Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.24 @ 00:37:22 Player: ToasterKoishi Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2310) 2310 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (494) 494 TOTAL SCORE: 6684 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 335 Met Imprinter 300 Friendly Fire -145 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 159/160 System Corruption 26% Temperature Cool (3) Movement Hovering (52) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag Array > --- UTILITY (8) ------ Medium Storage Unit Triangulator Enhanced Optical Array Terrain Scan Processor Target Analyzer Improved Heavy Armor Plating > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Light Fission Core Improved Hover Unit Gravmag System Surge Thruster Surge Thruster Flak Cannon Flak Cannon Flak Cannon Heavy Missile Launcher Falx Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Triangulator Enhanced Optical Array Terrain Scan Processor Target Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Fission Core Improved Hover Unit Gravmag System Surge Thruster Surge Thruster Flak Cannon Flak Cannon Flak Cannon Heavy Missile Launcher Falx [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Hardened Light Armor Plating Device Triangulator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 6 | . . . 2 . . . 4 Weapon . | . . . . . . . . Parts Attached 77 | 6 6 1 19 1 1 . 43 Power 8 | 1 1 . 1 . 1 . 4 Engine 6 | 1 1 . 1 . 1 . 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 22 | 2 1 . 3 1 . . 15 Treads 3 | 1 . . 1 1 . . . Leg . | . . . . . . . . Wheel 7 | 1 1 . 2 . . . 3 Hover 7 | . . . . . . . 7 Flight 5 | . . . . . . . 5 Utility 28 | 1 2 . 10 . . . 15 Device 4 | . . . . . . . 4 Storage 5 | 1 1 . 2 . . . 1 Processor 8 | . 1 . 2 . . . 5 Hackware 3 | . . . . . . . 3 Protection 8 | . . . 6 . . . 2 Artifact . | . . . . . . . . Weapon 19 | 2 2 1 5 . . . 9 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon 13 | . 2 1 4 . . . 6 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 3 | . . . . . . . 3 System Corruption 13 | . . . . . . . 13 Parts Lost 25 | . . . 2 . . . 23 Power 4 | . . . 1 . . . 3 Propulsion 8 | . . . 1 . . . 7 Utility 8 | . . . . . . . 8 Weapon 5 | . . . . . . . 5 Highest Loss Streak 6 | . . . 1 . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 94 100 97 100 100 100 72 Engine 9 | . 14 14 11 11 11 11 2 Treads 9 | . 14 14 10 11 11 11 1 Wheel 10 | . 14 14 11 11 11 11 4 Hover 1 | . . . . . . . 7 Device 1 | . . . . . . . 5 Storage 10 | . 14 14 11 11 11 11 6 Processor 12 | . 9 14 9 11 11 11 18 Hackware 1 | . . . . . . . 7 Protection 11 | . . . 21 22 22 22 3 Ballistic Gun 1 | . . . 5 . . . . Ballistic Cannon 18 | . 27 28 16 22 22 22 6 Naked Turns . | . . . . . . . . Heaviest Build 50 | 11 35 40 50 45 45 42 43 Greatest Support 38 | 20 20 16 16 12 12 12 38 Greatest Overweight (x) 11 | 1 3 2 3 3 3 3 11 Average Overweight (x) 1 | . 1 2 2 3 3 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 12 Most Carried 15 | 5 15 15 15 15 15 15 14 Average Carried 12 | 3 10 15 14 15 14 15 9 Final Capacity 15 | 8 15 15 15 15 15 15 10 Final Carried 15 | 5 15 15 15 15 15 15 10 Class Distribution -------------------- 82% | Mutant 9% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Matter Collected 2698 | 266 391 138 824 162 10 24 883 Remotely . | . . . . . . . . Salvage Created 2400 | 55 333 53 851 184 . 8 916 Parts 160 | 8 25 5 60 13 . 2 47 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 69 | . 12 3 30 7 . 1 16 Melee 7 | . . . . . . . 7 Guns 8 | . . . 8 . . . . Cannons 52 | . 12 3 22 7 . 1 7 Classes Destroyed 14 | 1 5 . 3 1 . 1 3 Worker 1 | . . . . . . . 1 Builder 4 | . . . . . . . 4 Tunneler 5 | 3 . . 1 . . . 1 Hauler 1 | . 1 . . . . . . Recycler 2 | . 1 . . . . . 1 Operator 2 | . . . 1 . . . 1 Drone 1 | . . . . . . 1 . Watcher 7 | . 2 . 2 . . . 3 Swarmer 28 | . 8 2 10 2 . . 6 Grunt 27 | . 4 1 13 4 . . 5 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . 1 . . . . Sentry 6 | . . . 6 . . . . Programmer 5 | . . . . . . . 5 Thug 1 | . . . . . . . 1 Best Kill Streak 7 | 2 3 2 6 3 . 1 7 Combat Bots Only 7 | . 3 2 5 3 . 1 7 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Damage Taken 4776 | . 209 150 848 119 . 48 3402 Core 1043 | . 39 8 132 6 . 5 853 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 321 | . . . 321 . . . . Core Remaining (%) 81 | 100 . 81 . . . 64 . Volleys Fired 204 | 6 29 10 83 13 . 3 60 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 96 | 70 78 96 96 78 . 78 96 Shots Fired 394 | 12 58 20 163 26 . 6 109 Gun 73 | 12 . . 61 . . . . Cannon 321 | . 58 20 102 26 . 6 109 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 388 | 6 58 20 163 26 . 6 109 Thermal 6 | 6 . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 4 8 10 10 7 . 8 8 Robot Miss Streak 9 | 2 6 2 4 2 . 3 9 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 240 | 8 25 11 94 15 . 2 85 Core Hits 107 | 4 15 3 40 8 . 2 35 Critical Kills 3 | . . 1 . . . . 2 Critical Parts Destroyed 12 | . . 1 . . . . 11 Critical Strikes 28 | 1 3 2 2 1 . . 19 Burn 1 | 1 . . . . . . . Destroy 5 | . . 2 . . . . 3 Blast 12 | . 3 . 2 1 . . 6 Smash 10 | . . . . . . . 10 Melee Attacks 50 | . . . . . . . 50 Impact 35 | . . . . . . . 35 Slashing 15 | . . . . . . . 15 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5686 | 90 560 186 1854 315 . 40 2641 Guns 717 | 90 . . 627 . . . . Cannons 3703 | . 560 186 1227 315 . 40 1375 Explosions . | . . . . . . . . Melee 1248 | . . . . . . . 1248 Ramming 18 | . . . . . . . 18 Kinetic 4357 | 27 560 186 1854 315 . 40 1375 Thermal 63 | 63 . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 876 | . . . . . . . 876 Slashing 372 | . . . . . . . 372 Piercing . | . . . . . . . . Highest Corruption 26 | . . . . . . . 26 Average Corruption 13 | . . . . . . . 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 48 | . . . . . . . 48 Message Errors 10 | . . . . . . . 10 Matter Fused 13 | . . . . . . . 13 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . 11 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 709 | . 12 . 16 . . . 681 Projectiles 51 | . 12 . 16 . . . 23 Explosions . | . . . . . . . . Melee 658 | . . . . . . . 658 Knockbacks 51 | . 6 . 13 4 . . 28 Impact 2 | . . . . . . . 2 Kinetic 44 | . 6 . 11 4 . . 23 Secondary 5 | . . . 2 . . . 3 Self-Inflicted Damage 7 | . . . . . . . 7 Shots . | . . . . . . . . Rammed 6 | . . . . . . . 6 Targets Rammed 6 | . . . . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 366 | 60 84 195 366 210 . 126 285 Average Temperature 81 | 22 29 75 92 102 . 55 87 Received Heat Transfer 680 | . 18 36 273 54 . 18 281 Effects 3 | . . . 3 . . . . Energy Bleed 2 | . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . . 5 Impact Corruptions 23 | . . . 1 . . . 22 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 259 | 259 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Peak Influence 450 | 15 209 127 450 325 . . 299 Initial 121 | . 9 22 15 121 . . . Average 125 | 5 63 61 181 260 . . 123 Maximum Alert Level 2 | . 1 . 2 1 . . 1 Low Security (%) 72 | 100 96 100 47 27 . . 78 Level 1 26 | . 3 . 50 72 . . 21 Level 2 . | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . 6 . . . 8 Investigation 5 | . 2 . 1 . . . 2 Extermination 3 | . . . . . . . 3 Reinforcement 8 | . . . 5 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Distress Signals 7 | . 1 . 6 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 21 5 50 8 . 2 50 Peak Tracking Total 8 | . 4 3 4 3 . 1 8 Tactical Retreats 14 | . 3 . 4 2 . . 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Traps Triggered 11 | . 3 . 2 . . . 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Garrison Access 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Accessed 22 | . 8 . 8 . . . 6 Terminals 16 | . 8 . 6 . . . 2 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Total Hacks 43 | . 14 . 18 . . . 11 Successful 15 | . 3 . 6 . . . 6 Failed 28 | . 11 . 12 . . . 5 Catastrophic 11 | . 7 . 4 . . . . Database Lockouts . | . . . . . . . . Manual 31 | . 14 . 15 . . . 2 Terminals 32 | . 14 . 14 . . . 4 Fabricators 4 | . . . . . . . 4 Repair Stations 4 | . . . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 5 | . 3 . 2 . . . . Part Schematic 1 | . 1 . . . . . . Unreport Threat 4 | . 2 . 2 . . . . Fabricator Hacks 4 | . . . . . . . 4 Load Schematic 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 Seal Access 2 | . . . . . . . 2 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 8 . 6 . . . 5 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . 1 . . . 15 . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 146 | . . . . . . . 146 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired 2 | . . . 2 . . . . Time 64 | . . . 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . 1 . . 3 . . Largest Group 3 | . . 1 . . 3 3 3 Highest-Rated Group 90 | . . 31 . . 90 90 90 Highest-Rated Ally 31 | . . 31 . . 31 31 31 Total Orders . | . . . . . . . . Ally Attacks 56 | . . 11 . . . 4 41 Total Damage 857 | . . 164 . . . 76 617 Kills 12 | . . 3 . . . 2 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Turns Passed 7897 | 169 1406 684 2132 232 1155 439 1680 Spaces Moved 5115 | 92 788 454 1088 128 849 319 1397 Core 4 | 3 . . . . . . 1 Treads 554 | 81 448 . . . . . 25 Legs . | . . . . . . . . Wheels 3617 | 8 340 454 1088 128 849 319 431 Hover 818 | . . . . . . . 818 Flight 122 | . . . . . . . 122 Fastest Speed 26 | 50 95 130 130 135 135 135 26 Average Speed 122 | 150 157 130 133 135 135 135 78 Slowest Speed 600 | 160 240 130 145 135 135 135 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 57 | 4 97 79 86 26 86 54 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 3 . . Spaces Dug 20 | . . . 4 . . . 16 Terrain Destroyed 43 | . 3 2 14 4 . . 20 Melee 16 | . . . . . . . 16 Projectile 27 | . 3 2 14 4 . . 4 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Total 6266 | 109 896 528 1613 162 859 321 1778 Wait 719 | 1 44 63 398 20 3 . 190 Move 5108 | 91 787 453 1087 127 848 318 1397 Hop . | . . . . . . . . Pick Up 52 | 5 17 . 10 . 3 . 17 Fast Attach 42 | 6 4 . 9 . 1 . 22 Attach 23 | . . . 3 . . . 20 Detach 5 | . 1 . . . . . 4 Swap 12 | . 2 1 7 1 . . 1 Drop 43 | . 12 1 16 1 4 . 9 Fire 204 | 6 29 10 83 13 . 3 60 Melee 50 | . . . . . . . 50 Ram 6 | . . . . . . . 6 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 170 | -11/Junkyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 10) 669 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Discovered new exit (range 15) 1266 | -10/Materials | Discovered new exit (range 6) 1576 | -10/Materials | Entered Mines 1579 | -10/Mines | Received a Mining Laser from a helpful Derelict 1750 | -10/Mines | Discovered new exit (range 13) 1780 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1788 | -10/Mines | Learned Materials stockpile data 2008 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2260 | -10/Mines | Entered Materials 2260 | -9/Materials | Evolved 2 slots: Utility x2 2951 | -9/Materials | Discovered new exit (range 9) 3525 | -9/Materials | Discovered new exit (range 16) 3722 | -9/Materials | Repaired Hrd. Light Armor Plating 4053 | -9/Materials | Repaired Hrd. Light Armor Plating 4200 | -9/Materials | Discovered new exit (range 16) 4392 | -9/Materials | Entered Mines 4504 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4624 | -9/Mines | Entered Zion 5138 | -7/Zion | Given A8's code to call for help 5263 | -7/Zion | Gained Derelict followers 5706 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5729 | -7/Zion | Discovered new exit (range 14) 5740 | -7/Zion | Learned 4 Factory zone layouts 5779 | -7/Zion | Entered Proximity Caves 5779 | -6/Proximity Caves | Accompanied by 3 allies 6172 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6200 | -6/Proximity Caves | Discovered new exit (range 14) 6218 | -6/Proximity Caves | Entered Factory 6218 | -6/Factory | Accompanied by 3 allies 6218 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6361 | -6/Factory | Fabricated Med. Storage Unit? 6766 | -6/Factory | Lost 6 parts (1p2n1u2w) 6985 | -6/Factory | Build established: Hacker-Mutant 7053 | -6/Factory | Lost 4 parts (1n1u2w) 7144 | -6/Factory | Core integrity fell below 50% 7211 | -6/Factory | Fabricated Adv. Sensor Array? 7253 | -6/Factory | System corruption reached 10% 7283 | -6/Factory | Lost 3 parts (1p1n1u) 7537 | -6/Factory | Build established: Scavenger-Mutant 7558 | -6/Factory | Core integrity fell below 20% 7592 | -6/Factory | Lost 6 parts (1p2n3u) 7598 | -6/Factory | Destroyed 7 combat bots 7890 | -6/Factory | Crushed by falling debris 7898 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07747_ Acquired 8 matter. 07749_ NO6K||9LY%IIDDZ&IKNZ3>&4I7GJWL 07758_ W-25 Informer destroyed. 07762_ Acquired Imp. Hover Unit. 07766_ System corrupted: Matter fused (-5). 07773_ Acquired 5 matter. 07777_ ALERT: Cargo convoy en route, clear transfer corridor. 07783_ E%WJ|YCL%JPBU=LUAQXQDKW>/1CZ 07798_ System corrupted: Energy discharge (-56). 07800_ Connecting with Terminal... 07802_ Acquired Triangulator. 07818_ ALERT: Rogue bot located, Programmers report to Factory Zone 8L. 07837_ System corrupted: Component data lost. 07845_ Acquired Enh. Optical Array. 07860_ 2CF#H%9:|PN