Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 22:48:59 Player: SaltHuntress Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (2107) 2107 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 4334 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Thermal Generator Cryofiber Web Improved Heat Sink Cooling System Trap Scanner Advanced Targeting Computer Recoil Stabilizer Particle Charger Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Thermal Generator Cryofiber Web Improved Heat Sink Cooling System Trap Scanner Advanced Targeting Computer Recoil Stabilizer Particle Charger Hacking Suite [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Utility Shielding Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 56 | 8 8 12 24 4 Power 9 | 1 2 3 2 1 Engine 6 | 1 2 3 . . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 17 | 4 2 2 9 . Treads 6 | . . . 6 . Leg 2 | 2 . . . . Wheel 9 | 2 2 2 3 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 3 7 . Device 2 | . 1 1 . . Storage 2 | 1 . . 1 . Processor 5 | . . 1 4 . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 18 | 2 3 4 6 3 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 15 | 2 3 4 5 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 4 7 7 Power 3 | . . 1 1 1 Propulsion 5 | . . . 3 2 Utility 1 | . . . 1 . Weapon 9 | . . 3 2 4 Highest Loss Streak 4 | . . 2 2 4 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 93 | . 96 98 93 75 Engine 6 | . 14 11 . . Core 4 | . . . 8 7 Treads 8 | . . . 18 13 Wheel 14 | . 28 22 4 . Device 6 | . 10 10 1 . Storage 10 | . 14 11 9 9 Processor 15 | . . 11 23 27 Protection 7 | . . 10 9 2 Ballistic Gun 18 | . 28 20 16 4 Peak Build Rating 32 | 6 12 14 32 32 Average Rating 17 | 4 9 13 24 24 On Entrance 12 | . 6 12 13 32 Naked Turns . | . . . . . Heaviest Build 33 | 13 17 18 33 33 Greatest Support 67 | 26 26 24 67 67 Greatest Overweight (x) 7 | . . . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 4 8 8 10 10 Average Carried 8 | 1 6 7 9 10 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 8 8 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1916 | 244 352 689 529 102 Remotely . | . . . . . Salvage Created 2459 | . 662 1060 554 183 Parts 140 | . 43 60 31 6 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 54 | . 15 25 11 3 Melee 1 | . . . . 1 Guns 50 | . 15 25 10 . Cannons 3 | . . . 1 2 Classes Destroyed 8 | . 5 2 1 . Builder 1 | . 1 . . . Recycler 2 | . 1 . . 1 Watcher 4 | . 2 2 . . Swarmer 8 | . 3 5 . . Grunt 31 | . 12 13 3 3 Brawler 1 | . . 1 . . Sentry 12 | . . 6 6 . Hunter 2 | . . . 2 . Best Kill Streak 6 | . 6 5 1 3 Combat Bots Only 5 | . 4 5 1 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 342 | . 26 116 114 86 Missed 83 | . 4 33 26 20 Damage Taken 3883 | . 268 1139 1359 1117 Core 826 | . 46 220 123 437 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . . 25 21 . Regen/Repaired (Parts) 12 | . . 12 . . Core Remaining (%) 75 | 100 81 45 . . Volleys Fired 184 | . 30 85 53 16 Largest 2 | . 2 2 2 2 Hottest 130 | . 46 46 69 130 Shots Fired 325 | . 60 156 89 20 Gun 316 | . 60 156 88 12 Cannon 9 | . . . 1 8 Launcher . | . . . . . Special . | . . . . . Kinetic 317 | . 60 156 89 12 Thermal 8 | . . . . 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 7 23 21 12 Robot Miss Streak 3 | . 1 3 3 2 Penetration Max 1 | . . . 1 . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 248 | . 40 122 73 13 Core Hits 102 | . 23 45 25 9 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 4 | . . 2 2 . Critical Strikes 7 | . . 2 4 1 Destroy 6 | . . 2 4 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3707 | . 616 1723 1105 263 Guns 3505 | . 616 1723 1077 89 Cannons 189 | . . . 26 163 Explosions . | . . . . . Melee . | . . . . . Ramming 13 | . . . 2 11 Kinetic 3605 | . 616 1723 1103 163 Thermal 89 | . . . . 89 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 11 5 3 Message Errors 8 | . . 5 3 . Matter Fused 3 | . . 2 . 1 Energy Discharges 3 | . . 2 1 . Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary 1 | . . . . 1 Self-Inflicted Damage 78 | . . . . 78 Shots 1 | . . . . 1 Rammed 4 | . . . 1 3 Targets Rammed 4 | . . . 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 113 | . 48 28 26 113 Average Temperature 18 | . 14 9 6 45 Received Heat Transfer 1488 | . 150 465 342 531 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 650 | . 270 650 419 266 Initial 243 | . . 83 243 135 Average 245 | . 80 333 289 197 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 36 | 100 95 30 3 57 Level 1 51 | . 4 34 93 42 Level 2 11 | . . 35 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 2 1 1 Investigation 5 | . 2 2 . 1 Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 19 34 27 7 Peak Tracking Total 6 | . 3 6 5 4 Tactical Retreats 7 | . 1 4 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 12 | . 12 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . . 1 3 2 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 18 | . 5 4 7 2 Terminals 12 | . 4 2 5 1 Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 52 | . 13 13 20 6 Successful 27 | . 8 6 10 3 Failed 25 | . 5 7 10 3 Catastrophic 7 | . 1 2 2 2 Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 36 | . 10 6 17 3 Fabricators . | . . . . . Repair Stations 9 | . . 5 1 3 Recycling Units 5 | . 3 . 2 . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 1 8 1 Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 3 | . . . 3 . Terminal Index 1 | . . . . 1 Alert Level 2 | . 1 . 1 . Unreport Threat 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . 1 . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 3 . 2 Scan Component 3 | . . 2 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 4 4 6 2 Full Trace Events 5 | . 2 2 . 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 68 | . . 36 . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3235 | 75 643 959 1262 296 Spaces Moved 1815 | 55 344 605 694 117 Core 3 | 2 . . . 1 Treads 626 | . . . 510 116 Legs 32 | 32 . . . . Wheels 1154 | 21 344 605 184 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 85 90 90 145 Average Speed 113 | 106 89 90 137 170 Slowest Speed 400 | 120 90 90 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 5 71 49 54 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . . 9 Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2707 | 68 633 892 925 189 Wait 584 | . 228 182 125 49 Move 1811 | 54 343 604 693 117 Hop . | . . . . . Pick Up 34 | 4 11 7 12 . Fast Attach 25 | 8 1 2 10 4 Attach 11 | . . 6 5 . Detach . | . . . . . Swap 20 | . 7 4 9 . Drop 34 | 2 13 2 17 . Fire 184 | . 30 85 53 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . 1 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 6) 414 | -10/Materials | Discovered new exit (range 10) 631 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Utility x2 791 | -9/Materials | Repaired Broken Sensor Array 1174 | -9/Materials | Discovered new exit (range 4) 1361 | -9/Materials | Core integrity fell below 50% 1661 | -9/Materials | Discovered new exit (range 5) 1677 | -9/Materials | Identified exit to Materials 1678 | -9/Materials | Entered another Materials area 1678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1734 | -8/Materials | Discovered new exit (range 8) 1806 | -8/Materials | Identified exit to Storage 2896 | -8/Materials | Discovered exit to Storage (range 20) 2940 | -8/Materials | Entered Storage 3142 | -8/Storage | Lost 3 parts (1n2w) 3210 | -8/Storage | Core integrity fell below 50% 3225 | -8/Storage | Core integrity fell below 20% 3236 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- data lost. 03173_ R-06 Scavenger collects Com. Wheel. 03176_ R-06 Scavenger collects Adv. Heat Sink. 03203_ Adv. Treads destroyed. 03205_ Critical hit (Burn: +37). 03208_ Nuclear Core destroyed. 03211_ Particle Gun destroyed. 03225_ G-47 Trooper heat spikes uncontrollably. 03225_ G-47 Trooper overheating. 03226_ G-47 Trooper heat short circuits Imp. Heat Sink. 03227_ G-47 Trooper heat damages Aluminum Leg. 03228_ G-47 Trooper heat damages core (-11). 03228_ G-47 Trooper overheating. 03231_ System corrupted: Matter fused (-9). 03232_ G-47 Trooper heat damages Particle Gun, Lgt. Nuclear Core, Broken Imp. Heat Sink, Aluminum Leg. 03232_ G-47 Trooper overheating. 03234_ G-47 Trooper destroyed. 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""" #???????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# ##??????? | | ?????????????????????????????#############???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedGlidesysBay Manual? 0 Play Time 00:46:44 Cumulative 16.7 hours Start 2024.08.20 @ 22:04:31 End 2024.08.20 @ 22:48:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 778158af-2a57-4b5f-ab6d-86975e3570f5