Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 09:06:49 Player: Peregrine Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (2293) 2293 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 5738 Bonus ------- Pacifist 200 High Alert Combat Kills 63 Follower Combat Kills 7 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 90/265 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer Relay Coupler [Swarmer] (14) Relay Coupler [Sentry] (1) > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Kinecellerator Relay Coupler [Grunt] (31) Relay Coupler [Duelist] (39) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (12) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module Compact Matter Pod Kinecellerator Improved Datajack [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit VTOL Module Utility Advanced Targeting Computer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Salvaging Laser Ballistic Gun Gauss Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . 2 . . . . Weapon . | . . . . . . . Parts Attached 43 | . 2 1 4 21 12 3 Power 5 | . . . 1 2 1 1 Engine 3 | . . . 1 1 . 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 16 | . . . 2 9 5 . Treads 1 | . . . . 1 . . Leg 6 | . . . . 5 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . . 2 3 4 . Utility 12 | . . 1 . 7 4 . Device . | . . . . . . . Storage 2 | . . . . 2 . . Processor 2 | . . . . 2 . . Hackware 4 | . . . . 1 3 . Protection 4 | . . 1 . 2 1 . Artifact . | . . . . . . . Weapon 10 | . 2 . 1 3 2 2 Energy Gun 6 | . 2 . 1 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . . 2 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 22 | . . . 3 6 6 7 Power 5 | . . . 1 1 2 1 Propulsion 8 | . . . . 3 1 4 Utility 3 | . . . 1 1 1 . Weapon 6 | . . . 1 1 2 2 Highest Loss Streak 7 | . . . 2 5 5 7 To Critical Strikes . | . . . . . . . Average Backups 6 | 6 7 8 5 4 7 7 Power . | 1 1 1 . . . . Propulsion 2 | 4 3 4 3 1 3 . Utility 2 | . . . . 2 2 6 Weapon . | 1 2 2 1 . . . Tool/Special . | . . . . . . . Unused Backups 22 | . 6 5 3 1 . 7 Power 3 | . 1 . 2 . . . Propulsion 8 | . 4 4 . . . . Utility 9 | . 1 . . 1 . 7 Weapon 2 | . . 1 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 85 71 64 80 90 75 Engine 6 | . 14 11 9 4 5 2 Core 1 | . . . . 4 . . Treads 1 | . . . . 5 . . Leg 20 | . 28 22 6 16 27 . Flight 8 | . . . 13 7 6 23 Storage 8 | . 14 11 4 7 9 7 Processor 7 | . . . . 11 9 9 Hackware 5 | . . . . . 9 18 Protection 4 | . . 5 8 5 5 . Energy Gun 5 | . 28 22 22 3 . 2 Ballistic Gun 10 | . . . . 13 14 6 Peak Build Rating 37 | 6 6 7 7 35 37 31 Average Rating 24 | 6 6 6 5 24 31 24 On Entrance 13 | 6 6 6 7 5 35 28 Naked Turns . | . . . . . . . Heaviest Build 28 | 11 11 13 10 28 28 14 Greatest Support 72 | 20 20 20 20 70 72 16 Greatest Overweight (x) 3 | . . . . 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 5 7 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 6 | 6 7 7 5 4 7 7 Final Capacity 8 | 8 8 8 5 8 8 8 Final Carried 8 | 6 8 8 4 8 7 8 Class Distribution -------------------- 76% | Mutant 13% | Bothacker-Sprinter 4% | Bothacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1186 | 200 20 10 35 168 555 198 Remotely . | . . . . . . . Salvage Created 1807 | . . 150 141 400 729 387 Parts 100 | . . 10 13 18 28 31 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 41 | . . 7 6 7 15 6 Guns 41 | . . 7 6 7 15 6 Classes Destroyed 9 | . . 2 1 1 2 3 Tunneler 1 | . . . . . . 1 Hauler 2 | . . . . . . 2 Operator 1 | . . . . . . 1 Watcher 2 | . . . . 1 . 1 Swarmer 14 | . . 6 4 . 1 3 Grunt 18 | . . . 2 5 9 2 Sentry 7 | . . 1 . 2 3 1 Specialist 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Best Kill Streak 9 | . . 4 4 2 5 9 Combat Bots Only 6 | . . 4 4 2 5 6 Max Kills in Single Turn 2 | . . 1 2 1 2 2 Gunslinging 1 | . . . 1 . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 280 | . . 30 23 52 102 73 Missed 84 | . . 15 5 13 36 15 Hits 196 | . . 15 18 39 66 58 Projectile 196 | . . 15 18 39 66 58 Critical Strikes 5 | . . . . 2 1 2 Damage Taken 2887 | . . 167 197 683 1092 748 Core 606 | . . 26 25 148 96 311 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 66 | . . . . . . 66 Core Remaining (%) 95 | 100 100 . 87 . . . Volleys Fired 135 | . . 15 13 32 49 26 Largest 2 | . . 2 2 2 2 1 Hottest 70 | . . 60 70 70 56 50 Shots Fired 229 | . . 30 26 62 85 26 Gun 229 | . . 30 26 62 85 26 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 149 | . . . . 49 85 15 Thermal 69 | . . 30 26 13 . . Explosive . | . . . . . . . Electromagnetic 11 | . . . . . . 11 Robot Hit Streak 19 | . . 7 5 16 19 11 Robot Miss Streak 2 | . . 1 1 2 1 1 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 6 | . . 1 3 . 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 172 | . . 19 19 47 61 26 Core Hits 78 | . . 9 9 14 31 15 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 3 | . . . . . 3 . Destroy 3 | . . . . . 3 . Melee Attacks 6 | . . . . . 4 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3181 | . . 174 196 842 1313 656 Guns 3091 | . . 174 196 842 1291 588 Cannons . | . . . . . . . Explosions 90 | . . . . . 22 68 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2377 | . . . . 734 1291 352 Thermal 546 | . . 174 196 108 . 68 Explosive 22 | . . . . . 22 . Electromagnetic 236 | . . . . . . 236 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 21 | . . . . 21 . . Projectiles . | . . . . . . . Explosions 21 | . . . . 21 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 98 | . . . . 93 . 5 Shots 2 | . . . . 1 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 209 | . . 88 209 109 47 27 Average Temperature 37 | . . 33 83 38 20 6 Received Heat Transfer 1107 | . . 27 69 333 345 333 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1375 | . . 475 500 250 . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 3 | . . . . . 3 1 Low Security (%) 65 | 100 100 100 100 100 40 . Level 1 16 | . . . . . 16 100 Level 2 15 | . . . . . 37 . Level 3 2 | . . . . . 5 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 712 | . . 155 142 73 712 393 Initial 347 | . . . 52 51 37 347 Average 202 | . . 65 120 32 355 339 Influence Increases 1547 | . . 195 140 251 735 226 Destroy 0b10 Robot/C 840 | . . 140 120 140 300 140 Destroy 0b10 Robot/NC 30 | . . . . 5 . 25 Destroy Leader 148 | . . 30 20 32 30 36 Allied During Kill 4 | . . . . . 1 3 Successful Hack 24 | . . 10 . . 12 2 Disable Machine 15 | . . . . 15 . . Anti-Garrison Action 250 | . . . . . 250 . Destroy Structure 101 | . . . . 29 67 5 Partial Spotted 30 | . . . . . 15 15 Lose Combat Pursuer 105 | . . 15 . 30 60 . Influence Decreases 1174 | . . 60 143 326 80 565 Entered New Map 549 | . . . 83 81 20 365 Time Decay 345 | . . 60 30 185 . 70 Lost Part 220 | . . . 30 60 60 70 Lost Ally 60 | . . . . . . 60 Squads Dispatched 3 | . . 1 . 1 . 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . . 8 6 13 21 12 Peak Tracking Total 6 | . . 4 3 3 4 6 Tactical Retreats 4 | . . 1 . 1 2 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 6 | . . . . 1 5 . Max in Single Turn 2 | . . . . 1 2 . Garrison Relay 3 | . . . . . 3 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 5 | . 1 1 . 1 1 1 Terminals 3 | . 1 1 . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 15 | . 2 4 . 4 2 3 Successful 8 | . . 3 . 1 1 3 Failed 7 | . 2 1 . 3 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 5 | . 2 3 . . . . Terminals 8 | . 2 4 . . 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 3 | . . 2 . . 1 . Robot Analysis 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . . 3 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 . . 1 . Full Trace Events 3 | . 1 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 4 | . . . . . 2 2 Non-combat . | . . . . . . . Combat 4 | . . . . . 2 2 Robot Hacks Applied 4 | . . . . . 2 2 go_dormant 1 | . . . . . . 1 formatsys_high 3 | . . . . . 2 1 Relay Couplers Released 11 | . . . . . 11 . Machine Destruction 11 | . . . . . 11 . Attached 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 3 | . . . . . 2 1 Largest Group 2 | . . . . . 2 2 Highest-Rated Group 10 | . . . . . 10 10 Highest-Rated Ally 5 | . . . . . 5 5 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . 1 8 Total Damage 74 | . . . . . 6 68 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 1642 | 2 89 145 71 489 701 145 Spaces Moved 1218 | 2 67 88 65 299 603 94 Core 10 | . . . . . . 10 Treads 28 | . . . . 28 . . Legs 650 | 2 67 88 1 155 337 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 530 | . . . 64 116 266 84 Fastest Speed 26 | 120 120 120 37 31 29 26 Average Speed 86 | 120 120 120 38 108 78 47 Slowest Speed 240 | 120 120 120 120 240 127 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 1 . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 2 16 8 23 23 70 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 105 | . . . . 29 73 3 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 103 | . . . . 29 71 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 1604 | 1 75 113 93 405 750 167 Wait 107 | . 1 . 8 23 42 33 Move 1209 | 1 66 87 62 299 602 92 Hop 2 | . . . 1 . . 1 Pick Up 43 | . 4 5 . 20 12 2 Fast Attach 12 | . . 1 1 5 . 5 Attach 27 | . . . 3 15 8 1 Detach 4 | . . . 1 1 . 2 Swap 8 | . 2 . . 1 4 1 Drop 29 | . 2 5 4 9 8 1 Fire 135 | . . 15 13 32 49 26 Melee 6 | . . . . . 4 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 19 | . . . . . 19 . Rewire 3 | . . . . . 2 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Met a group of wandering Federalists 59 | -10/Materials | Discovered new exit (range 8) 92 | -10/Materials | Entered another Materials area 92 | -9/Materials | Evolved 2 slots: Utility x2 189 | -9/Materials | Discovered new exit (range 12) 237 | -9/Materials | Entered Mines 301 | -9/Mines | Discovered new exit (range 9) 308 | -9/Mines | Entered Materials 308 | -8/Materials | Evolved 2 slots: Propulsion x2 418 | -8/Materials | Lost 5 parts (1p3n1w) 662 | -8/Materials | Build established: Mutant 797 | -8/Materials | Identified exit to Garrison 797 | -8/Materials | Entered Garrison 818 | -8/Garrison | Installed Relay Interface Framework 975 | -8/Garrison | Garrison Relay disabled 1059 | -8/Garrison | Triggered checkpoint 1202 | -8/Garrison | Phase Generator disabled 1214 | -8/Garrison | Spotted B-75 Beast 1271 | -8/Garrison | Triggered checkpoint 1320 | -8/Garrison | Lost 5 parts (1p1n1u2w) 1321 | -8/Garrison | Discovered new exit (range 5) 1348 | -8/Garrison | Garrison Relay disabled 1423 | -8/Garrison | Garrison Relay disabled 1437 | -8/Garrison | Discovered new exit (range 13) 1471 | -8/Garrison | Triggered checkpoint 1498 | -8/Garrison | Entered Materials 1498 | -8/Materials | Accompanied by 2 allies 1528 | -8/Materials | Repaired Sml. Storage Unit 1574 | -8/Materials | Core integrity fell below 50% 1610 | -8/Materials | Lost 3 allies 1627 | -8/Materials | Core integrity fell below 20% 1643 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01611_ K-01 Serf collects debris. 01612_ Acquired Hvy. EM Shotgun. 01614_ K-01 Serf collects debris. 01619_ G-47 Trooper destroyed. 01620_ Acquired 23 matter. 01621_ K-01 Serf collects debris. 01622_ C-30 ARC bursts open, deploying its payload. 01622_ S-10 Pest unfolds itself. 01623_ S-10 Pest destroyed. 01624_ K-01 Serf collects debris. 01626_ Chain reaction triggered in Lgt. Ion Engine. 01626_ S-10 Pest destroyed. 01627_ Critical hit (Burn: +37). 01628_ K-01 Serf collects debris. 01629_ Hvy. EM Shotgun destroyed. 01631_ K-01 Serf collects debris. 01636_ Critical hit (Burn: +37). 01636_ Acquired Imp. Ion Engine. 01638_ K-01 Serf collects debris. 01643_ Acquired Particle Gun. Map ----- +----------------------------------------------------+ | ?????# """ #?????????????????????????????????? | | ?????# """ #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# ! #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ###########+########+###########+######??????????? | | # %= ?????????? | | # * ?????????? | | # ?????????? | | ####+####################+#######????????????????? | | ?# [ #??????????# #???????????????????? | | ?# #??????????# #???????????????????? | | ?#! """ #??????????# #???????????????????? | | ?# R" #??????????# !#???????????????????? | | ?#% """ #??????????# % #???????????????????? | | ?# #??????????# #???????????????????? | | ?########??????????# = ! #???????????????????? | | ???????????????????# !%!=#???????????????????? | | ???????????????????#####+##+##???????????????????? | | ???????????????????????#%==%#????????????????????? | | ???????????? ?????????#[= *#####????????????????? | | ???????????# ########k a !!#????????????????? | | ???????????# =%| !!#????????????????? | | ???????????# !! ]]#????????????????? | | ???????????# =* ! ]k#????????????????? | | ?????????? @gg=![[#????????????????? | | ?????????????##############=s![[#????????????????? | | ?????????????????????????#!="####????????????????? | | ?????????????????????????#=%%#???????????????????? | | ????????????????????????="== =???????????????????? | | ??????????????????????""%#!!["#??????????????????? | | ???????????????????? """=##=###??????????????????? | | ???????????????????? ??# #????????????????????? | | ???????????????????? ??# #????????????????????? | | ???????????????????" ???# #????????????????????? | | ???????????????????? ???# ?????????????????????? | | ???????????????????#+#????# ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 1 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 56% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyMassCleaver Manual? 0 Play Time 00:22:31 Cumulative 122.6 hours Start 2025.08.12 @ 08:17:41 End 2025.08.12 @ 09:06:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 134 Adventurer 15 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac5e2095-a4ae-4bac-aa73-dfd5f5dca04d