Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 12:09:49 Player: kasaphescent Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (264) 1320 Value Destroyed (14159) 14159 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (6200) 6200 TOTAL SCORE: 30559 Bonus ------- High Alert Combat Kills 2581 Follower Combat Kills 1422 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 220 Met Warlord at Research 2000 Friendly Fire -1323 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 55% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Phase Gun Phase Gun Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Light Quantum Reactor Reinforced Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Compact HERF Cannon Enhanced Nova Cannon [Rating: 179] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Enhanced Nova Cannon Energy Gun Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Micro-nuke Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . 1 . . . . . 1 2 . . . . . . . . . 2 Utility 9 | . . 1 . . . . 2 1 . . . . . 2 . 2 . 1 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Attached 335 | 6 3 18 1 7 5 21 9 13 10 21 12 12 6 4 18 16 34 30 89 Power 31 | 1 . 2 . . 1 . 1 1 . 1 . . 1 1 . 1 1 3 17 Engine 3 | 1 . 2 . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . 1 . . . . . . . . . . . 3 Reactor 23 | . . . . . . . . 1 . 1 . . 1 1 . 1 1 3 14 Propulsion 105 | 2 . 5 . 4 3 5 1 7 5 6 3 10 . 1 12 . 9 3 29 Treads 20 | . . . . . . . . . . . . . . . 6 . 8 2 4 Leg 78 | 2 . 5 . 4 3 5 1 7 5 6 3 10 . 1 3 . 1 . 22 Wheel 4 | . . . . . . . . . . . . . . . 3 . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . 3 Utility 76 | 1 3 4 1 3 1 3 2 2 . 4 . . 2 2 4 9 7 15 13 Device 51 | . . 3 1 2 1 2 . 1 . 4 . . 1 1 3 7 5 11 9 Storage 5 | 1 1 . . 1 . . . . . . . . . . 1 1 . . . Processor 9 | . 1 . . . . 1 1 1 . . . . . . . . 2 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 11 | . 1 1 . . . . 1 . . . . . 1 1 . 1 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 . 7 . . . 13 5 3 5 10 9 2 3 . 2 6 17 9 30 Energy Gun 29 | 1 . 1 . . . 1 1 . . 1 . . 2 . . 1 6 2 13 Energy Cannon 37 | . . 3 . . . 4 1 1 3 1 2 . . . 2 2 6 5 7 Ballistic Gun 17 | 1 . 3 . . . 2 . . . 3 2 . . . . 2 . . 4 Ballistic Cannon 7 | . . . . . . 1 . . 1 . 1 1 . . . 1 1 . 1 Launcher 18 | . . . . . . 3 1 1 . 3 2 1 . . . . 3 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 2 2 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . 3 Piercing Weapon 6 | . . . . . . . . . 1 2 2 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 . 2 1 . . . . 1 2 . 2 3 . 3 2 Parts Lost 119 | . . 7 . . 1 . . 1 1 7 2 . 2 1 1 . 8 7 81 Power 16 | . . 1 . . . . . . . 1 . . . . . . . . 14 Propulsion 34 | . . 3 . . . . . . . 3 . . . 1 . . 2 1 24 Utility 30 | . . . . . 1 . . 1 . . . . 1 . . . 4 5 18 Weapon 39 | . . 3 . . . . . . 1 3 2 . 1 . 1 . 2 1 25 Highest Loss Streak 30 | . . 7 . . 1 . . 1 1 3 2 . 1 1 1 . 2 3 30 Average Slot Usage (%) 89 | . 99 97 100 99 100 99 99 98 99 98 98 99 93 88 88 89 84 76 70 Engine 1 | . 14 11 11 11 1 . . . . . . . . . . . . . . Core 1 | . . . . . 9 9 7 2 . . . . . . . . . . . Reactor 4 | . . . . . . . . 3 5 5 5 5 5 4 5 4 4 8 7 Treads 5 | . . . . . . . . . . . . . . . 6 14 14 11 10 Leg 19 | . 28 32 33 33 33 27 23 26 34 34 35 35 35 31 18 . . . 7 Wheel 2 | . . . . . . . . . . . . . . . 5 14 6 1 . Device 11 | . . 10 11 10 11 10 7 10 11 11 11 11 9 9 9 13 18 16 9 Storage 7 | . 14 11 11 11 11 9 7 6 5 5 5 5 5 5 7 9 9 8 5 Processor 13 | . . 11 11 11 11 7 15 18 17 17 17 17 17 15 13 9 11 17 15 Protection 2 | . 13 . . . . . 7 1 . . . . . 5 5 9 4 2 1 Energy Gun 1 | . 14 7 . . . . 7 6 . . . . 2 5 2 . 1 1 . Energy Cannon 7 | . . 10 11 11 11 15 14 12 11 7 8 5 5 5 7 6 3 2 5 Ballistic Gun 3 | . 14 2 11 11 11 10 . . . 4 6 9 . . . 2 2 . 1 Ballistic Cannon 2 | . . . . . . . . . 3 2 . . 5 5 5 3 3 4 1 Impact Weapon 1 | . . . . . . 8 6 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 11 26 28 27 43 45 55 63 69 80 79 119 103 111 124 137 148 156 176 176 Greatest Support 280 | 20 20 30 30 30 30 30 30 60 85 90 95 130 130 130 162 81 210 205 280 Greatest Overweight (x) 9 | 1 1 1 . 1 1 1 2 2 . . 1 1 . 1 5 3 9 6 1 Average Overweight (x) . | . . . . . 1 1 1 1 . . . . . . 1 2 1 1 . Largest Inventory Capacity 12 | 6 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 9 10 10 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 6 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 3 7 9 10 10 11 11 11 11 11 11 11 11 11 11 11 11 11 10 7 Final Capacity 12 | 6 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 6 10 10 10 12 12 12 12 12 12 12 11 12 10 11 12 12 12 10 1 Class Distribution -------------------- 42% | Scavenger-Mutant 35% | Scavenger-Gunner 9% | Scavenger-Skirmisher 6% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Matter Collected 6676 | 234 46 168 10 70 55 252 115 100 378 353 186 167 198 . 1122 392 1022 408 1400 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 13591 | . 79 942 . . 116 715 231 133 761 1812 571 126 204 . 851 481 1275 1871 3423 Parts 555 | . 4 51 . . 4 37 11 12 34 53 19 3 12 . 33 20 77 49 136 Haulers Intercepted 4 | . . 1 . . . 1 . . 1 . . . . . 1 . . . . Recyclers Shooed 6 | . 1 1 . . . . . . . . . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . . 16 3 83 12 . . . . . . Prevented 27 | . . . . . . . . . . 7 8 12 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Combat Hostiles Destroyed 205 | . 2 15 . . 2 9 4 5 10 12 9 2 4 . 10 5 31 35 50 Melee 7 | . . . . . . . . 1 1 2 . . . . . . . . 3 Guns 43 | . 2 5 . . 2 1 . 1 . 6 . . . . . 2 4 . 20 Cannons 125 | . . 10 . . . 4 1 3 9 4 2 2 4 . 10 3 22 33 18 AOE 28 | . . . . . . 4 2 . . . 7 . . . . . 5 2 8 Classes Destroyed 24 | . 1 6 . . . 2 1 1 2 5 . . . . 1 . 1 3 1 Worker 7 | . . . . . . 1 . . 1 . . . . . 1 . . . 4 Builder 6 | . . 1 . . . 2 . . . . . . . . 1 . . . 2 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler 4 | . . 1 . . . 1 . . 1 . . . . . 1 . . . . Recycler 13 | . . 2 . . . 2 . . . . . . . . 3 2 . . 4 Mechanic 3 | . . . . . . . . . 1 . . . . . . . . . 2 Operator 4 | . . . . . . 1 . . 1 . . . . . 1 . 1 . . Watcher 16 | . . 2 . . . 2 . . 3 . . . . . . 1 5 2 1 Swarmer 29 | . . 4 . . . 3 . 4 . 1 . . . . . . 9 4 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 67 | . 2 7 . . 2 5 3 . 3 3 6 1 . . 2 . . 13 20 Brawler 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 Duelist 10 | . . . . . . . . . 1 1 2 . . . . . . . 6 Sentry 18 | . . 4 . . . 1 1 . . 1 1 . . . 2 1 3 4 . Demolisher 3 | . . . . . . . . . . . . . . . . . . 3 . Specialist 3 | . . . . . . . . . . . . . . . . . 3 . . Hunter 16 | . . . . . . . . . . 1 . . 2 . 4 . 6 2 1 Programmer 42 | . . . . . . . . 1 6 . . . 2 . . 4 10 3 16 Behemoth 3 | . . . . . . . . . . . . . . . 2 . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . 4 . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . Thug 5 | . . . . . . . . . . 5 . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . 1 Fireman 3 | . . . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | . 2 4 . . 1 11 3 4 2 4 6 1 2 . 6 3 5 5 11 Combat Bots Only 8 | . 2 4 . . 1 7 3 4 2 4 6 1 2 . 2 3 5 5 8 Max Kills in Single Turn 3 | . 1 1 . . 1 2 2 2 1 2 3 1 1 . 2 1 3 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 2 . . . 3 . . . . . 3 2 2 Melee 1 | . . . . . . . . 1 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Damage Taken 27040 | . 22 900 . . 81 314 163 155 762 711 234 126 633 330 1125 458 2442 2754 15830 Core 2331 | . . 134 . . . 42 12 . 100 38 . 16 . . 46 48 104 175 1616 Absorbed by Shields 423 | . . . . . . . . . . . . . . . 176 . . 41 206 Reduced by Siege Mode 1044 | . . . . . . . . . . . . . . . . . . 119 925 Core Remaining (%) 91 | 100 100 . . . 66 92 98 100 . . . . 84 . 96 . 88 87 . Volleys Fired 646 | . 9 61 . . 5 14 8 6 41 37 11 3 8 6 56 45 76 67 193 Largest 4 | . 1 2 . . 2 3 3 3 3 3 1 2 3 1 3 3 4 1 4 Hottest 398 | . 40 108 . . 79 159 211 211 242 255 36 180 220 90 285 238 282 120 398 Shots Fired 1297 | . 9 107 . . 10 32 20 16 100 73 16 6 21 6 99 77 174 175 356 Gun 370 | . 9 49 . . 5 9 5 5 . 28 1 . 5 . 4 24 58 7 161 Cannon 882 | . . 58 . . 5 18 14 10 100 39 5 6 16 6 95 53 111 167 179 Launcher 45 | . . . . . . 5 1 1 . 6 10 . . . . . 5 1 16 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 491 | . . 7 . . 5 9 . . 32 24 6 3 8 . 50 30 90 108 119 Thermal 546 | . . 43 . . . 18 19 15 37 12 . 3 8 6 33 36 62 66 188 Explosive 22 | . . . . . . . . . . . . . . . . . 5 1 16 Electromagnetic 189 | . 9 57 . . 5 5 1 1 31 37 10 . . . . . . . 33 Entropic 49 | . . . . . . . . . . . . . 5 . 16 11 17 . . Robot Hit Streak 38 | . 2 9 . . 3 8 9 10 15 29 13 8 11 . 17 17 30 38 36 Robot Miss Streak 4 | . 3 4 . . 2 2 1 1 3 2 1 . 3 . 4 2 3 2 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . 1 1 . 1 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 Autonomous 163 | . . . . . . . . . . . 5 . . . . . 45 108 5 Shots Hit Robots 960 | . 4 61 . . 7 20 17 11 86 83 12 4 13 . 66 47 117 149 263 Core Hits 483 | . 3 28 . . 3 22 8 6 53 49 20 2 7 . 25 15 54 52 136 Critical Hits 37 | . . 1 . . . . . . . 4 . . . . 1 3 5 8 15 Critical Kills 19 | . . . . . . . . . . 3 . . . . . 1 3 2 10 Critical Parts Destroyed 17 | . . 1 . . . . . . . 1 . . . . 1 2 2 5 5 Melee Attacks 70 | . . . . . . 10 7 3 12 26 . . 1 . . . . . 11 Thermal 6 | . . . . . . . . . . . . . . . . . . . 6 Impact 20 | . . . . . . 10 7 3 . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . 5 Piercing 39 | . . . . . . . . . 12 26 . . 1 . . . . . . Sneak Attacks 6 | . . . . . . 2 1 . 2 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48724 | . 80 1127 . . 164 1027 548 285 2340 4115 1330 250 646 . 4135 2251 7417 10492 12517 Guns 7023 | . 80 402 . . 45 17 67 94 . 600 . . 146 . 153 720 1273 92 3334 Cannons 31128 | . . 694 . . 119 266 245 116 1855 678 362 250 500 . 3976 1531 5274 10012 5250 Explosions 7437 | . . 31 . . . 551 116 . 127 614 968 . . . . . 870 388 3772 Melee 3115 | . . . . . . 193 120 75 358 2223 . . . . . . . . 146 Ramming 21 | . . . . . . . . . . . . . . . 6 . . . 15 Kinetic 21351 | . . 38 . . 45 17 . . 762 539 362 157 302 . 2547 1131 4403 7874 3174 Thermal 12957 | . . 464 . . . 396 312 210 805 499 182 93 198 . 756 642 1235 2230 4935 Explosive 4807 | . . . . . . . . . . . . . . . . . 870 388 3549 Electromagnetic 4114 | . 80 625 . . 119 421 116 . 415 854 786 . . . . . . . 698 Impact 388 | . . . . . . 193 120 75 . . . . . . . . . . . Slashing 146 | . . . . . . . . . . . . . . . . . . . 146 Piercing 2581 | . . . . . . . . . 358 2223 . . . . . . . . . Entropic 2359 | . . . . . . . . . . . . . 146 . 826 478 909 . . Highest Corruption 55 | . . . . . . . . 1 6 6 6 7 3 2 2 7 11 2 55 Average Corruption 8 | . . . . . . . . 1 3 6 6 6 2 2 1 1 7 1 22 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . Effects 422 | . . . . . . . . 4 27 42 21 1 7 . 3 8 69 4 236 Message Errors 72 | . . . . . . . . 1 10 9 2 . 3 . 1 2 10 . 34 Matter Fused 54 | . . . . . . . . . 3 6 3 . 1 . . . 17 . 24 Heat Flow Errors 34 | . . . . . . . . . 2 1 4 . . . . . 13 2 12 Energy Discharges 37 | . . . . . . . . 2 3 8 4 . 1 . . 1 4 1 13 Parts Rejected 5 | . . . . . . . . . . 1 . . . . . . . . 4 Data Loss (minor) 41 | . . . . . . . . 1 4 6 5 1 1 . 2 2 6 1 12 Data Loss (major) 12 | . . . . . . . . . . 3 1 . . . . . . . 8 Misfires 11 | . . . . . . . . . . 2 1 . . . . . 3 . 5 Alerts 2 | . . . . . . . . . . . . . . . . . . . 2 Misdirections 23 | . . . . . . . . . . . . . . . . . . . 23 Targeting Errors 104 | . . . . . . . . . 5 6 . . 1 . . 3 12 . 77 Weapon Failures 27 | . . . . . . . . . . . 1 . . . . . 4 . 22 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3189 | . . 6 . . . 43 94 . 200 549 52 51 23 . 202 213 332 843 581 Projectiles 2158 | . . 6 . . . . 4 . 114 . 52 51 23 . 202 213 260 766 467 Explosions 336 | . . . . . . 21 . . . 52 . . . . . . 72 77 114 Melee 695 | . . . . . . 22 90 . 86 497 . . . . . . . . . Knockbacks 94 | . . . . . . 1 1 . 16 3 2 1 2 . 8 5 14 34 7 Impact 2 | . . . . . . 1 1 . . . . . . . . . . . . Kinetic 88 | . . . . . . . . . 16 3 2 1 2 . 8 5 13 31 7 Secondary 4 | . . . . . . . . . . . . . . . . . 1 3 . Self-Inflicted Damage 305 | . . 34 . . . . . . 41 . . . . . . . . . 230 Shots 8 | . . 1 . . . . . . 1 . . . . . . . . . 6 Rammed 5 | . . . . . . . . . . . . . . . 1 . . . 4 Targets Rammed 6 | . . . . . . . . . . . . . . . 1 . . . 5 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 30 277 . . 9 96 224 132 186 130 173 . 165 . 405 261 201 292 502 Average Temperature 101 | . 10 94 . . 6 40 74 49 36 37 83 . 83 . 112 38 52 87 140 Received Heat Transfer 3083 | . 12 381 . . 45 90 24 . 63 186 21 9 9 . 120 . 72 323 1728 Effects 8 | . . . . . . . . . . . . . . . . . . . 8 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations 7 | . . . . . . . . . . . . . . . . . 1 2 4 Total Turns 198 | . . . . . . . . . . . . . . . . . 3 33 162 Longest Duration 91 | . . . . . . . . . . . . . . . . . 3 26 91 Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . 3 2 . 2 5 2 . . . . . . . 3 Impact Corruptions 5 | . . . . . . 2 3 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . 1 Parts Melted 17 | . . 1 . . . 2 2 1 . . . . 1 . 1 . . 1 8 Heat Transferred 13792 | . . 827 . . . 731 607 396 1300 659 100 111 222 . 851 435 1004 1924 4625 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . 2 . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 . . . 3 . . 2 1 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Peak Influence 1422 | . 85 301 117 . 157 187 127 105 247 . . . . 145 694 332 573 802 1422 Initial 470 | . . 35 117 . . 61 56 24 . . . . . 25 1 330 74 300 470 Average 300 | . 14 156 114 . 129 95 38 19 87 . . . . 71 214 199 196 320 1003 Maximum Alert Level 4 | . . 1 . . . . . . 1 . . . . . 2 1 2 3 4 Low Security (%) 61 | 100 100 65 100 . 100 100 100 100 88 . . . . 100 61 61 53 40 . Level 1 15 | . . 34 . . . . . . 11 . . . . . 14 38 44 26 . Level 2 8 | . . . . . . . . . . . . . . . 23 . 1 28 10 Level 3 7 | . . . . . . . . . . . . . . . . . . 5 43 Level 4 7 | . . . . . . . . . . . . . . . . . . . 46 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 2 . . . 1 2 2 4 . . . . 1 8 2 4 2 16 Investigation 9 | . 1 1 . . . . 1 . 1 . . . . 1 2 . . 1 1 Extermination 16 | . . . . . . . 1 2 3 . . . . . . 2 4 . 4 Reinforcement 8 | . . 1 . . . 1 . . . . . . . . 3 . . 1 2 Assault 11 | . . . . . . . . . . . . . . . 3 . . . 8 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Distress Signals 27 | . 1 2 . . . 2 . . 2 . . 1 . 1 4 . 1 8 5 Communications Jammed 57 | . . . . . . . . . . . . . . . . . 20 . 37 Distress Signals 57 | . . . . . . . . . . . . . . . . . 20 . 37 Times Spotted 336 | . 4 24 . . 6 14 7 5 22 16 7 12 5 2 29 10 33 33 107 Peak Tracking Total 12 | . 3 6 . . 3 5 1 4 5 7 7 12 2 6 10 3 5 5 12 Tactical Retreats 34 | . 1 2 . . . 1 . . 4 3 1 . 1 2 1 . . 3 15 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Traps Triggered 10 | . 1 . . . . 1 2 2 1 . . 1 . . . 1 1 . . Indirectly 2 | . . . . . . 1 . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . Reused 6 | . . . . . . . . . . . . . . . 6 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 2 8 . . 6 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Machines Disabled 23 | . . 1 . . . . . 1 1 . . . 1 . 6 1 2 2 8 Max in Single Turn 2 | . . 1 . . . . . 1 1 . . . 1 . 1 1 1 1 2 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Machines Accessed 55 | . . 1 . 3 1 2 4 2 10 . . 3 1 5 11 3 2 2 5 Terminals 31 | . . . . . 1 2 3 . 5 . . . . 4 10 2 1 1 2 Fabricators 5 | . . . . . . . . 1 2 . . . . . . . . . 2 Repair Stations 3 | . . . . . . . . . . . . . . 1 1 1 . . . Recycling Units 5 | . . 1 . . . . . 1 2 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . 1 1 Total Hacks 133 | . . 2 . 26 2 4 4 5 26 . . 9 1 10 22 5 3 4 10 Successful 77 | . . 2 . 26 1 2 1 2 16 . . 9 1 4 11 1 . . 1 Failed 56 | . . . . . 1 2 3 3 10 . . . . 6 11 4 3 4 9 Catastrophic 15 | . . . . . . . 3 . 1 . . . . 2 3 1 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . . 1 1 2 3 . 12 . . . . 1 3 4 . 2 4 Terminals 66 | . . . . . 2 4 3 . 18 . . . . 7 20 4 2 2 4 Fabricators 10 | . . . . . . . . 3 3 . . . . . . . . . 4 Repair Stations 6 | . . . . . . . . . . . . . . 3 2 1 . . . Recycling Units 9 | . . 2 . . . . . 2 4 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . . . 2 2 Terminal Hacks 54 | . . . . 26 1 1 . . 7 . . 9 1 2 7 . . . . Record 36 | . . . . 26 . . . . 1 . . 8 1 . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . . Open Door 7 | . . . . . . . . . . . . 1 . 1 5 . . . . Alert Level 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . . . 2 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 2 . . . . . . . . . . Build 3 | . . . . . . . . 1 2 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . 2 1 . . . . Scan Component 2 | . . . . . . . . . . . . . . 1 1 . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . 2 . . . . . 1 2 . . . . . . . . . . Report Inventory 3 | . . 1 . . . . . 1 1 . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 10 | . . . . . . 1 1 . 4 . . . . . 3 1 . . . Terminals 10 | . . . . . . 1 1 . 4 . . . . . 3 1 . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 9 | . . . . . . 1 . . 4 . . . . . 3 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . 1 . . 1 2 4 2 8 . . . . 2 7 3 2 2 5 Full Trace Events 4 | . . . . . . . . . 1 . . . . 1 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . Matter 285 | . . . . . . . . . 285 . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Built 4 | . . . . . . . . 2 2 . . . . . . . . . . Matter 490 | . . . . . . . . 256 234 . . . . . . . . . . Time 245 | . . . . . . . . 128 117 . . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . 16 14 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . Time 34 | . . . . . . . . . . . . . . 34 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 326 | . . 326 . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . 5 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 17 | . . . . . . . . . . 2 . 4 . . 11 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Total Allies 34 | . . . 3 . . . . . 3 2 . 4 . . 22 . . . . Largest Group 8 | . . . 3 3 3 3 . . 3 2 . 4 . . 8 . . . . Highest-Rated Group 401 | . . . 40 40 40 40 . . 87 78 . 190 . . 401 . . . . Highest-Rated Ally 156 | . . . 16 16 16 16 . . 29 49 . 49 . . 156 . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 261 | . . . . . 36 10 . . 20 12 . 26 . . 157 . . . . Total Damage 7570 | . . . . . 471 105 . . 288 181 . 1688 . . 4837 . . . . Kills 40 | . . . . . 5 3 . . 2 1 . 5 . . 24 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Turns Passed 21747 | 63 288 734 409 1034 300 1328 755 1117 1587 1544 759 668 555 507 2028 1375 1774 2038 2884 Spaces Moved 12060 | 45 182 343 334 730 154 488 422 550 936 1112 579 483 406 356 1241 671 719 1023 1286 Core 174 | 11 . . . . . . . . . . . . . . . . . . 163 Treads 2158 | . . . . . . . . . . . . . . . 74 106 330 785 863 Legs 8103 | 34 182 343 334 730 154 488 422 550 936 1112 579 483 406 356 734 . . . 260 Wheels 1625 | . . . . . . . . . . . . . . . 433 565 389 238 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 150 150 150 120 120 120 120 120 120 116 116 115 150 50 Average Speed 134 | 108 140 120 120 139 150 150 150 150 120 120 123 120 120 120 134 131 144 166 133 Slowest Speed 270 | 120 150 150 120 150 150 150 180 180 120 120 150 150 120 150 270 190 190 210 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 41 | 4 20 33 68 93 16 39 13 16 17 98 80 71 60 10 85 14 41 30 27 Regions Visited 19 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 . . . . . 1 . . . . . . . . 1 1 . . . Scrap Searched 8 | . . . 2 . . . . . . 2 3 . 1 . . . . . . Spaces Dug 91 | . . . . . . 5 2 1 6 . . . . 6 . 13 20 4 34 Terrain Destroyed 547 | . . 6 . . . 15 2 1 24 3 21 1 8 6 8 32 126 41 253 Melee 14 | . . . . . . 5 2 1 6 . . . . . . . . . . Projectile 197 | . . . . . . . . . . 3 . 1 8 6 8 32 56 19 64 AOE 336 | . . 6 . . . 10 . . 18 . 21 . . . . . 70 22 189 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Total 16429 | 56 206 558 341 745 214 1044 513 825 1302 1220 614 570 454 429 1512 1099 1344 1285 2098 Wait 2852 | . . 113 7 . 46 479 60 235 292 6 3 1 31 57 108 348 484 142 440 Move 12040 | 44 181 342 333 729 153 487 421 549 935 1111 578 482 405 354 1240 670 718 1022 1286 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 130 | 6 8 13 . 3 1 10 2 8 5 4 4 4 . 4 10 3 9 2 34 Fast Attach 150 | 6 1 3 . 2 1 9 2 6 1 6 . 2 1 3 7 13 19 20 48 Attach 85 | . . 8 . . 1 4 3 3 3 4 4 . 4 1 3 1 6 4 36 Detach 31 | . . 2 . . . 3 2 1 1 1 . . 2 . 3 1 2 4 9 Swap 101 | . 2 7 1 5 3 8 4 4 6 11 8 10 2 . 8 2 9 6 5 Drop 181 | . 5 9 . 6 4 20 4 10 6 9 6 14 . 3 15 16 21 18 15 Fire 646 | . 9 61 . . 5 14 8 6 41 37 11 3 8 6 56 45 76 67 193 Melee 70 | . . . . . . 10 7 3 12 26 . . 1 . . . . . 11 Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 Crush 2 | . . . . . . . . . . . . . . . 1 . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . . Rewire 136 | . . . . . . . . . . 5 . 54 . . 61 . . . 16 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension -3/Research -3/Armory -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 13) 352 | -10/Materials | Identified exit to Materials 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 975 | -9/Materials | Lost 7 parts (1p3n3w) 1064 | -9/Materials | Discovered new exit (range 9) 1073 | -9/Materials | Identified exit to Mines 1086 | -9/Materials | Entered Mines 1094 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1177 | -9/Mines | Found a hidden stash of uninstalled traps 1206 | -9/Mines | Discovered new exit (range 11) 1218 | -9/Mines | Identified exit to Materials 1277 | -9/Mines | Build established: Scavenger-Mutant 1484 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1486 | -9/Mines | Discovered new exit (range 5) 1489 | -9/Mines | Identified exit to Exiles 1495 | -9/Mines | Entered Exiles 1495 | -9/Exiles | Accompanied by 3 allies 1528 | -9/Exiles | Met 8R-AWN 1546 | -9/Exiles | Met EX-HEX 1583 | -9/Exiles | Met EX-BIN 1597 | -9/Exiles | Aligned with FarCom system 1599 | -9/Exiles | Given EX-Vault access code 1660 | -9/Exiles | Opened EX-Vault 1666 | -9/Exiles | Found Prototype Device 1666 | -9/Exiles | Identified PSU Rigger 1689 | -9/Exiles | Found Prototype Ballistic Cannon 1716 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1750 | -9/Exiles | Met EX-DEC 1846 | -9/Exiles | Discovered new exit (range 14) 1861 | -9/Exiles | Identified exit to Mines 2227 | -9/Exiles | Visited The Gauntlet 2496 | -9/Exiles | Discovered exit to Mines (range 15) 2529 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2529 | -9/Exiles | Entered Mines 2529 | -8/Mines | Accompanied by 3 allies 2788 | -8/Mines | Discovered exit to Materials (range 11) 2829 | -8/Mines | Entered Materials 2829 | -8/Materials | Accompanied by 3 allies 2829 | -8/Materials | Evolved 2 slots: Weapon x2 2830 | -8/Materials | Identified AWS/Autocannon 3604 | -8/Materials | Build established: Scavenger-Skirmisher 3812 | -8/Materials | Destroyed 7 combat bots 4097 | -8/Materials | Discovered new exit (range 12) 4157 | -8/Materials | Entered Factory 4157 | -7/Factory | Evolved 2 slots: Utility x2 4889 | -7/Factory | Discovered new exit (range 9) 4911 | -7/Factory | Identified exit to Factory 4912 | -7/Factory | Entered another Factory area 4912 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5413 | -6/Factory | Fabricated Particle Reactor (x2) 5559 | -6/Factory | Build established: Scavenger-Gunner 6001 | -6/Factory | Discovered new exit (range 16) 6028 | -6/Factory | Identified exit to Factory 6029 | -6/Factory | Entered another Factory area 6029 | -5/Factory | Evolved 2 slots: Propulsion x2 6157 | -5/Factory | Fabricated Imp. Force Field? 6392 | -5/Factory | Build established: Scavenger-Mutant 7432 | -5/Factory | Fabricated G-50 Soldier? 7600 | -5/Factory | Discovered new exit (range 14) 7615 | -5/Factory | Identified exit to Upper Caves 7616 | -5/Factory | Entered Upper Caves 7918 | -5/Upper Caves | Build established: Scavenger-Gunner 8304 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8370 | -5/Upper Caves | Lost 3 parts (1p2w) 8414 | -5/Upper Caves | Lost 3 parts (2n1w) 8519 | -5/Upper Caves | Learned Factory stockpile data 8749 | -5/Upper Caves | Learned Factory emergency access door positions 8757 | -5/Upper Caves | Encountered a Warlord checkpoint 8920 | -5/Upper Caves | Build established: Scavenger-Mutant 9034 | -5/Upper Caves | Ambushed by wild Derelicts 9152 | -5/Upper Caves | Discovered new exit (range 8) 9159 | -5/Upper Caves | Identified exit to Upper Caves 9160 | -5/Upper Caves | Entered another Upper Caves area 9164 | -5/Upper Caves | Learned Factory terminal intel 9169 | -5/Upper Caves | Discovered new exit (range 6) 9174 | -5/Upper Caves | Identified exit to Factory 9433 | -5/Upper Caves | Spotted B-75 Beast 9731 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9907 | -5/Upper Caves | Discovered new exit (range 11) 9918 | -5/Upper Caves | Identified exit to Warlord 9919 | -5/Upper Caves | Entered Warlord 9960 | -5/Warlord | System corruption cleaned by Quarantine Array 10027 | -5/Warlord | Build established: Scavenger-Gunner 10032 | -5/Warlord | Warlord's base attacked by MAIN.C 10044 | -5/Warlord | Found Prototype Energy Cannon 10048 | -5/Warlord | Found Prototype Energy Cannon 10053 | -5/Warlord | Found Prototype Energy Gun 10055 | -5/Warlord | Found Prototype Energy Gun 10382 | -5/Warlord | Warlord forces counterattacked 10428 | -5/Warlord | Met Warlord 10497 | -5/Warlord | Found Prototype Ballistic Cannon 10497 | -5/Warlord | Identified Hvy. Autocannon 10538 | -5/Warlord | Spotted Striker 10540 | -5/Warlord | Spotted Striker 10567 | -5/Warlord | Discovered new exit (range 9) 10585 | -5/Warlord | Identified exit to Proximity Caves 10587 | -5/Warlord | Entered Proximity Caves 10737 | -4/Proximity Caves | Spotted B-86 Titan 10834 | -4/Proximity Caves | Identified Vortex Rifle (x2) 10861 | -4/Proximity Caves | Learned Research interactive machine intel 10960 | -4/Proximity Caves | Found Alien Artifact 10960 | -4/Proximity Caves | Identified Dimensional Node Initializer 10960 | -4/Proximity Caves | Initialized slip node 11119 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11142 | -4/Proximity Caves | Entered Factory 11142 | -4/Factory | Evolved 2 slots: Utility x2 11145 | -4/Factory | Loaded intel: 21 terminal locations 11430 | -4/Factory | Repaired Particle Reactor 11523 | -4/Factory | Crushed by falling debris 11584 | -4/Factory | Discovered new exit (range 6) 11588 | -4/Factory | Identified exit to Extension 11649 | -4/Factory | Entered Extension 11795 | -4/Extension | Build established: Scavenger-Mutant 11910 | -4/Extension | Rescued a captive Derelict 11956 | -4/Extension | Rescued a captive Derelict 11957 | -4/Extension | Rescued a captive Derelict 12079 | -4/Extension | Rescued A7 12361 | -4/Extension | Rescued a captive Derelict 12362 | -4/Extension | Rescued a captive Derelict 12668 | -4/Extension | Build established: Scavenger-Gunner 12784 | -4/Extension | Spotted B-86 Titan 12800 | -4/Extension | Destroyed B-86 Titan 12804 | -4/Extension | Spotted B-86 Titan 12817 | -4/Extension | Identified Vortex Cannon (x2) 12825 | -4/Extension | Destroyed B-86 Titan 12974 | -4/Extension | Discovered new exit (range 3) 13039 | -4/Extension | Rescued a captive Derelict 13050 | -4/Extension | Rescued a captive Derelict 13050 | -4/Extension | Rescued a captive Derelict 13152 | -4/Extension | Rescued a captive Derelict 13313 | -4/Extension | Rescued a captive Derelict 13399 | -4/Extension | First assault squad dispatched 13677 | -4/Extension | Entered Research 13677 | -3/Research | Evolved 2 slots: Utility x2 13678 | -3/Research | Loaded intel: 39 interactive machine locations 14065 | -3/Research | Build established: Scavenger-Mutant 14288 | -3/Research | Found Prototype Device 14288 | -3/Research | Identified Exp. Thermal Shield 15037 | -3/Research | Discovered new exit (range 5) 15052 | -3/Research | Entered Armory 15187 | -3/Armory | Build established: Scavenger-Gunner 16792 | -3/Armory | Discovered new exit (range 16) 16816 | -3/Armory | System corruption reached 10% 16824 | -3/Armory | Identified exit to Research 16826 | -3/Armory | Entered Research 16826 | -2/Research | Warlord forces began assault on 0b10 16826 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16936 | -2/Research | Research machine network offline 17005 | -2/Research | Met up with Warlord 17047 | -2/Research | Borebot progress halted 17483 | -2/Research | Borebot progress halted 17502 | -2/Research | Found Prototype Launcher 17502 | -2/Research | Identified Enh. Gamma Bomb Array 17840 | -2/Research | Destroyed Striker 17938 | -2/Research | Spotted Striker 17948 | -2/Research | Destroyed Striker 18008 | -2/Research | Destroyed Striker 18039 | -2/Research | Spotted Executioner 18044 | -2/Research | Destroyed Executioner 18083 | -2/Research | Build established: Scavenger-Tank 18163 | -2/Research | Spotted Striker 18173 | -2/Research | Destroyed Striker 18301 | -2/Research | Spotted Executioner 18331 | -2/Research | Spotted Striker 18557 | -2/Research | Discovered new exit (range 20) 18557 | -2/Research | Spotted B-90 Cyclops 18571 | -2/Research | Destroyed B-90 Cyclops 18595 | -2/Research | Lost 3 parts (1n2u) 18601 | -2/Research | Found Prototype Device 18601 | -2/Research | Identified EM Dispersion Field 18637 | -2/Research | Identified exit to Quarantine 18846 | -2/Research | Discovered new exit (range 7) 18861 | -2/Research | Identified exit to Access 18864 | -2/Research | Entered Access 18864 | -1/Access | Evolved 2 slots: Propulsion x2 18904 | -1/Access | Build established: Scavenger-Skirmisher 18905 | -1/Access | Garrison activated, responded to threat 19035 | -1/Access | P-80 Master assimilated allied AX-FTY(B) 19035 | -1/Access | Spotted AX-FTY(B) 19042 | -1/Access | Destroyed AX-FTY(B) 19114 | -1/Access | First assault squad dispatched 19621 | -1/Access | System corruption reached 10% 19640 | -1/Access | Spotted B-99 Colossus 19969 | -1/Access | Build established: Scavenger-Mutant 20323 | -1/Access | Lost 11 parts (1p3n4u3w) 20328 | -1/Access | Destroyed 8 combat bots 20764 | -1/Access | Lost 3 parts (1u2w) 21034 | -1/Access | Lost 3 parts (1p1n1u) 21228 | -1/Access | System corruption reached 30% 21389 | -1/Access | Lost 22 parts (3p2n6u11w) 21466 | -1/Access | Lost 5 parts (3p2w) 21553 | -1/Access | Core integrity fell below 50% 21641 | -1/Access | Lost 30 parts (6p15n4u5w) 21661 | -1/Access | Core integrity fell below 20% 21748 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- dispatched. 21616_ System corrupted: Matter fused (-8). 21639_ System corrupted: Lgt. Quantum Reactor rejected. 21641_ Acquired Lgt. Quantum Reactor. 21644_ Myomer Leg destroyed. 21655_ ETM7SCCIWKAM>:>NGHZD7IEWT7GWLS&WBRC#2R 21661_ M-36 Artificer fits Backup Power VII on G-73 Enforcer. 21681_ System corrupted: Energy discharge (-40). 21700_ System corrupted: Matter fused (-6). 21720_ MD8TBB=Y8MX&R7:/9APFI=BQAZX6=DPYQM#4 21728_ Slammed into W-44 Eye. 21728_ Destabilizing: System corrupted (+2). 21728_ W-44 Eye sends out distress signal. 21729_ Acquired 27 matter. 21729_ Slammed into W-44 Eye. 21730_ Adv. Signal Interpreter permanently disabled. 21730_ Destabilizing: Short circuit. 21734_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 21736_ System corrupted: Energy discharge (-37). 21744_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????# " ## """"" + | | ?????????????????????????# "" ## !%= =! =# | | ?????????????????????????# "" ## !% ! !!=# | | ?????????????????????????# "" ## ! |!%=%=# | | ?????????????????????????# "" ###########+### | | ?????????????????????????# "" #?????????#%#?# | | ?????????????????????????# "" #?????????#%#?# | | ?????????????????????????# " ###########|#?# | | ????????????############?# + %[%#?# | | ????????????# # + %*!#?# | | ????????????# ####+### %### | | ????????????# + g | | ????????????# # g | | ????????????# # gC | | ????????????# + "" g """"" """" | | ????????????# # """ """"" """" | | ????????????# # "" """"" """" | | ????????????# ! = ?# ""F" """"" """" | | ????????????# ?# """" """"" """" | | ????????????# ??# """ """"" """" | | ????????????# ??# | | ????????????##########???# | | ?????????????????????????# | | ?????????????????????????# """"" """"" """" | | ??????????????????######## """"" """"" """" | | ??????????????????# @ """"" """"" """" | | ??????????????????# """"" """"" """" | | ??????????????????# """"" """"" """" | | ??????????????????+ w """" """"" """" | | ??????????????????# | | ??????????????????# | | ??????????????????# | | ??????????????????####### % ##//###### | | ??????????????????# % #% # | | ??????????????????# + # | | ??????????????????# *#ss ^ # | | ??????????????????# #s s # | | ??????????#???????####### # | | +#???????##"############# "" # | | ??????? """ % # | | ?????? "R % # """"""" | | ?????? """ # """""" | | ????? "" # | | ????? # | | ????? # ? | | ????? % % % #######??? | | ############## ############+###########????????? | | # " %## # #* % #????????????? | | # """ # # ##% #????????????? | | + " #### # # % #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 61 Energy Capacity 600 Matter Stores 700 Matter Capacity 700 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 10 Item Schematics ----------------- Imp. Heavy Siege Treads | -4/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Imp. Force Field | x2 | -5/Factory | Preloaded G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Knowing Is Half The Battle Tank Challenges ------------ None Game ------ Seed MissileNeutralizingBlaster Manual? 0 Play Time 03:44:25 Cumulative 69.9 hours Start 2021.06.05 @ 14:32:22 End 2021.06.06 @ 12:09:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67715179-ea9d-4743-b7bc-e321e7e08df1