Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 12:40:45 Player: sormi Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2204) 2204 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 4535 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 173/275 System Corruption 0% Temperature Cool (3) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Cooling System Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Enhanced Autogun Advanced EMP Blaster > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Shock Rifle Advanced Beam Cannon Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Shock Rifle Advanced Beam Cannon Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 58 | 5 7 7 27 12 Power 10 | 1 1 1 6 1 Engine 10 | 1 1 1 6 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . . 6 4 Treads 8 | 2 . . 6 . Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 3 4 4 3 Device 7 | . . 2 3 2 Storage 2 | . 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . 2 1 1 . Artifact . | . . . . . Weapon 22 | 2 3 2 11 4 Energy Gun 6 | 1 2 1 2 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 11 | 1 1 1 6 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 24 | . 1 . 21 2 Power 5 | . 1 . 4 . Propulsion 7 | . . . 5 2 Utility 6 | . . . 6 . Weapon 6 | . . . 6 . Highest Loss Streak 12 | . 1 . 12 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 96 99 87 87 Engine 9 | . 13 11 8 9 Treads 17 | . 28 22 24 7 Leg 3 | . . . . 9 Device 13 | . . 11 17 16 Storage 9 | . 10 11 9 9 Processor 3 | . . . . 8 Protection 4 | . 14 10 2 . Energy Gun 8 | . 18 18 8 . Ballistic Gun 14 | . 9 14 12 17 Launcher 4 | . . . 4 8 Naked Turns . | . . . . . Heaviest Build 48 | 6 26 45 48 44 Greatest Support 60 | 40 40 40 60 40 Greatest Overweight (x) 14 | 1 . 1 1 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 10 15 15 15 Average Capacity 13 | 5 8 11 15 15 Most Carried 15 | 2 8 14 15 15 Average Carried 11 | 1 6 9 13 14 Final Capacity 15 | 5 10 15 15 15 Final Carried 15 | 2 6 14 9 15 Class Distribution -------------------- 37% | Gunner 19% | Tank 18% | Mutant 13% | Skirmisher 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1392 | 241 110 182 466 393 Remotely . | . . . . . Salvage Created 2271 | . 242 597 1009 423 Parts 146 | . 15 49 50 32 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 49 | . 6 10 23 10 Guns 34 | . 6 9 11 8 Cannons 2 | . . . 2 . AOE 13 | . . 1 10 2 Classes Destroyed 13 | . 3 3 6 1 Worker 2 | . . 1 1 . Builder 7 | . . 3 3 1 Hauler 1 | . . . 1 . Recycler 2 | . . . 2 . Operator 1 | . . . . 1 Watcher 8 | . 2 4 2 . Swarmer 7 | . 3 . . 4 Grunt 29 | . 3 8 15 3 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 8 | . . 2 3 3 Specialist 2 | . . . 2 . Heavy 1 | . . . 1 . Best Kill Streak 12 | . 4 9 12 4 Combat Bots Only 9 | . 3 4 9 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 285 | . 40 27 180 38 Missed 94 | . 11 10 59 14 Damage Taken 3324 | . 278 265 2367 414 Core 595 | . 24 10 484 77 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 90 97 . . Volleys Fired 122 | . 13 27 59 23 Largest 3 | . 2 3 3 3 Hottest 116 | . 90 113 116 84 Shots Fired 280 | . 26 74 129 51 Gun 246 | . 26 74 100 46 Cannon 11 | . . . 11 . Launcher 23 | . . . 18 5 Special . | . . . . . Kinetic 172 | . 12 28 86 46 Thermal 17 | . 4 . 13 . Explosive 18 | . . . 18 . Electromagnetic 73 | . 10 46 12 5 Robot Hit Streak 11 | . 9 10 11 7 Robot Miss Streak 5 | . 2 5 5 2 Penetration Max . | . . . . . Secondary Targets 13 | . 4 6 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 174 | . 19 50 74 31 Core Hits 123 | . 10 28 66 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5000 | . 318 965 3022 695 Guns 2581 | . 285 772 1044 480 Cannons 123 | . . . 123 . Explosions 2280 | . 33 193 1855 199 Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 1630 | . 103 189 858 480 Thermal 457 | . 59 193 167 38 Explosive 1880 | . . . 1836 44 Electromagnetic 1017 | . 156 583 161 117 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles . | . . . . . Explosions 5 | . . 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 184 | . . 55 83 46 Shots 7 | . . 2 3 2 Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 287 | . 144 56 287 2 Average Temperature 59 | . 56 12 75 2 Received Heat Transfer 1296 | . 96 102 981 117 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 994 | . 124 350 420 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 1 5 . 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 485 | . 172 450 485 286 Initial 204 | . . 72 105 204 Average 183 | . 92 268 231 155 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 62 | 100 100 41 57 59 Level 1 31 | . . 43 31 40 Level 2 5 | . . 15 10 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 2 5 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 6 | . . 2 4 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 11 | . . 3 8 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 8 16 33 12 Peak Tracking Total 9 | . 3 5 9 4 Tactical Retreats 6 | . . . 6 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 1 . . 4 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . . . 3 3 Max in Single Turn 2 | . . . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 1 1 1 3 Terminals 5 | . 1 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 1 3 2 3 Successful 6 | . 1 2 2 1 Failed 3 | . . 1 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 1 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 2 . 1 Record 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 105 | . . . 105 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2536 | 66 336 406 747 981 Spaces Moved 1047 | 43 177 188 302 337 Core 25 | 14 . . . 11 Treads 845 | 29 177 188 302 149 Legs 177 | . . . . 177 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 190 Average Speed 192 | 133 160 160 163 262 Slowest Speed 750 | 160 160 240 245 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 28 19 27 55 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 178 | . 7 13 129 29 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 177 | . 7 13 128 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1346 | 49 205 241 458 393 Wait 61 | . . 4 56 1 Move 1043 | 42 176 187 301 337 Hop . | . . . . . Pick Up 46 | 2 7 12 12 13 Fast Attach 13 | 5 2 . 3 3 Attach 25 | . 2 2 17 4 Detach . | . . . . . Swap 20 | . 3 5 7 5 Drop 13 | . 2 4 3 4 Fire 122 | . 13 27 59 23 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 752 | -9/Materials | Discovered new exit (range 10) 809 | -9/Materials | Entered another Materials area 809 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 933 | -8/Materials | Lost 4 parts (1p1u2w) 1084 | -8/Materials | Garrison activated, responded to threat 1408 | -8/Materials | Core integrity fell below 50% 1443 | -8/Materials | Lost 12 parts (2p3n3u4w) 1452 | -8/Materials | Destroyed 9 combat bots 1502 | -8/Materials | Core integrity fell below 20% 1546 | -8/Materials | Discovered new exit (range 6) 1556 | -8/Materials | Entered Storage 2236 | -8/Storage | Build established: Gunner 2537 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02524_ U-05 Engineer lays Concrete. 02528_ Compression Vault explodes. 02528_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02528_ Y-45 Defender destroyed. 02528_ U-05 Engineer destroyed. 02528_ Door malfunctions. 02528_ Chain reaction triggered in Corrupted Imp. Ion Engine. 02529_ Acquired 26 matter. 02531_ Backup Laser I tumbles out of repair station. 02531_ Backup Propulsion I tumbles out of repair station. 02531_ Explosive Trap short circuited. 02531_ Backup Propulsion I tumbles out of repair station. 02531_ An explosion rips through the floor. 02531_ Y-45 Defender destroyed. 02532_ Acquired 2 matter. 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""" """ # # ?????????? | | = # #??? ?# ? ?????????? | | * #######??? ?# ??????????? | | """" #????????##########?##### ####??????????? | | ???? #???????????????????????? ????????????? | | ???? +????????????????????????? ????????????? | | ???? #????????????????????????? ???????????? | | ???? #??????????????????????????####?????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed TransmissionMediumCannon Manual? 0 Play Time 00:45:52 Cumulative 4.0 hours Start 2024.06.28 @ 01:06:42 End 2024.06.28 @ 12:40:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 115b4c37-375e-4cef-ac24-6c20357dc21d