Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 22:18:21 // Winter2022/Polymind Player: Sir Cheese Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (19) 95 Value Destroyed (712) 712 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4356) 4356 TOTAL SCORE: 8913 Bonus ------- Polymind Skill 3632 Follower Combat Kills 35 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 52/100 System Corruption 4% Temperature Cool (20) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Reaction Control System > --- WEAPON ----------- Concussive RPG Blade Saw > --- INVENTORY -------- (None) [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Surge Thruster Utility Heat Sink Device Heat Sink Storage Small Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Concussive RPG Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Slots Evolved . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Parts Attached . | . . . . . . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 20 | . . 5 1 . . 6 . 5 3 Power 2 | . . . . . . . . 1 1 Propulsion 10 | . . 2 1 . . 3 . 2 2 Utility 3 | . . 1 . . . 1 . 1 . Weapon 5 | . . 2 . . . 2 . 1 . Highest Loss Streak 5 | . . 5 1 . . 4 . 5 3 To Critical Strikes . | . . . . . . . . . . Average Backups . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 77 | . 76 75 95 94 100 84 . 31 11 Engine 9 | . 12 14 17 10 . 5 . . 2 Core 3 | . 5 . . 2 20 9 . 6 . Treads 7 | . . 7 . 18 . . . . . Leg 10 | . 10 . 21 6 40 23 . . . Wheel 8 | . 25 24 14 1 . 10 . . 5 Device 13 | . 5 7 23 22 20 5 . 6 . Storage 3 | . 12 12 1 . . 5 . . 3 Protection 3 | . . 1 . 9 . . . . . Energy Gun 7 | . 5 2 10 12 20 5 . . . Ballistic Gun 5 | . . 3 . 9 . 14 . . . Peak Build Rating 21 | . 10 11 8 11 10 15 . 21 4 Average Rating 7 | . 5 5 5 10 10 9 . 6 . On Entrance 2 | . . 4 . 4 10 10 . . . Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 348 | . 23 7 6 17 . 10 6 68 211 Heaviest Build 18 | . 9 18 7 18 9 11 . 9 5 Greatest Support 40 | 3 20 40 20 40 20 30 3 9 20 Greatest Overweight (x) 2 | . . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 . . 1 Average Capacity . | . . . . . 1 . . . . Most Carried 1 | . . . . . . 1 . . . Average Carried . | . . . . . . . . . . Final Capacity 1 | . 1 . 1 1 1 . . . . Final Carried . | . . . . . . . . . . Class Distribution -------------------- 30% | Sentry 22% | Grunt 18% | Worker 14% | Cogmind 7% | Hunter 4% | Tunneler Dominant Class ---------------- Worker | -10/Materials Worker | -9/Materials Grunt | -9/Mines Sentry | -8/Materials Grunt | -8/Garrison Hunter | -8/Materials Cogmind | -7/Factory Cogmind | -7/DSF Cogmind | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Matter Collected 196 | . . 22 . 15 . 159 . . . Remotely . | . . . . . . . . . . Salvage Created 698 | . . 122 142 208 . 226 . . . Parts 42 | . 1 9 2 9 . 15 . 6 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Combat Hostiles Destroyed 19 | . 1 4 2 3 . 7 . 2 . Melee 1 | . . . . . . . . 1 . Guns 17 | . 1 4 2 3 . 7 . . . AOE 1 | . . . . . . . . 1 . Classes Destroyed 6 | . 1 2 . 1 . 1 . 1 . Swarmer 4 | . . 2 . . . 2 . . . Cutter 2 | . . . . . . . . 2 . Grunt 8 | . 1 1 2 2 . 2 . . . Duelist 1 | . . 1 . . . . . . . Sentry 2 | . . . . 1 . 1 . . . Specialist 2 | . . . . . . 2 . . . Best Kill Streak 4 | . 1 4 1 1 . 3 . 2 . Combat Bots Only 4 | . 1 4 1 1 . 3 . 2 . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Hostile Shots Fired 381 | . 8 89 60 17 . 87 . 49 71 Missed 88 | . 3 9 25 3 . 21 . 10 17 Hits 293 | . 5 80 35 14 . 66 . 39 54 Melee 12 | . . 7 1 . . . . 4 . Projectile 281 | . 5 73 34 14 . 66 . 35 54 AOE 1 | . . . . . . . . 1 . Critical Strikes 17 | . . 2 1 . . 6 . 5 3 Damage Taken 4731 | . 53 936 442 208 . 1087 . 968 1037 Core 2435 | . 10 235 158 116 . 356 . 695 865 Absorbed by Shields 66 | . . . . . . . . 66 . Ignored by Resistances 134 | . . . . . . 134 . . . Regen/Repaired (Parts) 20 | . . . . . . 20 . . . Core Remaining (%) 42 | 100 96 . 1 . . 14 . . . Volleys Fired 97 | . 8 9 24 14 . 41 . 1 . Largest 2 | . 1 2 1 2 . 2 . 1 . Hottest 79 | . 65 79 40 79 . 65 . . . Shots Fired 131 | . 8 17 24 18 . 63 . 1 . Gun 130 | . 8 17 24 18 . 63 . . . Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . Special . | . . . . . . . . . . Kinetic 57 | . . 9 . 4 . 44 . . . Thermal 73 | . 8 8 24 14 . 19 . . . Explosive 1 | . . . . . . . . 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 2 4 4 6 . 9 . 1 . Robot Miss Streak 4 | . 1 3 2 4 . 4 . . . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 88 | . 5 8 16 10 . 46 . 3 . Core Hits 44 | . 2 8 7 7 . 15 . 5 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . 1 . 1 . 1 . . . Burn 3 | . . 1 . 1 . 1 . . . Melee Attacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1622 | . 71 171 249 170 . 829 . 96 36 Guns 1425 | . 71 171 216 164 . 803 . . . Cannons 14 | . . . . . . . . 14 . Explosions 26 | . . . . . . . . 26 . Melee 39 | . . . . . . . . 39 . Ramming 118 | . . . 33 6 . 26 . 17 36 Kinetic 637 | . . 69 . 32 . 536 . . . Thermal 788 | . 71 102 216 132 . 267 . . . Explosive 26 | . . . . . . . . 26 . Electromagnetic . | . . . . . . . . . . Impact 14 | . . . . . . . . 14 . Slashing 39 | . . . . . . . . 39 . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 . . 4 Average Corruption 2 | . . . . . . 2 . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . 3 . . . Message Errors 1 | . . . . . . 1 . . . Matter Fused 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 60 | . . . 2 3 . 7 . 34 14 Shots 1 | . . . . . . . . 1 . Rammed 38 | . . . 2 2 . 6 . 7 21 Targets Rammed 48 | . . . 11 2 . 7 . 7 21 Kicked 10 | . . . 9 . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 61 | . 17 5 36 14 . 61 . . 45 Average Temperature 16 | . 11 3 17 8 . 22 . . 15 Received Heat Transfer 1628 | . 30 207 225 84 . 414 . 128 540 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 1 . . 1 . . . Heat Transferred 2041 | . 185 333 450 370 . 703 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 86 | . 50 70 32 30 2 86 16 66 20 Initial 16 | . . 8 7 . 2 . 16 11 8 Average 11 | . 9 17 9 3 2 27 16 37 1 Influence Increases 655 | . 100 100 82 87 . 211 . 55 20 Destroy 0b10 Robot/C 400 | . 20 80 60 60 . 140 . 40 . Destroy Leader 90 | . . 20 20 10 . 40 . . . Allied During Kill 2 | . . . 2 . . . . . . Successful Hack 47 | . . . . 16 . 31 . . . Select Force Hacks 70 | . 50 . . . . . . . 20 Destroy Structure 1 | . . . . 1 . . . . . Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 30 | . 15 . . . . . . 15 . Influence Decreases 655 | . 80 100 102 83 2 177 20 55 36 Entered New Map 62 | . . 12 13 . 2 2 20 5 8 Time Decay 412 | . 80 38 69 83 . 114 . . 28 Lost Part 160 | . . 50 . . . 60 . 50 . Lost Ally 20 | . . . 20 . . . . . . Miscellaneous 1 | . . . . . . 1 . . . Squads Dispatched 9 | . 1 . . . . 4 . 2 2 Investigation 4 | . 1 . . . . 2 . . 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . . . . . . 2 . 2 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Distress Signals 5 | . 1 2 . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 5 22 15 12 . 16 . 10 12 Peak Tracking Total 11 | . 4 11 5 5 . 3 . 5 9 Tactical Retreats 2 | . 1 . . . . . . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Traps Triggered 4 | . . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Machines Accessed 11 | . 2 . . 2 . 4 1 . 2 Terminals 6 | . 2 . . . . 2 1 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 30 | . 9 . . 4 . 11 2 . 4 Successful 14 | . 2 . . 3 . 5 1 . 3 Failed 15 | . 7 . . . . 6 1 . 1 Catastrophic 1 | . . . . . . 1 . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 10 | . 7 . . . . . . . 3 Terminals 19 | . 9 . . . . 6 2 . 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . 3 . 2 . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 4 | . . . . . . 2 1 . 1 Robot Analysis 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . 2 . 1 . . . Retrieve Study 3 | . . . . 2 . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 4 | . 2 . . . . . . . 2 Terminals 2 | . 2 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Sabotage 1 | . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . 2 Liberate 1 | . . . . . . . . . 1 Download 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . . 1 . 4 1 . 2 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . 1 . . . Parts Repaired 1 | . . . . . . 1 . . . Time 19 | . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 9 | . 1 1 1 3 . 1 . 1 1 Non-combat 1 | . . . . . . . . . 1 Combat 8 | . 1 1 1 3 . 1 . 1 . Robot Hacks Applied 13 | . 1 1 1 6 . 2 . 1 1 find_chute 1 | . . . . . . . . . 1 find_shortcuts 8 | . 1 1 1 3 . 1 . 1 . find_garrison 4 | . . . . 3 . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 . . . . . . Highest-Rated Group 50 | . . . 50 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . 12 . . . . . . Total Damage 127 | . . . 127 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Active Infowar (turns) 118 | . . . 118 . . . . . . Terrain 118 | . . . 118 . . . . . . Seismic 118 | . . . 118 . . . . . . Robot Analysis Total 7 | . 2 1 2 . . 1 . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Turns Passed 2415 | 9 261 125 308 887 40 393 6 126 260 Spaces Moved 1495 | 18 296 118 241 221 29 264 11 120 177 Core 332 | 18 44 16 7 21 . 7 11 73 135 Treads 56 | . . 12 . 44 . . . . . Legs 407 | . 49 . 91 110 29 128 . . . Wheels 653 | . 203 90 143 46 . 129 . . 42 Hover . | . . . . . . . . . . Flight 47 | . . . . . . . . 47 . Fastest Speed 29 | 50 50 50 50 50 120 50 50 29 50 Average Speed 86 | 50 82 84 94 112 120 98 50 59 57 Slowest Speed 160 | 50 120 160 120 160 120 120 50 115 80 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 55 17 52 30 6 30 . 91 5 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Total 2466 | 17 305 126 296 840 34 334 11 168 335 Wait 780 | . 2 . 14 603 . 22 . 2 137 Move 1486 | 17 295 117 240 221 28 263 11 117 177 Hop 1 | . . . . . . . . 1 . Pick Up 1 | . . . . . . 1 . . . Fast Attach . | . . . . . . . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire 97 | . 8 9 24 14 . 41 . 1 . Melee 2 | . . . . . . . . 2 . Ram 38 | . . . 2 2 . 6 . 7 21 Kick 10 | . . . 9 . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 33 . Rewire 11 | . . . . . 6 . . 5 . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 11) 271 | -10/Materials | Entered another Materials area 344 | -9/Materials | Discovered new exit (range 13) 391 | -9/Materials | Core integrity fell below 50% 396 | -9/Materials | Entered Mines 420 | -9/Mines | Lost 5 parts (2n1u2w) 447 | -9/Mines | Learned location of Zion (-6) 575 | -9/Mines | Core integrity fell below 20% 681 | -9/Mines | Discovered new exit (range 13) 704 | -9/Mines | Entered Materials 1507 | -8/Materials | Central database locked down 1591 | -8/Materials | Identified exit to Garrison 1591 | -8/Materials | Entered Garrison 1611 | -8/Garrison | Triggered checkpoint 1618 | -8/Garrison | Discovered new exit (range 5) 1631 | -8/Garrison | Entered Materials 1844 | -8/Materials | Discovered new exit (range 15) 1968 | -8/Materials | Repaired Lgt. Nuclear Core+ 2006 | -8/Materials | Discovered new exit (range 6) 2014 | -8/Materials | Core integrity fell below 50% 2024 | -8/Materials | Core integrity fell below 20% 2024 | -8/Materials | Entered Factory 2030 | -7/Factory | Identified exit to DSF 2030 | -7/Factory | Entered DSF 2052 | -7/DSF | Lost 4 parts (2n2w) 2054 | -7/DSF | Discovered new exit (range 15) 2057 | -7/DSF | Additional patrols routed to DSF 2136 | -7/DSF | Core integrity fell below 50% 2151 | -7/DSF | Core integrity fell below 20% 2156 | -7/DSF | Entered Factory 2166 | -6/Factory | Lost 5 parts (1p2n1u1w) 2398 | -6/Factory | Core integrity fell below 50% 2410 | -6/Factory | Core integrity fell below 20% 2416 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Wheel destroyed. Lgt. Ion Engine destroyed. Slammed into G-50 Soldier. Critical hit (Burn: +37). Slammed into G-50 Soldier. Critical hit (Burn: +37). Slammed into G-50 Soldier. Wheel broken. Destabilizing: Short circuit. Broken Wheel destroyed. Slammed into G-50 Soldier. Released control of K-01 Serf. Slammed into G-50 Soldier. K-01 Serf reactivates. Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Slammed into G-50 Soldier. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????^????????? | | ?????????????????????????????????????^????????? | | ?????????????????????????????????????^????????? | | ?????????????????????????????????????^^???????? | | ??????????????????????????????????????^???????? | | ??????????????????????????????????????????????? | | ?????????????????##############???????????????? | | ?????????????????# #???????????????? | | ?????????????????# """ "T" #???????????????? | | ?????????????????# """"" #???????????????? | | ?????????????????# """"" #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# """ kg #???????????????? | | ?????????????????# """"" % #???????????????? | | ?????????????????# """"" #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# g [ #???????????????? | | ?????????????????# @ %g #???????????????? | | ?????????????????#######+#+####???????????????? | | ?????????????????????# #??????????????????? | | ???????????^?????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ????????????^^???????+ #??????????????????? | | ??????????????^??????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ???????????????" "???# #??????????????????? | | ???????????????" "???# #??? ? ???????????? | | ?????????????? " " ??# #?? ??????????? | | ?????????????? " " ??# #?? #?????????? | | ?????????????? " " "?# #? #?????????? | | ?????????????" " " "?# #? #?????????? | | ???????????? " " " " # # ??????????? | | ?????????? " " " " " # # "" ??????????? | | ????????# + + G"???????????? | | ????????# # # "" ??????????? | | ?????????############# # ??????????? | | ?????????????????? ?# ##############?????? | | ??????????????????? ?# ????? | | ??????????????????? # ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 20 Energy Capacity 215 Matter Stores 196 Matter Capacity 200 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: I 25 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Adv. Corruption Screen | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 60% | -8/Materials Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Hosts 14 | . 2 1 3 4 . 2 . 1 1 Combat Hostiles 8 | . 1 1 1 3 . 1 . 1 . Allies . | . . . . . . . . . . Unique Host Classes 6 | . 2 1 1 . . 1 . 1 . Average Host Suspicion 68 | . 94 47 71 58 6 77 . 100 98 Unsuspicious Activity 949 | . 86 36 64 626 . 128 . . 9 Returns to Shadow 1 | . . . . . . 1 . . . Fuzzy Dispatches . | . . . . . . . . . . Protomatter Created 159 | . 14 28 53 . . 39 . 25 . Used 216 | . 35 23 25 73 . 39 . 16 5 Decayed . | . . . . . . . . . . Highest Spend 34 | . 30 23 15 30 . 34 . 16 5 Top 5 Hosts by Kills: H-55 Commando (-8/Materials: 5) Y-45 Defender (-9/Materials: 4) G-47 Trooper (-8/Materials: 3) G-34 Mercenary (-9/Mines: 2) Y-45 Defender (-8/Materials: 2) Game ------ Seed RocketIonicStatue Manual? 0 Play Time 00:25:32 Cumulative 54.3 hours Start 2026.10.28 @ 21:50:06 End 2026.10.28 @ 22:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 68 Rogue 40 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83aedd47-edcd-4e9c-89ca-af5cf8163306