Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 10:10:26 Player: Afro Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (77) 385 Value Destroyed (2173) 2173 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 9555 Bonus ------- Follower Combat Kills 337 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 232/300 Energy 86/100 System Corruption 5% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Power Maul Power Maul > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Superbattery Weight Redist. System Gravity Neutralizer Force Booster Improved Utility Shielding Improved Medium Armor Plating Improved Shield Generator Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Thunder Hammer > --- INVENTORY -------- Advanced Melee Analysis Suite Hypervelocity Coil Gun Remote Datajack [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Weight Redist. System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 Utility 8 | . . . 1 . . . 1 2 . 2 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 108 | 7 18 5 10 1 . 9 6 15 13 2 11 5 . 6 Power 14 | 1 4 1 1 . . 2 1 . 3 . 1 . . . Engine 9 | 1 4 1 1 . . . . . 2 . . . . . Core 5 | . . . . . . 2 1 . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | 2 2 3 4 1 . 5 2 4 . . 4 1 . 1 Treads 9 | 2 2 1 4 . . . . . . . . . . . Leg 8 | . . 2 . 1 . 3 2 . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . Hover 4 | . . . . . . . . . . . 3 . . 1 Flight 6 | . . . . . . . . 4 . . 1 1 . . Utility 32 | 2 2 1 1 . . . 1 8 7 1 3 3 . 3 Device 14 | 1 . . . . . . 1 4 2 1 1 2 . 2 Storage 4 | 1 1 1 . . . . . 1 . . . . . . Processor 3 | . 1 . . . . . . 1 . . . 1 . . Hackware 5 | . . . 1 . . . . . 2 . 1 . . 1 Protection 6 | . . . . . . . . 2 3 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 10 . 4 . . 2 2 3 3 1 3 1 . 2 Energy Gun 6 | 2 2 . 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 18 | . 7 . 1 . . 2 2 2 1 . 2 1 . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . . Launcher 2 | . 1 . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . . . . 1 . . 2 Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . . 3 . . . Parts Lost 31 | . 1 . . . . 7 . 1 6 . 1 6 7 2 Power 2 | . . . . . . 1 . . . . . . 1 . Propulsion 11 | . . . . . . 4 . . 3 . 1 1 1 1 Utility 14 | . 1 . . . . . . . 3 . . 5 4 1 Weapon 4 | . . . . . . 2 . 1 . . . . 1 . Highest Loss Streak 7 | . 1 . . . . 7 . 1 4 . 1 3 5 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 3 7 10 15 19 20 18 19 10 8 3 4 4 2 1 Power . | . . . . . . . 2 1 1 . . . . . Propulsion 1 | 1 2 2 2 3 3 2 3 . . . . . . . Utility 3 | . 1 3 5 8 8 8 7 3 3 . 1 . . . Weapon 4 | . 3 4 6 7 8 6 6 3 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 7 . 2 1 1 1 5 7 2 . 1 . . . Power 2 | . . . . . . . 1 1 . . . . . . Propulsion 2 | . 1 . . . . . . . 1 . . . . . Utility 5 | . 1 . . . 1 . 1 1 1 . . . . . Weapon 16 | . 5 . 2 1 . 1 3 3 . . 1 . . . Tool/Special 2 | . . . . . . . . 2 . . . . . . Average Slot Usage (%) 90 | . 98 100 96 100 100 93 99 95 81 74 94 79 56 44 Engine 6 | . 12 14 11 11 11 4 . . 1 6 3 . . . Core 2 | . . . . . . 5 9 7 5 . 1 5 1 . Treads 13 | . 28 27 27 28 22 11 . . . . . . . . Leg 3 | . . . 1 4 11 12 35 . . . . . . . Hover 2 | . . . . . . . . . . . 16 17 16 12 Flight 5 | . . . . . . . . 29 24 6 4 3 1 . Device 6 | . 1 . . . . . 8 11 8 19 22 20 13 10 Storage 10 | . 14 14 11 11 11 11 9 10 12 6 5 5 5 4 Processor 8 | . 11 14 11 11 11 11 9 7 . . . 2 5 4 Hackware 7 | . . . 11 11 11 11 9 7 14 13 16 13 6 6 Protection 2 | . . . . . . . . 6 7 12 11 5 . . Energy Gun 5 | . 8 . 12 22 22 8 1 . . . . . . . Ballistic Gun 10 | . 19 27 9 . . 7 16 9 2 1 6 . 1 . Peak Build Rating 90 | 7 10 10 20 23 23 24 29 51 54 51 89 90 73 70 Average Rating 30 | 5 8 9 16 21 22 21 28 43 44 48 80 73 59 54 On Entrance 31 | . 7 10 10 20 23 23 21 29 43 35 51 78 73 53 Avg Prop Armor Cover (%) 3 | . . . 6 6 6 6 . . . . 1 2 3 4 Naked Turns 27 | . . . . . . . . . . . . . . 27 Heaviest Build 55 | 13 21 51 55 54 54 55 55 55 34 39 43 46 31 10 Greatest Support 60 | 40 40 40 60 60 40 40 43 43 34 13 45 39 33 33 Greatest Overweight (x) 5 | 1 . 1 5 3 1 3 1 1 1 2 2 1 . 1 Average Overweight (x) . | . . . . . 1 1 1 . . 2 . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 10 5 5 5 5 5 Average Capacity 12 | 7 8 16 20 20 20 20 20 10 8 5 5 5 5 5 Most Carried 20 | 5 10 11 20 20 20 20 20 20 10 5 5 5 4 3 Average Carried 10 | 3 7 10 15 19 19 18 19 9 8 3 4 4 2 1 Final Capacity 20 | 8 10 20 20 20 20 20 20 10 5 5 5 5 5 5 Final Carried 20 | 4 10 11 20 20 20 20 20 10 5 4 5 4 2 1 Class Distribution -------------------- 52% | Mutant 18% | Hacker-Mutant 14% | Scavenger-Mutant 5% | Sprinter 5% | Scavenger-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Matter Collected 2435 | 270 358 206 241 . . 357 . 56 505 . 88 273 73 8 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2837 | 123 683 110 846 . . 426 . 56 169 46 88 156 94 40 Parts 148 | 3 42 9 44 . . 15 . 10 11 2 4 5 3 . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . Recyclers Shooed 5 | . 2 . 1 . . 1 . . 1 . . . . . Parts Field Recycled 2 | . . . . . . . . 2 . . . . . . Retrieved Matter 19 | . . . . . . . . 19 . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 5 5 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Combat Hostiles Destroyed 57 | . 13 5 16 . . 13 . 1 2 1 1 2 2 1 Melee 3 | . . . . . . . . . 1 . . . 1 1 Guns 39 | . 12 4 11 . . 6 . 1 1 1 1 2 . . AOE 14 | . 1 1 5 . . 7 . . . . . . . . Classes Destroyed 11 | 2 6 . 1 . . . . 1 . . . 1 . . Worker 2 | . 1 . 1 . . . . . . . . . . . Tunneler 4 | 2 1 . . . . . . . . . . . . 1 Hauler 2 | . 1 . 1 . . . . . . . . . . . Recycler 7 | 1 1 . 4 . . . . . 1 . . . . . Operator 3 | . 2 . . . . . . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . Swarmer 17 | . 3 3 8 . . 3 . . . . . . . . Grunt 29 | . 10 2 4 . . 10 . . 1 1 . 1 . . Brawler 1 | . . . . . . . . . . . . 1 . . Sentry 6 | . . . 4 . . . . . 1 . 1 . . . Programmer 4 | . . . . . . . . 1 . . . . 2 1 Best Kill Streak 7 | 3 6 3 5 . . 7 . 1 2 1 1 2 2 1 Combat Bots Only 7 | . 4 3 4 . . 7 . 1 1 1 1 2 2 1 Max Kills in Single Turn 4 | 1 2 1 4 . . 2 . 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . 1 1 4 . . 2 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Hostile Shots Fired 699 | . 50 13 86 . . 96 . 14 164 11 1 90 73 101 Missed 251 | . 15 6 30 . . 22 . 4 69 4 . 35 39 27 Hits 448 | . 35 7 56 . . 74 . 10 95 7 1 55 34 74 Melee 31 | . . . . . . . . . . . . 5 . 26 Projectile 417 | . 35 7 56 . . 74 . 10 95 7 1 50 34 48 Critical Strikes 24 | . . . . . . 4 . . . . . 2 3 15 Damage Taken 6792 | . 438 95 587 14 . 1274 . 300 846 99 15 915 691 1518 Core 2288 | . 78 27 53 . . 269 . 67 205 28 . 199 202 1160 Absorbed by Shields 310 | . . . . . . . . . 72 35 6 197 . . Redirected to Shielding 111 | . . . . . . . . . . 8 . 103 . . Ignored by Resistances 9 | . . . . . . . . . . . . 9 . . Regen/Repaired (Parts) 21 | . . . . . . . . 21 . . . . . . Core Remaining (%) 70 | 100 . 58 . . . 19 100 . 61 96 . . 59 . Volleys Fired 194 | 13 50 10 42 . . 34 . 14 17 2 1 9 2 . Largest 2 | 2 2 2 2 . . 2 . 2 2 2 2 2 1 . Hottest 112 | 100 105 46 112 . . 79 . 56 56 72 70 70 35 . Shots Fired 334 | 26 100 15 76 . . 57 . 17 24 4 2 11 2 . Gun 309 | 26 98 12 74 . . 49 . 17 16 2 2 11 2 . Cannon 8 | . . . . . . . . . 6 2 . . . . Launcher 15 | . 2 3 2 . . 8 . . . . . . . . Special 2 | . . . . . . . . . 2 . . . . . Kinetic 208 | . 68 12 28 . . 42 . 17 22 4 2 11 2 . Thermal 102 | 26 23 . 46 . . 7 . . . . . . . . Explosive 9 | . . . 1 . . 8 . . . . . . . . Electromagnetic 13 | . 9 3 1 . . . . . . . . . . . Robot Hit Streak 23 | 8 8 4 23 . . 12 . 4 12 2 3 5 1 . Robot Miss Streak 4 | 3 4 4 4 . . 4 . 2 4 1 . 2 . . Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . Shots Hit Robots 233 | 17 63 8 51 . . 41 . 8 21 2 1 6 7 8 Core Hits 141 | 4 35 8 30 . . 37 . 3 13 2 1 4 2 2 Critical Kills 4 | . 1 . . . . . . . . . 1 2 . . Critical Parts Destroyed 7 | . . . 1 . . . . . . . . 3 2 1 Critical Strikes 21 | 2 5 . 4 . . . . . . 1 1 5 2 1 Burn 9 | 2 4 . 3 . . . . . . . . . . . Destroy 8 | . 1 . 1 . . . . . . . 1 5 . . Blast 1 | . . . . . . . . . . 1 . . . . Smash 3 | . . . . . . . . . . . . . 2 1 Melee Attacks 28 | . . . . . . . . . 5 . . 2 10 11 Impact 23 | . . . . . . . . . . . . 2 10 11 Slashing 5 | . . . . . . . . . 5 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 2 . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 5598 | 211 961 147 1030 . . 1271 . 182 668 53 8 74 372 621 Guns 3224 | 211 850 128 823 . . 650 . 175 279 19 8 74 7 . Cannons 134 | . . . . . . . . . 100 34 . . . . Explosions 934 | . 99 19 198 . . 618 . . . . . . . . Melee 1211 | . . . . . . . . . 270 . . . 346 595 Ramming 95 | . 12 . 9 . . 3 . 7 19 . . . 19 26 Kinetic 2308 | . 604 128 281 . . 599 . 175 379 53 8 74 7 . Thermal 987 | 211 183 . 542 . . 51 . . . . . . . . Explosive 798 | . . . 180 . . 618 . . . . . . . . Electromagnetic 199 | . 162 19 18 . . . . . . . . . . . Impact 941 | . . . . . . . . . . . . . 346 595 Slashing 270 | . . . . . . . . . 270 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . 4 4 . . . . . 1 5 . . 7 14 5 Average Corruption 4 | . 3 4 . . . . . 1 4 . . 6 12 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 63 | . 17 13 . . . . . 2 12 . . 5 12 2 Message Errors 17 | . 5 5 . . . . . . 3 . . 1 3 . Matter Fused 12 | . 3 1 . . . . . . 3 . . 1 2 2 Heat Flow Errors 4 | . . 1 . . . . . 1 1 . . . 1 . Energy Discharges 11 | . 3 3 . . . . . 1 1 . . 1 2 . Parts Rejected 2 | . 1 . . . . . . . . . . . 1 . Data Loss (minor) 7 | . 1 2 . . . . . . 2 . . 1 1 . Data Loss (major) 5 | . 2 1 . . . . . . 2 . . . . . Misfires 2 | . 2 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 516 | . . . 18 . . . . . 12 . . . 170 316 Projectiles 12 | . . . . . . . . . 12 . . . . . Explosions 18 | . . . 18 . . . . . . . . . . . Melee 486 | . . . . . . . . . . . . . 170 316 Knockbacks 5 | . . . . . . . . . 2 1 . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 3 | . . . . . . . . . 2 1 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . 28 . . . . 46 . 3 9 . . . 9 11 Shots 2 | . 1 . . . . 1 . . . . . . . . Rammed 21 | . 6 . 2 . . 1 . 1 2 . . . 1 8 Targets Rammed 22 | . 7 . 2 . . 1 . 1 2 . . . 1 8 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 339 | 333 339 211 246 . . 60 . 131 113 4 21 182 164 . Average Temperature 68 | 153 93 68 85 . . 28 . 12 38 3 13 91 55 . Received Heat Transfer 1760 | . 222 45 129 . . 729 . . 223 42 . 244 90 36 Effects 1 | . 1 . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 3 | . 1 . . . . . . . . . . . 1 1 Impact Corruptions 17 | . . . . . . . . . . . . . 7 10 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 13 | 2 5 . 5 . . . . . 1 . . . . . Heat Transferred 3108 | 777 814 . 1406 . . 111 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . 1 . . 1 . . 1 . . . . . Low Security (%) 93 | 100 100 100 84 100 . 90 100 100 57 100 100 . . 100 Level 1 6 | . . . 15 . . 9 . . 42 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 318 | 10 145 136 318 118 . 210 60 45 295 113 30 . . 45 Initial 118 | . . 51 . 118 . . 60 . . 113 17 . . 6 Average 46 | 1 14 33 130 91 . 94 11 5 128 34 3 . . 4 Influence Increases 2821 | 15 374 135 550 . . 360 . 114 717 61 30 275 110 80 Destroy 0b10 Robot/C 1340 | . 260 100 320 . . 260 . 20 240 20 20 40 40 20 Destroy 0b10 Robot/NC 100 | 15 35 . 35 . . . . 5 5 . . . . 5 Destroy Leader 358 | . 64 20 94 . . 50 . 10 70 10 10 10 10 10 Allied During Kill 118 | . . . . . . . . . 118 . . . . . Successful Hack 16 | . 6 . . . . . . 3 7 . . . . . Disable Machine 15 | . . . . . . . . 15 . . . . . . Destroy Structure 79 | . 9 . 11 . . 50 . 1 7 1 . . . . Partial Spotted 75 | . . . . . . . . 15 60 . . . . . Lose Combat Pursuer 720 | . . 15 90 . . . . 45 210 30 . 225 60 45 Influence Decreases 2794 | 15 241 268 244 248 58 204 156 114 467 274 67 180 195 63 Entered New Map 604 | . . 82 . 188 58 . 96 . . 137 20 . 19 4 Time Decay 1694 | 15 231 186 244 60 . 134 60 114 197 137 47 120 110 39 Lost Part 266 | . 10 . . . . 70 . . 50 . . 60 56 20 Lost Ally 230 | . . . . . . . . . 220 . . . 10 . Squads Dispatched 21 | . 3 . 2 . . 1 . 3 6 1 1 . . 4 Investigation 5 | . 1 . . . . . . 1 2 1 . . . . Extermination 5 | . . . . . . . . 2 1 . 1 . . 1 Reinforcement 11 | . 2 . 2 . . 1 . . 3 . . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Distress Signals 13 | . 5 . 4 . . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 149 | . 27 5 25 . . 14 2 7 29 3 3 18 6 10 Peak Tracking Total 9 | . 5 3 8 . . 6 1 3 9 3 2 8 6 8 Tactical Retreats 21 | . . 1 3 . . . . 1 6 1 . 7 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Traps Triggered 5 | . 2 . . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Machines Disabled 1 | . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Machines Accessed 25 | . 5 . 2 1 2 . . 4 6 1 3 . . 1 Terminals 14 | . 3 . 1 . . . . 1 5 1 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units 6 | . 2 . 1 . . . . 1 1 . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 56 | . 11 . 4 1 4 . . 11 15 2 6 . . 2 Successful 33 | . 4 . 2 1 4 . . 8 12 . 2 . . . Failed 23 | . 7 . 2 . . . . 3 3 2 4 . . 2 Catastrophic 5 | . 4 . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . 7 . 3 . 1 . . 1 1 2 3 . . 2 Terminals 31 | . 7 . 3 . . . . 1 12 2 4 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . Recycling Units 14 | . 4 . 1 . . . . 4 3 . 2 . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 14 | . . . . 1 4 . . . 9 . . . . . Record 5 | . . . . . 3 . . . 2 . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . Open Door 3 | . . . . 1 . . . . 2 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks 12 | . 3 . 1 . . . . 3 3 . 2 . . . Report Inventory 7 | . 2 . 1 . . . . 2 1 . 1 . . . Retrieve Matter 2 | . . . . . . . . . 1 . 1 . . . Retrieve Components 3 | . 1 . . . . . . 1 1 . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . Retrieve Study 3 | . . . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 1 . . . . 3 5 1 3 . . 1 Full Trace Events 5 | . 1 . . . . . . 1 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 50 | . . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . 9 . . . . . . 2 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . Combat 1 | . . . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Total Allies 11 | . . . . 1 . . . . 10 . . . . . Largest Group 10 | . . . . 1 1 . . . 10 . . . . . Highest-Rated Group 173 | . . . . 31 31 . . . 173 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . 29 . . . . . Total Orders 8 | . . . . . . . . . 3 . . 2 3 . ROAM 1 | . . . . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . 1 . . . . . EXPLORE 6 | . . . . . . . . . 2 . . 1 3 . Ally Attacks 62 | . . . . . . . . . 62 . . . . . Total Damage 829 | . . . . . . . . . 829 . . . . . Kills 10 | . . . . . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Active Infowar (turns) 1061 | 43 152 . . . . . 369 497 . . . . . . Optics 866 | . . . . . . . 369 497 . . . . . . Seismic 195 | 43 152 . . . . . . . . . . . . . ECM 19 | . . . . . . . . 19 . . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 . . Drone Launches 8 | . . . . . . . . . 2 . . 3 3 . Drone Recoveries 4 | . . . . . . . . . . . . 2 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Turns Passed 8126 | 122 1415 824 878 125 520 549 371 933 568 445 429 277 255 415 Spaces Moved 5899 | 45 686 378 331 61 217 189 182 1116 993 215 422 384 303 377 Core 73 | 4 . . . . . . . . . . . . . 69 Treads 1816 | 41 686 378 330 60 217 104 . . . . . . . . Legs 225 | . . . 1 1 . 39 182 2 . . . . . . Wheels 46 | . . . . . . 46 . . . . . . . . Hover 1414 | . . . . . . . . . . . 419 384 303 308 Flight 2325 | . . . . . . . . 1114 993 215 3 . . . Fastest Speed 31 | 50 160 160 160 160 240 120 190 31 31 200 62 62 62 50 Average Speed 102 | 153 160 207 194 186 240 220 190 31 35 200 63 62 62 66 Slowest Speed 470 | 160 160 240 470 330 240 330 190 190 120 200 200 102 70 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 9 20 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 89 88 35 13 61 40 20 18 81 3 11 84 47 9 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . . . . . . 1 1 1 1 1 . Scrap Searched 6 | . . 2 . . . 3 . . . . . 1 . . Spaces Dug 9 | . . . . . . . . 3 1 . . 2 3 . Terrain Destroyed 107 | . 8 . 11 . . 72 . 3 7 1 . 2 3 . Melee 6 | . . . . . . . . . 1 . . 2 3 . Projectile 10 | . . . . . . . . 3 6 1 . . . . AOE 91 | . 8 . 11 . . 72 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Fac Total 7562 | 69 918 402 487 74 218 261 211 1676 1163 228 580 405 348 522 Wait 1097 | . 111 . 68 10 . 11 8 496 118 1 129 . 26 119 Move 5828 | 44 685 377 330 60 216 188 181 1098 952 214 421 383 302 377 Hop 29 | . . . . . . . . 9 20 . . . . . Pick Up 93 | 5 22 1 20 1 1 8 8 11 8 3 3 . 1 1 Fast Attach 39 | 6 2 2 1 1 . 2 2 3 2 . 10 3 . 5 Attach 49 | 1 3 . 3 . . 4 3 7 11 6 1 4 4 2 Detach 15 | . . . . . . . . 3 5 2 1 3 1 . Swap 67 | . 14 8 10 . . 9 1 12 8 . 4 1 . . Drop 102 | . 24 4 11 2 1 4 8 23 15 . 10 . . . Fire 194 | 13 50 10 42 . . 34 . 14 17 2 1 9 2 . Melee 27 | . . . . . . . . . 5 . . 2 10 10 Ram 12 | . . . . . . . . . 2 . . . 2 8 Kick . | . . . . . . . . . . . . . . . Crush 10 | . 7 . 2 . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 3) 419 | -10/Materials | Identified exit to Materials 631 | -10/Materials | Discovered exit to Materials (range 16) 723 | -10/Materials | Derelicts attacked the area 885 | -10/Materials | Discovered new exit (range 13) 907 | -10/Materials | Identified exit to Mines 944 | -10/Materials | Discovered exit to Materials (range 7) 1538 | -10/Materials | Entered Mines 1714 | -10/Mines | Learned location of 1 exit from Materials 1818 | -10/Mines | Learned location of Storage (-7) 2114 | -10/Mines | Discovered exit to Materials (range 10) 2314 | -10/Mines | Discovered exit to Materials (range 14) 2362 | -10/Mines | Entered Materials 2362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2363 | -9/Materials | Identified exit to Mines 2935 | -9/Materials | Build established: Scavenger-Mutant 3240 | -9/Materials | Entered Mines 3243 | -9/Mines | Received a Mining Laser from a helpful Derelict 3306 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3353 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3356 | -9/Mines | Discovered new exit (range 5) 3363 | -9/Mines | Identified exit to Exiles 3365 | -9/Mines | Entered Exiles 3365 | -9/Exiles | Accompanied by 1 ally 3423 | -9/Exiles | Met 8R-AWN 3464 | -9/Exiles | Met EX-HEX 3536 | -9/Exiles | Met EX-BIN 3565 | -9/Exiles | Aligned with FarCom system 3567 | -9/Exiles | Given EX-Vault access code 3626 | -9/Exiles | Build established: Mutant 3632 | -9/Exiles | Opened EX-Vault 3647 | -9/Exiles | Found Superbattery 3693 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3763 | -9/Exiles | Met EX-DEC 3787 | -9/Exiles | Learned location of Zion (-7) 3857 | -9/Exiles | Discovered new exit (range 14) 3883 | -9/Exiles | Identified exit to Mines 3885 | -9/Exiles | Left Exiles lab with Superbattery 3885 | -9/Exiles | Entered Mines 4181 | -8/Mines | Destroyed 7 combat bots 4284 | -8/Mines | Core integrity fell below 50% 4302 | -8/Mines | Core integrity fell below 20% 4336 | -8/Mines | Lost 7 parts (1p4n2w) 4400 | -8/Mines | Discovered new exit (range 13) 4431 | -8/Mines | Identified exit to Materials 4434 | -8/Mines | Entered Materials 4434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4739 | -8/Materials | Build established: Scavenger-Mutant 4775 | -8/Materials | Discovered new exit (range 20) 4803 | -8/Materials | Identified exit to Factory 4805 | -8/Materials | Entered Factory 4805 | -7/Factory | Evolved 2 slots: Utility x2 4959 | -7/Factory | Repaired Lgt. Angular Momentum Engine 5601 | -7/Factory | Build established: Sprinter 5733 | -7/Factory | Discovered new exit (range 9) 5736 | -7/Factory | Identified exit to Storage 5738 | -7/Factory | Entered Storage 6016 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6074 | -7/Storage | Lost 3 allies 6165 | -7/Storage | Lost 4 parts (2n2u) 6171 | -7/Storage | Lost 3 allies 6298 | -7/Storage | Discovered new exit (range 5) 6306 | -7/Storage | Entered Factory 6306 | -6/Factory | Evolved 2 slots: Utility x2 6361 | -6/Factory | Discovered new exit (range 8) 6444 | -6/Factory | Build established: Hacker-Mutant 6751 | -6/Factory | Entered another Factory area 6751 | -5/Factory | Evolved 2 slots: Utility x2 7157 | -5/Factory | Discovered new exit (range 12) 7180 | -5/Factory | Entered Upper Caves 7231 | -5/Upper Caves | Learned 4 Factory zone layouts 7316 | -5/Upper Caves | Lost 3 parts (1n2u) 7367 | -5/Upper Caves | Lost 3 parts (3u) 7454 | -5/Upper Caves | Discovered new exit (range 3) 7457 | -5/Upper Caves | Entered another Upper Caves area 7507 | -5/Upper Caves | System corruption reached 10% 7550 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 7709 | -5/Upper Caves | Discovered new exit (range 5) 7712 | -5/Upper Caves | Entered Factory 7712 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7713 | -4/Factory | Identified exit to Armory 7806 | -4/Factory | Build established: Mutant 8083 | -4/Factory | Core integrity fell below 50% 8122 | -4/Factory | Core integrity fell below 20% 8127 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08085_ Slug penetrates Wall. 08092_ Penetrated by Slug. 08093_ Slammed into Y-64 Sentinel. 08094_ Slammed into K-01 Serf. 08095_ System corrupted: Matter fused (-6). 08096_ Acquired Antigrav System. 08097_ Slug penetrates Wall. 08099_ Slammed into U-05 Engineer. 08110_ Acquired Power Maul. 08115_ Slug penetrates Wall. 08116_ Power Maul follow-up attack on P-70 Sage. 08119_ Penetrated by Slug. 08119_ Slug penetrates Wall. 08119_ Penetrated by Slug. 08121_ Slug penetrates Wall. 08122_ Antigrav System destroyed. 08122_ Penetrated by Slug. 08124_ Slug penetrates Wall. 08125_ Penetrated by Slug. 08125_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????# # """ """ # ????????# | | ??#### + """ """ # ????????# | | ?? # # """ """ # ????????# | | ?? # # # ????????# | | ?? # # """ # ????????# | | ?? # # """ # ????????# #######/##### | | ?? # # """ #####????????# ## | | ?? # # #????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## """ """ | | ???????????????????????????????????# ## """ """ | | ???????????????????????????????????# ## """ """ | | ???????????????????????????????????# ## ? | | ???????????????????????????????????# ## ??? ""? | | ???????????????????????????????????# + ??? ""? | | ???????????????????????????????????# ## ?????"?? | | ???????????????????????????????????# ## ?????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ??????????????????????????????????## ##?????###### | | ????????????####################### #?????# | | ??????????? t +?????# """ | | ??????????? h### #?????# """ | | ?????????? h #?#####?????# """ | | ?????????? #???????????# | | ?????????? !%@ Y #???????????# "F"" | | ????????????????#############p#######???????# """" | | ???????????????????????# #???????# | | ???????????????????????# #???????####+# | | ???????????????????????# #??????????# | | ???????????????????????# [ #??????????# | | ???????????????????????# = #??????????+ | | ???????????????????????# / #??????????# ^ | | ???????????????????????# #???g??????# | | ???????????????????????# ^ #??????????# | | ???????????????????????# #??????????# | | ???????????????????????# #??????????# | | ???????????????????????# #??????????+ | | ???????????????????????# #??????????# | | ???????????????????????##############??????????#= | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 19 Energy Capacity 1815 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 25 Utility Shielding 66 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 3 Force Boost 20 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 65% | -7/Factory Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Well-fed Force Field Challenges ------------ None Game ------ Seed GaussHoverFilter Manual? 0 Play Time 02:18:43 Cumulative 45.8 hours Start 2026.07.29 @ 22:15:44 End 2026.07.30 @ 10:10:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa395367-3adc-494b-921b-95c409654867