Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 22:15:45 Player: oj;irsth;'shr Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (387) 387 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2362 Bonus ------- None Cogmind --------- Core Integrity 500/550 Matter 291/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (6) ------ Improved Heat Sink Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Cooled Ion Engine High-capacity Matter Pod (200) Light EM Pulse Cannon Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite System Shield > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Cooled Ion Engine High-capacity Matter Pod Light EM Pulse Cannon Shock Bomb Launcher Shock Bomb Launcher [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Processor Signal Interpreter Hackware System Shield Weapon Heavy Hammer Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 23 | . 5 5 8 5 Power 2 | . . 1 1 . Engine 2 | . . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . 1 . 1 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 1 . 1 . Utility 10 | . 2 2 1 5 Device 5 | . 1 1 1 2 Storage . | . . . . . Processor 4 | . 1 1 . 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 9 | . 2 2 5 . Energy Gun . | . . . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | . 1 . . . Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 1 . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 5 | . . 1 1 3 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 . 3 Weapon . | . . . . . Highest Loss Streak 3 | . . 1 1 3 To Critical Strikes . | . . . . . Average Backups 4 | . 2 4 4 5 Power . | . . . . 1 Propulsion . | . . . . . Utility . | . . . 1 1 Weapon 2 | . 1 3 3 3 Tool/Special . | . . . . . Unused Backups 6 | . . 3 . 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 4 | . . 2 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 51 | . 29 59 52 61 Flight 9 | . 1 11 14 9 Device 9 | . 9 10 2 15 Processor 19 | . 9 21 22 22 Hackware 1 | . . . . 5 Ballistic Gun 3 | . 6 5 . . Ballistic Cannon 1 | . . . 4 . Impact Weapon 5 | . . 5 5 9 Special Melee Weapon 2 | . 1 5 . . Peak Build Rating 23 | . 5 13 16 23 Average Rating 9 | . 2 8 8 18 On Entrance 4 | . . 5 7 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 64 | . 64 . . . Heaviest Build 8 | . 4 4 8 5 Greatest Support 9 | 3 4 4 9 5 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 Average Carried 4 | . 2 4 4 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 Class Distribution -------------------- 86% | Mutant 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scout | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 747 | 58 . 26 622 41 Remotely . | . . . . . Salvage Created 764 | . 14 113 555 82 Parts 36 | . 2 6 27 1 Haulers Intercepted 6 | . . 1 4 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 9 | . . 1 8 . Melee 1 | . . . 1 . Cannons 4 | . . . 4 . AOE 3 | . . . 3 . Classes Destroyed 9 | . 1 3 3 2 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Hauler 6 | . . 1 4 1 Recycler 2 | . . . 2 . Operator 2 | . 1 1 . . Watcher 1 | . . 1 . . Swarmer 3 | . . . 3 . Grunt 5 | . . . 5 . Sentry 1 | . . 1 . . Best Kill Streak 5 | . 1 3 5 2 Combat Bots Only 3 | . . 1 3 . Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 59 | . 2 16 35 6 Missed 16 | . . 2 12 2 Hits 43 | . 2 14 23 4 Projectile 43 | . 2 14 23 4 Damage Taken 668 | . 27 202 299 140 Core 322 | . 23 146 103 50 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 90 . 37 . Volleys Fired 36 | . 8 . 28 . Largest 2 | . 1 . 2 . Hottest 68 | . 20 . 68 . Shots Fired 49 | . 8 . 41 . Gun 8 | . 8 . . . Cannon 37 | . . . 37 . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 34 | . 8 . 26 . Thermal 11 | . . . 11 . Explosive . | . . . . . Electromagnetic 4 | . . . 4 . Robot Hit Streak 7 | . 2 . 7 . Robot Miss Streak 2 | . 1 . 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | . 5 7 28 4 Core Hits 18 | . 3 1 14 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 2 1 . Critical Strikes 4 | . . 2 2 . Blast 1 | . . . 1 . Smash 3 | . . 2 1 . Melee Attacks 34 | . . 8 9 17 Impact 34 | . . 8 9 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . 1 2 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1636 | . 71 367 867 331 Guns 62 | . 62 . . . Cannons 406 | . . . 406 . Explosions 101 | . . . 101 . Melee 1058 | . . 367 360 331 Ramming 9 | . 9 . . . Kinetic 344 | . 62 . 282 . Thermal 152 | . . . 152 . Explosive . | . . . . . Electromagnetic 73 | . . . 73 . Impact 1058 | . . 367 360 331 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 432 | . . 138 143 151 Projectiles . | . . . . . Explosions 15 | . . . 15 . Melee 417 | . . 138 128 151 Knockbacks 11 | . . 1 9 1 Impact 2 | . . 1 . 1 Kinetic 5 | . . . 5 . Secondary 4 | . . . 4 . Self-Inflicted Damage 43 | . 4 . 39 . Shots 2 | . . . 2 . Rammed 4 | . 4 . . . Targets Rammed 4 | . 4 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 57 | . . . 57 . Average Temperature 18 | . . . 18 . Received Heat Transfer 219 | . 12 60 129 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . 2 2 1 Combat Hostiles 1 | . . 1 . . Parts Fried 7 | . . 3 1 3 Impact Corruptions 12 | . . 5 3 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 272 | . . . 272 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 95 | 100 100 100 93 82 Level 1 4 | . . . 6 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 222 | . 80 45 206 222 Initial 86 | . . 18 9 86 Average 66 | . 31 11 105 163 Influence Increases 833 | . 136 144 327 226 Destroy 0b10 Robot/C 180 | . . 20 160 . Destroy 0b10 Robot/NC 70 | . 5 15 30 20 Destroy Leader 44 | . . 14 28 2 Successful Hack 37 | . 11 5 . 21 Select Force Hacks 30 | . 30 . . . Disable Machine 75 | . . 15 60 . Destroy Structure 7 | . . . 4 3 Partial Spotted 60 | . . 30 . 30 Lose Combat Pursuer 330 | . 90 45 45 150 Influence Decreases 651 | . 90 166 145 250 Entered New Map 163 | . . 28 15 120 Time Decay 438 | . 90 128 120 100 Lost Part 50 | . . 10 10 30 Squads Dispatched 8 | . 5 1 2 . Investigation 4 | . 2 1 1 . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . . . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 10 8 16 8 Peak Tracking Total 9 | . 4 3 5 9 Tactical Retreats 8 | . 2 1 2 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 5 | . . 1 4 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 13 | . 5 2 3 3 Terminals 11 | . 3 2 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 16 5 11 15 Successful 18 | . 7 2 1 8 Failed 29 | . 9 3 10 7 Catastrophic 4 | . . 1 2 1 Database Lockouts . | . . . . . Manual 28 | . 11 3 . 14 Terminals 44 | . 13 5 11 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 2 1 4 Robot Analysis 3 | . 2 1 . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Patrol Status 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 . . 4 Terminals 4 | . . . . 4 Track 2 | . . . . 2 Botnet 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 2 3 3 Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 991 | . 160 373 259 199 Optics 818 | . . 360 259 199 Terrain 151 | . . . . 151 Seismic 528 | . 160 368 . . Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1069 | 10 227 373 259 200 Spaces Moved 1596 | 19 375 542 299 361 Core 309 | 19 290 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1287 | . 85 542 299 361 Fastest Speed 37 | 50 40 40 37 40 Average Speed 41 | 50 47 40 38 40 Slowest Speed 50 | 50 50 40 40 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . 2 5 . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 35 | 3 64 34 45 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 8 | . . . 3 5 Melee 5 | . . . . 5 Projectile . | . . . . . AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1877 | 18 411 685 378 385 Wait 164 | . 17 118 29 . Move 1578 | 18 374 537 288 361 Hop 7 | . . 2 5 . Pick Up 10 | . 3 6 1 . Fast Attach 20 | . 5 3 8 4 Attach 2 | . . 1 1 . Detach 3 | . . 1 1 1 Swap 3 | . . 1 1 1 Drop 16 | . . 8 7 1 Fire 36 | . 8 . 28 . Melee 34 | . . 8 9 17 Ram 4 | . 4 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 11 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Identified exit to Materials 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Utility x2 271 | -9/Materials | Discovered new exit (range 12) 314 | -9/Materials | Build established: Mutant 410 | -9/Materials | Discovered new exit (range 15) 449 | -9/Materials | Identified exit to Materials 611 | -9/Materials | Identified exit to Storage 611 | -9/Materials | Entered Storage 691 | -9/Storage | Core integrity fell below 50% 751 | -9/Storage | Garrison activated, responded to threat 861 | -9/Storage | Discovered exit to Materials (range 18) 870 | -9/Storage | Entered Materials 870 | -8/Materials | Evolved 2 slots: Utility x2 1069 | -8/Materials | Crushed by falling debris 1070 | -8/Materials | Self-destructed Last Messages --------------- 00983_ K-01 Serf system corrupted by crushing effect. 00983_ K-01 Serf destroyed. 00985_ Acquired 9 matter. 00989_ Sneak attack on U-05 Engineer. 00989_ Destroyed Lgt. Ion Engine. 00989_ U-05 Engineer system corrupted by crushing effect. 00989_ U-05 Engineer knocked back. 00993_ Acquired 8 matter. 01030_ K-01 Serf collects debris. 01039_ U-05 Engineer builds a Wall. 01042_ T-07 Excavator is excavating. 01046_ U-05 Engineer lays Concrete. 01069_ The unstable cave ceiling collapses. 01069_ Crushed by falling debris. 01069_ System Shield destroyed. 01069_ System corrupted by crushing effect (+1). 01069_ Visual Processing Unit destroyed. 01069_ System corrupted by crushing effect (+1). 01069_ Imp. Terrain Scanner destroyed. 01069_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #????#????????#########?###???#????????#?#??#????? | | ????????#??#?# #??####????#??##??#?????????? | | #???????###??# ##@#####??#?#?????????????? | | #?????#?##??## ###u#####??#????####?#??????? | | #????#???#?#?# #?## # #?????#?##########???? | | #?#?????#?#??# ### ####??#????# #???? | | ???????????#### # ###?######### #???? | | ???????????????## # #?????# ## #??#? | | ################### ########### ## #???? | | ## ## !#???? | | ## #?#?? | | T ## #???? | | ## ############# ########## ## #???? | | ## ##?#######???# # ? ##?## ## ##??? | | ## !#!""" #??#?# #??? ???# ###+########## | | ##!%+!""" #?#### # ???#?# | | ##!!#!""" #??#?# #? ????# " | | ## # #????# #? ? ?### | | ## #? ##?#?# # ? ???# ###+####### | | ## #??######??### # ???#??####### ## | | ## ######???????# #??? ?????????#!!] ## | | ## ######### # ????????#???#!!] #" * | | ### ###+### ?????#!!] #T | | ??######+##### ### #" | | ???# [ + + ## | | ???# ###### ### ## | | ???# #????# ####### #?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 62 Melee Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyReactionImmobilizer Manual? 0 Play Time 00:15:39 Cumulative 26.4 hours Start 2026.07.13 @ 18:04:41 End 2026.07.26 @ 22:15:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dbd39575-516f-469e-b4ef-fefdef02726c