Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 05:52:43 Player: shapeshifter Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (183) 915 Value Destroyed (6153) 6153 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (-337) -337 TOTAL SCORE: 13171 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 88 Met Zhirov 300 Friendly Fire -736 Cogmind --------- Core Integrity 0/1000 Matter 1/300 Energy 310/315 System Corruption 19% Temperature Cool (21) Movement Treading (160) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core (fused) > --- PROPULSION (5) --- Spiked Medium Treads Enhanced Armored Heavy Treads Myomer Leg Myomer Leg > --- UTILITY (7) ------ Advanced Power Amplifier Advanced Cooling System Large Storage Unit Enhanced Optical Array Improved Weapon Cycler Centrium Medium Armor Plating > --- WEAPON (3) ------- Heavy Plasma Cannon Compact Linear Accelerator Rocket Array > --- INVENTORY (15) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Cooling System Advanced Matter Compressor (0) Transdimensional Reconstructor Long-range Proton Cannon Improved Plasma Cutter CPS Tube (2) CPS Tube (2) PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental System Guard > --- WEAPON ----------- Long-range Proton Cannon Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Medium Treads Myomer Leg Myomer Leg Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Matter Compressor Tactical Coordination Suite Rocket Array Remote Datajack Improved Remote Datajack Improved Plasma Cutter CPS Tube CPS Tube PL-3XN's Ring of Power [Rating: 137] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Rocket Array Special Weapon CPS Tube Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 2 2 . . . 4 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . 1 1 . . . 1 . . . . Utility 5 | . . 2 . . . . 1 . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 158 | 7 1 10 1 . 13 34 8 22 7 1 31 15 1 4 3 Power 18 | 1 . 2 . . 3 3 . 5 . . 2 2 . . . Engine 11 | 1 . 2 . . 1 2 . 4 . . 1 . . . . Core 6 | . . . . . 2 1 . 1 . . 1 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 39 | 2 . 2 . . 4 9 2 6 . 1 8 3 . 1 1 Treads 14 | 2 . 2 . . . 5 . . . . 3 2 . . . Leg 17 | . . . . . 2 3 2 6 . 1 . 1 . 1 1 Wheel 8 | . . . . . 2 1 . . . . 5 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 56 | 2 1 3 1 . 3 10 3 5 5 . 14 6 . 1 2 Device 22 | 1 . 2 . . 2 3 . 2 2 . 6 2 . . 2 Storage 5 | 1 1 . . . . . . . . . 1 1 . 1 . Processor 7 | . . . . . 1 1 1 . . . 3 1 . . . Hackware 2 | . . . . . . . . . 2 . . . . . . Protection 20 | . . 1 1 . . 6 2 3 1 . 4 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 . 3 . . 3 12 3 6 2 . 7 4 1 2 . Energy Gun 9 | . . 1 . . 1 2 . 3 2 . . . . . . Energy Cannon 12 | . . . . . . 3 1 2 . . 4 1 . 1 . Ballistic Gun 12 | 2 . 2 . . 1 6 . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . 2 . 1 . . Launcher 6 | . . . . . 1 1 2 . . . 1 1 . . . Special Weapon 3 | . . . . . . . . . . . . 2 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 . 2 4 . . 5 1 . 3 . Parts Lost 66 | . . 1 . . 9 13 1 9 . . 27 . 1 . 5 Power 6 | . . . . . 2 1 . . . . 2 . . . 1 Propulsion 22 | . . . . . 3 4 . 4 . . 10 . . . 1 Utility 23 | . . 1 . . 2 5 1 2 . . 10 . . . 2 Weapon 15 | . . . . . 2 3 . 3 . . 5 . 1 . 1 Highest Loss Streak 17 | . . 1 . . 4 4 1 8 . . 17 . 1 . 5 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 . . Average Backups 12 | 1 2 8 12 13 10 13 14 14 14 14 12 9 14 13 11 Power 1 | . 1 . . 1 . 1 3 3 2 2 . . . . . Propulsion . | . . 1 1 1 . 1 1 . . . . . 3 3 3 Utility 5 | . . 3 4 5 4 5 6 6 8 7 3 1 5 4 2 Weapon 3 | . . 3 6 6 5 4 2 3 3 2 3 . 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 44 | 1 . 2 . . 3 9 6 6 4 . 3 1 . 3 6 Power 4 | . . . . . . 2 . 2 . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 Utility 20 | . . . . . 1 2 6 1 4 . 3 . . 3 . Weapon 13 | 1 . 2 . . 2 5 . 3 . . . . . . . Tool/Special 5 | . . . . . . . . . . . . 1 . . 4 Average Slot Usage (%) 93 | . 100 96 100 100 98 92 99 98 98 99 85 72 87 88 78 Engine 6 | . 14 10 11 11 4 5 7 6 7 7 4 . . . . Core 1 | . . . . . 6 2 . . . . 4 . 5 5 5 Treads 9 | . 28 21 22 22 11 16 . . . . 3 11 17 16 12 Leg 12 | . . . . . 8 3 30 29 30 30 8 . . . 8 Device 12 | . 14 25 22 22 21 10 7 6 8 5 10 14 6 11 11 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 Processor 7 | . . . . . 9 3 12 15 12 7 7 6 11 11 6 Hackware 1 | . . . . . . . . . 2 15 3 . . . . Protection 7 | . . 4 10 11 1 11 9 6 5 1 8 11 15 11 6 Energy Gun 3 | . . 2 . . 6 4 . 3 9 14 . . . . . Energy Cannon 6 | . . . . . . 2 22 14 6 6 13 . 5 5 5 Ballistic Gun 8 | . 28 19 22 22 15 18 . 3 3 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 11 10 10 6 Peak Build Rating 137 | 7 7 14 15 15 30 39 50 51 50 53 87 137 137 135 135 Average Rating 49 | 5 7 12 14 15 19 26 46 46 46 49 66 119 133 133 107 On Entrance 49 | . 7 7 14 15 15 22 39 49 46 35 48 87 137 134 135 Avg Prop Armor Cover (%) 8 | . . . . . . 4 . . . . 8 9 . . 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 94 | 13 28 39 40 40 40 56 69 71 53 50 84 91 94 89 89 Greatest Support 188 | 40 40 40 40 40 40 62 72 72 56 56 80 188 188 188 188 Greatest Overweight (x) 9 | . . 1 . . 9 2 . 1 . . 8 . . . . Average Overweight (x) . | . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 6 12 13 13 13 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 2 8 12 13 10 13 14 14 14 14 13 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 6 11 13 13 11 15 15 15 15 15 13 15 15 15 11 Class Distribution -------------------- 23% | Mutant 22% | Scavenger-Tank 16% | Commander-Gunner 10% | Tank 9% | Scavenger-Mutant 9% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Commander-Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Matter Collected 4176 | 227 . 330 90 . 327 790 110 435 126 96 541 320 558 48 178 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7597 | 37 . 374 127 . 453 1580 642 1659 160 . 1700 222 235 . 408 Parts 380 | 5 . 30 15 . 35 75 34 68 5 . 77 24 4 . 8 Haulers Intercepted 10 | . . . . . . 3 2 3 1 . 1 . . . . Recyclers Shooed 6 | . . . . . . 2 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 5 4 . 3 Prevented 5 | . . . . . . . . . . . . . . . 5 Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 132 | . . 9 6 . 18 32 9 24 2 . 15 1 6 . 10 Guns 59 | . . 9 6 . 13 27 . 3 1 . . . . . . Cannons 52 | . . . . . . 3 8 19 1 . 12 1 4 . 4 AOE 15 | . . . . . 5 . 1 . . . 2 . 2 . 5 Classes Destroyed 21 | 2 . 6 . . 1 5 . 1 . . 1 3 2 . . Worker 12 | 1 . . . . 1 1 2 2 . . 5 . . . . Builder 4 | . . 1 1 . . . . . . . 2 . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . Hauler 10 | . . . . . . 3 2 3 1 . 1 . . . . Recycler 5 | . . . . . . 1 . 1 . . 3 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . Mechanic 3 | . . 1 . . . . . 1 . . 1 . . . . Operator 2 | . . . . . . 1 . 1 . . . . . . . Watcher 10 | . . 1 . . . 2 2 2 . . 3 . . . . Swarmer 40 | . . 4 6 . 12 11 2 3 . . 1 . . . 1 Grunt 43 | . . 2 . . 5 14 5 7 1 . 2 . 3 . 4 Brawler 1 | . . . . . . . . . . . . . 1 . . Duelist 3 | . . . . . 1 . . . . . . . . . 2 Sentry 25 | . . 3 . . . 5 1 11 1 . 1 1 . . 2 Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 3 | . . . . . . 1 1 . . . 1 . . . . Programmer 10 | . . . . . . . . 3 . . 7 . . . . Heavy 2 | . . . . . . 1 . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . 1 Samaritan 3 | . . . . . . . . . . . . 3 . . . Mutant 2 | . . . . . . . . . . . . 1 1 . . Commander 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 . 6 3 . 8 7 3 7 1 . 6 1 4 . 5 Combat Bots Only 8 | . . 3 3 . 8 7 2 6 1 . 3 1 4 . 5 Max Kills in Single Turn 3 | 1 . 2 1 . 3 1 1 2 1 . 2 1 2 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 1 . . . 1 . 2 . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Hostile Shots Fired 1300 | . . 79 21 . 78 220 40 320 11 . 338 4 76 . 113 Missed 380 | . . 23 7 . 16 61 16 113 2 . 89 1 23 . 29 Hits 920 | . . 56 14 . 62 159 24 207 9 . 249 3 53 . 84 Melee 5 | . . . . . 1 . . . . . . . . . 4 Projectile 915 | . . 56 14 . 61 159 24 207 9 . 249 3 53 . 80 AOE 2 | . . . . . . . . . . . 2 . . . . Critical Strikes 34 | . . 3 . . 2 8 1 . . . 10 . 2 . 8 Part Disruptions 6 | . . . . . . . . . . . 6 . . . . Damage Taken 14681 | . . 625 105 . 799 2368 332 1762 82 . 5463 71 927 . 2147 Core 1744 | . . 88 17 . 82 318 35 193 . . 770 25 31 . 185 Absorbed by Shields 133 | . . . . . . . . . . . 133 . . . . Reduced by Siege Mode 132 | . . . . . . . . . . . . . 32 . 100 Redirected to Shielding 53 | . . . . . . . . . . . 53 . . . . Ignored by Resistances 238 | . . . . . . . 10 216 . . 12 . . . . Regen/Repaired (Parts) 130 | . . . . . . 130 . . . . . . . . . Core Remaining (%) 72 | 100 100 . . . 53 42 . . . 67 . . . . . Volleys Fired 511 | 13 10 41 9 . 43 121 37 66 4 . 78 19 30 4 36 Largest 3 | 2 2 2 2 . 2 3 3 3 3 . 3 2 3 1 3 Hottest 270 | 40 40 79 46 . 88 197 180 200 173 . 270 116 186 7 195 Shots Fired 1174 | 26 20 82 18 . 79 306 111 187 16 . 180 36 62 4 47 Gun 548 | 26 20 82 18 . 76 271 . 44 11 . . . . . . Cannon 593 | . . . . . . 30 111 143 5 . 169 34 61 . 40 Launcher 27 | . . . . . 3 5 . . . . 11 . 1 . 7 Special 6 | . . . . . . . . . . . . 2 . 4 . Kinetic 477 | 26 20 52 18 . 58 181 . 22 7 . 1 34 46 . 12 Thermal 633 | . . 30 . . 18 120 111 165 9 . 166 . . . 14 Explosive 16 | . . . . . 3 5 . . . . . . 1 . 7 Electromagnetic 42 | . . . . . . . . . . . 13 . 15 . 14 Robot Hit Streak 28 | 5 2 12 7 . 11 18 9 18 11 . 14 9 15 3 28 Robot Miss Streak 5 | 2 4 3 1 . 2 5 5 3 1 . 5 1 3 1 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 16 | . . . 2 . 3 11 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 726 | 17 8 56 10 . 53 205 49 113 10 . 98 24 42 3 38 Core Hits 350 | 5 2 18 7 . 30 80 22 58 6 . 43 10 19 . 50 Critical Kills 3 | . . . . . . . . 1 . . 2 . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 . . . . . . . Critical Strikes 16 | . . 2 . . 2 2 . 2 . . 2 1 3 . 2 Burn 5 | . . 1 . . 2 2 . . . . . . . . . Meltdown 3 | . . . . . . . . 1 . . 2 . . . . Destroy 2 | . . 1 . . . . . 1 . . . . . . . Blast 5 | . . . . . . . . . . . . 1 3 . 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19154 | 137 74 827 162 . 1070 2966 1220 2960 370 . 4522 933 1638 . 2275 Guns 5331 | 137 74 827 151 . 822 2506 . 577 237 . . . . . . Cannons 11269 | . . . . . . 460 1158 2383 133 . 3769 933 1408 . 1025 Explosions 2529 | . . . . . 248 . 62 . . . 753 . 216 . 1250 Melee . | . . . . . . . . . . . . . . . . Ramming 25 | . . . 11 . . . . . . . . . 14 . . Kinetic 5635 | 137 74 508 151 . 617 1423 . 177 131 . 46 933 1111 . 327 Thermal 10429 | . . 319 . . 205 1543 1158 2783 239 . 3804 . . . 378 Explosive 1776 | . . . . . 248 . 62 . . . . . 216 . 1250 Electromagnetic 1289 | . . . . . . . . . . . 672 . 297 . 320 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 1 3 4 . 19 . . . 19 Average Corruption 4 | . . . . . . . 1 2 3 . 6 . . . 19 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . 23 28 . 16 . . . 10 Message Errors 10 | . . . . . . . . 4 . . 4 . . . 2 Matter Fused 23 | . . . . . . . . 7 9 . 5 . . . 2 Heat Flow Errors 10 | . . . . . . . . 3 5 . 1 . . . 1 Energy Discharges 6 | . . . . . . . . 3 3 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 1 2 . 1 . . . 1 Data Loss (major) 7 | . . . . . . . . 3 3 . 1 . . . . Misfires 6 | . . . . . . . . 1 4 . 1 . . . . Alerts 3 | . . . . . . . . . 1 . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . 2 . . . 1 Overload Shots 2 | . . . . . . . . . . . 2 . . . . Overflow Damage 333 | . . . . . 31 . 37 18 2 . 139 66 18 . 22 Projectiles 296 | . . . . . . . 37 18 2 . 133 66 18 . 22 Explosions 37 | . . . . . 31 . . . . . 6 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . 1 7 3 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . 1 7 2 . . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 221 | . . . . . 78 . . . . . 143 . . . . Shots 9 | . . . . . 2 . . . . . 7 . . . . Rammed 3 | . . . 1 . . . . . . . . . 2 . . Targets Rammed 3 | . . . 1 . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 496 | . . 24 . . 220 387 336 352 250 . 496 21 285 . 233 Average Temperature 103 | . . 10 . . 86 92 106 100 79 . 145 8 153 . 46 Received Heat Transfer 3154 | . . 216 . . 288 990 147 534 30 . 261 18 340 . 330 Effects 9 | . . . . . . 5 . . . . 4 . . . . Shutdowns 4 | . . . . . . 1 . . . . 3 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 4 | . . . . . . 4 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 1 . 1 Total Turns 99 | . . . . . . . . . . . . . 30 . 69 Longest Duration 69 | . . . . . . . . . . . . . 30 . 69 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . . . 6 . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted 6 | . . . . . . 2 . 2 . . 2 . . . . Combat Hostiles 5 | . . . . . . 2 . 2 . . 1 . . . . Parts Melted 47 | . . . . . . 12 1 24 2 . 7 . . . 1 Heat Transferred 15927 | . . 888 . . 629 3256 1850 4804 410 . 3490 . . . 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . . 1 2 . 1 1 . 1 . . . . Low Security (%) 75 | 100 100 100 100 . 94 20 100 37 93 . 99 . . . . Level 1 22 | . . . . . 5 72 . 62 6 . . . . . . Level 2 1 | . . . . . . 6 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 429 | 5 3 158 70 . 238 429 186 390 234 . 206 . . . . Initial 186 | . 3 . 16 . . . 186 66 124 . . . . . . Average 113 | . . 58 13 . 66 227 129 215 67 . 66 . . . . Influence Increases 4433 | 10 . 297 145 . 483 1035 350 834 254 . 670 25 120 . 210 Destroy 0b10 Robot/C 2660 | . . 180 120 . 360 640 180 480 60 . 320 20 100 . 200 Destroy 0b10 Robot/NC 245 | 10 . 15 5 . 10 40 30 50 5 . 75 5 . . . Destroy Leader 636 | . . 52 20 . 50 160 46 180 . . 98 . 20 . 10 Allied During Kill 39 | . . . . . . . . . 23 . 16 . . . . Successful Hack 100 | . . 19 . . . 16 . 28 16 . 21 . . . . Select Force Hacks 150 | . . . . . . . . . 150 . . . . . . Disable Machine 195 | . . . . . 30 30 60 60 . . 15 . . . . Destroy Structure 183 | . . 1 . . 18 29 4 21 . . 110 . . . . Lose Combat Pursuer 225 | . . 30 . . 15 120 30 15 . . 15 . . . . Influence Decreases 4333 | 5 5 253 189 . 483 623 616 660 574 . 617 78 106 14 110 Entered New Map 566 | . 2 . 28 . . . 226 80 196 . . 20 . 14 . Time Decay 3093 | 5 3 243 161 . 393 506 380 490 338 . 330 58 106 . 80 Lost Part 571 | . . 10 . . 90 117 10 90 . . 244 . . . 10 Lost Ally 103 | . . . . . . . . . 40 . 43 . . . 20 Squads Dispatched 19 | . . . . . . 4 1 8 . . 5 . . . 1 Investigation 2 | . . . . . . . . 2 . . . . . . . Extermination 6 | . . . . . . . 1 3 . . 2 . . . . Reinforcement 6 | . . . . . . 4 . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . 3 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Distress Signals 7 | . . 1 . . . 4 . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 200 | . 5 12 6 . 19 52 16 31 2 . 34 1 9 . 13 Peak Tracking Total 11 | . 2 5 3 . 6 9 4 7 1 . 11 1 4 . 5 Tactical Retreats 9 | . . 1 . . 1 4 1 1 . . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Traps Triggered 2 | . . 1 . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . 6 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Machines Disabled 14 | . . . . . 2 2 4 4 . . 1 . 1 . . Max in Single Turn 2 | . . . . . 2 1 1 1 . . 1 . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Machines Accessed 60 | . 2 8 . 2 . 10 5 11 12 . 4 2 . 4 . Terminals 33 | . 1 6 . . . 7 2 9 5 . 3 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . Recycling Units 12 | . 1 1 . . . 1 1 1 7 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . 1 . . . . Total Hacks 150 | . 5 21 . 2 . 30 10 22 30 . 5 8 . 17 . Successful 80 | . . 14 . 2 . 14 3 9 12 . 1 8 . 17 . Failed 70 | . 5 7 . . . 16 7 13 18 . 4 . . . . Catastrophic 13 | . . . . . . 3 3 5 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 72 | . . 14 . . . 22 1 14 17 . 4 . . . . Terminals 81 | . 2 15 . . . 22 7 19 12 . 4 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 6 | . . . . . . 6 . . . . . . . . . Recycling Units 30 | . 3 4 . . . 2 1 2 18 . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . 1 . . . . Terminal Hacks 36 | . . 4 . 2 . . 3 1 1 . . 8 . 17 . Record 14 | . . . . 2 . . . . . . . 7 . 5 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . 4 . Open Door 2 | . . . . . . . . 1 . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . 2 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 5 . . . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 7 | . . 2 . . . 1 . . 4 . . . . . . Retrieve Components 7 | . . 2 . . . 1 . . 4 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 31 | . . 8 . . . 8 . 7 7 . 1 . . . . Terminals 26 | . . 8 . . . 8 . 7 2 . 1 . . . . Botnet 8 | . . 3 . . . 3 . 1 1 . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . Skim 17 | . . 5 . . . 5 . 5 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . . . Tunnel 5 | . . . . . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 8 . . . 8 5 7 8 . 4 . . . . Full Trace Events 3 | . . . . . . . . 2 1 . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . Time 76 | . . . . . . 76 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 9 . . 4 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 3 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 . parse_system 3 | . . . . . . . . . . . . . . 3 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . 8 . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Total Allies 12 | . . . 1 . . . . . 8 . . 2 . . 1 Largest Group 8 | . . . 1 . . . . . 8 6 6 2 . . 1 Highest-Rated Group 162 | . . . 31 . . . . . 162 110 110 56 . . 47 Highest-Rated Ally 47 | . . . 31 . . . . . 32 30 30 31 . . 47 Total Orders 2 | . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 37 | . . . . . . . . . 13 . 23 . . . 1 Total Damage 607 | . . . . . . . . . 300 . 284 . . . 23 Kills 2 | . . . . . . . . . 1 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Active Infowar (turns) 9720 | 34 198 866 780 573 1302 725 891 1294 908 216 571 179 535 392 256 Optics 6344 | . . . . . 1164 725 891 1294 908 . . 179 535 392 256 Sensors 450 | . . . . . 2 . . . . 216 232 . . . . Structural 3305 | . . 609 780 573 1300 43 . . . . . . . . . Seismic 3155 | 34 198 866 780 573 704 . . . . . . . . . . T.N.C. 339 | . . . . . . . . . . . 339 . . . . Robot Analysis Total 5 | . . 1 . . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . . 2 . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Turns Passed 13259 | 115 198 866 780 573 1302 1642 891 1294 1325 1098 1031 961 535 392 256 Spaces Moved 7284 | 51 103 433 466 359 680 696 577 800 943 784 322 496 269 227 78 Core 17 | 14 . . . . 2 . . . . . 1 . . . . Treads 3382 | 37 103 433 466 359 357 544 . . . . 13 496 269 227 78 Legs 3628 | . . . . . 252 101 577 800 943 784 171 . . . . Wheels 257 | . . . . . 69 51 . . . . 137 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 95 120 120 120 120 95 160 160 160 160 Average Speed 143 | 129 160 160 160 160 165 161 120 120 120 120 162 160 160 160 160 Slowest Speed 500 | 160 160 240 160 160 500 240 120 190 120 120 350 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 25 31 96 84 90 69 17 92 97 54 8 56 42 61 15 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 20 | . . 4 . . . 3 . 2 5 . . 3 . 3 . Known Exits Taken 9 | . . 1 . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . . . . . . . 1 1 . Scrap Searched 10 | . . . 3 . 2 . . . . 3 . 1 1 . . Spaces Dug 40 | . . . . . . 26 . . . . 6 2 6 . . Terrain Destroyed 249 | . . . . . 20 60 . 23 . . 59 12 36 . 39 Melee . | . . . . . . . . . . . . . . . . Projectile 107 | . . . . . . 4 . 23 . . 51 12 16 . 1 AOE 142 | . . . . . 20 56 . . . . 8 . 20 . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Total 9152 | 80 120 523 482 358 775 992 700 993 1133 941 689 630 317 256 163 Wait 738 | . . 10 2 . 19 68 41 58 91 146 189 69 9 . 36 Move 7269 | 50 102 432 465 358 679 695 576 799 942 783 321 495 268 226 78 Hop . | . . . . . . . . . . . . . . . . Pick Up 190 | 9 6 19 3 . 13 41 17 16 7 3 28 19 2 6 1 Fast Attach 32 | . . . . . . 3 1 9 1 1 8 2 1 6 . Attach 116 | 7 . 6 . . 11 21 7 9 3 3 34 9 1 . 5 Detach 16 | . . . . . . . 2 1 3 . 9 1 . . . Swap 68 | . 1 7 1 . 4 17 3 11 3 3 5 5 2 3 3 Drop 137 | 1 1 8 1 . 6 26 16 24 12 2 17 10 2 11 . Fire 511 | 13 10 41 9 . 43 121 37 66 4 . 78 19 30 4 36 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . . . . . . . 2 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 71 | . . . . . . . . . 67 . . . . . 4 Trap 1 | . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Utility x2 544 | -9/Materials | Identified exit to Mines 935 | -9/Materials | Learned location of Zion (-6) 969 | -9/Materials | Discovered new exit (range 9) 975 | -9/Materials | Identified exit to Materials 1004 | -9/Materials | Learned location of 1 exit from Materials 1035 | -9/Materials | Learned location of Mines (-9) 1047 | -9/Materials | Learned 4 Recycling zone layouts 1069 | -9/Materials | Learned Storage stockpile data 1180 | -9/Materials | Entered Mines 1187 | -9/Mines | Learned Materials garrison access intel 1239 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1239 | -9/Mines | Discovered new exit (range 5) 1311 | -9/Mines | Discovered exit to Materials (range 13) 1610 | -9/Mines | Received a Mining Laser from a helpful Derelict 1610 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1614 | -9/Mines | Found Prototype Device 1677 | -9/Mines | Discovered exit to Materials (range 6) 1960 | -9/Mines | Entered Exiles 1960 | -9/Exiles | Found Exiles lab abandoned 2514 | -9/Exiles | Discovered new exit (range 14) 2533 | -9/Exiles | Entered Mines 2687 | -8/Mines | Destroyed 8 combat bots 2695 | -8/Mines | Lost 3 parts (1n1u1w) 2948 | -8/Mines | Discovered exit to Materials (range 13) 3052 | -8/Mines | Discovered exit to Materials (range 12) 3268 | -8/Mines | Lost 4 parts (1p2n1u) 3516 | -8/Mines | Identified Exp. Sensor Array 3577 | -8/Mines | Build established: Scavenger-Mutant 3835 | -8/Mines | Entered Materials 3835 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3836 | -8/Materials | Identified exit to Factory 3837 | -8/Materials | Loaded intel: 1 garrison access location 4139 | -8/Materials | Destroyed 7 combat bots 4199 | -8/Materials | Lost 4 parts (2n1u1w) 4521 | -8/Materials | Build established: Scavenger-Tank 4531 | -8/Materials | Repaired Hvy. Assault Rifle 4543 | -8/Materials | Discovered exit to Factory (range 13) 5058 | -8/Materials | Learned location of 1 exit from Recycling 5096 | -8/Materials | Core integrity fell below 50% 5102 | -8/Materials | Learned location of Extension (-6) 5135 | -8/Materials | Learned Storage stockpile data 5183 | -8/Materials | Learned Storage emergency access door positions 5204 | -8/Materials | Learned 4 Recycling zone layouts 5289 | -8/Materials | Repaired Imp. Deuterium Engine 5477 | -8/Materials | Entered Factory 5477 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5478 | -7/Factory | Identified exit to Storage 5537 | -7/Factory | Build established: Tank 6023 | -7/Factory | Build established: Gunner 6106 | -7/Factory | Found Prototype Launcher 6107 | -7/Factory | Identified Rocket Array 6120 | -7/Factory | Found Rocket Array 6368 | -7/Factory | Entered Storage 6369 | -7/Storage | Identified exit to Recycling 6788 | -7/Storage | Garrison activated, responded to threat 6977 | -7/Storage | Lost 8 parts (4n1u3w) 7217 | -7/Storage | Discovered new exit (range 8) 7277 | -7/Storage | Build established: Scavenger-Gunner 7470 | -7/Storage | Learned 8 Factory zone layouts 7512 | -7/Storage | Learned location of 2 exits from Archives 7522 | -7/Storage | Learned Extension interactive machine intel 7530 | -7/Storage | Learned location of Lower Caves (-6) 7658 | -7/Storage | Used back door to open Recycling access 7662 | -7/Storage | Entered Recycling 7663 | -7/Recycling | Identified exit to Factory 7664 | -7/Recycling | Identified exit to Scraptown 8151 | -7/Recycling | Build established: Commander-Gunner 8900 | -7/Recycling | Scanned before Scraplab entrance 8916 | -7/Recycling | Entered Scraplab 8987 | -7/Recycling | Entered Scraptown 8987 | -7/Scraptown | Accompanied by 6 allies 8987 | -7/Scraptown | System corruption cleaned by C-Scrubber 9094 | -7/Scraptown | Visited Cyclists 9104 | -7/Scraptown | Visited Shadow of the Wyrm 9125 | -7/Scraptown | Visited TADAMA 9140 | -7/Scraptown | Visited The Evicted 9164 | -7/Scraptown | Visited Red Mages 9179 | -7/Scraptown | Visited Assassins FH 9194 | -7/Scraptown | Visited Awakened 9503 | -7/Scraptown | Discovered exit to Factory (range 11) 9543 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10085 | -7/Scraptown | Entered Factory 10085 | -5/Factory | Accompanied by 6 allies 10085 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10086 | -5/Factory | Identified exit to Upper Caves 10342 | -5/Factory | Lost 5 allies 10370 | -5/Factory | Lost 6 parts (2n4u) 10450 | -5/Factory | Garrison activated, responded to threat 10927 | -5/Factory | Build established: Scavenger-Tank 11010 | -5/Factory | Cargo convoy interrupted 11022 | -5/Factory | System corruption reached 10% 11024 | -5/Factory | Found PL-3XN's Ring of Power 11072 | -5/Factory | Core integrity fell below 50% 11116 | -5/Factory | Lost 17 parts (1p5n6u5w) 11116 | -5/Factory | Entered Upper Caves 11117 | -5/Upper Caves | Identified exit to Upper Caves 11364 | -5/Upper Caves | Build established: Tank 11389 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11588 | -5/Upper Caves | Entered an active Warlord outpost 11593 | -5/Upper Caves | A Commander dispatched an escort 11611 | -5/Upper Caves | Learned Factory stockpile data 11611 | -5/Upper Caves | Learned Research security intel 11611 | -5/Upper Caves | Learned Armory security intel 11611 | -5/Upper Caves | Learned Armory terminal intel 11805 | -5/Upper Caves | Attached CPS modules to SU-JO5(g). 11848 | -5/Upper Caves | Destroyed SU-JO5(g) 11903 | -5/Upper Caves | Attached CPS modules to AO-QVY(M). 12077 | -5/Upper Caves | Entered another Upper Caves area 12077 | -5/Upper Caves | Accompanied by 2 allies 12078 | -5/Upper Caves | Commander's escort returned to base 12193 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12335 | -5/Upper Caves | Spotted B-75 Beast 12374 | -5/Upper Caves | Destroyed B-75 Beast 12501 | -5/Upper Caves | Build established: Scavenger-Tank 12578 | -5/Upper Caves | Discovered new exit (range 16) 12608 | -5/Upper Caves | Core integrity fell below 20% 12612 | -5/Upper Caves | Entered Zhirov 12612 | -5/Zhirov | Discovered new exit (range 3) 12641 | -5/Zhirov | Met Zhirov 12670 | -5/Zhirov | Learned location of Quarantine (-3) 12670 | -5/Zhirov | Learned location of Testing (-2) 12670 | -5/Zhirov | Learned location of Command (-1) 12686 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12711 | -5/Zhirov | Found Alien Artifact 12711 | -5/Zhirov | Identified Integrated Dissipator 12711 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12944 | -5/Zhirov | Found Alien Artifact 13004 | -5/Zhirov | Entered Proximity Caves 13041 | -4/Proximity Caves | Spotted B-86 Titan 13042 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 13071 | -4/Proximity Caves | Destroyed B-86 Titan 13105 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 13189 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13260 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13199_ Slug penetrates Wall. 13200_ Y-72 Warden destroyed. 13202_ System corrupted: Matter fused (-7). 13206_ The unstable cave ceiling collapses. 13218_ WLGMIW:XE8R:IA4OPXE4 13218_ The unstable cave ceiling collapses. 13226_ Attempting to rewire G-67 Veteran. 13229_ The unstable cave ceiling collapses. 13229_ Attempting to rewire G-67 Veteran. 13229_ G-67 Veteran rewired. 13241_ System corrupted: Component data lost. 13243_ System corrupted: Hvy. Plasma Cannon failed to cycle. 13248_ The unstable cave ceiling collapses. 13251_ L-61 Swordsman heat short circuits Flexi-carbon Leg. 13251_ Destroyed Microactuators. 13252_ Adv. Melee Analysis Suite melted. 13252_ L-61 Swordsman destroyed. 13255_ Critical hit (Burn: +37). 13259_ G-67 Veteran destroyed. 13260_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ????????????????????????????????? ##?????????????? | | ???????????????????????????????? ##????????????? | | ???????????????????????????????? ?????????????? | | ???????????#???????????######??# #?????????????? | | ???????????# ????####### #?? #?????????????? | | ???????????? ??## # ; #?? #?????????????? | | ?????????????? ## # #### ??????????????? | | ??????????????? # ? # ???????????????? | | ??????###??????? ### #???????????????? | | ??????# ##???#### # "# #???????????????? | | ####### #??# # %*"# #???????????????? | | ### % g@"# ##??????????????? | | ? ## /%!"# ???????????????? | | ?????# ### g "# ????????????????? | | ?????# #""""""# ??????????????????? | | ##### ### ### #???????????????????? | | #???????????????????? | | #### C ##???????????????????? | | ????## ## ##???????????????????? | | ?????## ##### ##?#####????????????? | | ??????#### ##?### ### #????????????? | | ?????????## ;; ##??# #????????????? | | ?????????#"#### ##???# ## #????????????? | | ????????# #???# #????# ### #????????????? | | ????????##????#####????# ###" ##????????#???? | | ???????????????????????## ??## ##??###### ##### | | ????????????????????????##??# #???# # | | ????????????????????????????# ##??# # | | ????????????????????????????## #### | | ???????????????????????????### + % # | | ???????????????????????????#" +^ # | | ???????????????????????????# " ^ # | | ???????????????????????????## " % | | ????????????????????????????### | | ??????????????????????????????######### # | | ??????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Corruption Containment 20 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 20% | -8/Materials Imp. Deuterium Engine | 52% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialPlatingJammer Manual? 0 Play Time 01:36:27 Cumulative 657.2 hours Start 2026.01.23 @ 16:17:31 End 2026.01.24 @ 05:52:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 826 Rogue 826 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 642f7a16-ac23-45b2-9dab-15d08a538efc