Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 02:20:16 Player: mrwizrd Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (61) 305 Value Destroyed (2416) 2416 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (993) 993 TOTAL SCORE: 8794 Bonus ------- Follower Combat Kills 393 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 100/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Armor Integrity Analyzer Energy Filter Improved Reaction Control System Improved Hacking Suite System Shield > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun > --- INVENTORY -------- Fission Core Improved Medium Treads Terrain Scanner Phasing Sabre [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility System Shield Device Improved Terrain Scanner Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Katana Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 130 | 5 14 1 1 2 28 17 5 13 . 6 17 21 Power 17 | . 3 . . . 3 2 . 2 . . 3 4 Engine 10 | . 3 . . . 3 1 . . . . 1 2 Core 7 | . . . . . . 1 . 2 . . 2 2 Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 3 . . . 7 8 . 4 . 2 . 6 Treads 5 | . . . . . . 5 . . . . . . Leg 21 | 2 1 . . . 4 3 . 3 . 2 . 6 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . 2 . . . 3 . . 1 . . . . Utility 39 | 1 3 1 . 1 7 5 1 2 . 3 7 8 Device 21 | . 2 1 . 1 4 3 . 1 . . 6 3 Storage 1 | 1 . . . . . . . . . . . . Processor 10 | . 1 . . . 2 2 1 . . 1 . 3 Hackware 2 | . . . . . 1 . . . . . . 1 Protection 5 | . . . . . . . . 1 . 2 1 1 Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 5 . 1 1 11 2 4 5 . 1 7 3 Energy Gun 6 | 2 . . . . . 1 2 . . 1 . . Energy Cannon 8 | . 4 . 1 . . . . . . . 1 2 Ballistic Gun 4 | . . . . . 2 . . 1 . . 1 . Ballistic Cannon 7 | . . . . 1 3 . . . . . 3 . Launcher 5 | . . . . . 2 1 2 . . . . . Special Weapon 2 | . 1 . . . 1 . . . . . . . Impact Weapon 4 | . . . . . . . . 2 . . 2 . Slashing Weapon 6 | . . . . . 3 . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 10 | . . . . . 10 . . . . . . . Parts Lost 34 | . . . . . 6 3 . 5 . . . 20 Power 5 | . . . . . 2 1 . . . . . 2 Propulsion 8 | . . . . . 2 . . 1 . . . 5 Utility 14 | . . . . . . 2 . 2 . . . 10 Weapon 7 | . . . . . 2 . . 2 . . . 3 Highest Loss Streak 9 | . . . . . 4 1 . 4 . . . 9 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 89 85 85 85 86 94 100 99 100 99 99 83 Engine 4 | . 10 14 14 14 8 6 . . . . . 2 Core 3 | . . . . . . . 7 7 7 7 5 2 Treads 7 | . . . . . . 18 15 14 7 1 . . Leg 15 | . 25 . . . 12 11 15 8 23 28 26 20 Flight 5 | . 2 28 28 28 14 . . 5 . . . . Device 13 | . 10 28 28 28 18 10 7 6 7 1 16 15 Processor 20 | . 7 . . . 12 24 30 25 23 28 23 17 Hackware 5 | . . . . . 3 7 7 7 7 7 6 7 Protection 2 | . . . . . . . . 4 7 6 5 2 Energy Gun 1 | . 1 . . . . 4 4 . . 5 . . Energy Cannon 1 | . 25 . . 6 . . . . . . . 4 Ballistic Gun 1 | . . . . . 2 . . . . . . 5 Ballistic Cannon 2 | . . . . 7 7 . . . . . 10 . Impact Weapon 1 | . . . . . . . . 4 7 1 2 . Slashing Weapon 4 | . . . . . 4 7 7 6 7 7 . 1 Naked Turns 18 | . . . . . . . . . . . . 18 Heaviest Build 34 | 9 14 7 9 14 23 17 17 19 17 18 32 34 Greatest Support 80 | 20 20 8 8 8 64 80 36 48 48 64 73 74 Greatest Overweight (x) 5 | 1 2 . 1 1 3 . . 5 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 6 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 5 5 4 4 4 4 4 4 5 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 . Class Distribution -------------------- 35% | Scavenger-Assassin 26% | Scavenger-Mutant 15% | Scavenger-Skirmisher 13% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Matter Collected 2326 | 232 141 . . 66 368 474 104 453 . 29 178 281 Remotely . | . . . . . . . . . . . . . Salvage Created 2021 | . 161 . . 13 434 322 119 673 . . 67 232 Parts 109 | . 9 . . 2 45 20 4 17 . . 4 8 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 2 12 . . . . Prevented 6 | . . . . . . . 1 5 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 47 | . 3 . . 2 8 7 6 17 . . 1 3 Melee 15 | . . . . . 5 4 . 6 . . . . Guns 6 | . . . . . . 3 1 . . . . 2 Cannons 9 | . 3 . . 2 2 . . . . . 1 1 AOE 15 | . . . . . 1 . 5 9 . . . . Classes Destroyed 11 | . 3 . . 1 3 1 . 2 . . . 1 Builder 5 | . . . . . 5 . . . . . . . Tunneler 4 | . 2 . . . 1 1 . . . . . . Watcher 5 | . 2 . . . 1 . . . . . 1 1 Swarmer 7 | . . . . 2 . . 2 3 . . . . Grunt 20 | . 3 . . . 2 3 4 8 . . . . Brawler 2 | . . . . . . . . 2 . . . . Duelist 2 | . . . . . . . . 2 . . . . Sentry 8 | . . . . . 4 . . 2 . . . 2 Specialist 2 | . . . . . 2 . . . . . . . Programmer 4 | . . . . . . 3 . . . . 1 . Behemoth 1 | . . . . . . . . . . . . 1 Thug 1 | . . . . . . 1 . . . . . . Best Kill Streak 7 | . 4 . . 2 5 2 4 7 . . 1 2 Combat Bots Only 7 | . 3 . . 2 2 2 4 7 . . 1 2 Max Kills in Single Turn 4 | . 4 . . 1 1 1 1 3 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 1 3 . . . . Melee 1 | . . . . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 362 | . 32 . . 5 79 87 24 39 . . . 96 Missed 111 | . 6 . . . 20 20 10 11 . . . 44 Damage Taken 6252 | . 324 . . 38 964 1254 269 574 . . . 2829 Core 1644 | . 119 . . 7 388 143 33 83 . . . 871 Absorbed by Shields 44 | . . . . . . . . 44 . . . . Redirected to Shielding 52 | . . . . . . . . 52 . . . . Core Remaining (%) 60 | 100 . . . 49 29 . . . . 63 . . Volleys Fired 167 | . 14 . 1 6 45 40 21 8 . . 1 31 Largest 2 | . 2 . 1 1 2 1 1 1 . . 2 2 Hottest 157 | . 120 . 100 57 157 63 50 39 . . 96 120 Shots Fired 209 | . 25 . 1 6 51 40 21 8 . 2 2 53 Gun 96 | . . . . . 10 40 12 1 . 2 . 31 Cannon 70 | . 25 . . 6 15 . . . . . 2 22 Launcher 31 | . . . . . 15 . 9 7 . . . . Special 12 | . . . 1 . 11 . . . . . . . Kinetic 65 | . . . . 6 25 . . 1 . . 2 31 Thermal 101 | . 25 . 1 . 11 40 . . . 2 . 22 Explosive 31 | . . . . . 15 . 9 7 . . . . Electromagnetic 12 | . . . . . . . 12 . . . . . Robot Hit Streak 15 | . 5 . . 11 5 10 15 . . . 1 5 Robot Miss Streak 3 | . 1 . . . 3 3 1 . . . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 141 | . 13 . . 6 26 45 15 19 . . 2 15 Core Hits 99 | . 7 . . 2 23 16 13 27 . . 1 10 Critical Kills 2 | . . . . 1 1 . . . . . . . Critical Parts Destroyed 5 | . . . . 2 . . . 3 . . . . Critical Strikes 8 | . . . . 3 1 . . 4 . . . . Destroy 4 | . . . . 3 1 . . . . . . . Smash 3 | . . . . . . . . 3 . . . . Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 76 | . . . . . 13 24 1 32 . . 6 . Impact 19 | . . . . . . . . 13 . . 6 . Slashing 57 | . . . . . 13 24 1 19 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 6 . . . . Damage Inflicted 6052 | . 461 . . 146 1088 1038 747 2067 . . 79 426 Guns 889 | . . . . . 23 540 137 28 . . . 161 Cannons 787 | . 227 . . 146 112 . . . . . 37 265 Explosions 2583 | . 234 . . . 631 . 610 1108 . . . . Melee 1762 | . . . . . 291 498 . 931 . . 42 . Ramming 7 | . . . . . 7 . . . . . . . Kinetic 507 | . . . . 146 135 . . 28 . . 37 161 Thermal 1121 | . 227 . . . 24 540 65 . . . . 265 Explosive 2518 | . 234 . . . 631 . 545 1108 . . . . Electromagnetic 137 | . . . . . . . 137 . . . . . Impact 440 | . . . . . . . . 398 . . 42 . Slashing 1322 | . . . . . 291 498 . 533 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 53 | . . . . . 10 8 8 8 8 8 . 53 Average Corruption 8 | . . . . . 10 5 8 8 8 8 . 25 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 208 | . . . . . 57 42 22 48 5 22 . 12 Message Errors 55 | . . . . . 16 10 6 13 1 5 . 4 Matter Fused 42 | . . . . . 9 11 3 13 2 2 . 2 Heat Flow Errors 27 | . . . . . 2 7 5 9 . 3 . 1 Energy Discharges 25 | . . . . . 8 6 3 4 . 2 . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . 1 . . 1 . 1 . . Data Loss (minor) 26 | . . . . . 9 7 . 5 1 3 . 1 Data Loss (major) 13 | . . . . . 5 1 2 2 . 3 . . Misfires 4 | . . . . . . . 1 . . 2 . 1 Alerts 7 | . . . . . 4 . 1 . 1 1 . . Misdirections 2 | . . . . . 2 . . . . . . . Weapon Failures 3 | . . . . . 1 . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 562 | . 69 . . 17 13 130 . 313 . . 20 . Projectiles 23 | . 6 . . 17 . . . . . . . . Explosions 217 | . 63 . . . 9 91 . 54 . . . . Melee 322 | . . . . . 4 39 . 259 . . 20 . Knockbacks 3 | . . . . 1 . . . 1 . . 1 . Impact 2 | . . . . . . . . 1 . . 1 . Kinetic 1 | . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 293 | . . . . . 35 172 51 35 . . . . Shots 6 | . . . . . 2 2 1 1 . . . . Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 721 | . 721 . 32 120 220 267 274 257 . 263 12 228 Average Temperature 103 | . 326 . 17 61 56 56 100 95 . 92 8 63 Received Heat Transfer 1090 | . 201 . . . 369 180 63 139 . . . 138 Effects 25 | . 23 . . . . 1 1 . . . . . Shutdowns 5 | . 5 . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . 1 1 . . . . . Interference 6 | . 6 . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Damage (minor) 4 | . 4 . . . . . . . . . . . Damage (major) 6 | . 6 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 3 . . 1 1 Impact Corruptions 6 | . . . . . . . . 5 . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 2091 | . 481 . . . 50 1110 50 . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Peak Influence 291 | . 162 63 . 67 291 90 . . . . 52 189 Initial 63 | . . 63 . . 26 37 . . . . . . Average 51 | . 98 63 . 20 80 38 . . . . 10 93 Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 96 | 100 100 100 . 100 87 100 . . . . 100 100 Level 1 3 | . . . . . 12 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 6 3 . 1 . . 2 2 Investigation 1 | . . . . . . . . . . . . 1 Extermination 4 | . . . . . . 2 . . . . 2 . Reinforcement 8 | . . . . . 6 1 . . . . . 1 Assault 1 | . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Distress Signals 7 | . . . . . 3 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 98 | . 7 . . 3 23 19 10 16 . 1 3 16 Peak Tracking Total 9 | . 5 . . 3 3 4 4 9 . 1 1 4 Tactical Retreats 8 | . . . . 1 2 . 3 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Reconfigurated 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Machines Disabled 10 | . 2 . . . 2 2 . 2 . . . 2 Max in Single Turn 2 | . 2 . . . 2 2 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 18 | . 1 . 4 . 1 1 . . 4 . 4 3 Terminals 8 | . 1 . . . 1 1 . . . . 2 3 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 76 | . 3 . 27 . 2 1 . . 29 . 7 7 Successful 63 | . 1 . 27 . . 1 . . 29 . 4 1 Failed 13 | . 2 . . . 2 . . . . . 3 6 Catastrophic 4 | . . . . . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . 4 . . . . . . . 1 . Terminals 17 | . 3 . . . 2 1 . . . . 4 7 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 61 | . 1 . 27 . . 1 . . 29 . 2 1 Record 38 | . . . 26 . . . . . 11 . . 1 Part Schematic 9 | . . . . . . . . . 9 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open DSF 2 | . . . . . . 1 . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . . . . . . 2 3 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Total Allies 11 | . . . . . . . . . . . . 11 Largest Group 8 | . . . . . . . . . . . . 8 Highest-Rated Group 260 | . . . . . . . . . . . . 260 Highest-Rated Ally 39 | . . . . . . . . . . . . 39 Total Orders . | . . . . . . . . . . . . . Ally Attacks 123 | . . . . . . . . . . . . 123 Total Damage 1928 | . . . . . . . . . . . . 1928 Kills 13 | . . . . . . . . . . . . 13 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 3 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Turns Passed 11439 | 62 275 22 505 253 2003 2314 836 1488 128 929 1688 936 Spaces Moved 6723 | 57 183 56 1344 406 921 542 500 784 107 764 631 428 Core 57 | 56 . . . . . . . 1 . . . . Treads 173 | . . . . . . 173 . . . . . . Legs 4214 | 1 152 . . . 479 369 500 783 107 764 631 428 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2279 | . 31 56 1344 406 442 . . . . . . . Fastest Speed 34 | 50 37 37 37 37 34 120 120 120 120 120 120 120 Average Speed 102 | 84 108 37 37 58 118 135 120 143 120 120 120 120 Slowest Speed 300 | 120 210 37 117 117 280 170 120 300 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . Cave-ins Triggered 15 | . . . . . . . . . . . . 15 Exploration Rate (%) 44 | 3 36 11 94 48 39 10 65 64 79 72 9 45 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . 1 1 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 2 . . 2 3 . 1 . . Spaces Dug 20 | . . . 1 . 12 . 1 . . . 4 2 Terrain Destroyed 276 | . 5 . 1 2 66 43 92 50 . . 4 13 Melee 5 | . . . . . . . 1 . . . 4 . Projectile 32 | . . . 1 2 16 . . . . . . 13 AOE 239 | . 5 . . . 50 43 91 50 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Total 10974 | 71 236 56 1348 417 1743 2045 712 1110 106 777 1554 799 Wait 3701 | . 4 . . . 701 1401 182 270 . . 879 264 Move 6709 | 56 182 55 1343 403 920 541 499 783 106 763 630 428 Hop 1 | . . . . 1 . . . . . . . . Pick Up 64 | 9 7 . 1 2 13 12 2 5 . 2 7 4 Fast Attach 49 | . 7 . . 1 11 3 . 8 . 3 8 8 Attach 36 | 5 1 . 1 1 11 6 . 3 . 1 2 5 Detach 12 | . 2 . 1 . 5 . . . . . 1 3 Swap 45 | . 6 1 . . 6 8 5 2 . 2 7 8 Drop 85 | 1 13 . 1 3 16 10 2 8 . 6 13 12 Fire 167 | . 14 . 1 6 45 40 21 8 . . 1 31 Melee 67 | . . . . . 13 24 1 23 . . 6 . Ram 1 | . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 36 | . . . . . . . . . . . . 36 Trap 1 | . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 6) 338 | -10/Materials | Entered Mines 339 | -10/Mines | Met a Derelict bent on vengeance 356 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 356 | -10/Mines | Discovered new exit (range 6) 360 | -10/Mines | Entered Exiles 372 | -10/Exiles | Discovered new exit (range 15) 379 | -10/Exiles | Met 8R-AWN 389 | -10/Exiles | Met EX-HEX 405 | -10/Exiles | Met EX-DEC 418 | -10/Exiles | Visited The Gauntlet 546 | -10/Exiles | Discovered new exit (range 14) 603 | -10/Exiles | Build established: Mutant 639 | -10/Exiles | Met EX-BIN 649 | -10/Exiles | Aligned with FarCom system 649 | -10/Exiles | Given EX-Vault access code 705 | -10/Exiles | Opened EX-Vault 712 | -10/Exiles | Found Trap Reconfigurator 723 | -10/Exiles | Warned to stay clear of 0b10 Research branches 865 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 865 | -10/Exiles | Entered Mines 867 | -9/Mines | Learned location of Storage (-9) 896 | -9/Mines | Found a hidden stash of uninstalled traps 957 | -9/Mines | Discovered new exit (range 13) 979 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1037 | -9/Mines | Core integrity fell below 50% 1118 | -9/Mines | Entered Materials 1118 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1231 | -8/Materials | System corruption reached 10% 1584 | -8/Materials | Discovered new exit (range 9) 1709 | -8/Materials | Build established: Skirmisher 2218 | -8/Materials | Lost 4 parts (1p2n1w) 2586 | -8/Materials | Build established: Scavenger-Mutant 2867 | -8/Materials | Core integrity fell below 50% 3121 | -8/Materials | Entered Factory 3121 | -7/Factory | Evolved 2 slots: Utility x2 3493 | -7/Factory | Build established: Scavenger-Assassin 3941 | -7/Factory | P-60 Hacker assimilated allied HG-L0V(g) 5185 | -7/Factory | Discovered new exit (range 10) 5435 | -7/Factory | Entered Lower Caves 5626 | -7/Lower Caves | Encountered a Warlord checkpoint 5637 | -7/Lower Caves | Learned Factory stockpile data 5928 | -7/Lower Caves | Learned location of Extension (-6) 6189 | -7/Lower Caves | Discovered new exit (range 14) 6271 | -7/Lower Caves | Entered another Lower Caves area 6565 | -7/Lower Caves | Encountered a Warlord checkpoint 6777 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6804 | -7/Lower Caves | Destroyed 7 combat bots 6821 | -7/Lower Caves | Lost 4 parts (2u2w) 7071 | -7/Lower Caves | Build established: Scavenger-Mutant 7704 | -7/Lower Caves | Discovered new exit (range 5) 7759 | -7/Lower Caves | Entered Data Miner 7759 | -7/Data Miner | Discovered new exit (range 6) 7780 | -7/Data Miner | Met Data Miner 7829 | -7/Data Miner | Learned location of Section 7 (-2) 7829 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7849 | -7/Data Miner | Received God Mode back door access code from Data Miner 7887 | -7/Data Miner | Entered Proximity Caves 8779 | -6/Proximity Caves | Discovered new exit (range 10) 8803 | -6/Proximity Caves | Spotted B-75 Beast 8816 | -6/Proximity Caves | Entered Factory 8816 | -6/Factory | Evolved 2 slots: Utility x2 8832 | -6/Factory | Identified exit to DSF 9150 | -6/Factory | Build established: Scavenger-Skirmisher 10215 | -6/Factory | Build established: Scavenger-Assassin 10494 | -6/Factory | Discovered new exit (range 6) 10504 | -6/Factory | Entered Extension 10507 | -6/Extension | Disrupted transfer network 10767 | -6/Extension | Rescued a captive Derelict 10767 | -6/Extension | Rescued a captive Derelict 10819 | -6/Extension | Build established: Scavenger-Skirmisher 10941 | -6/Extension | Rescued a captive Derelict 10942 | -6/Extension | Rescued a captive Derelict 10964 | -6/Extension | Lost 3 allies 10972 | -6/Extension | Rescued a captive Derelict 10973 | -6/Extension | Rescued a captive Derelict 11014 | -6/Extension | Rescued a captive Derelict 11071 | -6/Extension | Spotted B-75 Beast 11092 | -6/Extension | Spotted B-75 Beast 11118 | -6/Extension | Allies destroyed B-75 Beast 11129 | -6/Extension | Destroyed B-75 Beast 11154 | -6/Extension | Lost 5 allies 11157 | -6/Extension | Lost 3 parts (1p2n) 11186 | -6/Extension | Crushed by falling debris 11187 | -6/Extension | Crushed by falling debris 11187 | -6/Extension | System corruption reached 10% 11214 | -6/Extension | Lost 3 allies 11218 | -6/Extension | Lost 5 parts (1n4u) 11251 | -6/Extension | Crushed by falling debris 11345 | -6/Extension | Crushed by falling debris 11351 | -6/Extension | Crushed by falling debris 11351 | -6/Extension | System corruption reached 30% 11363 | -6/Extension | Crushed by falling debris 11374 | -6/Extension | Crushed by falling debris 11374 | -6/Extension | Core integrity fell below 50% 11394 | -6/Extension | Lost 9 parts (1p1n4u3w) 11397 | -6/Extension | Crushed by falling debris 11400 | -6/Extension | Crushed by falling debris 11417 | -6/Extension | Crushed by falling debris 11423 | -6/Extension | Crushed by falling debris 11428 | -6/Extension | Crushed by falling debris 11436 | -6/Extension | Crushed by falling debris 11439 | -6/Extension | Crushed by falling debris 11439 | -6/Extension | Core integrity fell below 20% 11441 | -6/Extension | Crushed by falling debris 11441 | -6/Extension | Smashed by cave-in Last Messages --------------- System corrupted by crushing effect (+3). Targeting Computer destroyed. System corrupted by crushing effect (+5). [Achievement: Z1$+NX3F=JRE3_ZNQR] System corrupted: Component data lost. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+3). The unstable cave ceiling collapses. Crushed by falling debris. 3#BWMB/TG ID%C4 ,#IBM=7TW: =H4M0M|R R7 The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????# #?#???#??? ? ? ?????????????????? | | ?#?????#?#?????# #??#?????? ?????#???????????????? | | ???#??#???????## #????????? #????????????????????? | | ??????#??????#?#%#??#????#? #????????????????????? | | ???????????????# #?#???#??? #????????????????????? | | ?????#?#??????## ####?????? #????????????????????? | | ??????#?????####%#?######?? #?#?#????????????????? | | ??????#???#?#"## ### ## ### ###??????????????????? | | ?????????????# " % "" ""#??????????????????? | | ?????????????#% " " #??#???????????????? | | ????????????##% % % #??????????????????? | | ???????????### % ##?????????????????? | | ############## ##########???#?????? | | % % % ????????? | | % %%% g ????????? | | " % ????????? | | "%" % g ??? ????? | | " % % ????? ??? | | ############## % g ####"#####?????????? | | ?????#???#?#?# % = ##???#?????????????? | | ?????##??????# %% %* #???#??????????????? | | ????????#????# ##????????#????????? | | #????#?#?????# "#?????????????????? | | ????#????????####"" #"""########?????????????????? | | ???????#?????#??# ###???### #?????????#??????????? | | ????????????????##??#???#@###?????????????????#??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy I'm Back, Baby! Leap Before You Look Omniscient Cartographer Serviceable Loadout The Oracle Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ConcussiveClaymoresGun Manual? 0 Play Time 05:18:07 Cumulative 25.1 hours Start 2024.05.18 @ 18:15:28 End 2024.05.19 @ 02:20:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5576cf5c-0de9-4906-ad32-2f994118c90c