Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.11 @ 00:24:29 // Winter2019/RPGLIKE Player: f3-rnm Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (264) 1320 Value Destroyed (11234) 11234 Prototype IDs (246) 4920 Alien Tech Used (0) 0 Bonus (6358) 6358 TOTAL SCORE: 32032 Bonus ------- High Alert Combat Kills 1568 Follower Combat Kills 476 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Friendly Fire -1986 Cogmind --------- Core Integrity 0/2500 Matter 300/300 Energy 214/750 System Corruption 4% Temperature Cool (4) Movement Walking (170) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Experimental Myomer Leg Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY (7) ------ Advanced Melee Analysis Suite Experimental Target Analyzer Microactuators Nanoactuators (fused) Experimental Phase Shifter Improved Energy Mantle Experimental Hacking Suite > --- WEAPON (4) ------- Makeshift Hammer Power Sword Plasma Lance Plasma Lance > --- INVENTORY (5) ---- Advanced Cloaking Device Improved Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Advanced Melee Analysis Suite Experimental Target Analyzer Microactuators Nanoactuators Experimental Phase Shifter Improved Energy Mantle Experimental Hacking Suite > --- WEAPON ----------- Makeshift Hammer Power Sword Plasma Lance Plasma Lance > --- INVENTORY -------- Advanced Cloaking Device Improved Remote Datajack Plasma Lance [Rating: 125] Favorites ----------- Power Hybrid Antimatter Reactor Engine Light Ion Engine Reactor Hybrid Antimatter Reactor Propulsion Zionite Glidesys I Treads Improved Medium Treads Leg Makeshift Leg Hover Unit Zionite Glidesys I Flight Unit Cooled Impulse Thruster Utility Nanoactuators Device Nanoactuators Storage Large Battery Processor Experimental Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Plasma Lance Energy Gun Medium Laser Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 13 | 3 . 2 . 1 . 2 . 1 . . 1 1 . . . 2 . . . . . . . . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Utility 6 | 2 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Weapon 3 | . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Parts Attached 148 | 4 6 3 1 10 9 11 9 9 1 5 10 2 1 7 2 1 1 1 . . 1 6 16 . 16 16 Power 15 | 1 . . . 1 2 4 1 1 . . 1 . . . . . . . . . . . 1 . 2 1 Engine 4 | 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . 2 3 1 . . . 1 . . . . . . . . . . . 1 . 2 1 Propulsion 44 | 2 1 . 1 2 1 1 4 3 . . 4 . . 1 . . . . . . 1 2 9 . 7 5 Treads 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Leg 18 | 2 1 . . 1 . . . . . . . . . . . . . . . . 1 2 7 . 3 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . 1 1 1 1 4 1 . . 4 . . 1 . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 4 Utility 51 | . 2 2 . 5 4 2 4 5 . . 4 1 1 . . . 1 1 . . . 2 5 . 4 8 Device 36 | . 2 1 . 3 2 2 4 4 . . 3 1 . . . . . . . . . 2 3 . 3 6 Storage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . 2 . . 2 Hackware 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Protection 4 | . . 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 1 3 1 . 2 2 4 . . 1 5 1 1 . 6 2 1 . . . . . 2 1 . 3 2 Energy Gun 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Impact Weapon 6 | . . . . . 1 . . . 1 1 1 . . 1 . . . . . . . . 1 . . . Slashing Weapon 12 | . . . . 1 . 2 . . . 4 . 1 . 1 . 1 . . . . . 1 . . . 1 Piercing Weapon 6 | . . . . . . . . . . . . . . 2 1 . . . . . . 1 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 5 3 . 1 . . . 5 1 . 1 1 . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Lost 16 | . . . . 2 . 1 . 2 . . . . . . . . . . . . 2 3 . . 3 3 Power 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 Utility 8 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . 2 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 2 . 1 . 1 . . . . . . . . . . . . 1 2 . . 2 2 To Critical Strikes 5 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 86 | . 73 91 92 86 80 87 90 92 84 90 91 84 92 93 93 87 86 88 88 88 85 88 87 82 82 80 Engine 2 | . 14 11 11 7 6 . . 4 7 7 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . 6 16 16 8 7 7 13 13 13 13 13 11 11 11 11 11 11 11 8 5 4 4 Leg 7 | . 28 23 7 3 . . . . . . . . . . . . . . . . 3 16 19 23 20 . Hover 11 | . . . 7 10 10 14 17 21 23 23 28 27 26 26 26 24 23 23 23 23 16 5 2 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 17 Device 26 | . 16 32 33 32 20 25 31 24 23 23 27 27 26 26 26 24 23 23 23 23 23 24 32 35 32 17 Processor 6 | . . . . . 10 8 8 7 7 7 7 6 6 6 6 5 6 11 11 11 11 9 6 5 5 10 Hackware 1 | . . . . . . . . . . . . . 5 6 6 5 5 5 5 5 5 3 . . . 5 Protection 2 | . . 1 11 6 2 7 . 4 7 7 1 . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 3 7 5 8 7 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 10 11 3 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 11 11 7 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 2 . . 6 1 4 6 6 5 6 5 2 . . . . . 3 5 5 5 Slashing Weapon 4 | . . . . 7 7 5 8 7 . 11 5 2 6 3 . 1 5 5 5 5 5 8 5 . . 2 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 6 5 5 5 5 5 5 4 5 5 3 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 5 9 17 17 27 38 39 37 52 50 50 44 44 43 43 43 46 46 34 34 34 34 38 63 63 66 67 Greatest Support 119 | 20 20 25 25 42 42 49 51 70 54 54 70 68 68 68 68 68 68 68 68 68 68 75 114 114 119 64 Greatest Overweight (x) 2 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 Average Capacity 3 | . 1 1 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Most Carried 5 | 1 1 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 Average Carried 3 | . . 1 1 1 2 2 2 2 1 2 2 2 3 3 3 3 3 4 4 4 3 3 4 5 4 4 Final Capacity 5 | 1 1 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 Final Carried 5 | . 1 2 1 3 3 3 3 3 1 3 3 2 4 3 3 3 4 4 4 4 4 4 5 5 5 3 Class Distribution -------------------- 58% | Scavenger-Gladiator 18% | Scavenger-Mutant 15% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Scavenger-Gladiator | -7/Deep Caves Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Garrison Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Hacker-Sprinter | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Matter Collected 3057 | 222 141 183 292 236 565 124 179 162 28 20 130 20 10 150 20 . 20 . 10 . 10 50 170 . 140 175 Remotely 28 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9140 | . 483 374 136 147 480 474 617 376 134 . 337 210 179 959 521 147 384 26 78 111 216 298 . 157 822 1474 Parts 604 | . 26 30 19 36 39 42 43 22 2 . 28 12 10 55 21 17 43 2 15 12 16 13 . 11 24 66 Haulers Intercepted 6 | . 1 2 . . . . 1 . . . . . . . 2 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 165 | . . . . . . . . 21 7 . . 12 . . . 30 43 . 15 . 16 10 . 11 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 224 | . 11 10 13 6 7 16 8 9 2 . 11 6 3 30 4 9 16 . 7 5 9 6 . 2 5 29 Melee 178 | . . . . 2 6 14 8 5 2 . 11 6 3 30 4 9 16 . 7 5 9 6 . 2 4 29 Guns 13 | . 6 . . . 1 2 . 4 . . . . . . . . . . . . . . . . . . Cannons 10 | . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . AOE 22 | . 5 8 5 4 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | . 4 4 . 3 2 . 2 2 . . 2 . . 2 1 . . . . . . 1 . . . 1 Worker 8 | . 1 3 . . 2 . 2 . . . . . . . . . . . . . . . . . . . Builder 11 | . . 3 . . 1 1 4 . . . . . . . 2 . . . . . . . . . . . Tunneler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 2 . . . . 1 . . . . . . . 2 . . . . . . . . . . . Recycler 7 | . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . 3 . Operator 5 | . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 Turret 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Swarmer 68 | . 3 6 11 . . 7 . 4 . . . 2 . 6 . 4 6 . 2 5 5 . . . . 7 Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Grunt 81 | . 8 3 2 . 5 3 5 3 2 . . 4 3 11 4 3 7 . 3 . 3 5 . . 2 5 Brawler 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . Duelist 10 | . . . . . . . 1 . . . . . . 4 . . . . 1 . . . . . . 4 Sentry 9 | . . 1 . . . 4 . . . . . . . 1 . 1 . . 1 . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . 1 2 . . . . . . . 1 . . 2 . . . 1 . . . . 2 Programmer 12 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . 2 1 5 Behemoth 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 8 | . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 8 5 5 4 8 7 4 2 . 5 4 3 8 4 6 8 1 4 5 6 5 . 2 3 5 Combat Bots Only 8 | . 3 5 5 5 3 6 4 4 2 . 5 4 3 8 3 6 8 . 4 5 6 5 . 2 3 5 Max Kills in Single Turn 4 | . 2 4 1 2 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 1 2 . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 2 Uniques/NPCs Destroyed 6 | . . . . 3 1 . . . . . 1 . . . . . . 1 . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) CL-ANK (-8/Mines) Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1532 | . 49 30 47 59 15 94 25 42 2 4 18 33 7 49 42 32 84 15 18 10 69 23 . 6 219 540 Missed 733 | . 7 12 21 12 9 41 13 12 . 1 8 14 4 24 21 19 52 7 8 4 33 8 . 3 125 275 Damage Taken 11631 | . 591 267 195 745 84 867 205 518 13 50 425 304 57 493 202 231 525 376 711 72 476 165 102 32 1416 2509 Core 9359 | . 484 206 136 579 52 617 167 408 10 33 358 242 45 416 167 182 432 327 599 55 379 138 82 25 1160 2060 Absorbed by Shields 1163 | . . 79 83 54 18 . . . . . . . . 7 . . . . . . . . . 29 216 677 Redirected to Core 6821 | . 345 151 117 394 52 460 135 340 10 33 248 224 45 278 123 182 334 188 416 55 313 95 66 25 851 1341 Redirected to Shielding 133 | . . . . . 17 116 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1559 | . . . . . . 45 . 79 . 11 3 17 . 38 25 15 39 . 18 21 121 33 . . 365 729 Regen/Repaired (Parts) 55 | . . . . . . . . . . . . . . . . . . . . . . . 35 . 20 . Core Remaining (%) 69 | 100 19 . . . 56 57 . . . . . 98 . . . . . . 79 . . . . 80 . . Volleys Fired 266 | . 63 21 38 31 67 4 13 10 3 . . . . 16 . . . . . . . . . . . . Largest 1 | . 1 1 1 1 1 1 1 1 1 . . . . 1 . . . . . . . . . . . . Hottest 50 | . 50 35 35 33 30 30 30 30 30 . . . . 5 . . . . . . . . . . . . Shots Fired 267 | . 63 21 38 30 67 4 14 11 3 . . . . 16 . . . . . . . . . . . . Gun 181 | . 58 . . 24 67 4 14 11 3 . . . . . . . . . . . . . . . . . Cannon 39 | . 2 8 29 . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . 3 13 9 6 . . . . . . . . . . . . . . . . . . . . . . Special 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Kinetic 162 | . 2 8 29 24 67 4 14 11 3 . . . . . . . . . . . . . . . . . Thermal 38 | . 38 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 31 | . 3 13 9 6 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 7 6 8 5 7 3 4 4 1 . . . . 15 . . . . . . . . . . . . Robot Miss Streak 7 | . 5 2 7 6 3 1 1 2 1 . . . . . . . . . . . . . . . . . Penetration Max 2 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 608 | . 43 10 20 30 53 35 33 24 6 . 17 9 5 75 12 14 35 4 17 8 20 21 . 2 22 93 Core Hits 314 | . 24 26 15 21 18 15 18 12 1 . 10 4 3 25 8 9 16 3 10 6 11 10 . 2 9 38 Critical Kills 61 | . . . . 2 3 3 . 3 1 . 8 4 3 15 7 9 2 . . . . . . . . 1 Critical Parts Destroyed 72 | . . . . 3 12 4 1 1 4 . 2 5 2 23 3 4 7 . . . . . . . 1 . Critical Strikes 187 | . 1 . 1 5 22 8 5 8 5 . 12 9 5 43 10 13 14 2 . . 1 1 . 1 4 17 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 23 | . . . . 5 11 2 1 4 . . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 119 | . . . . . 10 5 . . 5 . 12 9 5 39 10 13 9 . . . . . . . 1 1 Sever 15 | . . . . . 1 1 4 4 . . . . . 4 . . . . . . . 1 . . . . Impale 28 | . . . . . . . . . . . . . . . . . 5 2 . . 1 . . 1 3 16 Melee Attacks 708 | . . . . 19 17 36 33 18 6 3 20 11 7 117 17 20 51 8 51 12 27 27 2 4 46 156 Kinetic 171 | . . . . . 10 6 . . 5 3 13 10 5 79 14 14 12 . . . . . . . . . Impact 44 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 13 27 Slashing 194 | . . . . 19 7 30 33 18 1 . 7 1 2 34 . . 8 2 4 2 5 13 . . . 8 Piercing 299 | . . . . . . . . . . . . . . 4 3 6 31 6 47 10 22 14 . 2 33 121 Sneak Attacks 64 | . . . . . 7 1 7 . 1 . 1 . . 20 5 . 2 1 . . . . . . 4 15 Combat Hostiles 8 | . . . . . . . . . . . 1 . . 6 . . 1 . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . . . 3 Damage Inflicted 36499 | . 953 1398 715 1452 1958 1865 1864 1016 754 . 1650 930 531 6282 1546 1419 2182 220 833 500 1089 938 . 89 1274 5041 Guns 1551 | . 515 . . 318 517 55 15 111 20 . . . . . . . . . . . . . . . . . Cannons 421 | . 37 72 312 . . . . . . . . . . . . . . . . . . . . . . . Explosions 2371 | . 398 1324 403 220 . . 26 . . . . . . . . . . . . . . . . . . . Melee 32151 | . . . . 914 1441 1810 1823 905 734 . 1650 930 531 6282 1546 1419 2182 220 833 500 1089 938 . 89 1274 5041 Ramming 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15884 | . 37 72 312 318 1490 543 15 111 754 . 1500 930 531 5458 1506 1382 925 . . . . . . . . . Thermal 877 | . 503 374 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1792 | . 219 950 403 220 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 217 | . 191 . . . . . 26 . . . . . . . . . . . . . . . . . . . Impact 248 | . . . . . . . . . . . . . . . . . . . . . . . . . 135 113 Slashing 6698 | . . . . 914 468 1322 1823 905 . . 150 . . 824 . . . . . . . 245 . . . 47 Piercing 10778 | . . . . . . . . . . . . . . . 40 37 1257 220 833 500 1089 693 . 89 1139 4881 Highest Corruption 8 | . . . . 4 4 . 8 8 8 8 . . . . . . . . . . . . . . . 4 Average Corruption 5 | . . . . 3 4 . 4 8 8 8 . . . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Effects 45 | . . . . 1 12 . 7 15 4 3 . . . . . . . . . . . . . . . 3 Message Errors 8 | . . . . . 1 . 2 2 1 1 . . . . . . . . . . . . . . . 1 Matter Fused 4 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 10 | . . . . . 4 . . 5 1 . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 2 . 2 1 . 1 . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7746 | . . 85 24 . 854 246 61 2 576 . 206 525 210 2724 308 375 578 . . 3 61 18 . . 289 601 Projectiles 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Explosions 90 | . . 85 5 . . . . . . . . . . . . . . . . . . . . . . . Melee 7637 | . . . . . 854 246 61 2 576 . 206 525 210 2724 308 375 578 . . 3 61 18 . . 289 601 Knockbacks 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 372 | . 95 175 71 31 . . . . . . . . . . . . . . . . . . . . . . Shots 10 | . 3 4 2 1 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 476 . . 10 277 13 7 207 245 . . 8 2 7 2 3 . . . . . . . . . 48 Average Temperature 111 | . 206 . . 7 62 13 7 105 131 . . 8 2 7 2 3 . . . . . . . . . 16 Received Heat Transfer 1758 | . 285 24 8 . 42 216 72 63 9 . 84 93 27 102 45 63 144 . 27 . 75 87 . . 132 160 Effects 8 | . 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1486 | . 1236 250 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . 4 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Peak Influence 1361 | . 376 755 811 . 120 618 659 . . . . . 209 1361 1153 . . . . 230 . . . . 406 1120 Initial 714 | . . 158 294 . . 42 280 . . . . . 116 151 714 . . . . 94 . . . . 31 198 Average 400 | . 134 401 514 . 49 324 377 . . . . . 142 873 838 . . . . 185 . . . . 130 538 Maximum Alert Level 4 | . 1 3 3 . . 2 2 . . . . . 1 4 4 . . . . 1 . . . . 2 4 Low Security (%) 33 | 100 63 27 . . 100 33 . . . . . . 90 2 . . . . . 30 . . . . 65 4 Level 1 25 | . 36 24 17 . . 27 57 . . . . . 9 10 . . . . . 69 . . . . 33 41 Level 2 18 | . . 26 64 . . 39 42 . . . . . . 13 . . . . . . . . . . 1 24 Level 3 18 | . . 22 17 . . . . . . . . . . 52 86 . . . . . . . . . . 27 Level 4 3 | . . . . . . . . . . . . . . 21 13 . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 3 . . 1 4 2 . . . . . 1 . 2 . . . . 1 . . . . 2 12 Investigation 7 | . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . 3 Extermination 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Reinforcement 13 | . 1 1 . . 1 3 1 . . . . . . . 2 . . . . 1 . . . . 1 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Distress Signals 7 | . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 420 | . 18 13 20 27 7 32 9 11 4 1 13 9 4 32 13 17 24 4 7 6 12 7 13 2 49 66 Peak Tracking Total 32 | . 4 6 4 9 3 15 4 4 2 1 5 5 3 8 5 13 12 4 4 5 8 5 13 2 19 32 Tactical Retreats 34 | . 1 1 2 6 . 1 1 . . . . 2 . 6 . . 3 . . . 2 . . . 3 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 19 | . . 1 . . . 2 2 . . . . . . 9 . . . . . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . 1 . . . . . 11 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 47 | . . 12 3 10 1 . 5 . . 1 1 . . 7 1 3 1 . . . . . . . 1 1 Max in Single Turn 9 | . . 9 2 2 1 . 2 . . 1 . . . 1 . 1 1 . . . . . . . 1 1 Garrison Relay 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 28 | . . 1 . 1 . . 1 . . . . . 4 2 1 1 . 4 . 1 1 . 2 . 4 5 Terminals 15 | . . 1 . . . . 1 . . . . . 3 2 1 1 . . . 1 . . . . 2 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 79 | . . 2 . 1 . . 1 . . . . . 6 2 1 11 . 30 . 1 1 . 3 . 10 10 Successful 66 | . . 1 . 1 . . 1 . . . . . 2 2 1 11 . 30 . 1 1 . 3 . 5 7 Failed 13 | . . 1 . . . . . . . . . . 4 . . . . . . . . . . . 5 3 Catastrophic 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 12 | . . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . 4 3 Terminals 32 | . . 2 . . . . 1 . . . . . 5 2 1 11 . . . 1 . . . . 5 4 Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 56 | . . 1 . 1 . . 1 . . . . . 1 2 1 11 . 30 . 1 1 . 3 . 1 2 Record 24 | . . . . . . . . . . . . . . . . 11 . 11 . . . . 2 . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Branch Access Points 5 | . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 13 | . . 1 . . . . . . . . . . 3 . . . . . . 1 . . . . 4 4 Full Trace Events 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . . . 12 . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . . . . . . . . . . . . . . . 280 Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 124 | . . . . . . . . . . . . . . . . . . . . . . . . . 124 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Machine Destruction 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total Allies 13 | . . . . . . . . . . 2 . . . 11 . . . . . . . . . . . . Largest Group 9 | . . . . . . . . . . 2 2 . . 9 9 5 . . . . . . . . . . Highest-Rated Group 339 | . . . . . . . . . . 192 192 . . 339 339 211 . . . . . . . . . . Highest-Rated Ally 99 | . . . . . . . . . . 96 96 . . 99 51 51 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 88 | . . . . . . . . . . . 25 . . 6 25 32 . . . . . . . . . . Total Damage 2159 | . . . . . . . . . . . 698 . . 170 529 762 . . . . . . . . . . Kills 24 | . . . . . . . . . . . 4 . . 1 7 12 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total 134 | . . . . . . . . . . . . . . . . . . 134 . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . . . . . . 1 . . . 1 2 . 1 . . 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Turns Passed 11350 | 61 393 299 436 945 540 358 340 564 158 384 431 220 76 669 248 236 282 67 269 109 249 624 1586 334 686 786 Spaces Moved 12034 | 50 204 197 382 915 519 380 436 683 246 726 610 417 137 865 288 374 416 96 404 175 354 451 961 301 576 871 Core 21 | 11 . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 Treads 56 | . . . . . . . . 56 . . . . . . . . . . . . . . . . . . Legs 2632 | 39 204 197 113 22 . . . . . . . . . . . . . . . . . 406 949 301 367 34 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8277 | . . . 269 893 519 380 436 627 246 726 610 417 137 865 288 374 416 96 404 175 354 45 . . . . Flight 1048 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 209 830 Fastest Speed 18 | 50 120 120 80 60 60 56 52 48 48 48 45 45 45 45 45 45 45 45 45 45 45 61 32 110 24 18 Average Speed 66 | 104 120 120 91 80 60 57 56 62 48 48 45 45 45 45 45 45 45 45 45 45 55 126 122 110 82 34 Slowest Speed 170 | 120 120 120 120 120 60 60 120 160 48 48 48 45 45 48 45 45 45 45 45 45 61 140 150 110 110 170 Overloaded Moves 259 | . . . . . . . . . . . . . . . . . . . . . . . . . 115 144 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Exploration Rate (%) 51 | 3 32 36 82 84 62 32 11 82 42 81 78 65 3 95 12 64 64 83 53 3 60 62 87 48 21 57 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 33 | . . . . . . . . . . . . 1 . . . 2 1 29 . . . . . . . . Known Exits Taken 9 | . . 1 . . . 1 1 . . . . . 1 . 1 . . . 1 1 . . . 1 1 . Unknown Exits Taken 16 | 1 1 . 1 1 1 . . 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 . . . Scrap Searched 19 | . . . 1 . 2 . . 1 2 2 . 2 . . . 2 1 . 1 . 1 3 . 1 . . Spaces Dug 90 | . . 6 7 . . . 1 . . 2 . . . 6 3 . 1 1 30 2 . . 2 . 11 18 Terrain Destroyed 367 | . 33 108 65 39 43 1 1 1 . 2 . . . 6 3 . 1 1 30 2 . . 2 . 11 18 Melee 77 | . . . . . . . 1 . . 2 . . . 6 3 . 1 1 30 2 . . 2 . 11 18 Projectile 52 | . . . . 7 43 1 . 1 . . . . . . . . . . . . . . . . . . AOE 238 | . 33 108 65 32 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total 14835 | 58 288 238 430 1085 696 495 516 806 280 762 755 444 148 1091 399 433 489 115 478 201 400 500 1368 302 754 1304 Wait 1293 | . 10 14 2 77 48 35 14 63 13 15 55 3 . 60 85 24 7 12 4 12 8 2 368 . 109 253 Move 11980 | 49 203 196 381 914 518 379 435 682 245 725 609 416 137 863 287 373 415 95 402 174 353 450 960 300 556 863 Hop 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 Pick Up 76 | 4 2 3 1 11 5 1 1 2 . 8 2 1 2 5 2 1 1 . . . 1 6 4 . 7 6 Fast Attach 75 | 1 3 1 1 4 6 9 5 5 . . 7 . 1 2 . . 1 1 . . 1 . 10 . 9 8 Attach 49 | 3 1 2 . 4 2 2 1 . 1 5 1 2 . 3 2 1 . . . . . 6 1 . 6 6 Detach 8 | . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 2 2 Swap 24 | . 2 . . 2 1 . 3 4 . . 2 . . 2 . . . . . . . . 5 . 1 2 Drop 100 | 1 3 . 4 11 9 4 4 4 1 6 10 1 . 7 2 . . 1 . . 1 . 16 . 11 4 Fire 266 | . 63 21 38 31 67 4 13 10 3 . . . . 16 . . . . . . . . . . . . Melee 589 | . . . . 19 17 36 33 18 6 3 19 10 5 93 14 14 42 6 47 10 22 21 2 2 37 113 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . 18 . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 341 | . . . 3 12 23 25 7 18 11 . 50 10 3 22 7 20 23 . 24 5 14 14 . . 7 43 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 3 exits: [*Mat] / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x2) 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Core integrity fell below 50% 342 | -10/Materials | Build established: Mutant 424 | -10/Materials | Core integrity fell below 20% 444 | -10/Materials | Discovered new exit (range 7) 455 | -10/Materials | Entered another Materials area 456 | -9/Materials | Core integrity fell below 50% 456 | -9/Materials | Core integrity fell below 20% 457 | -9/Materials | Reached level 2 463 | -9/Materials | Upgraded with Weapon slot (x1) 472 | -9/Materials | Identified exit to Mines 472 | -9/Materials | Identified exit to Storage 536 | -9/Materials | Reached level 3 559 | -9/Materials | Upgraded with Utility slot (x1) 686 | -9/Materials | Reached level 4 754 | -9/Materials | Entered Mines 755 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 789 | -9/Mines | Discovered new exit (range 11) 840 | -9/Mines | Assembled infested the area 845 | -9/Mines | Assisted by a Guerilla fighting off Assembled 936 | -9/Mines | Learned location of 2 exits from Materials 949 | -9/Mines | Found a hidden stash of uninstalled traps 1006 | -9/Mines | Reached level 5 1187 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1187 | -9/Mines | Discovered new exit (range 5) 1190 | -9/Mines | Entered Exiles 1203 | -9/Exiles | Discovered new exit (range 17) 1211 | -9/Exiles | Met 8R-AWN 1223 | -9/Exiles | Met EX-HEX 1247 | -9/Exiles | Met EX-BIN 1255 | -9/Exiles | Reached level 6 1255 | -9/Exiles | Aligned with FarCom system 1256 | -9/Exiles | Given EX-Vault access code 1276 | -9/Exiles | Opened EX-Vault 1282 | -9/Exiles | Found Longsword +1 1286 | -9/Exiles | Found Trap Reconfigurator 1327 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1347 | -9/Exiles | Met EX-DEC 1655 | -9/Exiles | Attacked by the Exiles 1788 | -9/Exiles | Destroyed 8R-AWN 1809 | -9/Exiles | Found Prototype Ballistic Gun 1810 | -9/Exiles | Identified 8R-AWN's Boregun 2034 | -9/Exiles | Destroyed EX-HEX 2037 | -9/Exiles | Destroyed EX-DEC 2072 | -9/Exiles | Upgraded with Power slot (x1) 2088 | -9/Exiles | Found Prototype Processor 2088 | -9/Exiles | Identified Exp. Core Analyzer 2111 | -9/Exiles | Build established: Scavenger-Mutant 2128 | -9/Exiles | Discovered new exit (range 15) 2135 | -9/Exiles | Left Exiles lab with Longsword +1 2135 | -9/Exiles | Entered Mines 2167 | -8/Mines | CL-ANK came to Exiles' defense 2472 | -8/Mines | Destroyed CL-ANK 2499 | -8/Mines | Found Prototype Processor 2499 | -8/Mines | Identified Exp. Melee Analysis Suite 2501 | -8/Mines | Found Prototype Impact Weapon 2524 | -8/Mines | Identified CL-ANK's Mallet 2622 | -8/Mines | Discovered new exit (range 10) 2675 | -8/Mines | Entered Materials 2676 | -8/Materials | Identified exit to Factory 2677 | -8/Materials | Reached level 7 2677 | -8/Materials | Upgraded with Utility slot (x1) 2722 | -8/Materials | Reached level 8 2724 | -8/Materials | Upgraded with Propulsion slot (x1) 2810 | -8/Materials | Core integrity fell below 50% 2908 | -8/Materials | Reached level 9 3033 | -8/Materials | Entered Factory 3035 | -7/Factory | Reached level 10 3203 | -7/Factory | Discovered new exit (range 7) 3247 | -7/Factory | Identified exit to Lower Caves 3346 | -7/Factory | Reached level 11 3373 | -7/Factory | Entered Lower Caves 3377 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 3492 | -7/Lower Caves | Core integrity fell below 50% 3539 | -7/Lower Caves | Spotted B-75 Beast 3560 | -7/Lower Caves | Reached level 12 3560 | -7/Lower Caves | Destroyed B-75 Beast 3933 | -7/Lower Caves | Discovered new exit (range 7) 3937 | -7/Lower Caves | Entered another Lower Caves area 3937 | -7/Lower Caves | Spotted JN-AFF(f) 3938 | -7/Lower Caves | Encountered a Master Thief 3938 | -7/Lower Caves | Longsword +1 stolen by Master Thief 3961 | -7/Lower Caves | Encountered a Warlord checkpoint 4079 | -7/Lower Caves | Discovered new exit (range 13) 4080 | -7/Lower Caves | Spotted B-75 Beast 4095 | -7/Lower Caves | Entered Zion 4097 | -7/Zion | Reached level 13 4118 | -7/Zion | Discovered new exit (range 15) 4183 | -7/Zion | System corruption cleaned by Quarantine Array 4262 | -7/Zion | Build established: Scavenger-Gladiator 4271 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4279 | -7/Zion | Found Prototype Device 4303 | -7/Zion | Given the Hacking Drone Bay 4303 | -7/Zion | Found Prototype Device 4346 | -7/Zion | Given A8's code to call for help 4455 | -7/Zion | Discovered new exit (range 4) 4455 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4461 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4467 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4479 | -7/Zion | Entered Deep Caves 4479 | -7/Deep Caves | Accompanied by 2 allies 4528 | -7/Deep Caves | Attacked by Z-Imprinter 4537 | -7/Deep Caves | Reached level 14 4537 | -7/Deep Caves | Destroyed Z-Imprinter 4606 | -7/Deep Caves | Z-Facility disabled 4761 | -7/Deep Caves | Upgraded with Utility slot (x1) 4820 | -7/Deep Caves | Spotted as-74379 4843 | -7/Deep Caves | Destroyed as-74379 4866 | -7/Deep Caves | Spotted as-16899 4908 | -7/Deep Caves | Discovered new exit (range 6) 4910 | -7/Deep Caves | Entered Proximity Caves 4933 | -6/Proximity Caves | Spotted B-75 Beast 4993 | -6/Proximity Caves | Reached level 15 5023 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 5045 | -6/Proximity Caves | Identified Hacking Drone Bay 5124 | -6/Proximity Caves | Discovered new exit (range 10) 5130 | -6/Proximity Caves | Entered Factory 5132 | -6/Factory | Reached level 16 5206 | -6/Factory | Identified exit to Garrison 5206 | -6/Factory | Entered Garrison 5208 | -6/Garrison | Reached level 17 5223 | -6/Garrison | Triggered checkpoint 5234 | -6/Garrison | Garrison Relay disabled 5257 | -6/Garrison | Spotted B-75 Beast 5305 | -6/Garrison | Destroyed B-75 Beast 5306 | -6/Garrison | Triggered checkpoint 5314 | -6/Garrison | Triggered checkpoint 5337 | -6/Garrison | Destroyed 8 combat bots 5363 | -6/Garrison | Garrison Relay disabled 5366 | -6/Garrison | Triggered checkpoint 5368 | -6/Garrison | Reached level 18 5383 | -6/Garrison | Garrison Relay disabled 5403 | -6/Garrison | Discovered new exit (range 12) 5480 | -6/Garrison | Triggered checkpoint 5495 | -6/Garrison | Garrison Relay disabled 5515 | -6/Garrison | Discovered new exit (range 17) 5625 | -6/Garrison | Rewired Striker 5627 | -6/Garrison | Rewired Striker 5651 | -6/Garrison | Destroyed Striker 5654 | -6/Garrison | Destroyed Striker 5718 | -6/Garrison | Rescued a captive Derelict 5735 | -6/Garrison | Garrison Relay disabled 5746 | -6/Garrison | Discovered new exit (range 11) 5806 | -6/Garrison | Destroyed 7 combat bots 5875 | -6/Garrison | Entered Factory 5875 | -6/Factory | Accompanied by 9 allies 5892 | -6/Factory | Identified exit to Lower Caves 5922 | -6/Factory | Reached level 19 6123 | -6/Factory | Entered Lower Caves 6123 | -6/Lower Caves | Accompanied by 5 allies 6128 | -6/Lower Caves | Upgraded with Utility slot (x1) 6135 | -6/Lower Caves | Attracted the attention of an 0b10 base 6150 | -6/Lower Caves | Learned Extension trap positions 6150 | -6/Lower Caves | Learned Armory emergency access door positions 6150 | -6/Lower Caves | Learned Factory stockpile data 6150 | -6/Lower Caves | Learned Armory security intel 6150 | -6/Lower Caves | Learned 8 Research zone layouts 6211 | -6/Lower Caves | Met a Warlord Commander 6212 | -6/Lower Caves | Learned location of Warlord (-5) 6213 | -6/Lower Caves | Found Unknown Device 6249 | -6/Lower Caves | Encountered a Warlord checkpoint 6263 | -6/Lower Caves | Reached level 20 6274 | -6/Lower Caves | Upgraded with Weapon slot (x1) 6320 | -6/Lower Caves | Learned Factory emergency access door positions 6338 | -6/Lower Caves | Discovered new exit (range 6) 6359 | -6/Lower Caves | Entered another Lower Caves area 6360 | -6/Lower Caves | Identified exit to Factory 6421 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6473 | -6/Lower Caves | Learned Factory stockpile data 6474 | -6/Lower Caves | Spotted B-75 Beast 6497 | -6/Lower Caves | Spotted 30-KFV(f) 6499 | -6/Lower Caves | Encountered a Master Thief 6511 | -6/Lower Caves | Spotted Y7-GWU(f) 6512 | -6/Lower Caves | Encountered a Master Thief 6513 | -6/Lower Caves | Spotted IA-QK1(f) 6514 | -6/Lower Caves | Encountered a Master Thief 6514 | -6/Lower Caves | CL-ANK's Mallet stolen by Master Thief 6566 | -6/Lower Caves | Destroyed B-75 Beast 6591 | -6/Lower Caves | Destroyed 8 combat bots 6636 | -6/Lower Caves | Discovered new exit (range 8) 6641 | -6/Lower Caves | Entered Data Miner 6641 | -6/Data Miner | Discovered new exit (range 6) 6646 | -6/Data Miner | Met Data Miner 6658 | -6/Data Miner | Learned location of Section 7 (-2) 6658 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6668 | -6/Data Miner | Received God Mode back door access code from Data Miner 6671 | -6/Data Miner | Destroyed Data Miner 6673 | -6/Data Miner | Interfaced with the Data Conduit 6675 | -6/Data Miner | Found Prototype Hackware 6675 | -6/Data Miner | Identified Deep Network Scanner 6708 | -6/Data Miner | Entered Proximity Caves 6710 | -5/Proximity Caves | Reached level 21 6790 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6840 | -5/Proximity Caves | Learned 4 Factory zone layouts 6956 | -5/Proximity Caves | Crushed by falling debris 6962 | -5/Proximity Caves | Crushed by falling debris 6977 | -5/Proximity Caves | Entered Factory 6978 | -5/Factory | Identified exit to Factory 6979 | -5/Factory | Reached level 22 6982 | -5/Factory | Loaded intel: 286 machine locations 7051 | -5/Factory | Identified exit to Upper Caves 7086 | -5/Factory | Entered Upper Caves 7248 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7330 | -5/Upper Caves | Discovered new exit (range 3) 7335 | -5/Upper Caves | Entered another Upper Caves area 7805 | -5/Upper Caves | Spotted GL-0ZB(f) 7806 | -5/Upper Caves | Encountered a Master Thief 7807 | -5/Upper Caves | Spotted 1Y-0TV(f) 7808 | -5/Upper Caves | Encountered a Master Thief 7816 | -5/Upper Caves | Hacking Drone Bay stolen by Master Thief 7816 | -5/Upper Caves | Plasma Lance stolen by Master Thief 7816 | -5/Upper Caves | Destroyed GL-0ZB(f) 7892 | -5/Upper Caves | Learned location of 1 exit from Factory 7935 | -5/Upper Caves | Identified Encrypted Comm Array 7949 | -5/Upper Caves | Discovered new exit (range 8) 7959 | -5/Upper Caves | Entered Warlord 8682 | -5/Warlord | Met Warlord 8699 | -5/Warlord | Warlord's base attacked by MAIN.C 8718 | -5/Warlord | Found Exp. Target Analyzer 8728 | -5/Warlord | Found Exp. Phase Shifter 8761 | -5/Warlord | Found Vortex Chain Reactor 9049 | -5/Warlord | Warlord forces counterattacked 9374 | -5/Warlord | Warlord base infiltrated, sounded retreat 9375 | -5/Warlord | Enhanced Grunt warped into view 9375 | -5/Warlord | Enhanced Grunt warped into view 9375 | -5/Warlord | Enhanced Grunt warped into view 9375 | -5/Warlord | Enhanced Demolisher warped into view 9375 | -5/Warlord | Enhanced Demolisher warped into view 9375 | -5/Warlord | Enhanced Demolisher warped into view 9509 | -5/Warlord | Spotted Striker 9518 | -5/Warlord | Discovered new exit (range 15) 9545 | -5/Warlord | Entered Proximity Caves 9547 | -4/Proximity Caves | Reached level 23 9547 | -4/Proximity Caves | Learned Research trap positions 9553 | -4/Proximity Caves | Learned Research interactive machine intel 9754 | -4/Proximity Caves | Learned Research emergency access door positions 9861 | -4/Proximity Caves | Discovered exit to Factory (range 7) 9879 | -4/Proximity Caves | Entered Factory 9880 | -4/Factory | Identified exit to Research 9881 | -4/Factory | Reached level 24 9882 | -4/Factory | Loaded intel: 223 machine locations 9949 | -4/Factory | Identified exit to Upper Caves 9949 | -4/Factory | Identified exit to Extension 9949 | -4/Factory | Identified exit to Armory 10229 | -4/Factory | Repaired Broken Plasma Lance? 10283 | -4/Factory | Found Exp. Hacking Suite 10511 | -4/Factory | Core integrity fell below 50% 10518 | -4/Factory | Discovered exit to Research (range 18) 10565 | -4/Factory | Entered Armory 10568 | -4/Armory | Loaded intel: 74 machine locations 10604 | -4/Armory | Reached level 25 10812 | -4/Armory | Build established: Hacker-Sprinter 10818 | -4/Armory | Fabricated Plasma Lance? 10946 | -4/Armory | Fabricated Plasma Lance (x1) 11036 | -4/Armory | Spotted B-86 Titan 11065 | -4/Armory | Search patrols dispatched 11117 | -4/Armory | Discovered exit to Research (range 4) 11183 | -4/Armory | Intercept squad dispatched 11186 | -4/Armory | Spotted Tracker 11188 | -4/Armory | Spotted Tracker 11194 | -4/Armory | Destroyed Tracker 11204 | -4/Armory | Destroyed Tracker 11205 | -4/Armory | Spotted Combat Programmer 11215 | -4/Armory | Core integrity fell below 20% 11220 | -4/Armory | Destroyed Combat Programmer 11228 | -4/Armory | Found Exp. Phase Shifter 11231 | -4/Armory | Spotted Combat Programmer 11243 | -4/Armory | Destroyed Combat Programmer 11348 | -4/Armory | First assault squad dispatched 11351 | -4/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11289_ Wall collapses. 11296_ H-77 Assassin suffers critical hit (Impale). 11296_ H-77 Assassin destroyed. 11309_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11315_ ALERT: Rogue bot located, Programmers report to Armory Zone 5M. 11321_ System corrupted: Matter fused (-10). 11336_ S-27 Virus destroyed. 11339_ Acquired 10 matter. 11340_ S-27 Virus destroyed. 11342_ H-71 Marshal calls for reinforcements. 11342_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11344_ Knocked back. 11345_ X-82 Rainmaker suffers critical hit (Impale). 11346_ Penetrated by Slug. 11348_ ALERT: Significant disruption in Zone 7L, multiple assault carriers dispatched. 11348_ Penetrated by Slug. 11348_ Knocked back. Map ----- +----------------------------------------------------+ | ????????###?????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ??????###???????????# #??????????????????????????? | | ?????##"#############+####???????????????????????? | | ?????#" #???????????????????????? | | ?????## / ?????????????????????? | | ?????## #???????????????????????? | | ?????#" "" "" #???????????????????????? | | ?????## %" """ " " #?????? ???????????????? | | ?????#" !=![%"""" "Y" #?????? ??????????????? | | ?????## %!%[[!! """ #?????? ??????????????? | | ??????#*!|%]!% #?????? #??????????????? | | ??????####%###############?????? #??????????????? | | ???????# "%#?????????##########? #??????????????? | | ???????# #!#?????????# #? #???###????????? | | ???????###]##????????# """ ## ##?"""""#???#??? | | ????????#%!]#??###???# """ # ##""T""### ??? | | ????????##["####"##### """ # ?? | | ????????#!%% " # ???? | | ????????#####"########=""" ! # #????? | | ???????????# ##??????#["""x H # #????? | | ???????????##????????#%"""[ # #????? | | ?????????????????????#*=%s% # #????? | | ??????????????##?????####;#+### #????? | | ??????????????#;######### ## !!] #????? | | ??????????????##!< /CC gg@ !] +????? | | ??????????????#; /g !] #????? | | ??????????????########### #####T#######+##?+??? | | ????????????????????????###;##???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????""""""???? | | ????????????????????????????????????????"?""?"???? | | ????????????????????????????????????????"?""?"???? | | ????????????????????????????????????????"????"???? | | ????????????????????????????????????????""""""???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 65 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 25 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 15 Weapon Shielding 90 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 93 Melee Accuracy 16 Target Analysis 10 Core Analysis 8 Recoil Reduction 2 Force Boost 20 Offensive Hacking 45 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Plasma Lance | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Plasma Lance | x1 | -4/Armory Plasma Lance | x1 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Levels Raised 24 | . . 3 1 1 . 3 2 1 . 1 1 1 1 2 1 1 . . 1 1 . . . 1 1 1 XP Earned 40379 | 3000 1335 3624 2248 350 1325 3574 3015 1550 700 500 1536 1700 1980 3521 698 995 530 534 1059 927 501 352 338 1173 1406 1908 XP Spent 38900 | 2750 . 2680 3520 1500 . 4400 1500 2975 . . 2935 1470 1745 1375 . 4205 . . 1800 . . . 1250 . 1600 3195 Upgrades 93 | 7 . 12 15 4 . 10 3 8 . . 3 3 4 5 . 4 . . 4 . . . 1 . 1 9 Power Slot 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Utility Slot 6 | 2 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Weapon Slot 3 | . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Core Integrity 38 | . . 8 8 . . 4 . 1 . . 1 . 1 5 . 1 . . . . . . . . . 9 Heat Dissipation 7 | . . . . 1 . . . 5 . . . 1 . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Storage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Inventory Capacity 5 | 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Sight Range 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Melee Accuracy 5 | 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . Hack Attack % 4 | 1 . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . KI Resistance % 4 | . . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . TH Resistance % 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . KI Damage % 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 3472 | . 42 29 8 94 172 181 83 137 80 . 275 73 36 492 94 213 411 . 241 47 165 107 . . 54 438 Integrity Restored 7380 | . . . 54 282 516 543 150 411 240 . 1076 219 68 419 156 427 476 . 522 87 303 321 . . 162 948 Core 6856 | . . . 54 282 516 543 150 411 240 . 854 219 68 280 156 329 432 . 501 87 303 321 . . 162 948 Parts 524 | . . . . . . . . . . . 222 . . 139 . 98 44 . 21 . . . . . . . Protomatter Decayed 1943 | . 32 29 . . . . . . . . 63 . . 255 62 199 218 . 52 . 28 . 932 . 13 60 Game ------ Seed ChromaticGuidedDissipator Manual? 0 Play Time 01:54:41 Cumulative 155.3 hours Start 2024.02.10 @ 22:27:38 End 2024.02.11 @ 00:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 167 Rogue 131 Adventurer 36 Explorer 0 Win Type - Total 9 Types 2/0/7/0/0/0/0/0/0 Lore% 55 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69550d16-792d-41ed-97f3-b99008d81649