Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 18:11:04 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (81) 405 Value Destroyed (3819) 3819 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2069) 2069 TOTAL SCORE: 13933 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 744 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1284/1450 Matter 204/300 Energy 9/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler > --- WEAPON (3) ------- Quantum Rifle > --- INVENTORY (4) ---- Improved Overload Regulator Enhanced Quantum Rifle Heavy Quantum Rifle Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Potential Leg > --- UTILITY ---------- Improved Fusion Compressor Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Modified TNC Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Core Analyzer Experimental Thermal Shield > --- WEAPON ----------- Helical Railgun Heavy Flak Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg Experimental Heat Sink Improved Overload Regulator Heavy Dispersion Rifle Cooled Nova Cannon Heavy Flak Cannon [Rating: 136] Favorites ----------- Power Particle Reactor Engine Makeshift Power Source Power Core Micro Fission Core Reactor Particle Reactor Propulsion Potential Leg Leg Potential Leg Utility Advanced Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Propulsion Shielding Weapon AWS/Gauss Energy Gun Beam Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 2 2 . . 2 Power 2 | . . . . . 1 . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . 2 . . . . . Utility 11 | . . . . . 3 2 2 . . . 2 2 . . . Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 144 | 6 2 17 5 1 3 15 3 1 3 7 7 31 17 17 9 Power 24 | 1 . 4 . . 1 3 . . 1 1 . 4 1 7 1 Engine 6 | 1 . 3 . . . 2 . . . . . . . . . Core 4 | . . 1 . . 1 1 . . . 1 . . . . . Reactor 14 | . . . . . . . . . 1 . . 4 1 7 1 Propulsion 22 | 2 1 5 2 . . . . . . 2 1 4 2 3 . Treads . | . . . . . . . . . . . . . . . . Leg 22 | 2 1 5 2 . . . . . . 2 1 4 2 3 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 62 | 1 1 3 2 1 2 11 2 1 2 4 6 17 6 1 2 Device 32 | . 1 2 . 1 1 6 . 1 . 3 3 5 6 1 2 Storage 3 | 1 . 1 1 . . . . . . . . . . . . Processor 15 | . . . . . . 3 1 . . . 3 8 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 12 | . . . 1 . 1 2 1 . 2 1 . 4 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 . 5 1 . . 1 1 . . . . 6 8 6 6 Energy Gun 7 | . . 2 . . . . . . . . . . 2 1 2 Energy Cannon 2 | . . . . . . . . . . . . . 1 . 1 Ballistic Gun 22 | 2 . 3 1 . . 1 1 . . . . 6 1 4 3 Ballistic Cannon 5 | . . . . . . . . . . . . . 4 1 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . . . . 2 6 . . Parts Lost 51 | . . 4 . . . . . . . . . 12 7 15 13 Power 8 | . . . . . . . . . . . . 1 1 4 2 Propulsion 9 | . . 1 . . . . . . . . . . 1 3 4 Utility 20 | . . 1 . . . . . . . . . 9 4 3 3 Weapon 14 | . . 2 . . . . . . . . . 2 1 5 4 Highest Loss Streak 13 | . . 4 . . . . . . . . . 11 3 6 13 Average Slot Usage (%) 88 | . 98 97 90 85 55 88 93 93 91 88 88 90 90 87 74 Engine 5 | . 14 10 14 14 9 8 13 13 11 1 . . . . . Core 1 | . . 3 . . . 5 . . . 3 5 . . . . Reactor 3 | . . . . . . . . . 1 5 5 8 8 7 6 Leg 19 | . 28 27 28 28 18 15 13 13 13 23 21 19 18 18 14 Device 13 | . 12 13 8 12 9 17 13 15 18 10 10 12 15 20 16 Storage 7 | . 14 14 14 14 9 7 6 6 6 5 5 4 4 4 4 Processor 14 | . . . . . . 10 20 17 13 11 20 19 32 26 20 Protection 9 | . . . 3 1 . 13 20 20 20 17 15 16 . . . Energy Gun 1 | . . 8 7 . . . . . . . . . . . . Ballistic Gun 9 | . 28 18 14 14 9 6 6 6 6 5 5 7 4 4 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 102 | 9 10 19 31 34 45 51 47 50 79 79 76 102 82 73 68 Greatest Support 120 | 20 20 30 60 60 60 60 60 60 60 98 105 120 120 115 105 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 7 8 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 2 8 8 8 8 10 10 10 10 10 10 10 10 10 9 Average Carried 7 | . . 5 6 7 7 8 8 8 9 9 9 8 5 9 7 Final Capacity 10 | 6 6 8 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | . 2 7 5 8 7 10 8 9 10 10 10 2 10 7 4 Class Distribution -------------------- 72% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -3/Garrison Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Matter Collected 2993 | 204 92 219 . 60 . 149 61 10 . 23 392 962 465 356 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4841 | . 98 290 . 283 . 126 80 859 . . 258 1749 634 410 54 Parts 224 | . 7 20 . 14 . 15 3 11 . . 7 94 19 30 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Combat Hostiles Destroyed 64 | . 4 5 . 6 . 1 1 3 . . 3 23 4 11 3 Guns 62 | . 4 5 . 6 . 1 1 3 . . 3 23 4 9 3 Cannons 2 | . . . . . . . . . . . . . . 2 . Classes Destroyed 15 | . 2 2 . 1 . 3 1 1 . . 1 2 2 . . Worker 2 | . . . . . . . 1 . . . . 1 . . . Builder 4 | . . . . . . . . . . . . 3 1 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Recycler 4 | . . . . . . . . . . . . 2 2 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 4 | . . . . . . 2 . . . . 1 1 . . . Swarmer 20 | . 3 . . . . . . . . . . 5 . 9 3 Grunt 21 | . 1 3 . 5 . . . . . . 1 9 . 2 . Brawler 2 | . . . . 1 . . . . . . 1 . . . . Sentry 6 | . . 2 . . . . 1 . . . . 2 1 . . Specialist 3 | . . . . . . . . . . . . . 3 . . Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 8 | . . . . . . 1 . . . . . 7 . . . Compactor 3 | . . . . . . . . 3 . . . . . . . Best Kill Streak 17 | . 3 2 . 2 . 1 2 3 . . 2 17 3 7 3 Combat Bots Only 14 | . 3 2 . 2 . 1 1 3 . . 2 14 2 7 3 Max Kills in Single Turn 2 | . 1 1 . 1 . 1 1 1 . . 1 2 2 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Damage Taken 10764 | . 88 658 . 35 . 201 38 . . . 101 4366 1639 2374 1264 Core 1485 | . . 94 . 23 . 31 . . . . . 487 364 320 166 Absorbed by Shields 523 | . . . . . . 78 . . . . 34 411 . . . Core Remaining (%) 82 | 100 . . . 53 100 95 . . 100 100 100 . . 9 . Volleys Fired 202 | . 13 39 . . . . . . . . . 78 39 20 13 Largest 2 | . 2 2 . . . . . . . . . 2 2 2 2 Hottest 94 | . 40 85 . . . . . . . . . 76 91 91 94 Shots Fired 462 | . 26 58 . 19 . 20 6 57 . . 14 151 60 37 14 Gun 440 | . 26 58 . 19 . 20 6 57 . . 14 151 55 20 14 Cannon 22 | . . . . . . . . . . . . . 5 17 . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 438 | . 26 45 . 19 . 20 6 57 . . 14 151 60 37 3 Thermal 24 | . . 13 . . . . . . . . . . . . 11 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 4 16 . 9 . 10 2 29 . . 36 10 13 6 4 Robot Miss Streak 6 | . 2 2 . 1 . 3 4 2 . . . 4 2 6 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 . Secondary Targets 4 | . . . . . . . . . . . . 4 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . Autonomous 122 | . . . . 19 . 21 6 58 . . 15 3 . . . Shots Hit Robots 317 | . 16 46 . 17 . 15 2 53 . . 14 85 39 21 9 Core Hits 172 | . 8 15 . 6 . 5 3 12 . . 9 58 19 31 6 Critical Hits 26 | . . . . . . 1 . 5 . . 2 10 3 2 3 Critical Kills 13 | . . . . . . . . 1 . . 1 5 2 2 2 Critical Parts Destroyed 8 | . . . . . . 1 . . . . 1 4 1 . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9404 | . 101 455 . 488 . 460 119 1560 . . 501 3496 1378 560 286 Guns 9161 | . 101 455 . 488 . 460 119 1560 . . 500 3496 1304 392 286 Cannons 242 | . . . . . . . . . . . . . 74 168 . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . 1 . . . . Kinetic 8989 | . 101 302 . 488 . 460 119 1560 . . 500 3496 1378 560 25 Thermal 414 | . . 153 . . . . . . . . . . . . 261 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . . . . 10 23 32 . Average Corruption 11 | . . . . . . . . . . . . 4 12 25 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . . . . . . 13 30 30 . Message Errors 10 | . . . . . . . . . . . . 2 4 4 . Matter Fused 10 | . . . . . . . . . . . . 1 5 4 . Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 . . Energy Discharges 10 | . . . . . . . . . . . . 3 4 3 . Data Loss (minor) 7 | . . . . . . . . . . . . 1 3 3 . Data Loss (major) 3 | . . . . . . . . . . . . . 2 1 . Misfires 3 | . . . . . . . . . . . . 1 . 2 . Alerts 2 | . . . . . . . . . . . . . 2 . . Misdirections 10 | . . . . . . . . . . . . 1 1 8 . Targeting Errors 14 | . . . . . . . . . . . . 3 6 5 . Weapon Failures 2 | . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . 1 8 . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . 1 8 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 431 | . . 58 . . . . . . . . . 431 164 . . Average Temperature 117 | . . 13 . . . . . . . . . 171 108 . . Received Heat Transfer 1153 | . 24 282 . 18 . 44 12 . . . 6 581 36 150 . Effects 6 | . . . . . . . . . . . . 6 . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . 1 . . . . Heat Transferred 703 | . . 370 . . . . . . . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Peak Influence 656 | . 163 129 . 196 79 175 95 62 132 148 528 656 468 507 277 Initial 327 | . . 63 . . 76 35 . 33 43 64 72 205 327 250 262 Average 196 | . 85 74 . 115 77 65 26 48 99 92 273 322 398 400 265 Maximum Alert Level 2 | . . . . . . . . . . . 2 2 2 2 1 Low Security (%) 59 | 100 100 100 . 100 100 100 100 100 100 100 35 21 . . 1 Level 1 26 | . . . . . . . . . . . 43 63 32 46 98 Level 2 13 | . . . . . . . . . . . 21 15 67 53 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . . . . 3 . . . 1 1 7 1 . 2 Investigation . | . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . . 1 . 3 . . 1 Reinforcement 9 | . 2 . . . . 2 . . . . 1 3 . . 1 Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Distress Signals 7 | . 2 . . . . 1 . . . . 1 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 122 | . 8 6 . 6 . 9 3 6 1 . 10 36 10 20 7 Peak Tracking Total 12 | . 4 2 . 2 . 2 2 2 1 1 4 12 3 8 5 Tactical Retreats 13 | . 1 1 . . . 1 . 1 . . 1 3 . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Traps Triggered 5 | . . . . . . 1 1 . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Machines Disabled 12 | . . . . . . 2 1 . . . 3 . 6 . . Max in Single Turn 1 | . . . . . . 1 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Machines Accessed 11 | . 2 . 1 . 1 2 . . . 1 2 . 2 . . Terminals 5 | . 2 . . . 1 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . Total Hacks 18 | . 4 . 1 . 2 3 . . . 3 3 . 2 . . Successful 12 | . 3 . 1 . 2 1 . . . 1 2 . 2 . . Failed 6 | . 1 . . . . 2 . . . 2 1 . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . 3 . 1 . 2 . . . . . . . 1 . . Terminals 8 | . 4 . . . 2 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 2 . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . 2 . 1 . . Terminal Hacks 4 | . 1 . 1 . 1 . . . . . 1 . . . . Record 2 | . . . . . 1 . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . . . 1 . . . . . Scan Component 2 | . . . . . . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 4 | . 2 . . . 1 . . . . . . . 1 . . Terminals 3 | . 2 . . . 1 . . . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 7 | . 1 . . . 1 2 . . . 1 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Total Allies 24 | . . 2 . 3 . . . 19 . . . . . . . Largest Group 19 | . . 2 . 3 3 3 . 19 19 16 15 7 . . . Highest-Rated Group 714 | . . 49 . 40 40 40 . 714 714 633 603 288 . . . Highest-Rated Ally 50 | . . 31 . 16 16 16 . 50 50 50 50 50 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 232 | . . 8 . 2 . 50 . 46 12 9 78 27 . . . Total Damage 7280 | . . 82 . 29 . 547 . 1404 239 262 3227 1490 . . . Kills 36 | . . 1 . 1 . 5 . 3 2 2 15 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Turns Passed 6181 | 61 202 591 276 241 165 807 139 285 296 294 508 1291 467 295 263 Spaces Moved 4643 | 46 125 357 252 255 176 751 141 238 201 182 446 869 323 203 78 Core 3 | 3 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 4640 | 43 125 357 252 255 176 751 141 238 201 182 446 869 323 203 78 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 90 90 90 45 90 90 90 107 107 63 95 102 106 Average Speed 100 | 115 120 123 104 90 90 88 90 90 94 107 107 101 100 105 112 Slowest Speed 140 | 120 120 130 120 90 90 90 90 90 130 107 107 107 102 110 140 Overloaded Moves 46 | . . . . . . 28 . . . . . 18 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 29 | 3 29 60 61 61 21 18 3 88 5 7 16 17 44 43 3 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 17 | . . . . . . . . . . . . 15 2 . . Terrain Destroyed 130 | . . . . 15 . 4 . 6 . . 3 80 16 6 . Melee . | . . . . . . . . . . . . . . . . Projectile 130 | . . . . 15 . 4 . 6 . . 3 80 16 6 . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Gar Res Total 5803 | 51 155 453 267 266 181 891 153 309 312 280 475 1126 398 246 240 Wait 698 | . 15 27 . 8 2 113 8 66 96 82 18 119 8 1 135 Move 4627 | 45 124 356 251 254 175 750 141 237 200 181 445 868 322 200 78 Hop . | . . . . . . . . . . . . . . . . Pick Up 49 | . 1 5 2 2 1 6 . 3 5 3 2 10 4 3 2 Fast Attach 59 | 6 1 6 3 1 1 7 1 . 1 2 1 9 12 7 1 Attach 44 | . . 3 1 . 2 1 2 1 . 3 2 12 3 7 7 Detach 10 | . . . . 1 . . . . 1 . . 1 5 . 2 Swap 41 | . 1 8 1 . . 7 . . 2 2 4 10 2 3 1 Drop 63 | . . 9 9 . . 7 1 2 7 3 2 15 3 4 1 Fire 202 | . 13 39 . . . . . . . . . 78 39 20 13 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 4 . 4 . 1 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / Gar) -3/Research -3/Testing -3/Garrison -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 264 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 326 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 329 | -10/Mines | Found Prototype Device 565 | -10/Mines | Discovered new exit (range 8) 713 | -10/Mines | Lost 4 parts (1n1u2w) 850 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 850 | -10/Mines | Discovered new exit (range 5) 855 | -10/Mines | Entered Exiles 884 | -10/Exiles | Met 8R-AWN 906 | -10/Exiles | Met EX-HEX 937 | -10/Exiles | Met EX-BIN 954 | -10/Exiles | Aligned with FarCom system 955 | -10/Exiles | Given EX-Vault access code 979 | -10/Exiles | Build established: Scavenger-Mutant 990 | -10/Exiles | Opened EX-Vault 1002 | -10/Exiles | Found Potential Leg 1004 | -10/Exiles | Found Potential Leg 1008 | -10/Exiles | Found AWS/Gauss 1014 | -10/Exiles | Found Modified TNC 1035 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1065 | -10/Exiles | Met EX-DEC 1122 | -10/Exiles | Discovered new exit (range 12) 1131 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Gauss, Modified TNC 1131 | -10/Exiles | Entered Mines 1148 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1289 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1305 | -9/Mines | Build established: Mutant 1345 | -9/Mines | Learned Materials stockpile data 1360 | -9/Mines | Discovered new exit (range 8) 1372 | -9/Mines | Entered Materials 1372 | -8/Materials | Accompanied by 3 allies 1372 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1502 | -8/Materials | Discovered new exit (range 16) 1537 | -8/Materials | Entered Factory 1537 | -7/Factory | Accompanied by 3 allies 1537 | -7/Factory | Evolved 2 slots: Utility x2 1539 | -7/Factory | FarCom data flow suspended 1874 | -7/Factory | Identified Exp. Sensor Array 2087 | -7/Factory | Discovered new exit (range 5) 2098 | -7/Factory | Identified exit to Lower Caves 2143 | -7/Factory | Discovered exit to Lower Caves (range 10) 2339 | -7/Factory | Discovered new exit (range 8) 2343 | -7/Factory | Identified exit to Factory 2344 | -7/Factory | Entered another Factory area 2344 | -6/Factory | Evolved 2 slots: Utility x2 2483 | -6/Factory | Sucked down chute 2483 | -6/Factory | Entered Waste 2491 | -6/Waste | Spotted C-40 Crusher 2508 | -6/Waste | Destroyed C-40 Crusher 2517 | -6/Waste | Destroyed C-40 Crusher 2522 | -6/Waste | Spotted C-40 Crusher 2537 | -6/Waste | Destroyed C-40 Crusher 2562 | -6/Waste | Spotted C-40 Crusher 2564 | -6/Waste | Spotted C-40 Crusher 2581 | -6/Waste | Warlord forces began an assault 2607 | -6/Waste | Allies destroyed C-40 Crusher 2676 | -6/Waste | Spotted C-40 Crusher 2677 | -6/Waste | Allies destroyed C-40 Crusher 2734 | -6/Waste | Discovered new exit (range 13) 2758 | -6/Waste | Identified exit to Factory 2768 | -6/Waste | Entered Factory 2768 | -6/Factory | Accompanied by 19 allies 2934 | -6/Factory | Discovered new exit (range 15) 2947 | -6/Factory | Identified exit to Factory 3064 | -6/Factory | Entered another Factory area 3064 | -5/Factory | Accompanied by 16 allies 3064 | -5/Factory | Evolved 2 slots: Propulsion x2 3275 | -5/Factory | Discovered new exit (range 10) 3328 | -5/Factory | Identified exit to Factory 3358 | -5/Factory | Entered another Factory area 3358 | -4/Factory | Accompanied by 15 allies 3358 | -4/Factory | Evolved 2 slots: Utility x2 3377 | -4/Factory | Identified exit to Garrison 3849 | -4/Factory | Discovered new exit (range 6) 3862 | -4/Factory | Identified exit to Research 3866 | -4/Factory | Entered Research 3866 | -3/Research | Accompanied by 7 allies 3866 | -3/Research | Evolved 2 slots: Utility x2 4985 | -3/Research | System corruption reached 10% 5039 | -3/Research | Lost 11 parts (1p9u1w) 5064 | -3/Research | Destroyed 14 combat bots 5116 | -3/Research | First assault squad dispatched 5134 | -3/Research | Discovered new exit (range 15) 5156 | -3/Research | Identified exit to Testing 5157 | -3/Research | Entered Testing 5245 | -3/Testing | Lost 3 parts (1n2u) 5334 | -3/Testing | Build established: Scavenger-Mutant 5361 | -3/Testing | Found Prototype Energy Cannon 5361 | -3/Testing | Identified Cld. Nova Cannon 5412 | -3/Testing | Found Prototype Device 5412 | -3/Testing | Identified Exp. Thermal Shield 5564 | -3/Testing | Garrison activated, responded to threat 5588 | -3/Testing | Crushed by falling debris 5588 | -3/Testing | Core integrity fell below 50% 5609 | -3/Testing | Spotted Striker 5623 | -3/Testing | Identified exit to Garrison 5624 | -3/Testing | Entered Garrison 5630 | -3/Garrison | Installed Relay Interface Framework 5750 | -3/Garrison | Spotted B-86 Titan 5777 | -3/Garrison | Core integrity fell below 20% 5814 | -3/Garrison | Destroyed 7 combat bots 5814 | -3/Garrison | Lost 6 parts (1p2n2u1w) 5834 | -3/Garrison | Crushed by falling debris 5835 | -3/Garrison | System corruption reached 30% 5865 | -3/Garrison | Lost 3 parts (1p1u1w) 5908 | -3/Garrison | Discovered new exit (range 10) 5917 | -3/Garrison | Identified exit to Research 5919 | -3/Garrison | Entered Research 5919 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 5928 | -2/Research | Lost 4 parts (1p1n2w) 6182 | -2/Research | Self-destructed Last Messages --------------- 06162_ S-43 Plague destroyed. 06162_ K-01 Serf collects debris. 06163_ Flexi-carbon Leg destroyed. 06165_ U-05 Engineer builds a Door. 06166_ K-01 Serf suffers critical hit. 06166_ Destroyed Lgt. Ion Engine. 06169_ ALERT: Rogue bot located, Programmers report to Research Zone 1D. 06172_ Slug penetrates Wall. 06172_ Quantum Reactor destroyed. 06172_ Slug penetrates Wall. 06174_ S-43 Plague destroyed. 06175_ Slug penetrates Wall. 06175_ Critical hit. 06175_ Hvy. Dispersion Rifle destroyed. 06175_ Slug penetrates Wall. 06178_ T-07 Excavator destroyed. 06180_ Dropped Lrg. Storage Unit. 06182_ Slug penetrates Wall. 06182_ Adv. Heat Sink destroyed. 06182_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #???????????? #???????????? | | ??????????????????# ########### #???????????? | | ??????????????????# u %| #???????????? | | ??????????????????# % * #???????????? | | ?????????? # %== #???????????? | | ???????????" + =u[@ ????????? | | ???????????" # h##############????????????? | | ??????????????????#= #??########???????????????? | | ??????????????????#%= #? #???????????????? | | ??????????????????#* #? ????????????????? | | ??????????????????# # """??????????????????? | | ??????????????????# # """" ?????????????????? | | ??????????????????# + """" ?????????????????? | | ??????????????????# # """ ????????????????? | | ??????????????????# # ????????????????? | | ??????????????????# #? #???????????????? | | ??????????????????# #?#########???????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????+ #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ?????????########## #?????????????????????????? | | ?????????# # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1500 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 5 Evasion (%) 51 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassScanMallet Manual? 0 Play Time 00:59:39 Cumulative 247.4 hours Start 2021.12.08 @ 21:15:53 End 2021.12.09 @ 18:11:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 465 Rogue 310 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b1f7d90-dace-46a0-b1cd-74bd019d63c9