Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 16:33:21 Player: Abkaal Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1910) 1910 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 4088 Bonus ------- High Alert Combat Kills 143 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 278/280 System Corruption 8% Temperature Cool (0) Movement Rolling (135) Ox3 Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Mini Grenade Launcher > --- INVENTORY (25) --- Ion Engine Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Airjet Airjet Airjet Airjet Improved Flight Unit Large Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Hacking Suite Improved EM Shotgun Ion Cannon Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Airjet Airjet Airjet Airjet Improved Flight Unit Large Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Hacking Suite Improved EM Shotgun Ion Cannon Ion Cannon Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Signal Interpreter Storage Huge Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 75 | 6 19 5 39 6 . Power 8 | 1 2 1 4 . . Engine 8 | 1 2 1 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 6 2 12 1 . Treads 11 | 2 6 . 3 . . Leg . | . . . . . . Wheel 12 | . . 2 9 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 1 9 2 . Device . | . . . . . . Storage 4 | 1 1 1 1 . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 8 | . . . 6 2 . Artifact . | . . . . . . Weapon 29 | 2 9 1 14 3 . Energy Gun 12 | 1 3 . 6 2 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 9 | 1 3 . 5 . . Ballistic Cannon . | . . . . . . Launcher 7 | . 3 1 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 19 | . 4 2 13 . . Power 3 | . 1 1 1 . . Propulsion 5 | . 1 . 4 . . Utility 3 | . . . 3 . . Weapon 8 | . 2 1 5 . . Highest Loss Streak 9 | . 3 1 9 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 87 99 86 90 100 Engine 12 | . 13 13 10 11 11 Treads 10 | . 26 2 . 6 . Wheel 12 | . . 25 18 15 22 Storage 12 | . 14 14 10 11 11 Processor 11 | . 5 14 11 22 22 Protection 5 | . . . 13 2 11 Energy Gun 11 | . 13 14 6 16 11 Ballistic Gun 8 | . 11 . 11 . . Launcher 3 | . . 14 . 5 11 Naked Turns . | . . . . . . Heaviest Build 102 | 14 29 89 102 95 95 Greatest Support 46 | 40 40 40 46 26 26 Greatest Overweight (x) 9 | . 9 4 9 5 3 Average Overweight (x) 2 | . . 3 4 4 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 19 | 7 12 24 24 25 25 Most Carried 25 | 7 15 22 25 25 25 Average Carried 17 | 6 11 19 23 24 25 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 7 14 22 24 25 25 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1930 | 223 365 360 919 63 . Remotely . | . . . . . . Salvage Created 2940 | 18 594 133 2106 89 . Parts 183 | 2 48 6 122 5 . Haulers Intercepted 6 | . 1 . 5 . . Recyclers Shooed 4 | . . 1 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 61 | . 13 8 38 2 . Guns 37 | . 7 3 27 . . Cannons 8 | . . . 8 . . AOE 16 | . 6 5 3 2 . Classes Destroyed 10 | 1 7 . 2 . . Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Hauler 6 | . 1 . 5 . . Recycler 6 | . 1 . 5 . . Operator 2 | . 1 . 1 . . Watcher 5 | . 3 . 2 . . Swarmer 11 | . 6 2 3 . . Grunt 43 | . 7 6 28 2 . Brawler 1 | . . . 1 . . Sentry 6 | . . . 6 . . Best Kill Streak 5 | 1 3 4 5 2 . Combat Bots Only 5 | . 3 4 5 2 . Max Kills in Single Turn 3 | 1 3 2 3 2 . Gunslinging . | . . . . . . Exploded 3 | . 3 2 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 300 | . 69 37 184 4 6 Missed 82 | . 22 11 45 1 3 Damage Taken 2748 | . 500 304 1766 119 59 Core 592 | . 91 91 345 30 35 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . 50 . . Regen/Repaired (Parts) 397 | . 121 . 276 . . Core Remaining (%) 63 | 100 . 27 . . . Volleys Fired 184 | 1 52 13 113 5 . Largest 2 | 2 2 2 2 2 . Hottest 91 | 60 60 70 91 90 . Shots Fired 333 | 2 97 21 204 8 1 Gun 288 | 2 93 11 173 8 1 Cannon 29 | . . . 29 . . Launcher 16 | . 4 10 2 . . Special . | . . . . . . Kinetic 170 | 1 45 . 124 . . Thermal 72 | . 2 11 59 . . Explosive 16 | . 4 10 2 . . Electromagnetic 75 | 1 46 . 19 8 1 Robot Hit Streak 22 | 1 18 9 22 6 3 Robot Miss Streak 5 | . 3 2 5 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 238 | 1 63 16 150 7 1 Core Hits 131 | 1 28 20 76 6 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . 1 . 7 . . Burn 5 | . . . 5 . . Destroy 2 | . . . 2 . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4915 | 15 1129 762 2806 202 1 Guns 3320 | 15 880 116 2208 100 1 Cannons 428 | . . . 428 . . Explosions 1167 | . 249 646 170 102 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1812 | . 387 . 1425 . . Thermal 1177 | . 32 116 927 102 . Explosive 1020 | . 229 646 145 . . Electromagnetic 906 | 15 481 . 309 100 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 8 8 Average Corruption 8 | . . . 8 8 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . 17 20 1 Message Errors 9 | . . . 4 5 . Matter Fused 8 | . . . 6 2 . Heat Flow Errors 7 | . . . 4 3 . Energy Discharges 5 | . . . 1 4 . Data Loss (minor) 3 | . . . 1 2 . Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . 1 1 1 Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 32 | . 7 16 9 . . Projectiles . | . . . . . . Explosions 32 | . 7 16 9 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 184 | . 21 26 81 56 . Shots 8 | . 2 2 3 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 274 | . 66 69 274 267 . Average Temperature 49 | . 20 34 51 95 . Received Heat Transfer 1077 | . 189 114 756 18 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 4 . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 6 . . Heat Transferred 2460 | . 75 250 2085 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 679 | 5 189 245 679 292 . Initial 231 | . . 55 38 231 . Average 181 | 4 93 129 314 214 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 63 | 100 100 83 25 33 . Level 1 26 | . . 16 45 66 . Level 2 9 | . . . 28 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 . 8 . . Investigation 9 | . 2 . 7 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 25 9 46 4 1 Peak Tracking Total 9 | . 5 3 6 2 9 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 6 | . 4 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 16 | . 8 1 7 . . Terminals 11 | . 7 1 3 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . . . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 58 | . 32 1 25 . . Successful 28 | . 17 1 10 . . Failed 28 | . 14 . 14 . . Catastrophic 4 | . 2 . 2 . . Database Lockouts 2 | . 1 . 1 . . Manual 36 | . 26 . 10 . . Terminals 45 | . 30 1 14 . . Fabricators . | . . . . . . Repair Stations 8 | . 2 . 6 . . Recycling Units 2 | . . . 2 . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 15 1 3 . . Robot Analysis 9 | . 8 . 1 . . Prototype ID Bank 4 | . 2 . 2 . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Monitor 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 8 1 5 . . Full Trace Events 12 | . 7 . 5 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 78 | . 26 . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 81 | . . . . 81 81 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . . 8 4 Total Damage 86 | . . . . 83 3 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 9 | . 8 . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4751 | 422 1445 629 1604 603 48 Spaces Moved 2120 | 58 612 411 644 359 36 Core 7 | 3 4 . . . . Treads 697 | 55 608 20 14 . . Legs . | . . . . . . Wheels 1416 | . . 391 630 359 36 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 140 80 135 135 Average Speed 154 | 154 162 140 154 155 135 Slowest Speed 500 | 160 500 160 480 175 135 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 94 84 39 71 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . 3 . 1 . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 151 | . 22 86 31 12 . Melee . | . . . . . . Projectile . | . . . . . . AOE 151 | . 22 86 31 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3290 | 386 963 438 1070 397 36 Wait 763 | 315 259 2 169 18 . Move 2115 | 57 611 410 643 358 36 Hop . | . . . . . . Pick Up 91 | 7 15 8 58 3 . Fast Attach 42 | 6 12 1 18 5 . Attach 20 | . 5 1 14 . . Detach 6 | . 2 . 3 1 . Swap 13 | . 2 3 7 1 . Drop 56 | . 5 . 45 6 . Fire 184 | 1 52 13 113 5 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 423 | -11/Scrapyard | Entered Materials 424 | -10/Materials | Build established: Mutant 972 | -10/Materials | Discovered new exit (range 11) 1246 | -10/Materials | Discovered new exit (range 11) 1303 | -10/Materials | Discovered new exit (range 5) 1307 | -10/Materials | Identified exit to Materials 1535 | -10/Materials | Discovered exit to Materials (range 16) 1672 | -10/Materials | Lost 3 parts (1n2w) 1721 | -10/Materials | Discovered new exit (range 16) 1802 | -10/Materials | Repaired Lgt. Treads 1826 | -10/Materials | Central database locked down 1865 | -10/Materials | Identified exit to Mines 1868 | -10/Materials | Entered Mines 1872 | -10/Mines | Core integrity fell below 50% 2101 | -10/Mines | Learned 2 Materials zone layouts 2228 | -10/Mines | Learned location of Storage (-9) 2287 | -10/Mines | Discovered exit to Materials (range 15) 2497 | -10/Mines | Entered Materials 2497 | -9/Materials | Evolved 2 slots: Utility x2 2587 | -9/Materials | Repaired Wheel 2617 | -9/Materials | Repaired Huge Storage Unit 3613 | -9/Materials | Discovered new exit (range 5) 3680 | -9/Materials | Core integrity fell below 50% 3748 | -9/Materials | Lost 9 parts (1p2n3u3w) 3849 | -9/Materials | Central database locked down 3909 | -9/Materials | Core integrity fell below 20% 4035 | -9/Materials | Identified exit to Storage 4089 | -9/Materials | Discovered new exit (range 8) 4100 | -9/Materials | Identified exit to Mines 4101 | -9/Materials | Entered Mines 4319 | -9/Mines | Assembled infested the area 4541 | -9/Mines | Identified exit to Exiles 4674 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4697 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4704 | -9/Mines | Entered Exiles 4704 | -9/Exiles | Accompanied by 5 allies 4734 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4738 | -9/Exiles | Met 8R-AWN 4748 | -9/Exiles | Attacked by the Exiles 4752 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 04748_ System corrupted: Imp. EM Shotgun misfires. 04748_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 04748_ HV Slug penetrates Machine. 04748_ HV Slug penetrates Wall. 04748_ Penetrated by HV Slug. 04748_ HV Slug penetrates Wall. 04748_ Rigged Nuclear Core explodes. 04748_ Machine disabled. 04750_ HV Slug penetrates Machine. 04750_ Machine disabled. 04750_ HV Slug penetrates Wall. 04750_ Penetrated by HV Slug. 04750_ HV Slug penetrates Trooper 2b. 04750_ Trooper 2b suffers critical hit (Destroy). 04752_ HV Slug penetrates Machine. 04752_ HV Slug penetrates Wall. 04752_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????# #??? | | ????????????????????????????????????????## ##?? | | ????????????????????????????????????????# #?? | | ????????????????????####????????????????# #?? | | ???????????????????##" ???????????????## ??? | | ???????????????????#" g ??????????????## #???? | | ??????????????????##" #?????????????# #???? | | ????????????????### ###??###???### #????? | | ????????????????# g ###";##### #????? | | ???????????????## #" ;; #?????? | | ???????????????# g z * ##????? | | ???????????? ## @ #????? | | ??????????????????????## g g ##???? | | ??????????????????????#" "" #### ###?? | | ??????????????????????#######??#### * ### | | ??????????????????????????????????##### # | | ??????????????????????????????????????### | | ????????????????????????????????????????### | | ??????????????????????????????????????????### | | ???????????????????????????????????????????#" | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionNetworkReplicator Manual? 0 Play Time 00:36:20 Cumulative 35.1 hours Start 2024.04.10 @ 15:56:56 End 2024.04.10 @ 16:33:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41ba01fb-6d8f-4058-ab1e-c3bc04b15f85