Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 22:15:00 Player: jes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (609) 609 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1609 Bonus ------- None Cogmind --------- Core Integrity 273/400 Matter 259/300 Energy 411/415 System Corruption 0% Temperature Hot (234) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Weight Redist. System Utility Shielding > --- WEAPON (3) ------- Small Laser Beam Rifle Autogun > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Heat Sink Small Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Weight Redist. System Utility Shielding > --- WEAPON ----------- Beam Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Small Storage Unit Light Armor Plating Autogun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 23 | 6 3 14 Power 6 | 1 . 5 Engine 6 | 1 . 5 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 1 | . . 1 Leg 2 | . . 2 Wheel 3 | 2 1 . Hover . | . . . Flight 1 | . . 1 Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 3 | . . 3 Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 3 | 1 4 4 Power . | 1 1 . Propulsion . | . . . Utility 2 | . 1 2 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 83 | . 96 78 Engine 13 | . 14 13 Treads 4 | . . 6 Wheel 13 | . 27 6 Device 10 | . 10 11 Storage 1 | . 4 . Protection 9 | . 9 8 Energy Gun 5 | . . 8 Ballistic Gun 24 | . 28 22 Peak Build Rating 13 | 6 8 13 Average Rating 9 | 4 7 10 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 11 | . . 11 Naked Turns . | . . . Heaviest Build 23 | 13 13 23 Greatest Support 32 | 26 32 26 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 4 5 5 Average Carried 3 | 1 4 3 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 4 5 Class Distribution -------------------- 38% | Mutant 23% | Scavenger-Tank 20% | Tank 9% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 737 | 175 148 414 Remotely . | . . . Salvage Created 849 | . 148 701 Parts 44 | . 9 35 Haulers Intercepted . | . . . Recyclers Shooed 4 | . . 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 4 11 Guns 15 | . 4 11 Classes Destroyed 6 | . 1 5 Worker 1 | . . 1 Recycler 2 | . . 2 Operator 1 | . . 1 Watcher 1 | . . 1 Grunt 11 | . 4 7 Sentry 4 | . . 4 Best Kill Streak 5 | . 2 5 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 96 | . 23 73 Missed 18 | . 4 14 Hits 78 | . 19 59 Projectile 78 | . 19 59 Critical Strikes 2 | . . 2 Damage Taken 1001 | . 212 789 Core 182 | . 55 127 Absorbed by Shields . | . . . Redirected to Shielding 3 | . 3 . Core Remaining (%) 89 | 100 78 . Volleys Fired 62 | . 17 45 Largest 3 | . 2 3 Hottest 102 | . 40 102 Shots Fired 158 | . 34 124 Gun 158 | . 34 124 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 120 | . 34 86 Thermal 31 | . . 31 Explosive . | . . . Electromagnetic 7 | . . 7 Robot Hit Streak 13 | . 8 13 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 98 | . 19 79 Core Hits 38 | . 8 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1278 | . 214 1064 Guns 1278 | . 214 1064 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 929 | . 214 715 Thermal 302 | . . 302 Explosive . | . . . Electromagnetic 47 | . . 47 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 319 | . 12 319 Average Temperature 97 | . 7 105 Received Heat Transfer 471 | . 114 357 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 851 | . . 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 88 | . 50 88 Initial 10 | . . 10 Average 26 | . 14 34 Influence Increases 441 | . 105 336 Destroy 0b10 Robot/C 300 | . 80 220 Destroy 0b10 Robot/NC 25 | . . 25 Destroy Leader 92 | . 20 72 Successful Hack 5 | . 5 . Disable Machine 15 | . . 15 Destroy Structure 4 | . . 4 Influence Decreases 373 | . 80 293 Entered New Map 15 | . . 15 Time Decay 308 | . 70 238 Lost Part 50 | . 10 40 Squads Dispatched 5 | . 2 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 8 22 Peak Tracking Total 10 | . 2 10 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 22 | . 10 12 Successful 11 | . 5 6 Failed 11 | . 5 6 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual . | . . . Terminals 20 | . 10 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Record 3 | . . 3 Locate Traps 2 | . 1 1 Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 6 | . 3 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 924 | 53 264 607 Spaces Moved 595 | 51 219 325 Core 89 | 14 . 75 Treads 156 | . . 156 Legs . | . . . Wheels 349 | 37 219 93 Hover . | . . . Flight 1 | . . 1 Fastest Speed 40 | 50 80 40 Average Speed 105 | 78 87 121 Slowest Speed 160 | 95 90 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 43 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 772 | 62 261 449 Wait 48 | . 13 35 Move 593 | 50 218 325 Hop . | . . . Pick Up 20 | 6 4 10 Fast Attach 10 | 2 1 7 Attach 21 | 4 4 13 Detach 11 | . 3 8 Swap . | . . . Drop 7 | . 1 6 Fire 62 | . 17 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 12) 298 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 392 | -9/Materials | Lost 3 parts (2p1w) 417 | -9/Materials | Discovered new exit (range 5) 797 | -9/Materials | Discovered new exit (range 3) 799 | -9/Materials | Discovered new exit (range 6) 925 | -9/Materials | Self-destructed Last Messages --------------- 00888_ Acquired Ion Engine. 00891_ K-01 Serf cleans the Processing Tank. 00891_ U-05 Engineer builds a Door. 00894_ K-01 Serf cleans the Processing Tank. 00900_ K-01 Serf collects debris. 00900_ C-30 ARC bursts open, deploying its payload. 00900_ G-47 Trooper unfolds itself. 00900_ G-34 Mercenary unfolds itself. 00905_ K-01 Serf collects debris. 00907_ G-34 Mercenary destroyed. 00908_ K-01 Serf cleans the Processing Tank. 00912_ Hvy. Assault Rifle destroyed. 00913_ W-16 Scout sends out distress signal. 00916_ K-01 Serf collects debris. 00918_ Acquired Aluminum Leg. 00919_ K-01 Serf collects debris. 00920_ G-34 Mercenary destroyed. 00923_ Acquired Sml. Laser. [Achievement: There's More Where That Came From] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ?????????????????#######+##???????????????? | | ?????????????????#=sss #???????????????? | | ?????????????????#s""""" #???????????????? | | ?????????????????#@"""""%"#???????????????? | | ?????????????????#g""""" #???????????????? | | ?????????????????#*g rg #???????????????? | | ?????????????????#[ mu #???????????????? | | ?????????????????# [! wk #???????????????? | | ??????? ???????# [! ###########?????? | | ??????? ???????# [ # ]!] #?????? | | ??????# #############u### ]! #?????? | | ??????# ## ## % # ]] #?????? | | ??????# ## ## # #?????? | | ??????# ## / T + #?????? | | ??????# ## ## # """ #?????? | | ??????# ## ## # """ #?????? | | ??????# ## ### ## """ #?????? | | ??????# ## #?# ############?????? | | ??????# ## #?# #????????????????? | | ??????# ## ! #?# #????????????????? | | ??????# ## #?# #????????????????? | | ?????## ## #?# #????????????????? | | ?????# ###+####### #????????????????? | | ?????# ! #??###???????????? | | ?????# *<% !#???????????? | | ?????# ! ##?#%#???????????? | | ?????# ############+#####!############# | | ####### ##?????# ## # T ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed GunMassFlakker Manual? 0 Play Time 00:54:27 Cumulative 11.4 hours Start 2025.11.07 @ 20:57:12 End 2025.11.07 @ 22:15:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db526993-c638-4c56-9bca-49b3b1881c66