Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 19:42:39 Player: Ammie Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (3567) 3567 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1318) 1318 TOTAL SCORE: 8100 Bonus ------- High Alert Combat Kills 1038 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Axe > --- INVENTORY (20) --- Heavy Ion Engine Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Flying Fortress v7 Improved Heat Sink Shock Rifle Heavy EM Shotgun Heavy EM Shotgun EM Pulse Cannon Minigun Flak Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Advanced Targeting Computer Medium Armor Plating Insulated Plating > --- WEAPON ----------- Shock Rifle Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Armored Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Flying Fortress v7 Improved Heat Sink Heavy EM Shotgun Heavy EM Shotgun EM Pulse Cannon Minigun Flak Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher Axe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 56 | 7 6 . . . 43 Power 6 | 2 . . . . 4 Engine 4 | 2 . . . . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 1 . . . 10 Treads 12 | 2 1 . . . 9 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 13 | 1 3 . . . 9 Device 1 | . . . . . 1 Storage 3 | 1 2 . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 24 | 2 2 . . . 20 Energy Gun 9 | 2 1 . . . 6 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 4 | . 1 . . . 3 Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . . . 8 Parts Lost 19 | . 1 . . . 18 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 7 | . . . . . 7 Weapon 4 | . 1 . . . 3 Highest Loss Streak 4 | . 1 . . . 4 To Critical Strikes . | . . . . . . Average Backups 13 | 1 7 14 15 16 16 Power 1 | . 1 1 1 1 2 Propulsion 2 | . 1 3 3 4 3 Utility 1 | . 1 3 3 3 1 Weapon 7 | . 3 7 8 8 9 Tool/Special . | . . . . . . Unused Backups 22 | . . . . . 22 Power 6 | . . . . . 6 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 12 | . . . . . 12 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 88 Engine 9 | . 14 14 14 14 6 Core 1 | . . . . . 2 Treads 26 | . 28 28 28 28 25 Storage 11 | . 14 14 14 14 9 Processor 15 | . 13 14 14 14 16 Protection 4 | . . . . . 7 Energy Gun 10 | . 17 14 14 14 6 Ballistic Gun 1 | . . . . . 3 Ballistic Cannon 6 | . 10 14 14 14 3 Slashing Weapon 1 | . . . . . 3 Peak Build Rating 37 | 6 8 9 12 12 37 Average Rating 20 | 4 7 8 10 12 30 On Entrance 7 | . 6 8 9 12 12 Avg Prop Armor Cover (%) 10 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 75 | 14 50 50 50 50 75 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 4 | 4 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 2 14 15 19 19 20 Average Carried 15 | 1 7 14 16 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 2 14 15 19 19 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1503 | 191 199 47 . 68 998 Remotely . | . . . . . . Salvage Created 4688 | . 730 . . 53 3905 Parts 250 | . 38 . . 10 202 Haulers Intercepted 7 | . 2 . . . 5 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 82 | . 11 . . 3 68 Melee 20 | . . . . . 20 Guns 18 | . 7 . . 2 9 Cannons 8 | . 4 . . 1 3 AOE 30 | . . . . . 30 Classes Destroyed 16 | . 7 . . . 9 Worker 4 | . 1 . . . 3 Builder 5 | . . . . . 5 Tunneler 1 | . . . . . 1 Hauler 7 | . 2 . . . 5 Recycler 6 | . 2 . . . 4 Mechanic 1 | . . . . . 1 Operator 5 | . 1 . . . 4 Watcher 8 | . 3 . . . 5 Swarmer 18 | . 5 . . 3 10 Grunt 40 | . 6 . . . 34 Brawler 2 | . . . . . 2 Duelist 5 | . . . . . 5 Protector 3 | . . . . . 3 Sentry 8 | . . . . . 8 Specialist 2 | . . . . . 2 Hunter 4 | . . . . . 4 Best Kill Streak 12 | . 3 . . 3 12 Combat Bots Only 10 | . 3 . . 3 10 Max Kills in Single Turn 6 | . 1 . . 1 6 Gunslinging . | . . . . . . Exploded 6 | . . . . . 6 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 393 | . 40 . . 9 344 Missed 110 | . 7 . . 2 101 Hits 283 | . 33 . . 7 243 Melee 3 | . . . . . 3 Projectile 280 | . 33 . . 7 240 Critical Strikes 8 | . 2 . . . 6 Part Disruptions 1 | . . . . . 1 Damage Taken 4627 | . 338 . . 56 4233 Core 651 | . 87 . . . 564 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . . 50 Core Remaining (%) 82 | 100 . . . 65 . Volleys Fired 148 | . 46 . . 5 97 Largest 2 | . 2 . . 2 2 Hottest 111 | . 80 . . 70 111 Shots Fired 240 | . 91 1 1 11 136 Gun 148 | . 75 . . 5 68 Cannon 57 | . 16 1 1 6 33 Launcher 35 | . . . . . 35 Special . | . . . . . . Kinetic 54 | . 16 1 1 6 30 Thermal 8 | . . . . . 8 Explosive 8 | . . . . . 8 Electromagnetic 170 | . 75 . . 5 90 Robot Hit Streak 14 | . 5 2 . 3 14 Robot Miss Streak 4 | . 3 . 1 1 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 200 | . 49 1 . 6 144 Core Hits 179 | . 27 . . 3 149 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 79 | . . . . . 79 Impact . | . . . . . . Slashing 79 | . . . . . 79 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8642 | . 848 20 . 76 7698 Guns 1687 | . 614 . . 42 1031 Cannons 800 | . 156 20 . 34 590 Explosions 4519 | . 78 . . . 4441 Melee 1636 | . . . . . 1636 Ramming . | . . . . . . Kinetic 606 | . 156 20 . 34 396 Thermal 904 | . 78 . . . 826 Explosive 1033 | . . . . . 1033 Electromagnetic 4463 | . 614 . . 42 3807 Impact . | . . . . . . Slashing 1636 | . . . . . 1636 Piercing . | . . . . . . Highest Corruption 5 | . 5 5 5 5 3 Average Corruption 4 | . 4 5 5 5 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . 7 14 12 9 4 Message Errors 5 | . 1 1 2 1 . Matter Fused 15 | . 3 3 4 3 2 Heat Flow Errors 8 | . 1 4 1 2 . Energy Discharges 7 | . . 3 2 1 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . 2 . 1 Misfires 5 | . 2 1 1 1 . Alerts 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 111 | . . . . . 111 Projectiles . | . . . . . . Explosions 41 | . . . . . 41 Melee 70 | . . . . . 70 Knockbacks 5 | . 1 . . 1 3 Impact . | . . . . . . Kinetic 5 | . 1 . . 1 3 Secondary . | . . . . . . Self-Inflicted Damage 406 | . . . . . 406 Shots 18 | . . . . . 18 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | . 230 259 209 211 72 Average Temperature 44 | . 46 124 112 52 21 Received Heat Transfer 1773 | . 153 . . . 1620 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Robots Corrupted 11 | . 1 . . . 10 Combat Hostiles 6 | . . . . . 6 Parts Fried 33 | . 4 . . . 29 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1101 | . 150 . . . 951 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 15 | . 2 . . . 13 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 4 | . . . . . 4 Low Security (%) 46 | 100 100 100 . 100 10 Level 1 6 | . . . . . 10 Level 2 22 | . . . . . 37 Level 3 22 | . . . . . 36 Level 4 2 | . . . . . 4 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 1417 | . 84 . . 70 1417 Initial . | . . . . . . Average 378 | . 11 . . 13 623 Influence Increases 2626 | . 342 . . 70 2214 Destroy 0b10 Robot/C 1580 | . 220 . . 60 1300 Destroy 0b10 Robot/NC 200 | . 45 . . . 155 Destroy Leader 350 | . 40 . . 10 300 Successful Hack 35 | . 16 . . . 19 Disable Machine 135 | . 15 . . . 120 Destroy Structure 116 | . 6 . . . 110 Lose Combat Pursuer 210 | . . . . . 210 Influence Decreases 1219 | . 342 . . 70 807 Time Decay 1067 | . 342 . . 70 655 Lost Part 152 | . . . . . 152 Squads Dispatched 19 | . 1 . . . 18 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 8 | . 1 . . . 7 Assault 7 | . . . . . 7 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 16 . . 3 105 Peak Tracking Total 9 | . 3 . . 3 9 Tactical Retreats 9 | . . . . . 9 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 10 | . 1 . . . 9 Max in Single Turn 1 | . 1 . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 18 | . 7 . 2 . 9 Terminals 14 | . 7 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 35 | . 15 . 4 . 16 Successful 26 | . 10 . 4 . 12 Failed 9 | . 5 . . . 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 22 | . 11 . 1 . 10 Terminals 25 | . 15 . . . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . . . 5 Garrison Access 1 | . . . . . 1 Terminal Hacks 5 | . 1 . 4 . . Record 3 | . . . 3 . . Locate Traps 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . . 5 Insert Component 2 | . . . . . 2 Analyze 3 | . . . . . 3 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 15 | . 9 . . . 6 Terminals 15 | . 9 . . . 6 Botnet 13 | . 7 . . . 6 Operators 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 41 | . . 41 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 9873 | 96 2657 621 525 349 5625 Spaces Moved 3868 | 53 1093 253 219 140 2110 Core 15 | 15 . . . . . Treads 3853 | 38 1093 253 219 140 2110 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 Average Speed 204 | 160 226 240 240 240 184 Slowest Speed 330 | 250 240 240 240 240 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 98 48 61 30 84 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 24 | . . . . . 24 Terrain Destroyed 137 | . 4 . . . 133 Melee 21 | . . . . . 21 Projectile . | . . . . . . AOE 116 | . 4 . . . 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 5507 | 60 1182 268 219 144 3634 Wait 1247 | . 27 15 . . 1205 Move 3863 | 52 1092 252 218 139 2110 Hop . | . . . . . . Pick Up 46 | 1 11 1 1 . 32 Fast Attach 17 | 6 1 . . . 10 Attach 11 | . 1 . . . 10 Detach . | . . . . . . Swap 60 | 1 4 . . . 55 Drop 36 | . . . . . 36 Fire 148 | . 46 . . 5 97 Melee 79 | . . . . . 79 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Discovered new exit (range 12) 1083 | -10/Materials | Discovered new exit (range 7) 1857 | -10/Materials | Discovered new exit (range 10) 2321 | -10/Materials | Discovered new exit (range 8) 2387 | -10/Materials | Identified exit to Mines 2635 | -10/Materials | Discovered new exit (range 6) 2754 | -10/Materials | Entered Mines 2810 | -10/Mines | Discovered new exit (range 3) 2850 | -10/Mines | Learned Materials interactive machine intel 2867 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3019 | -10/Mines | Discovered new exit (range 16) 3346 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3346 | -10/Mines | Discovered new exit (range 5) 3363 | -10/Mines | Identified exit to Exiles 3375 | -10/Mines | Entered Exiles 3375 | -10/Exiles | Accompanied by 1 ally 3405 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3435 | -10/Exiles | Met 8R-AWN 3479 | -10/Exiles | Met EX-HEX 3555 | -10/Exiles | Met EX-BIN 3589 | -10/Exiles | Aligned with FarCom system 3591 | -10/Exiles | Given EX-Vault access code 3647 | -10/Exiles | Opened EX-Vault 3663 | -10/Exiles | Found Flying Fortress v7 3708 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3745 | -10/Exiles | Exiles lab attacked by MAIN.C 3794 | -10/Exiles | Learned location of Zion (-7) 3868 | -10/Exiles | Discovered new exit (range 14) 3897 | -10/Exiles | Identified exit to Mines 3900 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3900 | -10/Exiles | Entered Mines 4223 | -9/Mines | Discovered new exit (range 10) 4247 | -9/Mines | Identified exit to Materials 4249 | -9/Mines | Entered Materials 4249 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4250 | -8/Materials | Loaded intel: 19 interactive machine locations 4353 | -8/Materials | Garrison activated, responded to threat 4592 | -8/Materials | Lost 3 parts (1p2n) 5761 | -8/Materials | Discovered new exit (range 4) 6645 | -8/Materials | Discovered new exit (range 12) 7108 | -8/Materials | Core integrity fell below 50% 7449 | -8/Materials | First assault squad dispatched 7489 | -8/Materials | Discovered new exit (range 14) 7591 | -8/Materials | Destroyed 9 combat bots 9661 | -8/Materials | Sterilization system engaged 9661 | -8/Materials | Non-combat units ordered to evacuate 9685 | -8/Materials | Destroyed 10 combat bots 9693 | -8/Materials | Core integrity fell below 20% 9724 | -8/Materials | Lost 4 parts (1n3u) 9761 | -8/Materials | Combat units ordered to evacuate 9874 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09753_ Imp. Heat Sink fried. 09753_ G-47 Trooper destroyed. [Achievement: My Business Is Booming] 09753_ H-55 Commando destroyed. 09753_ Machine Analyzer fried. 09753_ M-28 Smith destroyed. 09761_ ALERT: All combat units evacuate. 09766_ ALERT: Machine network offline. 09768_ System corrupted: Energy discharge (-71). 09771_ ALERT: Performing unscheduled system reset. 09771_ Adv. EMP Blaster destroyed. 09772_ Core Shielding fried. 09772_ L-31 Rogue destroyed. 09780_ Acquired 55 matter. 09785_ G-50 Soldier misfires. 09785_ G-50 Soldier destroyed. 09790_ System corrupted: Component data lost. 09809_ Acquired 45 matter. 09835_ Terminal unresponsive. 09874_ Deuterium Engine destroyed. 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VTOL Module | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- My Business Is Booming Challenges ------------ None Game ------ Seed StrikePhysicsMatter Manual? 0 Play Time 00:48:02 Cumulative 62.3 hours Start 2026.04.16 @ 18:50:44 End 2026.04.16 @ 19:42:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7844929-7949-4860-8ef1-7398c30eff8a