Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 04:44:51 Player: LeipeMeuteLeider Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1279) 1279 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3334 Bonus ------- None Cogmind --------- Core Integrity 373/550 Matter 295/300 Energy 28/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer Recoil Stabilizer > --- WEAPON (3) ------- Heavy Particle Cannon Maul > --- INVENTORY (10) --- Reinforced Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Hardlight Generator Flak Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Seismic Detector Recoil Stabilizer > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Maul > --- INVENTORY -------- Reinforced Ion Engine Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Hardlight Generator Shock Rifle Medium Laser Spread Laser Grenade Launcher Mining Claw [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Machine Analyzer Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 37 | 7 6 18 6 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 8 2 Treads . | . . . . Leg 13 | 2 1 8 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 12 | 3 1 5 3 Energy Gun 4 | 1 1 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 3 6 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 8 | 4 7 9 7 Power 1 | 1 1 . 1 Propulsion 1 | . 1 1 1 Utility 1 | 1 2 2 1 Weapon 3 | 1 2 4 3 Tool/Special . | . . . . Unused Backups 20 | . 4 2 14 Power 4 | . 1 2 1 Propulsion 5 | . . . 5 Utility 8 | . 3 . 5 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 99 94 Engine 10 | . 14 10 8 Leg 28 | . 27 32 26 Device 6 | . 6 . 12 Storage 11 | . 14 11 9 Processor 9 | . 7 11 9 Protection 4 | . . 10 2 Energy Gun 9 | . 14 10 4 Energy Cannon 2 | . . . 6 Ballistic Gun 10 | . 14 9 7 Impact Weapon 3 | . . . 8 Peak Build Rating 24 | 7 10 16 24 Average Rating 14 | 6 9 14 19 On Entrance 7 | . 7 10 14 Naked Turns . | . . . . Heaviest Build 35 | 14 19 27 35 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 4 7 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1055 | 318 113 500 124 Remotely . | . . . . Salvage Created 1860 | 200 411 877 372 Parts 126 | 22 30 65 9 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 7 26 8 Melee 5 | . . 1 4 Guns 32 | . 7 25 . Cannons 1 | . . . 1 Classes Destroyed 13 | 3 5 2 3 Worker 4 | 1 2 1 . Builder 1 | . . . 1 Tunneler 5 | 5 . . . Hauler 2 | . 1 1 . Recycler 3 | 1 . 1 1 Mechanic 2 | . 1 1 . Watcher 5 | . 3 1 1 Swarmer 18 | . 3 13 2 Grunt 18 | . 4 10 4 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 2 | . . 2 . Hunter 1 | . . . 1 Best Kill Streak 10 | 4 10 8 4 Combat Bots Only 7 | . 5 7 2 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 241 | . 29 119 93 Missed 52 | . 6 28 18 Hits 189 | . 23 91 75 Melee 11 | . . 4 7 Projectile 178 | . 23 87 68 Critical Strikes 5 | . . 2 3 Damage Taken 2296 | . 284 938 1074 Core 347 | . 69 101 177 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 212 | . 51 . 161 Core Remaining (%) 82 | 100 72 74 . Volleys Fired 131 | 18 37 70 6 Largest 2 | 2 2 2 2 Hottest 135 | 70 70 100 135 Shots Fired 241 | 36 74 119 12 Gun 223 | 36 74 113 . Cannon 12 | . . . 12 Launcher . | . . . . Special 6 | . . 6 . Kinetic 112 | 18 37 57 . Thermal 129 | 18 37 62 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 6 9 13 5 Robot Miss Streak 9 | 2 3 9 2 Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 186 | 26 42 89 29 Core Hits 111 | 8 26 70 7 Critical Kills 1 | 1 . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 8 | 2 1 1 4 Burn 3 | 1 1 1 . Destroy 1 | 1 . . . Smash 4 | . . . 4 Melee Attacks 32 | . . 2 30 Impact 32 | . . 2 30 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3255 | 304 600 1255 1096 Guns 2103 | 304 596 1203 . Cannons 217 | . . . 217 Explosions . | . . . . Melee 910 | . . 31 879 Ramming 25 | . 4 21 . Kinetic 1045 | 118 281 646 . Thermal 1275 | 186 315 557 217 Explosive . | . . . . Electromagnetic . | . . . . Impact 910 | . . 31 879 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Matter Fused 2 | . 2 . . Data Loss (minor) 3 | . 3 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 259 | . . 11 248 Projectiles 4 | . . . 4 Explosions . | . . . . Melee 255 | . . 11 244 Knockbacks 9 | . . . 9 Impact 8 | . . . 8 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 1 3 . Kicked 4 | . 1 3 . Crushed . | . . . . Highest Temperature 295 | 70 207 295 201 Average Temperature 75 | 25 86 80 81 Received Heat Transfer 717 | . 135 222 360 Effects 5 | . . 5 . Interference 5 | . . 5 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 6 | . . . 6 Combat Hostiles 3 | . . . 3 Parts Fried 7 | . . 1 6 Impact Corruptions 14 | . . 1 13 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | 2 2 4 2 Heat Transferred 3119 | 629 999 1158 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 55 100 Level 1 12 | . . 44 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 392 | 10 148 392 165 Initial 165 | . . . 165 Average 83 | 1 49 183 47 Influence Increases 1273 | 35 241 708 289 Destroy 0b10 Robot/C 820 | . 140 520 160 Destroy 0b10 Robot/NC 110 | 35 35 25 15 Destroy Leader 164 | . 38 94 32 Successful Hack 48 | . 27 18 3 Destroy Structure 11 | . 1 6 4 Lose Combat Pursuer 120 | . . 45 75 Influence Decreases 1162 | 35 241 316 570 Entered New Map 227 | . . . 227 Time Decay 845 | 35 241 286 283 Lost Part 90 | . . 30 60 Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 15 40 18 Peak Tracking Total 7 | . 7 7 4 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 8 5 2 Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 37 | . 17 11 9 Successful 21 | . 7 6 8 Failed 16 | . 10 5 1 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 3 | . 2 1 . Terminals 19 | . 13 6 . Fabricators . | . . . . Repair Stations 7 | . 2 . 5 Recycling Units 4 | . 2 2 . Scanalyzers 7 | . . 3 4 Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Prototype ID Bank 4 | . 3 1 . Level Access Points 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 . 4 Scan Component 3 | . 1 . 2 Repair 3 | . 1 . 2 Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 6 | . . 2 4 Insert Component 4 | . . 1 3 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 7 5 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 . 2 Time 78 | . 26 . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2578 | . 882 704 992 Seismic 1308 | . 397 5 906 Machine Analysis 2181 | . 485 704 992 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2869 | 185 882 810 992 Spaces Moved 1605 | 100 592 443 470 Core 6 | 6 . . . Treads . | . . . . Legs 1599 | 94 592 443 470 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 115 121 120 169 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 79 42 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 8 | . . 6 2 Terrain Destroyed 10 | . . 6 4 Melee 2 | . . . 2 Projectile 8 | . . 6 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1994 | 130 682 586 596 Wait 104 | . 25 24 55 Move 1602 | 99 591 442 470 Hop . | . . . . Pick Up 35 | 6 10 6 13 Fast Attach 15 | 6 2 3 4 Attach 11 | . 1 4 6 Detach 1 | . 1 . . Swap 26 | 1 4 19 2 Drop 33 | . 10 13 10 Fire 131 | 18 37 70 6 Melee 32 | . . 2 30 Ram . | . . . . Kick 4 | . 1 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 812 | -10/Materials | Discovered new exit (range 13) 812 | -10/Materials | Discovered new exit (range 14) 895 | -10/Materials | Repaired Aluminum Leg 936 | -10/Materials | Discovered new exit (range 7) 1068 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1269 | -9/Materials | Destroyed 7 combat bots 1433 | -9/Materials | Identified exit to Materials 1562 | -9/Materials | Build established: Scavenger-Mutant 1878 | -9/Materials | Entered another Materials area 1878 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2000 | -8/Materials | Repaired Lgt. Armor Plating 2196 | -8/Materials | Lost 3 parts (2n1u) 2231 | -8/Materials | Repaired Aluminum Leg 2618 | -8/Materials | Discovered new exit (range 8) 2870 | -8/Materials | Self-destructed Last Messages --------------- 02800_ S-10 Pest destroyed. 02804_ K-01 Serf collects debris. 02805_ W-25 Informer sends out distress signal. 02807_ K-01 Serf collects debris. 02821_ G-47 Trooper knocked back. 02825_ G-47 Trooper destroyed. 02827_ K-01 Serf collects debris. 02829_ Dropped Aluminum Leg. 02831_ K-01 Serf collects debris. 02838_ R-06 Scavenger collects Mining Claw. 02841_ R-06 Scavenger collects Aluminum Leg. 02844_ >> Machine Analyzer network decryption results: 02844_ Terminal x3 02844_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02844_ K-01 Serf collects debris. 02850_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02852_ U-05 Engineer builds a Wall. 02869_ W-25 Informer sends out distress signal. 02869_ Ion Cannon destroyed. 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Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 43% | -10/Materials Lgt. Armor Plating | 16% | -8/Materials Aluminum Leg | 4% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackCoordinationCutter Manual? 0 Play Time 00:55:14 Cumulative 58.8 hours Start 2025.06.01 @ 14:03:33 End 2025.07.30 @ 04:44:51 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31e227e7-cb2e-4f7e-a351-4ecad796102c