Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 00:00:16 Player: GiggleBox Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (3744) 3744 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 10777 Bonus ------- Follower Combat Kills 111 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1150 Matter 279/300 Energy 100/100 System Corruption 1% Temperature Cool (51) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Trap Scanner Matter Filter Improved Reaction Control System Trap Reconfigurator Drone Bay (2/2) Great Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Neutrino Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Target Analyzer Recoil Nullifier Hardened Medium Armor Plating Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Dispersion Rifle Gauss Rifle Heavy Gauss Cannon Power Sword > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Cryofiber Web Improved Trap Scanner Matter Filter Improved Reaction Control System Hardened Heavy Armor Plating Improved Light Armor Plating Point Defense Array Trap Reconfigurator Drone Bay Variable Charge Gun Variable Charge Gun Heavy Disruptor Cannon Improved Proton Missile Launcher Great Maul [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Visual Processing Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . Utility 6 | . . . . . 1 1 . . 2 . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . 1 Parts Attached 161 | 7 4 4 2 6 12 23 5 7 21 15 . 31 24 Power 13 | 1 1 . . . 1 3 . . 1 2 . 1 3 Engine 8 | 1 1 . . . 1 2 . . . 1 . . 2 Core 4 | . . . . . . 1 . . . 1 . 1 1 Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 26 | 2 . . . . 2 6 . 1 3 3 . 6 3 Treads 2 | . . . . . 2 . . . . . . . . Leg 24 | 2 . . . . . 6 . 1 3 3 . 6 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 52 | 2 . 2 2 2 4 8 1 2 7 3 . 10 9 Device 32 | 1 . 2 1 1 2 5 . 2 3 2 . 9 4 Storage 4 | 1 . . 1 . . 1 . . 1 . . . . Processor 4 | . . . . . . 1 1 . . . . . 2 Hackware 2 | . . . . . 1 . . . 1 . . . . Protection 10 | . . . . 1 1 1 . . 2 1 . 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 70 | 2 3 2 . 4 5 6 4 4 10 7 . 14 9 Energy Gun 10 | 1 . 1 . 1 1 . . . . . . 3 3 Energy Cannon 4 | . . . . . 1 1 . 1 . . . . 1 Ballistic Gun 20 | 1 1 . . 1 1 3 1 2 4 3 . 2 1 Ballistic Cannon 7 | . . . . 1 . . 1 . 1 . . 3 1 Launcher 12 | . 1 1 . 1 . . 2 . 1 3 . . 3 Special Weapon 2 | . . . . . . . . . . . . 2 . Impact Weapon 9 | . 1 . . . 2 2 . 1 . . . 3 . Slashing Weapon 6 | . . . . . . . . . 4 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . . 1 . . 2 . Parts Lost 46 | . . . . . . . . . 1 3 . 11 31 Power 5 | . . . . . . . . . . . . . 5 Propulsion 12 | . . . . . . . . . 1 1 . 4 6 Utility 16 | . . . . . . . . . . 2 . 4 10 Weapon 13 | . . . . . . . . . . . . 3 10 Highest Loss Streak 24 | . . . . . . . . . 1 3 . 3 24 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 100 100 100 100 93 99 100 100 99 99 100 99 80 Engine 6 | . 14 14 14 14 9 12 7 7 . 3 6 4 . Core 4 | . . . . . . 2 7 7 6 6 6 6 8 Reactor 1 | . . . . . . . . . 5 2 . . . Treads 1 | . . . . . 11 6 . . . . . . . Leg 24 | . 28 28 28 28 18 23 30 30 25 25 26 28 12 Device 13 | . 14 14 14 13 11 13 7 7 13 13 13 20 17 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 Processor 8 | . . . . . . 7 14 15 13 13 13 7 9 Protection 3 | . . . . . . . . . 6 5 6 5 4 Energy Gun 1 | . 8 1 . 2 2 . . . . . . 4 3 Ballistic Gun 10 | . 17 . . 5 5 18 9 11 15 14 20 3 2 Ballistic Cannon 1 | . . . . 2 . . 3 1 . . . 2 6 Launcher 2 | . . 12 14 11 2 . 1 1 . 2 . . 1 Impact Weapon 3 | . 1 14 14 6 9 3 7 4 2 . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 2 . 3 4 Peak Build Rating 99 | 7 10 10 10 13 26 51 51 51 66 67 60 83 99 Average Rating 49 | 4 8 9 10 11 21 42 49 49 61 63 60 73 83 On Entrance 34 | . 7 10 10 10 13 26 51 49 50 63 60 60 67 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 13 19 19 34 34 42 57 57 60 100 104 79 98 104 Greatest Support 89 | 20 20 20 20 20 20 65 65 65 66 69 63 89 78 Greatest Overweight (x) 3 | . . . 1 1 2 2 . . 1 1 1 1 3 Average Overweight (x) . | . . . . 1 1 . . . . 1 1 . 1 Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 6 8 8 12 15 15 15 15 15 19 20 20 20 20 Most Carried 20 | 2 8 8 9 13 15 15 15 15 18 20 15 20 20 Average Carried 14 | . 5 7 8 11 13 13 14 14 15 17 15 18 16 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 20 20 20 20 20 Final Carried 17 | 1 8 8 9 13 15 15 14 14 16 15 15 17 6 Class Distribution -------------------- 48% | Mutant 12% | Skirmisher 10% | Gunner 8% | Assassin 8% | Tank 7% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Assassin | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Mutant | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Matter Collected 3440 | 276 84 162 . 167 60 281 231 127 474 486 . 430 662 Remotely 662 | . . . . . . . . . . . . . 662 Salvage Created 4015 | 30 101 117 . 259 97 281 216 149 646 1007 . 494 618 Parts 183 | 3 8 6 . 6 9 12 3 8 48 38 . 30 12 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . Recyclers Shooed 5 | . 1 . . . . 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 3 10 . 14 . . . Prevented 21 | . . . . . . . . 8 . 13 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed 75 | . . 4 . 6 1 4 2 4 10 21 . 11 12 Melee 5 | . . . . . . 1 . . 1 . . 3 . Guns 28 | . . . . 3 . 3 . 4 5 8 . 2 3 Cannons 14 | . . . . . 1 . 2 . . . . 6 5 AOE 24 | . . 4 . 2 . . . . 4 12 . . 2 Classes Destroyed 16 | 1 2 2 . 2 1 3 1 . 1 2 . 1 . Worker 4 | . . . . . . 1 . . 3 . . . . Builder 1 | . . . . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . Recycler 4 | . . 1 . 1 . 1 . . 1 . . . . Operator 1 | . . . . . . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 25 | . . 4 . 3 . . 1 4 4 9 . . . Grunt 12 | . . . . 2 . . . . . 7 . 1 2 Brawler 2 | . . . . 1 . . . . . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 7 | . . . . . 1 . 1 . 2 1 . . 2 Hunter 8 | . . . . . . 1 . . . 1 . . 6 Programmer 19 | . . . . . . 3 . . 4 . . 10 2 Decomposer 1 | . . . . . . . 1 . . . . . . Samaritan 3 | . . . . . . . 3 . . . . . . Thief 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 1 3 . 3 1 2 2 4 5 9 . 3 3 Combat Bots Only 9 | . . 3 . 3 1 1 2 4 4 9 . 3 3 Max Kills in Single Turn 4 | 1 1 2 . 2 1 1 1 2 3 4 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 3 | . . 2 . 1 . . . . 2 3 . . 1 Melee 1 | . . . . . . 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Hostile Shots Fired 872 | . 5 8 . 26 2 24 38 60 88 102 . 143 376 Missed 263 | . 2 3 . 8 2 8 10 25 36 36 . 27 106 Damage Taken 9399 | . 42 64 . 205 . 250 301 607 480 552 . 2143 4755 Core 1675 | . 22 13 . 35 . 28 23 102 49 50 . 182 1171 Absorbed by Shields 1432 | . . . . . . . . . . 430 . 607 395 Ignored by Resistances 266 | . . . . . . . . . 71 195 . . . Core Remaining (%) 86 | 100 . . . 72 100 . . 78 . . 88 81 . Volleys Fired 216 | 2 22 8 . 15 2 14 8 13 21 36 . 33 42 Largest 3 | 2 2 1 . 2 2 3 2 3 3 3 . 3 3 Hottest 278 | 70 70 50 . 85 99 131 72 136 109 99 . 278 224 Shots Fired 482 | 4 44 8 . 21 3 39 14 27 54 80 . 70 118 Gun 334 | 4 44 1 . 11 1 34 6 17 43 67 . 37 69 Cannon 107 | . . . . 5 2 5 8 5 7 . . 33 42 Launcher 41 | . . 7 . 5 . . . 5 4 13 . . 7 Special . | . . . . . . . . . . . . . . Kinetic 337 | 2 32 . . 11 1 34 14 17 50 67 . 42 67 Thermal 99 | 2 12 1 . 5 2 5 . . . . . 28 44 Explosive 12 | . . 7 . 5 . . . . . . . . . Electromagnetic 34 | . . . . . . . . 10 4 13 . . 7 Robot Hit Streak 21 | 3 7 1 . 3 1 11 7 21 8 11 . 8 9 Robot Miss Streak 5 | . 5 3 . 5 . 2 4 1 4 2 . 4 4 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 4 | . . . . . . . . 1 . 3 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . . . Shots Hit Robots 352 | 3 23 3 . 20 3 29 16 24 35 55 . 57 84 Core Hits 161 | 1 6 5 . 9 1 9 11 7 21 40 . 21 30 Critical Kills 3 | . . . . . . . . . 1 1 . . 1 Critical Parts Destroyed 3 | . . . . 1 1 . . . . . . . 1 Critical Strikes 18 | . 2 . . 2 1 . . . 2 1 . 2 8 Burn 4 | . 2 . . 1 . . . . . . . 1 . Destroy 4 | . . . . . . . . . 1 1 . . 2 Blast 6 | . . . . . . . . . . . . . 6 Smash 2 | . . . . 1 1 . . . . . . . . Sever 2 | . . . . . . . . . 1 . . 1 . Melee Attacks 144 | . 6 1 . 6 19 12 6 3 35 . . 45 11 Impact 82 | . 6 1 . 6 19 12 6 3 17 . . 12 . Slashing 62 | . . . . . . . . . 18 . . 33 11 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 16 | . . 1 . 2 2 1 4 . 4 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11590 | 36 295 301 . 816 179 785 660 468 1356 1989 . 2094 2611 Guns 4487 | 36 295 . . 113 . 519 69 176 597 901 . 683 1098 Cannons 2190 | . . . . 55 25 155 130 54 113 . . 760 898 Explosions 2457 | . . 237 . 196 . . . 100 221 1088 . . 615 Melee 2437 | . . 64 . 452 154 111 461 138 406 . . 651 . Ramming 19 | . . . . . . . . . 19 . . . . Kinetic 4885 | 12 229 . . 115 . 519 199 176 710 901 . 879 1145 Thermal 2038 | 24 66 . . 53 25 155 . . . 147 . 564 1004 Explosive 433 | . . 237 . 196 . . . . . . . . . Electromagnetic 1778 | . . . . . . . . 154 221 941 . . 462 Impact 1674 | . . 64 . 452 154 111 461 138 . . . 294 . Slashing 763 | . . . . . . . . . 406 . . 357 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 1 . . 3 3 3 30 1 Average Corruption 5 | . . . . . . 1 . . 2 3 3 16 1 Corruption Purged 1 | . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 101 | . . . . . . 7 . . 9 34 1 48 2 Message Errors 31 | . . . . . . 2 . . 3 9 . 16 1 Matter Fused 23 | . . . . . . 1 . . 4 5 . 12 1 Heat Flow Errors 10 | . . . . . . 1 . . . 5 . 4 . Energy Discharges 8 | . . . . . . . . . . 4 1 3 . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . 1 . . . 2 . 5 . Data Loss (major) 7 | . . . . . . 2 . . . 3 . 2 . Misfires 5 | . . . . . . . . . . 3 . 2 . Alerts 6 | . . . . . . . . . 1 3 . 2 . Misdirections 1 | . . . . . . . . . . . . 1 . Overload Shots 4 | . . . . . . . . . . . . 4 . Overflow Damage 1084 | . . 39 . 196 114 49 285 29 93 9 . 263 7 Projectiles 34 | . . . . . . 17 . . . . . 10 7 Explosions 12 | . . . . . . . . . 3 9 . . . Melee 1038 | . . 39 . 196 114 32 285 29 90 . . 253 . Knockbacks 29 | . . . . 3 1 1 2 . 2 . . 13 7 Impact 7 | . . . . 3 1 1 . . . . . 2 . Kinetic 22 | . . . . . . . 2 . 2 . . 11 7 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . 31 . 21 . . . . 20 23 . . . Shots 6 | . . 2 . 1 . . . . 1 2 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 420 | 18 54 12 . 121 24 335 173 263 156 230 . 378 420 Average Temperature 80 | 10 17 9 . 52 12 107 81 85 42 61 . 103 110 Received Heat Transfer 1613 | . 18 . . 42 . . 90 60 66 142 . 44 1151 Effects 10 | . . . . . . 4 . . . 1 . 5 . Shutdowns 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 7 | . . . . . . 4 . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 1 1 1 3 . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . 1 . . 2 Parts Fried 15 | . . 1 . 1 1 1 4 . 1 6 . . . Impact Corruptions 30 | . . 1 . 4 2 3 14 1 . . . 5 . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . Heat Transferred 3270 | 74 333 . . 222 37 185 . . . 150 . 948 1321 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 1 4 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Peak Influence 288 | 5 88 179 . 118 53 103 . . 211 . . 184 288 Initial 76 | . 3 18 . . 41 2 . . 76 . . 70 35 Average 48 | . 32 135 . 41 31 21 . . 41 . . 60 112 Maximum Alert Level 1 | . . . . . . . . . 1 . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 . . 97 . . 100 90 Level 1 1 | . . . . . . . . . 2 . . . 9 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . 3 . . 4 . . 7 3 Investigation 1 | . . . . . . . . . . . . 1 . Extermination 12 | . . . . . . 3 . . 4 . . 4 1 Reinforcement 4 | . 1 . . . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Distress Signals 1 | . . . . . . . . . . . . 1 . Communications Jammed 35 | . . . . . . . . . . . . 35 . Distress Signals 34 | . . . . . . . . . . . . 34 . Times Spotted 109 | . 7 3 . 6 1 4 3 5 12 26 . 21 21 Peak Tracking Total 9 | . 3 3 . 3 1 1 3 4 4 9 . 3 6 Tactical Retreats 8 | . . 1 . . . . 1 . . 2 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Traps Triggered 1 | . . . . . . . . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Machines Disabled 9 | . 1 . . 2 . 2 . . 1 . . 1 2 Max in Single Turn 2 | . 1 . . 2 . 1 . . 1 . . 1 2 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Machines Accessed 31 | . 6 . 1 . 4 7 1 . 6 . . 4 2 Terminals 23 | . 6 . . . 3 6 . . 4 . . 3 1 Fabricators 3 | . . . . . . . . . 1 . . 1 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . Total Hacks 75 | . 20 . 1 . 11 18 1 . 11 . . 11 2 Successful 37 | . 12 . 1 . 5 9 1 . 4 . . 5 . Failed 38 | . 8 . . . 6 9 . . 7 . . 6 2 Catastrophic 7 | . 2 . . . 1 2 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 20 . 1 . 8 1 . . . . . 3 . Terminals 61 | . 20 . . . 10 15 . . 8 . . 7 1 Fabricators 6 | . . . . . . . . . 1 . . 4 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . Terminal Hacks 25 | . 5 . 1 . 3 8 1 . 3 . . 4 . Record 5 | . . . . . . 2 . . 1 . . 2 . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 5 | . . . . . . 2 . . 2 . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Unreport Threat 4 | . 1 . . . 1 1 . . . . . 1 . Locate Traps 2 | . 1 . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . 7 . . . 1 1 . . . . . 1 . Terminals 10 | . 7 . . . 1 1 . . . . . 1 . Botnet 5 | . 2 . . . 1 1 . . . . . 1 . Skim 5 | . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . . . 2 7 . . 4 . . 3 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Total Allies 2 | . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . 2 2 2 . Highest-Rated Group 49 | . . . . . . . . . . 49 49 49 . Highest-Rated Ally 29 | . . . . . . . . . . 29 29 29 . Total Orders 3 | . . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . 3 . Ally Attacks 14 | . . . . . . . . . . . . 14 . Total Damage 252 | . . . . . . . . . . . . 252 . Kills 3 | . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 . . 2 . . . Drone Launches 3 | . . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Turns Passed 12344 | 76 711 304 327 663 1187 1453 672 342 2238 1819 148 1566 838 Spaces Moved 6067 | 52 422 228 212 308 456 682 508 229 1100 875 80 630 285 Core 6 | 6 . . . . . . . . . . . . . Treads 1 | . . . . . 1 . . . . . . . . Legs 6060 | 46 422 228 212 308 455 682 508 229 1100 875 80 630 285 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 120 122 122 122 187 187 120 190 Average Speed 167 | 111 120 120 152 190 207 157 122 122 178 188 187 189 198 Slowest Speed 330 | 120 120 120 190 190 260 260 122 122 193 190 187 190 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 3 73 69 42 64 40 18 67 28 25 97 11 26 5 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 15 | . . 3 . 1 . . 5 1 . 5 . . . Spaces Dug 92 | . 6 . . . 17 10 . . 26 . . 22 11 Terrain Destroyed 244 | . 6 67 . 25 17 10 . 1 31 16 . 29 42 Melee 92 | . 6 . . . 17 10 . . 26 . . 22 11 Projectile 23 | . . . . . . . . 1 2 . . 7 13 AOE 128 | . . 67 . 25 . . . . 3 15 . . 18 Terrain Rammed 1 | . . . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Total 7524 | 63 569 247 215 350 663 1003 532 258 1270 974 79 857 444 Wait 776 | . 106 5 1 12 140 252 2 3 81 4 . 93 77 Move 6054 | 51 421 227 211 307 455 681 507 228 1099 874 79 629 285 Hop . | . . . . . . . . . . . . . . Pick Up 72 | 3 8 1 1 4 18 8 2 2 7 2 . 11 5 Fast Attach 16 | 5 . . . . 2 1 . . 1 1 . 3 3 Attach 41 | 2 . . . . 3 2 . 1 5 3 . 9 16 Detach 5 | . . . . . 1 1 . . 2 . . 1 . Swap 104 | . 4 4 2 6 7 20 5 6 15 11 . 19 5 Drop 49 | . 2 1 . . 16 12 2 2 3 3 . 8 . Fire 216 | 2 22 8 . 15 2 14 8 13 21 36 . 33 42 Melee 143 | . 6 1 . 6 19 12 6 3 35 . . 44 11 Ram 1 | . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 40 | . . . . . . . . . . 40 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Mines 733 | -10/Materials | Discovered new exit (range 3) 788 | -10/Materials | Entered Mines 819 | -10/Mines | Learned 8 Materials zone layouts 891 | -10/Mines | Discovered new exit (range 12) 1088 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1088 | -10/Mines | Discovered new exit (range 5) 1092 | -10/Mines | Entered Exiles 1108 | -10/Exiles | Discovered new exit (range 15) 1121 | -10/Exiles | Met 8R-AWN 1143 | -10/Exiles | Met EX-HEX 1180 | -10/Exiles | Met EX-BIN 1194 | -10/Exiles | Aligned with FarCom system 1195 | -10/Exiles | Given EX-Vault access code 1222 | -10/Exiles | Opened EX-Vault 1232 | -10/Exiles | Found Trap Reconfigurator 1276 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1419 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1419 | -10/Exiles | Entered Mines 1474 | -9/Mines | Met a Derelict bent on vengeance 1835 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1857 | -9/Mines | Discovered new exit (range 11) 2005 | -9/Mines | Assembled infested the area 2010 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2082 | -9/Mines | Entered Materials 2082 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2083 | -8/Materials | Identified exit to Storage 2083 | -8/Materials | Identified exit to Factory 2375 | -8/Materials | Build established: Infiltrator-Mutant 2775 | -8/Materials | Build established: Mutant 3269 | -8/Materials | Entered Factory 3269 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4023 | -7/Factory | Build established: Gunner 4160 | -7/Factory | Discovered new exit (range 5) 4646 | -7/Factory | Discovered new exit (range 8) 4650 | -7/Factory | Build established: Mutant 4722 | -7/Factory | Entered Lower Caves 4867 | -7/Lower Caves | Encountered a Warlord checkpoint 4887 | -7/Lower Caves | Learned Factory non-interactive machine intel 5093 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5386 | -7/Lower Caves | Discovered new exit (range 7) 5394 | -7/Lower Caves | Entered another Lower Caves area 5395 | -7/Lower Caves | Encountered a Warlord checkpoint 5401 | -7/Lower Caves | Spotted B-75 Beast 5484 | -7/Lower Caves | Discovered new exit (range 13) 5736 | -7/Lower Caves | Entered Factory 5736 | -6/Factory | Evolved 2 slots: Utility x2 5737 | -6/Factory | Loaded intel: 206 non-interactive machine locations 5751 | -6/Factory | Identified exit to DSF 6233 | -6/Factory | Build established: Assassin 6933 | -6/Factory | Build established: Skirmisher 7601 | -6/Factory | Discovered new exit (range 19) 7974 | -6/Factory | Entered Lower Caves 8036 | -6/Lower Caves | Identified exit to Lower Caves 8170 | -6/Lower Caves | Learned location of 1 exit from Factory 8185 | -6/Lower Caves | Found DCF Scrap (14 items) 8228 | -6/Lower Caves | Build established: Mutant 8685 | -6/Lower Caves | Build established: Tank 9298 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9363 | -6/Lower Caves | Destroyed 9 combat bots 9365 | -6/Lower Caves | Lost 3 parts (1n2u) 9626 | -6/Lower Caves | Build established: Gunner 9793 | -6/Lower Caves | Entered another Lower Caves area 9793 | -6/Lower Caves | Accompanied by 2 allies 9921 | -6/Lower Caves | Discovered new exit (range 9) 9941 | -6/Lower Caves | Entered Factory 9941 | -5/Factory | Accompanied by 2 allies 9941 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9942 | -5/Factory | Identified exit to Upper Caves 10588 | -5/Factory | Crushed by falling debris 10588 | -5/Factory | System corruption reached 10% 10611 | -5/Factory | Build established: Scavenger-Mutant 11262 | -5/Factory | Lost 3 parts (1n1u1w) 11317 | -5/Factory | Discovered new exit (range 10) 11469 | -5/Factory | Build established: Mutant 11472 | -5/Factory | Lost 3 parts (1n1u1w) 11502 | -5/Factory | System corruption reached 30% 11504 | -5/Factory | Garrison activated, responded to threat 11507 | -5/Factory | Entered another Factory area 11507 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11537 | -4/Factory | Lost 3 parts (2n1u) 11793 | -4/Factory | Lost 4 parts (1p2n1w) 11897 | -4/Factory | Build established: Tank 12219 | -4/Factory | Build established: Skirmisher 12327 | -4/Factory | Core integrity fell below 50% 12337 | -4/Factory | Core integrity fell below 20% 12345 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12320_ U-05 Engineer builds a Door. 12320_ Hrd. Heavy Armor Plating destroyed. 12322_ Power failure averted by Cryofiber Web. 12323_ Hvy. Disruptor Cannon destroyed. 12325_ Point Defense Array destroyed. 12326_ Imp. Ion Engine destroyed. 12327_ Power Sword destroyed. 12328_ Cryofiber Web destroyed. 12328_ Adv. Visual Processing Unit destroyed. 12333_ Critical hit (Burn: +50). 12334_ K-01 Serf collects debris. 12335_ U-05 Engineer builds a Door. 12336_ EK1SG8F:3FH/EMTLP1&NMKARS1SVK|WD3Y2 12337_ K-01 Serf collects debris. 12339_ U-05 Engineer builds a Door. 12340_ K-01 Serf collects debris. 12342_ U-05 Engineer destroyed. 12343_ K-01 Serf collects debris. 12345_ U-05 Engineer destroyed. 12345_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????##????? | | ????????????????????????????????????#######"###??? | | ?????????????????????????????w??????# ###??? | | ????????????????????????????????????# ##??? | | ????????????????????????????????????# ]!![##???? | | ?????????????????????????#????#?#??## ]!!!#????? | | ?????????????????????########## #??#" ! ! #????? | | ?????????????????????# ## ##### #????? | | ?????????????????##### #] ! ###### | | ???????????????? #= [ # """T | | ???????????????? */[[ # """ | | ???????????????? # # | | ?????????????????????# # # | | ???????????##????????# ! g######## # | | ???????#####"T"######### k|########"# # | | ???????# *gg#| # # | | ???????# !*%+= # # | | ???????# %!|# # "= | | ???????#""" """ g @[# # " " | | ?????????F" """ g %## ! #/#### "# | | ????????" """ ######g####"###### ## # # | | ?????????"" ######/######????# ########"##/ | | ?????????"" /=%= ##????# #??????" | | ?????? ! ###### ####### ######## | | ???????# ???????# / | | ???????# ######????????# ################### | | ???????#???????????????# #????# # | | ???????????????????????# #????# # | | ???????????????????????########????# """ """ # | | ?????????????????????Y??????###????# """ """ # | | ???????????????????????????????????# """ """ # | | ??????????????????????????????????## + | | ??????????????????????????????????## """ """ # | | ??????????????????????????????????## """ """ # | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# # | | ??????????????????????????????????## # | | ??????????????????????????????????## # | | ??????????????????????????????????############### | | ???????????????????????????????????###??????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 30 Resistance: TH 15 Power Shielding 33 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed ProtonIonLance Manual? 0 Play Time 02:14:21 Cumulative 26.4 hours Start 2025.03.19 @ 20:53:29 End 2025.03.20 @ 00:00:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd0c4aa2-88ba-4b96-98db-e9d4f2441f92