Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.24 @ 00:45:48 Player: monistgf Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (210) 1050 Value Destroyed (10018) 10018 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3920) 3920 TOTAL SCORE: 20828 Bonus ------- High Alert Combat Kills 1573 Follower Combat Kills 480 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -33 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 129/180 System Corruption 12% Temperature Cool (4) Movement Flying (42) Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Flexi-carbon Leg High-capacity Storage Unit Energy Well (350) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Particle Charger Improved Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- Variable Charge Gun Heavy Ion Cannon Coil Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Centrium Wheel Advanced Heat Sink High-capacity Storage Unit Energy Well Matter Compressor Improved Sensor Array Advanced Terrain Scanner Improved Medium Armor Plating Long-range Tractor Beam Coil Gun Coil Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Proton Missile Launcher Improved Remote Datajack Advanced Remote Datajack Force Lance [Rating: 117] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Brawler] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 5 | . . 1 2 . 1 . . . . 1 . Utility 6 | . . . . . 1 . . 2 2 . 1 Weapon 2 | . . 1 . . . . . . . . 1 Parts Attached 397 | 6 20 23 6 39 17 44 55 9 83 29 66 Power 32 | 1 1 1 1 3 1 4 3 1 7 3 6 Engine 14 | 1 1 1 1 1 1 1 3 . 4 . . Core 10 | . . . . 2 . 3 . 1 3 1 . Reactor 8 | . . . . . . . . . . 2 6 Propulsion 101 | 2 6 11 3 11 7 11 14 . 16 4 16 Treads 18 | . . 1 1 4 2 1 5 . 1 . 3 Leg 69 | 2 3 9 2 7 5 10 8 . 15 4 4 Wheel 8 | . 3 1 . . . . 1 . . . 3 Hover 4 | . . . . . . . . . . . 4 Flight 2 | . . . . . . . . . . . 2 Utility 117 | 1 4 6 . 4 2 6 12 3 35 17 27 Device 61 | . . 2 . . . 1 3 2 19 14 20 Storage 13 | 1 3 2 . . . . 1 . 1 . 5 Processor 11 | . . . . . 1 . 1 1 6 1 1 Hackware 10 | . . . . . . 4 1 . 5 . . Protection 22 | . 1 2 . 4 1 1 6 . 4 2 1 Artifact . | . . . . . . . . . . . . Weapon 147 | 2 9 5 2 21 7 23 26 5 25 5 17 Energy Gun 4 | . . . . . . . . . 2 1 1 Energy Cannon 5 | . . . . . . . . 2 2 1 . Ballistic Gun 61 | 2 9 4 . 6 4 11 12 . 7 1 5 Ballistic Cannon 19 | . . 1 1 4 . . 1 1 4 . 7 Launcher 11 | . . . 1 4 . 3 2 . . . 1 Special Weapon 15 | . . . . . . 2 6 . 7 . . Impact Weapon 24 | . . . . 7 3 7 5 2 . . . Slashing Weapon 6 | . . . . . . . . . 3 2 1 Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . 2 Parts Lost 105 | . 1 2 1 19 . 9 5 . 18 3 47 Power 11 | . . . 1 1 . . . . 2 1 6 Propulsion 42 | . . 1 . 8 . 7 3 . 6 . 17 Utility 25 | . . 1 . 3 . 1 1 . 7 1 11 Weapon 27 | . 1 . . 7 . 1 1 . 3 1 13 Highest Loss Streak 10 | . 1 2 1 9 . 4 3 . 5 3 10 To Critical Strikes 3 | . . . . 1 . . 1 . 1 . . Average Slot Usage (%) 94 | . 88 99 86 91 99 95 94 100 97 98 78 Engine 4 | . 14 10 7 4 7 3 7 4 . . . Core 2 | . . . . 4 . 3 . 1 4 7 2 Treads 3 | . . . 5 9 5 4 13 . . . 1 Leg 30 | . 15 26 29 30 40 37 24 40 34 35 19 Wheel 1 | . 12 5 . . . . 2 . . . 1 Device 6 | . . 6 . . . 2 3 13 13 8 13 Storage 7 | . 14 11 9 9 7 7 7 6 5 5 4 Processor 3 | . . . . . 7 3 . 6 7 7 8 Hackware 2 | . . . . . . 2 5 . 4 7 . Protection 5 | . 4 4 9 7 7 5 5 6 4 4 2 Energy Cannon 1 | . . . . . . . . 5 4 7 2 Ballistic Gun 12 | . 27 27 1 11 17 14 14 6 6 1 4 Ballistic Cannon 2 | . . 4 17 7 . . 2 2 1 . 2 Impact Weapon 1 | . . . . 3 4 3 3 3 . . . Naked Turns 29 | . . . . . . . . . . . 29 Heaviest Build 185 | 14 26 40 41 47 51 57 119 109 132 151 185 Greatest Support 146 | 20 32 48 51 51 78 78 108 108 116 146 146 Greatest Overweight (x) 6 | 1 1 2 1 1 1 1 2 1 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 18 | 6 9 14 15 15 15 15 20 25 25 25 18 Most Carried 25 | 2 10 15 15 15 15 15 25 25 25 25 25 Average Carried 17 | 1 7 14 14 14 14 14 17 24 24 23 16 Final Capacity 25 | 8 10 15 15 15 15 15 25 25 25 25 5 Final Carried 25 | 2 10 15 15 15 15 15 25 25 25 25 4 Class Distribution -------------------- 18% | Scavenger-Mutant 13% | Bothacker-Mutant 12% | Mutant 7% | Bothacker-Assassin 7% | Scavenger-Gunner 6% | Scavenger-Tank 6% | Bothacker-Tank 6% | Scavenger-Skirmisher 5% | Skirmisher 4% | Tank 4% | Scavenger-Assassin 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Assassin | -6/Factory Bothacker-Assassin | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Matter Collected 9364 | 212 235 1042 63 1197 254 1069 1461 46 2248 246 1291 Remotely 1026 | . . . . . . . 366 . 209 . 451 Salvage Created 8815 | . 259 977 111 1395 269 824 1239 46 2062 246 1387 Parts 461 | . 22 72 16 68 13 36 58 5 98 11 62 Haulers Intercepted 7 | . 2 2 . . . . 1 . 2 . . Recyclers Shooed 8 | . . . . . . . 4 . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Combat Hostiles Destroyed 184 | . 9 24 12 34 4 20 23 2 31 4 21 Guns 101 | . 9 23 . 11 4 14 15 1 15 2 7 Cannons 44 | . . 1 1 9 . . 4 1 15 2 11 AOE 36 | . . . 11 14 . 5 3 . 1 . 2 Classes Destroyed 16 | . 3 3 . 4 2 1 2 . . . 1 Worker 3 | . . . . . . . . . . . 3 Builder 4 | . . . . . . . 2 . 1 . 1 Hauler 7 | . 2 2 . . . . 1 . 2 . . Recycler 5 | . . . . . . . 2 . 2 . 1 Mechanic 2 | . . . . . 1 . . . 1 . . Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . . 2 . . . . 1 . 1 . . Swarmer 52 | . 9 6 9 9 . 4 6 2 7 . . Cutter 3 | . . . . 3 . . . . . . . Grunt 60 | . . 11 3 13 2 9 5 . 11 . 6 Brawler 8 | . . . . 2 . 1 4 . 1 . . Duelist 6 | . . . . . . 2 3 . 1 . . Sentry 17 | . . 7 . 2 1 . 4 . 2 . 1 Specialist 1 | . . . . 1 . . . . . . . Hunter 14 | . . . . 4 . . . . 2 2 6 Programmer 23 | . . . . . 1 4 1 . 7 2 8 Best Kill Streak 7 | . 3 6 7 7 2 6 7 2 4 1 5 Combat Bots Only 7 | . 3 6 7 7 1 6 4 2 4 1 5 Max Kills in Single Turn 3 | . 1 2 3 2 1 3 2 1 2 1 2 Gunslinging 1 | . . 1 . . . . 1 . . . . Exploded 3 | . . . 3 2 . 3 2 . 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Damage Taken 19806 | . 337 656 150 2766 329 1915 2297 147 3988 832 6389 Core 2583 | . 70 120 10 153 57 168 182 . 431 90 1302 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 75 | 100 72 70 . 70 . . 41 100 56 92 . Volleys Fired 516 | . 35 45 10 74 16 51 67 4 112 21 81 Largest 4 | . 2 3 2 3 3 3 3 3 3 3 4 Hottest 236 | . 40 85 78 101 84 84 104 156 170 205 236 Shots Fired 1218 | . 66 135 13 152 45 112 150 9 247 53 236 Gun 794 | . 66 122 . 77 45 99 105 4 137 23 116 Cannon 343 | . . 13 6 60 . . 29 5 85 30 115 Launcher 39 | . . . 7 15 . 6 6 . . . 5 Special 42 | . . . . . . 7 10 . 25 . . Kinetic 967 | . 66 135 6 137 45 99 134 5 156 2 182 Thermal 169 | . . . . . . . . 3 66 51 49 Explosive 28 | . . . 7 15 . 6 . . . . . Electromagnetic 12 | . . . . . . . 6 1 . . 5 Robot Hit Streak 30 | . 8 12 6 12 16 10 11 1 30 7 19 Robot Miss Streak 6 | . 3 5 1 6 3 4 5 5 4 2 4 Penetration Max 1 | . . . . . 1 1 1 . 1 . 1 Secondary Targets 12 | . 1 3 . . . 3 2 . 3 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . 1 . . Shots Hit Robots 855 | . 41 89 8 128 32 69 113 2 181 32 160 Core Hits 423 | . 15 50 15 67 12 38 84 2 71 11 58 Critical Kills 12 | . . . . . 1 2 1 . 7 . 1 Critical Parts Destroyed 18 | . . 1 . 6 . 2 1 . 5 . 3 Critical Strikes 56 | . . 2 . 7 1 5 6 . 17 . 18 Destroy 23 | . . 1 . . 1 5 . . 12 . 4 Blast 23 | . . 1 . . . . 4 . 5 . 13 Smash 9 | . . . . 7 . . 2 . . . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 143 | . . . . 33 22 40 6 6 16 6 14 Impact 110 | . . . . 33 22 40 6 6 3 . . Slashing 20 | . . . . . . . . . 13 6 1 Piercing 13 | . . . . . . . . . . . 13 Sneak Attacks 4 | . . . . . . . 2 . 1 . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23743 | . 556 1412 1093 4381 747 2329 2961 43 4379 916 4926 Guns 10936 | . 540 1288 . 879 747 1484 1664 18 2030 377 1909 Cannons 6713 | . . 124 66 782 . . 624 25 2086 539 2467 Explosions 4502 | . . . 1027 1603 . 758 491 . 194 . 429 Melee 1554 | . . . . 1117 . 86 182 . 69 . 100 Ramming 38 | . 16 . . . . 1 . . . . 21 Kinetic 14077 | . 540 1412 66 1661 747 1484 2288 18 2816 13 3032 Thermal 3739 | . . . . . . . 96 25 1331 903 1384 Explosive 3613 | . . . 1027 1603 . 758 225 . . . . Electromagnetic 722 | . . . . . . . 170 . 163 . 389 Impact 1454 | . . . . 1117 . 86 182 . 69 . . Slashing . | . . . . . . . . . . . . Piercing 100 | . . . . . . . . . . . 100 Highest Corruption 15 | . 8 1 . . . 6 8 . 15 10 12 Average Corruption 7 | . 6 1 . . . 5 7 . 9 9 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 233 | . 16 3 . . . 41 52 . 82 12 27 Message Errors 50 | . 4 . . . . 10 12 . 16 2 6 Matter Fused 65 | . 3 1 . . . 10 12 . 30 3 6 Heat Flow Errors 25 | . 3 . . . . 4 6 . 6 2 4 Energy Discharges 34 | . 2 1 . . . 6 10 . 11 1 3 Parts Rejected 4 | . 1 . . . . . . . 2 . 1 Parts Fused 4 | . . . . . . . 3 . 1 . . Data Loss (minor) 21 | . 2 1 . . . 5 2 . 5 4 2 Data Loss (major) 11 | . 1 . . . . 2 3 . 3 . 2 Misfires 4 | . . . . . . 1 1 . 1 . 1 Alerts 7 | . . . . . . 2 2 . 3 . . Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 7 | . . . . . . 1 1 . 3 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1095 | . . . 37 670 . 43 96 . 142 31 76 Projectiles 179 | . . . 2 . . . 5 . 99 31 42 Explosions 322 | . . . 35 198 . 31 1 . 43 . 14 Melee 594 | . . . . 472 . 12 90 . . . 20 Knockbacks 41 | . . . 2 7 . 1 5 . 10 . 16 Impact 1 | . . . . . . 1 . . . . . Kinetic 37 | . . . 2 6 . . 5 . 8 . 16 Secondary 3 | . . . . 1 . . . . 2 . . Self-Inflicted Damage 400 | . 7 . . 162 . . 65 . 102 . 64 Shots 13 | . . . . 4 . . 2 . 2 . 5 Rammed 6 | . 4 . . . . . . . . . 2 Targets Rammed 9 | . 4 . . . . 3 . . . . 2 Kicked 3 | . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 486 | . 266 143 14 313 154 257 343 103 229 486 285 Average Temperature 78 | . 96 32 6 112 55 75 50 63 44 165 89 Received Heat Transfer 3816 | . . 228 27 918 129 702 534 . 772 . 506 Effects 6 | . . . . 1 . 1 1 . . 3 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . 1 . . . 1 . Interference 1 | . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 8 | . . . . 6 . . 1 . . . 1 Impact Corruptions 13 | . . . . 9 . 1 2 . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 1 . . 4 1 Heat Transferred 4677 | . . . . . . . 50 50 1937 1147 1493 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Peak Influence 1586 | . 199 520 523 1586 841 1447 1020 550 406 257 235 Initial 832 | . . 40 142 341 832 471 759 481 172 189 8 Average 476 | . 83 343 335 887 789 943 855 450 196 103 65 Maximum Alert Level 4 | . . 2 2 4 3 4 3 2 2 1 1 Low Security (%) 35 | 100 100 14 20 . . . . . 55 96 96 Level 1 17 | . . 53 49 10 . . . 25 41 3 3 Level 2 14 | . . 32 30 27 8 24 7 74 3 . . Level 3 26 | . . . . 33 91 52 92 . . . . Level 4 5 | . . . . 27 . 23 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . . 2 1 . 3 . 6 . 10 2 9 Investigation 3 | . . . . . 1 . 1 . . . 1 Extermination 10 | . . . . . 1 . 1 . 3 2 3 Reinforcement 13 | . . 2 1 . . . 1 . 4 . 5 Assault 4 | . . . . . 1 . 3 . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . 2 . 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Distress Signals 13 | . 1 . . . . . 1 . 4 . 7 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 314 | . 17 29 14 38 11 31 47 3 63 6 55 Peak Tracking Total 19 | . 4 5 8 8 4 8 7 3 6 2 19 Tactical Retreats 15 | . 1 . 1 4 1 1 . 1 2 . 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Traps Triggered 24 | . 7 2 . 3 1 4 2 . 3 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Machines Disabled 29 | . . 1 . 6 1 4 6 . 7 . 4 Max in Single Turn 3 | . . 1 . 2 1 1 2 . 3 . 1 Garrison Access 3 | . . . . . . . 2 . 1 . . Garrison Relay 7 | . . . . 3 . 4 . . . . . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Machines Accessed 28 | . 5 3 3 3 4 . 5 . 3 . 2 Terminals 22 | . 5 3 2 3 3 . 3 . 1 . 2 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 2 . 1 . . Total Hacks 54 | . 12 4 9 8 6 . 9 . 4 . 2 Successful 14 | . 2 2 3 1 1 . 3 . 2 . . Failed 39 | . 9 2 6 7 5 . 6 . 2 . 2 Catastrophic 13 | . 1 2 1 3 1 . 3 . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 27 | . 6 3 5 . 4 . 5 . 2 . 2 Terminals 48 | . 12 4 8 8 5 . 7 . 2 . 2 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 2 . 1 . . Terminal Hacks 5 | . 1 2 1 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 2 . 1 . . Unlock Access 2 | . . . 1 . 1 . . . . . . Seal Access 3 | . . . . . . . 2 . 1 . . Unauthorized Hacks 3 | . 1 . 1 . . . 1 . . . . Terminals 3 | . 1 . 1 . . . 1 . . . . Botnet 3 | . 1 . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 4 3 3 2 3 . 3 . 2 . 2 Full Trace Events 4 | . . . . 2 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Used RIF Installer 3 | . . . . 1 . 2 . . . . . Robot Detection 1 | . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . Robots Hacked 25 | . . . . . . 3 6 . 16 . . Non-combat . | . . . . . . . . . . . . Combat 25 | . . . . . . 3 6 . 16 . . Robot Hacks Applied 25 | . . . . . . 3 6 . 16 . . scatter_targeting 5 | . . . . . . . . . 5 . . spike_heat 1 | . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . 1 . . . . disable_weapons 1 | . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . 1 . . go_dormant 2 | . . . . . . . 2 . . . . overwrite_iff 8 | . . . . . . . 3 . 5 . . formatsys_high 6 | . . . . . . 3 . . 3 . . Relay Couplers Released 27 | . . . . 13 . 14 . . . . . Machine Destruction 27 | . . . . 13 . 14 . . . . . Attached 10 | . . . . . . 4 1 . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Total Allies 18 | . . . . . 3 3 3 . 9 . . Largest Group 3 | . . . . . 3 2 2 . 1 . . Highest-Rated Group 93 | . . . . . 93 64 48 . 49 . . Highest-Rated Ally 49 | . . . . . 31 32 32 . 49 . . Total Orders 11 | . . . . . . . . . 3 7 1 EXPLORE 11 | . . . . . . . . . 3 7 1 Ally Attacks 109 | . . . . . 40 20 21 . 28 . . Total Damage 2190 | . . . . . 543 696 363 . 588 . . Kills 13 | . . . . . 2 8 2 . 1 . . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 17 | . . . . . . . . . 4 10 3 Drone Recoveries 11 | . . . . . . . . . 3 8 . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Turns Passed 14074 | 60 778 1306 265 1657 847 1565 1734 536 2890 1008 1428 Spaces Moved 7073 | 43 526 591 141 886 521 865 910 353 1185 446 606 Core 56 | 5 . . . . . . . . . . 51 Treads 506 | . . 1 . 153 1 . 267 . . . 84 Legs 6012 | 38 258 466 141 733 520 865 643 353 1185 446 364 Wheels 438 | . 268 124 . . . . . . . . 46 Hover . | . . . . . . . . . . . . Flight 61 | . . . . . . . . . . . 61 Fastest Speed 42 | 50 100 100 120 120 120 120 120 120 120 120 42 Average Speed 141 | 114 114 171 156 138 128 128 146 135 164 140 118 Slowest Speed 320 | 120 190 240 190 250 240 190 320 190 195 190 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 3 80 47 16 61 24 71 32 7 34 13 19 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 78 | . . . . 4 17 19 4 6 15 6 7 Terrain Destroyed 551 | . . . 54 206 17 77 97 6 34 12 48 Melee 78 | . . . . 4 17 19 4 6 15 6 7 Projectile 74 | . . . . . . 3 7 . 18 6 40 AOE 398 | . . . 54 202 . 55 86 . . . 1 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Total 9913 | 51 633 796 174 1119 634 1137 1175 394 1908 784 1108 Wait 1339 | . 18 85 4 52 27 94 79 4 439 241 296 Move 7060 | 42 525 590 141 883 521 864 909 352 1184 445 604 Hop 1 | . . . . . . . . . . . 1 Pick Up 193 | 3 16 26 6 18 11 12 23 10 31 17 20 Fast Attach 117 | 5 14 4 3 10 2 10 19 . 20 2 28 Attach 94 | 1 . 6 1 13 2 3 5 2 19 16 26 Detach 38 | . 1 1 . 3 1 2 8 . 4 11 7 Swap 186 | . 6 13 2 16 13 31 31 7 44 11 12 Drop 192 | . 14 26 7 12 19 15 26 9 34 13 17 Fire 516 | . 35 45 10 74 16 51 67 4 112 21 81 Melee 143 | . . . . 33 22 40 6 6 16 6 14 Ram 6 | . 4 . . . . . . . . . 2 Kick 3 | . . . . . . 3 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . Rewire 14 | . . . . 5 . 2 2 . 5 . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 14) 61 | -11/Junkyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 9) 521 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Central database locked down 839 | -10/Materials | Entered another Materials area 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1371 | -9/Materials | Build established: Skirmisher 1547 | -9/Materials | Discovered new exit (range 7) 1732 | -9/Materials | Discovered new exit (range 7) 2145 | -9/Materials | Entered another Materials area 2145 | -8/Materials | Evolved 2 slots: Propulsion x2 2356 | -8/Materials | Destroyed 7 combat bots 2410 | -8/Materials | Identified exit to Garrison 2410 | -8/Materials | Entered Garrison 2492 | -8/Garrison | Build established: Mutant 2504 | -8/Garrison | Triggered checkpoint 2611 | -8/Garrison | Garrison Relay disabled 2848 | -8/Garrison | Lost 5 parts (2n2u1w) 3080 | -8/Garrison | Triggered checkpoint 3120 | -8/Garrison | Triggered checkpoint 3161 | -8/Garrison | Destroyed 7 combat bots 3166 | -8/Garrison | Lost 9 parts (1p4n1u3w) 3331 | -8/Garrison | Discovered new exit (range 10) 3346 | -8/Garrison | Triggered checkpoint 3409 | -8/Garrison | Garrison Relay disabled 3491 | -8/Garrison | Build established: Scavenger-Mutant 3542 | -8/Garrison | Phase Generator disabled 3572 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3635 | -8/Garrison | Learned Factory security intel 3672 | -8/Garrison | Triggered checkpoint 3827 | -8/Garrison | Discovered new exit (range 10) 3866 | -8/Garrison | Triggered checkpoint 3887 | -8/Garrison | Garrison Relay disabled 4032 | -8/Garrison | Installed Relay Interface Framework 4067 | -8/Garrison | Entered Factory 4067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4410 | -7/Factory | Allied Derelicts emerged from ambush trap array 4467 | -7/Factory | First assault squad dispatched 4479 | -7/Factory | Discovered new exit (range 13) 4914 | -7/Factory | Identified exit to Garrison 4914 | -7/Factory | Entered Garrison 5040 | -7/Garrison | Triggered checkpoint 5068 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5087 | -7/Garrison | Garrison Relay disabled 5174 | -7/Garrison | Lost 4 parts (4n) 5486 | -7/Garrison | Triggered checkpoint 5683 | -7/Garrison | Triggered checkpoint 5684 | -7/Garrison | Discovered new exit (range 16) 5799 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 6060 | -7/Garrison | Triggered checkpoint 6144 | -7/Garrison | Garrison Relay disabled 6186 | -7/Garrison | Triggered checkpoint 6273 | -7/Garrison | Build established: Bothacker-Mutant 6314 | -7/Garrison | Garrison Relay disabled 6360 | -7/Garrison | Discovered new exit (range 10) 6438 | -7/Garrison | Spotted B-75 Beast 6438 | -7/Garrison | Spotted B-75 Beast 6479 | -7/Garrison | Entered Factory 6479 | -7/Factory | Accompanied by 2 allies 6957 | -7/Factory | Discovered new exit (range 15) 7279 | -7/Factory | First assault squad dispatched 7834 | -7/Factory | Core integrity fell below 50% 7882 | -7/Factory | Lost 3 parts (2n1u) 8111 | -7/Factory | Build established: Bothacker-Tank 8207 | -7/Factory | Discovered new exit (range 3) 8211 | -7/Factory | Identified exit to Factory 8213 | -7/Factory | Entered another Factory area 8213 | -6/Factory | Evolved 2 slots: Utility x2 8709 | -6/Factory | Discovered new exit (range 4) 8718 | -6/Factory | Identified exit to Factory 8749 | -6/Factory | Entered another Factory area 8749 | -5/Factory | Evolved 2 slots: Utility x2 8941 | -5/Factory | Build established: Bothacker-Assassin 10053 | -5/Factory | Build established: Bothacker-Gunner 10364 | -5/Factory | System corruption reached 10% 10383 | -5/Factory | Garrison activated, responded to threat 10435 | -5/Factory | Lost 4 parts (1p2u1w) 10769 | -5/Factory | Lost 5 parts (4n1w) 10947 | -5/Factory | Discovered new exit (range 15) 11125 | -5/Factory | Spotted B-75 Beast 11637 | -5/Factory | Identified exit to Factory 11639 | -5/Factory | Entered another Factory area 11639 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11997 | -4/Factory | Discovered new exit (range 42) 12260 | -4/Factory | System corruption reached 10% 12290 | -4/Factory | Lost 3 parts (1p1u1w) 12603 | -4/Factory | Build established: Scavenger-Skirmisher 12646 | -4/Factory | Identified exit to Research 12647 | -4/Factory | Entered Research 12647 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13122 | -3/Research | Build established: Scavenger-Assassin 13366 | -3/Research | Lost 4 parts (3n1w) 13493 | -3/Research | Lost 6 parts (3n2u1w) 13606 | -3/Research | Lost 8 parts (1p2n3u2w) 13696 | -3/Research | Lost 10 parts (2p3n2u3w) 13797 | -3/Research | Lost 6 parts (3n2u1w) 13854 | -3/Research | Released all parts (7) 13860 | -3/Research | Core integrity fell below 50% 13884 | -3/Research | Lost 10 parts (2p3n1u4w) 14031 | -3/Research | Cargo convoy interrupted 14031 | -3/Research | System corruption reached 10% 14055 | -3/Research | Core integrity fell below 20% 14075 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 14053_ System corrupted (+1). 14054_ Penetrated by Slug. 14055_ W-44 Eye sends out distress signal. 14055_ P-80 Master resets P-80 Master, system corruption cleaned. 14056_ Slug penetrates M-36 Artificer. 14056_ Slug penetrates Wall. 14056_ K-01 Serf suffers critical hit (Destroy). 14056_ K-01 Serf destroyed. 14056_ K-01 Serf collects debris. 14057_ Lgt. Antimatter Cannon severed. 14057_ Acquired Lgt. Antimatter Cannon. 14058_ Lgt. Antimatter Cannon destroyed. 14058_ Adv. Heat Sink destroyed. 14059_ Penetrated by Slug. 14061_ Acquired Impulse Thruster Array. 14065_ System corrupted: Matter fused (-10). 14068_ Lgt. Particle Reactor severed. 14069_ Acquired Lgt. Particle Reactor. 14075_ Engineering Station disabled. 14075_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | #### ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ######????????????????????#????????????????? | | = # #??????????????????? #????????????????? | | + #??????????????????? #????????????????? | | # #?????????????????? +????????????????? | | # #????????????????? #????????????????? | | # #????????????????? #????????????????? | | # #??????????#+#??? #????????????????? | | ###/### ############ #### #????????????????? | | "%%" w Y = #????????????????? | | "" k !% w #????????????????? | | m h hmw #????????????????? | | R x xhhxH @ #????????????????? | | ###+#############+######c########????????????????? | | #?????????????# #?????????????????? | | #?????????????# #?????????????????? | | #?????????????# p """ #?????????????????? | | """ #?????????????# """" #?????????????????? | | """ #?????????????# """"" #?????????????????? | | """ / ????????????# """" #?????????????????? | | ###???????????# #?????????????????? | | #?????????????# #?????????????????? | | ########?????????????###########?????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ########???? ????????????????????????????????????? | | ! #???# ????????????????????????????????????? | | #???# ????????????????????????????????????? | | #???# ????????????????????????????????????? | | #???# ????????????????????????????????????? | | #???# #???????????????????????????????????? | | #???# #???????????????????????????????????? | | ""T"" #???# #???????????????????????????????????? | | """"" #???# #?????+##???????????????????????????? | | ########???# ##### ????????????????????????????? | | !!! ! #???# ??????????????????????????????? | | !!! #???# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Particle Charging 25 Kinecelleration 40 Relay Coupler Types 2 Relay Coupler Value 59 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed FissionFluxTerrabomb Manual? 0 Play Time 03:16:35 Cumulative 58.4 hours Start 2023.09.23 @ 21:13:03 End 2023.09.24 @ 00:45:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8732357e-be7c-44de-b3d7-9dab230ebdf1