Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 17:40:19 Player: winnking222 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1090) 1090 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3990 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Shield Generator > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- EM Pulse Cannon Heavy Flail [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 47 | 6 6 9 10 8 8 Power 6 | 1 . 1 1 1 2 Engine 3 | 1 . 1 1 . . Core 2 | . . . . 1 1 Reactor 1 | . . . . . 1 Propulsion 8 | 2 2 2 . 2 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 5 | . 2 2 . 1 . Utility 13 | 1 . 3 4 5 . Device 5 | . . . 2 3 . Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 5 | . . 3 1 1 . Artifact . | . . . . . . Weapon 20 | 2 4 3 5 . 6 Energy Gun 4 | . 4 . . . . Energy Cannon 4 | . . . 2 . 2 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 6 | . . 3 . . 3 Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 25 | . 2 8 5 3 7 Power 4 | . . 1 1 . 2 Propulsion 6 | . . 1 1 1 3 Utility 7 | . . 1 2 2 2 Weapon 8 | . 2 5 1 . . Highest Loss Streak 5 | . 1 5 2 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 58 | . 71 59 55 55 41 Engine 7 | . 14 11 3 6 . Leg 1 | . 3 . . . . Flight 21 | . 24 32 20 15 13 Device 7 | . . . 16 12 10 Processor 1 | . . . 1 . 7 Protection 2 | . . 4 6 6 . Energy Gun 8 | . 24 5 . . . Energy Cannon 1 | . . . 4 . . Impact Weapon 2 | . . . 4 7 3 Peak Build Rating 32 | 6 12 16 21 25 32 Average Rating 13 | 3 10 11 15 20 16 On Entrance 10 | . 6 11 10 15 22 Naked Turns . | . . . . . . Heaviest Build 26 | 11 14 11 17 16 26 Greatest Support 21 | 20 20 15 21 20 20 Greatest Overweight (x) 1 | . 1 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | 1 4 2 2 4 1 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 . 5 4 . Class Distribution -------------------- 92% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 800 | 157 171 25 304 68 75 Remotely . | . . . . . . Salvage Created 1169 | . 355 164 346 68 236 Parts 64 | . 33 15 8 1 7 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 30 | . 12 7 5 1 5 Melee 4 | . . . 1 . 3 Guns 11 | . 11 . . . . Cannons 2 | . . . 2 . . AOE 8 | . 1 7 . . . Classes Destroyed 7 | . 3 2 2 . . Worker 1 | . . 1 . . . Hauler 1 | . . . 1 . . Watcher 4 | . 2 . 2 . . Swarmer 8 | . 8 . . . . Grunt 16 | . 4 5 2 . 5 Brawler 1 | . . . 1 . . Sentry 5 | . . 2 2 1 . Best Kill Streak 7 | . 4 7 2 1 5 Combat Bots Only 6 | . 3 6 2 1 5 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 312 | . 38 59 61 39 115 Missed 116 | . 14 25 21 20 36 Damage Taken 3070 | . 323 626 591 405 1125 Core 1194 | . 81 240 166 46 661 Absorbed by Shields 137 | . . . . . 137 Core Remaining (%) 69 | 100 67 40 69 . . Volleys Fired 44 | . 23 13 6 . 2 Largest 3 | . 2 2 2 . 3 Hottest 150 | . 90 90 150 . 108 Shots Fired 86 | . 47 24 12 . 3 Gun 52 | . 47 5 . . . Cannon 13 | . . . 12 . 1 Launcher 21 | . . 19 . . 2 Special . | . . . . . . Kinetic 4 | . 4 . . . . Thermal 12 | . . . 12 . . Explosive 19 | . . 19 . . . Electromagnetic 51 | . 43 5 . . 3 Robot Hit Streak 10 | . 10 9 10 . 1 Robot Miss Streak 3 | . 3 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 88 | . 36 18 20 4 10 Core Hits 52 | . 22 19 5 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . 2 1 1 Critical Strikes 4 | . . . 2 1 1 Smash 4 | . . . 2 1 1 Melee Attacks 36 | . . . 15 9 12 Impact 36 | . . . 15 9 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 2 1 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 2734 | . 611 697 698 134 594 Guns 517 | . 465 52 . . . Cannons 253 | . . . 225 . 28 Explosions 895 | . 146 645 . . 104 Melee 1069 | . . . 473 134 462 Ramming . | . . . . . . Kinetic 17 | . 17 . . . . Thermal 371 | . 146 . 225 . . Explosive 624 | . . 624 . . . Electromagnetic 653 | . 448 73 . . 132 Impact 1069 | . . . 473 134 462 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 2 . . 2 Average Corruption 1 | . 1 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 1 1 . . 1 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . 1 . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 227 | . . 27 125 24 51 Projectiles . | . . . . . . Explosions 27 | . . 27 . . . Melee 200 | . . . 125 24 51 Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 242 | . 34 173 . . 35 Shots 13 | . 2 9 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 562 | . 258 81 562 1 80 Average Temperature 105 | . 85 33 275 1 31 Received Heat Transfer 1194 | . 78 216 378 30 492 Effects 4 | . 1 . 3 . . Energy Bleed 1 | . 1 . . . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 6 | . . . 3 1 2 Combat Hostiles 5 | . . . 2 1 2 Parts Fried 12 | . 4 . 5 2 1 Impact Corruptions 11 | . . . 7 1 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 433 | . 100 . 333 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 502 | . 326 399 398 255 502 Initial 180 | . . 137 159 180 157 Average 198 | . 118 225 235 202 305 Maximum Alert Level 2 | . 1 1 1 1 2 Low Security (%) 60 | 100 77 60 49 62 36 Level 1 34 | . 22 39 50 37 35 Level 2 5 | . . . . . 28 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 16 15 12 5 21 Peak Tracking Total 9 | . 4 7 5 4 9 Tactical Retreats 12 | . . . 4 1 7 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 10 | . 5 1 1 1 2 Terminals 7 | . 4 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . 13 3 1 2 4 Successful 12 | . 7 . 1 2 2 Failed 11 | . 6 3 . . 2 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 11 3 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 7 | . 5 . . . 2 Record 2 | . 2 . . . . Emergency Access Points 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . . 1 Full Trace Events 3 | . 1 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1151 | 47 347 123 271 144 219 Spaces Moved 1698 | 39 546 213 332 250 318 Core 26 | 16 . . . . 10 Treads . | . . . . . . Legs 35 | 23 12 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1637 | . 534 213 332 250 308 Fastest Speed 32 | 50 37 34 34 32 32 Average Speed 38 | 91 38 34 37 36 38 Slowest Speed 120 | 120 120 37 107 37 107 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . 5 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 71 19 38 7 38 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . 9 74 3 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 83 | . 9 74 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2040 | 49 629 239 440 288 395 Wait 148 | . 46 . 63 16 23 Move 1682 | 38 535 212 331 249 317 Hop 5 | . 5 . . . . Pick Up 33 | 5 9 3 12 2 2 Fast Attach 11 | 2 1 1 2 5 . Attach 31 | 4 2 8 8 2 7 Detach 3 | . . . 1 . 2 Swap 5 | . 3 . . 1 1 Drop 19 | . 5 2 2 4 6 Fire 44 | . 23 13 6 . 2 Melee 36 | . . . 15 9 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 23 | . . . . . 23 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 12) 202 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 14) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 467 | -9/Materials | Lost 5 parts (1p1n3w) 509 | -9/Materials | Core integrity fell below 50% 516 | -9/Materials | Discovered new exit (range 5) 518 | -9/Materials | Entered another Materials area 518 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 536 | -8/Materials | Lost 3 parts (1u2w) 783 | -8/Materials | Discovered new exit (range 16) 789 | -8/Materials | Entered Factory 789 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 932 | -7/Factory | Identified exit to Garrison 933 | -7/Factory | Entered Garrison 947 | -7/Garrison | Lost 3 parts (1n2u) 967 | -7/Garrison | Triggered checkpoint 971 | -7/Garrison | Triggered checkpoint 979 | -7/Garrison | Triggered checkpoint 999 | -7/Garrison | Triggered checkpoint 1062 | -7/Garrison | Core integrity fell below 50% 1080 | -7/Garrison | Discovered new exit (range 13) 1083 | -7/Garrison | Lost 3 parts (1p1n1u) 1086 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1094 | -7/Garrison | Learned Factory security intel 1149 | -7/Garrison | Core integrity fell below 20% 1152 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 85. Field strength at 80. Field strength at 75. Field strength at 70. /2QI17,MARTMB=L MGIQQQ Field strength at 65. Field strength at 60. Field strength at 55. Field strength at 50. Field strength at 45. Field strength at 40. Field strength at 35. Field strength at 30. Field strength at 25. Imp. Flight Unit destroyed. Field strength at 7. Penetrated by Slug. Stasis field depleted. Weight Redist. System destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# #???????????????????????? | | ????????????# """" """" #???????????????????????? | | ????????????# "??" "??" #???????????????????????? | | ????????????# "??" "??" #???????????????????????? | | ????????????# """" """" #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """ """" #???????????????????????? | | ????????????# "??" "??" #???????????????????????? | | ????????????# "??" 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"????????? | | ?????????????????????????# ## ## #????????? | | ?????????????????????????# ## ## ######???? | | ?????????????????????????# ?? | | ?????????????????????????# ?? | | ?????????????????????????# ?? | | ?????????????????????????## ## ## #+#####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightCombatMegatreads Manual? 0 Play Time 00:33:08 Cumulative 7.0 hours Start 2025.02.16 @ 17:06:58 End 2025.02.16 @ 17:40:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58ead816-a25a-45b1-a957-ce49e7cafa3e