Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 17:52:29 Player: Faunarr Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1191) 1191 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3031 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Advanced Visual Processing Unit Hacking Suite System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Seismic Detector Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Gun Heavy Hammer > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Treads Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Hacking Suite Hacking Suite System Shield System Shield Beam Cannon Ion Cannon Ion Cannon Shotgun Shotgun Datajack Hammer [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Cargo Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Shotgun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 39 | 7 8 4 20 Power 7 | 1 1 1 4 Engine 7 | 1 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads 4 | 1 . 1 2 Leg . | . . . . Wheel 5 | 1 2 . 2 Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 1 3 Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware 2 | . . . 2 Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 3 1 9 Energy Gun 5 | 2 . . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | . 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 1 . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . . 18 Power 3 | . . . 3 Propulsion 6 | . . . 6 Utility 4 | . . . 4 Weapon 5 | . . . 5 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 94 88 74 Engine 11 | . 14 11 7 Treads 10 | . 9 11 12 Wheel 15 | . 18 22 7 Device 8 | . 9 11 5 Storage 11 | . 14 11 8 Hackware 5 | . . . 14 Energy Gun 6 | . 10 . 4 Energy Cannon 1 | . . . 5 Ballistic Gun 10 | . 15 11 5 Impact Weapon 3 | . 2 11 1 Naked Turns 39 | . . . 39 Heaviest Build 157 | 15 153 154 157 Greatest Support 60 | 20 26 26 60 Greatest Overweight (x) 50 | . 15 5 50 Average Overweight (x) 3 | . 2 5 5 Largest Inventory Capacity 30 | 8 30 30 30 Average Capacity 21 | 7 15 30 28 Most Carried 22 | 5 12 21 22 Average Carried 11 | 3 7 15 18 Final Capacity 30 | 8 30 30 5 Final Carried 21 | 5 12 21 5 Class Distribution -------------------- 60% | Hauler-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 980 | 260 274 . 446 Remotely . | . . . . Salvage Created 1476 | 139 352 . 985 Parts 78 | 10 25 . 43 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 9 . 22 Melee 1 | . . . 1 Guns 20 | . 9 . 11 Cannons 8 | . . . 8 Classes Destroyed 11 | 2 5 . 4 Worker 1 | . 1 . . Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Operator 3 | . 3 . . Swarmer 9 | . 6 . 3 Grunt 17 | . 3 . 14 Brawler 2 | . . . 2 Duelist 2 | . . . 2 Sentry 1 | . . . 1 Best Kill Streak 8 | 4 4 . 8 Combat Bots Only 8 | . 3 . 8 Max Kills in Single Turn 2 | 1 2 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 193 | . 29 2 162 Missed 40 | . 3 . 37 Damage Taken 2558 | . 230 27 2301 Core 627 | . 68 . 559 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . . . 26 Core Remaining (%) 90 | 100 72 100 . Volleys Fired 109 | 17 24 . 68 Largest 2 | 2 2 . 2 Hottest 120 | 100 100 . 120 Shots Fired 206 | 34 48 . 124 Gun 144 | 34 48 . 62 Cannon 62 | . . . 62 Launcher . | . . . . Special . | . . . . Kinetic 86 | . 46 . 40 Thermal 120 | 34 2 . 84 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 5 8 . 18 Robot Miss Streak 8 | 6 8 . 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 152 | 21 36 . 95 Core Hits 71 | 6 21 . 44 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 . 3 Burn 1 | . . . 1 Meltdown 2 | . . . 2 Smash 1 | . 1 . . Melee Attacks 24 | . 9 13 2 Impact 23 | . 9 13 1 Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2661 | 265 564 . 1832 Guns 1548 | 265 434 . 849 Cannons 952 | . . . 952 Explosions . | . . . . Melee 161 | . 130 . 31 Ramming . | . . . . Kinetic 909 | . 409 . 500 Thermal 1591 | 265 25 . 1301 Explosive . | . . . . Electromagnetic . | . . . . Impact 130 | . 130 . . Slashing 31 | . . . 31 Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 113 | . 95 . 18 Projectiles 18 | . . . 18 Explosions . | . . . . Melee 95 | . 95 . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 450 | 312 39 . 450 Average Temperature 145 | 119 9 . 162 Received Heat Transfer 900 | . 54 9 837 Effects 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions 5 | . 5 . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 9 | . . . 9 Heat Transferred 3293 | 777 74 . 2442 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 325 | 25 251 115 325 Initial 55 | . 16 55 48 Average 121 | 7 89 85 210 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 74 | 100 91 100 34 Level 1 25 | . 8 . 65 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 1 8 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 16 2 37 Peak Tracking Total 11 | . 3 2 11 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 29 | . 5 16 8 Successful 14 | . 3 9 2 Failed 15 | . 2 7 6 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 26 | . 5 16 5 Terminals 26 | . 5 16 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 4 | . . 4 . Level Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Garrison Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 3 5 2 Terminals 10 | . 3 5 2 Botnet 7 | . 2 4 1 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 1 4 2 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2165 | 160 982 322 701 Spaces Moved 870 | 54 460 143 213 Core 81 | 1 . . 80 Treads 167 | 49 98 . 20 Legs . | . . . . Wheels 622 | 4 362 143 113 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 165 50 Average Speed 154 | 152 133 165 191 Slowest Speed 2550 | 160 305 165 2550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 57 21 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 16 | . 3 12 1 Terrain Destroyed 22 | . 3 12 7 Melee 16 | . 3 12 1 Projectile 6 | . . . 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1439 | 95 765 205 374 Wait 353 | 13 240 36 64 Move 867 | 53 459 142 213 Hop . | . . . . Pick Up 37 | 5 15 10 7 Fast Attach 9 | 7 . . 2 Attach 17 | . 2 2 13 Detach 2 | . 2 . . Swap 13 | . 6 2 5 Drop 8 | . 8 . . Fire 109 | 17 24 . 68 Melee 24 | . 9 13 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 8) 1110 | -10/Materials | Build established: Hauler-Mutant 1133 | -10/Materials | Discovered new exit (range 6) 1143 | -10/Materials | Entered another Materials area 1143 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1348 | -9/Materials | Identified exit to Materials 1465 | -9/Materials | Entered another Materials area 1465 | -8/Materials | Evolved 2 slots: Utility x2 1667 | -8/Materials | Destroyed 8 combat bots 1672 | -8/Materials | Lost 3 parts (1p1n1w) 1818 | -8/Materials | Garrison activated, responded to threat 1956 | -8/Materials | Lost 3 parts (2n1u) 2093 | -8/Materials | Core integrity fell below 50% 2097 | -8/Materials | Lost 4 parts (1p2n1w) 2115 | -8/Materials | System corruption reached 10% 2126 | -8/Materials | Core integrity fell below 20% 2127 | -8/Materials | Released all parts (1) 2145 | -8/Materials | Lost 4 parts (1p2u1w) 2152 | -8/Materials | Discovered new exit (range 16) 2166 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02114_ Core Shielding destroyed. 02114_ System corrupted by crushing effect (+4). 02116_ K-01 Serf cleans the Pressure Siphon. 02124_ YYQAKDH| DVAQQJ,6=EI6NVE%A 02125_ Knocked back. 02127_ Released Cargo Storage Unit. 02134_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02134_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02135_ U-05 Engineer destroyed. 02137_ K-01 Serf collects debris. 02137_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02140_ TE=W/GMIL4PKZLQMIENGLH7% I 02146_ Triggered Alarm Trap. 02146_ An alarm sounds. 02146_ ALERT: Alarm triggered, dispatching investigation squad. 02152_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ######################?????????????????????????? | | ######## Y???????? | | @ #?????????????? | | ######### #??????????????? | | ######################?????????????????????????? | | # #???????????????????????????????????????? | | # ! #???????????????????????????????????????? | | + #???????????????????????????????????????? | | # " " #???????????????????????????????????????? | | # "R" #???????????????????????????????????????? | | #?""" #???????????????????????????????????????? | | ##?######???????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????#####???????# #??????????????? | | ??????###????????? #???????# #??????????????? | | ?######%#???????? ######### #??????????????? | | ?# #???# """ # = ## #??????????????? | | ?# " #???# """"" # ## #??????????????? | | ?# " *! #???# """"" # """ ## #??????????????? | | ?#=""=%[#???#* """"" # """ ## #??????????????? | | ##/!%*[=#???# """ # """ ## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicControlLaser Manual? 0 Play Time 00:18:57 Cumulative 24.0 hours Start 2024.05.05 @ 17:34:13 End 2024.05.05 @ 17:52:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c20c911-ff56-4f10-973f-253aeba0d153