Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.18 @ 21:10:09 Player: TheGreatBorealis Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (4089) 4089 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 10413 Bonus ------- High Alert Combat Kills 659 Cogmind --------- Core Integrity 0/1150 Matter 35/300 Energy 71/100 System Corruption 17% Temperature Cool (30) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved Heat Sink Medium Storage Unit Compact Battery (300) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Matter Compressor Advanced Visual Processing Unit > --- WEAPON ----------- High-powered Shock Rifle KE Penetrator Railgun Railgun Railgun Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Micro Fission Core Improved Treads Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Compact Battery Advanced Signal Interpreter Transmission Jammer KE Penetrator [Rating: 102] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Flight Unit Field Propulsion Drive Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 2 . . . . . 1 . . . Utility 4 | . . . 1 1 . . 1 . . . 1 Weapon 4 | . . . 1 1 . . . 1 . . 1 Parts Attached 132 | 6 4 21 9 6 1 5 19 16 . . 45 Power 16 | 1 . 4 2 . . 1 3 1 . . 4 Engine 11 | 1 . 4 2 . . . 3 . . . 1 Core 4 | . . . . . . 1 . 1 . . 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 41 | 2 2 7 1 . . 2 5 5 . . 17 Treads 16 | . . . . . . . . 4 . . 12 Leg 24 | 2 2 7 1 . . 2 5 . . . 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . Utility 21 | 1 1 1 3 2 . . 4 4 . . 5 Device 11 | . 1 1 1 1 . . 2 3 . . 2 Storage 7 | 1 . . 2 . . . 2 1 . . 1 Processor 3 | . . . . 1 . . . . . . 2 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 54 | 2 1 9 3 4 1 2 7 6 . . 19 Energy Gun 22 | 2 1 6 . . 1 . 3 2 . . 7 Energy Cannon 5 | . . 1 . . . 1 . 2 . . 1 Ballistic Gun 21 | . . . 2 4 . 1 3 1 . . 10 Ballistic Cannon 4 | . . 1 1 . . . 1 . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . 2 Parts Lost 76 | . . 16 . . . 4 16 3 . . 37 Power 9 | . . 1 . . . 1 2 . . . 5 Propulsion 23 | . . 4 . . . 2 5 2 . . 10 Utility 8 | . . 2 . . . . 2 . . . 4 Weapon 36 | . . 9 . . . 1 7 1 . . 18 Highest Loss Streak 15 | . . 12 . . . 3 4 1 . . 15 Average Slot Usage (%) 85 | . 97 70 53 87 92 86 89 63 94 94 92 Engine 5 | . 14 8 8 7 7 2 5 5 5 5 3 Core 3 | . . . . . . 4 4 2 5 5 5 Treads 10 | . . . . . . . . 11 23 23 22 Leg 11 | . 28 29 18 23 23 21 21 1 . . . Device 10 | . 11 7 5 7 7 7 10 14 11 11 13 Storage 11 | . 14 10 9 15 15 15 14 6 11 11 9 Processor 5 | . . . . 5 7 7 6 5 5 5 6 Energy Gun 6 | . 28 13 . . . . 4 5 11 11 7 Energy Cannon 1 | . . . . . . 3 2 1 5 5 1 Ballistic Gun 12 | . . . 9 24 29 22 10 1 5 5 15 Ballistic Cannon 2 | . . . 2 2 . . 4 . . . 3 Naked Turns 4 | . . 4 . . . . . . . . . Heaviest Build 94 | 12 14 18 31 35 35 33 54 56 56 56 94 Greatest Support 143 | 20 20 50 40 40 40 40 55 143 143 143 143 Greatest Overweight (x) 19 | . . 4 1 . . 1 1 1 . . 19 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 8 8 8 8 8 8 8 8 12 Average Capacity 8 | 4 6 5 6 8 8 8 8 8 8 8 9 Most Carried 12 | 3 6 6 6 8 8 8 8 8 8 8 12 Average Carried 7 | 1 3 4 4 7 7 6 6 7 8 8 8 Final Capacity 8 | 6 6 4 8 8 8 8 8 8 8 8 4 Final Carried 8 | 2 6 3 6 8 8 5 8 8 8 8 4 Class Distribution -------------------- 29% | Scavenger-Executioner 29% | Scavenger-Skirmisher 18% | Mutant 14% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 3223 | 85 96 244 141 . 248 237 325 267 47 45 1488 Remotely . | . . . . . . . . . . . . Salvage Created 3677 | . 96 299 190 . 40 200 300 267 . . 2285 Parts 177 | . 6 15 7 . . 9 12 9 . . 119 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 66 | . 2 6 4 . 1 4 7 3 . . 39 Melee 2 | . . . . . . . . 1 . . 1 Guns 43 | . 2 4 1 . 1 3 4 . . . 28 Cannons 15 | . . 1 3 . . 1 3 . . . 7 AOE 4 | . . 1 . . . . . . . . 3 Classes Destroyed 11 | . 1 2 1 . 1 1 . . . . 5 Worker 2 | . . . . . . . . . . . 2 Builder 2 | . . . . . . . . . . . 2 Mechanic 1 | . . . 1 . . . . . . . . Watcher 2 | . . . . . . . . . . . 2 Swarmer 9 | . . . . . . . . . . . 9 Saboteur 1 | . . . . . . . . . . . 1 Grunt 19 | . 2 1 3 . . 3 2 . . . 8 Duelist 2 | . . 1 . . . . 1 . . . . Sentry 14 | . . 4 1 . . . . 3 . . 6 Hunter 8 | . . . . . . 1 1 . . . 6 Programmer 13 | . . . . . 1 . 3 . . . 9 Best Kill Streak 5 | . 2 2 4 . 1 2 2 1 . . 5 Combat Bots Only 4 | . 2 2 3 . 1 2 2 1 . . 4 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Damage Taken 11290 | . 121 1793 264 . 273 400 1522 757 20 . 6140 Core 2000 | . 44 372 66 . . 30 135 197 . . 1156 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 82 7 88 . . 95 84 . . 80 . Volleys Fired 211 | . 7 35 14 . 8 10 29 16 . . 92 Largest 6 | . 2 2 3 . 4 4 4 2 . . 6 Hottest 429 | . 80 121 92 . 112 152 216 150 . . 429 Shots Fired 718 | . 14 48 34 . 32 34 94 26 . . 436 Gun 583 | . 14 40 24 . 32 30 63 16 . . 364 Cannon 133 | . . 6 10 . . 4 31 10 . . 72 Launcher . | . . . . . . . . . . . . Special 2 | . . 2 . . . . . . . . . Kinetic 456 | . . 1 34 . 32 30 64 . . . 295 Thermal 178 | . 7 42 . . . 4 30 10 . . 85 Explosive . | . . . . . . . . . . . . Electromagnetic 84 | . 7 5 . . . . . 16 . . 56 Robot Hit Streak 23 | . 3 17 11 . 4 7 6 12 . . 23 Robot Miss Streak 8 | . 2 2 4 . 4 4 8 1 . . 7 Penetration Max 2 | . . . . . . . 1 . . . 2 Secondary Targets 2 | . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 472 | . 8 39 27 . 17 20 63 26 . . 272 Core Hits 193 | . 4 12 14 . 2 8 25 6 . . 122 Critical Hits 11 | . . . . . . . 3 1 . . 7 Critical Kills 3 | . . . . . . . 1 . . . 2 Critical Parts Destroyed 8 | . . . . . . . 2 1 . . 5 Melee Attacks 3 | . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10111 | . 91 539 453 . 235 378 1052 717 . . 6646 Guns 7246 | . 91 418 333 . 235 337 668 274 . . 4890 Cannons 1871 | . . 91 120 . . 41 380 243 . . 996 Explosions 714 | . . . . . . . . . . . 714 Melee 200 | . . . . . . . . 200 . . . Ramming 56 | . . 6 . . . . 4 . . . 46 Kinetic 5642 | . . 22 453 . 235 337 646 . . . 3949 Thermal 2413 | . 22 442 . . . 41 402 243 . . 1263 Explosive . | . . . . . . . . . . . . Electromagnetic 1800 | . 69 69 . . . . . 274 . . 1388 Impact . | . . . . . . . . . . . . Slashing 200 | . . . . . . . . 200 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . 6 . . 4 4 3 . . . 17 Average Corruption 6 | . . 5 . . 3 4 2 . . . 8 Corruption Purged . | . . . . . . . . . . . . Effects 111 | . . 5 . . 10 4 6 . . . 86 Message Errors 22 | . . 1 . . 3 1 3 . . . 14 Matter Fused 22 | . . 1 . . 3 2 1 . . . 15 Heat Flow Errors 6 | . . . . . 1 . 1 . . . 4 Energy Discharges 7 | . . 2 . . 1 . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . 1 . . 2 . 1 . . . 4 Data Loss (major) 3 | . . . . . . . . . . . 3 Misfires 3 | . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . 3 Targeting Errors 33 | . . . . . . 1 . . . . 32 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 106 | . . . 2 . . . 7 57 . . 40 Projectiles 28 | . . . 2 . . . 7 . . . 19 Explosions 11 | . . . . . . . . . . . 11 Melee 67 | . . . . . . . . 57 . . 10 Knockbacks 14 | . . 1 3 . . . 4 . . . 6 Impact 1 | . . . . . . . . . . . 1 Kinetic 13 | . . 1 3 . . . 4 . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 237 | . . 2 . . . . 2 . . . 233 Shots 4 | . . . . . . . . . . . 4 Rammed 5 | . . 2 . . . . 1 . . . 2 Targets Rammed 6 | . . 2 . . . . 1 . . . 3 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 472 | . 7 195 133 . 156 156 249 . . . 472 Average Temperature 94 | . 3 56 59 . 59 62 93 . . . 131 Received Heat Transfer 1959 | . 72 672 126 . 9 81 294 171 . . 534 Effects 2 | . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 3 | . . . . . . . . 3 . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . 3 . . . . . 1 . . 4 Heat Transferred 3701 | . 50 1053 . . . 74 542 296 . . 1686 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Peak Influence 1053 | . 91 192 140 63 . . 131 143 . . 1053 Average Influence 241 | . 47 121 33 63 . . 68 52 . . 467 Maximum Alert Level 3 | . . . . . . . . . . . 3 Low Security (%) 67 | 100 100 100 100 100 . . 100 100 . . 26 Level 1 2 | . . . . . . . . . . . 5 Level 2 19 | . . . . . . . . . . . 43 Level 3 10 | . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . 1 1 . . . 3 . . . 15 Investigation 1 | . . 1 . . . . . . . . . Extermination 5 | . . . . . . . 1 . . . 4 Reinforcement 3 | . . . 1 . . . 2 . . . . Assault 2 | . . . . . . . . . . . 2 Garrison 9 | . . . . . . . . . . . 9 Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 6 | . 1 2 . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 138 | . 5 22 4 . 3 7 25 7 1 . 64 Peak Tracking Total 9 | . 4 9 3 . 3 4 6 3 1 . 9 Tactical Retreats 14 | . . 3 . . 1 2 3 1 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 5 | . . 3 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 30 | . . . 1 . . . 4 . . . 25 Max in Single Turn 4 | . . . 1 . . . 4 . . . 4 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 12 | . 3 1 1 . 1 . 5 1 . . . Terminals 11 | . 3 1 1 . . . 5 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 27 | . 12 4 2 . 1 . 7 1 . . . Successful 14 | . 7 2 . . 1 . 4 . . . . Failed 13 | . 5 2 2 . . . 3 1 . . . Catastrophic 3 | . . . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . 3 . . . . 6 . . . . Terminals 26 | . 12 4 2 . . . 7 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 7 2 . . 1 . 4 . . . . Record 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . . 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 1 1 . . . 3 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 6360 | 48 238 414 244 127 604 275 1033 670 503 57 2147 Spaces Moved 3583 | 35 164 215 144 95 446 170 664 366 311 36 937 Core 100 | 7 . 67 . . . . . . . . 26 Treads 1510 | . . . . . . . . 260 311 36 903 Legs 1973 | 28 164 148 144 95 446 170 664 106 . . 8 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 50 120 120 120 120 120 150 162 162 50 Average Speed 140 | 106 120 116 122 120 120 122 130 157 162 162 160 Slowest Speed 1000 | 120 120 250 150 120 120 150 150 162 162 162 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 3 37 25 18 2 55 22 25 14 52 9 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . . 6 . . . 1 1 . Spaces Dug 46 | . . . . . . . . . . . 46 Terrain Destroyed 248 | . . 1 . . 7 . 41 2 . . 197 Melee . | . . . . . . . . . . . . Projectile 85 | . . 1 . . 7 . 5 2 . . 70 AOE 163 | . . . . . . . 36 . . . 127 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total 4410 | 43 191 325 181 107 496 212 761 424 310 35 1325 Wait 402 | . 9 42 12 2 37 25 34 17 . . 224 Move 3572 | 34 163 214 143 94 445 169 663 365 310 35 937 Hop . | . . . . . . . . . . . . Pick Up 37 | 3 4 3 3 1 1 1 6 4 . . 11 Fast Attach 69 | 5 2 5 7 5 1 3 8 12 . . 21 Attach 34 | 1 . 8 1 . . 2 8 3 . . 11 Detach 7 | . 1 . . 1 . 1 4 . . . . Swap 29 | . 2 8 1 1 . . 3 1 . . 13 Drop 40 | . 3 8 . 3 4 1 5 3 . . 13 Fire 211 | . 7 35 14 . 8 10 29 16 . . 92 Melee 3 | . . . . . . . . 3 . . . Ram . | . . . . . . . . . . . . Kick 3 | . . 2 . . . . 1 . . . . Crush 3 | . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 9) 280 | -10/Materials | Discovered new exit (range 5) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 592 | -9/Materials | Core integrity fell below 50% 638 | -9/Materials | Core integrity fell below 20% 665 | -9/Materials | Lost 12 parts (1p4n1u6w) 686 | -9/Materials | Discovered new exit (range 13) 701 | -9/Materials | Entered another Materials area 701 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 922 | -8/Materials | Discovered new exit (range 10) 945 | -8/Materials | Entered Factory 945 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1067 | -7/Factory | Discovered new exit (range 5) 1072 | -7/Factory | Entered Lower Caves 1114 | -7/Lower Caves | Found Prototype Device 1154 | -7/Lower Caves | Build established: Skirmisher 1547 | -7/Lower Caves | Spotted B-75 Beast 1578 | -7/Lower Caves | Encountered a Warlord checkpoint 1656 | -7/Lower Caves | Learned location of 2 exits from Factory 1672 | -7/Lower Caves | Discovered new exit (range 4) 1676 | -7/Lower Caves | Entered another Lower Caves area 1792 | -7/Lower Caves | Lost 3 parts (1p2n) 1931 | -7/Lower Caves | Discovered new exit (range 2) 1951 | -7/Lower Caves | Entered Factory 1951 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1952 | -6/Factory | Identified exit to Lower Caves 1952 | -6/Factory | Identified exit to Factory 2112 | -6/Factory | Build established: Scavenger-Skirmisher 2581 | -6/Factory | Lost 3 parts (2n1w) 2837 | -6/Factory | Lost 3 parts (1p2w) 2984 | -6/Factory | Entered another Factory area 2984 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3015 | -5/Factory | Lost 4 parts (1n1u2w) 3248 | -5/Factory | Build established: Mutant 3616 | -5/Factory | Discovered new exit (range 17) 3654 | -5/Factory | Entered Upper Caves 3664 | -5/Upper Caves | Encountered a Warlord checkpoint 3823 | -5/Upper Caves | Build established: Scavenger-Skirmisher 4108 | -5/Upper Caves | Discovered new exit (range 9) 4157 | -5/Upper Caves | Entered another Upper Caves area 4190 | -5/Upper Caves | Spotted B-75 Beast 4206 | -5/Upper Caves | Discovered new exit (range 5) 4214 | -5/Upper Caves | Entered Factory 4214 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4564 | -4/Factory | Build established: Scavenger-Executioner 4572 | -4/Factory | Garrison activated, responded to threat 4743 | -4/Factory | Lost 4 parts (1p2n1w) 5008 | -4/Factory | Garrison activated, responded to threat 5159 | -4/Factory | Spotted B-86 Titan 5789 | -4/Factory | Garrison activated, responded to threat 5863 | -4/Factory | System corruption reached 10% 5992 | -4/Factory | Lost 10 parts (2n2u6w) 6105 | -4/Factory | Lost 4 parts (1n3w) 6214 | -4/Factory | First assault squad dispatched 6319 | -4/Factory | Core integrity fell below 50% 6355 | -4/Factory | Core integrity fell below 20% 6361 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 06318_ Overheating: Matter decay (-8). 06320_ System corrupted: Matter fused (-9). 06321_ Autogun destroyed. 06323_ Mic. Fission Core destroyed. 06326_ Dropped Hcp. Storage Unit. 06334_ Acquired Matter Neutralizer. 06337_ System corrupted: Matter fused (-8). 06354_ System corrupted: FCS attempts to trigger Matter Neutralizer. 06354_ System corrupted: Matter Neutralizer misfires. 06354_ Neutrino Reactor explodes. 06354_ G-73 Enforcer destroyed. 06354_ G-67 Veteran destroyed. 06354_ Matter Neutralizer destroyed. 06356_ Acquired Lgt. Antimatter Reactor. 06357_ G-67 Veteran misfires. 06358_ Neutrino Reactor explodes. 06358_ G-67 Veteran destroyed. 06358_ Lgt. Antimatter Reactor destroyed. 06358_ Destroyed Lgt. Antimatter Reactor. 06358_ Acquired Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????###################????????????? | | ?????????# g #????????????? | | ?????????# T g@%#????????????? | | ?????????# """ g !%#????????????? | | ?????????# """ g !#????????????? | | ?????????# """ g #????????????? | | ?????????# R =%! #????????????? | | ?????????# m #????????????? | | ?????????#########+####### #????????????? | | ???##########??# ##### ########?????? | | ??#! """?# # #?????? | | ??# ! = "Y" # # #?????? | | ??# *!! # #?????? | | ??? """"""""" #! # #?????? | | ????? # # = #?????? | | ????##########?# # #?????? | | ????????######## # #?????? | | ????????# !# # #?????? | | ????????# # # #?????? | | ????????# # + #?????? | | ????????# # # % #?????? | | ????????# # # #?????? | | ????##### # ####"##############? | | ????# " # #? ?? | | ????# " # #* """ ""??? | | ????# " # """ """?? | | ????# # +^ """ """?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 31 Energy Capacity 465 Matter Stores 493 Matter Capacity 700 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Resistance: TH 20 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed AssemblyAnalysisCanceller Manual? 0 Play Time 01:05:05 Cumulative 23.7 hours Start 2020.05.18 @ 20:04:07 End 2020.05.18 @ 21:10:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e0a978e-495e-448a-a45a-9f4b309e3a32