Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 07:17:07 Player: SuperSwiss Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (172) 860 Value Destroyed (6988) 6988 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2759) 2759 TOTAL SCORE: 13047 Bonus ------- High Alert Combat Kills 959 Follower Combat Kills 415 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 24/100 System Corruption 4% Temperature Cool (60) Movement Core (900) Ox17 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Relay Coupler [Swarmer] (3) > --- WEAPON (2) ------- Heavy Ion Cannon Autogun > --- INVENTORY (20) --- Light Treads Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [Swarmer] (29) Relay Coupler [Sentry] (25) Relay Coupler [Specialist] (22) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (18) High-powered Tractor Beam Heavy Assault Cannon Rocket Launcher Rocket Launcher Remote Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Enhanced Optical Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] High-powered Tractor Beam Autogun Heavy Assault Cannon Rocket Launcher Rocket Launcher Improved Datajack Plasma Cutter Katana [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 104 | 8 8 25 25 16 5 17 Power 13 | 1 2 3 3 2 1 1 Engine 8 | 1 2 3 2 . . . Core 5 | . . . 1 2 1 1 Reactor . | . . . . . . . Propulsion 19 | 2 1 5 4 3 1 3 Treads 15 | 1 1 4 4 3 1 1 Leg . | . . . . . . . Wheel 4 | 1 . 1 . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 2 2 6 11 4 2 9 Device 10 | 1 2 2 4 . 1 . Storage 3 | 1 . 1 1 . . . Processor 3 | . . . 1 . 1 1 Hackware 7 | . . . 1 . . 6 Protection 13 | . . 3 4 4 . 2 Artifact . | . . . . . . . Weapon 36 | 3 3 11 7 7 1 4 Energy Gun 4 | 2 1 1 . . . . Energy Cannon 9 | . 1 7 . . . 1 Ballistic Gun 14 | 1 1 3 3 5 1 . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 2 1 . 1 Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 Unidentified Prototypes 3 | . . 2 1 . . . Parts Lost 36 | . . 3 13 8 . 12 Power 4 | . . . 1 1 . 2 Propulsion 12 | . . 1 3 3 . 5 Utility 12 | . . . 7 2 . 3 Weapon 8 | . . 2 2 2 . 2 Highest Loss Streak 8 | . . 1 8 4 . 7 To Critical Strikes . | . . . . . . . Average Backups 14 | 2 7 8 15 18 19 17 Power . | . 1 . . . . . Propulsion 1 | 1 2 2 1 . . . Utility 4 | . 1 2 1 7 12 10 Weapon 6 | . 2 2 10 9 5 5 Tool/Special . | . . . . . . . Unused Backups 27 | . 1 6 1 8 . 11 Power 2 | . . 2 . . . . Propulsion 2 | . 1 . . . . 1 Utility 15 | . . . . 6 . 9 Weapon 8 | . . 4 1 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 99 98 89 76 73 89 Engine 6 | . 14 11 7 . . . Core 3 | . . . . 8 9 7 Treads 17 | . 26 20 10 16 18 13 Wheel 2 | . 1 . 7 . . 3 Device 16 | . 13 30 18 10 9 9 Storage 10 | . 14 11 9 9 9 9 Processor 1 | . . . . . 1 9 Hackware 2 | . . . 4 . . 10 Protection 8 | . . 2 13 12 9 9 Energy Gun 2 | . 14 3 . . . . Energy Cannon 3 | . 3 13 . . . . Ballistic Gun 12 | . 10 4 16 14 17 12 Special Weapon 1 | . . . . 2 . 3 Peak Build Rating 62 | 7 10 20 55 58 62 43 Average Rating 31 | 5 8 17 30 51 56 36 On Entrance 27 | . 7 9 20 55 58 42 Naked Turns . | . . . . . . . Heaviest Build 84 | 15 17 32 75 77 81 84 Greatest Support 46 | 16 40 46 46 40 42 42 Greatest Overweight (x) 5 | . . 1 4 3 1 5 Average Overweight (x) 1 | . . . 2 1 1 2 Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 Average Capacity 15 | 7 8 8 17 20 20 20 Most Carried 20 | 6 8 10 20 20 20 20 Average Carried 14 | 3 7 8 16 19 19 18 Final Capacity 20 | 8 8 10 20 20 20 20 Final Carried 20 | 6 8 10 20 20 20 16 Class Distribution -------------------- 45% | Mutant 22% | Scavenger-Skirmisher 12% | Bothacker-Mutant 10% | Scavenger-Mutant 4% | Scavenger-Assassin 4% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 4212 | 204 325 410 1271 791 375 836 Remotely . | . . . . . . . Salvage Created 6467 | 59 353 1627 1964 1206 489 769 Parts 412 | 7 19 111 122 77 40 36 Haulers Intercepted 10 | . . 6 4 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 144 | . 10 34 37 31 12 20 Guns 114 | . 10 14 37 26 12 15 Cannons 18 | . . 18 . . . . AOE 10 | . . . . 5 . 5 Classes Destroyed 18 | 1 4 3 3 4 1 2 Worker 3 | . . 1 1 . 1 . Builder 1 | . . . . . 1 . Tunneler 3 | 2 . . 1 . . . Hauler 10 | . . 6 4 . . . Recycler 1 | . . . 1 . . . Operator 5 | . 1 2 1 . 1 . Watcher 5 | . 1 . 2 1 1 . Swarmer 37 | . 3 9 11 9 5 . Cutter 2 | . . . . 2 . . Grunt 62 | . 7 16 14 9 3 13 Brawler 4 | . . . . 2 . 2 Duelist 1 | . . . . 1 . . Protector 1 | . . . . . . 1 Sentry 29 | . . 9 9 7 4 . Demolisher 1 | . . . . . . 1 Hunter 2 | . . . 2 . . . Programmer 4 | . . . . 1 . 3 Heavy 1 | . . . 1 . . . Best Kill Streak 7 | 2 3 6 4 6 6 7 Combat Bots Only 7 | . 3 6 4 6 6 7 Max Kills in Single Turn 3 | 2 2 1 1 3 2 2 Gunslinging 1 | . 1 . . 1 . . Exploded 3 | . . . . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 758 | . 52 137 237 164 26 142 Missed 224 | . 14 46 69 45 4 46 Hits 534 | . 38 91 168 119 22 96 Melee 1 | . . . . 1 . . Projectile 533 | . 38 91 168 118 22 96 AOE 4 | . . . . 1 . 3 Critical Strikes 21 | . . 5 4 4 1 7 Actively Blocked 1 | . . 1 . . . . Damage Taken 7578 | . 487 1060 2679 1506 213 1633 Core 757 | . 76 122 219 131 . 209 Absorbed by Shields . | . . . . . . . Redirected to Shielding 28 | . . 7 . 21 . . Regen/Repaired (Parts) 513 | . 152 . 361 . . . Core Remaining (%) 79 | 100 69 69 . . . . Volleys Fired 497 | 3 40 90 148 94 33 89 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 70 85 136 66 46 60 88 Shots Fired 951 | 6 77 177 295 181 66 149 Gun 813 | 6 77 68 292 178 66 126 Cannon 112 | . . 109 . . . 3 Launcher 11 | . . . 3 3 . 5 Special 15 | . . . . . . 15 Kinetic 725 | 3 40 20 292 178 66 126 Thermal 157 | 3 37 114 . . . 3 Explosive 8 | . . . . 3 . 5 Electromagnetic 46 | . . 43 3 . . . Robot Hit Streak 17 | 2 16 17 15 14 6 7 Robot Miss Streak 6 | 2 2 3 3 4 4 6 Penetration Max . | . . . . . . . Secondary Targets 11 | . 2 . 1 4 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 Shots Hit Robots 625 | 3 54 118 205 133 35 77 Core Hits 285 | 2 19 46 90 64 20 44 Critical Kills 3 | . . 1 . 1 1 . Critical Parts Destroyed 3 | . 1 . 2 . . . Critical Strikes 8 | . 3 1 2 1 1 . Burn 2 | . 2 . . . . . Meltdown 1 | . . 1 . . . . Destroy 5 | . 1 . 2 1 1 . Melee Attacks 18 | . . . 11 2 . 5 Impact . | . . . . . . . Slashing 16 | . . . 11 2 . 3 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11817 | 53 735 2354 3355 2326 821 2173 Guns 9046 | 53 735 792 3090 2042 821 1513 Cannons 1584 | . . 1558 . . . 26 Explosions 1065 | . . . 147 284 . 634 Melee 118 | . . . 118 . . . Ramming 4 | . . 4 . . . . Kinetic 8027 | 27 324 210 3090 2042 821 1513 Thermal 1772 | 26 411 1309 . . . 26 Explosive 918 | . . . . 284 . 634 Electromagnetic 978 | . . 831 147 . . . Impact . | . . . . . . . Slashing 118 | . . . 118 . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . . . 24 Message Errors 4 | . . . . . . 4 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 6 | . . . . . . 6 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 72 | . . 21 . . . 51 Projectiles 21 | . . 21 . . . . Explosions 51 | . . . . . . 51 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . . . . . . 41 Shots 1 | . . . . . . 1 Rammed 1 | . . 1 . . . . Targets Rammed 2 | . . 2 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 298 | 27 99 111 38 163 270 298 Average Temperature 54 | 14 36 33 14 27 80 82 Received Heat Transfer 2808 | . 213 372 900 522 36 765 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 3 | . . 3 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 8 | . 2 5 . . . 1 Heat Transferred 3996 | 74 1184 2701 . . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 4 | . . 2 1 4 4 4 Low Security (%) 40 | 100 100 45 63 7 . . Level 1 19 | . . 31 36 17 . . Level 2 10 | . . 23 . 17 35 . Level 3 17 | . . . . 41 57 42 Level 4 10 | . . . . 16 7 57 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1492 | 10 104 494 315 1469 1129 1492 Initial 720 | . . . 74 118 715 720 Average 446 | 1 20 245 184 746 801 1104 Influence Increases 5583 | 10 299 1063 1082 1431 736 962 Destroy 0b10 Robot/C 3120 | . 200 680 740 620 340 540 Destroy 0b10 Robot/NC 150 | 10 10 45 50 5 20 10 Destroy Leader 558 | . 52 182 212 10 82 20 Allied During Kill 77 | . . . . . 53 24 Successful Hack 96 | . 20 33 15 14 14 . Disable Machine 105 | . . 60 . 15 15 15 Anti-Garrison Action 1000 | . . . . 750 . 250 Destroy Structure 97 | . 2 3 20 17 12 43 Lose Combat Pursuer 180 | . 15 60 45 . . 60 Active Sensor Use 200 | . . . . . 200 . Influence Decreases 4161 | 10 299 886 1077 144 1096 649 Entered New Map 1310 | . . . 103 64 754 389 Time Decay 1851 | 10 299 556 684 . 302 . Lost Part 360 | . . 30 130 80 . 120 Lost Ally 190 | . . . 10 . 40 140 Purge Threat 450 | . . 300 150 . . . Squads Dispatched 19 | . 2 4 8 . 5 . Investigation 6 | . . 2 2 . 2 . Extermination . | . . . . . . . Reinforcement 8 | . 2 2 4 . . . Assault 1 | . . . . . 1 . Garrison 4 | . . . 2 . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 3 | . . . . 1 2 . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 14 | . 1 6 6 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 231 | . 20 61 65 30 17 38 Peak Tracking Total 6 | . 4 5 5 5 3 6 Tactical Retreats 10 | . 1 3 3 . . 3 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 9 | . 2 1 1 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts 8 | . . . 8 . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 15 | . . 4 . 6 1 4 Max in Single Turn 1 | . . 1 . 1 . 1 Garrison Relay 8 | . . . . 5 . 3 Machines Repaired . | . . . . . . . Machines Dismantled 10 | . . . . 6 . 4 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 41 | . 9 10 11 3 5 3 Terminals 35 | . 6 10 9 3 4 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 122 | . 28 34 38 3 14 5 Successful 60 | . 14 15 22 1 8 . Failed 61 | . 14 18 16 2 6 5 Catastrophic 4 | . 1 1 . 2 . . Database Lockouts 1 | . . 1 . . . . Manual 71 | . 11 29 22 1 8 . Terminals 100 | . 18 34 27 3 13 5 Fabricators . | . . . . . . . Repair Stations 15 | . 5 . 10 . . . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 17 | . 4 5 3 1 4 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 6 | . 1 2 1 . 2 . Branch Access Points 1 | . 1 . . . . . Unreport Threat 3 | . . 2 1 . . . Hauler Manifests 4 | . 1 1 1 . 1 . Registered Components 1 | . . . . . 1 . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 4 . 10 . . . Scan Component 7 | . 2 . 5 . . . Repair 7 | . 2 . 5 . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 25 | . 4 10 8 . 3 . Terminals 25 | . 4 10 8 . 3 . Assimilate 1 | . . . 1 . . . Botnet 24 | . 4 10 7 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . Used . | . . . . . . . Hacking Detections 38 | . 8 10 10 3 4 3 Full Trace Events 3 | . . 2 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 2 . 5 . . . Time 288 | . 52 . 236 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 11 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 Patrol Navigation 1 | . . . . . . 1 Robots Hacked 8 | . . . . . . 8 Non-combat . | . . . . . . . Combat 8 | . . . . . . 8 Robot Hacks Applied 8 | . . . . . . 8 go_dormant 2 | . . . . . . 2 formatsys_high 6 | . . . . . . 6 Relay Couplers Released 37 | . . . . 23 . 14 Machine Destruction 33 | . . . . 19 . 14 Programmers 4 | . . . . 4 . . Attached 6 | . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 10 | . . . 1 2 . 7 Largest Group 4 | . . . 1 2 2 4 Highest-Rated Group 64 | . . . 10 59 59 64 Highest-Rated Ally 39 | . . . 10 39 39 39 Total Orders . | . . . . . . . Ally Attacks 60 | . . . . . 18 42 Total Damage 960 | . . . . . 384 576 Kills 14 | . . . . . 5 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 10683 | 9 1406 2379 2383 2506 677 1323 Optics 36 | . . . . . . 36 Sensors 1469 | . . . . . 146 1323 A.S.S. 3427 | . . . 390 2506 531 . Terrain 903 | . . 903 . . . . Seismic 5336 | 9 1406 1930 1991 . . . Machine Analysis 185 | . . . 185 . . . Jamming 2 | . . . 2 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 11221 | 69 1479 2434 2733 2506 677 1323 Spaces Moved 4805 | 44 810 1200 1264 782 219 486 Core 3 | 3 . . . . . . Treads 3211 | . 755 1117 169 693 219 258 Legs . | . . . . . . . Wheels 1591 | 41 55 83 1095 89 . 228 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 130 145 237 145 Average Speed 175 | 96 155 161 146 237 242 199 Slowest Speed 385 | 100 160 240 160 330 245 385 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 4 99 95 96 87 23 62 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . 8 . . . Terrain Destroyed 57 | . . . 11 7 7 32 Melee 8 | . . . 8 . . . Projectile 8 | . . . . . 7 1 AOE 41 | . . . 3 7 . 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 6544 | 60 949 1523 1835 1211 306 660 Wait 830 | . 77 149 331 221 44 8 Move 4799 | 43 809 1199 1263 780 219 486 Hop . | . . . . . . . Pick Up 73 | 6 3 18 18 19 1 8 Fast Attach 49 | 7 3 11 17 5 2 4 Attach 23 | . . 5 7 4 . 7 Detach 5 | . 1 . 3 1 . . Swap 96 | 1 10 19 20 19 3 24 Drop 70 | . 6 30 9 19 4 2 Fire 497 | 3 40 90 148 94 33 89 Melee 18 | . . . 11 2 . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 2 . . . . Escape Stasis 16 | . . . . 8 . 8 Rewire 15 | . . . . 14 . 1 Trap 8 | . . . 8 . . . Miscellaneous 43 | . . . . 25 . 18 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 3) 629 | -10/Materials | Discovered new exit (range 4) 656 | -10/Materials | Discovered new exit (range 5) 747 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Identified exit to Mines 895 | -10/Materials | Discovered new exit (range 15) 1320 | -10/Materials | Repaired Lgt. Treads 1348 | -10/Materials | Repaired Seismic Detector 1549 | -10/Materials | Entered another Materials area 1549 | -9/Materials | Evolved 2 slots: Utility x2 2165 | -9/Materials | Discovered new exit (range 9) 2346 | -9/Materials | Discovered new exit (range 8) 2610 | -9/Materials | Discovered new exit (range 4) 2756 | -9/Materials | Build established: Scavenger-Mutant 3159 | -9/Materials | Discovered new exit (range 8) 3481 | -9/Materials | Discovered new exit (range 9) 3584 | -9/Materials | Discovered new exit (range 5) 3616 | -9/Materials | Central database locked down 3759 | -9/Materials | Build established: Mutant 3983 | -9/Materials | Entered another Materials area 3983 | -8/Materials | Evolved 2 slots: Utility x2 4601 | -8/Materials | Discovered new exit (range 6) 5395 | -8/Materials | Repaired Imp. Assault Rifle 5395 | -8/Materials | Repaired Imp. Assault Rifle 5427 | -8/Materials | Repaired Imp. Treads 5439 | -8/Materials | Discovered new exit (range 15) 5480 | -8/Materials | Repaired Imp. Assault Rifle 5532 | -8/Materials | Repaired Imp. Assault Rifle 6244 | -8/Materials | Discovered new exit (range 15) 6270 | -8/Materials | Lost 8 parts (1p2n3u2w) 6303 | -8/Materials | Found Prototype Device 6303 | -8/Materials | Identified Active Sensor Suite 6528 | -8/Materials | Garrison activated, responded to threat 6713 | -8/Materials | Identified exit to Garrison 6716 | -8/Materials | Entered Garrison 6805 | -8/Garrison | Discovered new exit (range 54) 6805 | -8/Garrison | Discovered new exit (range 86) 6805 | -8/Garrison | Discovered new exit (range 68) 6842 | -8/Garrison | Triggered checkpoint 6903 | -8/Garrison | Garrison Relay disabled 7027 | -8/Garrison | Build established: Scavenger-Skirmisher 7765 | -8/Garrison | Garrison Relay disabled 7857 | -8/Garrison | Core integrity fell below 50% 7905 | -8/Garrison | Lost 4 parts (2n2w) 8093 | -8/Garrison | Installed Relay Interface Framework 8528 | -8/Garrison | Garrison Relay disabled 8689 | -8/Garrison | Garrison Relay disabled 8992 | -8/Garrison | Garrison Relay disabled 9215 | -8/Garrison | Identified exit to Materials 9222 | -8/Garrison | Entered Materials 9222 | -8/Materials | Accompanied by 2 allies 9613 | -8/Materials | Build established: Bothacker-Skirmisher 9622 | -8/Materials | First assault squad dispatched 9717 | -8/Materials | Garrison activated, responded to threat 9888 | -8/Materials | Identified exit to Garrison 9899 | -8/Materials | Entered Garrison 9946 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9961 | -8/Garrison | Triggered checkpoint 10023 | -8/Garrison | Garrison Relay disabled 10050 | -8/Garrison | Build established: Bothacker-Mutant 10194 | -8/Garrison | Triggered checkpoint 10220 | -8/Garrison | Triggered checkpoint 10256 | -8/Garrison | Destroyed 7 combat bots 10377 | -8/Garrison | Triggered checkpoint 10441 | -8/Garrison | Lost 3 parts (1p1n1u) 10459 | -8/Garrison | Garrison Relay disabled 10481 | -8/Garrison | Triggered checkpoint 10543 | -8/Garrison | Rescued a captive Derelict 10607 | -8/Garrison | Discovered new exit (range 12) 10701 | -8/Garrison | Triggered checkpoint 10828 | -8/Garrison | Core integrity fell below 20% 10865 | -8/Garrison | Garrison Relay disabled 10943 | -8/Garrison | Discovered new exit (range 11) 11017 | -8/Garrison | Triggered checkpoint 11116 | -8/Garrison | Triggered checkpoint 11222 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11138_ VF 11201_ Adv. Treads destroyed. 11202_ G-47 Trooper destroyed. 11202_ Switching to secondary target: G-47 Trooper. 11204_ Lgt. Treads destroyed. 11206_ System corrupted: IFF burst signal emitted. 11210_ Hvy. Machine Gun destroyed. 11212_ Critical hit (Burn: +37). 11212_ G-47 Trooper destroyed. 11214_ Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????# #?????????????????# #???? ## #?? | | ????????????# #####?????????????# #????# ## #?? | | ????????????# # ############### #????# ## #?? | | ????????????# # # ## # # ## #????# ## #?? | | ????????????# # ### ## ## ##???# ## #?? | | ############# # #### =%= %#####"## =### | | [ /] % *[ * [ + | | *! * %= = == = [ =### | | ############## # # =%! # ## ###########?? | | ????????????# # ### ! ## =###?????????? | | ????????????## ### ## ! [%= %#?????????? | | ?????????????##??#### * ! * #?????????? | | ????????????????????# * ! #?????????? | | ????????????????????# #?????????? | | ????????????????????### ## ## ###?????????? | | ????????????########### ## ## ############? | | ????????????# #? | | ??????????????? ^ #? | | ???????????????????#### #? | | ??????????????????????## ## ############# #? | | ???????????????????????# ## % #???????????# #? | | ???????????????????????# #######???????????# #? | | ?????????????????????###! #?????????????????# #? | | ??????????????????????=+% #?????????????????# #? | | ???????????????????????# #?????????????????# #? | | ?????????????????##+#### @#?????????????????# ## | | ?????????? !g%= #?????????????????# | | ?????????? *[%[ #?????????????????# | | ????????????# ########### #?????????????????# ## | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# ## | | ????????????????????????? ??????????????????# | | ????????????????????????? ??????????????????# | | ????????????????????????? ??????????????????# | | ????????????????????????? ????????????#####?# ### | | ????????????????????????? ????????????# #?# #?? | | ????????????????????????? ???????###### ### #?? | | ????????????????????????? ???????# = #?? | | ????????????????????????? ???????# ! * [#?? | | ????????????????????????? ???????######! !### ##?? | | ????????????????????????? ???????????#" "##=#??? | | ?????????????????????????????????????########=#??? | | ????????????????????????????????????????????# #??? | | ???????????????????????????????????????????## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -10/Materials Seismic Detector | 5% | -10/Materials Imp. Treads | 32% | -8/Materials Imp. Assault Rifle | 6% | -8/Materials Imp. Assault Rifle | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavySalvagingSaw Manual? 0 Play Time 02:15:37 Cumulative 110.7 hours Start 2025.07.04 @ 18:00:26 End 2025.07.05 @ 07:17:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 90 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cd95135-9f33-4ef1-9055-a0905f8c60b3