Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.12 @ 11:31:23 Player: Jefffff Result: Destroyed by 7K-NQ0(z) with Makeshift Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (1663) 1663 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 6241 Bonus ------- Follower Combat Kills 88 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 170/170 System Corruption 33% Temperature Cool (9) Movement Walking (140) Location -6/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (5) ------ Makeshift Sensor Array > --- WEAPON (3) ------- Makeshift Shrapnel Gun Makeshift Hammer Makeshift Sword > --- INVENTORY (5) ---- Makeshift Power Source Makeshift Leg Phasing AFG Latent Energy Streamer Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite Dynamic Insulation System Phasing AFG > --- WEAPON ----------- Ion Cannon KE Penetrator Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Advanced Heat Sink Cooling System Terrain Scanner Seismic Detector Core Analyzer Makeshift Light Armor Plating Makeshift Hacking Suite Latent Energy Streamer Mining Laser RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Melee Analysis Suite Device Dynamic Insulation System Storage Large Storage Unit Processor Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 123 | 6 3 2 2 7 18 12 1 72 Power 12 | 1 1 . . 2 1 . . 7 Engine 8 | 1 1 . . 1 1 . . 4 Core 4 | . . . . 1 . . . 3 Reactor . | . . . . . . . . . Propulsion 53 | 2 . 2 . 4 7 4 . 34 Treads 7 | . . . . . . 3 . 4 Leg 46 | 2 . 2 . 4 7 1 . 30 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 1 . 1 . 4 5 . 13 Device 12 | . 1 . . . 1 2 . 8 Storage 4 | 1 . . 1 . 2 . . . Processor 3 | . . . . . 1 1 . 1 Hackware 1 | . . . . . . . . 1 Protection 5 | . . . . . . 2 . 3 Artifact . | . . . . . . . . . Weapon 33 | 2 1 . 1 1 6 3 1 18 Energy Gun 3 | . . . . . 1 1 . 1 Energy Cannon 3 | . 1 . 1 . . . 1 . Ballistic Gun 8 | 2 . . . . 1 2 . 3 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . 1 2 . . . Special Weapon 4 | . . . . . . . . 4 Impact Weapon 6 | . . . . . 2 . . 4 Slashing Weapon 4 | . . . . . . . . 4 Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 41 | . . . . . 2 3 . 36 Power 4 | . . . . . . . . 4 Propulsion 14 | . . . . . . 1 . 13 Utility 17 | . . . . . 1 2 . 14 Weapon 6 | . . . . . 1 . . 5 Highest Loss Streak 19 | . . . . . 2 2 . 19 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 96 100 100 100 99 99 92 93 Engine 6 | . 14 14 14 8 8 7 7 1 Core 2 | . . . . 5 . . . 5 Treads 7 | . . . . . . 11 15 12 Leg 20 | . 28 28 28 28 36 18 7 15 Device 10 | . 10 14 14 14 9 13 7 9 Storage 9 | . 14 14 14 14 12 7 7 6 Processor 8 | . . . . . 5 14 15 12 Protection 2 | . . . . . . 1 7 4 Energy Gun 2 | . . . . . 4 3 6 . Energy Cannon 4 | . 1 14 14 4 . . . 4 Ballistic Gun 8 | . 26 14 14 14 8 3 7 4 Launcher 2 | . . . . 9 4 6 . . Impact Weapon 5 | . . . . . 8 7 7 6 Peak Build Rating 61 | 6 7 7 16 17 34 45 42 61 Average Rating 33 | 4 6 7 13 12 26 42 41 47 On Entrance 18 | . 6 7 7 16 11 34 42 41 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 11 15 15 22 24 45 47 48 61 Greatest Support 84 | 20 20 20 20 20 60 66 44 84 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 12 | 5 8 8 8 8 14 15 15 14 Most Carried 15 | 1 8 8 8 8 15 15 15 15 Average Carried 12 | . 3 8 8 7 12 14 15 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 Final Carried 15 | . 8 8 8 8 15 15 15 5 Class Distribution -------------------- 69% | Mutant 11% | Scavenger-Mutant 9% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Matter Collected 1469 | 40 . 77 . 428 202 190 39 493 Remotely . | . . . . . . . . . Salvage Created 2094 | . . 77 . 501 326 216 90 884 Parts 113 | . . 4 . 25 13 10 3 58 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 37 | . . 2 . 15 10 2 2 6 Melee 7 | . . . . . 6 1 . . Guns 7 | . . . . 5 . . 2 . Cannons 3 | . . 2 . . . . . 1 AOE 16 | . . . . 10 3 . . 3 Classes Destroyed 14 | . . 1 . 4 2 4 . 3 Worker 2 | . . . . . . 2 . . Builder 1 | . . . . . . 1 . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . Operator 1 | . . . . . 1 . . . Swarmer 6 | . . . . 3 3 . . . Grunt 18 | . . 2 . 9 6 . 1 . Brawler 2 | . . . . 2 . . . . Protector 1 | . . . . 1 . . . . Sentry 3 | . . . . . 1 1 1 . Hunter 1 | . . . . . . 1 . . Zionite 38 | . . . . . . . . 38 Tinkerer 3 | . . . . . . . . 3 Mutant 5 | . . . . . . . . 5 Best Kill Streak 8 | . . 2 . 4 5 3 1 8 Combat Bots Only 5 | . . 2 . 4 5 1 1 4 Max Kills in Single Turn 3 | . . 1 . 2 2 1 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 2 . . 1 Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Hostile Shots Fired 972 | . . 17 . 59 63 178 32 623 Missed 368 | . . 3 . 19 25 64 15 242 Damage Taken 6374 | . . 152 . 451 379 998 114 4280 Core 873 | . . 13 . 105 50 96 . 609 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1915 | . . 44 . 140 110 316 38 1267 Core Remaining (%) 80 | 100 . . . 52 90 . . . Volleys Fired 80 | . . 9 . 38 5 5 3 20 Largest 2 | . . 2 . 2 2 2 2 2 Hottest 108 | . . 80 . 80 85 108 108 60 Shots Fired 114 | . . 18 . 49 10 8 6 23 Gun 74 | . . 9 . 37 4 8 6 10 Cannon 17 | . . 9 . 5 . . . 3 Launcher 13 | . . . . 7 6 . . . Special 10 | . . . . . . . . 10 Kinetic 61 | . . 9 . 37 2 5 3 5 Thermal 20 | . . 9 . . 2 3 3 3 Explosive 23 | . . . . 7 6 . . 10 Electromagnetic 10 | . . . . 5 . . . 5 Robot Hit Streak 18 | . . 8 . 13 9 9 13 18 Robot Miss Streak 3 | . . 2 . 3 1 1 . 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 178 | . . 13 . 30 24 14 10 87 Core Hits 95 | . . 5 . 36 8 6 5 35 Critical Kills 3 | . . . . . 2 . . 1 Critical Parts Destroyed 12 | . . . . . 4 1 1 6 Critical Strikes 19 | . . . . . 6 1 1 11 Smash 15 | . . . . . 6 1 1 7 Sever 3 | . . . . . . . . 3 Impale 1 | . . . . . . . . 1 Melee Attacks 129 | . . . . . 21 10 5 93 Impact 91 | . . . . . 21 10 5 55 Slashing 14 | . . . . . . . . 14 Piercing 24 | . . . . . . . . 24 Sneak Attacks 4 | . . . . . 2 . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . 13 Damage Inflicted 7733 | . . 170 . 962 1184 557 378 4482 Guns 661 | . . 47 . 193 32 199 146 44 Cannons 204 | . . 123 . 14 . . . 67 Explosions 2406 | . . . . 755 374 . . 1277 Melee 4087 | . . . . . 778 358 232 2719 Ramming . | . . . . . . . . . Kinetic 462 | . . 47 . 193 15 121 42 44 Thermal 389 | . . 123 . . 17 78 104 67 Explosive 2134 | . . . . 483 374 . . 1277 Electromagnetic 286 | . . . . 286 . . . . Impact 3309 | . . . . . 778 358 232 1941 Slashing 616 | . . . . . . . . 616 Piercing 537 | . . . . . . . . 537 Highest Corruption 33 | . . . . 10 . . . 33 Average Corruption 13 | . . . . 8 . . . 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . . 22 . . . 32 Message Errors 19 | . . . . 10 . . . 9 Matter Fused 10 | . . . . 3 . . . 7 Heat Flow Errors 3 | . . . . 1 . . . 2 Energy Discharges 9 | . . . . 3 . . . 6 Parts Rejected 1 | . . . . 1 . . . . Parts Fused 3 | . . . . . . . . 3 Data Loss (minor) 5 | . . . . 3 . . . 2 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1076 | . . 2 . . 231 63 54 726 Projectiles 2 | . . 2 . . . . . . Explosions 57 | . . . . . . . . 57 Melee 1017 | . . . . . 231 63 54 669 Knockbacks 14 | . . . . . 2 . 1 11 Impact 14 | . . . . . 2 . 1 11 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 113 | . . . . 90 23 . . . Shots 3 | . . . . 2 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 327 | . . 327 . 126 43 48 96 213 Average Temperature 66 | . . 170 . 23 19 28 42 54 Received Heat Transfer 1423 | . . 105 . 195 171 246 57 649 Effects 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 16 | . . . . . 2 2 . 12 Combat Hostiles 4 | . . . . . 1 1 . 2 Parts Fried 17 | . . . . . 4 2 . 11 Impact Corruptions 41 | . . . . . 9 3 2 27 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 1 . 1 Heat Transferred 807 | . . 259 . . 37 175 225 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Latent Energy Used 454 | . . . . 454 . . . . LE Corruption 9 | . . . . 9 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Peak Influence 381 | . . 50 . 381 285 80 . . Initial 116 | . . . . . 116 40 . . Average 124 | . . 34 . 223 172 46 . . Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 77 | 100 100 100 . 33 80 100 . . Level 1 22 | . . . . 66 19 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . . 1 6 2 . . Investigation 2 | . . . . . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . 3 1 . . Assault 2 | . . . . 1 1 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Distress Signals 2 | . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . . 2 . 22 24 16 2 59 Peak Tracking Total 9 | . . 2 . 5 9 7 1 8 Tactical Retreats 9 | . . . . 3 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Machines Disabled 5 | . . . . 3 . . . 2 Max in Single Turn 3 | . . . . 3 . . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Machines Accessed 7 | . 1 . 1 . 1 4 . . Terminals 4 | . 1 . . . . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 2 . 1 . 3 7 . . Successful 6 | . . . 1 . 3 2 . . Failed 7 | . 2 . . . . 5 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 9 | . 2 . 1 . . 6 . . Terminals 8 | . 2 . . . . 6 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 3 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . Terminals 2 | . . . . . . 2 . . Botnet 2 | . . . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 5 | . 1 . . . 1 3 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Machine Destruction 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 74 | . . . . 74 74 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . 3 8 . . . Total Damage 172 | . . . . 42 130 . . . Kills 6 | . . . . 2 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Turns Passed 6441 | 78 154 306 663 614 853 575 794 2404 Spaces Moved 3355 | 59 116 202 396 363 371 341 333 1174 Core 3 | 3 . . . . . . . . Treads 1484 | . . . . . . 152 333 999 Legs 1868 | 56 116 202 396 363 371 189 . 175 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 225 130 Average Speed 160 | 116 120 120 166 135 132 135 225 175 Slowest Speed 225 | 120 120 120 190 190 190 225 225 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 22 33 86 75 48 14 56 87 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 7 | . . 2 . . . . . 5 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . 1 3 Spaces Dug 30 | . . . . 13 17 . . . Terrain Destroyed 132 | . . . . 90 36 . . 6 Melee 2 | . . . . . 2 . . . Projectile . | . . . . . . . . . AOE 130 | . . . . 90 34 . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Total 4191 | 66 131 252 400 445 686 431 364 1416 Wait 427 | . . 36 . 32 247 57 23 32 Move 3346 | 58 115 201 395 362 369 340 332 1174 Hop . | . . . . . . . . . Pick Up 51 | 1 10 1 . 1 14 4 . 20 Fast Attach 33 | 6 1 . 1 . 2 1 . 22 Attach 27 | . . . . 1 4 3 . 19 Detach . | . . . . . . . . . Swap 63 | . 2 2 1 6 12 8 1 31 Drop 51 | 1 3 3 2 5 11 3 . 23 Fire 80 | . . 9 . 38 5 5 3 20 Melee 111 | . . . . . 21 10 5 75 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Entered Mines 240 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 256 | -10/Mines | Learned location of Zion (-6) 302 | -10/Mines | Build established: Mutant 535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 535 | -10/Mines | Discovered new exit (range 5) 539 | -10/Mines | Entered Exiles 568 | -10/Exiles | Met 8R-AWN 596 | -10/Exiles | Met EX-HEX 639 | -10/Exiles | Met EX-BIN 652 | -10/Exiles | Aligned with FarCom system 653 | -10/Exiles | Given EX-Vault access code 692 | -10/Exiles | Opened EX-Vault 699 | -10/Exiles | Found Latent Energy Streamer 741 | -10/Exiles | Warned to stay clear of 0b10 Research branches 807 | -10/Exiles | Met EX-DEC 918 | -10/Exiles | Visited The Gauntlet 1187 | -10/Exiles | Discovered new exit (range 10) 1202 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1202 | -10/Exiles | Entered Mines 1309 | -9/Mines | Found DCF Scrap (13 items) 1393 | -9/Mines | System corruption reached 10% 1499 | -9/Mines | Build established: Skirmisher 1536 | -9/Mines | Discovered new exit (range 14) 1714 | -9/Mines | Met a Derelict testing a Signal Generator 1816 | -9/Mines | Entered Materials 1816 | -8/Materials | Accompanied by 3 allies 1816 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1821 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1911 | -8/Materials | Met 7R-MNS 1918 | -8/Materials | Garrison activated, responded to threat 2438 | -8/Materials | Build established: Scavenger-Mutant 2638 | -8/Materials | Discovered new exit (range 10) 2669 | -8/Materials | Entered Factory 2669 | -7/Factory | Evolved 2 slots: Utility x2 2670 | -7/Factory | Caught up to 7R-MNS 2881 | -7/Factory | Build established: Mutant 3106 | -7/Factory | Discovered new exit (range 14) 3232 | -7/Factory | Cargo convoy interrupted 3244 | -7/Factory | Entered Lower Caves 3448 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3485 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3536 | -7/Lower Caves | Encountered a Warlord checkpoint 4030 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4038 | -7/Lower Caves | Entered Zion 4089 | -6/Zion | Given A8's code to call for help 4234 | -6/Zion | Discovered new exit (range 15) 4501 | -6/Zion | Learned location of Warlord (-5) 4958 | -6/Zion | Found Prototype Special Weapon 4958 | -6/Zion | Identified RU-N14's Throwing Claymores 4967 | -6/Zion | Found RU-N14's Throwing Claymores 4970 | -6/Zion | Found RU-N14's Throwing Claymores 4974 | -6/Zion | Found RU-N14's Throwing Claymores 5260 | -6/Zion | Found Prototype Device 5260 | -6/Zion | Identified Phasing AFG 5620 | -6/Zion | Rebuked by Imprinter 5661 | -6/Zion | Attempted to imprint without authorization 5661 | -6/Zion | Attacked by Zionites 5705 | -6/Zion | Destroyed Imprinter 5760 | -6/Zion | Lost 6 parts (1p3n1u1w) 6026 | -6/Zion | System corruption reached 10% 6111 | -6/Zion | Lost 9 parts (1p2n5u1w) 6221 | -6/Zion | Core integrity fell below 50% 6308 | -6/Zion | System corruption reached 30% 6334 | -6/Zion | Core integrity fell below 20% 6397 | -6/Zion | Lost 19 parts (2p8n7u2w) 6442 | -6/Zion | Destroyed by 7K-NQ0(z) with Makeshift Laser Last Messages --------------- 06430_ 8D-XNJ(z) overheating. 06431_ 8D-XNJ(z) pulls a Mak. Spear out of the Twisted Machinery. 06431_ 8D-XNJ(z) overheating. 06432_ 8D-XNJ(z) heat spikes uncontrollably. 06432_ 8D-XNJ(z) overheating. 06434_ 8D-XNJ(z) pulls a Mak. Spear out of the Twisted Machinery. 06434_ 8D-XNJ(z) overheating. 06436_ |ZC8OOP 06436_ 8D-XNJ(z) pulls a Mak. Axe out of the Twisted Machinery. 06436_ 8D-XNJ(z) overheating. 06437_ 8D-XNJ(z) heat short circuits Mak. Leg. 06437_ 8D-XNJ(z) overheating. 5S-M1A(z) bursts out of the Twisted Machinery. 06438_ 8D-XNJ(z) overheating. 06439_ 5S-M1A(z) pulls a Mak. Sword out of the Twisted Machinery. 06439_ 8D-XNJ(z) overheating. 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""#" "" """""""" """ | | "#??????????#######"" """" """#""#""""" | | ##????????????????##" ""#" "#"##"""##" | | #?????????????????#"" "#"""""" """"""""#"" | | ??????????????????#"" """" "" """" | | ???????????????#####" """ "" """ | | ???????????????#""""" """ """ | | ???????????????"#"" """" | | ???????????????#"" ""#"" """" | | ???????????????#"" ""#"" """" | | ???????????????##"" ""##"" "" "" | | ????????????????#"" ""#"""" """ " | | ????????????????#"" """""""""" """ " | | ????????????????#""" """"##" """ " | | ????????????????##"""""""""""##" """"" "" | | ?????????????????####""""""####" """ """""#"""""" | | ????????????????????######"#?#"""""""""""####"""## | | ??????????????????????????##?#"""""""####"#??##"#? | | ?????????????????????????????###"#####???##??????? | | ???????????????????????????????##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 275 Matter Stores 380 Matter Capacity 450 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 63 Melee Accuracy 10 Recoil Reduction 3 Offensive Hacking 21 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Monster Challenges ------------ None Game ------ Seed BiometalFocalBiocell Manual? 0 Play Time 00:50:46 Cumulative 174.1 hours Start 2024.10.12 @ 08:13:19 End 2024.10.12 @ 11:31:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 211 Rogue 0 Adventurer 211 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f51ba0b3-8a72-4263-abe0-68be0f01ab59