Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 16:22:47 Player: GDW Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (668) 668 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2868 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Machine Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Improved Terrain Scanner ECM Suite System Shield > --- WEAPON ----------- Flail > --- INVENTORY -------- Improved Treads Improved Treads High-capacity Storage Unit Seismic Detector Plasma Cutter [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Backup Plating I Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 54 | 6 7 25 6 10 Power 9 | 2 1 3 1 2 Engine 8 | 2 1 3 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 1 3 3 5 Treads 2 | . . . . 2 Leg 4 | 2 1 1 . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . . 2 3 3 Utility 19 | . 5 11 2 1 Device 11 | . 2 7 1 1 Storage 2 | . 2 . . . Processor 2 | . . 2 . . Hackware 1 | . . . 1 . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 12 | 2 . 8 . 2 Energy Gun 3 | . . 3 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . 2 . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 12 | . . . . 12 Parts Lost 26 | . . 10 . 16 Power 6 | . . 2 . 4 Propulsion 11 | . . 3 . 8 Utility 6 | . . 4 . 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 12 | . . 5 . 12 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 79 | . 86 82 83 54 Engine 10 | . 14 9 9 6 Treads 1 | . . . . 7 Leg 14 | . 28 12 . . Flight 6 | . . 7 25 9 Device 15 | . 1 27 18 4 Processor 4 | . . 5 17 9 Hackware 1 | . . . . 9 Protection 5 | . 12 2 . . Ballistic Gun 9 | . 28 1 . 1 Launcher 2 | . . 5 . . Impact Weapon 5 | . . 9 9 3 Naked Turns . | . . . . . Heaviest Build 16 | 9 11 16 13 13 Greatest Support 46 | 20 20 20 13 46 Greatest Overweight (x) 4 | . . 3 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 2 Class Distribution -------------------- 76% | Mutant 17% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 928 | 290 210 236 . 192 Remotely . | . . . . . Salvage Created 675 | 35 176 332 . 132 Parts 44 | 4 6 21 . 13 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 19 | 1 2 11 . 5 Melee 6 | . . 3 . 3 Guns 9 | 1 2 5 . 1 AOE 3 | . . 3 . . Classes Destroyed 9 | 1 2 6 . . Worker 1 | . 1 . . . Builder 2 | . . 2 . . Hauler 1 | . . 1 . . Mechanic 1 | . . 1 . . Watcher 4 | . 2 2 . . Swarmer 7 | . . 4 . 3 Grunt 7 | 1 2 4 . . Duelist 1 | . . 1 . . Sentry 4 | . . 2 . 2 Best Kill Streak 6 | 1 3 6 . 2 Combat Bots Only 4 | 1 2 4 . 2 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 313 | 7 17 109 4 176 Missed 102 | 1 4 42 2 53 Damage Taken 2665 | 67 171 968 33 1426 Core 820 | 12 36 220 15 537 Absorbed by Shields 193 | . . 153 . 40 Regen/Repaired (Parts) 113 | . . 113 . . Core Remaining (%) 73 | 95 80 45 . . Volleys Fired 61 | 5 21 28 . 7 Largest 2 | 2 2 1 . 1 Hottest 65 | 40 40 65 . 23 Shots Fired 87 | 10 42 28 . 7 Gun 80 | 10 42 21 . 7 Cannon . | . . . . . Launcher 7 | . . 7 . . Special . | . . . . . Kinetic 61 | 10 42 2 . 7 Thermal 19 | . . 19 . . Explosive 7 | . . 7 . . Electromagnetic . | . . . . . Robot Hit Streak 5 | 3 5 5 . 4 Robot Miss Streak 5 | 2 5 4 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 77 | 6 18 39 . 14 Core Hits 50 | 2 9 34 . 5 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . 2 . 1 Critical Strikes 4 | . . 3 . 1 Smash 4 | . . 3 . 1 Melee Attacks 53 | . . 28 3 22 Impact 53 | . . 28 3 22 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2073 | 69 408 1254 . 342 Guns 593 | 69 242 201 . 81 Cannons . | . . . . . Explosions 653 | . 166 487 . . Melee 827 | . . 566 . 261 Ramming . | . . . . . Kinetic 405 | 69 242 13 . 81 Thermal 188 | . . 188 . . Explosive 487 | . . 487 . . Electromagnetic 166 | . 166 . . . Impact 827 | . . 566 . 261 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . 1 1 . 12 Average Corruption 2 | . 1 1 . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 4 4 . 12 Message Errors 2 | . 1 . . 1 Matter Fused 6 | . 1 2 . 3 Heat Flow Errors 3 | . . 1 . 2 Energy Discharges 4 | . . 1 . 3 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 242 | . . 216 . 26 Projectiles . | . . . . . Explosions 17 | . . 17 . . Melee 225 | . . 199 . 26 Knockbacks 5 | . . 5 . . Impact 5 | . . 5 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 261 | . 19 242 . . Shots 7 | . 1 6 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 284 | . 5 284 . 120 Average Temperature 55 | . 5 57 . 56 Received Heat Transfer 738 | 36 78 258 18 348 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions 10 | . . 8 . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | . . 225 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 266 | 20 173 266 131 130 Initial 109 | . 13 20 109 85 Average 112 | 8 90 143 121 101 Maximum Alert Level 1 | . . 1 . . Low Security (%) 84 | 100 100 65 100 100 Level 1 15 | . . 34 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 3 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | 1 11 30 3 16 Peak Tracking Total 7 | 1 4 6 4 7 Tactical Retreats 9 | . . 4 1 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . . 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . 2 1 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 15 | . 7 6 1 1 Terminals 8 | . 4 3 . 1 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 44 | . 25 16 1 2 Successful 31 | . 15 15 1 . Failed 13 | . 10 1 . 2 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 18 6 . 2 Fabricators . | . . . . . Repair Stations 9 | . 2 7 . . Recycling Units 5 | . 5 . . . Scanalyzers 3 | . . 3 . . Garrison Access 1 | . . . 1 . Terminal Hacks 16 | . 11 5 . . Record 7 | . 5 2 . . Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Dispatch Records 2 | . 1 1 . . Maintenance Status 1 | . . 1 . . Surveillance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 1 7 . . Scan Component 4 | . . 4 . . Repair 3 | . . 3 . . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 1 | . 1 . . . Retrieve Components 2 | . 2 . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 5 1 1 Full Trace Events 5 | . 3 2 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 84 | . . 84 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . 17 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2245 | 145 631 1025 115 329 Spaces Moved 2084 | 76 444 997 298 269 Core 120 | 17 . 52 . 51 Treads 86 | . . . . 86 Legs 875 | 59 444 372 . . Wheels . | . . . . . Hover . | . . . . . Flight 1003 | . . 573 298 132 Fastest Speed 29 | 50 120 37 29 29 Average Speed 79 | 104 120 74 31 79 Slowest Speed 250 | 120 120 200 37 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 8 63 61 22 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 13 | . . 10 3 . Terrain Destroyed 106 | . . 103 3 . Melee 13 | . . 10 3 . Projectile . | . . . . . AOE 93 | . . 93 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2501 | 131 503 1208 313 346 Wait 146 | 35 16 95 . . Move 2077 | 75 443 996 297 266 Hop . | . . . . . Pick Up 46 | 10 7 21 2 6 Fast Attach 10 | . . 7 3 . Attach 29 | 5 1 14 . 9 Detach 2 | . 1 1 . . Swap 15 | 1 6 4 3 1 Drop 28 | . 8 14 5 1 Fire 61 | 5 21 28 . 7 Melee 53 | . . 28 3 22 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 32 | . . . . 32 Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 389 | -10/Materials | Identified exit to Materials 449 | -10/Materials | Discovered new exit (range 7) 777 | -10/Materials | Entered another Materials area 777 | -9/Materials | Evolved 2 slots: Utility x2 1095 | -9/Materials | Repaired Rocket Launcher 1124 | -9/Materials | Repaired Sensor Array 1417 | -9/Materials | Lost 5 parts (1p2n1u1w) 1446 | -9/Materials | Core integrity fell below 50% 1654 | -9/Materials | Discovered new exit (range 17) 1751 | -9/Materials | Build established: Scavenger-Mutant 1751 | -9/Materials | Discovered new exit (range 8) 1779 | -9/Materials | Repaired Lgt. Ion Engine 1802 | -9/Materials | Entered another Materials area 1802 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1809 | -8/Materials | Identified exit to Garrison 1917 | -8/Materials | Entered Garrison 1932 | -8/Garrison | Triggered checkpoint 1932 | -8/Garrison | Triggered checkpoint 1955 | -8/Garrison | Discovered new exit (range 8) 1966 | -8/Garrison | Triggered checkpoint 2043 | -8/Garrison | System corruption reached 10% 2111 | -8/Garrison | Lost 12 parts (2p6n2u2w) 2123 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2167 | -8/Garrison | Core integrity fell below 50% 2233 | -8/Garrison | Triggered checkpoint 2239 | -8/Garrison | Core integrity fell below 20% 2246 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field strength at 76. Field strength at 70. Field strength at 64. Beams of light sweep through the air. An alarm sounds. Field strength at 58. Field strength at 52. Field strength at 44. Field strength at 38. Field strength at 28. Field strength at 15. Stasis field depleted. Critical hit (Burn: +37). Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 80. Field strength at 74. System corrupted: Matter fused (-7). 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Part-time Excavator Part-time Mechanic Storm Trooper System Compromised Challenges ------------ None Game ------ Seed ExoskeletonNetworkSheargun Manual? 0 Play Time 01:10:14 Cumulative 3.3 hours Start 2024.03.31 @ 15:10:36 End 2024.03.31 @ 16:22:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3572f47a-2f93-4941-a811-f158c522e200