Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.08 @ 16:44:10 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (545) 2725 Value Destroyed (26936) 26936 Prototype IDs (97) 1940 Alien Tech Used (5) 1000 Bonus (31577) 31577 TOTAL SCORE: 75878 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 10682 Follower Combat Kills 1422 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 10470 Met Warlord at Research 2000 Met Sigix 2000 Win 3000 Friendly Fire -2697 Cogmind --------- Core Integrity 1329/1700 Matter 277/350 Energy 1191/1200 System Corruption 2% Temperature Cool (6) Movement Hovering (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Power Amplifier Energy Well Advanced Signal Interpreter Long-range Terrain Scanner Improved Launcher Guidance Computer Matter Filter Energy Filter Advanced Kinecellerator Launcher Loader Advanced Shield Generator Improved Dynamic Insulation System Long-range Tractor Beam > --- WEAPON (3) ------- Helical Railgun Enhanced Gamma Bomb Array Point Singularity Launcher > --- INVENTORY (3) ---- Improved Stasis Canceller Centrium Light Armor Plating Helical Railgun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Energy Well Advanced Signal Interpreter Long-range Terrain Scanner Improved Launcher Guidance Computer Energy Filter Launcher Loader Improved Dynamic Insulation System Long-range Tractor Beam Matter Drive > --- WEAPON ----------- Helical Railgun Helical Railgun Enhanced Gamma Bomb Array > --- INVENTORY -------- Protomatter Improved Stasis Canceller Point Singularity Launcher [Rating: 174] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Airjet Wheel Wheel Hover Unit Cooled Airjet Flight Unit Electron Diverter Utility Advanced Hacking Suite Device Long-range Tractor Beam Storage Energy Well Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Matter Drive Weapon Shock Bomb Launcher Energy Gun Precision Shock Rifle Ballistic Gun Helical Railgun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Slots Evolved 19 | 3 . . 1 . . 2 . 2 . . 1 1 1 . . 1 . . . 1 2 . . . 1 . . . . 1 . . 1 . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 12 | 1 . . 1 . . . . 1 . . 1 1 1 . . . . . . 1 1 . . . 1 . . . . 1 . . 1 . . 1 Weapon 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 5 . . 3 2 . 5 1 19 3 . 4 4 17 1 . 3 1 . 4 18 1 1 6 3 21 4 1 . 3 17 3 20 14 3 2 17 Power 17 | 1 . . . . . 1 1 3 1 . . 1 3 . . . . . . 3 . . 1 1 . . . . . 1 . . . . . . Engine 9 | 1 . . . . . . 1 3 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . Propulsion 40 | 2 . . . 1 . 1 . 6 . . . . . . . . . . 1 1 . . . . 7 . . . . 4 . 6 4 . 1 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . 6 . . . . . . . . . . 1 1 . . . . 7 . . . . 3 . 4 3 . 1 6 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . Utility 99 | . . . 1 1 . 2 . 5 1 . 1 3 3 . . 3 1 . 1 11 1 1 5 2 8 4 1 . 3 10 3 11 6 3 . 8 Device 71 | . . . . . . 1 . 4 1 . . 3 1 . . 3 . . . 10 1 1 3 2 8 4 . . 2 6 1 7 5 2 . 6 Storage 9 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 2 . . . 1 Processor 10 | . . . . . . 1 . 1 . . 1 . 1 . . . 1 . . 1 . . . . . . 1 . 1 1 . 1 . . . . Hackware 6 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 . . 1 . . 1 Protection 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 50 | 2 . . 2 . . 1 . 5 1 . 3 . 11 1 . . . . 2 3 . . . . 6 . . . . 2 . 3 4 . 1 3 Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 2 . 1 2 Ballistic Cannon 17 | . . . 2 . . . . 4 1 . 1 . 3 1 . . . . . 2 . . . . 2 . . . . 1 . . . . . . Launcher 17 | . . . . . . 1 . . . . 2 . 5 . . . . . 1 . . . . . 3 . . . . . . 3 1 . . 1 Special Weapon 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . . . . . 1 3 1 . 1 . 3 . . . . . . 4 . . 3 . 1 1 . . . 12 1 6 4 2 . 2 Parts Lost 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 71 71 66 86 87 93 100 98 99 92 90 92 98 100 100 96 91 88 92 93 91 90 90 90 93 95 95 95 95 90 94 88 87 87 86 90 Engine 3 | . 14 14 12 12 12 . . 8 7 7 7 6 7 6 6 5 5 5 5 5 5 5 5 3 . . . . . . . . . . . . Core 1 | . . . . . . 9 9 . . . . . 4 6 6 5 5 5 5 5 5 5 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 9 9 9 9 9 5 4 4 4 4 4 4 Wheel 3 | . 28 28 25 25 25 28 30 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . 22 32 30 29 26 25 25 25 23 23 23 22 25 25 25 25 25 27 28 28 28 28 27 27 24 22 26 26 25 Device 24 | . . . . . . 9 10 16 24 23 22 24 25 25 25 23 20 17 17 21 23 25 24 25 27 28 28 28 31 32 30 31 32 30 30 32 Storage 2 | . . . . 11 12 10 10 3 . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 5 Processor 9 | . . . . . . 8 10 12 7 7 7 13 12 12 12 11 11 11 11 11 10 10 10 10 9 9 9 9 9 9 9 9 8 8 8 8 Hackware 4 | . . . . . . . . . . . . . 2 6 6 5 5 5 9 11 10 10 10 10 9 9 9 9 5 4 4 . . . . . Ballistic Gun 1 | . 28 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 8 8 7 Ballistic Cannon 8 | . . . 23 25 25 20 20 15 15 15 14 13 12 12 12 11 11 11 11 6 5 5 5 5 4 4 4 4 4 4 4 4 3 . . . Launcher 4 | . . . . . . 5 10 8 7 7 6 6 5 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 5 5 5 16 17 17 23 26 36 36 35 35 45 51 55 55 60 60 54 54 54 52 53 65 69 76 76 76 76 79 84 84 94 100 100 95 110 Greatest Support 140 | 31 31 31 31 31 25 37 37 81 57 57 57 57 57 57 57 66 57 57 57 69 69 69 69 69 95 93 93 93 93 108 108 111 124 124 124 140 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . . . 1 1 2 2 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . . . 1 1 1 1 1 1 2 2 2 2 3 3 3 3 3 3 2 3 2 3 2 2 2 2 3 2 3 3 3 2 2 3 2 Final Capacity 3 | 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . . . 1 1 2 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 2 2 3 3 3 3 3 3 3 3 3 3 Class Distribution -------------------- 49% | Hacker-Scout 20% | Mutant 16% | Scout 6% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scout | -2/Quarantine Scout | -2/Section 7 Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Matter Collected 11973 | 250 6 30 113 132 . 330 50 740 442 202 40 95 859 316 59 296 168 . 550 582 109 267 . 299 732 222 229 96 356 641 419 979 550 552 . 1262 Remotely 10888 | . . . . . . . . 611 442 202 40 95 859 309 59 296 168 . 550 582 109 267 . 299 732 222 229 88 356 641 419 979 540 552 . 1242 Salvage Created 30123 | . 14 50 150 5 . 378 117 842 795 238 . 204 1230 570 67 573 911 . 783 1457 135 191 . 518 852 1918 849 287 1174 3732 1926 1929 1541 3611 . 3076 Parts 1159 | . 4 8 9 3 . 20 7 33 21 10 . 14 37 10 8 17 24 . 37 54 9 19 . 21 28 5 24 10 33 182 61 81 53 160 . 157 Haulers Intercepted 23 | . . . . . . . 1 4 . . . . 3 . . . . . . 2 . . . . 2 . 2 . . . . 3 3 . . 3 Recyclers Shooed 22 | . . . . . . 3 . 6 . . . . . . . . . . . 7 . . . . . . 1 . . . . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 201 | . . . . . . . . . 12 15 . 2 . . . 4 . . 29 . 8 21 . 14 . . . 5 23 49 19 . . . . . Prevented 231 | . . . . . . . . . 4 2 . 12 . . . 8 5 . 10 . 7 9 . 3 . . . 7 15 107 42 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 428 | . 2 6 4 . . 9 3 9 11 8 . 6 14 6 2 8 4 . 24 16 3 10 . 10 17 6 12 3 17 80 23 17 14 41 . 43 Guns 33 | . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 2 . 18 Cannons 158 | . . . 4 . . 7 3 9 7 6 . . 10 6 2 1 1 . 8 16 1 7 . 7 13 6 6 1 10 8 3 11 5 . . . AOE 136 | . . . . . . 2 . . 3 2 . 5 3 . . 7 3 . 12 . 2 3 . 1 3 . 2 . 1 36 6 3 2 23 . 17 Classes Destroyed 25 | . 1 . 3 1 . 1 1 1 . . . . 4 1 1 . 2 . . 1 . . . 1 . . . . 3 3 . . . 1 . . Worker 26 | . . . . . . 1 . 5 . . . . 5 . . . . . . 1 . . . . . . . . . . . 2 . 2 . 10 Builder 8 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 4 Hauler 23 | . . . . . . . 1 4 . . . . 3 . . . . . . 2 . . . . 2 . 2 . . . . 3 3 . . 3 Recycler 29 | . . . 1 . . 4 1 6 . . . . 3 . . . . . . 4 . . . . 1 . . . . . . 4 3 . . 2 Mechanic 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 12 | . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . 1 3 . . 3 Swarmer 63 | . 2 6 . . . 4 . . . . . 1 . . . 3 . . 9 . . 9 . . 9 . . . 2 11 . . 2 . . 5 Saboteur 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . 2 . 4 Grunt 182 | . . . 1 . . 6 . 4 11 8 . 5 7 . . 4 2 . 11 9 1 . . 9 5 . 9 . 6 28 7 6 9 16 . 18 Brawler 26 | . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . . 1 6 4 . . 6 . 5 Duelist 15 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 2 . . 6 . 1 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . 4 . 1 Sentry 43 | . . . 3 . . . 3 5 . . . . 5 . 1 . . . . 3 . . . . 3 . 2 . 3 . 2 6 3 2 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 28 | . . . . . . . . . . . . . . . 1 . . . 2 1 2 1 . . . . . 2 2 9 6 . . . . 2 Programmer 28 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . 1 1 . 9 . 5 . 5 . 4 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Compactor 12 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . 6 . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 26 | . 2 3 3 1 . 7 2 8 4 4 . 4 7 3 2 4 3 . 5 8 2 3 . 3 4 4 6 2 5 21 9 5 6 26 . 10 Combat Bots Only 25 | . 2 3 2 . . 4 2 2 3 4 . 4 5 3 1 4 3 . 5 5 2 3 . 3 4 4 6 2 5 20 9 4 6 25 . 9 Max Kills in Single Turn 6 | . 1 1 1 1 . 1 1 3 2 1 . 2 5 1 1 2 1 . 4 1 1 1 . 1 2 1 2 1 3 6 2 2 3 5 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 . . 2 1 . 2 1 . . 2 1 . 4 . 1 1 . 1 2 . 1 . 1 5 2 1 1 4 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Damage Taken 11964 | . 24 132 155 . . 475 70 488 459 128 . 185 855 . 63 160 167 . 941 223 65 152 . 313 818 . 158 162 133 1271 411 752 331 1557 54 1262 Core 9559 | . 19 111 115 . . 372 57 384 364 102 . 144 685 . 56 133 128 . 771 181 49 121 . 252 663 . 126 137 107 999 319 597 266 1240 43 1018 Absorbed by Shields 1424 | . . . . . . . . . . . . . . . . . . . . . . . . 89 248 . 57 60 47 474 149 12 76 29 . 183 Redirected to Core 8205 | . 14 63 101 . . 275 43 332 348 85 . 144 569 . 22 88 119 . 588 144 49 105 . 205 545 . 101 91 91 936 319 545 238 1145 43 857 Core Remaining (%) 86 | 100 . 96 . . . 100 100 . . . . 100 . . . . . . 57 . . . . 100 . . . . . . 100 100 . . 25 78 Volleys Fired 1124 | . 3 15 14 4 . 30 8 79 40 25 . 11 70 23 10 19 22 . 57 51 12 37 . 29 66 24 29 11 42 62 43 76 38 45 2 127 Largest 3 | . 2 2 2 1 . 2 2 2 2 2 . 1 2 2 2 2 2 . 2 2 1 1 . 1 1 1 1 1 1 3 2 2 2 2 1 2 Hottest 154 | . 40 40 88 44 . 88 88 96 96 96 . 36 101 114 114 114 114 . 114 114 60 60 . 60 60 60 60 60 60 154 108 108 108 76 38 76 Shots Fired 1500 | . 6 30 25 4 . 56 16 126 60 36 . 11 116 47 18 25 24 . 74 54 12 37 . 29 66 24 29 11 42 64 55 107 57 52 2 185 Gun 281 | . 6 30 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 12 35 26 16 2 151 Cannon 884 | . . . 25 4 . 53 16 117 42 22 . . 99 47 18 11 14 . 48 53 7 24 . 18 60 22 20 7 32 25 18 58 24 . . . Launcher 327 | . . . . . . 3 . 8 18 14 . 11 11 . . 14 10 . 26 . 5 13 . 11 4 2 9 4 10 38 25 14 7 36 . 34 Special 8 | . . . . . . . . . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 1164 | . 6 30 25 4 . 53 16 117 42 22 . . 99 47 18 11 14 . 48 54 7 24 . 18 60 22 20 7 32 26 30 93 50 16 2 151 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Electromagnetic 324 | . . . . . . 3 . 9 18 14 . 11 11 . . 14 10 . 26 . 5 13 . 11 4 2 9 4 10 38 25 14 7 36 . 30 Robot Hit Streak 59 | . 3 6 6 2 . 19 17 31 10 13 . 5 23 18 5 7 6 . 16 20 16 11 . 15 16 45 53 9 30 25 13 37 59 32 . 34 Robot Miss Streak 3 | . 1 3 2 1 . 2 . 1 2 1 . 1 2 2 2 3 1 . 2 1 1 2 . 2 2 1 3 1 1 1 1 3 1 1 . 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . 2 Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 974 | . 4 20 17 3 . 40 15 79 21 18 . 7 83 39 10 14 11 . 49 38 6 19 . 20 45 24 24 9 34 36 34 79 40 24 . 112 Core Hits 1178 | . 2 10 5 1 . 18 5 35 28 26 . 12 50 12 4 18 20 . 41 71 7 18 . 25 29 18 25 5 33 107 36 60 52 230 . 175 Critical Hits 36 | . . . . . . 1 . 4 . . . . 2 6 4 . . . 3 3 1 . . . . 1 . . . . . 2 2 . . 7 Critical Kills 9 | . . . . . . . . . . . . . 1 2 2 . . . 1 1 . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 24 | . . . . . . 1 . 4 . . . . 1 2 2 . . . 2 2 1 . . . . . . . . . . 2 2 . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78645 | . 29 145 449 73 . 1255 370 2901 1296 1108 . 613 3782 1689 453 837 1450 . 2773 3777 323 1207 . 2104 3144 2302 3543 672 2802 9659 3734 4917 3148 7922 . 10168 Guns 8285 | . 29 145 . . . . . 20 . . . . . . . . . . . 26 . . . . . . . . . . 376 1324 1141 715 . 4509 Cannons 31964 | . . . 449 73 . 1061 370 2380 524 557 . . 2459 1689 453 85 216 . 1468 2954 151 632 . 1655 2920 2295 1950 399 1890 855 720 2685 1074 . . . Explosions 38321 | . . . . . . 194 . 501 772 551 . 613 1323 . . 752 1234 . 1305 722 172 575 . 449 224 7 1593 273 912 8804 2638 908 933 7207 . 5659 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 75 | . . . . . . . . . . . . . . . . . . . . 75 . . . . . . . . . . . . . . . . Kinetic 40229 | . 29 145 449 73 . 1061 370 2380 524 557 . . 2459 1689 453 85 216 . 1468 2980 151 632 . 1655 2920 2295 1950 399 1890 855 1096 4009 2215 715 . 4509 Thermal 4858 | . . . . . . 34 . . . 160 . 82 12 . . 73 . . 238 . . . . 79 . . 501 . . 994 146 153 . 1854 . 532 Explosive 3756 | . . . . . . . . 366 . . . . 703 . . . . . . . . . . . . . . . . . . . . . . 2687 Electromagnetic 29727 | . . . . . . 160 . 155 772 391 . 531 608 . . 679 1234 . 1067 722 172 575 . 370 224 7 1092 273 912 7810 2492 755 933 5353 . 2440 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . . . 15 15 15 15 15 15 . . . . . . . . . . 1 1 7 . 5 5 2 Average Corruption 8 | . . . . . . . . . . . . . . 10 15 15 15 15 15 . . . . . . . . . . 1 1 1 . 2 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . . . . . . . . . . . . 9 15 38 40 2 47 . . . . . . . . . . . 4 5 . 4 . 1 Message Errors 22 | . . . . . . . . . . . . . . . 4 3 5 . 6 . . . . . . . . . . . 1 2 . 1 . . Matter Fused 19 | . . . . . . . . . . . . . . . . 8 2 . 9 . . . . . . . . . . . . . . . . . Heat Flow Errors 13 | . . . . . . . . . . . . . . 1 . 3 6 1 2 . . . . . . . . . . . . . . . . . Energy Discharges 13 | . . . . . . . . . . . . . . 1 1 3 5 . 1 . . . . . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . . . . 1 3 4 . . . . . . . . . . . . . . 1 . 1 . . Data Loss (major) 4 | . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Misdirections 38 | . . . . . . . . . . . . . . . 7 8 12 1 10 . . . . . . . . . . . . . . . . . Targeting Errors 27 | . . . . . . . . . . . . . . 5 2 4 3 . 8 . . . . . . . . . . . 1 1 . 2 . 1 Weapon Failures 11 | . . . . . . . . . . . . . . . . . 2 . 9 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2319 | . . . 8 3 . 64 . 111 54 47 . 51 168 . . 26 252 . 75 148 . 65 . 7 122 9 306 55 66 67 57 308 40 1 . 209 Projectiles 1075 | . . . 8 3 . 64 . 79 37 47 . . 27 . . 26 . . 40 113 . 9 . . 122 9 100 . 43 . . 308 40 . . . Explosions 1209 | . . . . . . . . 32 17 . . 51 141 . . . 252 . 35 . . 56 . 7 . . 206 55 23 67 57 . . 1 . 209 Melee 35 | . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . Knockbacks 105 | . . . . 1 . 11 . 14 4 1 . . 11 . 5 1 . . 5 6 2 4 . . 4 2 4 2 4 2 . 18 4 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 100 | . . . . 1 . 10 . 13 4 1 . . 10 . 5 1 . . 5 5 1 4 . . 4 2 4 2 4 2 . 18 4 . . . Secondary 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 490 | . . . . . . . . . 26 . . . 202 . . . 12 . 21 37 . 12 . 21 16 . . . 32 33 38 . 14 . . 26 Shots 19 | . . . . . . . . . 3 . . . 2 . . . 1 . 2 . . 1 . 1 1 . . . 1 1 1 . 1 . . 4 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 248 | . . . 224 10 . 140 . 32 13 23 . . 44 172 . 211 165 244 248 6 24 . . 3 104 . 14 10 10 10 . 172 84 . . 8 Average Temperature 49 | . . . 96 7 . 50 . 12 6 13 . . 11 100 . 97 79 244 71 3 21 . . 3 26 . 5 10 10 7 . 60 42 . . 3 Received Heat Transfer 2128 | . . . 54 . . 243 27 162 90 72 . 54 279 . . 42 103 . 264 39 . 18 . 39 65 . 71 18 30 65 63 78 54 81 9 108 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 104 | . . . . . . . . . 1 . . 1 1 . . . 1 . 4 . . 1 . 2 1 . 4 2 6 37 12 3 4 16 . 8 Combat Hostiles 102 | . . . . . . . . . 1 . . 1 1 . . . . . 4 . . 1 . 2 1 . 4 2 6 36 12 3 4 16 . 8 Parts Fried 248 | . . . . . . . . 1 1 . . . 3 . . 6 16 . 9 2 2 4 . 4 2 . 10 1 10 75 14 5 12 46 . 25 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 1 . . Heat Transferred 4101 | . . . . . . 50 . . . 150 . 50 50 . . 50 . . 250 . . . . 100 . . 250 . . 875 150 50 . 1476 . 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 46 | . . . . . . . . . . 1 . 1 1 . . 1 8 . 5 . . . . 1 1 . . . . 7 1 2 1 10 . 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Peak Influence 2878 | . 50 159 238 97 . 220 185 887 . . . . 569 208 247 . . . . 1249 . . . . 1002 354 1669 . . . . 926 1464 2878 1672 2500 Initial 1618 | . . 19 61 92 . . 68 84 . . . . 81 199 145 . . . . 271 . . . . 25 350 247 . . . . 302 520 711 1618 1100 Average 690 | . 16 94 162 92 . 156 117 393 . . . . 342 203 186 . . . . 576 . . . . 396 352 1051 . . . . 677 1034 2069 1641 1531 Maximum Alert Level 5 | . . . 1 . . 1 . 3 . . . . 2 1 1 . . . . 4 . . . . 3 1 5 . . . . 3 4 5 5 5 Low Security (%) 22 | 100 100 100 54 100 . 47 100 21 . . . . 17 28 69 . . . . . . . . . 32 . . . . . . . . . . . Level 1 21 | . . . 45 . . 52 . 25 . . . . 37 71 30 . . . . 42 . . . . 23 100 11 . . . . 8 . . . . Level 2 17 | . . . . . . . . 48 . . . . 44 . . . . . . 27 . . . . 26 . 16 . . . . 36 2 . . . Level 3 12 | . . . . . . . . 5 . . . . . . . . . . . 13 . . . . 17 . 25 . . . . 54 57 . . . Level 4 17 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 41 . . . . . 39 . . 69 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 9 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 97 . Squads Dispatched 67 | . 1 . 2 . . . . 5 . . . . 3 . . . . . . 5 . 1 . . 2 . 5 . 1 . 1 6 4 13 . 18 Investigation 13 | . . . 1 . . . . 3 . . . . . . . . . . . 2 . 1 . . 1 . 2 . . . . 1 2 . . . Extermination 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . 1 Reinforcement 15 | . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 1 2 . . 5 Assault 32 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . 1 2 . 12 . 12 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Haulers Reinforced 8 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . 3 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Distress Signals 15 | . . . 1 . . . . . 1 . . . 1 . . . . . . 3 . . . . 1 . . . . . . 2 5 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 593 | . 3 8 9 . . 10 1 13 12 15 . 13 21 5 3 10 4 . 23 12 7 18 . 9 20 4 27 5 27 87 27 34 18 85 7 56 Peak Tracking Total 29 | . 4 3 5 . . 4 1 3 4 6 . 4 6 4 2 4 3 . 5 6 3 5 . 3 5 2 7 2 10 19 9 7 5 29 9 14 Tactical Retreats 56 | . 1 1 . . . 1 . 2 2 5 . 4 2 . . 2 . . 2 2 2 4 . 1 3 . 1 . 3 2 1 5 . 7 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Traps Triggered 21 | . . . . . . . . 1 . . . 2 2 . 1 . . . . 1 . . . . 2 . 2 2 . . . 1 . 2 1 4 Indirectly 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 3 . . 1 . . . . . . . . 2 . . . . . 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Machines Disabled 65 | . . . . . . 8 . 16 . . . . 3 . . . . . . 7 . 1 . . 4 . 3 1 1 . 3 3 3 3 . 9 Max in Single Turn 8 | . . . . . . 8 . 4 . . . . 2 . . . . . . 2 . 1 . . 2 . 2 1 1 . 1 1 1 1 . 1 Garrison Access 13 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . 1 2 . . 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Machines Accessed 96 | . . . 2 . 2 1 1 13 1 1 1 . 7 . 3 . . 4 . 12 2 4 4 . 12 . 3 . 3 . 1 6 2 . . 11 Terminals 50 | . . . 2 . . 1 1 10 1 . . . 4 . 2 . . . . 7 . 1 . . 7 . 2 . . . . 4 1 . . 7 Fabricators 12 | . . . . . . . . 3 . . . . 3 . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . 1 1 . . 4 Total Hacks 263 | . . . 3 . 2 4 2 43 3 1 1 . 20 . 8 . . 25 . 25 4 10 15 . 43 . 10 . 3 . 1 17 5 . . 18 Successful 183 | . . . 2 . 2 . 1 29 2 1 1 . 14 . 6 . . 25 . 14 4 9 15 . 34 . 4 . 3 . 1 6 2 . . 8 Failed 80 | . . . 1 . . 4 1 14 1 . . . 6 . 2 . . . . 11 . 1 . . 9 . 6 . . . . 11 3 . . 10 Catastrophic 15 | . . . 1 . . 1 . . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . 4 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . . . . . 1 . . 9 3 . 4 . 9 . 5 . . . . 13 . 3 . . 22 . 2 . . 1 . 4 3 . . 8 Terminals 148 | . . . 3 . . 4 2 33 3 . . . 10 . 7 . . . . 15 . 3 . . 34 . 8 . . . . 12 2 . . 12 Fabricators 38 | . . . . . . . . 10 . . . . 10 . . . . . . 6 . . . . 6 . 2 . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 2 . . . . . . 1 3 . . 6 Terminal Hacks 124 | . . . 2 . 2 . 1 18 2 1 1 . 5 . 4 . . 25 . 4 4 8 15 . 19 . 4 . 3 . 1 3 . . . 2 Record 28 | . . . . . 1 . . . . . . . 1 . . . . 11 . . 3 5 5 . . . . . 1 . 1 . . . . . Part Schematic 25 | . . . . . . . . 5 . . 1 . 1 . 1 . . 5 . 2 . 1 2 . 6 . . . . . . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 4 . 2 . . . . . . 1 . . . 1 Open Door 7 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 2 . . . . . . 2 . . . . . . . Branch Access Points 6 | . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . 1 Locate Traps 6 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . 7 . . . . 6 . . . . . . 4 . . . . 4 . . . . . . 1 . . . . Load Schematic 11 | . . . . . . . . 3 . . . . 3 . . . . . . 2 . . . . 2 . . . . . . 1 . . . . Build 11 | . . . . . . . . 4 . . . . 3 . . . . . . 2 . . . . 2 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . 1 . . . 4 Seal Access 11 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . 1 . . . 4 Unauthorized Hacks 25 | . . . . . . . . 4 . . . . 3 . 1 . . . . 3 . 1 . . 8 . . . . . . 1 2 . . 2 Terminals 18 | . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . 1 . . 7 . . . . . . 1 1 . . 2 Track 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 . . . Botnet 14 | . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . . . . 5 . . . . . . 1 . . . 2 Fabricators 6 | . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . Prioritize 6 | . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 60 | . . . 2 . . 1 1 12 1 . . . 6 . 2 . . . . 8 . 1 . . 9 . 2 . . . . 5 2 . . 8 Full Trace Events 10 | . . . 1 . . . . 3 . . . . . . . . . . . 2 . 1 . . 1 . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . 5 . . 1 . 1 . 1 . . 5 . 2 . 1 2 . 5 . . . . . . 1 . . . . Parts Built 10 | . . . . . . . . 2 . . . . 3 . . . . . . 3 . . . . 2 . . . . . . . . . . . Matter 1926 | . . . . . . . . 212 . . . . 614 . . . . . . 464 . . . . 636 . . . . . . . . . . . Time 742 | . . . . . . . . 106 . . . . 254 . . . . . . 242 . . . . 140 . . . . . . . . . . . Total Part Build Rating 53 | . . . . . . . . 12 . . . . 17 . . . . . . 12 . . . . 12 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Non-combat 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . find_chute 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Total Allies 31 | . . . . 3 . . . . . . . . . . . . 3 . 1 . . . . . . 19 . . . . 2 3 . . . . Largest Group 19 | . . . . 3 3 3 . . . . . . . . . . 3 . 1 . . . . . . 19 19 12 12 . 2 5 . . . . Highest-Rated Group 714 | . . . . 40 40 40 . . . . . . . . . . 60 . 94 . . . . . . 714 708 513 513 . 95 228 . . . . Highest-Rated Ally 94 | . . . . 16 16 16 . . . . . . . . . . 20 . 94 . . . . . . 50 50 50 50 . 48 47 . . . . Total Orders 15 | . . . . . . . . . . . . . . . . 3 2 . . . . 7 1 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . 3 2 . . . . 6 . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Ally Attacks 283 | . . . . . . 14 . . . . . . . . . . 1 . 18 . . . . . . . 117 15 65 . 17 36 . . . . Total Damage 8447 | . . . . . . 168 . . . . . . . . . . 12 . 656 . . . . . . . 4226 473 1632 . 418 862 . . . . Kills 45 | . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . 21 2 6 . 3 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . 1 . 1 . . . . 2 2 1 2 . . . 2 . . 3 . 1 2 . 2 . . . 1 1 . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . 3 2 . . . . 6 3 6 . . . . . . . . . . . . Drone Recoveries 15 | . . . . . . . . . . . . . . . . 1 . . . . . 5 3 6 . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Items 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Turns Passed 16395 | 33 90 177 133 384 230 554 156 940 574 450 466 286 734 159 187 567 600 30 490 722 246 838 76 484 605 241 312 302 1082 778 448 762 486 289 42 1442 Spaces Moved 22319 | 30 89 137 87 393 243 431 143 1058 1028 607 1206 561 809 170 321 566 535 79 635 1278 534 1113 152 955 939 334 497 518 1050 945 477 856 790 501 90 2162 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1704 | 27 89 137 87 393 243 431 143 154 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20612 | . . . . . . . . 904 1028 607 1206 561 809 170 321 566 535 79 635 1278 534 1113 152 955 939 334 497 518 1050 945 477 856 790 501 90 2162 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 90 90 90 80 80 80 83 38 38 38 38 38 38 38 38 38 38 38 38 32 32 32 32 32 26 31 31 31 31 31 33 33 33 33 33 30 Average Speed 39 | 87 90 90 90 89 80 82 83 55 38 38 38 38 38 38 38 68 65 38 38 33 32 32 32 32 29 31 31 31 31 31 33 34 34 33 33 30 Slowest Speed 100 | 100 90 90 90 90 80 83 83 95 38 38 38 38 38 38 38 98 98 38 38 38 32 32 32 32 35 31 31 31 31 40 33 40 36 33 36 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 21 30 17 88 60 67 22 41 76 59 86 70 24 90 10 82 79 69 78 29 70 95 60 76 34 94 14 62 88 85 72 25 34 67 8 59 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 12 | . . . . 1 1 . . . . . 1 . . . . . . 1 2 . . 2 3 . . . . . 1 . . . . . . . Known Exits Taken 25 | . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 43 | . . . . 1 . 1 . . 4 1 4 4 . . . 4 2 . 1 . 4 5 . 2 . . . 3 5 . 2 . . . . . Spaces Dug 235 | . . . . . . . . 18 15 . . . 5 . 2 1 4 . 9 24 12 24 . 3 28 . . 3 12 31 . 11 8 . 2 23 Terrain Destroyed 1085 | . . . 3 . . 30 . 104 23 6 . 8 58 9 5 23 13 . 30 51 17 47 . 18 132 2 21 10 42 94 19 60 26 80 3 151 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 626 | . . . 3 . . 6 . 28 23 5 . . 23 9 5 9 9 . 16 51 17 47 . 9 84 2 8 10 42 44 14 40 18 3 3 98 AOE 459 | . . . . . . 24 . 76 . 1 . 8 35 . . 14 4 . 14 . . . . 9 48 . 13 . . 50 5 20 8 77 . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Total 28363 | 34 93 166 116 421 278 571 164 1285 1152 789 1212 621 1120 217 367 723 758 78 800 1518 595 1558 178 1105 1203 446 625 647 1769 1364 711 1230 949 608 98 2794 Wait 3873 | . . 8 4 22 35 81 7 101 45 139 . 30 173 5 20 132 165 . 76 130 43 371 14 94 144 81 65 109 650 248 147 223 73 48 5 385 Move 22279 | 29 88 136 86 392 242 430 142 1057 1026 606 1205 560 809 169 320 565 534 78 633 1277 533 1112 151 954 937 333 496 517 1049 944 476 855 789 500 89 2160 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 36 | . . . 1 . 1 . . 2 4 . . . 1 . . 1 . . . 2 . 2 . 3 3 . 1 . 6 3 . . 2 2 . 2 Fast Attach 179 | 5 . . 3 2 . 4 1 15 4 . 4 4 11 1 . 2 . . 4 14 1 1 7 3 13 4 1 . 2 16 4 19 14 3 2 15 Attach 8 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . 1 1 . 1 Detach 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Swap 27 | . . . . . . . . 4 . . . . 7 . . 1 1 . . 4 . . . . 6 . . . . 1 . 1 . . . 2 Drop 191 | . . . 2 1 . 2 1 18 7 . 3 2 11 1 . 3 1 . 2 18 . 3 6 6 20 4 1 . 8 19 3 22 13 5 . 9 Fire 1124 | . 3 15 14 4 . 30 8 79 40 25 . 11 70 23 10 19 22 . 57 51 12 37 . 29 66 24 29 11 42 62 43 76 38 45 2 127 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . 1 . . . 8 . 13 . . . 1 . . . . . 2 . . . . . . . . . . 3 Rewire 50 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . 15 . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 562 | . 2 7 6 . . 23 5 9 25 19 . 13 30 18 3 . . . 27 20 6 32 . 15 10 . 32 10 11 70 23 33 19 4 . 90 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 14) 34 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 5) 124 | -10/Materials | Entered Mines 284 | -10/Mines | Assembled infested the area 289 | -10/Mines | Assisted by a Guerilla fighting off Assembled 292 | -10/Mines | Discovered new exit (range 7) 298 | -10/Mines | Learned Materials stockpile data 301 | -10/Mines | Entered Materials 303 | -9/Materials | Reached level 2 306 | -9/Materials | Upgraded with Utility slot (x1) 308 | -9/Materials | Build established: Mutant 329 | -9/Materials | Identified exit to Mines 332 | -9/Materials | Reached level 3 434 | -9/Materials | Entered Mines 455 | -9/Mines | Met a Derelict bent on vengeance 571 | -9/Mines | Discovered new exit (range 6) 581 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 597 | -9/Mines | Discovered new exit (range 12) 638 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 800 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 800 | -9/Mines | Discovered new exit (range 5) 818 | -9/Mines | Entered Exiles 818 | -9/Exiles | Accompanied by 3 allies 838 | -9/Exiles | Met 8R-AWN 851 | -9/Exiles | Met EX-HEX 877 | -9/Exiles | Met EX-BIN 887 | -9/Exiles | Aligned with FarCom system 887 | -9/Exiles | Given EX-Vault access code 907 | -9/Exiles | Opened EX-Vault 935 | -9/Exiles | Found Cloak of Protection 952 | -9/Exiles | Warned to stay clear of 0b10 Research branches 976 | -9/Exiles | Met EX-DEC 980 | -9/Exiles | Learned location of Zion (-7) 1003 | -9/Exiles | Discovered new exit (range 14) 1048 | -9/Exiles | Left Exiles lab with Cloak of Protection 1048 | -9/Exiles | Entered Mines 1048 | -8/Mines | Accompanied by 3 allies 1050 | -8/Mines | Reached level 4 1054 | -8/Mines | Upgraded with Propulsion slot (x1) 1054 | -8/Mines | Upgraded with Weapon slot (x1) 1498 | -8/Mines | Reached level 5 1590 | -8/Mines | Discovered new exit (range 6) 1602 | -8/Mines | Entered Materials 1604 | -8/Materials | Reached level 6 1727 | -8/Materials | Discovered new exit (range 16) 1758 | -8/Materials | Entered Factory 1760 | -7/Factory | Reached level 7 1768 | -7/Factory | Upgraded with Propulsion slot (x1) 1768 | -7/Factory | Upgraded with Utility slot (x1) 1940 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 1962 | -7/Factory | Local fabrication network quarantined 2206 | -7/Factory | Reached level 8 2268 | -7/Factory | Build established: Scout 2336 | -7/Factory | Discovered new exit (range 15) 2342 | -7/Factory | Identified exit to Storage 2482 | -7/Factory | Discovered new exit (range 8) 2496 | -7/Factory | Identified exit to Factory 2502 | -7/Factory | Identified exit to Lower Caves 2568 | -7/Factory | Reached level 9 2698 | -7/Factory | Entered Lower Caves 2700 | -7/Lower Caves | Reached level 10 2988 | -7/Lower Caves | Spotted B-75 Beast 3008 | -7/Lower Caves | Build established: Mutant 3130 | -7/Lower Caves | Reached level 11 3237 | -7/Lower Caves | Crushed by falling debris 3257 | -7/Lower Caves | Discovered new exit (range 6) 3263 | -7/Lower Caves | Found Alien Artifact 3263 | -7/Lower Caves | Identified Core Expander 3263 | -7/Lower Caves | Installed Core Expander, added new Power slot 3270 | -7/Lower Caves | Identified exit to Lower Caves 3272 | -7/Lower Caves | Entered another Lower Caves area 3276 | -7/Lower Caves | Discovered exit to Factory (range 11) 3466 | -7/Lower Caves | Learned Factory emergency access door positions 3469 | -7/Lower Caves | Encountered a Warlord checkpoint 3493 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3497 | -7/Lower Caves | Identified exit to Zion 3660 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 3722 | -7/Lower Caves | Entered Zion 3724 | -7/Zion | Reached level 12 3735 | -7/Zion | Given the Hacking Drone Bay 3813 | -7/Zion | Learned location of Quarantine (-2) 3863 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3895 | -7/Zion | Learned Factory repair station intel 3910 | -7/Zion | Found Prototype Launcher 3910 | -7/Zion | Identified Gui. Missile Launcher 3989 | -7/Zion | Opened final containment barrier to the Deep Caves 4037 | -7/Zion | Rebuked by Imprinter 4039 | -7/Zion | Upgraded with Utility slot (x1) 4111 | -7/Zion | Discovered new exit (range 11) 4188 | -7/Zion | Identified exit to Proximity Caves 4188 | -7/Zion | Entered Proximity Caves 4190 | -6/Proximity Caves | Reached level 13 4283 | -6/Proximity Caves | Upgraded with Utility slot (x1) 4296 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4401 | -6/Proximity Caves | Learned Factory emergency access door positions 4421 | -6/Proximity Caves | Discovered exit to Factory (range 15) 4474 | -6/Proximity Caves | Entered Factory 4475 | -6/Factory | Identified exit to Extension 4476 | -6/Factory | Reached level 14 4477 | -6/Factory | Loaded intel: 177 non-interactive machine locations 4478 | -6/Factory | Loaded intel: 6 repair station locations 4512 | -6/Factory | Discovered new exit (range 12) 4523 | -6/Factory | Identified exit to Factory 4575 | -6/Factory | Build established: Scout 4620 | -6/Factory | Discovered new exit (range 13) 4626 | -6/Factory | Identified exit to Lower Caves 4679 | -6/Factory | Reached level 15 4724 | -6/Factory | Fabricated Imp. Kinecellerator (x1) 4733 | -6/Factory | Upgraded with Utility slot (x1) 4824 | -6/Factory | First assault squad dispatched 4844 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 4945 | -6/Factory | Core integrity fell below 50% 5066 | -6/Factory | Fabricated Imp. Armor Integrity Analyzer (x1) 5139 | -6/Factory | Build established: Hacker-Scout 5160 | -6/Factory | Reached level 16 5172 | -6/Factory | Found Prototype Launcher 5172 | -6/Factory | Identified Scatter Rocket Array 5208 | -6/Factory | Sucked down chute 5208 | -6/Factory | Entered Waste 5222 | -6/Waste | Spotted C-40 Crusher 5223 | -6/Waste | EMP discharged 5227 | -6/Waste | Destroyed C-40 Crusher 5234 | -6/Waste | Spotted C-40 Crusher 5248 | -6/Waste | Spotted C-40 Crusher 5248 | -6/Waste | Spotted C-40 Crusher 5253 | -6/Waste | Spotted C-40 Crusher 5253 | -6/Waste | Destroyed C-40 Crusher 5281 | -6/Waste | Destroyed C-40 Crusher 5303 | -6/Waste | Spotted C-40 Crusher 5310 | -6/Waste | Destroyed C-40 Crusher 5322 | -6/Waste | Destroyed C-40 Crusher 5323 | -6/Waste | EMP discharged 5323 | -6/Waste | System corruption reached 10% 5329 | -6/Waste | Destroyed C-40 Crusher 5362 | -6/Waste | Discovered new exit (range 12) 5366 | -6/Waste | Identified exit to Factory 5367 | -6/Waste | Entered Factory 5554 | -6/Factory | Entered Lower Caves 5556 | -6/Lower Caves | Identified exit to Lower Caves 5658 | -6/Lower Caves | Reached level 17 5772 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 5866 | -6/Lower Caves | Learned Factory security intel 6078 | -6/Lower Caves | Build established: Hacker-Mutant 6121 | -6/Lower Caves | Entered another Lower Caves area 6125 | -6/Lower Caves | Discovered exit to Factory (range 11) 6316 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6542 | -6/Lower Caves | Spotted B-75 Beast 6548 | -6/Lower Caves | Discovered new exit (range 13) 6553 | -6/Lower Caves | Identified exit to Data Miner 6721 | -6/Lower Caves | Entered Data Miner 6721 | -6/Data Miner | Discovered new exit (range 6) 6729 | -6/Data Miner | Met Data Miner 6736 | -6/Data Miner | Learned location of Section 7 (-2) 6736 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6742 | -6/Data Miner | Received God Mode back door access code from Data Miner 6751 | -6/Data Miner | Identified exit to Proximity Caves 6751 | -6/Data Miner | Entered Proximity Caves 6753 | -5/Proximity Caves | Reached level 18 6770 | -5/Proximity Caves | Build established: Hacker-Scout 6851 | -5/Proximity Caves | Escorted by Enhanced Grunt 6852 | -5/Proximity Caves | Reached level 19 6867 | -5/Proximity Caves | Learned location of Armory (-4) 6868 | -5/Proximity Caves | Learned Factory interactive machine intel 6942 | -5/Proximity Caves | Crushed by falling debris 6986 | -5/Proximity Caves | Reached level 20 7164 | -5/Proximity Caves | Discovered exit to Factory (range 11) 7241 | -5/Proximity Caves | Entered Factory 7242 | -5/Factory | Identified exit to Upper Caves 7243 | -5/Factory | Reached level 21 7244 | -5/Factory | Loaded intel: 46 interactive machine locations 7354 | -5/Factory | Upgraded with Utility slot (x1) 7459 | -5/Factory | Fabricated Tri-rail Accelerator? 7480 | -5/Factory | Discovered new exit (range 8) 7492 | -5/Factory | Identified exit to Factory 7613 | -5/Factory | Incoming investigation squad redirected 7638 | -5/Factory | Discovered exit to Factory (range 15) 7685 | -5/Factory | Fabricated Lrn. Tractor Beam (x2) 7748 | -5/Factory | Local fabrication network quarantined 7841 | -5/Factory | First assault squad dispatched 7843 | -5/Factory | Reached level 22 7859 | -5/Factory | Incoming assault squad redirected 7963 | -5/Factory | Entered Upper Caves 8019 | -5/Upper Caves | Encountered a Warlord checkpoint 8072 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 8072 | -5/Upper Caves | Upgraded with Utility slot (x1) 8087 | -5/Upper Caves | Identified exit to Upper Caves 8135 | -5/Upper Caves | Learned Research stockpile data 8135 | -5/Upper Caves | Learned 8 Research zone layouts 8209 | -5/Upper Caves | Entered another Upper Caves area 8218 | -5/Upper Caves | Encountered a Warlord checkpoint 8255 | -5/Upper Caves | Discovered exit to Factory (range 22) 8493 | -5/Upper Caves | Learned Armory emergency access door positions 8493 | -5/Upper Caves | Learned Research garrison access intel 8680 | -5/Upper Caves | Discovered new exit (range 7) 8686 | -5/Upper Caves | Identified exit to Zhirov 8869 | -5/Upper Caves | Learned location of 2 exits from Factory 9047 | -5/Upper Caves | Entered Zhirov 9047 | -5/Zhirov | Discovered new exit (range 3) 9053 | -5/Zhirov | Met Zhirov 9060 | -5/Zhirov | Learned location of Command (-1) 9060 | -5/Zhirov | Learned location of Testing (-3) 9062 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9068 | -5/Zhirov | Found Alien Artifact 9068 | -5/Zhirov | Identified Integrated Reactor 9068 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9117 | -5/Zhirov | Identified exit to Proximity Caves 9123 | -5/Zhirov | Entered Proximity Caves 9124 | -4/Proximity Caves | Learned 4 Research zone layouts 9125 | -4/Proximity Caves | Reached level 23 9219 | -4/Proximity Caves | Learned Research emergency access door positions 9224 | -4/Proximity Caves | Discovered exit to Factory (range 10) 9440 | -4/Proximity Caves | Reached level 24 9473 | -4/Proximity Caves | Spotted B-86 Titan 9536 | -4/Proximity Caves | Destroyed B-86 Titan 9607 | -4/Proximity Caves | Entered Factory 9608 | -4/Factory | Identified exit to Research 9798 | -4/Factory | Upgraded with Utility slot (x1) 9867 | -4/Factory | Identified exit to Upper Caves 9867 | -4/Factory | Identified exit to Armory 9940 | -4/Factory | Reached level 25 9972 | -4/Factory | Fabricated Adv. Power Amplifier (x1) 10106 | -4/Factory | Fabricated Tesla Bomb Launcher (x1) 10108 | -4/Factory | Local fabrication network quarantined 10130 | -4/Factory | Discovered exit to Research (range 17) 10181 | -4/Factory | Crushed by falling debris 10190 | -4/Factory | Crushed by falling debris 10212 | -4/Factory | Sucked down chute 10212 | -4/Factory | Entered Waste 10215 | -4/Waste | Found Prototype Device 10215 | -4/Waste | Identified Femtoactuators 10241 | -4/Waste | Destroyed C-40 Crusher 10243 | -4/Waste | Destroyed C-40 Crusher 10261 | -4/Waste | Spotted C-40 Crusher 10261 | -4/Waste | Destroyed C-40 Crusher 10280 | -4/Waste | Destroyed C-40 Crusher 10305 | -4/Waste | Destroyed C-40 Crusher 10338 | -4/Waste | Destroyed C-40 Crusher 10347 | -4/Waste | Discovered new exit (range 12) 10367 | -4/Waste | Warlord forces began an assault 10369 | -4/Waste | Found Unknown Device 10369 | -4/Waste | Identified Antimissile System 10402 | -4/Waste | Identified exit to Factory 10453 | -4/Waste | Entered Factory 10453 | -4/Factory | Accompanied by 19 allies 10594 | -4/Factory | Reached level 26 10656 | -4/Factory | Discovered exit to Research (range 5) 10740 | -4/Factory | First assault squad dispatched 10756 | -4/Factory | Incoming assault squad redirected 10765 | -4/Factory | Entered Upper Caves 10765 | -4/Upper Caves | Accompanied by 12 allies 10851 | -4/Upper Caves | Learned 8 Research zone layouts 10905 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11015 | -4/Upper Caves | Discovered new exit (range 14) 11019 | -4/Upper Caves | Identified exit to Upper Caves 11067 | -4/Upper Caves | Entered another Upper Caves area 11067 | -4/Upper Caves | Accompanied by 12 allies 11069 | -4/Upper Caves | Reached level 27 11092 | -4/Upper Caves | Discovered exit to Research (range 3) 11107 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11332 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11936 | -4/Upper Caves | Discovered new exit (range 7) 11939 | -4/Upper Caves | Identified exit to Warlord 12149 | -4/Upper Caves | Entered Warlord 12160 | -4/Warlord | System corruption cleaned by Quarantine Array 12320 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12325 | -4/Warlord | Warlord's base attacked by MAIN.C 12336 | -4/Warlord | Met Warlord 12340 | -4/Warlord | Opened Warlord's prototype stash 12347 | -4/Warlord | Found Prototype Hackware 12347 | -4/Warlord | Identified Ghost Barrier 12350 | -4/Warlord | Found Prototype Device 12350 | -4/Warlord | Identified System Purifier 12356 | -4/Warlord | Found Prototype Device 12356 | -4/Warlord | Identified Exp. Cloaking Device 12364 | -4/Warlord | Found Prototype Processor 12364 | -4/Warlord | Identified Exp. Core Analyzer 12378 | -4/Warlord | Found Prototype Reactor 12378 | -4/Warlord | Identified Vortex Chain Reactor 12460 | -4/Warlord | Discovered new exit (range 20) 12524 | -4/Warlord | Destroyed 20 combat bots 12528 | -4/Warlord | Reached level 28 12552 | -4/Warlord | Identified exit to Proximity Caves 12558 | -4/Warlord | Destroyed 12 combat bots 12631 | -4/Warlord | Spotted Striker 12633 | -4/Warlord | Destroyed Striker 12649 | -4/Warlord | Upgraded with Utility slot (x1) 12666 | -4/Warlord | Destroyed 16 combat bots 12675 | -4/Warlord | Warlord forces counterattacked 12726 | -4/Warlord | Spotted Striker 12731 | -4/Warlord | Destroyed Executioner 12733 | -4/Warlord | Destroyed Striker 12761 | -4/Warlord | Destroyed 16 combat bots 12826 | -4/Warlord | Spotted Executioner 12830 | -4/Warlord | Spotted Executioner 12831 | -4/Warlord | Destroyed Executioner 12834 | -4/Warlord | Destroyed Executioner 12839 | -4/Warlord | Found Prototype Device 12839 | -4/Warlord | Identified Adv. Kinecellerator 12855 | -4/Warlord | Destroyed 16 combat bots 12925 | -4/Warlord | Spotted B-90 Cyclops 12925 | -4/Warlord | Spotted Striker 12925 | -4/Warlord | Spotted B-86 Titan 12927 | -4/Warlord | Entered Proximity Caves 12929 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12935 | -3/Proximity Caves | Reached level 29 12961 | -3/Proximity Caves | Destroyed 9 combat bots 13074 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13108 | -3/Proximity Caves | Found Alien Artifact 13108 | -3/Proximity Caves | Identified Dimensional Node Initializer 13108 | -3/Proximity Caves | Initialized slip node 13249 | -3/Proximity Caves | Discovered exit to Research (range 23) 13294 | -3/Proximity Caves | Spotted B-86 Titan 13304 | -3/Proximity Caves | Destroyed B-86 Titan 13375 | -3/Proximity Caves | Entered Research 13375 | -3/Research | Accompanied by 2 allies 13376 | -3/Research | Identified exit to Testing 13376 | -3/Research | Identified exit to Research 13379 | -3/Research | Loaded intel: 4 garrison access locations 13411 | -3/Research | Found Prototype Processor 13411 | -3/Research | Identified Exp. Melee Analysis Suite 13469 | -3/Research | Found Launcher Loader 13511 | -3/Research | Incoming investigation squad redirected 13512 | -3/Research | Reached level 30 13664 | -3/Research | First assault squad dispatched 13756 | -3/Research | Build established: Scavenger-Scout 13762 | -3/Research | Discovered exit to Testing (range 16) 13806 | -3/Research | Found Gamma Bomb Array 13836 | -3/Research | Incoming assault squad redirected 14102 | -3/Research | Found Unknown Launcher 14102 | -3/Research | Identified Fusion Bomb Launcher 14120 | -3/Research | Found Prototype Device 14120 | -3/Research | Identified Exp. ECM Suite 14137 | -3/Research | Entered another Research area 14137 | -2/Research | Warlord forces began assault on 0b10 14150 | -2/Research | Reached level 31 14174 | -2/Research | Met up with Warlord 14206 | -2/Research | Found Prototype Launcher 14206 | -2/Research | Identified Enh. Gamma Bomb Array 14211 | -2/Research | Found Prototype Hackware 14211 | -2/Research | Identified Exp. System Shield 14247 | -2/Research | Research machine network offline 14330 | -2/Research | Upgraded with Utility slot (x1) 14350 | -2/Research | Discovered new exit (range 12) 14397 | -2/Research | Discovered new exit (range 14) 14409 | -2/Research | Identified exit to Access 14467 | -2/Research | Found Point Singularity Launcher 14517 | -2/Research | Reached level 32 14564 | -2/Research | Borebot progress halted 14590 | -2/Research | Borebot progress halted 14593 | -2/Research | Discovered exit to Access (range 16) 14616 | -2/Research | Discovered new exit (range 20) 14621 | -2/Research | Identified exit to Quarantine 14623 | -2/Research | Entered Quarantine 14624 | -2/Quarantine | Maximum security lockdown engaged 14693 | -2/Quarantine | Found Alien Artifact 14693 | -2/Quarantine | Identified Matter Drive 14706 | -2/Quarantine | Spotted Alpha 7 14724 | -2/Quarantine | Met incapacitated Sigix Warrior 14724 | -2/Quarantine | Lockdown squad dispatched 14728 | -2/Quarantine | Found Alien Artifact 14728 | -2/Quarantine | Identified Terrabomb 14728 | -2/Quarantine | Used Terrabomb 14732 | -2/Quarantine | Found Terrabomb 14812 | -2/Quarantine | Destroyed 11 combat bots 14814 | -2/Quarantine | Spotted Lightning 14814 | -2/Quarantine | Spotted Lightning 14814 | -2/Quarantine | Spotted Lightning 14849 | -2/Quarantine | Garrison activated, responded to threat 14850 | -2/Quarantine | Core integrity fell below 50% 14850 | -2/Quarantine | Spotted Investigator 14852 | -2/Quarantine | Destroyed Investigator 14853 | -2/Quarantine | Reached level 33 14885 | -2/Quarantine | Spotted Fortress 14895 | -2/Quarantine | Destroyed 25 combat bots 14904 | -2/Quarantine | Build established: Scout 14910 | -2/Quarantine | Discovered new exit (range 6) 14911 | -2/Quarantine | Identified exit to Section 7 14912 | -2/Quarantine | Entered Section 7 14913 | -2/Section 7 | Maximum security lockdown engaged 14946 | -2/Section 7 | Discovered exit to Access (range 11) 14954 | -2/Section 7 | Entered Access 14955 | -1/Access | Core integrity fell below 50% 14956 | -1/Access | Reached level 34 15204 | -1/Access | First assault squad dispatched 15220 | -1/Access | Incoming assault squad redirected 15308 | -1/Access | Found Prototype Device 15308 | -1/Access | Identified Exp. Thermal Defense Suite 15481 | -1/Access | Discovered new exit (range 14) 15578 | -1/Access | Upgraded with Utility slot (x1) 15719 | -1/Access | Incoming assault squad redirected 15884 | -1/Access | Build established: Hacker-Scout 16095 | -1/Access | Reached level 35 16095 | -1/Access | High security lockdown imminent 16175 | -1/Access | High security lockdown engaged 16237 | -1/Access | Build established: Scout 16285 | -1/Access | Spotted Striker 16297 | -1/Access | Destroyed Striker 16320 | -1/Access | Used Terrabomb 16331 | -1/Access | Destroyed 9 combat bots 16363 | -1/Access | Crushed by falling debris 16388 | -1/Access | Spotted Investigator 16390 | -1/Access | Destroyed Investigator 16393 | -1/Access | Identified exit to Surface 16396 | *** | Escaped! Last Messages --------------- 16387_ B-74 Champion unfolds itself. 16387_ M-36 Artificer unfolds itself. 16388_ Acquired 35 matter. 16388_ B-74 Champion destroyed. 16388_ C-30 ARC bursts open, deploying its payload. 16388_ G-73 Enforcer unfolds itself. 16389_ Acquired 32 matter. 16389_ Destroyed Corruption Screen. 16389_ Destroyed Hvy. Laser. 16389_ B-74 Champion destroyed. 16389_ E-15 Imp destroyed. 16389_ G-73 Enforcer destroyed. 16389_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 16390_ B-74 Champion destroyed. 16390_ Investigator destroyed. 16390_ G-73 Enforcer destroyed. 16390_ Destroyed Adv. Heat Sink. 16390_ G-73 Enforcer destroyed. 16393_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ##?###?########?#############"#"######### | | #??#?#??#?####?############## ####### | | #??#?###?########?########### " | | ### #?##?###########?############ " | | #?# #?##########?################%! ####### | | ##? #######?################# #*u"""""""#### | | #####?# #?####?###?############""""""""%" | | ##??### ###??###?####### " "" | | ?##?### ?###?######?#### " + | | ?###### ?###?##?######"" " " | | #?####??##############"" " " | | """" ? ???###########"" % " " | | "?"" #???#########G [ " """""""""" | | " " ? ?##?##########"" " *" # | | ?#############"" ] =!=%" | | ?##?##########"" ! *|/[|" | | ? ? ?###########""" C % =!!! | | ????######### " **=*=%% | | ??#??######## """"""""""""""= *" | | ?########## """ ==%%!" | | ?##########"""""""""C"""" [*]==" | | ? # """" " ==!!" | | ? ?w? ?# BB """" " [!" | | #?##?+??## BB """" """""" " !" | | ?? """" " " " " | | ?hh ? """" " "@ " " " | | ? ?? """" " "" " " " | | ? ???? ? """" " " " " | | ##??#####? ? BB """" C""""" " """""""""" | | ####??##?# BB """" """" k "" u | | ##?#?##??? """" """" " "" | | ?##?#??###?##########""""""""""""""""" |"" | | #####????#####?###### """ "**"" | | #?#???##?##?########## "[ "" | | ?#??#??########?###### "!="" | | #??###?####?########### " ="" | | ?#?#??#??#?############ "!["" | | #####?##############################"" """/"#"""" | | % u == " | | ??? " | | ?#????############### ####"""""""""""""""""# " | | ???####????#??####### ###### # " # | | #??#????############# ######## # "## | | ? ? ?#####?#?#?#### ########## # ### | | ? ????####?####?###% ###############"##### ### | | "???? ??######?##### "" A | | "T"?? ?####???#?## # T" g | | ?"" ?####??##### ## #####################+##?# | | ??? ??#?#?###########+################## | | ? ?????#??#?### ############ ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 85 Energy Capacity 1350 Matter Stores 500 Matter Capacity 750 Sight Range 17 Robot Scan Range 44 Terrain Scan Range 24 Terrain Scan Density 310 Power Amplification 30 Additional Mass Support 9 EM Shielding 3 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Thermal Conversion 90 Evasion (%) 59 Targeting Accuracy 8 Launcher Accuracy 30 Armor Integrity Analysis 50 Matter Filtering 30 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 38 Defensive Hacking 25 Item Schematics ----------------- Cmb. Gravmag System | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Imp. Kinecellerator | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Linear Gravjet | -7/Factory | Hacked Beamcaster | -7/Zion | Free Imp. Armor Integrity Analyzer | -6/Factory | Hacked Lrn. Tractor Beam | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tri-rail Accelerator | -5/Factory | Hacked Launcher Loader | -5/Factory | Hacked Hvy. Shock Bomb Launcher | -5/Upper Caves | Hacked Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Quantum Rifle | -4/Factory | Hacked Prc. Energy Filter | -4/Factory | Hacked Adv. Power Amplifier | -4/Factory | Hacked Tesla Bomb Launcher | -4/Factory | Hacked Imp. Launcher Guidance Computer | -4/Factory | Hacked Com. Tesla Bomb Launcher | -3/Research | Hacked Robot Schematics ------------------ G-67 Veteran | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory Imp. Kinecellerator | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. Armor Integrity Analyzer | x1 | -6/Factory Tri-rail Accelerator | x1 | -5/Factory Lrn. Tractor Beam | x2 | -5/Factory Adv. Power Amplifier | x1 | -4/Factory Tesla Bomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Matter Drive Terrabomb Achievements -------------- Great Explorer Nope Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Levels Raised 34 | . . . 2 . . 2 1 3 2 . 1 1 3 . . 1 . . 3 2 . . . 2 1 . 1 . 1 1 1 1 2 1 . 2 XP Earned 54879 | 3000 250 1200 2135 500 350 2100 1985 4724 1757 1437 650 1650 3893 200 335 1265 591 453 3937 2399 297 564 220 1766 1806 67 2024 386 837 1714 1163 1259 2691 1821 417 3036 XP Spent 52180 | 2425 . 50 1685 . . 2095 . 7165 . . 2205 4845 2750 . . 1400 . . 905 3515 5125 . . . 4800 . . 155 . 4075 325 205 4195 . . 4260 Upgrades 95 | 8 . 1 5 . . 6 . 26 . . 4 8 2 . . 1 . . 2 3 4 . . . 9 . . 1 . 5 2 1 4 . . 3 Propulsion Slot 5 | 1 . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility Slot 12 | 1 . . 1 . . . . 1 . . 1 1 1 . . . . . . 1 1 . . . 1 . . . . 1 . . 1 . . 1 Weapon Slot 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 22 | 1 . . 1 . . 1 . 4 . . 1 . . . . . . . 1 1 1 . . . 2 . . 1 . 3 1 1 1 . . 2 Heat Dissipation 11 | . . . . . . 1 . 2 . . 1 1 . . . . . . . . . . . . 4 . . . . . . . 2 . . . Energy Generation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 3 | 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sensor Range 13 | . . 1 . . . . . 10 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Terrain Scan Density 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Ranged Accuracy 5 | 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Hack Attack % 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . 1 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Protomatter Created 7946 | . 12 39 62 . . 95 90 123 284 155 . 161 217 354 19 . 49 . 288 154 43 168 . 174 61 . 137 67 307 2190 401 367 385 726 . 818 Integrity Restored 11570 | . 24 101 127 . . 474 101 150 486 374 . 256 633 377 56 . . . 585 462 129 626 . 294 182 . 691 193 179 1483 411 704 360 88 . 2024 Core 9188 | . 19 91 127 . . 380 57 139 377 334 . 144 631 54 56 . . . 585 462 129 207 . 252 158 . 631 99 145 999 319 597 266 88 . 1842 Parts 2382 | . 5 10 . . . 94 44 11 109 40 . 112 2 323 . . . . . . . 419 . 42 24 . 60 94 34 484 92 107 94 . . 182 Protomatter Decayed 4357 | . . 4 . . . . 42 71 121 104 . 2 . 170 . . 107 . 74 . . . . 75 . . 36 . 485 936 104 262 1372 327 . 65 Game ------ Seed MachineHardlightRegenerator Manual? 0 Play Time 04:25:04 Cumulative 355.3 hours Start 2021.06.08 @ 12:16:46 End 2021.06.08 @ 16:44:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type 0 Total 21 Types 18/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 126f387e-a25b-403c-b9b3-2c394a77efa8