Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 12:06:57 // Halloween2019/Abominations Player: Minty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (1023) 1023 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2818 Bonus ------- None Cogmind --------- Core Integrity 4/550 Matter 282/300 Energy 51/100 System Corruption 5% Temperature Cool (80) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine High-capacity Matter Pod (200) Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Ion Engine High-capacity Matter Pod Sensor Array Medium Armor Plating Authchip [Device] [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Armor Plating Device Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 36 | . 7 17 12 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 3 3 . Treads 2 | . 2 . . Leg . | . . . . Wheel 3 | . . 3 . Hover . | . . . . Flight 1 | . 1 . . Utility 15 | . 1 9 5 Device 4 | . . 2 2 Storage . | . . . . Processor . | . . . . Hackware 2 | . 1 . 1 Protection 9 | . . 7 2 Artifact . | . . . . Weapon 12 | . 2 4 6 Energy Gun 2 | . . 2 . Energy Cannon 3 | . . . 3 Ballistic Gun 5 | . 2 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 21 | . 7 5 9 Power 2 | . 2 . . Propulsion 4 | . 2 2 . Utility 8 | . . 2 6 Weapon 7 | . 3 1 3 Highest Loss Streak 6 | . 4 5 6 To Critical Strikes . | . . . . Average Slot Usage (%) 70 | . 77 81 23 Engine 6 | . 6 8 1 Treads 3 | . 11 . . Leg 4 | . 12 . . Wheel 8 | . . 16 . Device 2 | . . 2 4 Storage 3 | . 9 . . Hackware 5 | . 10 1 7 Protection 17 | . 2 33 1 Energy Gun 4 | . 4 5 . Ballistic Gun 12 | . 18 12 . Peak Build Rating 16 | . 9 16 13 Average Rating 10 | . 6 12 8 On Entrance 5 | 6 6 7 2 Naked Turns 1 | . . . 1 Heaviest Build 39 | 12 12 39 7 Greatest Support 40 | 20 40 32 3 Greatest Overweight (x) 9 | . 2 9 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 5 5 Average Capacity 5 | . 7 5 5 Most Carried 7 | . 7 5 5 Average Carried 4 | . 5 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1032 | 200 404 354 74 Remotely . | . . . . Salvage Created 922 | . 387 284 251 Parts 60 | . 24 18 18 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 7 5 5 Guns 11 | . 7 4 . Cannons 5 | . . . 5 AOE 1 | . . 1 . Classes Destroyed 4 | . 2 1 1 Hauler 2 | . 1 1 . Grunt 2 | . . . 2 Sentry 1 | . . 1 . Abomination 14 | . 7 4 3 Best Kill Streak 4 | . 4 2 3 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 222 | . 64 67 91 Missed 57 | . 13 16 28 Damage Taken 3103 | . 952 1079 1072 Core 1002 | . 219 237 546 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 9 | . . 9 . Core Remaining (%) 50 | 100 12 40 . Volleys Fired 91 | . 33 39 19 Largest 2 | . 2 2 1 Hottest 130 | . 60 130 75 Shots Fired 163 | . 64 80 19 Gun 145 | . 64 80 1 Cannon 18 | . . . 18 Launcher . | . . . . Special . | . . . . Kinetic 127 | . 58 68 1 Thermal 36 | . 6 12 18 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 6 10 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 104 | . 42 45 17 Core Hits 39 | . 20 12 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1777 | . 509 825 443 Guns 1236 | . 509 711 16 Cannons 424 | . . . 424 Explosions 114 | . . 114 . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 1077 | . 471 590 16 Thermal 583 | . 38 121 424 Explosive 114 | . . 114 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 2 5 5 Average Corruption 3 | . 1 4 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 1 3 3 Message Errors 2 | . . . 2 Matter Fused 1 | . . 1 . Parts Rejected 1 | . 1 . . Data Loss (minor) 1 | . . . 1 Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 144 | . . 143 1 Shots 2 | . . 2 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 488 | . 15 488 379 Average Temperature 148 | . 8 156 127 Received Heat Transfer 975 | . 126 297 552 Effects 8 | . . 7 1 Shutdowns 2 | . . 2 . Energy Bleed 2 | . . 1 1 Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 1072 | . 148 444 480 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 138 | . 15 138 133 Initial 26 | . . 5 26 Average 44 | . 1 61 78 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 2 8 6 Investigation 9 | . 2 4 3 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 2 | . . 2 . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 13 | . 2 5 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 14 18 16 Peak Tracking Total 10 | . 4 10 7 Tactical Retreats 6 | . 2 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 2 | . . 2 . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 5 5 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 15 16 9 Successful 25 | . 11 9 5 Failed 15 | . 4 7 4 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 17 | . 5 4 8 Terminals 31 | . 12 10 9 Fabricators . | . . . . Repair Stations 5 | . 1 4 . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 5 5 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Terminal Index 1 | . . . 1 Alert Level 2 | . . 2 . Locate Traps 2 | . 1 1 . Disarm Traps 2 | . . 2 . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 1 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . 1 . . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 . 2 Terminals 5 | . 3 . 2 Botnet 4 | . 3 . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 4 1 Full Trace Events 6 | . 3 2 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 2 1 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1002 | . 331 504 167 Spaces Moved 726 | 1 271 349 105 Core 368 | . 119 144 105 Treads 28 | . 28 . . Legs 77 | 1 76 . . Wheels 182 | . . 182 . Hover . | . . . . Flight 71 | . 48 23 . Fastest Speed 40 | 120 40 40 50 Average Speed 84 | 120 81 92 68 Slowest Speed 500 | 120 160 500 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 1 73 78 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . 7 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 7 | . . 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 919 | . 319 456 144 Wait 32 | . . 32 . Move 723 | . 270 348 105 Hop . | . . . . Pick Up 8 | . 3 4 1 Fast Attach 17 | . 3 8 6 Attach 12 | . 4 3 5 Detach 9 | . 2 4 3 Swap 7 | . . 6 1 Drop 17 | . 4 12 1 Fire 91 | . 33 39 19 Melee 1 | . . . 1 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Core integrity fell below 50% 177 | -10/Materials | Discovered new exit (range 15) 188 | -10/Materials | Lost 4 parts (1p2n1w) 218 | -10/Materials | Core integrity fell below 20% 326 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x2 440 | -9/Materials | Build established: Mutant 541 | -9/Materials | Repaired Sensor Array 792 | -9/Materials | Lost 5 parts (2n2u1w) 826 | -9/Materials | Core integrity fell below 50% 832 | -9/Materials | Discovered new exit (range 9) 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 844 | -8/Materials | Discovered new exit (range 15) 853 | -8/Materials | Garrison activated, responded to threat 916 | -8/Materials | Discovered new exit (range 16) 927 | -8/Materials | Lost 3 parts (3u) 988 | -8/Materials | Core integrity fell below 50% 998 | -8/Materials | Core integrity fell below 20% 1003 | -8/Materials | Self-destructed Last Messages --------------- Corrupted Particle Gun. 00994_ Authchip [Device] destroyed. 00995_ Minor Abomination absorbs Corrupted Flight Unit, Corrupted Aluminum Leg, Corrupted Aluminum Leg. 00995_ Terminal disabled. 00995_ Chain reaction triggered in Prototype Engine. 00995_ Imp. Sensor Array destroyed. 00996_ Acquired Prototype Ballistic Gun. 00996_ Identified Imp. Assault Rifle. 00997_ Minor Abomination absorbs Corrupted Pulse Rifle. 00997_ Chain reaction triggered in Prototype Engine. 00999_ Minor Abomination absorbs Structural Scanner. 01000_ Imp. Assault Rifle destroyed. 01001_ Imp. Sensor Array destroyed. 01001_ Lesser Abomination destroyed. 01002_ Minor Abomination absorbs Imp. Heat Sink, Corrupted Terrain Scanner. 01003_ Minor Abomination absorbs Corrupted Imp. Terrain Scan Processor, Corrupted Aluminum Leg. 01003_ Hvy. Particle Cannon destroyed. 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" "???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 900 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumSubdwellerExtractor Manual? 0 Play Time 00:12:22 Cumulative 842.9 hours Start 2024.08.08 @ 11:57:11 End 2024.08.08 @ 12:06:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1007 Rogue 728 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 72 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45d3904c-deab-42c7-b35b-b4aa7435edb5