Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 20:01:32 Player: Derk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (263) 1315 Value Destroyed (9007) 9007 Prototype IDs (77) 1540 Alien Tech Used (3) 600 Bonus (8988) 8988 TOTAL SCORE: 31750 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 231 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -257 Cogmind --------- Core Integrity 1126/1600 Matter 263/300 Energy 340/340 System Corruption 1% Temperature Cool (2) Movement Flying (45) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (15) ----- Advanced Quantum Shading Machine Advanced Visual Processing Unit Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Experimental Targeting Computer Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite System Mapper > --- WEAPON (3) ------- Graviton Cannon Plasma Lance > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced Energy Well (500) Advanced Matter Compressor (400) Advanced Trap Extractor (7/8 Dirty Bomb) Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Cooling System Advanced Quantum Shading Machine Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Salvage Targeting Computer Experimental Targeting Computer Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON ----------- Graviton Cannon Graviton Cannon Plasma Lance > --- INVENTORY -------- Advanced Energy Well Advanced Matter Compressor Advanced Trap Extractor Transdimensional Reconstructor [Rating: 188] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Medium Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Graviton Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Utility 13 | . . . 1 . 2 . 2 . . . . 2 . . . . . . . . . 2 . . . . 2 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 266 | 8 8 4 13 2 5 6 34 1 . 1 3 14 11 7 . 2 32 5 1 8 . 35 . . 6 8 14 28 10 Power 33 | 1 . . 2 . 1 1 4 . . . 2 1 2 1 . 1 3 . . . . 7 . . 1 1 4 . 1 Engine 8 | 1 . . 2 . . . . . . . 1 . 1 1 . 1 . . . . . 1 . . . . . . . Core 16 | . . . . . 1 1 4 . . . 1 1 1 . . . 3 . . . . 4 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 4 . 1 Propulsion 71 | 2 3 1 3 . . 1 9 . . . . 3 4 1 . 1 11 1 . 2 . 7 . . 3 3 4 10 2 Treads 17 | 2 1 1 1 . . . 4 . . . . . 2 1 . . . . . . . 2 . . . . . 3 . Leg 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . Wheel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Flight 40 | . . . . . . 1 4 . . . . 3 . . . 1 11 1 . 2 . 3 . . . 3 4 5 2 Utility 110 | 3 3 1 3 1 3 1 16 1 . 1 1 7 3 4 . . 12 3 1 3 . 17 . . 2 1 5 13 5 Device 34 | 1 . . 1 1 . . 3 . . 1 1 1 1 1 . . 4 2 . 2 . 7 . . . . 2 4 2 Storage 13 | 2 2 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 2 . 1 1 2 Processor 27 | . . 1 . . . . 4 . . . . 2 2 2 . . 5 1 . . . 4 . . . . 2 3 1 Hackware 16 | . . . . . . . 4 . . . . 3 . . . . 2 . . . . 6 . . . . . 1 . Protection 20 | . 1 . 2 . 2 1 4 1 . . . 1 . 1 . . 1 . 1 . . . . . . 1 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 2 5 1 1 3 5 . . . . 3 2 1 . . 6 1 . 3 . 4 . . . 3 1 5 2 Energy Gun 12 | . 1 . 3 . 1 2 2 . . . . . . . . . . . . 1 . 1 . . . 1 . . . Energy Cannon 9 | . . 1 1 . . . 1 . . . . 2 . . . . 1 1 . 1 . . . . . . . 1 . Ballistic Gun 6 | 2 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . Launcher 5 | . 1 . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon 5 | . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . Unidentified Prototypes 33 | . . . 3 1 . 3 2 . . 1 . 1 . 1 . . 2 1 . 6 . 1 . . 3 . . 5 3 Corrupted Parts 9 | . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . System Corruption 38 | . . 17 . . . . 9 . . . . . . . . . . . . . . . . . . 12 . . . Parts Lost 101 | . 1 . 2 . 1 5 12 . . . 1 6 4 . . 5 9 3 . . . 17 1 7 . 7 5 2 13 Power 18 | . . . . . 1 2 1 . . . 1 1 1 . . 1 2 . . . . 3 . . . 2 1 . 2 Propulsion 38 | . 1 . 1 . . 2 1 . . . . 2 2 . . 3 5 1 . . . 8 . 3 . . 3 2 4 Utility 30 | . . . . . . 1 8 . . . . 3 . . . . 1 1 . . . 4 . 3 . 2 1 . 6 Weapon 15 | . . . 1 . . . 2 . . . . . 1 . . 1 1 1 . . . 2 1 1 . 3 . . 1 Highest Loss Streak 8 | . 1 . 2 . 1 2 5 . . . 1 2 4 . . 2 3 3 . . . 4 1 4 . 4 3 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 13 22 24 24 24 24 20 8 8 8 7 7 4 5 5 4 4 4 5 7 10 7 4 4 4 3 4 4 5 Power . | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | 1 4 5 6 6 6 6 6 2 2 2 2 1 . 1 2 2 . . . . . . . . . . . . . Utility 5 | . 6 11 8 9 8 10 8 2 2 2 3 3 2 2 2 2 1 3 4 6 5 2 . . 1 1 3 2 4 Weapon 3 | . 2 5 7 7 8 5 4 1 2 1 1 2 1 1 1 . 1 1 1 1 4 4 4 3 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 4 3 17 1 1 8 11 1 . 1 . 2 1 . . . 1 . . 2 . 2 . . 1 . 1 1 2 Power 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Propulsion 21 | . 3 . 6 . . 4 4 . . . . 1 1 . . . 1 . . . . . . . . . 1 . . Utility 18 | . 1 1 5 1 1 . 3 1 . . . . . . . . . . . 1 . 2 . . . . . . 2 Weapon 16 | . . 2 5 . . 3 1 . . 1 . 1 . . . . . . . 1 . . . . 1 . . 1 . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 100 99 95 92 92 92 92 91 87 90 96 100 88 95 83 83 87 94 83 84 68 58 77 65 82 82 Engine 4 | . 14 14 10 11 4 . . . . . . . 5 7 12 9 4 . . 2 5 . . . . . . . . Core 2 | . . . . . 4 4 5 7 7 7 6 5 . . . . 5 5 5 5 5 4 5 3 . 3 . . . Treads 8 | . 22 . 10 11 9 14 13 . . . . . 9 17 18 13 . . . . . 3 5 2 . . . . . Wheel 5 | . 5 28 22 22 18 12 1 . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 4 23 23 23 23 19 . . . . 25 21 22 25 27 12 . . . 2 14 14 14 Device 11 | . 6 14 8 11 23 18 11 7 7 17 23 13 12 12 12 12 12 6 6 6 11 11 14 11 5 5 7 10 11 Storage 5 | . 14 14 11 11 9 9 7 7 7 7 7 6 . . . . . . . 4 5 2 . . 5 9 . . 1 Processor 15 | . . . 11 11 9 9 16 15 15 9 7 10 19 29 25 25 18 26 27 23 22 21 15 15 15 15 13 21 16 Hackware 9 | . . . . . . . 5 15 15 15 15 20 20 13 12 12 13 14 11 11 11 18 25 21 15 12 9 10 10 Protection 3 | . 6 . 1 . 3 8 9 7 6 2 . 3 . 1 6 2 1 . 3 . . . . . . 2 . 7 7 Energy Gun 3 | . . . 11 11 13 14 5 . . . . . . . . . 1 . . . . . . . . 2 . . . Ballistic Gun 3 | . 27 28 . . . 1 3 . . . . . . . . . . . . . . . . . . . 4 . . Impact Weapon 1 | . . . . 10 3 1 3 7 7 7 7 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 4 12 10 6 4 2 3 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 6 6 2 . . . . 1 5 5 5 2 3 1 . Peak Build Rating 188 | 7 10 18 27 34 38 43 61 50 50 55 54 64 61 67 67 67 93 90 79 103 104 130 107 102 106 119 111 174 188 Average Rating 59 | 5 8 10 25 33 37 38 52 50 50 51 51 55 54 61 67 58 80 78 77 83 96 103 98 83 84 107 92 146 159 On Entrance 62 | . 7 9 18 26 33 38 34 50 50 50 52 52 44 61 67 67 45 87 79 77 95 104 110 93 56 102 82 101 174 Avg Prop Armor Cover (%) 9 | . 13 . 10 9 8 11 6 . . . . . 9 8 . . 3 . . . . 9 14 15 . 14 10 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 92 92 102 108 114 114 126 18 18 19 18 22 20 39 33 33 35 30 23 32 41 50 18 33 27 47 35 55 69 Greatest Support 105 | 40 40 22 24 24 24 43 84 18 18 18 18 19 48 70 70 70 35 28 25 34 34 46 20 20 90 90 60 105 75 Greatest Overweight (x) 11 | . 8 4 7 4 4 11 5 . . 1 . 1 2 . . 9 . 1 . . 1 3 . 10 . 1 3 3 1 Average Overweight (x) . | . 3 4 4 3 4 7 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 8 8 8 8 8 8 5 5 5 5 5 5 10 10 10 5 5 5 5 5 5 15 Average Capacity 13 | 7 20 25 25 25 25 25 21 8 8 8 8 8 5 5 5 5 5 5 5 9 10 7 5 5 5 5 5 5 7 Most Carried 25 | 5 20 25 25 25 25 25 25 8 8 8 8 8 5 5 5 5 5 5 5 10 10 10 5 5 5 5 5 5 8 Average Carried 12 | 2 13 23 24 24 24 24 20 8 8 7 7 7 4 4 5 4 4 4 4 7 9 7 4 4 4 3 4 4 5 Final Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 5 5 5 5 5 5 5 10 10 5 5 5 5 5 5 5 5 Final Carried 25 | 5 20 25 23 25 24 24 8 8 8 8 7 5 5 5 5 3 5 5 5 10 10 5 5 5 5 5 4 5 5 Class Distribution -------------------- 42% | Mutant 13% | Hacker-Sprinter 7% | Hacker-Mutant 5% | Hacker-Scout 5% | Trapper-Sprinter 4% | Hacker-Gladiator 4% | Derelict-Mutant 3% | Wizard-Mutant 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Trapper-Sprinter | -7/Lower Caves Trapper-Sprinter | -7/Zion Trapper-Sprinter | -6/Proximity Caves Trapper-Sprinter | -6/Factory Hacker-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8129 | 288 632 126 424 29 125 141 809 20 45 70 50 235 189 338 . 73 669 248 86 67 117 840 156 177 . 368 139 1389 279 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11556 | 78 811 24 1169 66 257 333 1649 225 21 . . 782 124 352 . 195 1211 213 . . . 1450 101 129 192 366 116 694 998 Parts 563 | 8 53 5 72 . 8 10 83 1 . . . 48 6 16 . 7 59 9 . . . 83 4 4 2 18 9 18 40 Haulers Intercepted 23 | . 2 . 5 . 2 2 3 . . . . 2 . . . . 2 . . . . 1 . . . . . 3 1 Recyclers Shooed 6 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . 5 18 . . . 3 . . . . 3 5 1 3 . . . Prevented 28 | . . . . . . . . 1 . . . . . 2 . 6 . 3 . . . . 1 1 . 14 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 156 | . 16 . 19 . 4 5 19 . . . . 9 4 11 . 3 11 4 . . . 24 1 2 . 8 3 4 9 Melee 30 | . . . . . . . . . . . . 7 3 5 . . 5 . . . . 8 . . . . . . 2 Guns 52 | . 15 . 10 . 3 5 10 . . . . . . . . . . . . . . 3 . . . 2 3 1 . Cannons 32 | . . . 9 . . . 5 . . . . . . . . . 1 1 . . . 10 . 1 . . . 3 2 AOE 33 | . 1 . . . . . 2 . . . . 2 1 6 . 1 5 3 . . . 3 1 . . 4 . . 4 Classes Destroyed 20 | 2 6 1 1 . 1 . 2 . 1 . . 1 1 . . 1 1 . . . . 1 . . . . . . 1 Worker 17 | . 1 1 2 . . . 3 . . . . 3 . . . . 2 . . . . 2 . . . . . . 3 Builder 14 | . . 1 2 2 . . 3 . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 Tunneler 4 | 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 23 | . 2 . 5 . 2 2 3 . . . . 2 . . . . 2 . . . . 1 . . . . . 3 1 Recycler 16 | 1 2 . . . . . 3 . . . . 2 . . . . 2 . . . . 3 . . . . . 1 2 Minesweeper 5 | . . . . . . . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . . . Mechanic 6 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . . 1 . Operator 8 | . 1 . 2 . . . 3 . . . . 1 . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 14 | . 1 . 3 . . . 2 . . . . 1 . . . . 4 . . . . 3 . . . . . . . Swarmer 49 | . 5 . 3 . 1 . . . . . . 4 3 9 . . 3 4 . . . 5 . . . 4 3 . 5 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Grunt 43 | . 11 . 9 . 2 4 8 . . . . 2 . 1 . 2 . . . . . . 1 . . 1 . 2 . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 17 | . . . 7 . 1 1 2 . . . . . . 1 . . 1 . . . . 2 . . . 1 . . 1 Hunter 9 | . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . 2 . . 2 Programmer 32 | . . . . . . . 6 . . . . 2 . . . . 5 . . . . 16 . . . . . 2 1 Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 5 1 4 2 3 4 3 . 1 . . 8 3 4 . 3 6 4 . . . 4 2 2 . 3 3 4 9 Combat Bots Only 5 | . 5 . 2 . 2 4 3 . . . . 4 3 4 . 3 4 4 . . . 3 1 2 . 3 3 2 5 Max Kills in Single Turn 6 | 1 2 1 1 1 1 1 3 . 1 . . 6 1 4 . 1 3 2 . . . 2 1 1 . 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 2 . . . . 2 1 4 . 1 3 2 . . . 1 1 . . 1 . . 2 Melee 1 | . . . . . . . . . . . . 1 1 1 . . 1 . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1561 | . 85 . 66 . 23 84 329 . 29 . 3 138 34 36 . 33 108 14 17 4 . 147 12 30 . 100 58 32 179 Missed 632 | . 26 . 16 . 7 21 120 . 23 . 1 75 7 9 . 11 55 5 11 3 . 50 3 11 . 46 33 14 85 Hits 929 | . 59 . 50 . 16 63 209 . 6 . 2 63 27 27 . 22 53 9 6 1 . 97 9 19 . 54 25 18 94 Melee 5 | . . . . . . . . . 1 . . . . . . 1 3 . . . . . . . . . . . . Projectile 924 | . 59 . 50 . 16 63 209 . 5 . 2 63 27 27 . 21 50 9 6 1 . 97 9 19 . 54 25 18 94 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 31 | . . . 1 . 1 4 8 . 1 . . 3 1 . . 1 1 . . . . 5 1 . . . . 1 3 Part Disruptions 9 | . . . . . . 4 1 . . . . . 2 . . . 1 . . . . 1 . . . . . . . Damage Taken 15783 | . 608 52 609 . 204 1047 2411 . 84 . 37 865 428 375 . 484 991 151 87 15 . 2054 190 620 . 1135 557 522 2257 Core 2442 | . 130 17 134 . 38 130 157 . 16 . 19 93 86 64 . 105 150 36 17 . . 353 97 77 . 117 182 96 328 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 76 | . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 472 | . . . . . . . 11 . . . . 8 . . . . 100 . . 106 . 62 . . . . . 139 46 Core Remaining (%) 70 | 100 . 41 . 66 . 69 . . . . 72 . . . . 59 . . . . 79 . . . . 44 86 93 70 Volleys Fired 562 | 9 122 2 67 2 23 20 75 . . . . 5 2 5 . 8 34 18 11 . 3 46 3 16 7 26 7 32 19 Largest 2 | 2 2 2 2 1 2 2 2 . . . . 1 1 1 . 1 2 1 1 . 1 2 1 1 1 1 1 2 2 Hottest 145 | 40 60 40 123 63 118 120 145 . . . . 105 60 43 . 39 81 90 58 . 58 103 39 58 39 75 30 116 116 Shots Fired 901 | 18 242 4 126 2 38 40 142 . . . . 5 3 5 . 8 42 19 11 . 3 57 3 16 7 26 7 50 27 Gun 589 | 18 240 4 68 2 38 40 122 . . . . . . . . . 13 . . . . 20 . . . 8 7 9 . Cannon 248 | . . . 58 . . . 20 . . . . 5 2 . . . 25 16 11 . 3 37 . 10 . . . 41 20 Launcher 59 | . 2 . . . . . . . . . . . 1 5 . 8 4 3 . . . . 3 6 7 13 . . 7 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Kinetic 478 | 18 239 4 1 . . 11 33 . . . . . . . . . 21 13 11 . 3 37 . 10 . 3 7 47 20 Thermal 301 | . . . 117 2 35 29 90 . . . . 5 2 . . . 13 3 . . . . . . . 5 . . . Explosive 10 | . 2 . . . . . . . . . . . 1 2 . . . . . . . . . . . 5 . . . Electromagnetic 92 | . 1 . 8 . 3 . 19 . . . . . . 3 . 8 8 3 . . . . 3 6 7 13 . 3 7 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . Robot Hit Streak 17 | 8 16 3 15 4 12 14 17 . . . . . 2 3 . 4 5 4 . . . 10 . 3 9 13 7 5 2 Robot Miss Streak 5 | 4 5 1 3 1 2 3 4 . . . . . . . . . 4 1 . . . 2 . 1 . 2 . 4 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 727 | 11 161 3 96 5 33 31 124 7 2 2 . 25 21 13 1 1 42 7 . . . 73 1 5 6 11 9 22 15 Core Hits 350 | 6 58 2 39 . 9 11 39 . . . . 29 4 13 . 4 25 7 . . . 37 2 5 4 16 5 14 21 Critical Kills 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . 3 . . . . 1 2 2 . . . . . . . . . . . . . 3 . . . . . . . Critical Strikes 48 | . 4 1 3 . 4 3 4 2 . . . 2 1 . . . 4 . . . . 16 . . . . . 1 3 Burn 11 | . . . 3 . 4 2 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . . 1 1 Smash 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . Impale 10 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 2 Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Melee Attacks 465 | . . . 2 6 8 12 93 12 4 5 2 79 28 21 1 5 53 2 . . . 88 2 . . . 3 . 39 Impact 139 | . . . . 5 7 11 91 12 4 3 2 2 . . . . 2 . . . . . . . . . . . . Slashing 172 | . . . . . . . . . . . . 76 19 21 . 5 49 2 . . . . . . . . . . . Piercing 127 | . . . . . . . . . . . . . . . . . . . . . . 86 2 . . . . . 39 Sneak Attacks 72 | . . . 2 3 1 3 11 . 1 2 . 6 10 4 1 . 11 1 . . . 8 1 . . . 3 . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Damage Inflicted 28080 | 85 1558 23 1974 270 680 778 4442 652 111 . . 2548 687 1253 . 231 2516 543 . . . 4879 127 228 163 1445 142 1049 1696 Guns 6581 | 85 1346 23 972 16 571 556 1948 . . . . . . . . . 87 . . . . 662 . . . 64 142 109 . Cannons 4399 | . . . 961 . . . 357 . . . . . 45 . . . 281 254 . . . 1301 . 79 . . . 869 252 Explosions 6988 | . 212 . 41 . . . 469 . . . . 1300 211 568 . 231 380 197 . . . 983 72 149 163 1190 . 71 751 Melee 9921 | . . . . 254 109 222 1668 652 111 . . 1248 431 685 . . 1768 92 . . . 1933 55 . . . . . 693 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5194 | 85 1346 23 16 . . 153 442 . . . . . . . . . 244 183 . . . 1301 . 79 . 22 142 906 252 Thermal 6298 | . . . 1854 16 525 403 1984 . . . . . 45 . . . 205 88 . . . 882 . 11 . 42 . . 243 Explosive 2915 | . 212 . . . . . . . . . . 1300 211 435 . . . . . . . . . . . 686 . 71 . Electromagnetic 2899 | . . . 104 . 46 . 348 . . . . . . 133 . 231 299 180 . . . 101 72 138 163 504 . 72 508 Impact 3060 | . . . . 254 109 222 1668 652 111 . . . . . . . 44 . . . . . . . . . . . . Slashing 4371 | . . . . . . . . . . . . 1248 431 685 . . 1724 92 . . . . . . . 191 . . . Piercing 2681 | . . . . . . . . . . . . . . . . . . . . . . 1933 55 . . . . . 693 Entropic 662 | . . . . . . . . . . . . . . . . . . . . . . 662 . . . . . . . Highest Corruption 31 | . . 17 . . . 2 6 2 2 2 . 4 5 5 5 8 3 3 3 3 . 7 7 19 19 31 1 . 1 Average Corruption 5 | . . 8 . . . 2 4 2 2 2 . 1 4 5 5 5 1 3 3 3 . 6 7 12 19 21 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Effects 290 | . . . . . . . 53 3 6 . . 4 28 28 3 32 8 11 2 . . 49 7 15 4 31 2 . 4 Message Errors 83 | . . . . . . . 13 2 3 . . 3 7 10 . 13 3 2 . . . 16 3 2 2 4 . . . Matter Fused 60 | . . . . . . . 5 . 2 . . 1 5 8 . 5 1 3 . . . 12 2 6 1 6 . . 3 Heat Flow Errors 44 | . . . . . . . 11 . . . . . 6 3 2 8 2 . . . . 5 1 3 . 3 . . . Energy Discharges 47 | . . . . . . . 12 . . . . . 5 7 . 1 1 1 2 . . 6 . 1 1 9 . . 1 Parts Rejected 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 31 | . . . . . . . 7 . . . . . 3 . 1 2 . 2 . . . 8 1 1 . 5 1 . . Data Loss (major) 11 | . . . . . . . . 1 . . . . 1 . . 2 1 1 . . . 1 . 2 . 1 1 . . Misfires 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 3573 | . . . 23 174 . 160 719 378 35 . . 222 98 290 . 7 220 88 . . . 809 15 . 16 105 . 50 164 Projectiles 246 | . . . 23 . . . 19 . . . . . . . . . . . . . . 118 . . . 36 . 50 . Explosions 466 | . . . . . . . . . . . . 27 2 22 . 7 . 2 . . . 313 . . 16 69 . . 8 Melee 2861 | . . . . 174 . 160 700 378 35 . . 195 96 268 . . 220 86 . . . 378 15 . . . . . 156 Knockbacks 37 | . . . . 3 . 1 11 1 . . . . . . . . 3 . . . . 10 . . . . . 6 2 Impact 14 | . . . . 3 . 1 9 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . 3 . . . . 9 . . . . . 6 2 Secondary 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 719 | . . . . . . . 107 . . . . . 42 24 . 121 43 . . . . 161 . . . 15 . 116 90 Shots 25 | . . . . . . . 2 . . . . . 1 1 . 8 3 . . . . 3 . . . 1 . 1 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 75 . 288 18 72 17 480 . 18 . . 54 220 223 220 273 198 120 84 105 188 200 194 165 . 176 22 369 41 Average Temperature 68 | . 19 . 75 13 47 7 127 . 11 . . 22 79 81 100 111 57 25 41 46 97 41 99 90 . 66 3 119 17 Received Heat Transfer 2318 | . 246 . 207 . 72 432 609 . 33 . . 45 100 9 . 129 99 9 . . . 72 64 . . 30 18 81 63 Effects 6 | . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . 3 . 2 7 2 . . . . . . . 2 1 . . . . . . 1 . 2 . . 1 Combat Hostiles 10 | . . . . . . . 2 2 . . . . . . . 2 . . . . . . . 1 . 2 . . 1 Parts Fried 26 | . . . . 2 . 2 6 1 1 . . . . . . 3 2 2 . . . . . . . 2 . . 5 Impact Corruptions 52 | . . . . 7 . 2 29 12 1 . . . . . . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . 4 . 6 1 5 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 10336 | . . . 3602 37 1369 925 3048 . . . . . 74 . . . 483 124 . . . 400 . 50 . 74 . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 . . . 2 . . . . . . . . 1 1 1 . . . . . 1 . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 2 | . . . 1 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 Low Security (%) 84 | 100 100 100 88 100 100 100 83 . . . . 88 . . . . 68 . . . . 44 . . . . 100 100 50 Level 1 9 | . . . 11 . . . 11 . . . . 5 . . . . 19 . . . . 32 . . . . . . 30 Level 2 5 | . . . . . . . 5 . . . . 5 . . . . 11 . . . . 22 . . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 672 | 5 138 5 236 90 51 90 566 . . . . 532 . . . . 672 . . . . 507 . . . . 129 153 574 Initial 90 | . . . . 90 . . 2 . . . . . . . . . 4 . . . . . . . . . 59 68 12 Average 89 | . 30 . 93 18 7 10 85 . . . . 83 . . . . 176 . . . . 232 . . . . 78 63 206 Influence Increases 9714 | 10 487 10 703 118 193 220 1226 10 5 . 15 907 109 405 . 115 1274 388 165 . . 1294 85 50 5 390 243 383 904 Destroy 0b10 Robot/C 3280 | . 320 . 380 80 100 100 380 . . . . 160 80 300 . 60 220 100 . . . 460 20 40 . 160 60 80 180 Destroy 0b10 Robot/NC 560 | 10 40 10 70 15 15 10 95 10 5 . . 65 . 10 . . 60 5 . . . 65 5 . 5 . 5 25 35 Destroy Leader 754 | . 76 . 126 10 14 24 120 . . . . 36 20 20 . 10 52 10 . . . 118 . 10 . 20 10 26 52 Allied During Kill 44 | . . . . 13 4 . . . . . . . 9 15 . . . 3 . . . . . . . . . . . Trap Triggered on 0b10 150 | . . . . . . . . . . . . 50 . . . . 30 . . . . . . . . . 30 . 40 Successful Hack 338 | . 25 . 23 . 11 22 37 . . . . 41 . . . . 36 . . . . 68 . . . . 3 15 57 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . Disable Machine 735 | . 15 . 15 . 15 45 120 . . . . 195 . . . . 90 . . . . 90 . . . . 15 60 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 803 | . 11 . 14 . 4 4 99 . . . . 60 . . . . 106 . . . . 238 . . . . . 102 165 Partial Spotted 540 | . . . . . . . 75 . . . . 75 . . . . 120 . . . . 105 . . . . 90 15 60 Lose Combat Pursuer 2310 | . . . 75 . 30 15 300 . . . 15 225 . 60 . 45 360 270 165 . . 150 60 . . 210 30 60 240 Influence Decreases 9140 | 10 487 10 472 349 193 214 667 340 216 24 15 375 641 405 . 107 634 605 173 423 . 796 295 323 20 302 209 485 350 Entered New Map 1720 | . . . . 141 . . 4 210 46 24 . . 198 . . . 4 241 83 423 . . 185 55 15 . 29 54 8 Time Decay 6020 | 10 477 10 442 188 143 183 383 130 170 . 15 320 403 359 . 87 412 334 90 . . 556 100 198 5 252 130 411 212 Lost Part 916 | . 10 . 20 . 10 31 120 . . . . 55 40 . . 20 90 30 . . . 160 10 70 . 50 50 20 130 Lost Ally 211 | . . . 10 20 40 . 10 . . . . . . 46 . . 5 . . . . 80 . . . . . . . Purge Threat 273 | . . . . . . . 150 . . . . . . . . . 123 . . . . . . . . . . . . Squads Dispatched 67 | . 4 . 3 . . 1 12 . . . . 9 . . . . 11 . . . . 13 . . . . 2 4 8 Investigation 15 | . . . 1 . . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . 1 2 2 Extermination 22 | . . . . . . . 7 . . . . 2 . . . . 4 . . . . 7 . . . . . . 2 Reinforcement 27 | . 4 . 2 . . . 3 . . . . 5 . . . . 2 . . . . 4 . . . . 1 2 4 Assault 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . Haulers Reinforced 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 34 | . 3 . 2 . . 2 5 . . . . 5 . 1 . . 4 . . . . 2 . . . . . 7 3 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Times Spotted 459 | . 46 . 33 . 11 21 61 . 4 . 1 42 4 16 . 7 52 15 11 3 . 41 6 2 . 16 13 8 46 Peak Tracking Total 15 | . 4 . 5 . 4 5 10 . 7 . 1 15 3 5 . 4 14 12 6 3 . 5 5 2 . 4 6 6 15 Tactical Retreats 77 | . . . 4 . 1 1 7 . . . 1 10 . 3 . 2 13 8 6 . . 8 1 . . 5 1 2 4 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . . 1 3 . . 2 1 . . . . 1 . . . . . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 105 | . . . 18 . . . 8 . . . . 37 . . . . 15 . . . . . . . . . 27 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . 2 . . . . . . . . 5 . . . . 2 . . . . . . . . . 3 . 6 Reused 16 | . . . . . . . . . . . . 5 . . . 1 3 . . . . . . . . . 3 . 4 Traps Extracted 11 | . . . . . . . . . . . . 5 . . . . 4 1 . 1 . . . . . . . . . Installed 30 | . . . . . . . . . . . . 14 . . . 2 11 . . . . 2 . . . . 1 . . Triggered 16 | . . . . . . . . . . . . 5 . . . 1 3 . . . . . . . . . 3 . 4 Most Traps Carried 11 | . . . . . . . . . 9 9 9 11 . 10 10 10 8 5 5 6 6 6 8 8 8 8 8 7 7 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 55 | . 1 . 1 . 1 3 8 . . . . 13 1 . . 1 7 . . . . 6 . . 3 . 1 4 5 Max in Single Turn 6 | . 1 . 1 . 1 1 4 . . . . 6 1 . . 1 2 . . . . 4 . . 2 . 1 1 2 Garrison Access 8 | . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 106 | . 4 1 10 1 2 3 14 . . 1 . 14 . . 4 . 13 2 1 3 . 12 . 1 6 . 4 2 8 Terminals 45 | . 4 . 7 . 1 3 6 . . . . 2 . . . . 7 . . . . 7 . . . . 2 1 5 Fabricators 10 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . 1 1 . Repair Stations 11 | . . . 1 . . . 2 . . . . 4 . . . . 2 . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . 1 . 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . 2 Garrison Access 9 | . . . . . . . 3 . . . . 3 . . . . 1 . . . . . . . . . 1 . 1 Total Hacks 316 | . 13 1 33 1 10 9 41 . . 5 . 34 . . 28 . 35 5 1 4 . 40 . 1 18 . 9 6 22 Successful 224 | . 9 1 18 1 8 7 14 . . 5 . 24 . . 28 . 24 5 1 4 . 33 . 1 18 . 4 3 16 Failed 90 | . 4 . 15 . 2 2 27 . . . . 10 . . . . 10 . . . . 6 . . . . 5 3 6 Catastrophic 9 | . . . 1 . 1 . 5 . . . . . . . . . 2 . . . . . . . . . . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Manual 90 | . 10 . 19 . 3 3 12 . . . . 7 . . . 1 14 . . 1 . 19 . . . . . . 1 Terminals 148 | . 13 . 24 . 4 9 18 . . . . 9 . . . . 21 . . . . 26 . . . . 6 3 15 Fabricators 26 | . . . . . . . 3 . . . . 8 . . . . 4 . . . . 6 . . . . 2 3 . Repair Stations 26 | . . . 1 . . . 7 . . . . 8 . . . . 5 . . . . 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 35 | . . . 8 . 6 . 6 . . . . 5 . . . . 2 . . . . 3 . . . . . . 5 Garrison Access 17 | . . . . . . . 7 . . . . 4 . . . . 3 . . . . . . . . . 1 . 2 Terminal Hacks 125 | . 8 1 5 1 1 6 3 . . 5 . 3 . . 28 . 8 5 1 4 . 14 . 1 18 . 2 1 10 Record 25 | . . . . . . . . . . . . . . . 11 . . 4 . 2 . 1 . . 7 . . . . Part Schematic 18 | . . . . . . . . . . 5 . . . . 10 . . . . . . . . . 3 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 4 . . . . Prototype ID Bank 12 | . . . . . 1 1 1 . . . . . . . 3 . 1 . . . . 1 . . 4 . . . . Open Door 7 | . . 1 . 1 . . . . . . . . . . . . . 1 1 2 . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Branch Access Points 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 12 | . 1 . 3 . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 2 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 6 | . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Registered Components 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Registered Prototypes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Zone Layout 9 | . 2 . 1 . . 2 . . . . . . . . . . 1 . . . . 3 . . . . . . . Fabricator Hacks 14 | . . . . . . . 1 . . . . 5 . . . . 2 . . . . 3 . . . . 1 2 . Network Status 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . Build 5 | . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . 1 . Repair Station Hacks 16 | . . . . . . . 3 . . . . 3 . . . . 5 . . . . 5 . . . . . . . Scan Component 8 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . . Repair 6 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 27 | . . . 7 . 6 . 3 . . . . 4 . . . . 1 . . . . 2 . . . . . . 4 Insert Component 9 | . . . 2 . 3 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 Analyze 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 15 | . . . 3 . 2 . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . 3 Garrison Access Hacks 6 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . 1 Seal Access 6 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 36 | . 1 . 6 . 1 1 2 . . . . 7 . . . . 8 . . . . 9 . . . . . . 1 Terminals 28 | . 1 . 6 . 1 1 1 . . . . 3 . . . . 6 . . . . 8 . . . . . . 1 Track 4 | . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Assimilate 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Botnet 12 | . 1 . 2 . 1 1 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Skim 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabricators 6 | . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . . Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 73 | . 3 . 10 . 2 3 12 . . . . 8 . . . . 11 . . . . 12 . . . . 3 2 7 Full Trace Events 10 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 2 . 1 . . . . 20 . . . . 10 . . . . . . . . . 3 . . . . Parts Built 5 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . 1 . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 476 | . . . . . . . 58 . . . . 240 . . . . . . . . . 102 . . . . . 76 . Total Part Build Rating 30 | . . . . . . . 14 . . . . 3 . . . . . . . . . 8 . . . . . 5 . Part Studies Acquired 15 | . . . 3 . 2 . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . 3 Parts Repaired 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . . Time 314 | . . . . . . . 30 . . . . 108 . . . . 82 . . . . 94 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . 1 . 1 2 . . 2 . 1 . . 1 . 1 . . . . 1 . . . . 1 . . Non-combat 7 | . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Combat 4 | . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 13 | . . . . 1 . 1 2 . . 2 . 1 . . 1 . 2 . . . . 1 . . . . 2 . . parse_system 8 | . . . . 1 . 1 1 . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . no_distress 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_station 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 3 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 11 | . . . 1 3 . . . . . . . . 4 . . . 1 2 . . . . . . . . . . . Largest Group 4 | . . . 1 3 2 . . . . . . . 4 4 . . 1 2 2 . . . . . . . . . . Highest-Rated Group 120 | . . . 10 40 24 . . . . . . . 120 120 . . 26 56 56 . . . . . . . . . . Highest-Rated Ally 31 | . . . 10 16 16 . . . . . . . 30 30 . . 26 31 31 . . . . . . . . . . Total Orders 15 | . . . . . 3 1 5 . . . . 2 2 . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . RETURN 11 | . . . . . 3 1 5 . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . 14 11 . . . . . . . 7 20 . . . 7 . . . . . . . . . . . Total Damage 909 | . . . . 153 114 . . . . . . . 113 443 . . . 86 . . . . . . . . . . . Kills 11 | . . . . 4 1 . . . . . . . 1 4 . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 17610 | 41 1207 553 775 . 427 . 660 262 344 335 413 972 1111 1278 139 1195 1230 757 191 318 84 2073 218 403 153 657 277 1038 499 Optics 1408 | . . . . . . . . . . . . 237 . . . . . . . . . . . . . . . 672 499 Sensors 12382 | . . . . . . . 660 262 344 335 413 831 1097 1278 139 1195 1230 749 191 315 84 1349 218 225 . . 36 1037 394 Traps 385 | . . . . . . . . . . . . . . . . . 385 . . . . . . . . . . . . Seismic 3003 | 41 1207 553 775 . 427 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 9468 | . . . . . . . . . . . . . . 236 139 1195 1230 757 191 318 84 2073 218 403 153 657 277 1038 499 T.N.C. 3287 | . . . . . . . 321 . . . . 331 1111 1015 . . . . . . . 509 . . . . . . . Machine Analysis 629 | . . . . . . . . . . . . . . . . . 537 . . . . 92 . . . . . . . Cloaking 540 | . . . . . . . . . . . . . . . . . . 2 . . . 538 . . . . . . . Jamming 820 | . . . . . . . . . . . . . . . . . 405 . . 64 8 343 . . . . . . . ECM 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Robot Analysis Total 10 | . 3 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 4 . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . 2 2 . 2 . 2 1 . 1 . 1 1 . 1 . 2 . . . . . . Drone Launches 28 | . . . . 1 2 3 10 . . . . 2 . . . . . . . . . 10 . . . . . . . Drone Recoveries 18 | . . . . . 3 3 8 . . . . 2 . . . . . . . . . 2 . . . . . . . Decoded 0b10 Intel 275 | . . . . . . . . . . . . . . . . . 73 . . . . 89 . . . . 22 55 36 Items 275 | . . . . . . . . . . . . . . . . . 73 . . . . 89 . . . . 22 55 36 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 25374 | 129 2508 559 2018 1006 664 1130 3405 262 344 335 421 972 1111 1278 139 1195 1230 757 191 318 84 2073 218 403 153 657 277 1038 499 Spaces Moved 24248 | 57 851 386 1119 650 362 503 2704 745 618 1030 630 1812 762 739 88 682 2139 805 518 865 257 2119 262 371 161 487 447 1159 920 Core 298 | 2 . . . . . . . . . . . . . . . 10 . . . . . 11 . 177 98 . . . . Treads 3429 | 55 534 1 . . . 4 638 . . . . . 387 739 88 662 . . . . . 309 . . . . . 12 . Legs 738 | . . . . . . . . . . . . . 291 . . . . . . . . . . . 63 381 3 . . Wheels 3728 | . 317 385 1119 650 362 499 396 . . . . . . . . . . . . . . . . . . . . . . Hover 533 | . . . . . . . . . . . . . . . . . . . . . . 22 262 194 . . . 55 . Flight 15522 | . . . . . . . 1670 745 618 1030 630 1812 84 . . 10 2139 805 518 865 257 1777 . . . 106 444 1092 920 Fastest Speed 25 | 50 140 140 130 135 150 150 29 30 30 30 30 30 35 158 158 42 27 29 29 25 25 25 66 50 50 52 28 31 29 Average Speed 78 | 156 219 140 143 149 150 198 99 30 30 30 30 31 134 158 158 167 29 30 29 26 28 57 66 67 77 117 43 46 33 Slowest Speed 560 | 160 320 465 195 150 150 560 560 30 30 106 30 108 175 165 158 500 42 109 29 29 97 320 66 550 120 147 300 280 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . . . 9 . . . . 12 . . . . 21 2 . 4 . 16 . . . . 2 1 16 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 5 100 63 77 98 26 65 53 86 76 86 72 50 86 83 75 77 42 76 67 94 44 37 49 56 60 82 12 23 32 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 10 | . . . . . . . . . . 3 . . . . 1 . . 2 . . . . 1 . 3 . . . . Known Exits Taken 24 | . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . 1 . . . 4 2 3 2 . 3 3 . 1 . 2 1 . 3 . 1 . . 1 . . . Spaces Dug 383 | . 7 . . 1 4 1 59 5 2 . 2 38 21 41 . 17 58 8 11 . 3 45 1 17 . . . 10 32 Terrain Destroyed 701 | . 13 . 13 1 4 4 102 5 2 . 2 65 21 41 . 17 62 15 11 . 3 150 1 17 . 56 . 40 56 Melee 200 | . . . . 1 4 1 59 5 2 . 2 35 1 5 . 5 22 1 . . . 37 1 . . . . . 19 Projectile 127 | . . . 7 . . 3 2 . . . . 3 . . . . 14 10 11 . 3 40 . 8 . . . 17 9 AOE 374 | . 13 . 6 . . . 41 . . . . 27 20 36 . 12 26 4 . . . 73 . 9 . 56 . 23 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 29060 | 79 1300 405 1409 675 435 593 3173 771 769 1049 859 2071 821 807 88 721 2601 1295 547 952 265 2713 299 510 178 542 517 1606 1010 Wait 2852 | . 290 3 111 9 28 18 171 11 144 . 219 93 13 18 . 14 286 452 15 54 4 370 24 116 . 10 11 347 21 Move 24066 | 56 850 385 1118 649 361 502 2686 744 617 1029 629 1790 761 738 87 681 2099 800 517 856 256 2089 261 369 160 486 442 1156 892 Hop 68 | . . . . . . . 8 . . . . 9 . . . . 18 2 . 4 . 13 . . . . 2 1 11 Pick Up 159 | 5 21 8 24 3 2 15 23 1 . 2 . 8 1 1 . . 12 1 1 9 1 7 1 . 1 1 1 6 4 Fast Attach 198 | 8 1 . 11 1 . 2 14 . 1 3 4 6 9 8 . 1 19 6 1 9 . 33 . . 7 7 12 27 8 Attach 97 | . 1 . 4 . 3 2 20 . . 2 1 9 1 1 . 4 6 4 . 3 1 13 2 3 1 6 3 2 5 Detach 51 | . . . 1 1 . . 4 . . 2 . 3 1 . . 3 1 3 . 3 . 11 1 4 1 5 1 3 3 Swap 178 | . 8 4 24 2 9 7 37 1 3 1 . 10 4 13 . 1 23 2 . 2 . 18 3 . . . 1 4 1 Drop 237 | 1 7 3 29 2 1 15 34 2 . 5 4 8 4 8 . 2 24 5 2 12 . 23 2 1 1 1 6 28 7 Fire 562 | 9 122 2 67 2 23 20 75 . . . . 5 2 5 . 8 34 18 11 . 3 46 3 16 7 26 7 32 19 Melee 456 | . . . 2 6 8 12 93 12 4 5 2 79 25 15 1 5 53 2 . . . 88 2 . . . 3 . 39 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 135 | . . . 18 . . . 8 . . . . 51 . . . 2 26 . . . . 2 . . . . 28 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 12) 1586 | -10/Materials | Discovered new exit (range 11) 1793 | -10/Materials | Core integrity fell below 50% 2076 | -10/Materials | Discovered new exit (range 13) 2094 | -10/Materials | Discovered new exit (range 15) 2315 | -10/Materials | Discovered new exit (range 8) 2638 | -10/Materials | Entered Mines 2782 | -10/Mines | Discovered new exit (range 9) 2861 | -10/Mines | Learned Materials interactive machine intel 2888 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3061 | -10/Mines | Discovered new exit (range 7) 3127 | -10/Mines | Learned location of 1 exit from Materials 3195 | -10/Mines | System corruption reached 10% 3197 | -10/Mines | Entered Materials 3197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3198 | -9/Materials | Identified exit to Materials 3199 | -9/Materials | Loaded intel: 17 interactive machine locations 3899 | -9/Materials | Discovered exit to Materials (range 9) 4482 | -9/Materials | Discovered exit to Materials (range 4) 4659 | -9/Materials | Discovered new exit (range 14) 5215 | -9/Materials | Entered Mines 5218 | -9/Mines | Found the Drone Emporium 5227 | -9/Mines | Found Prototype Device 5227 | -9/Mines | Identified Sensor Drone Bay 5264 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5329 | -9/Mines | Learned Materials trap positions 5342 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5370 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5428 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5431 | -9/Mines | Found Prototype Device 5816 | -9/Mines | Discovered exit to Materials (range 7) 5824 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5834 | -9/Mines | Identified exit to Zion 6155 | -9/Mines | Discovered exit to Materials (range 7) 6221 | -9/Mines | Entered Materials 6221 | -8/Materials | Accompanied by 3 allies 6221 | -8/Materials | Evolved 2 slots: Utility x2 6222 | -8/Materials | Loaded intel: 21 trap records 6255 | -8/Materials | Discovered new exit (range 5) 6368 | -8/Materials | Identified Exp. Sensor Array 6522 | -8/Materials | Identified exit to Storage 6885 | -8/Materials | Entered Storage 7281 | -8/Storage | Met 01-MTF 7583 | -8/Storage | Discovered new exit (range 9) 7997 | -8/Storage | Discovered new exit (range 5) 8015 | -8/Storage | Entered Factory 8015 | -7/Factory | Evolved 2 slots: Utility x2 9154 | -7/Factory | Fabricated Imp. System Guard (x2) 9857 | -7/Factory | Discovered new exit (range 6) 9887 | -7/Factory | Identified exit to Factory 9945 | -7/Factory | Repaired Broken Imp. Trap Extractor 10310 | -7/Factory | Lost 4 parts (3u1w) 10726 | -7/Factory | Lost 5 parts (1p1n3u) 11111 | -7/Factory | Identified exit to Lower Caves 11356 | -7/Factory | Discovered exit to Factory (range 11) 11420 | -7/Factory | Entered Lower Caves 11523 | -7/Lower Caves | Learned 4 Factory zone layouts 11647 | -7/Lower Caves | Discovered new exit (range 9) 11648 | -7/Lower Caves | Encountered a Warlord checkpoint 11656 | -7/Lower Caves | Learned 4 Factory zone layouts 11681 | -7/Lower Caves | Identified exit to Lower Caves 11682 | -7/Lower Caves | Entered another Lower Caves area 11710 | -7/Lower Caves | Build established: Hacker-Sprinter 11713 | -7/Lower Caves | Learned Factory garrison access intel 12015 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12021 | -7/Lower Caves | Discovered exit to Zion (range 10) 12026 | -7/Lower Caves | Entered Zion 12048 | -7/Zion | System corruption cleaned by Quarantine Array 12084 | -7/Zion | Discovered new exit (range 11) 12120 | -7/Zion | Build established: Trapper-Sprinter 12135 | -7/Zion | Given the Hacking Drone Bay 12136 | -7/Zion | Found Prototype Device 12136 | -7/Zion | Identified Hacking Drone Bay 12207 | -7/Zion | Learned location of Armory (-3) 12207 | -7/Zion | Learned location of Warlord (-5) 12244 | -7/Zion | Met Imprinter 12360 | -7/Zion | Identified exit to Proximity Caves 12361 | -7/Zion | Entered Proximity Caves 12457 | -6/Proximity Caves | Discovered exit to Factory (range 8) 12597 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12635 | -6/Proximity Caves | Learned location of 1 exit from Factory 12658 | -6/Proximity Caves | Learned 12 Factory zone layouts 12782 | -6/Proximity Caves | Entered Factory 12782 | -6/Factory | Evolved 2 slots: Utility x2 12783 | -6/Factory | Identified exit to Lower Caves 12784 | -6/Factory | Identified exit to Factory 12785 | -6/Factory | Identified exit to Extension 12786 | -6/Factory | Loaded intel: 4 garrison access locations 12898 | -6/Factory | Discovered exit to Lower Caves (range 5) 12917 | -6/Factory | Found Prototype Processor 12923 | -6/Factory | Fabricated Hacking Suite? 13114 | -6/Factory | Identified Exp. Targeting Computer 13699 | -6/Factory | Cargo convoy interrupted 13754 | -6/Factory | Entered Lower Caves 13812 | -6/Lower Caves | Lost 4 parts (1p2n1w) 13830 | -6/Lower Caves | Identified exit to Lower Caves 13831 | -6/Lower Caves | Found DCF Scrap (13 items) 14127 | -6/Lower Caves | Build established: Hacker-Gladiator 14193 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14865 | -6/Lower Caves | Entered another Lower Caves area 14865 | -6/Lower Caves | Accompanied by 4 allies 14866 | -6/Lower Caves | Encountered a Warlord checkpoint 14966 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14996 | -6/Lower Caves | Lost 4 allies 15003 | -6/Lower Caves | Discovered exit to Factory (range 9) 15282 | -6/Lower Caves | Build established: Derelict-Gladiator 15366 | -6/Lower Caves | Found Alien Artifact 15366 | -6/Lower Caves | Identified Core Expander 15366 | -6/Lower Caves | Installed Core Expander, added new Power slot 15439 | -6/Lower Caves | Learned Factory garrison access intel 15877 | -6/Lower Caves | Found DCF Scrap (16 items) 15984 | -6/Lower Caves | Discovered new exit (range 7) 16141 | -6/Lower Caves | Identified exit to Data Miner 16143 | -6/Lower Caves | Entered Data Miner 16143 | -6/Data Miner | Discovered new exit (range 6) 16153 | -6/Data Miner | Identified exit to Proximity Caves 16175 | -6/Data Miner | Met Data Miner 16225 | -6/Data Miner | Learned location of Section 7 (-3) 16225 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16247 | -6/Data Miner | Received God Mode back door access code from Data Miner 16282 | -6/Data Miner | Entered Proximity Caves 16382 | -5/Proximity Caves | Build established: Derelict-Mutant 16780 | -5/Proximity Caves | Spotted B-75 Beast 17001 | -5/Proximity Caves | Learned Factory terminal intel 17073 | -5/Proximity Caves | Build established: Trapper-Mutant 17341 | -5/Proximity Caves | Discovered exit to Factory (range 9) 17418 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17477 | -5/Proximity Caves | Entered Factory 17477 | -5/Factory | Evolved 2 slots: Propulsion x2 17478 | -5/Factory | Loaded intel: 26 terminal locations 17479 | -5/Factory | Loaded intel: 4 garrison access locations 17494 | -5/Factory | Build established: Derelict-Mutant 17598 | -5/Factory | Repaired Imp. Datajack+? 17631 | -5/Factory | Central database locked down 17641 | -5/Factory | Discovered new exit (range 2) 17641 | -5/Factory | Identified exit to Upper Caves 17890 | -5/Factory | Build established: Trapper-Scout 18030 | -5/Factory | Repaired Proton Missile Launcher? 18081 | -5/Factory | Spotted B-75 Beast 18351 | -5/Factory | Found Exp. Targeting Computer 18355 | -5/Factory | Lost 3 parts (1n1u1w) 18494 | -5/Factory | Build established: Hacker-Sprinter 18615 | -5/Factory | Incoming investigation squad redirected 18646 | -5/Factory | Cargo convoy interrupted 18673 | -5/Factory | Incoming assault squad redirected 18677 | -5/Factory | First assault squad dispatched 18707 | -5/Factory | Entered Upper Caves 18735 | -5/Upper Caves | Learned 4 Factory zone layouts 19212 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19262 | -5/Upper Caves | Lost 3 parts (1n1u1w) 19292 | -5/Upper Caves | Discovered new exit (range 13) 19295 | -5/Upper Caves | Encountered a Warlord checkpoint 19299 | -5/Upper Caves | Identified exit to Upper Caves 19309 | -5/Upper Caves | Entered an active Warlord outpost 19309 | -5/Upper Caves | A Commander dispatched an escort 19313 | -5/Upper Caves | Learned 8 Factory zone layouts 19464 | -5/Upper Caves | Entered another Upper Caves area 19464 | -5/Upper Caves | Accompanied by 2 allies 19465 | -5/Upper Caves | Commander's escort returned to base 19466 | -5/Upper Caves | Discovered new exit (range 5) 19467 | -5/Upper Caves | Identified exit to Factory 19579 | -5/Upper Caves | Spotted B-75 Beast 19599 | -5/Upper Caves | Identified exit to Warlord 19655 | -5/Upper Caves | Entered Warlord 19665 | -5/Warlord | Discovered new exit (range 14) 19673 | -5/Warlord | System corruption cleaned by Quarantine Array 19735 | -5/Warlord | Found Prototype Device 19735 | -5/Warlord | Identified Minesniffer Drone Bay 19739 | -5/Warlord | Found Minesniffer Drone Bay 19740 | -5/Warlord | Found Minesniffer Drone Bay 19759 | -5/Warlord | Opened Warlord's prototype stash 19766 | -5/Warlord | Found System Mapper 19768 | -5/Warlord | Found Prototype Device 19768 | -5/Warlord | Identified Thermal Barrier 19853 | -5/Warlord | Warlord's base attacked by MAIN.C 19881 | -5/Warlord | Met Warlord 19904 | -5/Warlord | Found Prototype Energy Cannon 19904 | -5/Warlord | Identified Vortex Cannon 19907 | -5/Warlord | Found Prototype Energy Gun 19907 | -5/Warlord | Identified Vortex Rail 19911 | -5/Warlord | Found Vortex Rail 19931 | -5/Warlord | Found Prototype Special Weapon 19932 | -5/Warlord | Found Prototype Special Weapon 19932 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 19934 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19936 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19962 | -5/Warlord | Opened side exit 19973 | -5/Warlord | Identified exit to Proximity Caves 19973 | -5/Warlord | Entered Proximity Caves 20007 | -4/Proximity Caves | Learned location of 1 exit from Research 20041 | -4/Proximity Caves | Discovered exit to Factory (range 3) 20057 | -4/Proximity Caves | Entered Factory 20057 | -4/Factory | Evolved 2 slots: Utility x2 20058 | -4/Factory | Identified exit to Upper Caves 20058 | -4/Factory | Identified exit to Research 20073 | -4/Factory | Spotted B-86 Titan 20089 | -4/Factory | Central database locked down 20222 | -4/Factory | Repaired Adv. Sensor Array 20596 | -4/Factory | Repaired Proton Missile Launcher? 20874 | -4/Factory | Lost 4 parts (1p1n1u1w) 20900 | -4/Factory | Incoming investigation squad redirected 20981 | -4/Factory | Fabricated Exp. Sensor Array (x1) 21017 | -4/Factory | Lost 3 parts (1p1n1w) 21221 | -4/Factory | Lost 3 allies 21337 | -4/Factory | Lost 3 parts (3n) 21594 | -4/Factory | Build established: Hacker-Mutant 21918 | -4/Factory | Build established: Wizard-Mutant 22130 | -4/Factory | Entered Upper Caves 22220 | -4/Upper Caves | Encountered a Warlord checkpoint 22296 | -4/Upper Caves | Identified exit to Upper Caves 22307 | -4/Upper Caves | Learned location of Testing (-2) 22348 | -4/Upper Caves | Entered another Upper Caves area 22573 | -4/Upper Caves | Crushed by falling debris 22574 | -4/Upper Caves | System corruption reached 10% 22604 | -4/Upper Caves | Lost 3 parts (1n2u) 22672 | -4/Upper Caves | Lost 4 parts (2n1u1w) 22749 | -4/Upper Caves | Discovered new exit (range 7) 22751 | -4/Upper Caves | Identified exit to Zhirov 22751 | -4/Upper Caves | Entered Zhirov 22751 | -4/Zhirov | Discovered new exit (range 3) 22761 | -4/Zhirov | Met Zhirov 22774 | -4/Zhirov | Learned location of Quarantine (-3) 22774 | -4/Zhirov | Learned location of Command (-1) 22777 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22786 | -4/Zhirov | Found Alien Artifact 22786 | -4/Zhirov | Identified Integrated Reactor 22786 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22794 | -4/Zhirov | Found Alien Artifact 22857 | -4/Zhirov | Build established: Hacker-Mutant 22903 | -4/Zhirov | Identified exit to Proximity Caves 22904 | -4/Zhirov | Entered Proximity Caves 22940 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23169 | -3/Proximity Caves | Spotted B-86 Titan 23408 | -3/Proximity Caves | Core integrity fell below 50% 23431 | -3/Proximity Caves | Lost 4 parts (2p2w) 23444 | -3/Proximity Caves | System corruption reached 30% 23557 | -3/Proximity Caves | Discovered exit to Research (range 10) 23561 | -3/Proximity Caves | Entered Research 23561 | -3/Research | Evolved 2 slots: Utility x2 23562 | -3/Research | Identified exit to Research 23768 | -3/Research | Lost 3 parts (1p2n) 23838 | -3/Research | Entered another Research area 23838 | -2/Research | Warlord forces began assault on 0b10 23838 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23919 | -2/Research | Fabricated Lgt. Regenerative Plating (x1) 23948 | -2/Research | Research machine network offline 24097 | -2/Research | Borebot progress halted 24117 | -2/Research | Discovered new exit (range 8) 24120 | -2/Research | Borebot progress halted 24124 | -2/Research | Identified exit to Access 24239 | -2/Research | Found Prototype Device 24239 | -2/Research | Identified Exp. Actuator Array 24321 | -2/Research | Discovered exit to Access (range 6) 24323 | -2/Research | Borebot progress halted 24396 | -2/Research | Spotted Striker 24423 | -2/Research | Met up with Warlord 24474 | -2/Research | Met DD-05H 24688 | -2/Research | Build established: Hacker-Scout 24838 | -2/Research | Warlord invited to help at Command 24838 | -2/Research | Given Cave Seal Controls access code 24876 | -2/Research | Entered Access 24876 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25006 | -1/Access | Spotted B-99 Colossus 25023 | -1/Access | Energy Cycler disabled 25048 | -1/Access | Identified exit to Surface 25101 | -1/Access | Unchained authorized (CL-0N3) 25110 | -1/Access | Identified exit to Command 25202 | -1/Access | Spotted B-99 Colossus 25202 | -1/Access | Spotted B-99 Colossus 25208 | -1/Access | Identified Transdimensional Reconstructor 25208 | -1/Access | Warped through subspace 25249 | -1/Access | Lost 4 parts (1p1n2u) 25317 | -1/Access | Lost 8 parts (1p3n3u1w) 25375 | *** | Escaped! Last Messages --------------- 25314_ >> DECODED: Adv. Launcher Guidance Computer location. 25315_ W-44 Eye sends out distress signal. 25327_ Slug penetrates Door. 25327_ Slug penetrates Wall. 25329_ >> DECODED: Force Field location. 25330_ Slug penetrates Wall. 25330_ Imp. Hacking Suite destroyed. 25332_ Scanalyzer disabled. 25333_ Slug penetrates Wall. 25334_ U-05 Engineer builds a Wall. 25337_ Penetrated by Slug. 25337_ Slug penetrates Wall. 25340_ U-05 Engineer builds a Door. 25342_ >> DECODED: Exp. Energy Well location. 25343_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25350_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 25354_ >> DECODED: Adv. Actuator Array location. 25366_ >> DECODED: Biometal Heavy Treads location. 25373_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????=?????????? | | ??????????#########??????????????????????????????? | | ??????????? #??????????????????????????????? | | ??????????? #??????????????????????????????? | | ???????????? " #??????????????????????????????? | | ???????????? """ #??????????????????????????????? | | ?????????????"" ???????????????????????????????? | | ?????????????" ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | #############+#+####################+##??????????? | | ????????? | | ?????????? | | #+#############/##### ""##????????????????? | | # ????????? ????# ""#?????????????????? | | #! ?????? ????# ""#?????????????????? | | # " ???# ????# T#?????????????????? | | # """ #?# ?????# ""#?????????????????? | | # """#?# ?????# ""#?????????????????? | | # " #?# ????## ""##????????????????? | | # #?# ????# #????????????????? | | # * #?# ?????## ##????????????????? | | # ! #?# ??????# #?????????????????? | | ##########?# ??????# #?????????????????? | | #??????????# ??????# #?????????????????? | | #??????????# ???????# @" #?????????????????? | | #??????????# ???????# "" #??=??????????????? | | #??????????##???????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 120 Energy Generation 48 Energy Capacity 845 Matter Stores 500 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 25 Corruption Containment 12 Corruption Block 15 Armor Coverage 600 Resistance: TH 10 Evasion (%) 76 Targeting Accuracy 20 Melee Accuracy 14 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 58 Defensive Hacking 22 Authchip Count 2 Trap Extractor Capacity 16 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Fusion Compressor | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Fission Core | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Flak Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Imp. System Guard | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -6/Factory | Authchip Exp. Sensor Array | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -2/Research Repaired ---------- Imp. Trap Extractor | 87% | -7/Factory | Broken Imp. Datajack | 10% | -5/Factory Proton Missile Launcher | 3% | -5/Factory Adv. Sensor Array | 20% | -4/Factory Proton Missile Launcher | 49% | -4/Factory Studied --------- Rocket Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Ion Cannon | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Impulse Thruster | -1/Access | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Doshington Explosive Keycard Infodabbler The Better Part Of Valor Tune-up Challenges ------------ None Game ------ Seed CorruptionAutogunCleaver Manual? 0 Play Time 06:25:21 Cumulative 558.6 hours Start 2025.12.21 @ 10:41:52 End 2025.12.21 @ 20:01:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 16/0/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7f96477-dd26-4d9b-ad06-a6d9819cbc07