Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.26 @ 20:07:07

Player: deadnoob

Result: Destroyed by Tracker with Linked Autogun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (28)       5600
Robots Destroyed (157)     785
Value Destroyed (4760)     4760
Prototype IDs (52)         1040
Alien Tech Used (5)        1000
Bonus (8014)               8014
              TOTAL SCORE: 25699

 Bonus
-------
High Alert Combat Kills    461
Follower Combat Kills      276
Met Data Miner             300
Met Zhirov                 300
Found Hidden Lab           3000
Used Core Reset Matrix     3000
Scanned by Researcher      500
Pursued by Intercept       500
Friendly Fire              -323

 Cogmind 
---------
Core Integrity             0/1600
Matter                     220/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (9) ---
               (None)
>          --- UTILITY (12) -----
  Advanced Hacking Suite
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Reaction Control System
    Medium Regenerative Plating
  Enhanced Quantum Rifle
    Guided Remote Datajack

 Peak State 
------------
>              --- POWER ------------
         Light Quantum Reactor
>              --- PROPULSION -------
      Improved Surge Thruster
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
               Q-thruster
               Q-thruster
        Cooled Impulse Thruster
  Experimental Q-thruster
>              --- UTILITY ----------
      Advanced Sensor Array
      Improved Signal Interpreter
      Advanced Signal Interpreter
               Core Analyzer
               Stasis Canceller
      Improved Reaction Control System
      Improved Cloaking Device
               Centrium Light Armor Plating
      Advanced Hacking Suite
      Advanced System Shield
      Advanced System Shield
>              --- WEAPON -----------
      Enhanced Nova Cannon
>              --- INVENTORY --------
         Light Antimatter Reactor
        Medium Regenerative Plating
        Guided Remote Datajack
[Rating: 135]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Quantum Reactor
Propulsion                 Cooled VTOL Module
  Treads                   Armored Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Wheel
  Hover Unit               Antigrav System
  Flight Unit              Cooled VTOL Module
Utility                    Hacking Suite
  Device                   Advanced Sensor Array
  Storage                  Large Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Improved Assault Rifle
  Energy Gun               Particle Gun
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Linear Accelerator
  Launcher                 Fusion Bomb Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Powered Hammer
  Slashing Weapon          Great Axe

 Build                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc 
Slots Evolved              18   | .   .   2   .   2   2   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   2   .   .   2   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               7    | .   .   .   .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
  Utility                  10   | .   .   2   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             303  | .   14  30  8   43  11  17  7   8   14  5   7   .   2   11  2   1   5   2   9   17  .   3   38  13  7   4   3   22  
  Power                    36   | .   3   2   1   3   2   .   .   1   .   .   3   .   .   3   .   1   2   .   .   3   .   2   4   2   .   1   .   3   
    Engine                 18   | .   3   2   1   3   1   .   .   1   .   .   1   .   .   3   .   .   .   .   .   .   .   1   2   .   .   .   .   .   
    Core                   9    | .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   1   1   .   .   2   .   1   .   .   .   .   .   1   
    Reactor                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   2   2   .   1   .   2   
  Propulsion               69   | .   5   6   .   10  4   4   1   5   2   .   .   .   .   4   .   .   1   .   1   2   .   .   12  3   .   1   1   7   
    Treads                 26   | .   4   4   .   9   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
    Leg                    2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Flight                 38   | .   .   .   .   1   .   3   1   5   2   .   .   .   .   4   .   .   1   .   1   2   .   .   8   3   .   1   1   5   
  Utility                  102  | .   1   6   1   11  4   7   4   .   9   5   3   .   2   3   1   .   2   2   5   7   .   1   14  5   3   2   1   3   
    Device                 55   | .   1   2   1   3   2   3   2   .   5   3   3   .   1   2   .   .   1   2   1   6   .   1   11  2   1   1   .   1   
    Storage                7    | .   .   2   .   1   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Processor              11   | .   .   1   .   .   1   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   1   .   1   
    Hackware               14   | .   .   .   .   1   .   1   .   .   3   .   .   .   .   1   1   .   .   .   4   1   .   .   .   1   1   .   .   .   
    Protection             15   | .   .   1   .   6   1   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   96   | .   5   16  6   19  1   6   2   2   3   .   1   .   .   1   1   .   .   .   3   5   .   .   8   3   4   .   1   9   
    Energy Gun             20   | .   3   9   1   1   .   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
    Energy Cannon          26   | .   .   2   3   .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   4   1   2   .   .   8   
    Ballistic Gun          25   | .   2   3   1   13  .   2   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Launcher               9    | .   .   2   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Special Weapon         8    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   2   .   .   .   1   1   .   1   .   
    Impact Weapon          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   2   .   .   1   1   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  20   | .   .   1   .   1   1   .   1   1   1   .   .   .   .   1   .   .   3   .   .   .   .   .   1   .   6   1   2   .   
Parts Lost                 82   | .   .   .   .   4   .   13  .   2   1   2   1   .   .   .   .   .   .   .   .   11  1   6   13  .   .   2   .   26  
  Power                    10   | .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   2   .   1   2   .   .   .   .   2   
  Propulsion               26   | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   2   4   .   .   1   .   11  
  Utility                  36   | .   .   .   .   3   .   5   .   1   .   2   .   .   .   .   .   .   .   .   .   5   .   3   6   .   .   1   .   10  
  Weapon                   10   | .   .   .   .   1   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   
  Highest Loss Streak      15   | .   .   .   .   2   .   10  .   2   1   2   1   .   .   .   .   .   .   .   .   7   1   6   3   .   .   2   .   15  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     87   | .   93  99  99  99  99  66  32  51  98  88  90  93  93  97  100 100 92  100 99  80  71  61  66  90  88  80  80  60  
  Engine                   6    | .   14  11  10  9   6   4   .   2   5   .   .   .   .   8   11  7   5   5   5   .   .   .   2   .   .   .   .   .   
  Treads                   10   | .   19  12  22  26  30  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Leg                      1    | .   3   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   12   | .   .   .   .   .   .   .   5   16  33  33  33  33  33  34  35  35  33  35  30  24  17  13  8   32  33  30  26  16  
  Device                   9    | .   9   19  11  8   7   5   10  2   12  6   12  13  13  9   5   5   .   5   5   3   5   3   11  14  14  14  17  9   
  Storage                  5    | .   14  11  11  9   7   4   .   .   .   1   6   6   6   5   5   5   5   5   5   5   5   3   .   .   .   .   .   .   
  Processor                9    | .   .   10  11  9   14  9   9   23  22  13  6   6   6   5   5   5   5   5   5   5   5   5   7   10  9   11  13  13  
  Hackware                 10   | .   .   .   .   9   7   5   .   .   8   20  20  20  20  18  23  23  23  23  29  28  26  26  19  18  19  15  13  10  
  Protection               3    | .   .   2   11  9   7   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   2   
  Energy Gun               3    | .   14  16  .   3   .   1   5   2   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            2    | .   .   .   17  .   .   2   .   .   .   .   .   .   .   .   5   5   5   5   4   4   1   .   2   3   3   4   4   2   
  Ballistic Gun            5    | .   13  5   3   14  14  5   .   1   7   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   5   6   6   5   5   5   5   5   4   4   5   5   2   3   1   .   .   .   
Naked Turns                101  | .   .   .   .   .   .   101 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             54   | 13  16  39  41  54  45  45  6   9   14  13  20  20  20  32  33  33  31  31  32  32  32  23  40  35  43  36  39  40  
  Greatest Support         97   | 20  40  43  43  63  96  96  6   21  26  37  37  20  37  44  34  34  34  46  46  46  40  26  97  44  44  43  39  41  
  Greatest Overweight (x)  4    | .   1   1   .   1   .   3   1   1   .   .   4   .   .   1   .   .   1   .   1   1   .   .   1   .   .   .   .   3   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | .   8   15  15  15  15  15  5   5   5   5   5   5   8   8   8   8   8   8   8   8   8   8   5   5   5   5   5   5   
  Average Capacity         9    | .   8   9   15  15  15  11  5   5   5   5   5   5   7   8   8   8   8   8   8   8   8   6   5   5   5   5   5   5   
  Most Carried             15   | .   8   12  15  15  15  15  5   5   5   5   5   5   8   8   8   7   8   8   8   8   7   8   5   5   5   4   4   5   
  Average Carried          8    | .   7   8   14  14  14  11  3   4   4   4   4   5   6   7   7   7   7   8   7   7   7   6   4   4   4   3   3   4   
  Final Capacity           15   | 8   8   15  15  15  15  5   5   5   5   5   5   5   8   8   8   8   8   8   8   8   8   5   5   5   5   5   5   5   
  Final Carried            15   | 6   8   12  15  15  15  4   5   4   5   3   5   5   8   8   7   7   8   8   8   7   7   5   5   4   4   3   4   4   

 Class Distribution 
--------------------
 38% | Mutant
 23% | Hacker-Sprinter
 16% | Scavenger-Mutant
  7% | Wizard-Sprinter
  4% | Hacker-Mutant
  4% | Scout

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
           Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -7/Factory
 Scavenger-Mutant | -7/Waste
           Mutant | -7/Factory
           Mutant | -7/Storage
            Scout | -6/Factory
  Hacker-Sprinter | -6/Lower Caves
  Hacker-Sprinter | -6/Lower Caves
  Hacker-Sprinter | -6/Data Miner
  Hacker-Sprinter | -5/Proximity Caves
  Hacker-Sprinter | -5/Factory
  Hacker-Sprinter | -5/Upper Caves
  Hacker-Sprinter | -5/Upper Caves
  Hacker-Sprinter | -5/Zhirov
  Hacker-Sprinter | -4/Proximity Caves
  Wizard-Sprinter | -4/Factory
  Wizard-Sprinter | -4/Extension
  Wizard-Sprinter | -4/Cetus
    Wizard-Mutant | -4/Archives
    Wizard-Mutant | -3/Research
  Hacker-Sprinter | -3/Armory
  Hacker-Sprinter | -3/Lab
  Hacker-Sprinter | -2/Research
  Hacker-Sprinter | -2/Testing
    Hacker-Mutant | -1/Access

 Resources                      | -11  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-----------                Run  | Scr  Mat  Mat  Min  Mat  Fac  Was  Fac  Sto  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Res  Arm  Lab  Res  Tes  Acc  
Matter Collected           4317 | 200  291  360  174  1076 250  .    62   143  274  57   214  .    20   27   103  .    .    85   .    336  .    .    475  .    .    .    .    170  
  Remotely                 251  | .    .    .    .    251  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            6238 | .    781  840  230  2318 162  .    62   50   121  .    196  .    222  27   .    .    .    .    36   125  .    .    685  43   .    .    .    340  
  Parts                    381  | .    44   56   18   166  15   .    4    6    4    .    8    .    7    4    .    .    .    .    2    4    .    .    22   2    .    .    .    19   
Haulers Intercepted        10   | .    1    1    .    5    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Recyclers Shooed           2    | .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      17   | .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    6    .    .    5    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc 
Combat Hostiles Destroyed  107  | .   15  20  6   48  3   .   .   1   .   .   2   .   .   .   .   .   .   .   .   1   .   .   7   .   .   .   .   4   
  Melee                    4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Guns                     63   | .   15  13  .   32  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  11   | .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   
  AOE                      28   | .   .   7   3   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Classes Destroyed          16   | .   6   2   2   3   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Worker                   12   | .   .   1   1   6   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Builder                  4    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Tunneler                 3    | .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   10   | .   1   1   .   5   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Recycler                 5    | .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Operator                 5    | .   1   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  13   | .   2   1   .   4   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   1   1   .   .   .   .   
  Swarmer                  29   | .   2   7   4   12  .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Cutter                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Grunt                    45   | .   13  6   1   24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Duelist                  3    | .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   18   | .   .   7   .   7   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   
  Hunter                   4    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Programmer               5    | .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | .   6   6   5   14  1   .   1   1   1   .   2   .   .   1   .   .   .   .   1   1   .   .   5   1   .   .   .   2   
  Combat Bots Only         6    | .   3   6   4   6   1   .   .   1   .   .   2   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   2   
Max Kills in Single Turn   5    | .   1   3   2   5   1   .   1   1   1   .   1   .   .   1   .   .   .   .   1   1   .   .   2   1   .   .   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   3   2   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
--------                   Run   | Scr  Mat  Mat  Min  Mat  Fac  Was  Fac  Sto  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Res  Arm  Lab  Res  Tes  Acc  
Damage Taken               13789 | .    673  469  165  2447 304  760  95   405  203  63   147  .    .    37   .    .    .    72   42   725  246  424  2612 185  75   70   88   3482 
  Core                     3713  | .    114  53   42   267  20   187  35   244  42   31   56   .    .    18   .    .    .    21   .    195  66   159  458  24   25   44   .    1612 
  Absorbed by Shields      364   | .    .    168  .    128  68   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Reduced by Siege Mode    71    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    71   .    .    .    .    .    
  Regen/Repaired (Parts)   473   | .    210  .    .    263  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         72    | 100  54   .    76   51   .    .    .    30   .    .    .    .    84   .    .    .    .    96   .    .    .    63   .    .    73   .    96   .    
Volleys Fired              521   | .    66   59   12   149  12   37   7    9    29   .    .    .    .    .    .    13   .    6    .    20   .    .    42   11   3    1    6    39   
  Largest                  2     | .    2    2    2    2    2    2    1    2    2    .    .    .    .    .    .    1    .    1    .    1    .    .    2    1    1    1    1    2    
  Hottest                  240   | .    60   130  112  88   46   90   55   55   75   .    .    .    .    .    .    98   .    98   .    98   .    .    165  120  120  120  120  240  
Shots Fired                808   | .    128  103  23   290  24   48   8    11   30   .    .    .    .    .    .    13   .    6    .    20   .    .    43   11   3    1    6    40   
  Gun                      614   | .    128  97   3    282  24   33   8    7    28   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Cannon                   160   | .    .    2    19   .    .    15   .    .    .    .    .    .    .    .    .    13   .    6    .    12   .    .    36   11   3    1    6    36   
  Launcher                 20    | .    .    4    1    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    
  Special                  14    | .    .    .    .    .    .    .    .    4    2    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    
  Kinetic                  367   | .    63   22   .    220  24   21   .    2    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  346   | .    62   54   .    62   .    27   .    4    13   .    .    .    .    .    .    13   .    6    .    12   .    .    36   11   3    1    6    36   
  Explosive                20    | .    .    4    1    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    
  Electromagnetic          65    | .    3    23   22   .    .    .    8    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Robot Hit Streak         55    | .    31   14   14   55   8    11   6    10   11   .    .    .    .    .    .    .    .    .    .    10   .    .    13   .    .    .    1    5    
  Robot Miss Streak        5     | .    3    4    2    4    1    1    1    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    5    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        8     | .    2    3    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           546   | .    92   71   18   201  16   29   6    10   20   .    8    .    11   2    .    .    .    .    1    12   .    .    36   1    .    .    1    11   
  Core Hits                281   | .    37   39   11   125  7    4    2    2    5    .    2    .    5    1    .    .    .    .    1    3    .    .    29   1    .    .    .    7    
  Critical Kills           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Critical Parts Destroyed 1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         8     | .    .    1    .    2    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    
    Burn                   3     | .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Destroy                1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Sever                  2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Melee Attacks              103   | .    .    .    .    .    .    1    .    .    .    .    25   .    11   14   .    1    .    .    6    10   .    2    22   11   .    .    .    .    
  Impact                   1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 102   | .    .    .    .    .    .    .    .    .    .    .    25   .    11   14   .    1    .    .    6    10   .    2    22   11   .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            8     | .    .    .    .    .    .    .    .    .    .    .    5    .    .    1    .    .    .    .    .    1    .    .    1    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           15039 | .    1127 1488 657  5471 287  541  158  185  382  .    509  .    887  110  .    .    .    .    51   185  .    .    2464 55   .    .    41   441  
  Guns                     6735  | .    1127 1024 37   3066 281  459  128  132  382  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   
  Cannons                  1655  | .    .    60   383  .    .    82   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    753  .    .    .    41   336  
  Explosions               4173  | .    .    394  234  2384 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1161 .    .    .    .    .    
  Melee                    2347  | .    .    .    .    .    .    .    .    .    .    .    509  .    887  110  .    .    .    .    51   185  .    .    550  55   .    .    .    .    
  Ramming                  76    | .    .    10   3    21   6    .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Kinetic                  3993  | .    531  233  .    2399 281  291  .    50   208  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  3481  | .    563  577  67   667  .    250  .    53   174  .    .    .    .    .    .    .    .    .    .    .    .    .    753  .    .    .    41   336  
  Explosive                3603  | .    .    369  167  1906 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1161 .    .    .    .    .    
  Electromagnetic          1539  | .    33   299  420  478  .    .    128  82   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2347  | .    .    .    .    .    .    .    .    .    .    .    509  .    887  110  .    .    .    .    51   185  .    .    550  55   .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         26    | .    .    .    .    1    4    24   26   22   .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    .    
  Average Corruption       8     | .    .    .    .    1    3    10   23   21   .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    .    
  Corruption Purged        5     | .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    .    .    .    .    
  Effects                  70    | .    .    .    .    6    2    25   23   8    .    .    .    .    .    .    .    .    .    .    .    5    .    1    .    .    .    .    .    .    
    Message Errors         20    | .    .    .    .    1    .    8    7    2    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Matter Fused           13    | .    .    .    .    3    1    3    4    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Heat Flow Errors       13    | .    .    .    .    .    .    5    5    1    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    
    Energy Discharges      3     | .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      5     | .    .    .    .    2    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (major)      6     | .    .    .    .    .    .    2    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          4     | .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             7     | .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            873   | .    .    20   .    72   .    .    .    .    .    .    216  .    424  26   .    .    .    .    .    19   .    .    65   .    .    .    .    31   
  Projectiles              111   | .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    65   .    .    .    .    31   
  Explosions               77    | .    .    5    .    72   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    685   | .    .    .    .    .    .    .    .    .    .    .    216  .    424  26   .    .    .    .    .    19   .    .    .    .    .    .    .    .    
Knockbacks                 1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      225   | .    .    .    39   129  .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    40   .    .    .    .    3    
  Shots                    8     | .    .    .    1    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Rammed                   15    | .    .    1    1    6    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Targets Rammed             17    | .    .    1    2    7    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  2     | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        415   | .    96   8    36   162  .    206  223  89   57   30   29   .    75   336  113  321  54   334  134  415  26   94   210  313  271  90   300  315  
  Average Temperature      80    | .    30   5    18   41   .    93   119  32   19   23   14   .    75   57   46   82   20   124  26   146  19   57   56   115  108  36   131  102  
  Received Heat Transfer   2431  | .    375  160  6    987  33   .    .    135  .    .    6    .    .    9    .    .    .    .    .    87   36   54   471  .    .    18   .    54   
  Effects                  12    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    1    .    .    .    3    .    .    .    3    1    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Interference           7     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Siege Activations          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Total Turns              26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    
  Longest Duration         21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              7     | .    .    .    2    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Parts Melted             5     | .    1    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Heat Transferred         6525  | .    1250 1419 100  1591 .    518  .    148  500  .    .    .    .    .    .    .    .    .    .    .    .    .    666  .    .    .    37   296  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      5     | .    .    1    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc 
Peak Influence             883  | .   357 521 352 883 462 113 67  309 340 .   .   .   .   220 .   .   .   .   146 551 156 122 560 270 .   3   150 547 
  Initial                  401  | .   .   87  159 61  401 107 .   29  140 .   .   .   .   .   .   .   .   .   84  61  156 58  23  157 .   .   .   89  
  Average                  223  | .   173 247 235 327 365 50  19  119 269 .   .   .   .   91  .   .   .   .   133 314 148 77  242 209 .   .   53  362 
Maximum Alert Level        3    | .   1   2   1   3   2   .   .   1   1   .   .   .   .   1   .   .   .   .   .   2   .   .   2   1   .   .   .   2   
  Low Security (%)         51   | .   54  62  49  32  .   100 100 75  25  .   .   .   .   96  .   .   .   .   100 19  100 100 38  39  .   100 100 8   
  Level 1                  32   | .   45  13  50  40  35  .   .   24  74  .   .   .   .   3   .   .   .   .   .   42  .   .   54  60  .   .   .   46  
  Level 2                  13   | .   .   24  .   17  64  .   .   .   .   .   .   .   .   .   .   .   .   .   .   38  .   .   7   .   .   .   .   45  
  Level 3                  1    | .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          48   | .   3   1   1   8   1   .   1   1   4   .   .   .   .   2   .   .   .   .   4   .   .   .   7   3   .   1   2   9   
  Investigation            19   | .   2   .   1   3   .   .   .   .   3   .   .   .   .   2   .   .   .   .   3   .   .   .   1   1   .   1   .   2   
  Extermination            6    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   1   
  Reinforcement            18   | .   1   1   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   .   .   2   3   
  Assault                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Searches Triggered         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   
Data Miner Redirects       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   1   .   .   .   .   
Construction Impeded       3    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Haulers Reinforced         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc 
Distress Signals           18   | .   .   .   .   3   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   4   1   .   3   1   .   .   .   3   
Communications Jammed      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Distress Signals         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Times Spotted              369  | .   24  30  4   58  3   9   4   23  6   4   8   .   .   11  .   4   .   9   5   36  5   4   44  16  1   5   10  46  
  Peak Tracking Total      17   | .   3   4   2   6   1   6   4   13  3   4   4   .   .   6   .   3   .   9   2   17  5   4   17  13  1   5   6   17  
  Tactical Retreats        57   | .   .   .   .   1   .   3   1   4   2   2   3   .   .   8   .   1   .   4   .   9   .   .   7   1   .   .   1   10  

 Traps                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc 
Traps Triggered            7    | .   .   .   .   1   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   
  Reused                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                9    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   4   .   3   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
----------                 Run  | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc 
Machines Disabled          24   | .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   
  Max in Single Turn       6    | .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   
  Garrison Access          3    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc 
Machines Accessed          83   | .   7   6   2   9   1   .   .   .   6   1   .   4   .   9   1   1   4   .   7   3   1   .   7   3   2   2   4   3   
  Terminals                49   | .   4   5   1   7   1   .   .   .   2   .   .   .   .   4   .   1   .   .   4   3   1   .   5   3   .   2   3   3   
  Fabricators              9    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   3   .   .   .   1   .   .   .   .   .   
  Repair Stations          3    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Total Hacks                353  | .   19  22  5   28  2   .   .   .   26  1   .   29  .   36  1   6   16  .   39  15  3   .   32  14  19  9   13  18  
  Successful               240  | .   14  12  2   13  .   .   .   .   15  1   .   29  .   22  1   6   16  .   33  11  1   .   21  5   19  6   6   7   
  Failed                   112  | .   5   10  3   15  2   .   .   .   11  .   .   .   .   14  .   .   .   .   5   4   2   .   11  9   .   3   7   11  
    Catastrophic           19   | .   .   1   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   2   .   .   2   3   .   2   1   3   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Manual                   148  | .   8   14  4   13  2   .   .   .   8   .   .   .   .   13  .   .   .   .   23  12  .   .   19  8   1   3   7   13  
  Terminals                220  | .   13  18  4   24  2   .   .   .   7   .   .   .   .   17  .   6   .   .   30  15  3   .   28  14  .   9   12  18  
  Fabricators              33   | .   .   .   .   .   .   .   .   .   9   .   .   .   .   12  .   .   .   .   9   .   .   .   3   .   .   .   .   .   
  Repair Stations          11   | .   4   .   .   3   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              14   | .   .   4   .   .   .   .   .   .   6   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Terminal Hacks             168  | .   7   7   2   9   .   .   .   .   3   1   .   29  .   10  1   6   16  .   17  10  1   .   12  4   19  6   3   5   
  Record                   45   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   6   5   .   .   .   .   .   1   1   19  1   1   .   
  Part Schematic           13   | .   .   .   .   .   .   .   .   .   .   .   .   9   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           17   | .   3   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   4   .   3   1   .   .   2   .   .   .   .   .   
  Prototype ID Bank        16   | .   1   2   .   1   .   .   .   .   .   .   .   3   .   2   .   .   4   .   1   1   .   .   1   .   .   .   .   .   
  Open Door                5    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Branch Access Points     9    | .   1   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   1   .   1   
  Emergency Access Points  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Machine Index            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Terminal Index           8    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   1   1   .   1   1   1   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Alert Level              6    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   1   .   .   
  Unreport Threat          5    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Locate Traps             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   1   1   .   .   .   .   
  Reprogram Traps          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Security Status          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recall Investigation     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    2    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              14   | .   1   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   3   .   .   1   1   .   1   1   1   
Fabricator Hacks           23   | .   .   .   .   .   .   .   .   .   5   .   .   .   .   7   .   .   .   .   8   .   .   .   3   .   .   .   .   .   
  Network Status           5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Load Schematic           8    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   3   .   .   .   1   .   .   .   .   .   
  Build                    10   | .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   4   .   .   .   1   .   .   .   .   .   
Repair Station Hacks       8    | .   4   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           5    | .   2   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   3    | .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 12   | .   .   4   .   .   .   .   .   .   5   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Insert Component         7    | .   .   2   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Analyze                  5    | .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Seal Access              2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Unauthorized Hacks         27   | .   3   1   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   8   1   .   .   5   1   .   .   2   2   
  Terminals                24   | .   1   1   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   8   1   .   .   5   1   .   .   2   2   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Assimilate             6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   2   .   .   .   .   .   
    Botnet                 14   | .   .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   3   .   .   .   3   1   .   .   2   1   
    Detonate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Operators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         61   | .   5   5   1   8   1   .   .   .   6   .   .   .   .   9   .   1   .   .   5   3   .   .   6   3   .   2   3   3   
  Full Trace Events        13   | .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   3   .   .   .   1   .   .   1   .   2   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   18   | .   .   2   .   .   .   .   .   .   2   .   .   9   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              11   | .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   4   .   .   .   1   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   789  | .   .   .   .   .   .   .   .   .   109 .   .   .   .   375 .   .   .   .   258 .   .   .   47  .   .   .   .   .   
  Total Part Build Rating  62   | .   .   .   .   .   .   .   .   .   6   .   .   .   .   25  .   .   .   .   26  .   .   .   5   .   .   .   .   .   
Parts Repaired             3    | .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     71   | .   52  .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           5    | .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 5    | .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
------------               Run  | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  no_distress              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
--------                   Run  | Scr  Mat  Mat  Min  Mat  Fac  Was  Fac  Sto  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Res  Arm  Lab  Res  Tes  Acc  
Total Allies               27   | .    1    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    15   .    .    1    .    .    .    .    6    
  Largest Group            5    | .    1    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    5    .    .    1    .    .    .    .    3    
  Highest-Rated Group      289  | .    10   10   31   .    .    .    .    .    .    .    .    .    89   .    .    .    .    .    20   289  .    .    10   .    .    .    .    44   
  Highest-Rated Ally       159  | .    10   10   31   .    .    .    .    .    .    .    .    .    89   .    .    .    .    .    10   159  .    .    10   .    .    .    .    15   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               59   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    55   .    .    .    .    .    .    .    3    
  Total Damage             1816 | .    .    .    .    .    .    .    .    .    .    .    .    .    53   .    .    .    .    .    .    1721 .    .    .    .    .    .    .    42   
  Kills                    13   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    1    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc 
Robot Analysis Total       17   | .   3   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   4   .   3   1   .   .   2   .   .   .   .   .   
Derelict Logs Recovered    11   | .   .   .   1   .   .   .   .   .   .   1   1   .   2   .   2   3   .   1   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-------------              Run   | Scr  Mat  Mat  Min  Mat  Fac  Was  Fac  Sto  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Res  Arm  Lab  Res  Tes  Acc  
Turns Passed               12336 | .    904  1222 740  1781 617  878  574  136  806  323  385  20   400  573  66   156  44   160  327  552  26   35   792  272  103  36   71   337  
Spaces Moved               12491 | 1    484  705  417  646  329  304  503  230  808  508  449  75   535  761  250  355  142  568  601  1006 92   57   911  367  329  92   262  704  
  Core                     519   | .    .    .    .    .    .    177  272  7    .    .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    42   
  Treads                   2107  | .    172  332  417  646  329  108  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    103  .    .    .    .    .    
  Legs                     385   | 1    83   301  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   301   | .    229  72   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Flight                   9173  | .    .    .    .    .    .    19   231  223  808  508  428  75   535  761  250  355  142  568  601  1006 92   57   808  367  329  92   262  656  
  Fastest Speed            5     | 120  95   95   160  160  162  35   40   26   23   5    5    26   5    5    20   20   20   5    5    5    17   30   5    17   17   17   20   11   
  Average Speed            55    | 120  122  136  160  171  165  91   55   35   28   30   35   26   23   21   20   20   21   19   19   23   27   32   52   18   19   18   20   27   
  Slowest Speed            250   | 120  160  240  160  250  167  245  100  100  32   32   250  26   26   92   20   20   96   20   96   96   30   40   170  25   22   20   20   200  
  Overloaded Moves         207   | .    .    .    .    .    .    .    .    .    .    5    7    .    6    37   .    .    .    3    20   48   25   9    37   .    .    .    .    10   
  Propulsion Burnouts      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Robots Hopped            91    | .    .    .    .    .    .    2    .    16   18   .    1    .    .    5    .    .    .    .    .    10   1    1    17   5    .    2    1    12   
  Cave-ins Triggered       2     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
Exploration Rate (%)       49    | 2    66   61   89   65   9    98   9    52   20   73   54   68   67   21   51   62   60   76   9    75   66   70   20   31   96   3    36   25   
  Regions Visited          28
    Branch Regions         16
  Pre-discovered Areas     8     | .    2    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        22    | .    .    1    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      4     | 1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             13    | .    .    .    1    .    .    .    .    .    .    3    1    .    2    .    2    1    .    3    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 152   | .    .    6    13   .    .    12   .    .    .    .    17   .    .    12   .    14   .    6    5    9    .    2    16   19   .    1    4    16   
Terrain Destroyed          379   | .    .    29   14   94   .    12   .    .    .    .    17   .    .    12   .    14   .    6    5    15   .    2    108  19   .    1    4    27   
  Melee                    51    | .    .    .    .    .    .    1    .    .    .    .    17   .    .    12   .    1    .    .    5    3    .    2    2    8    .    .    .    .    
  Projectile               102   | .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    13   .    6    .    12   .    .    17   11   .    1    4    27   
  AOE                      226   | .    .    29   14   94   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    89   .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
---------                  Run   | Scr  Mat  Mat  Min  Mat  Fac  Was  Fac  Sto  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Res  Arm  Lab  Res  Tes  Acc  
Total                      16826 | .    672  857  468  1029 379  847  790  251  1335 676  627  74   791  1145 265  424  155  608  798  1281 91   68   1122 537  364  106  272  794  
  Wait                     3185  | .    86   29   17   138  10   487  260  11   486  157  144  .    236  345  10   54   .    31   174  227  .    5    103  127  10   10   1    27   
  Move                     12298 | .    483  704  416  645  329  299  502  201  773  507  446  74   534  750  249  354  141  567  600  985  89   54   879  358  328  87   259  685  
  Hop                      73    | .    .    .    .    .    .    1    .    12   16   .    1    .    .    5    .    .    .    .    .    10   1    1    14   2    .    2    1    7    
  Pick Up                  108   | .    9    12   8    18   6    2    5    6    7    3    .    .    5    8    2    .    2    .    3    1    .    2    3    2    2    .    .    2    
  Fast Attach              144   | .    4    9    1    7    4    7    5    3    8    .    4    .    1    5    .    1    5    1    3    7    .    2    31   9    8    3    3    13   
  Attach                   64    | .    .    2    1    8    2    6    2    3    2    3    .    .    .    3    1    .    1    .    3    7    .    1    6    3    1    1    .    8    
  Detach                   43    | .    1    3    .    3    .    2    2    .    .    1    2    .    .    1    .    .    1    1    2    5    .    .    6    2    3    .    1    7    
  Swap                     101   | .    10   19   6    28   5    4    .    2    4    2    3    .    1    3    1    .    .    1    3    3    .    .    1    2    2    .    .    1    
  Drop                     163   | .    13   19   5    26   10   .    4    4    10   3    2    .    3    11   2    1    5    1    4    2    1    1    15   9    7    2    1    2    
  Fire                     521   | .    66   59   12   149  12   37   7    9    29   .    .    .    .    .    .    13   .    6    .    20   .    .    42   11   3    1    6    39   
  Melee                    103   | .    .    .    .    .    .    1    .    .    .    .    25   .    11   14   .    1    .    .    6    10   .    2    22   11   .    .    .    .    
  Ram                      6     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    11    | .    .    1    2    7    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            6     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / Min)
-9/Materials (discovered 3 exits: *Mat / *Min x2)
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory
-7/Waste
-7/Factory
-7/Storage
-6/Factory (discovered 3 exits: Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 5 exits: Res / Upp x2 / *Ext x2)
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus
-4/Archives
-3/Research (discovered 3 exits: *Arm / Qua x2)
-3/Armory
-3/Lab
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-1/Access (discovered 1 exit: Com)

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 0)
     1 | -11/Scrapyard      | Entered Materials
    10 | -10/Materials      | Identified exit to Mines
   310 | -10/Materials      | Build established: Mutant
   466 | -10/Materials      | Discovered new exit (range 15)
   564 | -10/Materials      | Repaired Lgt. Treads
   592 | -10/Materials      | Repaired Lgt. Treads
   633 | -10/Materials      | Discovered new exit (range 15)
   836 | -10/Materials      | Discovered new exit (range 16)
   905 | -10/Materials      | Entered another Materials area
   905 | -9/Materials       | Accompanied by 1 ally
   905 | -9/Materials       | Evolved 2 slots: Utility x2
  1479 | -9/Materials       | Discovered new exit (range 5)
  1705 | -9/Materials       | Identified exit to Mines
  1808 | -9/Materials       | Discovered new exit (range 16)
  2127 | -9/Materials       | Entered Mines
  2348 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  2404 | -9/Mines           | Learned Materials garrison access intel
  2474 | -9/Mines           | Met a Derelict shopkeep closing up shop
  2587 | -9/Mines           | Discovered new exit (range 8)
  2592 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  2832 | -9/Mines           | Discovered new exit (range 4)
  2867 | -9/Mines           | Entered Materials
  2867 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2868 | -8/Materials       | Loaded intel: 1 garrison access location
  3169 | -8/Materials       | Build established: Scavenger-Mutant
  3791 | -8/Materials       | Repaired Arm. Treads
  4079 | -8/Materials       | Build established: Mutant
  4467 | -8/Materials       | First assault squad dispatched
  4545 | -8/Materials       | Discovered new exit (range 15)
  4648 | -8/Materials       | Entered Factory
  4648 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  4839 | -7/Factory         | Build established: Scavenger-Mutant
  5265 | -7/Factory         | Sucked down chute
  5265 | -7/Factory         | Entered Waste
  5275 | -7/Waste           | Spotted C-40 Crusher
  5455 | -7/Waste           | Spotted C-40 Crusher
  5663 | -7/Waste           | Spotted C-40 Crusher
  5665 | -7/Waste           | Spotted C-40 Crusher
  5741 | -7/Waste           | Spotted C-40 Crusher
  5754 | -7/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
  5797 | -7/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
  5802 | -7/Waste           | Crushed by falling debris
  5803 | -7/Waste           | System corruption reached 10%
  5828 | -7/Waste           | Crushed by Compactor (1 part destroyed, 2 dropped)
  5831 | -7/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
  5837 | -7/Waste           | Crushed by Compactor (1 part destroyed, 2 dropped)
  5853 | -7/Waste           | Crushed by Compactor (1 part destroyed)
  5884 | -7/Waste           | Lost 10 parts (1p2n4u3w)
  6043 | -7/Waste           | Crushed by falling debris
  6043 | -7/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
  6079 | -7/Waste           | Spotted C-40 Crusher
  6099 | -7/Waste           | Build established: Mutant
  6124 | -7/Waste           | Discovered new exit (range 13)
  6138 | -7/Waste           | Found Imp. Powered Armor
  6143 | -7/Waste           | Entered Factory
  6573 | -7/Factory         | Discovered new exit (range 9)
  6699 | -7/Factory         | Identified exit to Storage
  6717 | -7/Factory         | Entered Storage
  6794 | -7/Storage         | Core integrity fell below 50%
  6852 | -7/Storage         | Discovered new exit (range 5)
  6853 | -7/Storage         | Identified exit to Factory
  6853 | -7/Storage         | Entered Factory
  6853 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  6971 | -6/Factory         | Fabricated Hacking Suite?
  7150 | -6/Factory         | Build established: Scout
  7450 | -6/Factory         | Identified exit to Lower Caves
  7489 | -6/Factory         | Discovered new exit (range 11)
  7637 | -6/Factory         | Fabricated Hacking Suite (x1)
  7653 | -6/Factory         | Garrison activated, responded to threat
  7659 | -6/Factory         | Entered Lower Caves
  7968 | -6/Lower Caves     | Identified exit to Lower Caves
  7982 | -6/Lower Caves     | Entered another Lower Caves area
  7985 | -6/Lower Caves     | Build established: Hacker-Sprinter
  8001 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  8033 | -6/Lower Caves     | Discovered new exit (range 3)
  8034 | -6/Lower Caves     | Identified exit to Factory
  8348 | -6/Lower Caves     | Learned Factory trap positions
  8357 | -6/Lower Caves     | Discovered new exit (range 15)
  8364 | -6/Lower Caves     | Identified exit to Data Miner
  8367 | -6/Lower Caves     | Entered Data Miner
  8367 | -6/Data Miner      | Discovered new exit (range 6)
  8369 | -6/Data Miner      | Identified exit to Proximity Caves
  8372 | -6/Data Miner      | Met Data Miner
  8379 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
  8379 | -6/Data Miner      | Learned location of Section 7 (-2)
  8381 | -6/Data Miner      | Received God Mode back door access code from Data Miner
  8387 | -6/Data Miner      | Entered Proximity Caves
  8462 | -5/Proximity Caves | Spotted B-75 Beast
  8787 | -5/Proximity Caves | Entered Factory
  8787 | -5/Factory         | Evolved 2 slots: Power x1, Propulsion x1
  8788 | -5/Factory         | Loaded intel: 100 trap records
  8800 | -5/Factory         | Identified exit to Upper Caves
  8898 | -5/Factory         | Spotted B-75 Beast
  8949 | -5/Factory         | Fabricated Lgt. Regenerative Plating?
  9193 | -5/Factory         | Fabricated Impulse Thruster?
  9336 | -5/Factory         | Fabricated Adv. Hacking Suite (x1)
  9360 | -5/Factory         | Entered Upper Caves
  9374 | -5/Upper Caves     | Learned Factory terminal intel
  9402 | -5/Upper Caves     | Learned Factory garrison access intel
  9414 | -5/Upper Caves     | Encountered a Warlord checkpoint
  9417 | -5/Upper Caves     | Discovered new exit (range 12)
  9426 | -5/Upper Caves     | Identified exit to Upper Caves
  9426 | -5/Upper Caves     | Entered another Upper Caves area
  9437 | -5/Upper Caves     | Learned location of 1 exit from Factory
  9439 | -5/Upper Caves     | Learned location of 1 exit from Proximity Caves
  9439 | -5/Upper Caves     | Learned Factory trap positions
  9439 | -5/Upper Caves     | Learned Research trap positions
  9439 | -5/Upper Caves     | Learned Extension trap positions
  9439 | -5/Upper Caves     | Learned Factory terminal intel
  9443 | -5/Upper Caves     | Discovered new exit (range 8)
  9444 | -5/Upper Caves     | Identified exit to Factory
  9488 | -5/Upper Caves     | Learned Factory trap positions
  9494 | -5/Upper Caves     | Learned Factory terminal intel
  9498 | -5/Upper Caves     | Encountered a Warlord checkpoint
  9519 | -5/Upper Caves     | Spotted B-75 Beast
  9581 | -5/Upper Caves     | Discovered new exit (range 5)
  9582 | -5/Upper Caves     | Identified exit to Zhirov
  9582 | -5/Upper Caves     | Entered Zhirov
  9582 | -5/Zhirov          | Discovered new exit (range 3)
  9586 | -5/Zhirov          | Met Zhirov
  9595 | -5/Zhirov          | Found Alien Artifact
  9595 | -5/Zhirov          | Identified Integrated Reactor
  9595 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
  9598 | -5/Zhirov          | Found Alien Artifact
  9617 | -5/Zhirov          | Learned location of Quarantine (-3)
  9617 | -5/Zhirov          | Learned location of Testing (-2)
  9617 | -5/Zhirov          | Learned location of Command (-1)
  9619 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
  9626 | -5/Zhirov          | Identified exit to Proximity Caves
  9626 | -5/Zhirov          | Entered Proximity Caves
  9655 | -4/Proximity Caves | Learned Research trap positions
  9786 | -4/Proximity Caves | Entered Factory
  9786 | -4/Factory         | Evolved 2 slots: Utility x2
  9787 | -4/Factory         | Identified exit to Research
  9788 | -4/Factory         | Loaded intel: 126 trap records
  9789 | -4/Factory         | Loaded intel: 28 terminal locations
  9790 | -4/Factory         | Loaded intel: 4 garrison access locations
  9832 | -4/Factory         | Identified exit to Upper Caves
  9832 | -4/Factory         | Identified exit to Extension
  9832 | -4/Factory         | Central database locked down
  9852 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
  9924 | -4/Factory         | Fabricated Fusion Bomb Launcher (x1)
  9941 | -4/Factory         | Incoming investigation squad redirected
  9978 | -4/Factory         | Fabricated Adv. Hacking Suite?
  9980 | -4/Factory         | Incoming investigation squad redirected
 10057 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
 10078 | -4/Factory         | Build established: Wizard-Sprinter
 10113 | -4/Factory         | Entered Extension
 10114 | -4/Extension       | Loaded intel: 12 trap records
 10148 | -4/Extension       | Rescued a captive Derelict
 10149 | -4/Extension       | Rescued a captive Derelict
 10206 | -4/Extension       | Spotted B-86 Titan
 10208 | -4/Extension       | Spotted B-86 Titan
 10240 | -4/Extension       | Rescued a captive Derelict
 10242 | -4/Extension       | Rescued a captive Derelict
 10290 | -4/Extension       | Lost 7 parts (1p2n4u)
 10299 | -4/Extension       | Rescued a captive Derelict
 10300 | -4/Extension       | Rescued a captive Derelict
 10319 | -4/Extension       | Discovered exit to Research (range 10)
 10319 | -4/Extension       | Discovered new exit (range 6)
 10324 | -4/Extension       | Identified exit to Cetus
 10363 | -4/Extension       | Search patrols dispatched
 10418 | -4/Extension       | Rescued a captive Derelict
 10419 | -4/Extension       | Rescued a captive Derelict
 10439 | -4/Extension       | Rescued A7
 10665 | -4/Extension       | Entered Cetus
 10670 | -4/Cetus           | Spotted Cetus Guard
 10670 | -4/Cetus           | Spotted Cetus Guard
 10670 | -4/Cetus           | Spotted Cetus Guard
 10671 | -4/Cetus           | Spotted Cetus Guard
 10686 | -4/Cetus           | Discovered new exit (range 16)
 10690 | -4/Cetus           | Identified exit to Archives
 10691 | -4/Cetus           | Entered Archives
 10710 | -4/Archives        | Unable to access archive contents
 10721 | -4/Archives        | Discovered exit to Research (range 13)
 10726 | -4/Archives        | Entered Research
 10726 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 10727 | -3/Research        | Loaded intel: 73 trap records
 10751 | -3/Research        | Lost 6 parts (1p2n3u)
 10848 | -3/Research        | Identified Transdimensional Reconstructor
 10950 | -3/Research        | Incoming investigation squad redirected
 10982 | -3/Research        | Fabricated Adv. Sensor Array?
 11048 | -3/Research        | Build established: Wizard-Mutant
 11079 | -3/Research        | Lost 3 parts (1p1n1u)
 11379 | -3/Research        | Lost 3 parts (2n1w)
 11467 | -3/Research        | Lost 3 parts (3u)
 11476 | -3/Research        | Search patrols dispatched
 11476 | -3/Research        | Identified exit to Armory
 11476 | -3/Research        | Identified exit to Quarantine
 11518 | -3/Research        | Entered Armory
 11589 | -3/Armory          | Spotted B-86 Titan
 11593 | -3/Armory          | Incoming investigation squad redirected
 11641 | -3/Armory          | Build established: Hacker-Sprinter
 11789 | -3/Armory          | Warped through subspace to slip node
 11789 | -3/Armory          | Discovered new exit (range 1)
 11789 | -3/Armory          | Identified exit to Lab
 11790 | -3/Armory          | Entered Lab
 11790 | -3/Lab             | Discovered new exit (range 9)
 11792 | -3/Lab             | Identified exit to Research
 11793 | -3/Lab             | Unable to decrypt terminal
 11793 | -3/Lab             | Opened the door to a hidden lab
 11793 | -3/Lab             | Detected by scanners
 11794 | -3/Lab             | Gained access to the hidden lab's interior
 11794 | -3/Lab             | Found Alien Artifact
 11794 | -3/Lab             | Identified Core Reset Matrix
 11794 | -3/Lab             | Used Core Reset Matrix
 11798 | -3/Lab             | Sensed 3 artifacts in vicinity
 11800 | -3/Lab             | Found Core Regenerator
 11800 | -3/Lab             | Used Core Regenerator, restored core integrity (+325)
 11805 | -3/Lab             | Found Prototype Hackware
 11805 | -3/Lab             | Identified Deep Network Scanner
 11807 | -3/Lab             | Found Prototype Protection
 11807 | -3/Lab             | Identified Med. Regenerative Plating
 11816 | -3/Lab             | Found Integrated Mediator
 11816 | -3/Lab             | Installed Integrated Mediator, increased core attachment efficiency.
 11824 | -3/Lab             | Confronted by A5
 11826 | -3/Lab             | Found Transdimensional Reconstructor
 11838 | -3/Lab             | Found Prototype Special Weapon
 11839 | -3/Lab             | Identified Gui. Remote Datajack
 11844 | -3/Lab             | Discovered exit to Research (range 15)
 11861 | -3/Lab             | Found Prototype Energy Gun
 11861 | -3/Lab             | Identified Hyp. EM Gauss Rifle
 11865 | -3/Lab             | Found Prototype Energy Cannon
 11865 | -3/Lab             | Identified Potential Cannon
 11878 | -3/Lab             | Unable to decrypt terminal
 11884 | -3/Lab             | Unable to decrypt terminal
 11887 | -3/Lab             | Warped through subspace
 11892 | -3/Lab             | Unable to decrypt terminal
 11893 | -3/Lab             | Entered Research
 11893 | -2/Research        | Evolved 2 slots: Utility x2
 11915 | -2/Research        | Discovered new exit (range 9)
 11915 | -2/Research        | Identified exit to Testing
 11915 | -2/Research        | Deep Network Scanner fried by hacking feedback
 11929 | -2/Research        | Entered Testing
 11989 | -2/Testing         | Discovered new exit (range 15)
 11996 | -2/Testing         | Scanned by Researcher
 12000 | -2/Testing         | Identified exit to Access
 12000 | -2/Testing         | Entered Access
 12000 | -1/Access          | Evolved 2 slots: Propulsion x2
 12028 | -1/Access          | Identified exit to Command
 12035 | -1/Access          | Spotted B-99 Colossus
 12270 | -1/Access          | Lost 15 parts (2p6n5u2w)
 12287 | -1/Access          | Intercept squad dispatched
 12300 | -1/Access          | Search patrols dispatched
 12302 | -1/Access          | Spotted Tracker
 12302 | -1/Access          | Spotted Tracker
 12303 | -1/Access          | Core integrity fell below 50%
 12318 | -1/Access          | Emitted hypermatrix ping
 12323 | -1/Access          | Assembled emerged from beneath the floor
 12333 | -1/Access          | Core integrity fell below 20%
 12337 | -1/Access          | Destroyed by Tracker with Linked Autogun

 Last Messages 
---------------
12317_ P-80 Master resets Tracker, system corruption cleaned.
12318_ Emitted hypermatrix ping.
12324_ Slug penetrates K-01 Serf.
12324_ K-01 Serf destroyed.
12324_ as-06412 destroyed.
12324_ as-17336 destroyed.
12324_ as-52371 destroyed.
12326_ as-74806 destroyed.
12326_ as-67810 destroyed.
12327_ as-11737 destroyed.
12327_ Adv. Signal Interpreter destroyed.
12330_ Penetrated by Slug.
12330_ Slug penetrates Wall.
12332_ Detected hypermatrix ping.
12332_ Cmb. Linear Gravjet destroyed.
12335_ Slammed into Tracker.
12335_ Terrain Scan Processor destroyed.
12336_ Adv. System Shield destroyed.
12336_ Slammed into S-43 Plague. <x2>
12337_ Destabilizing: Core damaged (-48).

 Map 
-----
+----------------------------------------------------+
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|      #          #??????????????#      #   ""  =#?? |
|      + ^        #??????????????#     [#        #?? |
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|      #      %   #??????????????#      ##########?? |
|     ?#      *   #??????????????#      #??????????? |
|     ?#          +??????????????#      #??????????? |
| ####?#          #??????????????########??????????? |
|     ##          #????????????????????????????????? |
|     #  %        #????????????????????????????????? |
|     #*          #????????????????????????????????? |
|     # ^%%       #????????????????????????????????? |
| ?   #%  %       #????????????????????????????????? |
| ?"  #  %        #????????????????????????????????? |
| ??  #           #????????????????????????????????? |
| ??  #           #????????????????????????????????? |
| ###+#           #????????????????????????????????? |
|                 #????????????????????????????????? |
|   ####/######   ##???###+###?????????????????????? |
|   #      #?#     #####     #?????????????????????? |
|   /      #?#               #?????????????????????? |
| ###     !#?#         p   ] +?????????????????????? |
| ??#      #?#         s!    #?????????????????????? |
| ??#      #?#     #####  Y  #?????????????????????? |
| ??#      #?#######???##s  ##############?????????? |
| ??########????????????# s@#            #?????????? |
| ??????????????????????+ ss/            #?????????? |
| ??????????????????????#   #            #?????????? |
| ??????????????????????#   #            #?????????? |
| ??????????????????????#   #      "     #?????????? |
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| ??????????????????????#   #   """""    #?????????? |
| ??????????????????????#   #    """"" ? #?????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           84
Coolant Potential          100
Energy Generation          44
Energy Capacity            510
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         20
Terrain Scan Density       410
Jamming Range              14
Cloak Strength             3
Additional Mass Support    9
Base Temperature (-)       200
Corruption Block           20
Armor Coverage             450
Evasion (%)                76
Targeting Accuracy         6
Melee Accuracy             8
Core Analysis              6
Recoil Reduction           4
Energy Filtering           30
Offensive Hacking          56
Defensive Hacking          38

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
             Hacking Suite | x1 | -6/Factory  
             Hacking Suite | x1 | -6/Factory  
 Lgt. Regenerative Plating | x1 | -5/Factory  
          Impulse Thruster | x2 | -5/Factory  | Preloaded
        Adv. Hacking Suite | x1 | -5/Factory  
        Adv. Hacking Suite | x1 | -4/Factory  
      Fusion Bomb Launcher | x1 | -4/Factory  | Preloaded
        Adv. Hacking Suite | x1 | -4/Factory  
        Adv. Hacking Suite | x1 | -4/Factory  
         Adv. Sensor Array | x1 | -3/Research 

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor
Core Reset Matrix
Core Regenerator
Integrated Mediator

 Achievements 
--------------
Alien Roots
Anyone Home?
Production Line
Speed Demon
Supersonic

 Challenges 
------------
None

 Game 
------
Seed              ChainAerolevHumpback
  Manual?         0
Play Time         03:07:44
  Cumulative      108.4 hours
  Start           2022.09.26 @ 16:59:10
  End             2022.09.26 @ 20:07:07
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          141
  Rogue           141
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             63
Gallery%          67
Achievement%      53
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6df8b4ab-bfc3-438a-bcca-eeeb63f7fd6d