Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.26 @ 20:07:07 Player: deadnoob Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (157) 785 Value Destroyed (4760) 4760 Prototype IDs (52) 1040 Alien Tech Used (5) 1000 Bonus (8014) 8014 TOTAL SCORE: 25699 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 276 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -323 Cogmind --------- Core Integrity 0/1600 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Medium Regenerative Plating Enhanced Quantum Rifle Guided Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Surge Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Core Analyzer Stasis Canceller Improved Reaction Control System Improved Cloaking Device Centrium Light Armor Plating Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Medium Regenerative Plating Guided Remote Datajack [Rating: 135] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . . 2 Utility 10 | . . 2 . 1 1 . . . 1 . . . . . . . . . 2 . . . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 303 | . 14 30 8 43 11 17 7 8 14 5 7 . 2 11 2 1 5 2 9 17 . 3 38 13 7 4 3 22 Power 36 | . 3 2 1 3 2 . . 1 . . 3 . . 3 . 1 2 . . 3 . 2 4 2 . 1 . 3 Engine 18 | . 3 2 1 3 1 . . 1 . . 1 . . 3 . . . . . . . 1 2 . . . . . Core 9 | . . . . . 1 . . . . . 2 . . . . 1 1 . . 2 . 1 . . . . . 1 Reactor 9 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 2 . 1 . 2 Propulsion 69 | . 5 6 . 10 4 4 1 5 2 . . . . 4 . . 1 . 1 2 . . 12 3 . 1 1 7 Treads 26 | . 4 4 . 9 4 1 . . . . . . . . . . . . . . . . 4 . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 38 | . . . . 1 . 3 1 5 2 . . . . 4 . . 1 . 1 2 . . 8 3 . 1 1 5 Utility 102 | . 1 6 1 11 4 7 4 . 9 5 3 . 2 3 1 . 2 2 5 7 . 1 14 5 3 2 1 3 Device 55 | . 1 2 1 3 2 3 2 . 5 3 3 . 1 2 . . 1 2 1 6 . 1 11 2 1 1 . 1 Storage 7 | . . 2 . 1 . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . Processor 11 | . . 1 . . 1 1 2 . 1 . . . . . . . . . . . . . 1 2 . 1 . 1 Hackware 14 | . . . . 1 . 1 . . 3 . . . . 1 1 . . . 4 1 . . . 1 1 . . . Protection 15 | . . 1 . 6 1 2 . . . . . . . . . . 1 . . . . . 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | . 5 16 6 19 1 6 2 2 3 . 1 . . 1 1 . . . 3 5 . . 8 3 4 . 1 9 Energy Gun 20 | . 3 9 1 1 . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . 1 Energy Cannon 26 | . . 2 3 . 1 2 . . . . . . . . 1 . . . 1 1 . . 4 1 2 . . 8 Ballistic Gun 25 | . 2 3 1 13 . 2 . 1 1 . . . . 1 . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 9 | . . 2 1 5 . . . . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 8 | . . . . . . . . 1 1 . . . . . . . . . 1 2 . . . 1 1 . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 1 . . . . . . . 1 2 . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . 1 1 . 1 1 1 . . . . 1 . . 3 . . . . . 1 . 6 1 2 . Parts Lost 82 | . . . . 4 . 13 . 2 1 2 1 . . . . . . . . 11 1 6 13 . . 2 . 26 Power 10 | . . . . . . 1 . . 1 . 1 . . . . . . . . 2 . 1 2 . . . . 2 Propulsion 26 | . . . . . . 3 . . . . . . . . . . . . . 4 1 2 4 . . 1 . 11 Utility 36 | . . . . 3 . 5 . 1 . 2 . . . . . . . . . 5 . 3 6 . . 1 . 10 Weapon 10 | . . . . 1 . 4 . 1 . . . . . . . . . . . . . . 1 . . . . 3 Highest Loss Streak 15 | . . . . 2 . 10 . 2 1 2 1 . . . . . . . . 7 1 6 3 . . 2 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 99 99 99 99 66 32 51 98 88 90 93 93 97 100 100 92 100 99 80 71 61 66 90 88 80 80 60 Engine 6 | . 14 11 10 9 6 4 . 2 5 . . . . 8 11 7 5 5 5 . . . 2 . . . . . Treads 10 | . 19 12 22 26 30 18 . . . . . . . . . . . . . . . . 3 . . . . . Leg 1 | . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 5 16 33 33 33 33 33 34 35 35 33 35 30 24 17 13 8 32 33 30 26 16 Device 9 | . 9 19 11 8 7 5 10 2 12 6 12 13 13 9 5 5 . 5 5 3 5 3 11 14 14 14 17 9 Storage 5 | . 14 11 11 9 7 4 . . . 1 6 6 6 5 5 5 5 5 5 5 5 3 . . . . . . Processor 9 | . . 10 11 9 14 9 9 23 22 13 6 6 6 5 5 5 5 5 5 5 5 5 7 10 9 11 13 13 Hackware 10 | . . . . 9 7 5 . . 8 20 20 20 20 18 23 23 23 23 29 28 26 26 19 18 19 15 13 10 Protection 3 | . . 2 11 9 7 4 . . . . . . . . . . . . . . . . 1 . . . 2 2 Energy Gun 3 | . 14 16 . 3 . 1 5 2 . 6 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 17 . . 2 . . . . . . . . 5 5 5 5 4 4 1 . 2 3 3 4 4 2 Ballistic Gun 5 | . 13 5 3 14 14 5 . 1 7 . . . . 2 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 6 6 5 5 5 5 5 4 4 5 5 2 3 1 . . . Naked Turns 101 | . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 16 39 41 54 45 45 6 9 14 13 20 20 20 32 33 33 31 31 32 32 32 23 40 35 43 36 39 40 Greatest Support 97 | 20 40 43 43 63 96 96 6 21 26 37 37 20 37 44 34 34 34 46 46 46 40 26 97 44 44 43 39 41 Greatest Overweight (x) 4 | . 1 1 . 1 . 3 1 1 . . 4 . . 1 . . 1 . 1 1 . . 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 9 | . 8 9 15 15 15 11 5 5 5 5 5 5 7 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 Most Carried 15 | . 8 12 15 15 15 15 5 5 5 5 5 5 8 8 8 7 8 8 8 8 7 8 5 5 5 4 4 5 Average Carried 8 | . 7 8 14 14 14 11 3 4 4 4 4 5 6 7 7 7 7 8 7 7 7 6 4 4 4 3 3 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 15 | 6 8 12 15 15 15 4 5 4 5 3 5 5 8 8 7 7 8 8 8 7 7 5 5 4 4 3 4 4 Class Distribution -------------------- 38% | Mutant 23% | Hacker-Sprinter 16% | Scavenger-Mutant 7% | Wizard-Sprinter 4% | Hacker-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Extension Wizard-Sprinter | -4/Cetus Wizard-Mutant | -4/Archives Wizard-Mutant | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Matter Collected 4317 | 200 291 360 174 1076 250 . 62 143 274 57 214 . 20 27 103 . . 85 . 336 . . 475 . . . . 170 Remotely 251 | . . . . 251 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6238 | . 781 840 230 2318 162 . 62 50 121 . 196 . 222 27 . . . . 36 125 . . 685 43 . . . 340 Parts 381 | . 44 56 18 166 15 . 4 6 4 . 8 . 7 4 . . . . 2 4 . . 22 2 . . . 19 Haulers Intercepted 10 | . 1 1 . 5 . . . . 1 . . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 6 . . . 6 . . 5 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 107 | . 15 20 6 48 3 . . 1 . . 2 . . . . . . . . 1 . . 7 . . . . 4 Melee 4 | . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . Guns 63 | . 15 13 . 32 3 . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . . 3 . . . . 1 . . . . . . . . . . . . . . 4 . . . . 3 AOE 28 | . . 7 3 16 . . . . . . . . . . . . . . . . . . 2 . . . . . Classes Destroyed 16 | . 6 2 2 3 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Worker 12 | . . 1 1 6 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 Builder 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 1 . 5 . . . . 1 . . . . . . . . . . . . . 2 . . . . . Recycler 5 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Operator 5 | . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 1 . 4 . . 1 . . . . . . 1 . . . . 1 1 . . 1 1 . . . . Swarmer 29 | . 2 7 4 12 . . . . . . 2 . . . . . . . . . . . . . . . . 2 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 45 | . 13 6 1 24 . . . . . . . . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . 7 . 7 1 . . . . . . . . . . . . . . 1 . . 2 . . . . . Hunter 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . Programmer 5 | . . . . . 2 . . 1 . . . . . . . . . . . . . . 2 . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 6 6 5 14 1 . 1 1 1 . 2 . . 1 . . . . 1 1 . . 5 1 . . . 2 Combat Bots Only 6 | . 3 6 4 6 1 . . 1 . . 2 . . . . . . . . 1 . . 3 . . . . 2 Max Kills in Single Turn 5 | . 1 3 2 5 1 . 1 1 1 . 1 . . 1 . . . . 1 1 . . 2 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 5 . . . . . . . . . . . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Damage Taken 13789 | . 673 469 165 2447 304 760 95 405 203 63 147 . . 37 . . . 72 42 725 246 424 2612 185 75 70 88 3482 Core 3713 | . 114 53 42 267 20 187 35 244 42 31 56 . . 18 . . . 21 . 195 66 159 458 24 25 44 . 1612 Absorbed by Shields 364 | . . 168 . 128 68 . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 71 | . . . . . . . . . . . . . . . . . . . . . . . 71 . . . . . Regen/Repaired (Parts) 473 | . 210 . . 263 . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 54 . 76 51 . . . 30 . . . . 84 . . . . 96 . . . 63 . . 73 . 96 . Volleys Fired 521 | . 66 59 12 149 12 37 7 9 29 . . . . . . 13 . 6 . 20 . . 42 11 3 1 6 39 Largest 2 | . 2 2 2 2 2 2 1 2 2 . . . . . . 1 . 1 . 1 . . 2 1 1 1 1 2 Hottest 240 | . 60 130 112 88 46 90 55 55 75 . . . . . . 98 . 98 . 98 . . 165 120 120 120 120 240 Shots Fired 808 | . 128 103 23 290 24 48 8 11 30 . . . . . . 13 . 6 . 20 . . 43 11 3 1 6 40 Gun 614 | . 128 97 3 282 24 33 8 7 28 . . . . . . . . . . . . . . . . . . 4 Cannon 160 | . . 2 19 . . 15 . . . . . . . . . 13 . 6 . 12 . . 36 11 3 1 6 36 Launcher 20 | . . 4 1 8 . . . . . . . . . . . . . . . . . . 7 . . . . . Special 14 | . . . . . . . . 4 2 . . . . . . . . . . 8 . . . . . . . . Kinetic 367 | . 63 22 . 220 24 21 . 2 15 . . . . . . . . . . . . . . . . . . . Thermal 346 | . 62 54 . 62 . 27 . 4 13 . . . . . . 13 . 6 . 12 . . 36 11 3 1 6 36 Explosive 20 | . . 4 1 8 . . . . . . . . . . . . . . . . . . 7 . . . . . Electromagnetic 65 | . 3 23 22 . . . 8 5 . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 55 | . 31 14 14 55 8 11 6 10 11 . . . . . . . . . . 10 . . 13 . . . 1 5 Robot Miss Streak 5 | . 3 4 2 4 1 1 1 1 3 . . . . . . . . . . . . . 1 . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 546 | . 92 71 18 201 16 29 6 10 20 . 8 . 11 2 . . . . 1 12 . . 36 1 . . 1 11 Core Hits 281 | . 37 39 11 125 7 4 2 2 5 . 2 . 5 1 . . . . 1 3 . . 29 1 . . . 7 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 1 . 2 . . . 1 1 . . . . . . . . . . 1 . . . . . . . 2 Burn 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 103 | . . . . . . 1 . . . . 25 . 11 14 . 1 . . 6 10 . 2 22 11 . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . . . . . . . 25 . 11 14 . 1 . . 6 10 . 2 22 11 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 5 . . 1 . . . . . 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15039 | . 1127 1488 657 5471 287 541 158 185 382 . 509 . 887 110 . . . . 51 185 . . 2464 55 . . 41 441 Guns 6735 | . 1127 1024 37 3066 281 459 128 132 382 . . . . . . . . . . . . . . . . . . 99 Cannons 1655 | . . 60 383 . . 82 . . . . . . . . . . . . . . . . 753 . . . 41 336 Explosions 4173 | . . 394 234 2384 . . . . . . . . . . . . . . . . . . 1161 . . . . . Melee 2347 | . . . . . . . . . . . 509 . 887 110 . . . . 51 185 . . 550 55 . . . . Ramming 76 | . . 10 3 21 6 . 30 . . . . . . . . . . . . . . . . . . . . 6 Kinetic 3993 | . 531 233 . 2399 281 291 . 50 208 . . . . . . . . . . . . . . . . . . . Thermal 3481 | . 563 577 67 667 . 250 . 53 174 . . . . . . . . . . . . . 753 . . . 41 336 Explosive 3603 | . . 369 167 1906 . . . . . . . . . . . . . . . . . . 1161 . . . . . Electromagnetic 1539 | . 33 299 420 478 . . 128 82 . . . . . . . . . . . . . . . . . . . 99 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2347 | . . . . . . . . . . . 509 . 887 110 . . . . 51 185 . . 550 55 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . 1 4 24 26 22 . . . . . . . . . . 1 1 1 1 . . . . . . Average Corruption 8 | . . . . 1 3 10 23 21 . . . . . . . . . . 1 1 1 1 . . . . . . Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . Effects 70 | . . . . 6 2 25 23 8 . . . . . . . . . . . 5 . 1 . . . . . . Message Errors 20 | . . . . 1 . 8 7 2 . . . . . . . . . . . 2 . . . . . . . . Matter Fused 13 | . . . . 3 1 3 4 . . . . . . . . . . . . 2 . . . . . . . . Heat Flow Errors 13 | . . . . . . 5 5 1 . . . . . . . . . . . 1 . 1 . . . . . . Energy Discharges 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 6 | . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Overload Shots 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 873 | . . 20 . 72 . . . . . . 216 . 424 26 . . . . . 19 . . 65 . . . . 31 Projectiles 111 | . . 15 . . . . . . . . . . . . . . . . . . . . 65 . . . . 31 Explosions 77 | . . 5 . 72 . . . . . . . . . . . . . . . . . . . . . . . . Melee 685 | . . . . . . . . . . . 216 . 424 26 . . . . . 19 . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . 39 129 . . 14 . . . . . . . . . . . . . . . 40 . . . . 3 Shots 8 | . . . 1 6 . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 15 | . . 1 1 6 1 . 3 . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 17 | . . 1 2 7 1 . 3 . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 96 8 36 162 . 206 223 89 57 30 29 . 75 336 113 321 54 334 134 415 26 94 210 313 271 90 300 315 Average Temperature 80 | . 30 5 18 41 . 93 119 32 19 23 14 . 75 57 46 82 20 124 26 146 19 57 56 115 108 36 131 102 Received Heat Transfer 2431 | . 375 160 6 987 33 . . 135 . . 6 . . 9 . . . . . 87 36 54 471 . . 18 . 54 Effects 12 | . . . . . . . 3 . . . . . . 1 . 1 . . . 3 . . . 3 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 7 | . . . . . . . 3 . . . . . . . . 1 . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Total Turns 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 5 | . 1 . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 6525 | . 1250 1419 100 1591 . 518 . 148 500 . . . . . . . . . . . . . 666 . . . 37 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Peak Influence 883 | . 357 521 352 883 462 113 67 309 340 . . . . 220 . . . . 146 551 156 122 560 270 . 3 150 547 Initial 401 | . . 87 159 61 401 107 . 29 140 . . . . . . . . . 84 61 156 58 23 157 . . . 89 Average 223 | . 173 247 235 327 365 50 19 119 269 . . . . 91 . . . . 133 314 148 77 242 209 . . 53 362 Maximum Alert Level 3 | . 1 2 1 3 2 . . 1 1 . . . . 1 . . . . . 2 . . 2 1 . . . 2 Low Security (%) 51 | . 54 62 49 32 . 100 100 75 25 . . . . 96 . . . . 100 19 100 100 38 39 . 100 100 8 Level 1 32 | . 45 13 50 40 35 . . 24 74 . . . . 3 . . . . . 42 . . 54 60 . . . 46 Level 2 13 | . . 24 . 17 64 . . . . . . . . . . . . . . 38 . . 7 . . . . 45 Level 3 1 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 1 1 8 1 . 1 1 4 . . . . 2 . . . . 4 . . . 7 3 . 1 2 9 Investigation 19 | . 2 . 1 3 . . . . 3 . . . . 2 . . . . 3 . . . 1 1 . 1 . 2 Extermination 6 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 1 . . . 1 Reinforcement 18 | . 1 1 . 4 . . . 1 . . . . . . . . . . . . . . 5 1 . . 2 3 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . Construction Impeded 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Distress Signals 18 | . . . . 3 . . . 2 . . . . . 1 . . . . . 4 1 . 3 1 . . . 3 Communications Jammed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Times Spotted 369 | . 24 30 4 58 3 9 4 23 6 4 8 . . 11 . 4 . 9 5 36 5 4 44 16 1 5 10 46 Peak Tracking Total 17 | . 3 4 2 6 1 6 4 13 3 4 4 . . 6 . 3 . 9 2 17 5 4 17 13 1 5 6 17 Tactical Retreats 57 | . . . . 1 . 3 1 4 2 2 3 . . 8 . 1 . 4 . 9 . . 7 1 . . 1 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Traps Triggered 7 | . . . . 1 3 . . . . . . . . 1 . . . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 1 . 1 . . . . 4 . 3 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Machines Disabled 24 | . . . . 20 . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Max in Single Turn 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Machines Accessed 83 | . 7 6 2 9 1 . . . 6 1 . 4 . 9 1 1 4 . 7 3 1 . 7 3 2 2 4 3 Terminals 49 | . 4 5 1 7 1 . . . 2 . . . . 4 . 1 . . 4 3 1 . 5 3 . 2 3 3 Fabricators 9 | . . . . . . . . . 2 . . . . 3 . . . . 3 . . . 1 . . . . . Repair Stations 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Total Hacks 353 | . 19 22 5 28 2 . . . 26 1 . 29 . 36 1 6 16 . 39 15 3 . 32 14 19 9 13 18 Successful 240 | . 14 12 2 13 . . . . 15 1 . 29 . 22 1 6 16 . 33 11 1 . 21 5 19 6 6 7 Failed 112 | . 5 10 3 15 2 . . . 11 . . . . 14 . . . . 5 4 2 . 11 9 . 3 7 11 Catastrophic 19 | . . 1 . 2 . . . . 2 . . . . 1 . . . . . 2 . . 2 3 . 2 1 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 148 | . 8 14 4 13 2 . . . 8 . . . . 13 . . . . 23 12 . . 19 8 1 3 7 13 Terminals 220 | . 13 18 4 24 2 . . . 7 . . . . 17 . 6 . . 30 15 3 . 28 14 . 9 12 18 Fabricators 33 | . . . . . . . . . 9 . . . . 12 . . . . 9 . . . 3 . . . . . Repair Stations 11 | . 4 . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . 4 . . . . . . 6 . . . . 3 . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 168 | . 7 7 2 9 . . . . 3 1 . 29 . 10 1 6 16 . 17 10 1 . 12 4 19 6 3 5 Record 45 | . . . . . . . . . . . . 11 . . . 6 5 . . . . . 1 1 19 1 1 . Part Schematic 13 | . . . . . . . . . . . . 9 . 1 . . 3 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 17 | . 3 2 1 1 . . . . . . . . . . . . 4 . 3 1 . . 2 . . . . . Prototype ID Bank 16 | . 1 2 . 1 . . . . . . . 3 . 2 . . 4 . 1 1 . . 1 . . . . . Open Door 5 | . . . 1 . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . Branch Access Points 9 | . 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 . 1 Emergency Access Points 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Terminal Index 8 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . 1 1 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . . . 2 . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . Unreport Threat 5 | . . . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . . Locate Traps 5 | . . . . . . . . . . . . . . . . . . . 2 1 . . 1 1 . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Security Status 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 14 | . 1 . . 1 . . . . 1 . . . . 1 . . . . 2 3 . . 1 1 . 1 1 1 Fabricator Hacks 23 | . . . . . . . . . 5 . . . . 7 . . . . 8 . . . 3 . . . . . Network Status 5 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . . Load Schematic 8 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . . 1 . . . . . Build 10 | . . . . . . . . . 2 . . . . 3 . . . . 4 . . . 1 . . . . . Repair Station Hacks 8 | . 4 . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 5 | . 2 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 4 . . . . . . 5 . . . . 2 . . . . . . . . 1 . . . . . Insert Component 7 | . . 2 . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . . . Analyze 5 | . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 27 | . 3 1 . . . . . . 2 . . . . 2 . . . . 8 1 . . 5 1 . . 2 2 Terminals 24 | . 1 1 . . . . . . 1 . . . . 2 . . . . 8 1 . . 5 1 . . 2 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 6 | . 1 . . . . . . . . . . . . . . . . . 2 1 . . 2 . . . . . Botnet 14 | . . 1 . . . . . . 1 . . . . 2 . . . . 3 . . . 3 1 . . 2 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 5 5 1 8 1 . . . 6 . . . . 9 . 1 . . 5 3 . . 6 3 . 2 3 3 Full Trace Events 13 | . . . . 2 . . . . 2 . . . . 2 . . . . 3 . . . 1 . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 2 . . . . . . 2 . . 9 . 2 . . 3 . . . . . . . . . . . Parts Built 11 | . . . . . . . . . 2 . . . . 4 . . . . 4 . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 789 | . . . . . . . . . 109 . . . . 375 . . . . 258 . . . 47 . . . . . Total Part Build Rating 62 | . . . . . . . . . 6 . . . . 25 . . . . 26 . . . 5 . . . . . Parts Repaired 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 71 | . 52 . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Total Allies 27 | . 1 . 1 . . . . . . . . . 1 . . . . . 2 15 . . 1 . . . . 6 Largest Group 5 | . 1 1 1 . . . . . . . . . 1 . . . . . 2 5 . . 1 . . . . 3 Highest-Rated Group 289 | . 10 10 31 . . . . . . . . . 89 . . . . . 20 289 . . 10 . . . . 44 Highest-Rated Ally 159 | . 10 10 31 . . . . . . . . . 89 . . . . . 10 159 . . 10 . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . . . . . . 1 . . . . . . 55 . . . . . . . 3 Total Damage 1816 | . . . . . . . . . . . . . 53 . . . . . . 1721 . . . . . . . 42 Kills 13 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Robot Analysis Total 17 | . 3 2 1 1 . . . . . . . . . . . . 4 . 3 1 . . 2 . . . . . Derelict Logs Recovered 11 | . . . 1 . . . . . . 1 1 . 2 . 2 3 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Turns Passed 12336 | . 904 1222 740 1781 617 878 574 136 806 323 385 20 400 573 66 156 44 160 327 552 26 35 792 272 103 36 71 337 Spaces Moved 12491 | 1 484 705 417 646 329 304 503 230 808 508 449 75 535 761 250 355 142 568 601 1006 92 57 911 367 329 92 262 704 Core 519 | . . . . . . 177 272 7 . . 21 . . . . . . . . . . . . . . . . 42 Treads 2107 | . 172 332 417 646 329 108 . . . . . . . . . . . . . . . . 103 . . . . . Legs 385 | 1 83 301 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 301 | . 229 72 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight 9173 | . . . . . . 19 231 223 808 508 428 75 535 761 250 355 142 568 601 1006 92 57 808 367 329 92 262 656 Fastest Speed 5 | 120 95 95 160 160 162 35 40 26 23 5 5 26 5 5 20 20 20 5 5 5 17 30 5 17 17 17 20 11 Average Speed 55 | 120 122 136 160 171 165 91 55 35 28 30 35 26 23 21 20 20 21 19 19 23 27 32 52 18 19 18 20 27 Slowest Speed 250 | 120 160 240 160 250 167 245 100 100 32 32 250 26 26 92 20 20 96 20 96 96 30 40 170 25 22 20 20 200 Overloaded Moves 207 | . . . . . . . . . . 5 7 . 6 37 . . . 3 20 48 25 9 37 . . . . 10 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hopped 91 | . . . . . . 2 . 16 18 . 1 . . 5 . . . . . 10 1 1 17 5 . 2 1 12 Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 49 | 2 66 61 89 65 9 98 9 52 20 73 54 68 67 21 51 62 60 76 9 75 66 70 20 31 96 3 36 25 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 8 | . 2 . . . . . . . . . . 1 1 . . 1 3 . . . . . . . . . . . Known Exits Taken 22 | . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . 1 . . . . . . 3 1 . 2 . 2 1 . 3 . . . . . . . . . . Spaces Dug 152 | . . 6 13 . . 12 . . . . 17 . . 12 . 14 . 6 5 9 . 2 16 19 . 1 4 16 Terrain Destroyed 379 | . . 29 14 94 . 12 . . . . 17 . . 12 . 14 . 6 5 15 . 2 108 19 . 1 4 27 Melee 51 | . . . . . . 1 . . . . 17 . . 12 . 1 . . 5 3 . 2 2 8 . . . . Projectile 102 | . . . . . . 11 . . . . . . . . . 13 . 6 . 12 . . 17 11 . 1 4 27 AOE 226 | . . 29 14 94 . . . . . . . . . . . . . . . . . . 89 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Total 16826 | . 672 857 468 1029 379 847 790 251 1335 676 627 74 791 1145 265 424 155 608 798 1281 91 68 1122 537 364 106 272 794 Wait 3185 | . 86 29 17 138 10 487 260 11 486 157 144 . 236 345 10 54 . 31 174 227 . 5 103 127 10 10 1 27 Move 12298 | . 483 704 416 645 329 299 502 201 773 507 446 74 534 750 249 354 141 567 600 985 89 54 879 358 328 87 259 685 Hop 73 | . . . . . . 1 . 12 16 . 1 . . 5 . . . . . 10 1 1 14 2 . 2 1 7 Pick Up 108 | . 9 12 8 18 6 2 5 6 7 3 . . 5 8 2 . 2 . 3 1 . 2 3 2 2 . . 2 Fast Attach 144 | . 4 9 1 7 4 7 5 3 8 . 4 . 1 5 . 1 5 1 3 7 . 2 31 9 8 3 3 13 Attach 64 | . . 2 1 8 2 6 2 3 2 3 . . . 3 1 . 1 . 3 7 . 1 6 3 1 1 . 8 Detach 43 | . 1 3 . 3 . 2 2 . . 1 2 . . 1 . . 1 1 2 5 . . 6 2 3 . 1 7 Swap 101 | . 10 19 6 28 5 4 . 2 4 2 3 . 1 3 1 . . 1 3 3 . . 1 2 2 . . 1 Drop 163 | . 13 19 5 26 10 . 4 4 10 3 2 . 3 11 2 1 5 1 4 2 1 1 15 9 7 2 1 2 Fire 521 | . 66 59 12 149 12 37 7 9 29 . . . . . . 13 . 6 . 20 . . 42 11 3 1 6 39 Melee 103 | . . . . . . 1 . . . . 25 . 11 14 . 1 . . 6 10 . 2 22 11 . . . . Ram 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . 1 2 7 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Repaired Lgt. Treads 592 | -10/Materials | Repaired Lgt. Treads 633 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Entered another Materials area 905 | -9/Materials | Accompanied by 1 ally 905 | -9/Materials | Evolved 2 slots: Utility x2 1479 | -9/Materials | Discovered new exit (range 5) 1705 | -9/Materials | Identified exit to Mines 1808 | -9/Materials | Discovered new exit (range 16) 2127 | -9/Materials | Entered Mines 2348 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2404 | -9/Mines | Learned Materials garrison access intel 2474 | -9/Mines | Met a Derelict shopkeep closing up shop 2587 | -9/Mines | Discovered new exit (range 8) 2592 | -9/Mines | Received a Mining Laser from a helpful Derelict 2832 | -9/Mines | Discovered new exit (range 4) 2867 | -9/Mines | Entered Materials 2867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2868 | -8/Materials | Loaded intel: 1 garrison access location 3169 | -8/Materials | Build established: Scavenger-Mutant 3791 | -8/Materials | Repaired Arm. Treads 4079 | -8/Materials | Build established: Mutant 4467 | -8/Materials | First assault squad dispatched 4545 | -8/Materials | Discovered new exit (range 15) 4648 | -8/Materials | Entered Factory 4648 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4839 | -7/Factory | Build established: Scavenger-Mutant 5265 | -7/Factory | Sucked down chute 5265 | -7/Factory | Entered Waste 5275 | -7/Waste | Spotted C-40 Crusher 5455 | -7/Waste | Spotted C-40 Crusher 5663 | -7/Waste | Spotted C-40 Crusher 5665 | -7/Waste | Spotted C-40 Crusher 5741 | -7/Waste | Spotted C-40 Crusher 5754 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5797 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5802 | -7/Waste | Crushed by falling debris 5803 | -7/Waste | System corruption reached 10% 5828 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5831 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5837 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5853 | -7/Waste | Crushed by Compactor (1 part destroyed) 5884 | -7/Waste | Lost 10 parts (1p2n4u3w) 6043 | -7/Waste | Crushed by falling debris 6043 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6079 | -7/Waste | Spotted C-40 Crusher 6099 | -7/Waste | Build established: Mutant 6124 | -7/Waste | Discovered new exit (range 13) 6138 | -7/Waste | Found Imp. Powered Armor 6143 | -7/Waste | Entered Factory 6573 | -7/Factory | Discovered new exit (range 9) 6699 | -7/Factory | Identified exit to Storage 6717 | -7/Factory | Entered Storage 6794 | -7/Storage | Core integrity fell below 50% 6852 | -7/Storage | Discovered new exit (range 5) 6853 | -7/Storage | Identified exit to Factory 6853 | -7/Storage | Entered Factory 6853 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6971 | -6/Factory | Fabricated Hacking Suite? 7150 | -6/Factory | Build established: Scout 7450 | -6/Factory | Identified exit to Lower Caves 7489 | -6/Factory | Discovered new exit (range 11) 7637 | -6/Factory | Fabricated Hacking Suite (x1) 7653 | -6/Factory | Garrison activated, responded to threat 7659 | -6/Factory | Entered Lower Caves 7968 | -6/Lower Caves | Identified exit to Lower Caves 7982 | -6/Lower Caves | Entered another Lower Caves area 7985 | -6/Lower Caves | Build established: Hacker-Sprinter 8001 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8033 | -6/Lower Caves | Discovered new exit (range 3) 8034 | -6/Lower Caves | Identified exit to Factory 8348 | -6/Lower Caves | Learned Factory trap positions 8357 | -6/Lower Caves | Discovered new exit (range 15) 8364 | -6/Lower Caves | Identified exit to Data Miner 8367 | -6/Lower Caves | Entered Data Miner 8367 | -6/Data Miner | Discovered new exit (range 6) 8369 | -6/Data Miner | Identified exit to Proximity Caves 8372 | -6/Data Miner | Met Data Miner 8379 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8379 | -6/Data Miner | Learned location of Section 7 (-2) 8381 | -6/Data Miner | Received God Mode back door access code from Data Miner 8387 | -6/Data Miner | Entered Proximity Caves 8462 | -5/Proximity Caves | Spotted B-75 Beast 8787 | -5/Proximity Caves | Entered Factory 8787 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8788 | -5/Factory | Loaded intel: 100 trap records 8800 | -5/Factory | Identified exit to Upper Caves 8898 | -5/Factory | Spotted B-75 Beast 8949 | -5/Factory | Fabricated Lgt. Regenerative Plating? 9193 | -5/Factory | Fabricated Impulse Thruster? 9336 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9360 | -5/Factory | Entered Upper Caves 9374 | -5/Upper Caves | Learned Factory terminal intel 9402 | -5/Upper Caves | Learned Factory garrison access intel 9414 | -5/Upper Caves | Encountered a Warlord checkpoint 9417 | -5/Upper Caves | Discovered new exit (range 12) 9426 | -5/Upper Caves | Identified exit to Upper Caves 9426 | -5/Upper Caves | Entered another Upper Caves area 9437 | -5/Upper Caves | Learned location of 1 exit from Factory 9439 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9439 | -5/Upper Caves | Learned Factory trap positions 9439 | -5/Upper Caves | Learned Research trap positions 9439 | -5/Upper Caves | Learned Extension trap positions 9439 | -5/Upper Caves | Learned Factory terminal intel 9443 | -5/Upper Caves | Discovered new exit (range 8) 9444 | -5/Upper Caves | Identified exit to Factory 9488 | -5/Upper Caves | Learned Factory trap positions 9494 | -5/Upper Caves | Learned Factory terminal intel 9498 | -5/Upper Caves | Encountered a Warlord checkpoint 9519 | -5/Upper Caves | Spotted B-75 Beast 9581 | -5/Upper Caves | Discovered new exit (range 5) 9582 | -5/Upper Caves | Identified exit to Zhirov 9582 | -5/Upper Caves | Entered Zhirov 9582 | -5/Zhirov | Discovered new exit (range 3) 9586 | -5/Zhirov | Met Zhirov 9595 | -5/Zhirov | Found Alien Artifact 9595 | -5/Zhirov | Identified Integrated Reactor 9595 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9598 | -5/Zhirov | Found Alien Artifact 9617 | -5/Zhirov | Learned location of Quarantine (-3) 9617 | -5/Zhirov | Learned location of Testing (-2) 9617 | -5/Zhirov | Learned location of Command (-1) 9619 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9626 | -5/Zhirov | Identified exit to Proximity Caves 9626 | -5/Zhirov | Entered Proximity Caves 9655 | -4/Proximity Caves | Learned Research trap positions 9786 | -4/Proximity Caves | Entered Factory 9786 | -4/Factory | Evolved 2 slots: Utility x2 9787 | -4/Factory | Identified exit to Research 9788 | -4/Factory | Loaded intel: 126 trap records 9789 | -4/Factory | Loaded intel: 28 terminal locations 9790 | -4/Factory | Loaded intel: 4 garrison access locations 9832 | -4/Factory | Identified exit to Upper Caves 9832 | -4/Factory | Identified exit to Extension 9832 | -4/Factory | Central database locked down 9852 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 9924 | -4/Factory | Fabricated Fusion Bomb Launcher (x1) 9941 | -4/Factory | Incoming investigation squad redirected 9978 | -4/Factory | Fabricated Adv. Hacking Suite? 9980 | -4/Factory | Incoming investigation squad redirected 10057 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 10078 | -4/Factory | Build established: Wizard-Sprinter 10113 | -4/Factory | Entered Extension 10114 | -4/Extension | Loaded intel: 12 trap records 10148 | -4/Extension | Rescued a captive Derelict 10149 | -4/Extension | Rescued a captive Derelict 10206 | -4/Extension | Spotted B-86 Titan 10208 | -4/Extension | Spotted B-86 Titan 10240 | -4/Extension | Rescued a captive Derelict 10242 | -4/Extension | Rescued a captive Derelict 10290 | -4/Extension | Lost 7 parts (1p2n4u) 10299 | -4/Extension | Rescued a captive Derelict 10300 | -4/Extension | Rescued a captive Derelict 10319 | -4/Extension | Discovered exit to Research (range 10) 10319 | -4/Extension | Discovered new exit (range 6) 10324 | -4/Extension | Identified exit to Cetus 10363 | -4/Extension | Search patrols dispatched 10418 | -4/Extension | Rescued a captive Derelict 10419 | -4/Extension | Rescued a captive Derelict 10439 | -4/Extension | Rescued A7 10665 | -4/Extension | Entered Cetus 10670 | -4/Cetus | Spotted Cetus Guard 10670 | -4/Cetus | Spotted Cetus Guard 10670 | -4/Cetus | Spotted Cetus Guard 10671 | -4/Cetus | Spotted Cetus Guard 10686 | -4/Cetus | Discovered new exit (range 16) 10690 | -4/Cetus | Identified exit to Archives 10691 | -4/Cetus | Entered Archives 10710 | -4/Archives | Unable to access archive contents 10721 | -4/Archives | Discovered exit to Research (range 13) 10726 | -4/Archives | Entered Research 10726 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10727 | -3/Research | Loaded intel: 73 trap records 10751 | -3/Research | Lost 6 parts (1p2n3u) 10848 | -3/Research | Identified Transdimensional Reconstructor 10950 | -3/Research | Incoming investigation squad redirected 10982 | -3/Research | Fabricated Adv. Sensor Array? 11048 | -3/Research | Build established: Wizard-Mutant 11079 | -3/Research | Lost 3 parts (1p1n1u) 11379 | -3/Research | Lost 3 parts (2n1w) 11467 | -3/Research | Lost 3 parts (3u) 11476 | -3/Research | Search patrols dispatched 11476 | -3/Research | Identified exit to Armory 11476 | -3/Research | Identified exit to Quarantine 11518 | -3/Research | Entered Armory 11589 | -3/Armory | Spotted B-86 Titan 11593 | -3/Armory | Incoming investigation squad redirected 11641 | -3/Armory | Build established: Hacker-Sprinter 11789 | -3/Armory | Warped through subspace to slip node 11789 | -3/Armory | Discovered new exit (range 1) 11789 | -3/Armory | Identified exit to Lab 11790 | -3/Armory | Entered Lab 11790 | -3/Lab | Discovered new exit (range 9) 11792 | -3/Lab | Identified exit to Research 11793 | -3/Lab | Unable to decrypt terminal 11793 | -3/Lab | Opened the door to a hidden lab 11793 | -3/Lab | Detected by scanners 11794 | -3/Lab | Gained access to the hidden lab's interior 11794 | -3/Lab | Found Alien Artifact 11794 | -3/Lab | Identified Core Reset Matrix 11794 | -3/Lab | Used Core Reset Matrix 11798 | -3/Lab | Sensed 3 artifacts in vicinity 11800 | -3/Lab | Found Core Regenerator 11800 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 11805 | -3/Lab | Found Prototype Hackware 11805 | -3/Lab | Identified Deep Network Scanner 11807 | -3/Lab | Found Prototype Protection 11807 | -3/Lab | Identified Med. Regenerative Plating 11816 | -3/Lab | Found Integrated Mediator 11816 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 11824 | -3/Lab | Confronted by A5 11826 | -3/Lab | Found Transdimensional Reconstructor 11838 | -3/Lab | Found Prototype Special Weapon 11839 | -3/Lab | Identified Gui. Remote Datajack 11844 | -3/Lab | Discovered exit to Research (range 15) 11861 | -3/Lab | Found Prototype Energy Gun 11861 | -3/Lab | Identified Hyp. EM Gauss Rifle 11865 | -3/Lab | Found Prototype Energy Cannon 11865 | -3/Lab | Identified Potential Cannon 11878 | -3/Lab | Unable to decrypt terminal 11884 | -3/Lab | Unable to decrypt terminal 11887 | -3/Lab | Warped through subspace 11892 | -3/Lab | Unable to decrypt terminal 11893 | -3/Lab | Entered Research 11893 | -2/Research | Evolved 2 slots: Utility x2 11915 | -2/Research | Discovered new exit (range 9) 11915 | -2/Research | Identified exit to Testing 11915 | -2/Research | Deep Network Scanner fried by hacking feedback 11929 | -2/Research | Entered Testing 11989 | -2/Testing | Discovered new exit (range 15) 11996 | -2/Testing | Scanned by Researcher 12000 | -2/Testing | Identified exit to Access 12000 | -2/Testing | Entered Access 12000 | -1/Access | Evolved 2 slots: Propulsion x2 12028 | -1/Access | Identified exit to Command 12035 | -1/Access | Spotted B-99 Colossus 12270 | -1/Access | Lost 15 parts (2p6n5u2w) 12287 | -1/Access | Intercept squad dispatched 12300 | -1/Access | Search patrols dispatched 12302 | -1/Access | Spotted Tracker 12302 | -1/Access | Spotted Tracker 12303 | -1/Access | Core integrity fell below 50% 12318 | -1/Access | Emitted hypermatrix ping 12323 | -1/Access | Assembled emerged from beneath the floor 12333 | -1/Access | Core integrity fell below 20% 12337 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 12317_ P-80 Master resets Tracker, system corruption cleaned. 12318_ Emitted hypermatrix ping. 12324_ Slug penetrates K-01 Serf. 12324_ K-01 Serf destroyed. 12324_ as-06412 destroyed. 12324_ as-17336 destroyed. 12324_ as-52371 destroyed. 12326_ as-74806 destroyed. 12326_ as-67810 destroyed. 12327_ as-11737 destroyed. 12327_ Adv. Signal Interpreter destroyed. 12330_ Penetrated by Slug. 12330_ Slug penetrates Wall. 12332_ Detected hypermatrix ping. 12332_ Cmb. Linear Gravjet destroyed. 12335_ Slammed into Tracker. 12335_ Terrain Scan Processor destroyed. 12336_ Adv. System Shield destroyed. 12336_ Slammed into S-43 Plague. 12337_ Destabilizing: Core damaged (-48). Map ----- +----------------------------------------------------+ | # #??????????????###+#### """ #?? | | # #??????????????# # "" =#?? | | + ^ #??????????????# [# #?? | | # #??????????????# # #?? | | # % #??????????????# ##########?? | | ?# * #??????????????# #??????????? | | ?# +??????????????# #??????????? | | ####?# #??????????????########??????????? | | ## #????????????????????????????????? | | # % #????????????????????????????????? | | #* #????????????????????????????????? | | # ^%% #????????????????????????????????? | | ? #% % #????????????????????????????????? | | ?" # % #????????????????????????????????? | | ?? # #????????????????????????????????? | | ?? # #????????????????????????????????? | | ###+# #????????????????????????????????? | | #????????????????????????????????? | | ####/###### ##???###+###?????????????????????? | | # #?# ##### #?????????????????????? | | / #?# #?????????????????????? | | ### !#?# p ] +?????????????????????? | | ??# #?# s! #?????????????????????? | | ??# #?# ##### Y #?????????????????????? | | ??# #?#######???##s ##############?????????? | | ??########????????????# s@# #?????????? | | ??????????????????????+ ss/ #?????????? | | ??????????????????????# # #?????????? | | ??????????????????????# # #?????????? | | ??????????????????????# # " #?????????? | | ??????????????????????# # """" #?????????? | | ??????????????????????# # """"" #?????????? | | ??????????????????????# # """"" ? #?????????? | | ??????????????????????# # """"??????????????? | | ??????????????????????# # "????????????????? | | ??????????????????????# # ????????????????? | | ??????????????????????# # ???????????????? | | ??????????????????????# ########???????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 44 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 450 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 56 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Impulse Thruster | x2 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Fusion Bomb Launcher | x1 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Regenerator Integrated Mediator Achievements -------------- Alien Roots Anyone Home? Production Line Speed Demon Supersonic Challenges ------------ None Game ------ Seed ChainAerolevHumpback Manual? 0 Play Time 03:07:44 Cumulative 108.4 hours Start 2022.09.26 @ 16:59:10 End 2022.09.26 @ 20:07:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df8b4ab-bfc3-438a-bcca-eeeb63f7fd6d