Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 07:07:23 Player: Demo Result: Destroyed by Light Ion Engine chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (843) 843 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1838 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Rolling (145) Ox3 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Battle Rifle Light Cannon > --- INVENTORY (25) --- Light Nuclear Core Medium Treads Wheel Wheel Wheel Compact Wheel Improved Cooling System Compact Battery (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Targeting Computer Cobbler Unit Lightning Gun Grenade Launcher Heavy Missile Launcher Multitool Hammer Powered Hammer EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Battle Rifle Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Compact Wheel Improved Cooling System Compact Battery High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Targeting Computer Target Analyzer Cobbler Unit Lightning Gun Lightning Gun Grenade Launcher Heavy Missile Launcher Multitool Hammer Powered Hammer EMP Trap EMP Trap EMP Trap [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 31 | 9 2 5 7 8 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 4 1 1 5 5 Treads 5 | 1 . 1 2 1 Leg . | . . . . . Wheel 11 | 3 1 . 3 4 Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 1 . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 3 1 2 Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 3 . 6 Power 2 | . . . . 2 Propulsion 3 | . . 1 . 2 Utility . | . . . . . Weapon 4 | . . 2 . 2 Highest Loss Streak 3 | . . 2 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 99 100 96 Engine 13 | . 14 14 14 13 Treads 2 | . . 2 6 . Wheel 24 | . 28 25 22 24 Device 3 | . 14 3 . . Storage 14 | . 14 14 14 14 Processor 10 | . . 10 14 14 Energy Gun 8 | . 14 9 12 3 Energy Cannon 4 | . . 4 14 1 Ballistic Gun 10 | . 14 13 . 11 Ballistic Cannon 3 | . . . . 10 Peak Build Rating 19 | 8 9 10 10 19 Average Rating 10 | 5 8 8 9 13 On Entrance 7 | . 8 9 9 10 Naked Turns . | . . . . . Heaviest Build 91 | 14 89 91 91 90 Greatest Support 28 | 20 20 20 20 28 Greatest Overweight (x) 9 | . 4 9 9 4 Average Overweight (x) 4 | . 3 4 5 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 Most Carried 25 | 8 25 25 25 25 Average Carried 22 | 4 17 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 8 25 25 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1083 | 306 121 229 236 191 Remotely . | . . . . . Salvage Created 1425 | 175 224 178 184 664 Parts 76 | 16 14 13 13 20 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 24 | . 5 7 6 6 Guns 14 | . 5 4 2 3 Cannons 6 | . . 3 . 3 AOE 4 | . . . 4 . Classes Destroyed 14 | 2 4 . 3 5 Tunneler 6 | 5 . 1 . . Hauler 1 | . 1 . . . Recycler 5 | 1 . . . 4 Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 12 | . 3 5 4 . Grunt 4 | . 2 2 . . Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Cobbler 1 | . . . 1 . Subdweller 2 | . . . 2 . Best Kill Streak 6 | 6 5 3 5 4 Combat Bots Only 5 | . 5 3 4 2 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 163 | . 16 30 51 66 Missed 64 | . 5 5 24 30 Damage Taken 1093 | . 106 268 275 444 Core 255 | . 16 47 54 138 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 108 | 16 12 21 28 31 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 60 80 100 100 Shots Fired 190 | 25 24 37 43 61 Gun 130 | 25 24 28 15 38 Cannon 45 | . . 6 16 23 Launcher 15 | . . 3 12 . Special . | . . . . . Kinetic 81 | 16 12 18 . 35 Thermal 31 | . . 6 16 9 Explosive 15 | . . 3 12 . Electromagnetic 63 | 9 12 10 15 17 Robot Hit Streak 11 | 8 7 4 11 11 Robot Miss Streak 3 | 2 2 3 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 113 | 17 13 18 23 42 Core Hits 74 | 9 11 11 24 19 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1936 | 226 152 232 694 632 Guns 955 | 178 152 150 116 359 Cannons 535 | . . 52 210 273 Explosions 446 | 48 . 30 368 . Melee . | . . . . . Ramming . | . . . . . Kinetic 579 | 80 40 85 . 374 Thermal 415 | 48 . 52 210 105 Explosive 398 | . . 30 368 . Electromagnetic 544 | 98 112 65 116 153 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles . | . . . . . Explosions 3 | . . . 3 . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 2 | . . . 2 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | 20 20 76 5 195 Average Temperature 31 | 9 8 25 5 45 Received Heat Transfer 309 | . 24 99 90 96 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 877 | 100 . 111 444 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 159 | 30 159 93 . 138 Initial 42 | . 19 23 . 42 Average 39 | 14 41 49 . 32 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 10 7 15 7 Peak Tracking Total 5 | . 5 3 4 2 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 3 Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . 1 . 3 . Max in Single Turn 3 | . 1 . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 8 | . 3 . . 5 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 5 . . 32 Successful 27 | . 1 . . 26 Failed 10 | . 4 . . 6 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 9 | . 4 . . 5 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . . . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 25 | . 1 . . 24 Record 24 | . . . . 24 Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 8 | . . . . 8 Highest-Rated Ally 8 | . . . . 8 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3397 | 122 525 915 630 1205 Spaces Moved 2045 | 74 339 569 349 714 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2042 | 71 339 569 349 714 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 140 140 140 Average Speed 142 | 78 137 148 155 140 Slowest Speed 215 | 80 140 215 215 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 54 72 16 74 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 35 | 3 . 14 18 . Melee . | . . . . . Projectile . | . . . . . AOE 35 | 3 . 14 18 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 2355 | 117 376 608 393 861 Wait 86 | . 7 3 . 76 Move 2041 | 73 338 568 348 714 Hop . | . . . . . Pick Up 59 | 16 16 7 4 16 Fast Attach 3 | 2 . . . 1 Attach 13 | 5 . 3 . 5 Detach . | . . . . . Swap 15 | 2 2 2 7 2 Drop 28 | 3 1 4 6 14 Fire 108 | 16 12 21 28 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 6) 648 | -10/Materials | Entered Mines 693 | -10/Mines | Learned location of Zion (-7) 862 | -10/Mines | Discovered new exit (range 6) 875 | -10/Mines | Identified exit to Materials 877 | -10/Mines | Learned location of Storage (-7) 1101 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1101 | -10/Mines | Discovered new exit (range 5) 1106 | -10/Mines | Identified exit to Exiles 1483 | -10/Mines | Found a hidden stash of uninstalled traps 1546 | -10/Mines | Discovered new exit (range 8) 1559 | -10/Mines | Identified exit to Subcaves 1563 | -10/Mines | Entered Subcaves 1563 | -10/Subcaves | Discovered new exit (range 15) 1624 | -10/Subcaves | Identified exit to Recycling 1852 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2060 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2193 | -10/Subcaves | Entered Recycling 2194 | -7/Recycling | Met a Zionite searching for Scraptown 2344 | -7/Recycling | Core integrity fell below 50% 2398 | -7/Recycling | Lost 3 parts (1p1n1w) 2623 | -7/Recycling | Scanned before Scraplab entrance 2654 | -7/Recycling | Entered Scraplab 2680 | -7/Recycling | Discovered new exit (range 3) 2682 | -7/Recycling | Identified exit to Scraptown 3121 | -7/Recycling | Core integrity fell below 20% 3394 | -7/Recycling | Angered Scraplab inhabitants 3398 | -7/Recycling | Destroyed by Light Ion Engine chain reaction Last Messages --------------- 03173_ R-06 Scavenger collects Lightning Gun. 03174_ Dropped Lgt. Treads. 03174_ Acquired Med. Treads. 03177_ R-06 Scavenger collects Lgt. Treads. 03178_ R-06 Scavenger collects Target Analyzer. 03186_ Acquired 24 matter. 03264_ Connecting with Terminal... 03361_ The wall retracts into the floor. 03364_ The floor rises up to form a wall. 03370_ The wall retracts into the floor. 03373_ The floor rises up to form a wall. 03377_ The wall retracts into the floor. 03380_ The floor rises up to form a wall. 03393_ Dropped EMP Trap. 03394_ Installed EMP Trap. 03398_ 57-IGW(j) triggered EMP Trap. 03398_ A bubble of electromagnetic force engulfs the area. 03398_ Chain reaction triggered in Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????############???????????? | | ??????????????????????????#"""""""#> #???????????? | | ??????????????????????????# " X " ## #???????????? | | ????????????????????####### c #???????????? | | ???????????????????## j @/ #???????????? | | ???????????????????# ##### j "#???????????? | | ???????????????????## #???# c ""#???????????? | | ????????????????????# #???#"& "& X ""#???????????? | | ????????????????????# #???#"""""""" #???????????? | | ?????????????????#####################???????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ########?????????# #???????????????????????? | | # !#?????????# #???????????????????????? | | # #?????????####+####???????????????????????? | | # #????????????# #??????????????????????????? | | # #??########### #????##########????????????? | | # ! /#??# + #????# #????????????? | | # =#??#"" ###????# / #????????????? | | # = #??#"Y """ #??????# [ % #????????????? | | # [! #??#"" """ #??????# #????????????? | | # ! #??# """ #??????# !! #????????????? | | ###+####### """ #??????# #????????????? | | + """ #??????# #????????????? | | % #### #??????# #????????????? | | #??###########??????# | #????????????? | | % #???????????##########+############???????? | | #???????????# + #???????? | | %% #???????????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryShockArticulator Manual? 0 Play Time 00:26:45 Cumulative 99.0 hours Start 2024.12.31 @ 06:34:51 End 2024.12.31 @ 07:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6263e49-4161-4085-b764-045a5fe946dd