Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.21 @ 01:44:40 Player: WhySorrowGod Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1912) 1912 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6307 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 315/315 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- Neutrino Core > --- PROPULSION (5) --- Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Matter Compressor (11) Advanced Assault Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Matter Compressor Targeting Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved System Shield > --- WEAPON ----------- Gauss Rifle Flak Gun Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 2 | . . 1 . . . . . 1 Propulsion 3 | . . 1 . 1 . . . 1 Utility 3 | . . . 2 . 1 . . . Weapon 2 | . . . . 1 1 . . . Parts Attached 91 | 7 4 13 6 25 24 1 5 6 Power 20 | 2 . 2 2 6 4 . 2 2 Engine 10 | 2 . 2 1 2 2 . 1 . Core 10 | . . . 1 4 2 . 1 2 Reactor . | . . . . . . . . . Propulsion 22 | 2 . 3 2 6 6 . 1 2 Treads . | . . . . . . . . . Leg 22 | 2 . 3 2 6 6 . 1 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 4 2 2 5 7 . 1 . Device 6 | . 1 . 1 2 2 . . . Storage 6 | 1 3 . . 1 1 . . . Processor 4 | . . . . 1 3 . . . Hackware 2 | . . . . . 1 . 1 . Protection 4 | . . 2 1 1 . . . . Artifact . | . . . . . . . . . Weapon 27 | 2 . 6 . 8 7 1 1 2 Energy Gun 5 | 1 . 4 . . . . . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 10 | 1 . . . 5 4 . . . Ballistic Cannon 9 | . . 2 . 3 3 . 1 . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 27 | . . 1 1 8 7 1 8 1 Power 5 | . . . 1 2 . . 2 . Propulsion 10 | . . . . 2 4 . 4 . Utility 5 | . . . . 3 2 . . . Weapon 7 | . . 1 . 1 1 1 2 1 Highest Loss Streak 6 | . . 1 1 4 6 1 6 1 Average Slot Usage (%) 79 | . 94 85 97 94 91 88 48 4 Engine 7 | . 14 17 14 3 8 5 2 . Core 3 | . . . 1 9 3 6 3 . Leg 22 | . 28 26 26 29 24 24 11 1 Device 5 | . 7 3 9 4 10 . . . Storage 7 | . 15 11 9 10 6 6 3 . Processor 3 | . . . . 2 6 13 8 . Hackware 1 | . . . . . 3 6 4 1 Protection 4 | . . 6 18 9 . . . . Energy Gun 2 | . 14 13 . . . . . . Ballistic Gun 9 | . 14 2 . 10 16 13 8 . Ballistic Cannon 7 | . . 4 18 11 8 6 2 . Naked Turns 190 | . . . . . . . 29 161 Heaviest Build 50 | 12 26 31 35 43 50 44 32 14 Greatest Support 80 | 20 20 36 39 63 80 80 60 40 Greatest Overweight (x) 14 | 1 1 2 2 1 14 . 5 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 12 | 6 12 8 8 8 4 4 4 4 Average Capacity 5 | 5 7 8 8 7 4 4 4 4 Most Carried 8 | . 6 8 8 8 4 4 4 4 Average Carried 4 | . 2 5 6 5 3 3 1 3 Final Capacity 8 | 6 8 8 8 4 4 4 4 4 Final Carried 8 | . 4 8 8 4 3 4 2 3 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Gunner 14% | Scavenger-Mutant 13% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Matter Collected 2481 | 204 44 517 211 505 669 . 51 280 Remotely . | . . . . . . . . . Salvage Created 1881 | . 44 311 211 505 600 . 51 159 Parts 100 | . 2 18 15 18 37 . 4 6 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 2 | . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 40 | . 1 8 6 11 12 . 2 . Guns 18 | . 1 5 . 4 7 . 1 . Cannons 22 | . . 3 6 7 5 . 1 . Classes Destroyed 12 | . 1 5 1 4 1 . . . Worker 2 | . . 1 . . 1 . . . Builder 3 | . . . 1 . 1 . . 1 Hauler 1 | . . . . 1 . . . . Recycler 2 | . . 1 . . . . . 1 Mechanic 1 | . . . . 1 . . . . Watcher 2 | . . 1 . . 1 . . . Swarmer 7 | . . 3 . 1 1 . 2 . Grunt 16 | . 1 3 3 6 3 . . . Brawler 1 | . . . . 1 . . . . Duelist 3 | . . . . 2 1 . . . Sentry 8 | . . 2 3 1 2 . . . Hunter 5 | . . . . . 5 . . . Best Kill Streak 7 | . 1 7 3 4 6 . 1 1 Combat Bots Only 4 | . 1 4 2 3 4 . 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Damage Taken 6325 | . 36 250 532 1330 1570 59 1308 1240 Core 2087 | . . 31 31 267 119 59 565 1015 Absorbed by Shields 35 | . . . . 19 16 . . . Core Remaining (%) 76 | 100 100 92 94 61 . . 12 . Volleys Fired 152 | . 4 20 25 40 49 6 8 . Largest 4 | . 2 2 2 3 4 4 3 . Hottest 187 | . 70 121 88 132 157 187 94 . Shots Fired 407 | . 8 30 50 104 169 24 22 . Gun 201 | . 8 16 . 32 117 12 16 . Cannon 206 | . . 14 50 72 52 12 6 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 381 | . 4 14 50 104 169 18 22 . Thermal 20 | . 4 16 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 6 | . . . . . . 6 . . Robot Hit Streak 11 | . 6 9 6 9 11 4 3 . Robot Miss Streak 8 | . 1 1 3 3 8 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 256 | . 7 23 30 67 99 14 12 4 Core Hits 117 | . 2 14 10 28 44 5 7 7 Critical Hits 2 | . . . . . 2 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Slashing 8 | . . . . . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5345 | . 69 493 688 1393 1895 350 284 173 Guns 2019 | . 69 209 . 261 1196 153 131 . Cannons 3012 | . . 284 688 1063 699 197 81 . Explosions . | . . . . . . . . . Melee 125 | . . . . . . . . 125 Ramming 189 | . . . . 69 . . 72 48 Kinetic 4770 | . 32 284 688 1324 1895 335 212 . Thermal 246 | . 37 209 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 15 | . . . . . . 15 . . Impact . | . . . . . . . . . Slashing 125 | . . . . . . . . 125 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 75 | . . 2 9 . 62 . 2 . Projectiles 73 | . . 2 9 . 62 . . . Explosions . | . . . . . . . . . Melee 2 | . . . . . . . 2 . Knockbacks 25 | . . 5 4 7 5 . 3 1 Impact 3 | . . . . 1 . . 1 1 Kinetic 20 | . . 4 4 6 5 . 1 . Secondary 2 | . . 1 . . . . 1 . Self-Inflicted Damage 56 | . . . . 14 . . 21 21 Shots . | . . . . . . . . . Rammed 28 | . . . . 8 . . 11 9 Targets Rammed 42 | . . . . 15 . . 18 9 Kicked 14 | . . . . 7 . . 7 . Crushed . | . . . . . . . . . Highest Temperature 741 | . 46 252 267 741 490 565 58 242 Average Temperature 191 | . 23 109 127 236 223 287 23 127 Received Heat Transfer 1221 | . 6 60 225 270 153 . 471 36 Effects 49 | . . . . 20 17 12 . . Shutdowns 15 | . . . . 6 5 4 . . Energy Bleed 7 | . . . . 4 2 1 . . Interference 12 | . . . . 5 5 2 . . Matter Decay 2 | . . . . . . 2 . . Short Circuit 7 | . . . . 2 4 1 . . Damage (minor) 3 | . . . . 1 1 1 . . Damage (major) 2 | . . . . 1 . 1 . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 592 | . 111 481 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Peak Influence 291 | . 20 265 215 164 291 66 71 108 Average Influence 92 | . 17 99 99 94 143 49 47 81 Maximum Alert Level 1 | . . 1 1 . 1 . . . Low Security (%) 95 | 100 100 93 90 100 88 100 100 100 Level 1 4 | . . 6 9 . 11 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 1 . 1 2 . 4 1 Investigation 2 | . . . . . . . 1 1 Extermination 1 | . . . . . . . 1 . Reinforcement 6 | . . 1 . 1 2 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Distress Signals 4 | . . . . 1 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 4 12 6 14 18 6 24 7 Peak Tracking Total 8 | . 3 4 2 4 4 6 8 6 Tactical Retreats 11 | . . 1 . 3 . . 6 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Traps Triggered 5 | . . . . 1 2 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Machines Disabled 3 | . . . . . 3 . . . Max in Single Turn 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Machines Accessed 10 | . 2 1 1 3 1 . 1 1 Terminals 4 | . 1 . 1 1 1 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . 1 . 1 . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . 3 3 1 3 4 . 6 3 Successful 12 | . 2 3 1 . 3 . 1 2 Failed 11 | . 1 . . 3 1 . 5 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . 2 . 1 1 4 . . . Fabricators 3 | . . . . . . . . 3 Repair Stations 4 | . . 3 . 1 . . . . Recycling Units 7 | . 1 . . . . . 6 . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 . 1 . 3 . . . Record 2 | . . . 1 . 1 . . . Part Schematic 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 3 | . . 3 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Recycle Component 1 | . . . . . . . 1 . Process 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . 2 . . 1 1 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 1 | . . . . . . . . 1 Matter 278 | . . . . . . . . 278 Time 69 | . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . 9 Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled 1 | . . . . . . . 1 . Recycled Matter 5 | . 5 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . Total Damage 146 | . . . . . . 146 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Turns Passed 3358 | 61 215 420 291 721 818 151 384 297 Spaces Moved 2396 | 44 156 242 148 427 500 107 349 423 Core 554 | 6 . . . . 3 . 150 395 Treads . | . . . . . . . . . Legs 1842 | 38 156 242 148 427 497 107 199 28 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 50 Average Speed 106 | 113 120 124 120 121 125 120 91 54 Slowest Speed 750 | 120 150 180 180 155 750 120 300 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 28 27 23 11 12 73 13 11 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 50 | . . . 6 2 41 . 1 . Melee . | . . . . . . . . . Projectile 30 | . . . 6 2 21 . 1 . AOE 20 | . . . . . 20 . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Total 2939 | 52 177 336 211 560 620 115 393 475 Wait 130 | . 2 34 26 15 19 . 7 27 Move 2389 | 43 155 241 147 426 500 106 348 423 Hop . | . . . . . . . . . Pick Up 32 | . 5 10 2 8 6 . . 1 Fast Attach 65 | 7 4 8 4 15 19 1 2 5 Attach 25 | . . 5 2 9 5 . 3 1 Detach 40 | 1 3 8 2 13 5 1 6 1 Swap 1 | . . . . 1 . . . . Drop 55 | 1 4 10 3 18 17 1 1 . Fire 152 | . 4 20 25 40 49 6 8 . Melee 8 | . . . . . . . . 8 Ram 9 | . . . . . . . . 9 Kick 33 | . . . . 15 . . 18 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 62 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 13) 246 | -10/Materials | Discovered new exit (range 9) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 309 | -9/Materials | Build established: Mutant 566 | -9/Materials | Repaired Lgt. Armor Plating 683 | -9/Materials | Discovered new exit (range 10) 697 | -9/Materials | Entered another Materials area 697 | -8/Materials | Evolved 2 slots: Utility x2 852 | -8/Materials | Build established: Scavenger-Mutant 979 | -8/Materials | Discovered new exit (range 9) 988 | -8/Materials | Entered Factory 988 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1139 | -7/Factory | Lost 3 parts (1p1u1w) 1386 | -7/Factory | Lost 4 parts (1p2n1u) 1529 | -7/Factory | Discovered new exit (range 14) 1610 | -7/Factory | Build established: Gunner 1709 | -7/Factory | Entered another Factory area 1709 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2266 | -6/Factory | Lost 6 parts (4n1u1w) 2527 | -6/Factory | Sucked down chute 2527 | -6/Factory | Entered Waste 2528 | -6/Waste | Met a frightened Derelict 2568 | -6/Waste | Build established: Scavenger-Gunner 2571 | -6/Waste | Spotted C-40 Crusher 2589 | -6/Waste | Spotted C-40 Crusher 2589 | -6/Waste | Spotted C-40 Crusher 2589 | -6/Waste | Spotted C-40 Crusher 2646 | -6/Waste | Spotted C-40 Crusher 2656 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2657 | -6/Waste | Spotted C-40 Crusher 2665 | -6/Waste | Discovered new exit (range 12) 2678 | -6/Waste | Entered Factory 2929 | -6/Factory | Core integrity fell below 50% 2961 | -6/Factory | Lost 6 parts (2p2n2w) 2997 | -6/Factory | Core integrity fell below 20% 3058 | -6/Factory | Discovered new exit (range 8) 3062 | -6/Factory | Entered another Factory area 3062 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3215 | -5/Factory | Build established: Mutant 3216 | -5/Factory | Fabricated Centrium Leg? 3258 | -5/Factory | Core integrity fell below 50% 3288 | -5/Factory | Core integrity fell below 20% 3335 | -5/Factory | System corruption reached 10% 3359 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03287_ Penetrated by Slug. 03288_ Katana destroyed. 03297_ Penetrated by Slug. 03298_ Slammed into R-10 Processor. 03300_ Slug penetrates Wall. 03301_ Slammed into R-10 Processor. 03305_ R-10 Processor knocked back. 03307_ Slammed into R-10 Processor. 03307_ Destabilizing: Core damaged (-30). 03309_ Slammed into R-10 Processor. 03311_ R-10 Processor destroyed. 03312_ Acquired 140 matter. 03322_ Acquired Prototype Leg. 03322_ Identified Enh. Armored Leg. 03326_ Acquired Enh. Armored Leg. 03331_ Door malfunctions. [Achievement: System Compromised] 03343_ System corrupted: Heat flow error (+270). 03343_ U-05 Engineer repairs door. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????###############????????????????????????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# ]#?????????????????############ | | ??????# #?????????????????# | | ??????# ! #?????????????????# | | ??????# #?????????????????# | | ??????# #????###########??# | | ??????# ] #????#! ] #??# ########## | | ??????# #????# #??# #??####### | | ??????# ! #????# """ """ #??# #?? | | ??????#######+############ "F" """ #??# #? | | ########### p @ "= """ #### ## | | # ########## """ "" + + | | ?"""" | # #????????# """ "" #### ## """ | | """"" # #????????# #??# #? 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"????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 350 Matter Stores 412 Matter Capacity 550 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 50 Kinecelleration 30 Defensive Hacking 12 Item Schematics ----------------- Coil Gun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Risk Taker Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed HeatLegAnalyzer Manual? 0 Play Time 01:04:56 Cumulative 22.0 hours Start 2020.04.21 @ 00:33:31 End 2020.04.21 @ 01:44:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2381a5e5-3c96-4504-ac34-8a0455b8f9ab