Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 19:28:16 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (97) 97 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4987 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1150/1150 Matter 194/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Makeshift Light Armor Plating Drone Bay (2/2) CPS Tube (2) Ionic Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Signal Interpreter Reaction Control System > --- WEAPON ----------- Ionic Axe > --- INVENTORY -------- Microactuators Makeshift Light Armor Plating Drone Bay CPS Tube Ionic Axe [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Makeshift Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Barrage Gun Launcher Heavy Missile Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 7 | . . . . 5 2 Weapon . | . . . . . . Parts Attached 25 | 7 1 3 2 12 . Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 10 | 2 1 . . 7 . Device 4 | 1 . . . 3 . Storage 2 | 1 1 . . . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 9 | 2 . 1 2 4 . Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 2 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . . . . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 2 | . . . . 2 . To Critical Strikes . | . . . . . . Average Backups 7 | . 2 3 10 4 . Power . | . . . . . . Propulsion 1 | . 2 1 1 . . Utility 3 | . . . 5 2 . Weapon 2 | . . 1 2 1 . Tool/Special . | . . . . . . Unused Backups 15 | . . . 6 6 3 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 7 | . . . 3 2 2 Weapon 4 | . . . 1 3 . Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 87 | . 100 99 100 32 . Engine 11 | . 14 14 14 . . Wheel 22 | . 28 27 28 . . Device 13 | . 14 14 14 10 . Storage 11 | . 14 14 14 . . Processor 1 | . . . . 9 . Energy Gun 17 | . 28 28 20 . . Ballistic Gun 5 | . . . 8 . . Peak Build Rating 31 | 7 7 8 16 31 . Average Rating 13 | 4 7 7 11 23 . On Entrance 7 | . 7 7 8 16 7 Avg Prop Armor Cover (%) 4 | . . 4 . . . Naked Turns 1 | . . . . 1 . Heaviest Build 32 | 13 28 28 32 13 . Greatest Support 26 | 26 26 26 20 6 . Greatest Overweight (x) 2 | . 1 2 1 2 . Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 5 . Average Capacity 12 | 7 11 15 15 5 . Most Carried 15 | 2 3 10 15 5 . Average Carried 9 | . 2 4 13 4 . Final Capacity 15 | 8 15 15 15 5 5 Final Carried 14 | 2 2 10 14 5 5 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 372 | 141 28 141 20 42 . Remotely . | . . . . . . Salvage Created 209 | 119 48 . . 42 . Parts 14 | 7 4 . . 3 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed 4 | 2 1 . . 1 . Tunneler 2 | 1 1 . . . . Recycler 1 | 1 . . . . . Operator 2 | . 1 . . 1 . Watcher 1 | . . . . 1 . Best Kill Streak 2 | 2 1 . . 1 . Combat Bots Only . | . . . . . . Max Kills in Single Turn 1 | 1 1 . . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 18 | . 1 . 4 13 . Missed 4 | . 1 . 1 2 . Hits 14 | . . . 3 11 . Melee 5 | . . . . 5 . Projectile 9 | . . . 3 6 . AOE 3 | . . . . 3 . Critical Strikes 2 | . . . . 2 . Damage Taken 442 | . . 35 63 344 . Core 316 | . . 7 27 282 . Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . 86 71 . Volleys Fired 9 | 3 3 1 . 2 . Largest 2 | 2 2 2 . 1 . Hottest 80 | 80 80 80 . 39 . Shots Fired 16 | 6 6 2 . 2 . Gun 15 | 6 6 2 . 1 . Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 1 | . . . . 1 . Thermal 14 | 6 6 2 . . . Explosive 1 | . . . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 4 | 4 3 . . . . Robot Miss Streak 2 | 1 2 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 11 | 5 3 . . 3 . Core Hits 7 | 3 2 . 1 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 10 | . . . . 10 . Impact . | . . . . . . Slashing 10 | . . . . 10 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 299 | 55 31 28 14 171 . Guns 86 | 55 31 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 171 | . . . . 171 . Ramming 42 | . . 28 14 . . Kinetic . | . . . . . . Thermal 86 | 55 31 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 171 | . . . . 171 . Piercing . | . . . . . . Highest Corruption 5 | . . 3 . 5 . Average Corruption 3 | . . 2 . 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . 1 . . . Message Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 61 | . . . . 61 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 61 | . . . . 61 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . 28 6 . . Shots . | . . . . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 36 | 36 36 . . . . Average Temperature 17 | 17 17 . . . . Received Heat Transfer 51 | . . . 24 27 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | 125 75 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 51 | 10 25 . . 51 . Initial . | . . . . . . Average 9 | 1 8 . . 11 . Influence Increases 184 | 10 40 . . 134 . Destroy 0b10 Robot/NC 30 | 10 10 . . 10 . Destroy Leader 2 | . . . . 2 . Successful Hack 14 | . . . . 14 . Select Force Hacks 30 | . 30 . . . . Disable Machine 30 | . . . . 30 . Destroy Structure 48 | . . . . 48 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 184 | 10 40 . . 134 . Time Decay 169 | 10 40 . . 119 . Lost Part 15 | . . . . 15 . Squads Dispatched 4 | . 2 . . 2 . Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 4 2 5 11 . Peak Tracking Total 10 | . 2 2 5 10 . Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 6 | . 1 . 3 2 . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 1 . 25 8 . Successful 30 | . 1 . 25 4 . Failed 4 | . . . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 1 . . 8 . Terminals 8 | . . . . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 26 | . . . 25 1 . Record 25 | . . . 25 . . Terminal Index 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . . 3 . Terminals 3 | . . . . 3 . Botnet 2 | . . . . 2 . Skim 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 1906 | 12 109 186 1250 349 . Sensors 265 | . . . . 265 . Seismic 1641 | 12 109 186 1250 84 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 2002 | 62 109 219 1250 362 . Spaces Moved 2077 | 47 79 158 1289 504 . Core 33 | 1 . . . 32 . Treads . | . . . . . . Legs . | . . . . . . Wheels 1572 | 46 79 158 1289 . . Hover . | . . . . . . Flight 472 | . . . . 472 . Fastest Speed 40 | 50 90 95 95 40 . Average Speed 83 | 87 96 100 95 47 . Slowest Speed 200 | 90 105 110 95 200 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 19 9 80 10 . Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 6 | . . . . 6 . Terrain Destroyed 27 | . . . . 27 . Melee 6 | . . . . 6 . Projectile . | . . . . . . AOE 21 | . . . . 21 . Terrain Rammed 4 | . . 4 . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 2308 | 58 105 216 1319 610 . Wait 122 | . 22 39 . 61 . Move 2073 | 46 78 157 1289 503 . Hop . | . . . . . . Pick Up 32 | 2 . 9 15 6 . Fast Attach 20 | 7 . 2 2 9 . Attach 6 | . . 1 . 5 . Detach 4 | . . . . 4 . Swap 1 | . 1 . . . . Drop 26 | . 1 3 12 10 . Fire 9 | 3 3 1 . 2 . Melee 10 | . . . . 10 . Ram 5 | . . 4 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Met a group of wandering Federalists 150 | -10/Materials | Discovered new exit (range 3) 172 | -10/Materials | Entered Subcaves 173 | -10/Subcaves | Continued accompanying wandering Federalists (5) 185 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 193 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 368 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 391 | -10/Subcaves | Entered Scraptown 391 | -7/Scraptown | System corruption cleaned by C-Scrubber 589 | -7/Scraptown | Build established: Scavenger-Mutant 721 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 724 | -7/Scraptown | Learned Factory emergency access door positions 725 | -7/Scraptown | Learned location of Extension (-6) 829 | -7/Scraptown | Visited UFD Registry 829 | -7/Scraptown | Registered with UFD as "Gearshaft" 885 | -7/Scraptown | Discovered new exit (range 11) 912 | -7/Scraptown | Guru changed UFD alias to "Chainsourcer" 1008 | -7/Scraptown | Received an X-ray algorithm 1033 | -7/Scraptown | Visited Junk Cannon Lab 1050 | -7/Scraptown | Visited Supply Room 1082 | -7/Scraptown | Visited Botcube Research 1097 | -7/Scraptown | Visited Cartography Club 1128 | -7/Scraptown | Visited Junk Repository 1158 | -7/Scraptown | Visited Scrap Suit Storage 1170 | -7/Scraptown | Visited Chapter 10 1242 | -7/Scraptown | Visited Curators Association 1276 | -7/Scraptown | Visited Supply Room 1574 | -7/Scraptown | Build established: Mutant 1579 | -7/Scraptown | Met Optimus 1579 | -7/Scraptown | Accepted into 0bPrime 1639 | -7/Scraptown | Civil war broke out across Scraptown 1639 | -7/Scraptown | Discovered new exit (range 3) 1641 | -7/Scraptown | Entered Factory 1641 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 1641 | -5/Factory | Released all parts (7) 1996 | -5/Factory | Discovered new exit (range 7) 2003 | -5/Factory | Identified exit to Factory 2003 | -5/Factory | Entered another Factory area 2003 | -4/Factory | Evolved 2 slots: Utility x2 2003 | -4/Factory | Self-destructed Last Messages --------------- 01943_ Acquired 24 matter. 01987_ Nuclear Pulse Thruster destroyed. 01987_ Penetrated by Slug. 01987_ Dropped Ionic Axe. 01990_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01991_ Dropped Reaction Control System. 01996_ EXIT=FOUND 01996_ Imp. Signal Interpreter destroyed. 01996_ System corrupted by crushing effect (+5). 01996_ Knocked back. 01996_ C-35 Carver knocked back. 01997_ Knocked back. 01998_ Imp. Sensor Array severed. 01999_ Imp. Signal Interpreter severed. 02000_ W-25 Informer sends out distress signal. 02003_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????####+######+######?????????? | | ???????????????????# ????????? | | ???????????????????# ????????? | | ???????????????????# @ ????????? | | ???????????????????# ????????? | | ???????????????????# o m ????????? | | ???????????????????####+######/######?????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 70 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneBeamPerforator Manual? 0 Play Time 00:19:44 Cumulative 33.4 hours Start 2025.11.04 @ 20:04:07 End 2025.11.08 @ 19:28:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9744b8fd-6955-40f1-9f3c-63d3847c4dd3