Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 01:40:51 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (448) 448 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 3085 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 70 Cogmind --------- Core Integrity 427/700 Matter 128/300 Energy 360/360 System Corruption 1% Temperature Hot (224) Movement Hovering (108) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION (5) --- Airjet Gravmag System Improved Airjet > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Reaction Control System Powered Armor > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (10) --- VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Improved Heat Sink Core Analyzer Core Analyzer Core Analyzer Hardened Light Armor Plating Lightning Gun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Hardened Light Armor Plating Powered Armor > --- WEAPON ----------- Lightning Gun Enhanced Autogun > --- INVENTORY -------- VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Advanced Targeting Computer Core Analyzer Core Analyzer Core Analyzer Reaction Control System Lightning Gun [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 2 . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 68 | 4 5 14 7 38 Power 13 | . 1 3 2 7 Engine 11 | . 1 3 2 5 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 32 | 1 2 8 3 18 Treads . | . . . . . Leg . | . . . . . Wheel 1 | 1 . . . . Hover 8 | . . . . 8 Flight 23 | . 2 8 3 10 Utility 14 | 1 1 1 2 9 Device 7 | . . . 2 5 Storage 2 | 1 . . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 9 | 2 1 2 . 4 Energy Gun 3 | . . . . 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 11 | . . . 1 10 Power 2 | . . . 1 1 Propulsion 7 | . . . . 7 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 78 99 100 84 Engine 5 | . . 11 18 3 Core 3 | . . . . 6 Hover 12 | . . . . 21 Flight 20 | . 16 43 36 11 Device 9 | . . . 15 14 Storage 8 | . 14 11 9 7 Processor 1 | . 12 . . . Protection 6 | . . 10 2 6 Energy Gun 1 | . . . . 3 Ballistic Gun 13 | . 28 22 18 6 Naked Turns . | . . . . . Heaviest Build 50 | 8 8 15 18 50 Greatest Support 52 | 10 10 16 22 52 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 Most Carried 10 | 5 8 8 8 10 Average Carried 7 | 3 5 7 7 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 10 | 5 8 8 8 10 Class Distribution -------------------- 53% | Mutant 41% | Scavenger-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 851 | 220 102 216 36 277 Remotely . | . . . . . Salvage Created 723 | . 147 352 30 194 Parts 56 | . 14 29 4 9 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . 4 11 2 5 Guns 21 | . 4 11 2 4 AOE 1 | . . . . 1 Classes Destroyed 8 | . 4 3 . 1 Worker 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 18 | . 3 10 2 3 Grunt 2 | . 1 . . 1 Sentry 1 | . . 1 . . Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 7 2 3 Combat Bots Only 4 | . 3 4 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 349 | . 14 61 30 244 Missed 186 | . 4 34 19 129 Damage Taken 1912 | . 78 328 151 1355 Core 325 | . 14 38 . 273 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 94 90 100 . Volleys Fired 98 | . 17 42 4 35 Largest 2 | . 2 2 2 2 Hottest 80 | . 40 40 40 80 Shots Fired 171 | . 34 84 8 45 Gun 171 | . 34 84 8 45 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 139 | . 34 84 8 13 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 32 | . . . . 32 Robot Hit Streak 11 | . 11 8 2 9 Robot Miss Streak 4 | . 2 4 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 104 | . 22 53 3 26 Core Hits 45 | . 10 23 3 9 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1251 | . 199 423 20 609 Guns 1139 | . 199 423 20 497 Cannons . | . . . . . Explosions 112 | . . . . 112 Melee . | . . . . . Ramming . | . . . . . Kinetic 840 | . 199 423 20 198 Thermal 112 | . . . . 112 Explosive . | . . . . . Electromagnetic 299 | . . . . 299 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . 1 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 3 . . 1 Message Errors 1 | . . . . 1 Matter Fused 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 85 | . . . . 85 Projectiles . | . . . . . Explosions 85 | . . . . 85 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . . 39 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 438 | . 7 87 16 438 Average Temperature 63 | . 4 17 6 126 Received Heat Transfer 591 | . 18 99 45 429 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 586 | . 157 586 377 513 Initial 247 | . . 66 247 171 Average 305 | . 72 319 291 376 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 26 | 100 100 32 . 5 Level 1 42 | . . 36 100 51 Level 2 30 | . . 31 . 43 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 4 1 7 Investigation 6 | . 1 2 . 3 Extermination 2 | . . . . 2 Reinforcement 5 | . . 2 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 4 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 7 28 17 31 Peak Tracking Total 12 | . 3 12 11 8 Tactical Retreats 13 | . 1 3 1 8 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 1 1 . 4 Terminals 2 | . 1 1 . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 19 | . 7 3 . 9 Successful 10 | . 3 2 . 5 Failed 9 | . 4 1 . 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 7 3 . . Fabricators 6 | . . . . 6 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . 3 2 . . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks 3 | . . . . 3 Load Schematic 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 1 . 4 Full Trace Events 3 | . 1 . . 2 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 49 | . . . . 49 Total Part Build Rating 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 32 | . . . . 32 Highest-Rated Ally 32 | . . . . 32 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 248 | . . . . 248 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1345 | 47 177 290 81 750 Spaces Moved 2070 | 46 211 438 184 1191 Core 8 | 8 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 73 | 38 35 . . . Hover 711 | . . . . 711 Flight 1278 | . 176 438 184 480 Fastest Speed 27 | 50 37 31 31 27 Average Speed 40 | 74 44 31 31 42 Slowest Speed 108 | 80 80 34 31 108 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . 4 . 7 Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 42 39 28 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2436 | 58 268 522 201 1387 Wait 101 | . 20 13 . 68 Move 2047 | 45 210 430 183 1179 Hop 8 | . . 3 . 5 Pick Up 50 | 9 9 9 4 19 Fast Attach 14 | . 2 . . 12 Attach 24 | 4 3 4 3 10 Detach 6 | . 1 1 . 4 Swap 30 | . . 10 4 16 Drop 44 | . 6 10 3 25 Fire 98 | . 17 42 4 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 14 | . . . . 14 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x2 512 | -9/Materials | Discovered new exit (range 5) 515 | -9/Materials | Entered another Materials area 515 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 559 | -8/Materials | Build established: Scavenger-Sprinter 591 | -8/Materials | Discovered new exit (range 16) 596 | -8/Materials | Entered Factory 596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 797 | -7/Factory | Lost 6 parts (1p4n1u) 874 | -7/Factory | Discovered new exit (range 10) 1105 | -7/Factory | Fabricated Imp. Flight Unit (x1) 1150 | -7/Factory | Build established: Mutant 1217 | -7/Factory | Found Powered Armor 1346 | -7/Factory | Self-destructed Last Messages --------------- Acquired Imp. Heat Sink. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. K-01 Serf cleans the Repair Station. Critical hit (Burn: +37). G-47 Trooper destroyed. Acquired 60 matter. Gravmag System destroyed. Destroyed Lgt. Deuterium Engine. Destroyed Imp. Hover Unit. Power failure, Mic. Nuclear Core shutdown. QNF,U#YZD4Q FU