Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.29 @ 23:34:43 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (5214) 5214 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 10871 Bonus ------- High Alert Combat Kills 167 Cogmind --------- Core Integrity 818/1000 Matter 397/400 Energy 100/100 System Corruption 2% Temperature Cool (4) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Medium Matter Pod Improved Signal Interpreter > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (15) --- Light Treads Improved Treads Medium Treads Advanced Sensor Array Improved Spread Laser Gauss Rifle Gauss Rifle KE Penetrator Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Improved Trap Scanner Improved Signal Interpreter Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Light Treads Improved Treads Medium Treads Flexi-carbon Leg Advanced Sensor Array Improved Spread Laser Gauss Rifle Gauss Rifle KE Penetrator KE Penetrator Heavy Rocket Launcher [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Spread Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 . 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . 1 . 1 . 1 . . . Utility 5 | . . . 1 1 1 . 1 1 . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 153 | 6 17 . 9 25 11 39 19 11 4 12 Power 14 | 1 2 . 3 . . 3 . 2 1 2 Engine 9 | 1 2 . 3 . . 1 . 1 . 1 Core 4 | . . . . . . 1 . 1 1 1 Reactor 1 | . . . . . . 1 . . . . Propulsion 52 | 2 3 . 3 9 2 16 5 4 1 7 Treads 18 | 1 2 . . 4 . 5 1 4 1 . Leg 32 | . . . 3 5 2 11 4 . . 7 Wheel 2 | 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 43 | 1 4 . 3 7 5 9 8 5 1 . Device 15 | . 2 . 1 2 1 4 4 1 . . Storage 12 | 1 1 . 2 . 1 2 3 1 1 . Processor 3 | . . . . 1 2 . . . . . Hackware 1 | . . . . 1 . . . . . . Protection 12 | . 1 . . 3 1 3 1 3 . . Artifact . | . . . . . . . . . . . Weapon 44 | 2 8 . . 9 4 11 6 . 1 3 Energy Gun 8 | . 2 . . 1 . 3 2 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 30 | 2 5 . . 6 4 6 3 . 1 3 Ballistic Cannon 2 | . . . . . . 1 1 . . . Launcher 3 | . . . . 2 . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 1 . 1 3 2 . . . Parts Lost 42 | . 4 . . 2 2 14 1 . 1 18 Power 5 | . . . . . . 1 . . . 4 Propulsion 16 | . 1 . . 1 . 6 1 . . 7 Utility 12 | . 1 . . 1 . 5 . . 1 4 Weapon 9 | . 2 . . . 2 2 . . . 3 Highest Loss Streak 11 | . 3 . . 1 2 5 1 . 1 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 97 99 99 98 99 100 99 75 Engine 5 | . 14 14 11 9 7 2 . 5 1 1 Core 1 | . . . . . . 1 . 2 8 4 Reactor 1 | . . . . . . 2 6 2 . . Treads 15 | . 14 14 11 9 23 10 20 23 29 9 Leg 12 | . . . 16 17 7 18 13 4 . 14 Wheel 1 | . 13 14 3 . . . . . . . Device 7 | . 9 14 11 4 1 9 12 15 5 2 Storage 10 | . 14 14 22 9 9 9 12 5 10 11 Processor 6 | . . . . 8 10 9 6 5 5 5 Hackware 1 | . . . . 5 2 . . . . . Protection 7 | . 2 . . 7 11 6 6 13 17 8 Energy Gun 2 | . 3 . . 2 . 5 . . . . Ballistic Gun 19 | . 19 28 22 24 22 16 13 17 17 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 13 20 20 38 45 55 57 55 75 76 72 Greatest Support 111 | 20 20 16 20 60 60 60 60 103 111 111 Greatest Overweight (x) 5 | . . 1 3 3 5 2 5 1 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 25 15 15 15 Average Capacity 14 | 7 8 10 12 15 15 15 14 15 15 15 Most Carried 15 | 6 9 10 15 15 15 15 15 15 15 15 Average Carried 13 | 4 7 9 11 14 14 14 13 14 14 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 10 15 15 15 15 15 15 15 9 Class Distribution -------------------- 24% | Scavenger-Tank 18% | Mutant 18% | Scavenger-Skirmisher 13% | Gunner 12% | Scavenger-Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Matter Collected 5019 | 160 470 70 202 873 349 1554 214 497 259 371 Remotely . | . . . . . . . . . . . Salvage Created 6045 | . 377 112 318 1135 580 2239 179 525 259 321 Parts 327 | . 21 10 18 85 31 94 13 26 16 13 Haulers Intercepted 3 | . . . . . . 2 . 1 . . Recyclers Shooed 7 | . 1 . . 4 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 15 15 Prevented 3 | . . . . . . . . . . 3 Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Combat Hostiles Destroyed 121 | . 12 2 8 34 8 36 3 7 6 5 Guns 109 | . 11 2 8 28 8 31 3 7 6 5 Cannons 6 | . 1 . . . . 5 . . . . AOE 6 | . . . . 6 . . . . . . Classes Destroyed 12 | . 3 1 . 4 2 1 . . . 1 Worker 8 | . 1 1 . 1 . 4 1 . . . Builder 3 | . . . . 2 . 1 . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 3 | . . . . . . 2 . 1 . . Recycler 9 | . . 1 . 1 2 5 . . . . Operator 1 | . . . . 1 . . . . . . Swarmer 27 | . 3 2 . 18 . . . . 4 . Grunt 55 | . 9 . 8 11 5 18 . 2 . 2 Brawler 1 | . . . . . . . . . . 1 Sentry 19 | . . . . 4 1 11 1 1 1 . Hunter 7 | . . . . 1 . 1 . 2 1 2 Programmer 12 | . . . . . 2 6 2 2 . . Best Kill Streak 7 | . 3 4 3 6 6 7 2 3 4 3 Combat Bots Only 5 | . 3 2 3 3 5 4 1 3 4 3 Max Kills in Single Turn 4 | . 1 1 1 4 2 2 2 1 2 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . . . . 3 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Damage Taken 9462 | . 833 46 116 1141 1078 2962 174 424 608 2080 Core 973 | . 138 17 24 223 96 287 6 . 47 135 Absorbed by Shields 117 | . . . . . . 117 . . . . Regen/Repaired (Parts) 157 | . 157 . . . . . . . . . Core Remaining (%) 72 | 100 . 38 94 59 . 45 99 . . . Volleys Fired 384 | . 59 5 15 72 27 118 11 25 16 36 Largest 3 | . 2 2 2 3 3 3 3 3 3 3 Hottest 186 | . 120 46 46 109 69 186 109 84 84 94 Shots Fired 1019 | . 97 10 30 214 78 349 33 74 48 86 Gun 967 | . 89 10 30 210 78 315 27 74 48 86 Cannon 40 | . . . . . . 34 6 . . . Launcher 4 | . . . . 4 . . . . . . Special 8 | . 8 . . . . . . . . . Kinetic 891 | . 78 10 30 196 78 258 33 74 48 86 Thermal 124 | . 19 . . 14 . 91 . . . . Explosive 4 | . . . . 4 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 72 | . 10 3 14 21 22 72 18 8 5 6 Robot Miss Streak 6 | . 3 2 2 6 2 6 2 3 5 4 Penetration Max 1 | . . . . . . 1 1 . . 1 Secondary Targets 10 | . 1 1 . 2 2 1 . 1 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 1 1 Shots Hit Robots 696 | . 66 5 23 140 65 264 23 47 21 42 Core Hits 327 | . 27 6 10 67 22 133 10 23 10 19 Critical Kills 7 | . . . . . 3 2 . . 1 1 Critical Parts Destroyed 7 | . 1 . . . 1 1 1 1 1 1 Critical Strikes 21 | . 1 . . 2 4 7 2 1 2 2 Burn 2 | . . . . 2 . . . . . . Destroy 15 | . 1 . . . 4 3 2 1 2 2 Blast 4 | . . . . . . 4 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13001 | . 819 81 383 2705 1049 5046 561 924 364 1069 Guns 11598 | . 706 70 383 2134 1038 4448 462 924 364 1069 Cannons 669 | . . . . . . 576 93 . . . Explosions 552 | . . . . 552 . . . . . . Melee . | . . . . . . . . . . . Ramming 86 | . 17 11 . 19 11 22 6 . . . Kinetic 10541 | . 548 70 383 1965 1038 3625 555 924 364 1069 Thermal 1822 | . 254 . . 169 . 1399 . . . . Explosive 552 | . . . . 552 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 8 8 2 . 1 3 . 2 2 2 Average Corruption 1 | . 5 8 2 . 1 1 . 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 71 | . 3 4 8 . 1 34 . 5 11 5 Message Errors 25 | . . 2 3 . 1 9 . 2 4 4 Matter Fused 16 | . 1 1 4 . . 8 . . 2 . Heat Flow Errors 6 | . . 1 . . . 4 . 1 . . Energy Discharges 8 | . 1 . . . . 5 . 1 1 . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . 4 . . 2 1 Data Loss (major) 2 | . . . . . . 1 . . 1 . Misfires 1 | . 1 . . . . . . . . . Alerts 2 | . . . 1 . . 1 . . . . Weapon Failures 2 | . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 22 | . 6 . . 16 . . . . . . Projectiles 6 | . 6 . . . . . . . . . Explosions 16 | . . . . 16 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . 1 . . . . 3 1 . . . Impact 1 | . 1 . . . . . . . . . Kinetic 3 | . . . . . . 2 1 . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 98 | . 2 5 . 91 . . . . . . Shots 3 | . . . . 3 . . . . . . Rammed 12 | . 5 2 . . 2 2 1 . . . Targets Rammed 19 | . 5 2 . 3 2 6 1 . . . Kicked 7 | . . . . 3 . 4 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 401 | . 142 251 . 176 294 382 . 244 398 401 Average Temperature 92 | . 54 131 . 40 95 70 . 112 145 203 Received Heat Transfer 2888 | . 417 . 63 441 447 980 . 72 . 468 Effects 8 | . . . . . . . . . 3 5 Shutdowns 3 | . . . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . . . 1 . Interference 4 | . . . . . . . . . 1 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 2732 | . 570 . . 518 . 1644 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Peak Influence 660 | . 226 78 145 615 351 660 294 210 . . Initial 294 | . . 13 29 . 271 65 294 22 . . Average 144 | . 92 33 55 198 220 133 192 72 . . Maximum Alert Level 2 | . 1 . . 2 1 2 1 1 . . Low Security (%) 76 | 100 95 100 100 66 44 82 53 96 . . Level 1 14 | . 4 . . 7 55 7 46 3 . . Level 2 9 | . . . . 26 . 10 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 2 . 1 4 1 14 1 2 . . Investigation 4 | . 1 . . . . 3 . . . . Extermination 9 | . . . . . 1 6 1 1 . . Reinforcement 6 | . 1 . 1 1 . 2 . 1 . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . 3 . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Distress Signals 16 | . 3 . 2 3 . 6 . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 24 3 13 47 8 46 5 10 5 13 Peak Tracking Total 7 | . 5 3 4 5 5 5 2 3 4 7 Tactical Retreats 7 | . 1 1 3 1 . 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Traps Triggered 5 | . 3 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . Reused 2 | . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . . 2 . . . 3 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Machines Disabled 9 | . . . 1 3 . 4 . . . 1 Max in Single Turn 1 | . . . 1 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Machines Accessed 20 | . 3 . 3 4 2 6 . 1 1 . Terminals 16 | . 2 . 3 4 1 5 . . 1 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 3 | . 1 . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 52 | . 8 . 12 9 3 16 . 3 1 . Successful 30 | . 6 . 9 6 2 5 . 1 1 . Failed 22 | . 2 . 3 3 1 11 . 2 . . Catastrophic 4 | . . . . . . 3 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 1 . 4 . . 1 . . . . Terminals 38 | . 3 . 12 9 2 11 . . 1 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 13 | . 5 . . . . 5 . 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 22 | . 2 . 8 6 1 4 . . 1 . Record 6 | . . . 4 1 . . . . 1 . Robot Analysis 2 | . . . 2 . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . Open Door 2 | . . . . . . 2 . . . . Open DSF 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 4 | . 1 . . 2 . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 6 | . 4 . . . . 1 . 1 . . Scan Component 4 | . 2 . . . . 1 . 1 . . Repair 2 | . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 . 2 2 2 6 . 1 . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . Parts Repaired 2 | . 2 . . . . . . . . . Time 58 | . 58 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 3 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Turns Passed 11449 | 70 1002 152 919 2175 1026 3237 852 601 1093 322 Spaces Moved 5002 | 55 556 117 477 781 501 1074 400 262 646 133 Core 1 | 1 . . . . . . . . . . Treads 2578 | 2 204 . 21 251 496 285 359 262 646 52 Legs 1729 | . . . 283 530 5 789 41 . . 81 Wheels 694 | 52 352 117 173 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 170 170 160 160 160 160 120 Average Speed 178 | 101 122 115 165 230 172 200 191 185 160 139 Slowest Speed 470 | 160 160 115 330 330 470 320 470 240 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 77 29 30 58 14 92 8 8 93 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . . . 4 . Spaces Dug 11 | . . . . 10 . 1 . . . . Terrain Destroyed 82 | . 1 . . 45 . 21 1 1 1 12 Melee . | . . . . . . . . . . . Projectile 34 | . 1 . . . . 20 1 1 1 10 AOE 45 | . . . . 45 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Total 6682 | 66 775 124 579 1000 600 1889 464 324 669 192 Wait 941 | . 114 . 61 84 47 615 3 5 1 11 Move 4992 | 54 555 116 476 780 500 1073 399 261 645 133 Hop . | . . . . . . . . . . . Pick Up 86 | 6 12 1 10 12 6 14 15 9 1 . Fast Attach 55 | 6 6 . 3 8 4 15 8 2 2 1 Attach 42 | . 4 . 2 4 6 10 6 3 1 6 Detach 8 | . 1 . . 2 . 1 3 1 . . Swap 56 | . 7 . 4 13 1 14 5 6 1 5 Drop 99 | . 12 . 8 22 7 23 13 12 2 . Fire 384 | . 59 5 15 72 27 118 11 25 16 36 Melee . | . . . . . . . . . . . Ram 4 | . 2 2 . . . . . . . . Kick 7 | . . . . 3 . 4 . . . . Crush 8 | . 3 . . . 2 2 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Lost 3 parts (1n1u1w) 628 | -10/Materials | Core integrity fell below 50% 704 | -10/Materials | Repaired Lgt. Treads 737 | -10/Materials | Repaired Particle Gun 811 | -10/Materials | Discovered new exit (range 8) 1073 | -10/Materials | Entered Mines 1073 | -10/Mines | Discovered new exit (range 16) 1119 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1225 | -10/Mines | Entered Materials 1225 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1745 | -9/Materials | Discovered new exit (range 15) 2144 | -9/Materials | Entered another Materials area 2144 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2454 | -8/Materials | Build established: Gunner 2758 | -8/Materials | Garrison activated, responded to threat 3130 | -8/Materials | Build established: Scavenger-Gunner 4193 | -8/Materials | Discovered new exit (range 5) 4319 | -8/Materials | Entered Factory 4319 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4320 | -7/Factory | Identified exit to Storage 4455 | -7/Factory | Build established: Gunner 5180 | -7/Factory | Fabricated Imp. Airjet (x1) 5345 | -7/Factory | Entered Storage 5546 | -7/Storage | Build established: Skirmisher 5707 | -7/Storage | Found Rocket Array 6437 | -7/Storage | Lost 4 parts (1p2n1u) 6678 | -7/Storage | Build established: Scavenger-Skirmisher 8213 | -7/Storage | Garrison activated, responded to threat 8459 | -7/Storage | Core integrity fell below 50% 8471 | -7/Storage | Lost 5 parts (3n2u) 8569 | -7/Storage | Discovered new exit (range 9) 8580 | -7/Storage | Identified exit to Factory 8582 | -7/Storage | Entered Factory 8582 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8775 | -6/Factory | Build established: Scavenger-Tank 9364 | -6/Factory | Discovered new exit (range 7) 9388 | -6/Factory | Identified exit to Factory 9434 | -6/Factory | Entered another Factory area 9434 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9925 | -5/Factory | Spotted B-75 Beast 9957 | -5/Factory | Discovered new exit (range 15) 10010 | -5/Factory | Identified exit to Upper Caves 10035 | -5/Factory | Entered Upper Caves 10630 | -5/Upper Caves | Identified exit to Upper Caves 10642 | -5/Upper Caves | Encountered a Warlord checkpoint 10712 | -5/Upper Caves | Learned Factory trap positions 10952 | -5/Upper Caves | Learned 4 Factory zone layouts 11128 | -5/Upper Caves | Entered another Upper Caves area 11349 | -5/Upper Caves | Lost 11 parts (3p3n4u1w) 11405 | -5/Upper Caves | Learned Factory stockpile data 11437 | -5/Upper Caves | Attracted the attention of an 0b10 base 11450 | -5/Upper Caves | Self-destructed Last Messages --------------- UW1,1C8O Slug penetrates Wall. Slug penetrates Machine. Machine disabled. Slug penetrates Y-72 Warden. Penetrated by Slug. Slug penetrates Wall. Outpost Terminal disabled. Gauss Rifle destroyed. Slug penetrates Machine. Carbon-fiber Leg destroyed. KE Penetrator destroyed. Slug penetrates Y-72 Warden. Slug penetrates G-50 Soldier. Carbon-fiber Leg destroyed. Imp. Deuterium Engine destroyed. Penetrated by Slug. Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????## ???## | | ?????????????????????????????????????????# ???#" | | ?????????????????????????????????????????# ##?## | | ????????????????????????????????????????## ## | | ????????????????????????????????????????# | | ??????????????????????????????????????# # # | | ???????????????????????????????????????????## | | ????????????????????????????????????????????## # | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????## | | ???????????????????????????????????????????### | | ???????????????????????????????????????????# | | ???????????????????????????????????? # # | | ???????????????????????????????????? ## ## | | ?????????????????????????#?????????? #?# #?# | | ????????????????????????# ??###?????????## ##??# | | ????????????????????????? ?? ?????###??## ????# | | ????????????????????????? ? ????? ???##????## | | ?????????????????????????# ? #?????# #????????# | | ?????????????????????????? ## #?????# #???????## | | ?????????????????????????? ##???## #???# ### | | ??????????????????????????? ????? #???# | | ??????????????????########## ##????# ##??## | | ?????????????????#""" """"# "#????# #???###### | | ?????????????????# s " ""# #??????# #?###??### | | ?????????????????# s @ # ######## ### #??# | | ?????????????????# ; #?## | | ?????????????????# gg# ######### ### | | ?????????????????+ gg "# #???????### | | ?????????????????#""" Y "# #?????????######## | | ????????????????????" "# #????????????????### | | ????????????????????" "# #??????????????????? | | ????????????????????######## #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 505 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 525 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Airjet | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed True Hacker root@ Challenges ------------ None Game ------ Seed ArmorBattleReconfigurator Manual? 0 Play Time 01:52:40 Cumulative 25.5 hours Start 2023.05.29 @ 21:43:21 End 2023.05.29 @ 23:34:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36e93c82-2092-4daa-9902-e2eef2bc60aa