Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.12 @ 10:17:53 Player: Mbreton Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (1856) 1856 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1271) 1271 TOTAL SCORE: 6667 Bonus ------- High Alert Combat Kills 71 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 593/700 Matter 198/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Core Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Utility Shielding Relay Coupler [Sentry] (22) Datajack Power Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Advanced Visual Processing Unit System Shield System Shield > --- WEAPON ----------- Katana Blade Saw > --- INVENTORY -------- Huge Storage Unit Utility Shielding Relay Coupler [Sentry] Assault Cannon Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Surge Thruster Utility System Shield Device Sensor Array Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . . 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 46 | 5 6 7 7 1 8 7 4 1 Power 5 | 1 1 1 . 1 1 . . . Engine 5 | 1 1 1 . 1 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 1 2 4 . 2 4 2 . Treads 11 | 2 1 1 4 . 1 1 1 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . 1 . . 1 3 1 . Utility 10 | . 2 2 1 . 3 1 1 . Device 3 | . 1 1 . . 1 . . . Storage . | . . . . . . . . . Processor 3 | . 1 . . . 1 . 1 . Hackware 2 | . . . 1 . 1 . . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 2 2 . 2 2 1 1 Energy Gun 6 | 1 2 . 2 . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 2 | . . 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 27 | . 1 2 1 1 11 3 7 1 Power 4 | . 1 . . 1 1 . 1 . Propulsion 12 | . . 1 . . 5 1 4 1 Utility 3 | . . . . . 2 1 . . Weapon 8 | . . 1 1 . 3 1 2 . Highest Loss Streak 6 | . 1 2 1 1 5 2 6 1 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 4 | . 4 4 4 4 4 4 4 4 Power . | . . . . . . . . . Propulsion . | . 1 . . . . . . . Utility 1 | . . . 1 2 2 2 3 3 Weapon 1 | . 1 1 1 1 . . . . Tool/Special . | . . . . . . . . . Unused Backups 6 | 1 . 1 . . 1 . . 3 Power . | . . . . . . . . . Propulsion 1 | 1 . . . . . . . . Utility 3 | . . . . . 1 . . 2 Weapon 1 | . . 1 . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 80 | . 83 89 96 96 63 80 71 38 Engine 9 | . 13 12 11 7 4 4 5 . Treads 23 | . 28 24 41 44 21 13 3 4 Flight 4 | . . . . . . 13 22 . Device 6 | . 7 13 11 11 9 . . . Processor 7 | . 5 11 . . 5 9 14 15 Hackware 7 | . . . 10 11 9 18 18 13 Energy Gun 14 | . 23 23 20 14 7 . . . Ballistic Gun 2 | . 4 . . . 1 3 . . Ballistic Cannon 1 | . . . . . . 8 1 . Slashing Weapon 1 | . . . . . . 4 6 . Peak Build Rating 31 | 5 7 8 25 22 25 29 31 20 Average Rating 14 | 3 5 6 23 19 16 24 25 17 On Entrance 12 | . 5 7 3 22 19 15 26 16 Avg Prop Armor Cover (%) 20 | . . . 19 23 26 12 25 33 Naked Turns 14 | . . 14 . . . . . . Heaviest Build 20 | 6 8 10 12 10 13 20 11 3 Greatest Support 88 | 40 40 40 88 22 42 42 20 3 Greatest Overweight (x) 3 | . . . . . 2 . 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 4 5 5 4 5 Class Distribution -------------------- 51% | Hacker-Mutant 44% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Matter Collected 962 | 250 85 125 124 5 95 148 76 54 Remotely . | . . . . . . . . . Salvage Created 1956 | . 218 164 601 129 230 224 313 77 Parts 139 | . 18 10 36 8 15 27 25 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 73 | . 9 19 12 5 7 11 9 1 Melee 9 | . . . . . . . 9 . Guns 37 | . 9 9 12 . 5 2 . . Cannons 9 | . . . . . . 9 . . AOE 17 | . . 10 . 5 2 . . . Classes Destroyed 12 | . 3 1 5 1 . 2 . . Worker 5 | . . . 4 . 1 . . . Builder 3 | . . . 3 . . . . . Recycler 1 | . . . . 1 . . . . Operator 2 | . . . 1 . . . . 1 Watcher 2 | . 1 . . . . . 1 . Swarmer 35 | . 6 9 4 4 3 4 5 . Cutter 3 | . . . . . . 3 . . Grunt 12 | . 3 . 2 1 3 . 3 . Brawler 2 | . . . 1 . . . 1 . Sentry 8 | . . . 5 . 1 1 . 1 Hunter 3 | . . . . . . 3 . . Assembled 10 | . . 10 . . . . . . Best Kill Streak 10 | . 3 10 8 6 5 8 5 1 Combat Bots Only 10 | . 3 10 5 5 4 8 5 1 Max Kills in Single Turn 5 | . 1 3 5 3 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . 3 1 . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Hostile Shots Fired 533 | . 54 40 53 7 161 53 129 36 Missed 186 | . 13 6 20 1 61 19 53 13 Hits 347 | . 41 34 33 6 100 34 76 23 Melee 13 | . . 6 2 . . 3 2 . Projectile 334 | . 41 28 31 6 100 31 74 23 AOE 4 | . . 2 . . . 2 . . Critical Strikes 18 | . . 1 3 . 6 2 6 . Damage Taken 3845 | . 347 504 453 73 1185 351 809 123 Core 861 | . 32 211 37 7 217 19 231 107 Absorbed by Shields 60 | . . . . . 60 . . . Ignored by Resistances 1139 | . 106 144 127 22 354 108 236 42 Core Remaining (%) 51 | 100 . 2 . 89 . . 15 . Volleys Fired 130 | . 29 19 23 5 18 34 2 . Largest 2 | . 2 2 2 2 2 2 1 . Hottest 100 | . 80 80 100 70 90 93 37 . Shots Fired 220 | . 58 35 44 10 32 39 2 . Gun 171 | . 58 30 44 5 29 5 . . Cannon 36 | . . . . . . 34 2 . Launcher 13 | . . 5 . 5 3 . . . Special . | . . . . . . . . . Kinetic 60 | . 20 . . . 1 37 2 . Thermal 92 | . 38 30 . 5 17 2 . . Explosive 13 | . . 5 . 5 3 . . . Electromagnetic 55 | . . . 44 . 11 . . . Robot Hit Streak 31 | . 9 5 31 9 15 14 5 . Robot Miss Streak 4 | . 2 2 4 1 2 3 1 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 177 | . 41 22 34 7 27 23 17 6 Core Hits 115 | . 15 25 26 9 17 13 10 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 6 | . 1 . . . . 2 1 2 Burn 2 | . 1 . . . . 1 . . Blast 1 | . . . . . . 1 . . Smash 2 | . . . . . . . . 2 Sever 1 | . . . . . . . 1 . Melee Attacks 28 | . . . . . . 2 20 6 Impact 6 | . . . . . . . . 6 Slashing 22 | . . . . . . 2 20 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4864 | . 426 782 1287 342 749 468 560 250 Guns 1775 | . 426 214 709 22 358 46 . . Cannons 474 | . . . . . . 422 52 . Explosions 1857 | . . 568 578 320 391 . . . Melee 758 | . . . . . . . 508 250 Ramming . | . . . . . . . . . Kinetic 655 | . 150 . . . 14 439 52 . Thermal 1364 | . 276 214 578 22 245 29 . . Explosive 1170 | . . 568 . 320 282 . . . Electromagnetic 917 | . . . 709 . 208 . . . Impact 250 | . . . . . . . . 250 Slashing 508 | . . . . . . . 508 . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . 1 1 . Average Corruption 1 | . 1 1 . . . 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . 4 5 . . . 5 . . Message Errors 4 | . . 2 . . . 2 . . Matter Fused 4 | . 3 . . . . 1 . . Energy Discharges 1 | . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Misfires 3 | . . 2 . . . 1 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 296 | . . 29 133 . 8 17 25 84 Projectiles 17 | . . . . . . 17 . . Explosions 170 | . . 29 133 . 8 . . . Melee 109 | . . . . . . . 25 84 Knockbacks 4 | . . . . . . 3 1 . Impact . | . . . . . . . . . Kinetic 4 | . . . . . . 3 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 282 | . . 80 118 29 55 . . . Shots 11 | . . 3 3 1 4 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 404 | . 404 90 154 1 188 39 7 . Average Temperature 83 | . 153 38 61 1 47 19 6 . Received Heat Transfer 1619 | . 207 . 108 18 740 . 504 42 Effects 2 | . 2 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . . 2 . . . . 3 Impact Corruptions 5 | . . . . . . . . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 1 1 . . . . . Heat Transferred 2365 | . 817 500 450 50 400 148 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Maximum Alert Level 2 | . . . 1 1 2 2 2 . Low Security (%) 68 | 100 100 100 71 38 68 . 1 100 Level 1 18 | . . . 28 61 23 43 55 . Level 2 12 | . . . . . 8 56 42 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 543 | . 100 98 280 223 410 543 505 196 Initial 228 | . . . 28 89 70 222 228 196 Average 147 | . 17 25 127 186 177 406 352 163 Influence Increases 2562 | . 217 258 460 154 620 351 467 35 Destroy 0b10 Robot/C 1260 | . 180 180 240 100 140 220 180 20 Destroy 0b10 Robot/NC 65 | . 5 . 40 5 5 . 5 5 Destroy Leader 254 | . 32 30 70 20 30 20 42 10 Successful Hack 34 | . . . . . 8 26 . . Disable Machine 36 | . . . 27 9 . . . . Anti-Garrison Action 50 | . . . . . . 50 . . Destroy Structure 98 | . . 33 23 20 17 5 . . Partial Spotted 60 | . . . . . . . 60 . Lose Combat Pursuer 705 | . . 15 60 . 420 30 180 . Influence Decreases 2431 | . 217 170 278 211 443 198 505 409 Entered New Map 1176 | . . . 60 181 143 168 315 309 Time Decay 985 | . 207 150 208 20 190 . 120 90 Lost Part 270 | . 10 20 10 10 110 30 70 10 Squads Dispatched 8 | . 1 . 1 1 2 . 3 . Investigation 4 | . 1 . . . 2 . 1 . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 1 1 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Distress Signals 8 | . 3 . 1 1 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 161 | . 18 29 19 5 43 13 32 2 Peak Tracking Total 19 | . 5 19 6 4 16 5 12 1 Tactical Retreats 18 | . . 2 3 . 6 2 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Traps Triggered 9 | . 2 . . . 2 2 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Machines Disabled 5 | . . . 3 1 . 1 . . Max in Single Turn 2 | . . . 2 1 . 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Machines Accessed 13 | . 2 . 2 . 4 2 2 1 Terminals 9 | . 1 . 1 . 3 2 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . 1 . . . Total Hacks 28 | . 4 . 6 . 6 4 5 3 Successful 17 | . 2 . 4 . 4 2 5 . Failed 11 | . 2 . 2 . 2 2 . 3 Catastrophic 3 | . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 18 | . 2 . 3 . 5 4 1 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . 3 . . . 4 . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 9 | . 1 . 2 . 3 2 1 . Prototype ID Bank 1 | . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . Disarm Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 4 . Insert Component 3 | . . . 1 . . . 2 . Analyze 3 | . . . 1 . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 Used 2 | . . . 1 . . . . 1 Hacking Detections 6 | . 2 . 1 . 2 . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . Part Schematics Acquired 3 | . . . 1 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Used RIF Installer 2 | . . . . . . 2 . . Structural Interface 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 5 | . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Active Infowar (turns) 3035 | . 562 502 512 57 382 589 249 182 Optics 1262 | . . . . . 242 589 249 182 Sensors 1003 | . 562 441 . . . . . . Structural 908 | . . 61 512 57 278 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Turns Passed 3612 | 67 1058 516 512 57 382 589 249 182 Spaces Moved 2902 | 39 581 331 287 27 417 517 422 281 Core 746 | 6 . 77 . . 271 51 60 281 Treads 1355 | 33 581 244 257 27 101 110 2 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 801 | . . 10 30 . 45 356 360 . Fastest Speed 26 | 50 160 40 40 145 40 49 26 50 Average Speed 96 | 143 160 130 134 145 74 71 34 50 Slowest Speed 175 | 160 160 160 145 145 152 160 175 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 82 68 24 11 38 53 54 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 115 | . . 43 22 24 26 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 115 | . . 43 22 24 26 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Total 3438 | 51 654 381 369 34 454 696 489 310 Wait 240 | . 29 16 41 . 3 96 35 20 Move 2894 | 38 580 330 286 26 416 516 421 281 Hop . | . . . . . . . . . Pick Up 33 | 7 6 3 3 1 4 7 . 2 Fast Attach 23 | . 4 1 6 . 6 2 4 . Attach 31 | 5 1 6 4 1 3 8 2 1 Detach 9 | . . 4 2 . 1 1 1 . Swap 7 | . 2 1 1 1 1 . 1 . Drop 13 | 1 3 1 3 . 2 . 3 . Fire 130 | . 29 19 23 5 18 34 2 . Melee 28 | . . . . . . 2 20 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . . . 30 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 12) 782 | -10/Materials | Discovered new exit (range 5) 1123 | -10/Materials | Identified exit to Mines 1126 | -10/Materials | Entered Mines 1310 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1532 | -10/Mines | Assembled infested the area 1563 | -10/Mines | Core integrity fell below 50% 1567 | -10/Mines | Released all parts (5) 1568 | -10/Mines | Core integrity fell below 20% 1581 | -10/Mines | Destroyed 10 combat bots 1586 | -10/Mines | Learned location of Zion (-6) 1590 | -10/Mines | Learned location of Storage (-7) 1639 | -10/Mines | Discovered new exit (range 3) 1642 | -10/Mines | Entered Materials 1642 | -9/Materials | Evolved 2 slots: Propulsion x2 1903 | -9/Materials | Build established: Hacker-Mutant 2102 | -9/Materials | Discovered new exit (range 7) 2154 | -9/Materials | Entered Mines 2188 | -9/Mines | Discovered new exit (range 14) 2211 | -9/Mines | Entered Materials 2211 | -8/Materials | Evolved 2 slots: Utility x2 2446 | -8/Materials | Lost 5 parts (1p2n2w) 2550 | -8/Materials | Identified exit to Factory 2552 | -8/Materials | Lost 5 parts (3n2u) 2580 | -8/Materials | Identified exit to Garrison 2593 | -8/Materials | Entered Garrison 2611 | -8/Garrison | Triggered checkpoint 2652 | -8/Garrison | Garrison Relay disabled 2763 | -8/Garrison | Triggered checkpoint 2906 | -8/Garrison | Destroyed 8 combat bots 2917 | -8/Garrison | Triggered checkpoint 3022 | -8/Garrison | Discovered new exit (range 12) 3073 | -8/Garrison | Triggered checkpoint 3082 | -8/Garrison | Learned Materials security intel 3095 | -8/Garrison | Installed Relay Interface Framework 3099 | -8/Garrison | Discovered new exit (range 10) 3111 | -8/Garrison | Expanded RIF knowledge: Structural Interface 3177 | -8/Garrison | Triggered checkpoint 3182 | -8/Garrison | Entered Materials 3266 | -8/Materials | Discovered exit to Factory (range 8) 3352 | -8/Materials | Core integrity fell below 50% 3420 | -8/Materials | Discovered exit to Factory (range 20) 3426 | -8/Materials | Core integrity fell below 20% 3431 | -8/Materials | Entered Factory 3431 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3432 | -7/Factory | Lost 6 parts (1p3n2w) 3613 | -7/Factory | Self-destructed Last Messages --------------- effect. Destroyed Imp. Heat Sink. Y-54 Guardian system corrupted by crushing effect. Y-54 Guardian system terminally corrupted. Lgt. Treads fried. Imp. Heat Sink fried. K-01 Serf cleans the Fabricator. Acquired 54 matter. K-01 Serf cleans the Fabricator. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Power Maul severed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. System Shield severed. Acquired Power Maul. RIF reveals location of hidden door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#########????????????????????? | | ????????????????????# = #????????????????????? | | ????????????????????# ####?????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# " ???????????????????? | | ?????????????#??????# ????????????????????? | | ?????????????# ?????# #????????????????????? | | ?????????????# ????# #????????????????????? | | ?????????????# ?"""?# #?????????????????????? | | ?????????????+ """"## @ #?????????????????????? | | ?????????????# """"## #?????????????????????? | | ?????????????# """"## #?????????????????????? | | ?????????????# """"## #?????????????????????? | | ?????????????# """"# #?????????????????????? | | ?????????????# #T #?????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????? ## #?????????????????????? | | ???????????????? ## #?????????????????????? | | ??????????????####+### ######### #?????? | | # ?????????# #?????? | | # ????????# ! T" ????????? | | # ######### " ???????? | | + !! ?????? | | # !% ??????? | | # #####+########## ??????? | | # ]] """ """ """ #????????????????##+##???????? | | # ]] """ """ """ #????????????????????????????? | | """ """ """ #????????????????????????????? | | ] #????????????????????????????? | | #????????????????????????????? | | # #????????????????????????????? | | ###########+#####+###????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 64 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Organ Harvest Physics Hates This One Trick Spot Them First You Will Be Upgraded Challenges ------------ None Game ------ Seed GravjetCloakingRefractor Manual? 0 Play Time 00:45:47 Cumulative 45.8 hours Start 2026.02.11 @ 12:02:32 End 2026.02.12 @ 10:17:53 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a8dacc8-98e3-4fd3-b310-d2614cf1f2c9