Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.19 @ 01:13:51 Player: swetpototo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (39) 195 Value Destroyed (1245) 1245 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 11560 Bonus ------- Win 3000 Cogmind --------- Core Integrity 1542/1600 Matter 154/300 Energy 586/590 System Corruption 2% Temperature Cool (-190) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor > --- PROPULSION (11) -- Nuclear Pulse Array Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Advanced Cryofiber Web Improved Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental ECM Suite Layered Heavy Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Heavy Gauss Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Improved Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental ECM Suite Layered Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Hardcell Cannon > --- INVENTORY -------- Nuclear Pulse Array Heavy Gauss Cannon [Rating: 156] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Gravmag System Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Cloaking Device Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced Concussive RPG Impact Weapon Great Maul Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 2 . . 2 2 2 Power 2 | . 1 . . . . . . . . . 1 . Propulsion 9 | . . 2 1 . . 1 . . . 2 1 2 Utility 8 | . . . 1 2 2 1 2 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 113 | . 11 6 14 10 20 8 16 5 2 10 . 11 Power 21 | . 2 . 4 2 2 2 5 . . 2 . 2 Engine 9 | . 1 . 3 2 2 . 1 . . . . . Core 7 | . 1 . 1 . . 2 3 . . . . . Reactor 5 | . . . . . . . 1 . . 2 . 2 Propulsion 42 | . 4 5 6 1 8 4 7 . . 5 . 2 Treads . | . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 14 | . . . . . 7 4 3 . . . . . Flight 26 | . 2 5 6 1 1 . 4 . . 5 . 2 Utility 33 | . 2 1 2 6 7 . 4 3 1 3 . 4 Device 21 | . . 1 2 4 5 . 2 3 1 1 . 2 Storage 2 | . 1 . . . 1 . . . . . . . Processor 2 | . . . . . 1 . . . . . . 1 Hackware 4 | . . . . 2 . . 1 . . 1 . . Protection 4 | . 1 . . . . . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 17 | . 3 . 2 1 3 2 . 2 1 . . 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 4 | . 3 . . 1 . . . . . . . . Ballistic Cannon 5 | . . . . . 1 1 . 2 . . . 1 Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . . . . . . Special Melee Weapon 3 | . . . 2 . 1 . . . . . . . Unidentified Prototypes 7 | . . 1 1 . . 1 3 1 . . . . Parts Lost 39 | . 1 1 3 . 5 . 22 . 1 . . 6 Power 11 | . 1 . 3 . 1 . 4 . . . . 2 Propulsion 11 | . . 1 . . 2 . 7 . . . . 1 Utility 14 | . . . . . 1 . 9 . 1 . . 3 Weapon 3 | . . . . . 1 . 2 . . . . . Highest Loss Streak 10 | . 1 1 1 . 1 . 10 . 1 . . 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Backups 8 | . 9 9 9 9 8 9 9 3 5 4 4 3 Power . | . . 1 . . 1 2 1 . . . 1 . Propulsion 2 | . 3 2 1 2 1 1 1 . . . 1 . Utility 3 | . 2 3 3 4 3 3 2 1 1 . . . Weapon 1 | . 1 1 1 2 . 2 3 2 4 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 17 . 1 2 6 1 2 2 . 2 . . Power 2 | . 1 . 1 . . . . . . . . . Propulsion 9 | . 6 . . . 3 . . . . . . . Utility 10 | . 6 . . . 2 1 1 . . . . . Weapon 8 | . 4 . . 1 . . 1 . . 2 . . Tool/Special 4 | . . . . 1 1 . . 2 . . . . Average Slot Usage (%) 87 | . 97 80 90 94 93 97 81 33 37 50 54 53 Engine 10 | . 16 10 7 14 11 9 . 5 5 . . . Core 3 | . 5 10 8 . . 1 8 . . . . . Leg 7 | . 24 . . . . . . . . . . . Hover 9 | . . . . . 23 32 23 . . . . . Flight 11 | . . 38 40 35 7 . 2 10 10 17 16 16 Device 9 | . . 9 16 14 13 16 10 10 17 14 16 15 Storage 8 | . 12 10 8 7 8 9 8 . . . . . Processor 2 | . . . . . 5 5 5 5 5 4 4 4 Hackware 6 | . . . . 13 12 11 12 . . 1 4 3 Protection 3 | . 11 . . . . . . . . 2 4 2 Ballistic Gun 6 | . 21 1 6 2 . . . . . . . . Ballistic Cannon 1 | . . . . . 3 2 . 2 . 1 . . Piercing Weapon 1 | . . . . . . 7 8 . . . . . Special Melee Weapon 2 | . . . 2 6 4 . . . . . . . Peak Build Rating 156 | . 13 16 40 52 71 90 100 53 47 114 113 156 Average Rating 46 | . 9 12 32 48 62 83 81 39 42 93 113 126 On Entrance 47 | 7 7 13 16 40 49 68 90 25 39 39 113 113 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 75 | 21 29 22 28 33 50 50 50 33 12 54 45 75 Greatest Support 71 | 20 20 18 34 34 59 61 60 14 14 63 63 71 Greatest Overweight (x) 3 | 1 2 1 . . 1 . 3 2 . 1 . 1 Average Overweight (x) . | 1 . 1 . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 9 | . 10 10 10 10 10 10 9 5 5 5 5 5 Most Carried 10 | . 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | . 9 9 9 9 8 9 9 3 5 4 5 4 Final Capacity 10 | 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 7 10 10 10 10 9 10 4 5 5 5 5 3 Class Distribution -------------------- 72% | Hacker-Mutant 22% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 2042 | 197 315 166 67 . 425 342 165 161 . 67 137 . Remotely . | . . . . . . . . . . . . . Salvage Created 1637 | . 483 59 . . 173 276 407 49 . 37 . 153 Parts 107 | . 35 5 . . 15 10 20 5 . 2 . 15 Haulers Intercepted 5 | . 2 1 . . . 1 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 24 | . 10 . . . 4 . 2 2 . 2 . 4 Melee 2 | . . . . . . . 2 . . . . . Guns 10 | . 10 . . . . . . . . . . . Cannons 9 | . . . . . 4 . . 2 . 1 . 2 AOE 3 | . . . . . . . . . . 1 . 2 Classes Destroyed 11 | . 5 . . . 2 2 1 . . . . 1 Worker 4 | . . . . . 1 1 2 . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 5 | . 2 1 . . . 1 1 . . . . . Recycler 2 | . . . . . . 1 1 . . . . . Operator 2 | . . . . . . 1 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 7 | . 4 . . . . . . . . 2 . 1 Cutter 3 | . . . . . . . . . . . . 3 Grunt 6 | . 6 . . . . . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . Programmer 7 | . . . . . 4 . 1 2 . . . . Best Kill Streak 5 | . 4 1 . . 1 2 5 2 . 2 . 4 Combat Bots Only 4 | . 2 . . . 1 . 1 2 . 2 . 4 Max Kills in Single Turn 2 | . 1 1 . . 1 1 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 1 . 2 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 835 | . 55 15 77 6 144 . 261 33 8 27 6 203 Missed 372 | . 11 2 36 2 69 . 106 16 4 14 3 109 Hits 463 | . 44 13 41 4 75 . 155 17 4 13 3 94 Melee 10 | . . . . . . . . . . . . 10 Projectile 453 | . 44 13 41 4 75 . 155 17 4 13 3 84 AOE 7 | . . . . . . . 6 . . . . 1 Critical Strikes 19 | . . . 1 . 1 . 8 2 . . . 7 Part Disruptions 4 | . . . . . 1 . 2 . . . . 1 Damage Taken 5678 | . 306 124 304 20 723 20 2088 221 38 252 39 1543 Core 1111 | . 39 27 59 . 112 . 704 96 16 . . 58 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 3395 | . 196 73 194 11 426 12 1220 123 24 152 32 932 Core Remaining (%) 88 | 100 84 93 89 100 86 100 . . 29 100 100 96 Volleys Fired 95 | . 57 1 . . 20 . . 6 . 4 . 7 Largest 2 | . 2 2 . . 1 . . 2 . 2 . 2 Hottest 175 | . 70 46 . . 40 . . 106 . 106 . 175 Shots Fired 159 | . 110 2 . . 21 . . 11 . 7 . 8 Gun 112 | . 110 2 . . . . . . . . . . Cannon 46 | . . . . . 21 . . 11 . 7 . 7 Launcher 1 | . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 147 | . 105 2 . . 21 . . 11 . 7 . 1 Thermal 11 | . 5 . . . . . . . . . . 6 Explosive 1 | . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 26 | . 11 11 . . 19 . . 26 . 1 . 4 Robot Miss Streak 3 | . 3 . . . . . . 1 . 2 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 155 | . 87 2 . . 15 13 22 8 . 2 . 6 Core Hits 68 | . 37 1 . . 5 5 9 1 . 3 . 7 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . 2 2 1 . . . . Destroy 1 | . 1 . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . Impale 4 | . . . . . . 2 2 . . . . . Melee Attacks 57 | . . . . . 7 14 36 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 52 | . . . . . 2 14 36 . . . . . Sneak Attacks 16 | . . . . . 6 3 7 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks 3 | . . . . . . 2 1 . . . . . Damage Inflicted 3928 | . 717 36 . . 439 576 1013 367 . 223 . 557 Guns 753 | . 717 36 . . . . . . . . . . Cannons 984 | . . . . . 264 . . 367 . 76 . 277 Explosions 426 | . . . . . . . . . . 147 . 279 Melee 1649 | . . . . . 103 576 970 . . . . . Ramming 116 | . . . . . 72 . 43 . . . . 1 Kinetic 1465 | . 680 36 . . 264 . . 367 . 76 . 42 Thermal 248 | . 37 . . . . . . . . . . 211 Explosive 426 | . . . . . . . . . . 147 . 279 Electromagnetic . | . . . . . . . . . . . . . Impact 24 | . . . . . . . . . . . . 24 Slashing . | . . . . . . . . . . . . . Piercing 1649 | . . . . . 103 576 970 . . . . . Highest Corruption 12 | . . . . 1 5 1 11 12 12 . . 2 Average Corruption 3 | . . . . 1 2 1 5 11 12 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . . . . 4 11 . 9 7 3 . . 5 Message Errors 13 | . . . . 2 4 . 4 1 . . . 2 Matter Fused 11 | . . . . 1 3 . 1 2 2 . . 2 Heat Flow Errors 3 | . . . . 1 . . 1 . 1 . . . Energy Discharges 1 | . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . Data Loss (major) 6 | . . . . . 2 . 3 . . . . 1 Misfires 2 | . . . . . 1 . . 1 . . . . Misdirections 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 248 | . . . . . . 61 80 85 . 7 . 15 Projectiles 92 | . . . . . . . . 85 . 7 . . Explosions 15 | . . . . . . . . . . . . 15 Melee 141 | . . . . . . 61 80 . . . . . Knockbacks 4 | . . . . . 1 . . 3 . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . 1 . . 3 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . 36 . 21 . . 45 . 19 Shots 2 | . . . . . . . . . . 1 . 1 Rammed 7 | . . . . . 3 . 3 . . . . 1 Targets Rammed 7 | . . . . . 3 . 3 . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 370 | . 218 22 59 204 33 . 370 . 78 . . . Average Temperature 37 | . 51 7 23 54 10 . 59 . 78 . . . Received Heat Transfer 933 | . 222 69 171 . 144 . 138 . 9 9 18 153 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 296 | . 111 . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 Low Security (%) 97 | . 100 100 100 100 96 100 100 . . 100 100 67 Level 1 2 | . . . . . 3 . . . . . . 32 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 397 | . 62 7 15 30 229 21 49 . . 102 24 397 Initial 24 | . . . . . 5 1 1 . . . 24 3 Average 18 | . 5 . . 1 32 2 7 . . 41 18 139 Influence Increases 2381 | . 310 13 71 85 805 58 187 65 . 151 . 636 Destroy 0b10 Robot/C 480 | . 200 . . . 80 . 40 40 . 40 . 80 Destroy 0b10 Robot/NC 75 | . 20 5 . . 5 20 25 . . . . . Destroy Leader 152 | . 56 2 . . 40 2 12 10 . 10 . 20 Trap Triggered on 0b10 50 | . . . 20 10 20 . . . . . . . Successful Hack 205 | . 34 6 21 . 56 6 . . . 18 . 64 Disable Machine 12 | . . . . . . . . . . 8 . 4 Destroy Structure 87 | . . . . . 4 . 20 . . 30 . 33 Partial Spotted 300 | . . . 15 45 150 30 30 . . 30 . . Lose Combat Pursuer 1020 | . . . 15 30 450 . 60 15 . 15 . 435 Influence Decreases 2004 | . 310 13 71 70 815 57 193 65 . 94 48 268 Entered New Map 58 | . . . . . 10 4 5 . . . 33 6 Time Decay 1575 | . 310 13 64 70 615 53 138 65 . 94 15 138 Lost Part 128 | . . . . . 30 . 50 . . . . 48 Lost Ally 17 | . . . 7 . 10 . . . . . . . Purge Threat 226 | . . . . . 150 . . . . . . 76 Squads Dispatched 27 | . 1 3 . 2 7 1 4 . . 2 . 7 Investigation 9 | . 1 . . 1 2 . 1 . . 2 . 2 Extermination 10 | . . . . 1 4 1 2 . . . . 2 Reinforcement 8 | . . 3 . . 1 . 1 . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 17 | . 3 1 5 1 1 . 1 . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 268 | . 19 11 49 11 49 7 27 19 7 18 4 47 Peak Tracking Total 20 | . 3 4 11 4 10 2 10 7 4 15 4 20 Tactical Retreats 51 | . . 4 11 2 18 1 4 2 1 1 . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 10 | . . . . 1 4 3 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 224 | . . . 18 69 137 . . . . . . . Triggered 4 | . . . 1 . 3 . . . . . . . Disarmed 5 | . . . . 1 3 1 . . . . . . Reprogrammed 44 | . . . 2 12 30 . . . . . . . Reused 5 | . . . 2 1 2 . . . . . . . Traps Extracted 30 | . . . . 6 24 . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . 2 1 2 . . . . . . . Most Traps Carried 5 | . . . . 4 5 4 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 3 | . . . . . . . . . . 2 . 1 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 Garrison Access 4 | . . . . 1 2 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 60 | . 10 2 7 7 20 2 2 . . 4 . 6 Terminals 45 | . 8 2 7 5 13 2 1 . . 1 . 6 Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . Recycling Units 5 | . 2 . . 1 1 . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 5 | . . . . 1 2 . 1 . . 1 . . Total Hacks 164 | . 26 11 19 16 58 5 6 . . 9 . 14 Successful 91 | . 18 7 12 6 32 4 1 . . 3 . 8 Failed 73 | . 8 4 7 10 26 1 5 . . 6 . 6 Catastrophic 15 | . 1 . 1 1 6 1 1 . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 84 | . 12 7 13 9 32 2 3 . . . . 6 Terminals 128 | . 24 11 19 10 40 5 3 . . 2 . 14 Fabricators 4 | . . . . . 4 . . . . . . . Repair Stations 4 | . . . . . 2 . . . . 2 . . Recycling Units 12 | . 2 . . 4 3 . . . . 3 . . Scanalyzers 6 | . . . . . 6 . . . . . . . Garrison Access 10 | . . . . 2 3 . 3 . . 2 . . Terminal Hacks 56 | . 14 6 9 4 12 4 . . . 1 . 6 Part Schematic 5 | . 4 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 3 | . . . . 1 1 . . . . 1 . . Level Access Points 2 | . . . . . . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 4 | . 1 1 1 . 1 . . . . . . . Fabricator Index 1 | . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Alert Level 3 | . 2 . 1 . . . . . . . . . Unreport Threat 4 | . . . . . 2 . . . . . . 2 Locate Traps 15 | . 3 . 4 3 5 . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . Recall Investigation 3 | . 1 . . . . . . . . . . 2 Recall Extermination 2 | . . . . . 1 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 6 | . 2 1 2 . 1 . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . 1 . . Scan Component 2 | . . . . . 1 . . . . 1 . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . 2 . . 1 3 . . . . 1 . . Process 2 | . . . . 1 1 . . . . . . . Report Inventory 3 | . 1 . . . 1 . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . Garrison Access Hacks 4 | . . . . 1 2 . 1 . . . . . Seal Access 4 | . . . . 1 2 . 1 . . . . . Unauthorized Hacks 12 | . 2 1 3 . 4 . . . . . . 2 Terminals 12 | . 2 1 3 . 4 . . . . . . 2 Assimilate 7 | . . . 3 . 3 . . . . . . 1 Botnet 5 | . 2 1 . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 51 | . 8 2 7 5 16 2 2 . . 4 . 5 Full Trace Events 11 | . 2 . 1 1 2 . 1 . . 2 . 2 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . 1 . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . 3 1 . . 3 . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 20 | . . . . . 20 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 27 | . . . . 4 23 . . . . . . . Retrieved Matter 23 | . . . . . 23 . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 5 | . . . 2 . 3 . . . . . . . Largest Group 1 | . . . 1 . 1 . . . . . . . Highest-Rated Group 26 | . . . 10 . 26 . . . . . . . Highest-Rated Ally 26 | . . . 10 . 26 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . . Total Damage 37 | . . . . . 37 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 3765 | . . 292 363 125 1574 242 461 206 62 161 31 248 Optics 2985 | . . . . . 1574 242 461 206 62 161 31 248 Sensors 102 | . . . . . . . . . . . . 102 IFF 2 | . . . . . 2 . . . . . . . Traps 307 | . . . . . 307 . . . . . . . Cloaking 1259 | . . . . . 673 242 344 . . . . . Jamming 1 | . . . . . . . 1 . . . . . ECM 1212 | . . 292 363 125 267 68 63 23 11 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 6132 | . 1759 299 385 561 1717 242 461 206 62 161 31 248 Spaces Moved 7984 | 1 816 257 729 1060 2513 470 612 314 159 352 91 610 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 817 | 1 816 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2493 | . . . . . 1511 470 512 . . . . . Flight 4674 | . . 257 729 1060 1002 . 100 314 159 352 91 610 Fastest Speed 23 | 190 120 104 24 23 23 31 29 37 37 29 34 30 Average Speed 52 | 190 189 109 26 24 37 36 37 46 37 33 34 33 Slowest Speed 260 | 190 260 111 29 26 110 44 235 167 37 103 34 111 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 72 | . . . 25 7 18 . 6 1 1 . 2 12 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 95 28 58 30 62 15 24 55 21 16 4 22 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . . . Spaces Dug 15 | . . . . . 5 . 10 . . . . . Terrain Destroyed 42 | . . . . . 5 . 10 4 . 13 . 10 Melee 10 | . . . . . . . 10 . . . . . Projectile 11 | . . . . . 5 . . 4 . 2 . . AOE 21 | . . . . . . . . . . 11 . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 9670 | . 943 276 898 1354 3258 519 788 364 160 389 88 633 Wait 1003 | . 24 . 142 204 486 . 102 32 . 2 . 11 Move 7838 | . 815 256 679 1045 2481 469 601 311 156 351 87 587 Hop 61 | . . . 24 7 13 . 4 1 1 . 1 10 Pick Up 60 | . 15 . 5 6 15 5 6 4 . 3 . 1 Fast Attach 59 | . 6 2 3 1 9 2 13 3 2 10 . 8 Attach 50 | . . 5 6 3 15 1 8 3 . 4 . 5 Detach 31 | . 1 5 . 1 9 . 5 2 . 5 . 3 Swap 49 | . 6 4 11 9 10 6 2 . . 1 . . Drop 94 | . 19 3 10 9 22 8 11 2 1 9 . . Fire 95 | . 57 1 . . 20 . . 6 . 4 . 7 Melee 52 | . . . . . 7 12 33 . . . . . Ram 7 | . . . . . 3 . 3 . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 47 | . . . . . 31 16 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 224 | . . . 18 69 137 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Power x1 315 | -10/Materials | Build established: Hacker-Mutant 594 | -10/Materials | Identified exit to Materials 594 | -10/Materials | Discovered exit to Materials (range 16) 827 | -10/Materials | Discovered exit to Materials (range 15) 906 | -10/Materials | Identified exit to Mines 906 | -10/Materials | Discovered exit to Mines (range 12) 984 | -10/Materials | Discovered exit to Materials (range 15) 1246 | -10/Materials | Identified exit to Subcaves 1246 | -10/Materials | Discovered exit to Subcaves (range 13) 1760 | -10/Materials | Entered another Materials area 1760 | -9/Materials | Evolved 2 slots: Propulsion x2 1815 | -9/Materials | Identified exit to Mines 1815 | -9/Materials | Discovered exit to Mines (range 16) 1944 | -9/Materials | Met 8R-AWN 2044 | -9/Materials | Identified exit to Materials 2044 | -9/Materials | Discovered exit to Materials (range 16) 2059 | -9/Materials | Entered another Materials area 2059 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2285 | -8/Materials | Identified exit to Factory 2285 | -8/Materials | Discovered exit to Factory (range 16) 2359 | -8/Materials | Build established: Hacker-Sprinter 2423 | -8/Materials | Discovered exit to Factory (range 13) 2444 | -8/Materials | Entered Factory 2444 | -7/Factory | Evolved 2 slots: Utility x2 2470 | -7/Factory | Identified exit to Lower Caves 2470 | -7/Factory | Discovered exit to Lower Caves (range 9) 2476 | -7/Factory | Identified exit to Factory 2476 | -7/Factory | Discovered exit to Factory (range 8) 2691 | -7/Factory | Discovered exit to Factory (range 12) 3005 | -7/Factory | Entered another Factory area 3005 | -6/Factory | Evolved 2 slots: Utility x2 3021 | -6/Factory | Identified exit to DSF 3379 | -6/Factory | Repaired Broken Adv. ECM Suite 3423 | -6/Factory | Spotted B-75 Beast 3555 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 3694 | -6/Factory | Build established: Hacker-Mutant 3744 | -6/Factory | Identified exit to Lower Caves 3744 | -6/Factory | Discovered exit to Lower Caves (range 6) 3773 | -6/Factory | Discovered exit to Lower Caves (range 6) 4225 | -6/Factory | Identified exit to Factory 4225 | -6/Factory | Discovered exit to Factory (range 18) 4317 | -6/Factory | Fabricated Imp. Datajack (x2) 4722 | -6/Factory | Entered another Factory area 4722 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4786 | -5/Factory | Identified exit to Upper Caves 4786 | -5/Factory | Discovered exit to Upper Caves (range 15) 4942 | -5/Factory | Identified exit to Factory 4964 | -5/Factory | Entered another Factory area 4964 | -4/Factory | Evolved 2 slots: Utility x2 4984 | -4/Factory | Spotted B-86 Titan 5341 | -4/Factory | Lost 9 parts (2p3n3u1w) 5385 | -4/Factory | Found Prototype Device 5392 | -4/Factory | System corruption reached 10% 5406 | -4/Factory | Core integrity fell below 50% 5423 | -4/Factory | Identified exit to Upper Caves 5423 | -4/Factory | Discovered exit to Upper Caves (range 5) 5425 | -4/Factory | Entered Upper Caves 5428 | -4/Upper Caves | Identified Exp. ECM Suite 5451 | -4/Upper Caves | Lost 10 parts (2p3n4u1w) 5556 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5587 | -4/Upper Caves | Ambushed by wild Derelicts 5587 | -4/Upper Caves | Spotted B-86 Titan 5628 | -4/Upper Caves | Identified exit to Upper Caves 5628 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 5631 | -4/Upper Caves | Entered another Upper Caves area 5690 | -4/Upper Caves | Identified exit to Research 5690 | -4/Upper Caves | Discovered exit to Research (range 9) 5693 | -4/Upper Caves | Entered Research 5693 | -3/Research | Evolved 2 slots: Propulsion x2 5848 | -3/Research | Identified exit to Research 5848 | -3/Research | Discovered exit to Research (range 16) 5854 | -3/Research | Entered another Research area 5854 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5881 | -2/Research | Identified exit to Access 5881 | -2/Research | Discovered exit to Access (range 12) 5885 | -2/Research | Entered Access 5885 | -1/Access | Evolved 2 slots: Propulsion x2 5938 | -1/Access | Identified exit to Surface 6113 | -1/Access | Spotted B-99 Colossus 6133 | *** | Escaped! Last Messages --------------- 06108_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1C. 06108_ Acquired Enh. Hardcell Cannon. 06109_ 5PJM7,FE,9VL8<#N7|V97T98MVTV 06117_ Slug penetrates Wall. 06117_ Slug penetrates H-88 Terminator. 06119_ Slug penetrates Wall. 06119_ Penetrated by Slug. 06119_ Imp. Heat Sink destroyed. 06119_ Particle Reactor destroyed. 06122_ Slug penetrates Y-72 Warden. 06122_ Slug penetrates Wall. 06122_ Penetrated by Slug. 06122_ Slug penetrates Wall. 06123_ Penetrated by Slug. 06131_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06131_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??# ???????????????# #???????????????????#### | | ??# ???????????????# #??????????????????+ | | ??# ???????????????# #??????????????????????# | | ??# #??????????????# #??????????????????????# | | ??# #??????????????# #???????????????????????? | | ??# #??????????????# #???????????????????????? | | ??# +??????????????# #???????????????????????? | | ??# #??????????????# #??????????###+##???????? | | ??# ################ ########+### ####### | | ??# | | ??# #????# g g | | ??# ######+##/#########+########## ####### | | ??# # #??? ???????## ##???????? | | ??+ + #? ??????# #????????? | | ??# # # """ """ ????# #????????? | | ??# # # """S""" #??# #????????? | | ??# # # #??# #????????? | | ? ############## * #??# #????????? | | #????????????###############??# #????????? | | #?????????????????????###?????# #????????? | | #????????????########## ####### #????????? | | || #????????????" #????????? | | || #??????BB????" #????????? | | #??????BB????" #????????? | | ????????????" #????????? | | ????????????" "@ #????????? | | = ????????????" "" #????????? | | = ] ????????????" #????????? | | = ??????BB????" #????????? | | ??????BB????" """ """ #????????? | | ????????????" """T""" #????????? | | ????????????########## ####### #????????? | | # ## ?????????????????????###?????# #????????? | | # ?? ?????????????????????????????? #????????? | | ??#?? ?????????????????????????????? #????????? | | ????? ??????????????????????k??????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? "???????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 43 Energy Capacity 840 Matter Stores 398 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 68 Offensive Hacking 32 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Datajack | -10/Materials | Hacked Trap Extractor | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Adv. Weight Redist. System | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Datajack | x2 | -6/Factory Repaired ---------- Adv. ECM Suite | 99% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Minesweeper Prolific Hacker Challenges ------------ None Game ------ Seed CoolantCloakingDoomcannon Manual? 0 Play Time 02:06:56 Cumulative 102.5 hours Start 2025.05.18 @ 21:18:23 End 2025.05.19 @ 01:13:51 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 132 Rogue 49 Adventurer 59 Explorer 24 Win Type 0 Total 13 Types 11/0/2/0/0/0/0/0/0/0 Lore% 31 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ee7fd80-276c-445c-b72a-5d6cb0506d43