Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.24 @ 19:31:09 Player: mewcatx Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (714) 714 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2529 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (3) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (4) ------ Large Storage Unit Subdweller Optics Scrap Shield > --- WEAPON (3) ------- Subdweller Laser Light Assault Rifle > --- INVENTORY (15) --- Subdweller Power Source Small Storage Unit Large Matter Pod (150) Subdweller Optics Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Light Assault Rifle Subdweller Machine Gun Mining Laser Mining Claw Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Subdweller Optics Scrap Shield > --- WEAPON ----------- Subdweller Laser Light Assault Rifle > --- INVENTORY -------- Subdweller Power Source Small Storage Unit Large Matter Pod Subdweller Optics Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Light Assault Rifle Subdweller Machine Gun Mining Laser Mining Claw Scrap Shield Fragment [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 23 | 8 4 10 1 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | 2 . . . Leg . | . . . . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 8 | 3 1 3 1 Device 3 | 2 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 10 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility 2 | . . 2 . Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 . To Critical Strikes 1 | . . 1 . Average Backups 8 | . 6 11 13 Power . | . . . 1 Propulsion . | . . . . Utility 4 | . 3 7 8 Weapon 2 | . 2 3 4 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 94 63 Engine 13 | . 14 13 9 Treads 21 | . 28 15 . Wheel 4 | . . 8 18 Device 10 | . 14 7 9 Storage 13 | . 14 14 9 Protection 2 | . . 6 . Energy Gun 9 | . 13 3 9 Ballistic Gun 16 | . 14 20 9 Slashing Weapon 2 | . . 4 . Peak Build Rating 17 | 9 8 14 17 Average Rating 8 | 7 7 8 16 On Entrance 7 | . 7 8 14 Avg Prop Armor Cover (%) 9 | . . 9 . Naked Turns . | . . . . Heaviest Build 50 | 12 28 33 50 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 2 12 15 15 Average Carried 8 | . 6 11 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 12 15 13 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 789 | 266 260 263 . Remotely . | . . . . Salvage Created 838 | 85 341 412 . Parts 71 | 8 37 26 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 21 | . 11 10 . Melee 1 | . . 1 . Guns 20 | . 11 9 . Classes Destroyed 6 | 1 3 2 . Tunneler 5 | 4 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 5 | . 5 . . Artisan 1 | . . 1 . Subdweller 10 | . . 10 . Best Kill Streak 3 | 2 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 104 | . 29 75 . Missed 29 | . 9 20 . Hits 75 | . 20 55 . Projectile 75 | . 20 55 . Critical Strikes 3 | . . 3 . Damage Taken 1170 | . 194 976 . Core 197 | . . 197 . Absorbed by Shields . | . . . . Ignored by Resistances 331 | . 60 271 . Core Remaining (%) 60 | 100 . 21 . Volleys Fired 78 | 9 27 42 . Largest 2 | 2 2 2 . Hottest 80 | 60 60 80 . Shots Fired 156 | 18 54 84 . Gun 156 | 18 54 84 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 108 | 9 27 72 . Thermal 6 | . . 6 . Explosive . | . . . . Electromagnetic 42 | 9 27 6 . Robot Hit Streak 28 | 10 8 28 . Robot Miss Streak 2 | 2 2 1 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 131 | 13 34 84 . Core Hits 46 | 6 16 24 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 15 | . 1 14 . Impact . | . . . . Slashing 15 | . 1 14 . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1843 | 149 518 1176 . Guns 1541 | 149 451 941 . Cannons . | . . . . Explosions 138 | . 67 71 . Melee 164 | . . 164 . Ramming . | . . . . Kinetic 986 | 39 164 783 . Thermal 239 | . 67 172 . Explosive . | . . . . Electromagnetic 454 | 110 287 57 . Impact . | . . . . Slashing 164 | . . 164 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 31 | . 14 17 . Projectiles . | . . . . Explosions 14 | . 14 . . Melee 17 | . . 17 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . 32 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 219 | 40 84 219 . Average Temperature 36 | 19 27 112 . Received Heat Transfer 569 | . 90 479 . Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 325 | . 100 225 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | 5 90 . . Initial . | . . . . Average 19 | . 24 . . Influence Increases 336 | 20 316 . . Destroy 0b10 Robot/C 220 | . 220 . . Destroy 0b10 Robot/NC 30 | 20 10 . . Destroy Leader 42 | . 42 . . Successful Hack 22 | . 22 . . Disable Machine 18 | . 18 . . Destroy Structure 4 | . 4 . . Influence Decreases 336 | 20 316 . . Time Decay 336 | 20 316 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 18 10 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 19 . . Successful 10 | . 10 . . Failed 9 | . 9 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Monitor 1 | . 1 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1679 | 147 1037 483 12 Optics 53 | . . 41 12 Terrain 140 | 140 . . . Seismic 1486 | 7 1037 442 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2207 | 224 1037 934 12 Spaces Moved 1143 | 76 580 478 9 Core 2 | 2 . . . Treads 892 | 74 580 238 . Legs . | . . . . Wheels 249 | . . 240 9 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 110 Average Speed 151 | 157 160 141 116 Slowest Speed 240 | 160 160 240 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 86 34 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . 3 8 . Melee . | . . . . Projectile . | . . . . AOE 11 | . 3 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1429 | 161 633 625 10 Wait 150 | 67 13 70 . Move 1140 | 75 579 477 9 Hop . | . . . . Pick Up 18 | 2 9 7 . Fast Attach 12 | 7 . 5 . Attach 6 | . . 5 1 Detach . | . . . . Swap 10 | 1 4 5 . Drop . | . . . . Fire 78 | 9 27 42 . Melee 15 | . 1 14 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [Scr]) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 6) 847 | -10/Materials | Discovered new exit (range 12) 860 | -10/Materials | Discovered new exit (range 8) 1262 | -10/Materials | Entered Subcaves 1263 | -10/Subcaves | Approached by a straggling Scientist 1349 | -10/Subcaves | Learned location of Zion (-6) 1466 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1903 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2008 | -10/Subcaves | Core integrity fell below 50% 2156 | -10/Subcaves | Lost 3 parts (1n1u1w) 2174 | -10/Subcaves | Discovered new exit (range 8) 2183 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2196 | -10/Subcaves | Entered Materials 2196 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2208 | -8/Materials | Self-destructed Last Messages --------------- 5C-1GR(c): "We're getting close, I can feel it." 02121_ Sub. Machine Gun destroyed. 02121_ Lgt. Armor Plating destroyed. 02122_ FX-EL1(R) destroyed. 02125_ Critical hit (Destroy). 02125_ Sub. Monowheel destroyed. 02136_ ZO-31S(R) destroyed. 02148_ Acquired Sub. Monowheel. 02150_ Acquired 21 matter. 02152_ Acquired Sub. Power Source. 02155_ Acquired Sub. Optics. 02157_ Acquired 10 matter. 02159_ Acquired Sub. Machine Gun. 02167_ Acquired Scrap Shield. 02174_ EXIT=FOUND A swath of the cavern ceiling suddenly collapses. PARAMETERS=PROPULSION+1,UTILITY+2,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????##+##??????????????????????? | | ??????????????# ??????????????????????? | | ??????????????# #??????????????????????? | | ?????????????? #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ???????######## #######+#+#????????????? | | ???????# # #????????????? | | ???????# """ # #????????????? | | ???????# "R + @ #????????????? | | ???????# """ # ###### #????????????? | | ???????# # #??????????????????????? | | ???????# ] =#####??????????????????????? | | ???????########??????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed ArmoredSingularityPod Manual? 0 Play Time 00:14:46 Cumulative 79.9 hours Start 2026.07.23 @ 15:25:30 End 2026.07.24 @ 19:31:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 33 Adventurer 11 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/1/0/0 Lore% 41 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 79510b30-047f-428f-b68f-a191a972bcdb