Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.18 @ 06:57:07 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (250) 1250 Value Destroyed (10512) 10512 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (6218) 6218 TOTAL SCORE: 24700 Bonus ------- High Alert Combat Kills 838 Follower Combat Kills 498 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3010 Friendly Fire -28 Cogmind --------- Core Integrity 377/1150 Matter 299/300 Energy 86/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Propulsion Shielding > --- WEAPON (5) ------- Heavy Plasma Cannon Hardcell Cannon > --- INVENTORY (15) --- Light Antimatter Reactor Medium Treads Compact Battery (200) Matter Compressor (99) Stasis Canceller Improved Thermal Shield EM Disruption Field Field Recycling Unit (0) Field Laser Plasma Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Advanced Medium Treads VTOL Module > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Core Analyzer Medium Reactive Plating Improved Focal Shield Z-Drone Bay > --- WEAPON ----------- Coil Gun Assault Cannon Magnetic Acceleration Cannon Hardcell Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Advanced Heat Sink Large Storage Unit Compact Battery Matter Compressor Stasis Canceller Improved Thermal Shield EM Disruption Field Advanced Field Recycling Unit Heavy Plasma Cannon Plasma Cutter RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 99] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Heavy Machine Gun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 6 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . Utility 7 | . . 1 . . . 3 . . . . 2 . . . . 1 Weapon 3 | . . 1 . . . 1 . . . . . . . . . 1 Parts Attached 217 | 6 17 41 . 1 8 27 10 4 . 7 27 7 4 15 13 30 Power 13 | 1 3 2 . 1 . 2 . . . . . . . 2 1 1 Engine 8 | 1 3 2 . 1 . 1 . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . 1 1 1 Propulsion 38 | 2 3 9 . . 2 4 1 . . 3 . 1 . 4 1 8 Treads 23 | 2 . 7 . . 2 4 1 . . 3 . . . 2 . 2 Leg 10 | . 3 1 . . . . . . . . . 1 . 2 . 3 Wheel 4 | . . 1 . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . Utility 92 | 1 6 18 . . 3 14 6 2 . 2 21 3 1 4 3 8 Device 67 | . 4 6 . . 3 12 6 2 . 2 19 3 1 3 2 4 Storage 5 | 1 1 1 . . . . . . . . . . . . . 2 Processor 5 | . . 2 . . . 2 . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | . 1 9 . . . . . . . . 2 . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 74 | 2 5 12 . . 3 7 3 2 . 2 6 3 3 5 8 13 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . Energy Cannon 12 | . 1 3 . . . . 2 1 . . 1 . . 1 1 2 Ballistic Gun 36 | 1 3 8 . . 1 3 1 1 . 1 4 2 2 3 4 2 Ballistic Cannon 15 | . . 1 . . 2 4 . . . . 1 . . . 2 5 Launcher 1 | . . . . . . . . . . 1 . . . . . . Special Weapon 8 | . . . . . . . . . . . . 1 1 1 1 4 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . 2 . . . . 1 1 . 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 9 | . . . . . . . . . . . . . . 9 . . Parts Lost 55 | . 2 1 . . 2 3 . . . . 1 2 7 6 8 23 Power 4 | . . . . . . 1 . . . . . . . . 1 2 Propulsion 14 | . . . . . . 2 . . . . . 2 2 . 1 7 Utility 19 | . 1 1 . . . . . . . . 1 . 3 2 2 9 Weapon 18 | . 1 . . . 2 . . . . . . . 2 4 4 5 Highest Loss Streak 11 | . 1 1 . . 2 1 . . . . 1 2 3 5 2 11 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 93 | . 99 98 100 96 99 96 100 100 100 100 99 97 85 73 75 67 Engine 7 | . 14 11 11 11 11 4 6 6 6 6 5 5 5 3 . . Treads 15 | . 7 15 22 22 22 25 26 26 26 26 23 18 5 2 5 6 Leg 4 | . 20 3 . . . . . . . . . 1 5 4 . 3 Device 11 | . 11 2 . . 10 17 13 13 13 13 19 17 15 9 16 13 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 Processor 11 | . . 3 11 11 11 12 20 20 20 20 17 17 17 17 11 7 Protection 3 | . 2 14 11 7 . . . . . . 2 5 4 . 3 3 Energy Gun 1 | . 6 . . . . . . . . . . . . . . . Energy Cannon 1 | . . 6 . . . . 2 3 6 1 . . . . . . Ballistic Gun 15 | . 21 22 22 22 16 10 10 8 6 8 10 16 18 16 12 4 Ballistic Cannon 6 | . . 3 11 11 16 15 13 13 13 13 10 5 2 . 3 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 31 66 66 68 64 105 86 84 84 84 102 103 103 90 106 119 Greatest Support 109 | 40 40 46 46 46 58 109 99 91 91 101 101 101 50 54 54 87 Greatest Overweight (x) 11 | . 1 3 1 1 1 . . . . . 1 2 6 8 3 11 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . 3 2 2 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 12 15 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 15 14 Average Carried 16 | 6 11 15 20 19 19 18 19 20 20 19 19 19 18 18 12 10 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Final Carried 20 | 7 15 20 20 20 17 20 20 20 20 20 20 20 18 14 12 11 Class Distribution -------------------- 44% | Gunner 24% | Mutant 9% | Scavenger-Mutant 9% | Scavenger-Gunner 6% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 8944 | 265 695 971 . 13 260 1218 197 127 . 668 785 669 492 288 1002 1294 Remotely 483 | . . . . . . . . . . . . . . . . 483 Salvage Created 8238 | 26 760 1091 . . 344 910 195 63 . 653 861 336 439 493 559 1508 Parts 413 | 4 41 69 . . 11 56 9 4 . 22 53 22 26 14 32 50 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . 12 . 10 6 . 33 . 22 25 . 30 . Prevented 10 | . . . . . 5 . . 1 . 1 . . 3 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 217 | . 21 30 . . 7 21 6 1 . 14 21 9 14 23 16 34 Guns 99 | . 21 17 . . 4 6 4 1 . 6 10 8 8 1 11 2 Cannons 74 | . . 13 . . 3 15 2 . . 4 10 1 6 2 2 16 AOE 44 | . . . . . . . . . . 4 1 . . 20 3 16 Classes Destroyed 20 | 1 3 3 . . 1 3 . . . . 2 1 1 4 . 1 Worker 10 | . . . . . . 1 . . . . 1 . . . . 8 Builder 4 | . . . . . . . . . . . 1 . . . . 3 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . Recycler 7 | . . . . . . 1 . . . 1 1 . . . . 4 Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 8 | . 2 1 . . . 2 . . . 2 1 . . . . . Swarmer 76 | . 6 13 . . . 7 4 . . 5 10 5 13 . 9 4 Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 70 | . 15 8 . . 4 5 1 . . 4 2 . . 11 3 17 Brawler 6 | . . 1 . . 1 . 1 . . 1 . . . . 1 1 Duelist 3 | . . . . . 1 . . . . 1 1 . . . . . Protector 2 | . . . . . . . . . . . . . . 1 . 1 Sentry 19 | . . 8 . . 1 3 . 1 . 3 1 . . . 1 1 Specialist 4 | . . . . . . . . . . . . 2 . 2 . . Hunter 10 | . . . . . . . . . . . 3 1 . . 2 4 Programmer 22 | . . . . . . 6 . . . . 4 1 . 5 . 6 Behemoth 1 | . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 13 | 1 5 5 . . 4 6 4 1 . 5 8 5 5 13 4 11 Combat Bots Only 13 | . 5 5 . . 4 5 4 1 . 5 6 5 5 13 4 9 Max Kills in Single Turn 5 | 1 1 2 . . 1 2 1 1 . 3 3 2 1 5 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 3 1 . . 5 3 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 12819 | . 917 1124 . . 749 906 95 37 . 396 945 328 799 1376 1600 3547 Core 1968 | . 124 158 . . 131 31 10 . . 65 62 26 74 261 253 773 Absorbed by Shields 802 | . . . . . . 15 59 . . 64 284 132 248 . . . Redirected to Shielding 29 | . . . . . . . . . . . . . . . . 29 Regen/Repaired (Parts) 82 | . . . . . . . . . . . . . . 82 . . Core Remaining (%) 59 | 100 50 . . . 27 . . . . 87 . . . . 32 . Volleys Fired 493 | 5 82 69 . . 18 36 29 24 . 30 33 18 29 12 44 64 Largest 5 | 2 2 3 . . 3 4 4 4 . 4 4 4 4 4 4 5 Hottest 192 | 70 76 114 . . 122 156 156 156 . 165 156 137 137 90 188 192 Shots Fired 1419 | 10 157 206 . 1 51 144 53 27 . 110 122 69 106 38 137 188 Gun 829 | 10 157 146 . 1 24 59 16 2 . 51 56 51 86 28 103 39 Cannon 549 | . . 60 . . 27 85 37 25 . 54 66 18 17 . 33 127 Launcher 5 | . . . . . . . . . . 5 . . . . . . Special 36 | . . . . . . . . . . . . . 3 10 1 22 Kinetic 1203 | 5 98 155 . 1 51 144 32 4 . 105 117 69 103 28 129 162 Thermal 178 | 5 59 51 . . . . 21 23 . . 5 . 3 . 7 4 Explosive 38 | . . . . . . . . . . 5 . . . 10 1 22 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 2 11 15 . . 8 12 3 5 . 7 8 8 12 9 6 7 Robot Miss Streak 10 | 2 7 4 . . 2 2 3 . . 3 3 3 4 5 10 7 Penetration Max 1 | . . . . . . . . . . . 1 . . . . 1 Secondary Targets 7 | . 3 1 . . . . . . . . . . 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 . 1 . Shots Hit Robots 743 | 4 96 125 . . 35 88 14 2 . 60 58 30 44 24 62 101 Core Hits 416 | 2 42 46 . . 13 41 8 1 . 32 37 13 23 42 34 82 Critical Kills 3 | . . . . . 1 . . 1 . . . 1 . . . . Critical Parts Destroyed 5 | . . 1 . . . . 1 . . . 1 1 . . . 1 Critical Strikes 32 | . 2 2 . . 2 3 1 1 . 2 4 2 . . 2 11 Burn 2 | . 2 . . . . . . . . . . . . . . . Destroy 8 | . . 1 . . 1 . 1 1 . . 1 2 . . . 1 Blast 17 | . . 1 . . 1 3 . . . 2 3 . . . 2 5 Sever 5 | . . . . . . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26688 | 44 1054 2131 . . 683 2171 350 44 . 2292 2068 779 1204 4095 1687 8086 Guns 9007 | 44 1054 1340 . . 253 933 223 44 . 686 1023 611 882 511 946 457 Cannons 7324 | . . 785 . . 430 1238 127 . . 1002 857 168 322 . 302 2093 Explosions 9068 | . . . . . . . . . . 604 188 . . 3207 403 4666 Melee . | . . . . . . . . . . . . . . . . . Ramming 6 | . . 6 . . . . . . . . . . . . . . Kinetic 14907 | 8 517 1467 . . 683 2171 350 44 . 1688 1880 779 1204 511 1152 2453 Thermal 1684 | 36 537 658 . . . . . . . 72 188 . . . 96 97 Explosive 8808 | . . . . . . . . . . 532 . . . 3207 403 4666 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1283 | . . . . . . . . . . . . . . 377 36 870 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . 4 4 4 . 1 . . . . 2 2 1 12 12 6 Average Corruption 5 | . . 4 4 4 . 1 . . . . 1 1 1 8 12 3 Corruption Purged 4 | . . . . . . 2 . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 187 | . . 17 2 8 . . . . . . 14 14 14 18 84 16 Message Errors 47 | . . 5 . 4 . . . . . . 3 . 2 6 20 7 Matter Fused 42 | . . 3 . . . . . . . . 2 5 6 4 19 3 Heat Flow Errors 28 | . . 5 1 1 . . . . . . 5 5 1 . 9 1 Energy Discharges 22 | . . . 1 1 . . . . . . . 1 2 3 14 . Parts Rejected 2 | . . 1 . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . 1 . . 1 1 . Data Loss (minor) 16 | . . 2 . 1 . . . . . . 1 1 . 1 9 1 Data Loss (major) 4 | . . . . . . . . . . . 1 1 . . 2 . Misfires 10 | . . . . 1 . . . . . . . . 2 3 3 1 Alerts 6 | . . 1 . . . . . . . . 1 1 1 . 2 . Weapon Failures 7 | . . . . . . . . . . . . . . . 4 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 375 | . . 8 . . 8 71 . . . 43 24 . 3 88 . 130 Projectiles 215 | . . 8 . . 8 71 . . . . 24 . 3 7 . 94 Explosions 160 | . . . . . . . . . . 43 . . . 81 . 36 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 58 | . . 1 . . . 24 . . . 3 3 3 . . 1 23 Impact . | . . . . . . . . . . . . . . . . . Kinetic 52 | . . 1 . . . 20 . . . 3 3 3 . . 1 21 Secondary 6 | . . . . . . 4 . . . . . . . . . 2 Self-Inflicted Damage 101 | . . 3 . . . . . . . . 98 . . . . . Shots 2 | . . . . . . . . . . . 2 . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 542 | 80 263 530 254 265 252 250 176 176 . 230 333 231 177 15 542 344 Average Temperature 108 | 32 95 128 135 138 102 92 63 64 . 96 98 75 77 11 220 101 Received Heat Transfer 1897 | . 390 273 . . 231 147 16 6 . 110 . . 36 201 130 357 Effects 15 | . 1 8 . . . . . . . . . . . . 5 1 Shutdowns 2 | . . 1 . . . . . . . . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . Short Circuit 5 | . . 3 . . . . . . . . . . . . 1 1 Damage (minor) 2 | . . 2 . . . . . . . . . . . . . . Damage (major) 4 | . . 1 . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . 4 1 . . 1 . . . . . . . . . . . Heat Transferred 3477 | 111 1702 1184 . . . . . . . 80 100 . . . 150 150 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 1075 | 5 351 613 238 . . 257 . . . . 577 . . . . 1075 Initial 238 | . 3 143 238 . . 31 . . . . 171 . . . . . Average 268 | 3 224 417 238 . . 97 . . . . 362 . . . . 450 Maximum Alert Level 3 | . 1 2 1 . . 1 . . . . 2 . . . . 3 Low Security (%) 34 | 100 21 14 . . . 97 . . . . 1 . . . . 41 Level 1 44 | . 78 19 100 . . 2 . . . . 67 . . . . 5 Level 2 18 | . . 65 . . . . . . . . 30 . . . . 17 Level 3 2 | . . . . . . . . . . . . . . . . 35 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 6 3 . . . 6 . . . 1 3 . . . . 10 Investigation 8 | . 6 1 . . . . . . . 1 . . . . . . Extermination 9 | . . . . . . 5 . . . . 2 . . . . 2 Reinforcement 7 | . . 1 . . . 1 . . . . 1 . . . . 4 Assault 4 | . . 1 . . . . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 16 | . 2 8 . . . 3 . . . . 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 335 | . 49 59 . . 11 27 6 1 . 27 30 10 15 33 21 46 Peak Tracking Total 13 | . 4 5 . . 4 5 3 1 . 6 7 5 5 13 5 8 Tactical Retreats 14 | . 3 3 . . 2 1 . . . 1 . 1 . . 2 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 3 | . 1 1 . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . Triggered 21 | . . . . . . . . . . 1 . . 2 18 . . Fabricated Traps 1 | . . . . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 27 | . . 4 . . . . . . . 2 5 1 . . . 15 Max in Single Turn 4 | . . 1 . . . . . . . 1 4 1 . . . 3 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired 1 | . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 28 | . 8 7 . . . 1 1 1 4 2 1 1 . 2 . . Terminals 14 | . 6 5 . . . 1 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 2 . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 89 | . 18 21 . . . 2 1 1 32 5 3 1 . 5 . . Successful 70 | . 15 10 . . . 1 1 1 32 4 . 1 . 5 . . Failed 19 | . 3 11 . . . 1 . . . 1 3 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 49 | . 12 14 . 3 . 7 . . . . 11 1 . 1 . . Terminals 38 | . 14 17 . . . 2 . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 11 | . 4 4 . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . 5 2 . . . 1 1 1 32 4 . 1 . 5 . . Record 15 | . 1 . . . . . . . 11 3 . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . 4 . . Open Door 5 | . . . . . . . 1 1 . 1 . 1 . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 9 8 . . . . . . . . . . . . . . Terminals 11 | . 5 6 . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . Botnet 7 | . 2 5 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Sabotage 2 | . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 2 . . . . . . . . . . . . . . Recyclers 3 | . 2 1 . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 4 5 . . . 1 . . . 1 1 . . . . . Full Trace Events 2 | . 1 . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 13 | . . . . 7 . . . . . 6 . . . . . . Largest Group 7 | . . . . 7 7 . . . . 5 4 . . . . . Highest-Rated Group 226 | . . . . 226 226 . . . . 96 48 . . . . . Highest-Rated Ally 96 | . . . . 42 42 . . . . 96 12 . . . . . Zionite Dispatches 1 | . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . Total Orders 7 | . . . . . . . . . . . 4 . . . . 3 EXPLORE 4 | . . . . . . . . . . . 2 . . . . 2 RETURN 3 | . . . . . . . . . . . 2 . . . . 1 Ally Attacks 121 | . . . . . 33 . . . . 37 51 . . . . . Total Damage 2269 | . . . . . 733 . . . . 1042 494 . . . . . Kills 16 | . . . . . 2 . . . . 10 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 3 1 . 3 2 . 2 . 1 . . 2 . Drone Launches 9 | . . . . . . . . . . . 5 . . . . 4 Drone Recoveries 9 | . . . . . . . . . . . 5 . . . . 4 Zionite Intel Received 3 | . . . . . . 2 . . . . 1 . . . . . Branch Access 1 | . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 26419 | 361 4795 2573 68 1905 1580 2197 1460 1510 135 1092 1554 864 1315 2116 2007 887 Spaces Moved 11424 | 211 2474 1061 29 792 624 1154 822 825 84 580 768 378 298 590 498 236 Core 10 | 8 . . . . . . . . . . . . . . . 2 Treads 8525 | 203 630 655 29 792 624 1154 822 825 84 580 768 378 166 181 498 136 Legs 2609 | . 1844 144 . . . . . . . . . . 132 408 . 81 Wheels 279 | . . 262 . . . . . . . . . . . . . 17 Hover 1 | . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 130 240 240 240 160 162 162 162 162 162 162 245 190 250 115 Average Speed 204 | 155 174 189 240 240 240 160 162 162 162 162 166 201 409 344 368 242 Slowest Speed 730 | 160 190 260 240 240 240 162 162 162 162 162 242 325 540 730 410 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 11 98 68 4 80 67 25 87 89 69 72 29 57 54 48 76 11 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 7 | . 2 . . 2 . . 1 1 1 . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 16 | . . . . 2 2 . 1 2 . 5 . 3 . . 1 . Spaces Dug 54 | . . . . . . . 21 23 . . 5 . . . 2 3 Terrain Destroyed 617 | . . . . . 1 4 25 24 . 65 49 43 46 152 26 182 Melee . | . . . . . . . . . . . . . . . . . Projectile 232 | . . . . . 1 4 25 24 . 1 18 43 46 9 23 38 AOE 385 | . . . . . . . . . . 64 31 . . 143 3 144 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 13474 | 234 2824 1484 28 799 673 1416 907 971 83 665 962 443 330 656 587 412 Wait 1000 | . 207 239 . . 2 138 44 119 . 3 120 32 . 25 22 49 Move 11408 | 210 2473 1060 28 791 623 1153 821 824 83 579 767 377 297 589 497 236 Hop . | . . . . . . . . . . . . . . . . . Pick Up 164 | 13 23 32 . 2 10 32 1 . . 1 7 2 . 7 7 27 Fast Attach 35 | . 5 3 . 1 . 5 1 . . . 2 6 . 5 . 7 Attach 75 | 6 1 8 . . 5 9 . . . . 4 . 2 9 10 21 Detach 5 | . . 1 . . . 1 . . . . . . . . 2 1 Swap 107 | . 11 30 . . 3 13 9 4 . 7 21 1 2 1 3 2 Drop 142 | . 22 41 . 5 12 28 2 . . 2 8 7 . 8 2 5 Fire 493 | 5 82 69 . . 18 36 29 24 . 30 33 18 29 12 44 64 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 43 | . . . . . . . . . . 43 . . . . . . Trap 1 | . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x3 / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 362 | -11/Junkyard | Entered Materials 363 | -10/Materials | Build established: Mutant 1124 | -10/Materials | Discovered new exit (range 16) 1345 | -10/Materials | Discovered new exit (range 12) 1898 | -10/Materials | Discovered new exit (range 11) 1941 | -10/Materials | Build established: Scavenger-Mutant 2171 | -10/Materials | Discovered new exit (range 11) 4443 | -10/Materials | Build established: Mutant 5157 | -10/Materials | Entered another Materials area 5157 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 5748 | -9/Materials | Discovered new exit (range 8) 6497 | -9/Materials | Discovered new exit (range 10) 6661 | -9/Materials | Build established: Tank 6757 | -9/Materials | First assault squad dispatched 6934 | -9/Materials | Discovered new exit (range 14) 7083 | -9/Materials | Build established: Gunner 7730 | -9/Materials | Entered Mines 7731 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7798 | -9/Mines | Entered Zion 7906 | -7/Zion | Learned 8 Factory zone layouts 7921 | -7/Zion | Learned Factory trap positions 7942 | -7/Zion | Discovered new exit (range 13) 8107 | -7/Zion | System corruption cleaned by Quarantine Array 8196 | -7/Zion | Received a visual enhancement algorithm 8359 | -7/Zion | Learned Factory non-interactive machine intel 8445 | -7/Zion | Learned location of Quarantine (-2) 8668 | -7/Zion | Imprinted 8671 | -7/Zion | Declared Zion's savior 8925 | -7/Zion | Gained Derelict followers 9052 | -7/Zion | Learned location of Warlord (-5) 9114 | -7/Zion | Found Prototype Device 9703 | -7/Zion | Entered Proximity Caves 9703 | -6/Proximity Caves | Accompanied by 7 allies 9906 | -6/Proximity Caves | Spotted B-75 Beast 9922 | -6/Proximity Caves | Allies destroyed B-75 Beast 10140 | -6/Proximity Caves | Core integrity fell below 50% 10204 | -6/Proximity Caves | Learned location of 1 exit from Factory 10465 | -6/Proximity Caves | Build established: Scavenger-Gunner 10823 | -6/Proximity Caves | Build established: Gunner 10995 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11257 | -6/Proximity Caves | Discovered new exit (range 8) 11283 | -6/Proximity Caves | Entered Factory 11283 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 11284 | -6/Factory | Identified exit to Lower Caves 11285 | -6/Factory | Identified exit to Factory 11286 | -6/Factory | Loaded intel: 102 trap records 11287 | -6/Factory | Loaded intel: 239 non-interactive machine locations 11287 | -6/Factory | Identified Bomb Factory No. 2 11327 | -6/Factory | Identified exit to DSF 11441 | -6/Factory | Build established: Scavenger-Gunner 12014 | -6/Factory | Retrieved Zion intel report: Branch Access 12583 | -6/Factory | Retrieved Zion intel report: Active Terminals 12714 | -6/Factory | Terminal network hard line cut 12829 | -6/Factory | Build established: Gunner 13480 | -6/Factory | Entered Lower Caves 13845 | -6/Lower Caves | Learned location of Extension (-5) 14747 | -6/Lower Caves | Learned location of 1 exit from Factory 14754 | -6/Lower Caves | Discovered new exit (range 8) 14770 | -6/Lower Caves | Learned Factory trap positions 14938 | -6/Lower Caves | Identified exit to Lower Caves 14940 | -6/Lower Caves | Entered another Lower Caves area 14990 | -6/Lower Caves | Build established: Mutant 15375 | -6/Lower Caves | Learned Factory stockpile data 15423 | -6/Lower Caves | Encountered a Warlord checkpoint 15537 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16053 | -6/Lower Caves | Spotted B-75 Beast 16281 | -6/Lower Caves | Discovered new exit (range 11) 16297 | -6/Lower Caves | Identified exit to Data Miner 16450 | -6/Lower Caves | Entered Data Miner 16450 | -6/Data Miner | Discovered new exit (range 6) 16481 | -6/Data Miner | Met Data Miner 16512 | -6/Data Miner | Learned location of Section 7 (-2) 16512 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16544 | -6/Data Miner | Received God Mode back door access code from Data Miner 16583 | -6/Data Miner | Identified exit to Proximity Caves 16585 | -6/Data Miner | Entered Proximity Caves 16744 | -5/Proximity Caves | Learned 4 Factory zone layouts 16825 | -5/Proximity Caves | Escorted by Enhanced Grunt 17118 | -5/Proximity Caves | Build established: Gunner 17308 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17351 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 17351 | -5/Proximity Caves | Learned Factory emergency access door positions 17410 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17677 | -5/Proximity Caves | Entered Factory 17677 | -5/Factory | Accompanied by 4 allies 17677 | -5/Factory | Evolved 2 slots: Utility x2 17678 | -5/Factory | Identified exit to Factory 17678 | -5/Factory | Identified exit to Upper Caves 17681 | -5/Factory | Loaded intel: 71 trap records 17914 | -5/Factory | Build established: Commander-Gunner 18324 | -5/Factory | Retrieved Zion intel report: Trap Installations 18573 | -5/Factory | Zion Recon squad teleported in 18619 | -5/Factory | Build established: Gunner 18911 | -5/Factory | Terminal network hard line cut 19172 | -5/Factory | Discovered new exit (range 6) 19179 | -5/Factory | Identified exit to Extension 19231 | -5/Factory | Entered Upper Caves 19571 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19583 | -5/Upper Caves | Found Prototype Special Weapon 19583 | -5/Upper Caves | Identified Molecular Deconstructor 19638 | -5/Upper Caves | Learned Factory terminal intel 19742 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 19781 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 19981 | -5/Upper Caves | Discovered new exit (range 3) 19984 | -5/Upper Caves | Identified exit to Upper Caves 20095 | -5/Upper Caves | Entered another Upper Caves area 20682 | -5/Upper Caves | Spotted B-75 Beast 20707 | -5/Upper Caves | Destroyed B-75 Beast 20737 | -5/Upper Caves | Lost 3 parts (2n1w) 21343 | -5/Upper Caves | Discovered new exit (range 15) 21386 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21406 | -5/Upper Caves | Identified exit to Warlord 21410 | -5/Upper Caves | Entered Warlord 21546 | -5/Warlord | System corruption cleaned by Quarantine Array 22539 | -5/Warlord | Found Prototype Special Weapon 22544 | -5/Warlord | Found Prototype Special Weapon 22549 | -5/Warlord | Found Prototype Special Weapon 22554 | -5/Warlord | Found Prototype Special Weapon 22603 | -5/Warlord | Rebuked by Warlord 22628 | -5/Warlord | Warlord's base attacked by MAIN.C 22655 | -5/Warlord | Opened Warlord's prototype stash 22978 | -5/Warlord | Warlord forces counterattacked 22980 | -5/Warlord | P-70 Sage assimilated allied 59-L0C(Y) 23018 | -5/Warlord | System corruption reached 10% 23163 | -5/Warlord | Spotted Striker 23168 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 23175 | -5/Warlord | Destroyed Striker 23200 | -5/Warlord | Destroyed 10 combat bots 23303 | -5/Warlord | Warlord base infiltrated, sounded retreat 23349 | -5/Warlord | Spotted Executioner 23364 | -5/Warlord | Spotted Striker 23405 | -5/Warlord | Discovered new exit (range 8) 23420 | -5/Warlord | Identified exit to Proximity Caves 23422 | -5/Warlord | Build established: Scavenger-Gunner 23428 | -5/Warlord | Spotted Executioner 23428 | -5/Warlord | Spotted Striker 23434 | -5/Warlord | Destroyed Executioner 23438 | -5/Warlord | Destroyed Striker 23459 | -5/Warlord | Destroyed 13 combat bots 23464 | -5/Warlord | Lost 5 parts (2u3w) 23526 | -5/Warlord | Entered Proximity Caves 23544 | -4/Proximity Caves | Core integrity fell below 50% 23923 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 23962 | -4/Proximity Caves | Learned Research terminal intel 24103 | -4/Proximity Caves | Spotted B-86 Titan 24614 | -4/Proximity Caves | Build established: Scavenger-Tank 24627 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25350 | -4/Proximity Caves | Build established: Mutant 25389 | -4/Proximity Caves | Discovered exit to Factory (range 15) 25533 | -4/Proximity Caves | Entered Factory 25533 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25534 | -4/Factory | Loaded intel: 26 terminal locations 25891 | -4/Factory | Garrison activated, responded to threat 26033 | -4/Factory | First assault squad dispatched 26113 | -4/Factory | Destroyed 9 combat bots 26122 | -4/Factory | Lost 11 parts (1p3n5u2w) 26178 | -4/Factory | Core integrity fell below 50% 26194 | -4/Factory | Lost 7 parts (3n3u1w) 26420 | -4/Factory | Self-destructed Last Messages --------------- 26396_ G-73 Enforcer destroyed. 26396_ R-10 Processor collects Flexi-carbon Leg. 26399_ U-05 Engineer lays Concrete. 26400_ R-10 Processor collects Com. Battery. 26402_ Myomer Leg destroyed. 26402_ U-05 Engineer lays Concrete. 26405_ Lgt. Antimatter Reactor destroyed. 26405_ U-05 Engineer lays Concrete. 26405_ G-67 Veteran destroyed. 26406_ U-05 Engineer lays Concrete. 26411_ C-30 ARC bursts open, deploying its payload. 26411_ P-70 Sage unfolds itself. 26416_ Acquired 31 matter. 26418_ C-30 ARC bursts open, deploying its payload. 26418_ G-73 Enforcer unfolds itself. 26418_ B-60 Warrior unfolds itself. 26418_ L-61 Swordsman unfolds itself. 26418_ B-60 Warrior unfolds itself. 26418_ I-47 Archangel unfolds itself. 26418_ Acquired 106 matter. Map ----- +----------------------------------------------------+ | ??#??????? ???????????????##### | | ??????????? !#????????#??##??# | | ??????#??? ????????#??????## | | ?##?????? / ?????????????????# | | # ## ###??? ? ????#????#?##?#?# | | # ##############+########################## | | # ^ | | ?# | | ?# ] "" | | ?# ! Y "" | | ?# "" | | ?# R* """ | | + ! ! "" | | #### #########+#### "" #############" | | ????#?# *% # #????#????#?#" | | ??????# # " ############## | | ??????# # " # ""G"" | | ??????# # """ # """ "" " | | ??????# # """ %# """ | | ??????# # " bb + """ | | ??????# # = ig# | | ??????# # l" # | | ??????# ## " ############## | | ??????# ## % u #??????### # | | ??????# [ ## ##?###???### | | ????? # =%% ## @ % #??????#???# # | | ???#??######"#+""#### #??#???????# # | | ??????????? ? % #??# ##???????#?# # | | ???????????##? # #??# ### u ##?????##??### | | ?????????????? ###??######### #????????????? | | ?????????????? ??????????#?## # ???????? ??? | | ????????????????????????????# #????????????? | | ???????????????#??????#????## # ?? ?"??????? | | ??????????????????????#?????#[ % # ???????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #???????? ???? | | ???????????????????#????????# #???? ???????? | | ?????????????????????????#??#^ #?????"??????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# " ???????????? | | ????????????????????????????# " ###??????????? | | ????????????????????????????# *%"%" ???????????? | | ????????????????????????????# % ??????????? | | ????????????????????????????? *!=% ?????????? | | ????????????????????????????? * % = ????????? | | ????????"???????????????????? %! % ????????? | | ????????"???????????????????? = ??????????? | | ????????"???????????????????? ????????????? | | ????????T???????????????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 325 Matter Stores 460 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. System Shield | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Use The Force Challenges ------------ None Game ------ Seed ChipMagneticHammer Manual? 0 Play Time 04:16:56 Cumulative 166.8 hours Start 2023.09.17 @ 06:35:54 End 2023.09.18 @ 06:57:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 474c15af-3b9b-43ab-ad18-b35b9b4ca184