Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.21 @ 16:55:47 // AFD2019/Pay2Buy Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (148) 740 Value Destroyed (6419) 6419 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1721) 1721 TOTAL SCORE: 14980 Bonus ------- High Alert Combat Kills 1701 Follower Combat Kills 85 Friendly Fire -65 Cogmind --------- Core Integrity 996/1150 Matter 60/300 Energy 262/350 System Corruption 0% Temperature Warm (126) Movement Treading (145) Location -4/Factory Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (5) --- Advanced Heavy Treads Advanced VSS Leg Combat Airjet Improved Linear Gravjet > --- UTILITY (9) ------ Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Cooled Plasma Cannon > --- INVENTORY (10) --- Improved Cooling System Stasis Canceller Experimental ECM Suite Recalibrator Improved Heavy Machine Gun Long-range Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Combat Airjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Improved Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Stasis Canceller Experimental ECM Suite > --- WEAPON ----------- Cooled Plasma Cannon Improved Heavy Machine Gun Impact Mace > --- INVENTORY -------- Advanced Heavy Treads Improved Cooling System Recalibrator Heavy Missile Launcher Long-range Missile Launcher [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Advanced VSS Leg Hover Unit Improved Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility Large Battery Device Improved Cooling System Storage Large Battery Processor Experimental Signal Interpreter Protection Improved Weapon Shielding Weapon Advanced Beam Cannon Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Precision Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . 1 . 1 . . 1 Utility 7 | . . . 2 . . . 1 . 1 2 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 35 | . . . . . . 3 1 3 7 11 4 . 5 1 Power 3 | . . . . . . . . . 1 2 . . . . Engine 2 | . . . . . . . . . 1 1 . . . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . . . 1 . . 1 . 3 . Treads 2 | . . . . . . . . 1 . . . . 1 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 1 . 2 . Flight . | . . . . . . . . . . . . . . . Utility 11 | . . . . . . . . . 3 4 2 . 1 1 Device 9 | . . . . . . . . . 2 3 2 . 1 1 Storage . | . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 16 | . . . . . . 3 1 2 3 5 1 . 1 . Energy Gun 1 | . . . . . . . . . . 1 . . . . Energy Cannon 4 | . . . . . . 1 1 2 . . . . . . Ballistic Gun 7 | . . . . . . . . . 3 3 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 37 | . . . . . . . . 8 3 14 1 . 10 1 Power 4 | . . . . . . . . 1 . 2 . . . 1 Propulsion 14 | . . . . . . . . 3 . 5 . . 6 . Utility 10 | . . . . . . . . 3 2 3 . . 2 . Weapon 9 | . . . . . . . . 1 1 4 1 . 2 . Highest Loss Streak 8 | . . . . . . . . 3 3 8 1 . 7 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Backups 6 | . . . 1 2 2 4 6 6 8 9 7 7 8 7 Power . | . . . . . . . . . 1 1 . . . . Propulsion . | . . . . . . . 1 . . . 1 1 1 . Utility 1 | . . . 1 1 1 1 1 1 3 1 2 2 3 3 Weapon 3 | . . . . 1 1 3 4 4 4 5 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . 1 2 . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . Utility 3 | . . . . . . . . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 79 89 85 88 88 88 81 88 90 86 62 76 76 60 Engine 8 | . 13 14 11 11 11 11 9 8 7 5 5 5 5 4 Treads 15 | . 26 28 22 22 22 22 18 17 21 11 4 . . 1 Hover 3 | . . . . . . . . . . . . 17 21 7 Device 14 | . 13 14 11 11 11 11 9 13 19 22 11 17 12 5 Storage 5 | . . 4 11 11 11 11 9 9 7 2 . . . . Processor 9 | . . . . . . . . . 3 21 23 23 24 31 Protection 4 | . . . 8 11 11 11 9 13 6 . . . . . Energy Cannon 14 | . 26 28 22 22 22 21 27 27 19 . 3 . 2 . Ballistic Gun 2 | . . . . . . . . . . 17 . . . . Impact Weapon 1 | . . . . . . . . . 1 . 5 5 5 3 Peak Build Rating 98 | . 15 17 20 20 20 23 25 43 59 77 82 82 98 91 Average Rating 46 | . 14 15 19 20 20 21 25 35 45 67 74 82 81 70 On Entrance 35 | . . 15 17 20 20 20 22 25 36 59 76 82 82 59 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 1 . . 3 11 Naked Turns 6 | . 6 . . . . . . . . . . . . . Heaviest Build 62 | . 18 21 23 23 23 23 31 62 61 44 32 27 30 30 Greatest Support 73 | 3 46 46 46 46 46 46 46 53 73 73 70 32 44 70 Greatest Overweight (x) 2 | . . . . . . . . 2 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . . 5 6 6 6 10 9 10 10 10 10 8 10 9 Average Carried 7 | . . 3 5 6 6 8 9 8 9 9 7 8 9 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . . 5 6 6 6 10 9 8 10 7 8 8 9 7 Class Distribution -------------------- 51% | Mutant 18% | Tank 10% | Gunner 9% | Sprinter 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Matter Collected 2018 | . . 175 20 . . 54 . 8 237 962 62 121 344 35 Remotely 912 | . . . . . . . . . 83 829 . . . . Salvage Created 6682 | . . 98 228 . . 341 . 1077 849 2014 455 350 920 350 Parts . | . . . . . . . . . . . . . . . Haulers Intercepted 3 | . . . . . . . . . . . . . 3 . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 109 | . . 2 5 . . 10 . 20 18 21 7 2 17 7 Melee 10 | . . . . . . 1 . . 4 . 1 1 3 . Guns 16 | . . . . . . . . . . 15 1 . . . Cannons 40 | . . 2 4 . . 4 . 20 5 2 . . 2 1 AOE 29 | . . . . . . 2 . . 3 2 4 1 11 6 Classes Destroyed 16 | . . 2 1 . . 4 . 4 2 1 . 1 1 . Worker 12 | . . . . . . . . 1 1 4 1 . 3 2 Builder 6 | . . . . . . 1 . . . 3 . . 1 1 Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . . . 3 . Recycler 8 | . . . . . . 1 . . 1 5 . . . 1 Mechanic 2 | . . . . . . . . . . 1 . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . Watcher 6 | . . . . . . . . 1 . 1 . . 3 1 Swarmer 25 | . . . . . . 7 . . 3 3 . . 9 3 Grunt 48 | . . 2 3 . . 2 . 12 13 5 4 1 2 4 Brawler 2 | . . . . . . . . 1 . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 18 | . . . 2 . . . . 6 1 5 3 . 1 . Hunter 7 | . . . . . . . . 1 . 4 . . 2 . Programmer 7 | . . . . . . . . . 1 3 . . 3 . Compactor 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 18 | . . 2 2 . . 3 . 7 6 18 5 1 8 11 Combat Bots Only 7 | . . 2 2 . . 3 . 6 6 4 5 1 6 7 Max Kills in Single Turn 4 | . . 1 1 . . 2 . 2 2 4 3 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . 2 1 3 1 3 3 Melee 1 | . . . . . . 1 . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Hostile Shots Fired 629 | . . 24 12 . . 22 . 101 66 244 30 . 91 39 Missed 201 | . . 8 1 . . 8 . 21 20 77 13 . 39 14 Hits 428 | . . 16 11 . . 14 . 80 46 167 17 . 52 25 Projectile 428 | . . 16 11 . . 14 . 80 46 167 17 . 52 25 Critical Strikes 14 | . . . . . . . . 1 3 3 . . 4 3 Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 6726 | . . 189 137 . . 154 . 1227 662 2355 372 25 1133 472 Core 1407 | . . 37 11 . . 31 . 170 42 543 95 25 299 154 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . 6 . . 16 . 78 . . . . . . Ignored by Resistances 129 | . . . . . . . . 119 10 . . . . . Core Remaining (%) 75 | 100 . 85 . . . 89 . 69 94 36 . . 58 . Volleys Fired 253 | . 1 7 15 . . 14 . 52 24 67 13 8 33 19 Largest 3 | . 2 2 2 . . 2 . 3 3 3 2 1 2 1 Hottest 238 | . 136 136 136 . . 136 . 201 238 105 95 36 105 105 Shots Fired 523 | . 2 14 30 . . 27 . 152 53 164 21 7 34 19 Gun 162 | . . . . . . . . . 3 150 8 . 1 . Cannon 303 | . 2 14 30 . . 26 . 152 44 9 8 . 15 3 Launcher 58 | . . . . . . 1 . . 6 5 5 7 18 16 Special . | . . . . . . . . . . . . . . . Kinetic 149 | . . . . . . . . . 3 145 . . 1 . Thermal 303 | . 2 14 30 . . 26 . 152 44 9 8 . 15 3 Explosive 58 | . . . . . . 1 . . 6 5 5 7 18 16 Electromagnetic 13 | . . . . . . . . . . 5 8 . . . Robot Hit Streak 18 | . . 2 8 . . 3 . 18 13 18 5 8 10 10 Robot Miss Streak 5 | . . 3 2 . . 3 . 3 2 5 2 . 4 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 3 | . . . . . . . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . Shots Hit Robots 319 | . . 5 20 . . 14 . 76 42 99 18 7 27 11 Core Hits 206 | . . 4 5 . . 9 . 33 21 66 13 4 28 23 Critical Kills 20 | . . . . . . 1 . . 1 15 1 . 2 . Critical Parts Destroyed 38 | . . . . . . . . . 7 25 3 . 3 . Critical Strikes 60 | . . . . . . 1 . . 8 40 6 . 5 . Meltdown 1 | . . . . . . 1 . . . . . . . . Destroy 38 | . . . . . . . . . . 38 . . . . Corrupt 2 | . . . . . . . . . . . 2 . . . Smash 19 | . . . . . . . . . 8 2 4 . 5 . Melee Attacks 73 | . . . . . . 8 . . 21 4 10 1 28 1 Impact 73 | . . . . . . 8 . . 21 4 10 1 28 1 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 . . . 1 1 1 7 . Combat Hostiles 3 | . . . . . . . . . . 1 . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14465 | . . 125 432 7 . 584 . 1984 1927 2630 792 943 3211 1830 Guns 1193 | . . . . . . . . . 47 1017 129 . . . Cannons 4133 | . . 123 432 . . 187 . 1963 580 170 133 . 345 200 Explosions 6211 | . . . . . . 147 . . 422 1315 292 794 1611 1630 Melee 2897 | . . . . . . 250 . . 878 127 238 149 1255 . Ramming 31 | . . 2 . 7 . . . 21 . 1 . . . . Kinetic 1003 | . . . . . . . . . 47 956 . . . . Thermal 4726 | . . 123 432 . . 187 . 1963 580 628 133 . 454 226 Explosive 5239 | . . . . . . 147 . . 422 478 292 794 1502 1604 Electromagnetic 569 | . . . . . . . . . . 440 129 . . . Impact 2897 | . . . . . . 250 . . 878 127 238 149 1255 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 4 . 8 8 . Average Corruption 6 | . . . . . . . . . . 3 . 8 8 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . 11 . 4 17 . Message Errors 8 | . . . . . . . . . . 4 . 2 2 . Matter Fused 6 | . . . . . . . . . . 2 . . 4 . Heat Flow Errors 4 | . . . . . . . . . . 3 . . 1 . Energy Discharges 6 | . . . . . . . . . . 1 . . 5 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . Data Loss (major) 3 | . . . . . . . . . . 1 . . 2 . Misfires 1 | . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . Overload Shots 12 | . . . . . . . . 2 1 1 . . 5 3 Overflow Damage 2013 | . . . . . . 85 . 76 390 480 108 . 739 135 Projectiles 94 | . . . . . . . . 20 4 30 . . 40 . Explosions 781 | . . . . . . 40 . 56 . 323 1 . 226 135 Melee 1138 | . . . . . . 45 . . 386 127 107 . 473 . Knockbacks 9 | . . . . . . . . . 3 2 . . 4 . Impact 9 | . . . . . . . . . 3 2 . . 4 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 558 | . . . . . . 2 . 113 . 257 . 25 128 33 Shots 13 | . . . . . . 1 . 2 . 4 . 1 4 1 Rammed 7 | . . 1 . 2 . . . 3 . 1 . . . . Targets Rammed 7 | . . 1 . 2 . . . 3 . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 440 | . 12 84 51 . . 15 . 440 6 216 . . 231 126 Average Temperature 57 | . 8 38 14 . . 4 . 131 4 75 . . 25 57 Received Heat Transfer 1975 | . . 102 60 . . 45 . 558 354 549 90 . 129 88 Effects 2 | . . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . 1 . . . . Total Turns 3 | . . . . . . . . . . 3 . . . . Longest Duration 3 | . . . . . . . . . . 3 . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Robots Corrupted 16 | . . . . . . 2 . . 6 2 1 . 5 . Combat Hostiles 12 | . . . . . . 2 . . 6 2 1 . 1 . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 35 | . . . . . . 2 . . 11 3 3 . 16 . Robots Melted 2 | . . . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 6816 | . . 222 777 . . 333 . 3109 835 630 200 . 420 290 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Maximum Alert Level 5 | . . . . . . . . 2 3 4 3 1 5 4 Low Security (%) 33 | . 100 100 100 100 . 100 100 25 . . . . . . Level 1 14 | . . . . . . . . 22 59 . . 100 5 . Level 2 21 | . . . . . . . . 51 12 33 60 . 29 . Level 3 23 | . . . . . . . . . 28 61 39 . 24 73 Level 4 5 | . . . . . . . . . . 5 . . 29 26 Level 5 1 | . . . . . . . . . . . . . 11 . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1804 | . 15 85 168 54 . 118 34 657 1067 1352 900 387 1804 1466 Initial 881 | . . . 10 54 . . 34 9 294 511 654 311 263 881 Average 505 | . 1 18 111 34 . 63 29 392 486 853 734 350 1025 1070 Influence Increases 7169 | . 15 100 219 . . 348 . 990 1105 1337 366 106 1898 685 Destroy 0b10 Robot/C 2220 | . . 80 120 . . 200 . 400 360 420 140 20 340 140 Destroy 0b10 Robot/NC 200 | . . 5 5 . . 10 . 10 15 70 5 . 50 30 Destroy Leader 520 | . . 10 52 . . 30 . 112 80 92 40 . 82 22 Allied During Kill 20 | . . 5 11 . . 4 . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . 10 10 . . . . . Successful Hack 24 | . . . . . . . . . . . . . 24 . Select Force Hacks 100 | . . . . . . . . . . 50 . . 50 . Disable Machine 1545 | . 15 . 30 . . 45 . 180 270 345 45 . 420 195 Anti-Garrison Action 800 | . . . . . . . . 200 200 200 . . 200 . Destroy Structure 1435 | . . . 1 . . 29 . 63 155 145 106 86 552 298 Partial Spotted 30 | . . . . . . . . . . . . . 30 . Lose Combat Pursuer 255 | . . . . . . 30 . 15 15 15 30 . 150 . Influence Decreases 5703 | . 15 73 107 125 14 259 65 365 711 1044 812 619 476 1018 Entered New Map 3366 | . . . 17 85 14 . 55 15 355 532 682 579 114 918 Time Decay 1937 | . 15 73 90 40 . 239 10 270 326 362 120 40 262 90 Lost Part 370 | . . . . . . . . 80 30 140 10 . 100 10 Lost Ally 30 | . . . . . . 20 . . . 10 . . . . Squads Dispatched 35 | . 1 1 3 . . 1 . 4 5 8 4 . 5 3 Investigation 14 | . 1 . 2 . . . . 3 2 3 1 . 2 . Extermination 3 | . . . . . . . . . 1 1 . . 1 . Reinforcement 7 | . . . 1 . . . . . . 2 . . 2 2 Assault 3 | . . 1 . . . 1 . 1 . . . . . . Garrison 8 | . . . . . . . . . 2 2 3 . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . 1 1 Haulers Reinforced 3 | . . . . . . . . . . 1 . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Distress Signals 8 | . . . 1 . . . . 1 . 5 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 149 | . . 5 9 . . 11 . 24 19 26 8 6 32 9 Peak Tracking Total 6 | . . 4 3 . . 4 . 4 4 5 4 5 6 5 Tactical Retreats 11 | . . . . . . 2 . 1 1 1 1 . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Traps Triggered 7 | . . . . . . . . 2 . 1 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 1 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 2 1 . . . . . Triggered 2 | . . . . . . . . 1 1 . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 3 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Machines Disabled 103 | . 1 . 2 . . 3 . 12 18 23 3 . 28 13 Max in Single Turn 5 | . 1 . 1 . . 1 . 2 4 5 1 . 4 5 Garrison Access 4 | . . . . . . . . 1 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . 1 . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Machines Accessed 18 | . 1 . 2 . 1 . . 2 3 3 1 . 5 . Terminals 10 | . 1 . 2 . . . . 1 1 2 . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . 1 . Garrison Access 5 | . . . . . . . . 1 1 1 1 . 1 . Total Hacks 31 | . 1 . 2 . 1 . . 2 5 4 4 . 12 . Successful 13 | . 1 . 2 . 1 . . 2 1 2 . . 4 . Failed 18 | . . . . . . . . . 4 2 4 . 8 . Catastrophic 4 | . . . . . . . . . 1 . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . 1 . 2 . . . . 2 4 4 4 . 6 . Terminals 16 | . 1 . 2 . . . . 1 3 3 . . 6 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 1 . . . 3 . Garrison Access 10 | . . . . . . . . 1 1 1 4 . 3 . Terminal Hacks 1 | . . . . . 1 . . . . . . . . . Record 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . Retrieve Study 2 | . . . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 2 . . . . 2 1 2 . . 2 . Terminals 6 | . 1 . 2 . . . . 1 . 1 . . 1 . Sabotage 6 | . 1 . 2 . . . . 1 . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 1 . . 1 . Jam 4 | . . . . . . . . 1 1 1 . . 1 . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . . . . 2 1 1 . 4 . Full Trace Events 3 | . . . . . . . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 1 1 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 31 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 31 . . . . . . . . Total Orders 2 | . . . . . . . . . 1 1 . . . . EXPLORE 2 | . . . . . . . . . 1 1 . . . . Ally Attacks 18 | . . 6 4 . . 8 . . . . . . . . Total Damage 273 | . . 125 66 . . 82 . . . . . . . . Kills 4 | . . 2 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Active Infowar (turns) 1682 | . . . . . . . . . 343 646 1 . 503 189 Sensors 1487 | . . . . . . . . . 343 646 . . 498 . Terrain 246 | . . . . . . . . . . . . . 57 189 ECM 2 | . . . . . . . . . . 1 1 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 2 2 . . . . Drone Recoveries 3 | . . . . . . . . . 2 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Turns Passed 4930 | . 149 405 188 95 239 567 35 588 724 833 254 92 572 189 Spaces Moved 3016 | 1 99 237 90 58 150 301 22 188 262 307 144 160 901 96 Core 12 | 1 11 . . . . . . . . . . . . . Treads 1819 | . 88 237 90 58 150 301 22 188 262 301 121 . . 1 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1185 | . . . . . . . . . . 6 23 160 901 95 Flight . | . . . . . . . . . . . . . . . Fastest Speed 28 | 50 50 160 160 160 160 160 160 160 155 46 45 45 28 56 Average Speed 119 | 50 147 160 160 160 160 160 160 216 165 184 129 45 30 142 Slowest Speed 320 | 50 160 160 160 160 160 160 160 320 232 240 145 45 150 220 Overloaded Moves 5 | . . . . . . . . . . 5 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 21 61 16 24 55 72 4 46 11 18 5 88 22 7 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 15 | . . . . . . . . . . . . . 5 10 Terrain Destroyed 1181 | . . . . . . 34 . 63 177 186 62 62 377 220 Melee 1 | . . . . . . . . . . . . . 1 . Projectile 40 | . . . . . . . . 25 4 6 3 . 2 . AOE 1138 | . . . . . . 34 . 38 173 178 59 62 374 220 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Total 3758 | . 100 248 104 59 149 344 22 252 470 431 174 169 1112 124 Wait 320 | . 1 . . . . 16 . . 139 23 . 1 139 1 Move 3003 | . 98 236 89 57 149 300 21 187 261 306 144 159 900 96 Hop . | . . . . . . . . . . . . . . . Pick Up 11 | . . 4 . . . . . 2 2 3 . . . . Fast Attach 2 | . . . . . . . . . . . . . 2 . Attach 25 | . . . . . . . 1 2 4 8 3 . 4 3 Detach 12 | . . . . . . . . . 2 1 3 . 4 2 Swap 34 | . . . . . . 4 . 1 11 14 1 . 2 1 Drop 14 | . . . . . . 2 . 3 5 4 . . . . Fire 253 | . 1 7 15 . . 14 . 52 24 67 13 8 33 19 Melee 73 | . . . . . . 8 . . 21 4 10 1 28 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . . 1 . 2 . . . 3 . 1 . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . 2 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 1 exit: [Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 5) 150 | -10/Materials | Entered Mines 152 | -10/Mines | Discovered new exit (range 12) 232 | -10/Mines | Found a hidden stash of uninstalled traps 305 | -10/Mines | Build established: Mutant 357 | -10/Mines | Met a Derelict testing a Signal Generator 364 | -10/Mines | Found Signal Generator 555 | -10/Mines | Entered Materials 555 | -9/Materials | Accompanied by 1 ally 555 | -9/Materials | Evolved 2 slots: Utility x2 724 | -9/Materials | Discovered new exit (range 11) 743 | -9/Materials | Entered Mines 743 | -9/Mines | Accompanied by 1 ally 764 | -9/Mines | Discovered new exit (range 8) 830 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 831 | -9/Mines | Discovered new exit (range 5) 838 | -9/Mines | Entered Exiles 838 | -9/Exiles | Accompanied by 1 ally 878 | -9/Exiles | Met 8R-AWN 906 | -9/Exiles | Met EX-HEX 955 | -9/Exiles | Met EX-BIN 1003 | -9/Exiles | Met EX-DEC 1011 | -9/Exiles | Learned location of Zion (-6) 1059 | -9/Exiles | Discovered new exit (range 10) 1077 | -9/Exiles | Entered Mines 1077 | -8/Mines | Accompanied by 1 ally 1625 | -8/Mines | Discovered new exit (range 10) 1644 | -8/Mines | Entered Materials 1644 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1645 | -8/Materials | Discovered new exit (range 14) 1679 | -8/Materials | Entered Storage 1747 | -8/Storage | Lost 3 parts (1p1n1u) 2076 | -8/Storage | Discovered new exit (range 14) 2079 | -8/Storage | First assault squad dispatched 2127 | -8/Storage | Build established: Tank 2267 | -8/Storage | Entered Factory 2267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2752 | -7/Factory | Garrison activated, responded to threat 2895 | -7/Factory | Discovered new exit (range 9) 2984 | -7/Factory | Lost 3 parts (2u1w) 2989 | -7/Factory | Identified exit to Factory 2991 | -7/Factory | Entered another Factory area 2991 | -6/Factory | Evolved 2 slots: Utility x2 3171 | -6/Factory | Discovered new exit (range 50) 3529 | -6/Factory | Build established: Gunner 3601 | -6/Factory | Garrison activated, responded to threat 3674 | -6/Factory | Lost 3 parts (1n1u1w) 3740 | -6/Factory | Core integrity fell below 50% 3770 | -6/Factory | Lost 8 parts (1p2n2u3w) 3802 | -6/Factory | Discovered new exit (range 4) 3811 | -6/Factory | Identified exit to Factory 3824 | -6/Factory | Entered another Factory area 3824 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4016 | -5/Factory | Build established: Mutant 4067 | -5/Factory | Found Exp. ECM Suite 4078 | -5/Factory | Manually triggered Chute Trap 4078 | -5/Factory | Sucked down chute 4078 | -5/Factory | Entered Waste 4093 | -5/Waste | EMP discharged 4099 | -5/Waste | Spotted C-40 Crusher 4103 | -5/Waste | Spotted C-40 Crusher 4103 | -5/Waste | Spotted C-40 Crusher 4125 | -5/Waste | Destroyed C-40 Crusher 4133 | -5/Waste | Spotted C-40 Crusher 4143 | -5/Waste | Spotted C-40 Crusher 4155 | -5/Waste | Spotted C-40 Crusher 4166 | -5/Waste | Discovered new exit (range 10) 4169 | -5/Waste | Identified exit to Factory 4170 | -5/Waste | Entered Factory 4390 | -5/Factory | Spotted B-75 Beast 4503 | -5/Factory | Build established: Sprinter 4703 | -5/Factory | Discovered new exit (range 22) 4719 | -5/Factory | Discovered new exit (range 19) 4741 | -5/Factory | Identified exit to Factory 4742 | -5/Factory | Entered another Factory area 4742 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4768 | -4/Factory | Lost 7 parts (5n1u1w) 4901 | -4/Factory | Garrison activated, responded to threat 4918 | -4/Factory | Discovered new exit (range 23) 4931 | -4/Factory | Self-destructed Last Messages --------------- 04915_ K-01 Serf collects debris. 04918_ EXIT=FOUND 04918_ U-05 Engineer builds a Wall. 04919_ The unstable cave ceiling collapses. 04919_ Destroyed Lgt. Nuclear Core. 04919_ S-27 Virus destroyed. 04920_ K-01 Serf collects debris. 04921_ The unstable cave ceiling collapses. 04922_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04922_ U-05 Engineer builds a Wall. 04924_ K-01 Serf collects debris. 04927_ The unstable cave ceiling collapses. 04927_ U-05 Engineer lays Concrete. 04927_ G-67 Veteran destroyed. 04927_ K-01 Serf collects debris. 04928_ The unstable cave ceiling collapses. 04928_ U-05 Engineer lays Concrete. 04929_ U-05 Engineer builds a Wall. 04930_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????? #??##?##+#?###????##??????? | | ?????????????????#??? ###???## ? ? ? ??? ?? | | ???????????????##?? ###?#### ? "?"" ""?? # | | ??????????????###?? < ?#?##### "?"" ""?"?+ ? | | ??????????????#?#? ?#?###?## ?"""? ""?" # | | ????????????###### ######## ? 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A ?## #####?## | | ???????##??# ??### ### # ######## | | ?????? ???## ?#### ########?# ##### | | ???????##??# #??######?######### # # # ###### | | ??????????#????##???##?###?#?### #?# # ####?# | | ?????????### ?#?#?#### ###################?#?# ? | | ???????????? ?###?## ? ###########?##? # "" | | ???????????? #? ?### ? ??? ? ?"" ? ?" | | ?????????????? ???? ? T" ?? "" | | ?????????????? ???#? ?? ? ????? ??? ? # ? | | ????????????????#??#??? ?????#???#???##?? ? # "? | | ????????????????????##?#?# ?? ???????#????#? "" | | ?????????????????????????#???????????????????? "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 25 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 410 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 66 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Linear Gravjet | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (68) ------------------------ Imp. Treads (874) Imp. Treads (874) Hvy. Ion Engine (699) Adv. Beam Cannon (769) Adv. Beam Cannon (769) Cooling System (699) Lrg. Battery (Loot Box) Hpw. Tractor Beam (Loot Box) Imp. Weapon Shielding (776) Enh. Autogun (Loot Box) Hvy. Missile Launcher (1246) Impact Mace (Loot Box) Imp. Medium Treads (Loot Box) Imp. Component Analysis Suite (Loot Box) Hvy. Ion Cannon (Loot Box) Lrn. Missile Launcher (Loot Box) Hvy. Ion Engine (718) Imp. Cooling System (803) Med. Reflective Plating (840) Med. Reactive Plating (840) Imp. Cooling System (757) Cld. Plasma Cannon (Loot Box) Disposable Heat Sink (Loot Box) Imp. Treads (997) Adv. Treads (1231) F-cell Engine (860) Med. Treads (1496) Drone Bay (Loot Box) Exp. Signal Interpreter (Loot Box) Imp. KE Penetrator (Loot Box) Carbon-fiber Leg (Loot Box) F-cell Engine (1062) Adv. Heat Sink (1156) Hyp. Gauss Rifle (872) Hyp. Gauss Rifle (872) Hyp. Gauss Rifle (872) Hyp. Gauss Rifle (872) Adv. Targeting Computer (860) Lgt. Particle Reactor (Loot Box) Imp. Target Analyzer (1313) Adv. ECM Suite (Loot Box) Exp. Heat Sink (Loot Box) Hpw. Shock Rifle (Loot Box) Cld. Antigrav System (Loot Box) Imp. Shock Absorption System (Loot Box) Recalibrator (Loot Box) Imp. Armor Integrity Analyzer (Loot Box) Cld. Cesium-ion Thruster (Loot Box) Imp. Point Defense System (Loot Box) Cld. Airjet (Loot Box) Adv. Heavy Treads (Loot Box) Stasis Canceller (Loot Box) Prc. Grenade Launcher (2097) Imp. Heavy Machine Gun (708) Cmb. Airjet (Loot Box) Exp. ECM Suite (Loot Box) Imp. Linear Gravjet (912) Imp. Linear Gravjet (912) Imp. Linear Gravjet (1375) Imp. Linear Gravjet (1375) Imp. Linear Gravjet (1879) Lrn. Terrain Scanner (1314) Adv. Terrain Scan Processor (917) Adv. Terrain Scan Processor (917) Imp. Linear Gravjet (2230) Imp. Linear Gravjet (2294) Adv. VSS Leg (895) Quantum Reactor (Loot Box) Game ------ Seed SalvagingDimensionalLattice Manual? 0 Play Time 00:37:01 Cumulative 1246.1 hours Start 2026.01.20 @ 16:12:56 End 2026.01.21 @ 16:55:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 1532 Rogue 1248 Adventurer 124 Explorer 160 Win Type - Total 59 Types 45/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f4f42c4-d6ab-40b6-829a-4f32008380f4