Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.16 @ 09:28:01 Player: Savagecelery Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (2284) 2284 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8219 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 175/175 System Corruption 9% Temperature Cool (0) Movement Rolling (145) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Compact Wheel Field Propulsion Drive > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- Wave Gun Wave Gun Thunder Hammer > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Improved Heat Sink Matter Compressor (240) Matter Filter Stasis Canceller Advanced Drone Bay (2/2) Tesla Rifle Tesla Rifle Wave Gun Disruptor Cannon KE Penetrator Enhanced Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Compact Wheel Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Improved Power Shielding Advanced Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Wave Gun Long-range Proton Cannon > --- INVENTORY -------- Field Propulsion Drive Improved Heat Sink Improved Target Analyzer Matter Filter Stasis Canceller Tesla Rifle Tesla Rifle Wave Gun Wave Gun Wave Gun Wave Gun Wave Gun Wave Gun KE Penetrator Hypervelocity Coil Gun Enhanced Gauss Cannon Improved Remote Datajack [Rating: 90] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Improved Power Shielding Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 5 | . . . . . 4 . . . . . 1 Weapon 2 | . . . . . . . . 2 . . . Parts Attached 155 | 6 1 4 4 4 37 . 22 16 . 2 59 Power 18 | 1 . . . . 4 . 2 2 . 1 8 Engine 6 | 1 . . . . 2 . 1 . . 1 1 Core 12 | . . . . . 2 . 1 2 . . 7 Reactor . | . . . . . . . . . . . . Propulsion 52 | 2 . 1 . . 8 . 14 9 . 1 17 Treads 8 | . . . . . 2 . 5 . . . 1 Leg 13 | . . . . . 3 . 5 3 . . 2 Wheel 11 | 2 . 1 . . 2 . . . . . 6 Hover 7 | . . . . . 1 . . 2 . . 4 Flight 13 | . . . . . . . 4 4 . 1 4 Utility 47 | 1 1 . 4 1 15 . 2 3 . . 20 Device 24 | . . . 3 1 8 . . . . . 12 Storage 4 | 1 . . . . 1 . . . . . 2 Processor 10 | . 1 . 1 . 2 . 2 2 . . 2 Hackware . | . . . . . . . . . . . . Protection 9 | . . . . . 4 . . 1 . . 4 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 . 3 . 3 10 . 4 2 . . 14 Energy Gun 9 | 1 . 1 . . . . 1 . . . 6 Energy Cannon 3 | . . . . . . . . 1 . . 2 Ballistic Gun 17 | 1 . 1 . . 9 . 1 1 . . 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 1 . 2 . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . 1 . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 . . . . . 1 Parts Lost 84 | . . 3 . 5 26 . 10 6 . 2 32 Power 12 | . . . . 1 4 . 2 1 . . 4 Propulsion 27 | . . 1 . 1 8 . 3 3 . 2 9 Utility 21 | . . . . . 8 . 1 2 . . 10 Weapon 24 | . . 2 . 3 6 . 4 . . . 9 Highest Loss Streak 13 | . . 3 . 5 9 . 13 3 . 1 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 71 | . 95 95 99 55 74 23 43 44 40 38 76 Engine 3 | . 14 14 14 . 4 . . . . 3 1 Core 4 | . . . . . 3 . 4 . 6 2 8 Treads 1 | . . . . . 5 . 3 . . . . Leg 4 | . . . . . 3 . 9 10 . . 4 Wheel 6 | . 28 25 28 14 3 . . . . . 3 Hover 2 | . . . . . 2 . . . . . 3 Flight 2 | . . . . . . . 3 1 20 18 3 Device 8 | . . . 8 14 13 7 . . . . 10 Storage 4 | . 14 14 5 . 6 . . . . . 4 Processor 11 | . 9 14 14 14 12 15 17 22 13 13 5 Protection 3 | . . . . . 3 . . 2 . . 6 Energy Gun 5 | . 14 7 . . . . 1 . . . 10 Energy Cannon 1 | . . . . . . . . . . . 2 Ballistic Gun 4 | . 14 13 14 . 7 . . 3 . . 1 Launcher 2 | . . 5 14 11 3 . . . . . . Slashing Weapon 1 | . . . . . 4 . 1 . . . . Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 92 | 14 14 14 17 9 58 1 10 10 5 10 92 Greatest Support 60 | 20 20 26 26 10 40 3 60 45 14 14 33 Greatest Overweight (x) 16 | . . 1 . . 16 . . 2 . 1 10 Average Overweight (x) 1 | . . . . . 1 . . . . . 5 Largest Inventory Capacity 20 | 8 8 8 8 5 20 5 5 5 5 5 20 Average Capacity 12 | 7 8 8 6 5 15 5 5 5 5 5 17 Most Carried 20 | 3 8 8 8 5 15 4 5 5 5 5 20 Average Carried 8 | 1 6 7 6 4 6 4 4 4 4 4 13 Final Capacity 20 | 8 8 8 5 5 5 5 5 5 5 5 20 Final Carried 15 | 3 8 8 5 5 4 4 5 4 5 4 15 Class Distribution -------------------- 49% | Mutant 26% | Scavenger-Mutant 8% | Scavenger-Assassin 8% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Matter Collected 2428 | 266 34 62 . 59 537 . 79 117 . . 1274 Remotely . | . . . . . . . . . . . . Salvage Created 2549 | 99 91 171 . 55 725 . 72 248 . . 1088 Parts 152 | 1 6 18 . 2 53 . 12 12 . . 48 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 5 | . . 1 . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Combat Hostiles Destroyed 50 | . 2 5 . 2 15 . 4 7 . . 15 Melee 4 | . . . . . 1 . 2 1 . . . Guns 27 | . 2 2 . . 10 . 2 . . . 11 Cannons 5 | . . . . 1 . . . 2 . . 2 AOE 12 | . . 3 . 1 4 . . 4 . . . Classes Destroyed 13 | 1 2 1 . . 7 . 1 . . . 1 Worker 5 | . . . . . 1 . . . . . 4 Builder 1 | . . . . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 3 | 1 . 1 . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 11 | . . 3 . . 3 . . 3 . . 2 Cutter 4 | . . . . . . . 4 . . . . Grunt 19 | . 2 2 . 2 5 . . 4 . . 4 Sentry 4 | . . . . . 3 . . . . . 1 Specialist 2 | . . . . . 2 . . . . . . Hunter 4 | . . . . . 2 . . . . . 2 Programmer 6 | . . . . . . . . . . . 6 Best Kill Streak 6 | 1 2 3 . 2 6 . 2 4 . . 3 Combat Bots Only 4 | . 2 3 . 2 4 . 2 4 . . 3 Max Kills in Single Turn 3 | 1 1 3 . 1 3 . 1 3 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . 1 1 . . 3 . . . Melee 1 | . . . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Damage Taken 11010 | . 212 267 . 312 2666 . 1815 1240 . 108 4390 Core 3013 | . 66 61 . 69 453 . 520 798 . 31 1015 Absorbed by Shields 42 | . . . . . . . 42 . . . . Redirected to Shielding 262 | . . . . . . . . . . . 262 Regen/Repaired (Parts) 114 | . . . . . 114 . . . . . . Core Remaining (%) 33 | 100 . . . 21 17 . 25 . . 2 . Volleys Fired 216 | 2 8 19 . 5 65 . 3 24 . . 90 Largest 4 | 2 2 2 . 2 2 . 2 1 . . 4 Hottest 291 | 70 70 70 . 120 50 . 58 85 . . 291 Shots Fired 346 | 4 16 27 . 8 85 . 6 24 . . 176 Gun 311 | 4 16 26 . 4 78 . 6 16 . . 161 Cannon 23 | . . . . . . . . 8 . . 15 Launcher 9 | . . 1 . 1 7 . . . . . . Special 3 | . . . . 3 . . . . . . . Kinetic 178 | 2 8 19 . 4 75 . 3 16 . . 51 Thermal 141 | 2 8 7 . 3 3 . 3 8 . . 107 Explosive 9 | . . 1 . 1 7 . . . . . . Electromagnetic 18 | . . . . . . . . . . . 18 Robot Hit Streak 25 | 3 9 11 . 5 25 . 5 2 . . 10 Robot Miss Streak 5 | . 2 2 . 1 2 . 1 3 . . 5 Penetration Max 1 | . . . . . 1 . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 238 | 3 12 21 . 6 75 . 8 5 . . 108 Core Hits 119 | 2 6 10 . 4 36 . 5 14 . . 42 Critical Kills 4 | . . . . . 1 . . . . . 3 Critical Parts Destroyed 10 | . . . . . . . . . . . 10 Critical Strikes 25 | . . . . . 1 . 1 . . . 23 Burn 10 | . . . . . . . . . . . 10 Destroy 13 | . . . . . 1 . . . . . 12 Smash 1 | . . . . . . . . . . . 1 Sever 1 | . . . . . . . 1 . . . . Melee Attacks 12 | . . . . . 6 . 4 . . . 2 Impact 1 | . . . . . . . . . . . 1 Slashing 11 | . . . . . 6 . 4 . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5650 | 35 154 291 . 153 1679 . 227 762 . . 2349 Guns 3833 | 35 154 187 . 35 1144 . 72 65 . . 2141 Cannons 237 | . . . . . . . . 93 . . 144 Explosions 1056 | . . 104 . 94 317 . . 541 . . . Melee 431 | . . . . . 216 . 155 . . . 60 Ramming 69 | . . . . . 2 . . 63 . . 4 Kinetic 1985 | 10 78 131 . 35 1115 . 54 65 . . 497 Thermal 1974 | 25 76 56 . 24 29 . 18 93 . . 1653 Explosive 1056 | . . 104 . 94 317 . . 541 . . . Electromagnetic 135 | . . . . . . . . . . . 135 Impact 60 | . . . . . . . . . . . 60 Slashing 371 | . . . . . 216 . 155 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 4 6 14 14 14 Average Corruption 7 | . . . . . . . 4 2 8 14 7 Corruption Purged 10 | . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . Effects 96 | . . . . . . . 4 5 1 12 74 Message Errors 21 | . . . . . . . . 1 1 4 15 Matter Fused 26 | . . . . . . . 4 1 . 2 19 Heat Flow Errors 13 | . . . . . . . . 1 . 2 10 Energy Discharges 9 | . . . . . . . . 1 . . 8 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . 1 . . 9 Data Loss (major) 3 | . . . . . . . . . . . 3 Misfires 7 | . . . . . . . . . . . 7 Alerts 3 | . . . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 114 | . . . . . . . . 54 . . 60 Projectiles . | . . . . . . . . . . . . Explosions 54 | . . . . . . . . 54 . . . Melee 60 | . . . . . . . . . . . 60 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 230 | . . 40 . 39 59 . . 91 . . 1 Shots 5 | . . 1 . 1 2 . . 1 . . . Rammed 26 | . . . . . 1 . . 21 . 1 3 Targets Rammed 26 | . . . . . 1 . . 21 . 1 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 368 | 18 114 123 . 6 1 . . 152 . 212 368 Average Temperature 81 | 10 50 53 . 6 1 . . 31 . 96 97 Received Heat Transfer 1173 | . 87 126 . 153 180 . 90 153 . 42 342 Effects 2 | . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 11 | 1 . . . . . . . . . . 10 Heat Transferred 3911 | 74 222 161 . 50 111 . 74 111 . . 3108 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Peak Influence 270 | 5 76 163 . 29 206 . 70 198 85 270 268 Initial 132 | . 3 29 . . 9 . 3 28 55 59 132 Average 70 | 2 29 84 . 21 88 . 28 120 74 158 51 Maximum Alert Level 1 | . . . . . 1 . . . . 1 1 Low Security (%) 96 | 100 100 100 . 100 91 100 100 100 100 62 99 Level 1 3 | . . . . . 8 . . . . 37 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 9 . 2 2 . 1 8 Investigation 3 | . . . . . 2 . . . . 1 . Extermination 5 | . . . . . . . . . . . 5 Reinforcement 11 | . . . . . 4 . 2 2 . . 3 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Distress Signals 5 | . 1 . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 5 7 . 3 29 . 13 16 5 12 31 Peak Tracking Total 6 | . 3 3 . 3 6 . 5 5 5 4 5 Tactical Retreats 21 | . . 1 . 1 2 . 3 5 . 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Traps Triggered 6 | . 2 . . . 1 . 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Machines Disabled 6 | . . . . . . . . 5 . . 1 Max in Single Turn 3 | . . . . . . . . 3 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Machines Accessed 11 | . . . 2 . 6 1 . 1 . 1 . Terminals 7 | . . . . . 4 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 54 | . . . 30 . 19 2 . 1 . 2 . Successful 43 | . . . 30 . 11 1 . . . 1 . Failed 11 | . . . . . 8 1 . 1 . 1 . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . . . 1 . 7 . . 1 . 2 . Terminals 15 | . . . . . 10 2 . 1 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . 6 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Terminal Hacks 32 | . . . 30 . 1 1 . . . . . Record 30 | . . . 30 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . Scan Component 2 | . . . . . 2 . . . . . . Repair 2 | . . . . . 2 . . . . . . Refit 2 | . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 4 . . . . 1 . Terminals 5 | . . . . . 4 . . . . 1 . Assimilate 3 | . . . . . 2 . . . . 1 . Botnet 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . . 6 1 . 1 . 1 . Full Trace Events 2 | . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . Time 89 | . . . . . 89 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . 4 EXPLORE 2 | . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Turns Passed 6082 | 63 147 245 447 248 1236 6 191 733 21 179 2566 Spaces Moved 4292 | 57 135 221 485 273 586 13 157 852 65 447 1001 Core 657 | 1 . . . . 102 13 20 333 . . 188 Treads 143 | . . . . . 128 . 15 . . . . Legs 503 | . . . . . 144 . 44 310 . . 5 Wheels 2127 | 56 135 221 485 273 201 . . . . . 756 Hover 59 | . . . . . 11 . . 33 . . 15 Flight 803 | . . . . . . . 78 176 65 447 37 Fastest Speed 29 | 50 80 80 90 80 50 50 32 29 30 30 34 Average Speed 107 | 79 80 88 90 80 152 50 73 73 30 31 180 Slowest Speed 850 | 80 80 95 90 80 850 50 160 150 30 120 594 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 1 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 28 38 89 61 28 1 92 22 80 12 23 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 1 . . 1 1 . . . . . Unknown Exits Taken 4 | 1 . . 1 1 . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 10 | . . . . . 9 . . . . . 1 Terrain Destroyed 132 | . . 9 . 9 67 . . 41 . . 6 Melee 2 | . . . . . 1 . . . . . 1 Projectile 8 | . . . . . . . . 4 . . 4 AOE 121 | . . 9 . 9 66 . . 37 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Total 5413 | 67 158 245 496 287 828 12 214 936 66 485 1619 Wait 567 | . 6 1 . 5 105 . . 5 . 34 411 Move 4279 | 56 134 220 484 272 586 12 155 850 64 445 1001 Hop 2 | . . . . . . . . 1 . 1 . Pick Up 80 | 3 7 1 2 1 12 . 12 6 1 1 34 Fast Attach 99 | 6 1 2 4 2 24 . 12 12 . 2 34 Attach 49 | . . 1 . 1 10 . 10 4 . . 23 Detach 11 | . . . . . 5 . 2 1 . . 3 Swap 7 | . . 1 . 1 3 . . . . . 2 Drop 57 | . 2 . 6 . 12 . 6 12 1 2 16 Fire 216 | 2 8 19 . 5 65 . 3 24 . . 90 Melee 12 | . . . . . 6 . 4 . . . 2 Ram 24 | . . . . . . . . 21 . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Discovered new exit (range 6) 210 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Entered Mines 283 | -10/Mines | Core integrity fell below 50% 297 | -10/Mines | Lost 3 parts (1n2w) 321 | -10/Mines | Build established: Mutant 413 | -10/Mines | Learned Materials stockpile data 452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 452 | -10/Mines | Discovered new exit (range 5) 455 | -10/Mines | Identified exit to Exiles 456 | -10/Mines | Entered Exiles 478 | -10/Exiles | Met 8R-AWN 492 | -10/Exiles | Met EX-HEX 524 | -10/Exiles | Met EX-BIN 547 | -10/Exiles | Met EX-DEC 551 | -10/Exiles | Learned location of Zion (-7) 579 | -10/Exiles | Aligned with FarCom system 580 | -10/Exiles | Given EX-Vault access code 601 | -10/Exiles | Opened EX-Vault 636 | -10/Exiles | Found Prototype Device 636 | -10/Exiles | Identified Trap Reconfigurator 640 | -10/Exiles | Found Prototype Device 640 | -10/Exiles | Identified Cloak of Protection 645 | -10/Exiles | Found Prototype Processor 645 | -10/Exiles | Identified Modified TNC 671 | -10/Exiles | Warned to stay clear of 0b10 Research branches 781 | -10/Exiles | Visited The Gauntlet 895 | -10/Exiles | Discovered new exit (range 10) 903 | -10/Exiles | Stole two prototypes: Cloak of Protection, Modified TNC 903 | -10/Exiles | Entered Mines 941 | -9/Mines | Learned Materials terminal intel 960 | -9/Mines | Lost 5 parts (1p1n3w) 1092 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1094 | -9/Mines | Found Prototype Device 1148 | -9/Mines | Discovered new exit (range 3) 1151 | -9/Mines | Entered Materials 1151 | -8/Materials | Evolved 4 slots: Utility x4 1152 | -8/Materials | Identified exit to Storage 1154 | -8/Materials | Loaded intel: 12 terminal locations 1168 | -8/Materials | Identified Exp. Sensor Array 1240 | -8/Materials | Repaired Imp. Heat Sink 1441 | -8/Materials | Lost 5 parts (1p2n2w) 1612 | -8/Materials | Garrison activated, responded to threat 1678 | -8/Materials | Lost 4 parts (1p1n2u) 1753 | -8/Materials | Build established: Scavenger-Assassin 2053 | -8/Materials | Core integrity fell below 50% 2085 | -8/Materials | Lost 9 parts (1p2n5u1w) 2156 | -8/Materials | Repaired Imp. Assault Rifle 2332 | -8/Materials | Discovered new exit (range 8) 2343 | -8/Materials | Identified exit to Factory 2387 | -8/Materials | Core integrity fell below 20% 2387 | -8/Materials | Entered Factory 2387 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2389 | -7/Factory | FarCom data flow suspended 2393 | -7/Factory | Identified exit to DSF 2393 | -7/Factory | Entered DSF 2415 | -7/DSF | Additional patrols routed to DSF 2436 | -7/DSF | Discovered new exit (range 15) 2478 | -7/DSF | Lost 13 parts (2p4n2u5w) 2523 | -7/DSF | Core integrity fell below 50% 2584 | -7/DSF | Entered Factory 2584 | -6/Factory | Evolved 2 slots: Weapon x2 2609 | -6/Factory | Lost 3 parts (1p1n1w) 2688 | -6/Factory | Lost 3 parts (1p2n) 2910 | -6/Factory | Build established: Mutant 3226 | -6/Factory | Core integrity fell below 50% 3240 | -6/Factory | Core integrity fell below 20% 3317 | -6/Factory | Sucked down chute 3317 | -6/Factory | Entered Waste 3322 | -6/Waste | Spotted C-40 Crusher 3323 | -6/Waste | Spotted C-40 Crusher 3325 | -6/Waste | Spotted C-40 Crusher 3327 | -6/Waste | Spotted C-40 Crusher 3328 | -6/Waste | Spotted C-40 Crusher 3330 | -6/Waste | Discovered new exit (range 20) 3332 | -6/Waste | EMP discharged 3332 | -6/Waste | System corruption reached 10% 3335 | -6/Waste | Found Quantum Capacitor 3338 | -6/Waste | Entered Factory 3508 | -6/Factory | Discovered new exit (range 17) 3517 | -6/Factory | Entered another Factory area 3517 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3846 | -5/Factory | Core integrity fell below 50% 3871 | -5/Factory | Lost 7 parts (2p2u3w) 4756 | -5/Factory | Build established: Scavenger-Mutant 5133 | -5/Factory | System corruption reached 10% 5368 | -5/Factory | Lost 4 parts (1p1n1u1w) 5705 | -5/Factory | Lost 6 parts (3n1u2w) 5892 | -5/Factory | Spotted B-75 Beast 5943 | -5/Factory | Build established: Scavenger-Gunner 6006 | -5/Factory | Lost 3 parts (1u2w) 6058 | -5/Factory | Core integrity fell below 20% 6083 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05984_ Adv. Heat Sink fried. 05986_ Acquired 69 matter. 05989_ Acquired 65 matter. 05993_ Acquired Lgt. Angular Momentum Engine. 05998_ Acquired Adv. Heat Sink. 06002_ Acquired 52 matter. 06017_ System corrupted: FCS attempts to trigger Wave Gun. 06017_ System corrupted: Wave Gun misfires. 06017_ ALERT: Rogue bot located, Programmers report to Factory Zone 4X. 06059_ Acquired 6 matter. 06062_ Knocked back. 06062_ Wheel destroyed. 06063_ Acquired 4 matter. 06071_ Imp. Power Shielding destroyed. 06074_ Com. Wheel destroyed. 06077_ Antigrav System destroyed. 06077_ Adv. Heat Sink destroyed. 06081_ :F YV%UUCT P5F9>ZRA 72/X1KG 06081_ Wave Gun destroyed. 06081_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????# !# | | ?????????????# """ """ # | | ?????????????# """ """ ## ###########+##### | | ?????????????# """ """ ## ## # | | ?????????????############ ## """ """ """ # | | ????????????????????????# + """ """ """ # | | ????????????????????????# ## """ """ """ / | | ????????????????????????###### # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????################ | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ^ | | ????????????????????????####### | | ????????????????????????#! | | ????????????????????????# #######+## # # ######## | | ????????????????????????#k## ! | | ????????????????????????# ## """ " | | ????????????????????????# ## % """ " | | ????????????????????????# ## # """ " | | ????????????????????????# ## ! ! # | | ????????????????????????# ## !! # """ " | | ????????????????????????# ## !! # """ " | | ????????????????????????# ## # """ " | | ????????????????????????#@## # | | ????????????????????????# ## [ [ | | ?????##########?????????#%## | | ?????# ########"## ;# [ | | ?????# """ # ######### ########## | | ?????#== """ # % #???????#######???????? | | ?????#= """ # #?????????????????????? | | ?????#= [ + #?????????????????????? | | ?????# [ """ # ###########???????????? | | ?????# """ # # #???????????? | | ?????# """ # % # ! #???????????? | | ?????# # # #???????????? | | ?????########## + #???????????? | | ??????????????# # #???????????? | | ??????????????# # #???????????? | | ??????????????# p# #???????????? | | ??????????????# # #???????????? | | ??????????????# ""#########???????????? | | ??????????????# #???????? | | ??????????????# #???????? | | ??????????????# """"" #???????? | | ??????????????# "" F????????????? | | ??????????????# "" "????????????? | | ??????????????# ########""" ????????????? | | ??????????????# #???????# !???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 550 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 5 Armor Coverage 225 Resistance: TH 25 Power Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 9 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalThermalPick Manual? 0 Play Time 01:10:00 Cumulative 239.1 hours Start 2023.12.16 @ 08:13:30 End 2023.12.16 @ 09:28:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 45 Adventurer 4 Explorer 6 Win Type - Total 17 Types 7/0/2/3/0/4/1/0/0 Lore% 60 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a11881c-2593-464c-a86e-6547ebd625d5