Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 03:56:53 Player: Khoroshiy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1769) 1769 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 5157 Bonus ------- Follower Combat Kills 304 Friendly Fire -96 Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 100/100 System Corruption 5% Temperature Hot (256) Movement Walking (270) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Aerolev Unit Aerolev Unit > --- UTILITY (3) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Assault Cannon > --- INVENTORY (25) --- Aerolev Unit Improved VTOL Module Improved Heat Sink Core Analyzer Particle Charger Microactuators Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Aerolev Unit Improved VTOL Module Improved Heat Sink Core Analyzer Particle Charger Microactuators Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Flak Cannon Flak Cannon [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Improved Titanium Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Heavy Mace Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . 1 . 1 Utility 1 | . . 1 . . . . Weapon 2 | . . 1 . . . 1 Parts Attached 65 | 6 8 10 . 11 18 12 Power 9 | 1 1 . . 1 2 4 Engine 4 | 1 1 . . 1 1 . Core 5 | . . . . . 1 4 Reactor . | . . . . . . . Propulsion 15 | 2 2 1 . 1 6 3 Treads 5 | 2 2 1 . . . . Leg 3 | . . . . 1 . 2 Wheel . | . . . . . . . Hover 6 | . . . . . 5 1 Flight 1 | . . . . . 1 . Utility 16 | 1 2 5 . 3 5 . Device 1 | . . . . . 1 . Storage 6 | 1 . 3 . . 2 . Processor 3 | . . 2 . 1 . . Hackware . | . . . . . . . Protection 6 | . 2 . . 2 2 . Artifact . | . . . . . . . Weapon 25 | 2 3 4 . 6 5 5 Energy Gun 8 | 2 3 1 . 1 . 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | . . 1 . 2 2 2 Ballistic Cannon 2 | . . . . . 1 1 Launcher 5 | . . 2 . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . . . 7 1 Corrupted Parts 1 | . . . . 1 . . System Corruption 10 | . . . . 10 . . Parts Lost 25 | . 1 6 . 8 . 10 Power 7 | . . 1 . 1 . 5 Propulsion 4 | . . 1 . 1 . 2 Utility 3 | . . 1 . 2 . . Weapon 11 | . 1 3 . 4 . 3 Highest Loss Streak 6 | . 1 6 . 4 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 94 95 33 48 91 98 Engine 8 | . 14 10 . 6 9 6 Core 2 | . . . . . 4 6 Treads 9 | . 28 21 11 . . . Hover 12 | . . . . . 24 28 Storage 7 | . 14 11 11 2 5 7 Processor 12 | . . 10 11 16 18 15 Protection 5 | . 9 10 . 6 2 . Energy Gun 9 | . 27 17 . 1 . 5 Energy Cannon 1 | . . . . . 1 7 Ballistic Gun 5 | . . 3 . 3 11 8 Ballistic Cannon 1 | . . . . . 5 . Launcher 3 | . . 10 . 1 . 6 Impact Weapon 3 | . . . . 10 6 . Naked Turns . | . . . . . . . Heaviest Build 109 | 14 15 21 5 21 105 109 Greatest Support 43 | 40 40 43 23 23 24 40 Greatest Overweight (x) 6 | . . . . 6 4 4 Average Overweight (x) 1 | . . . . 4 1 2 Largest Inventory Capacity 25 | 8 8 25 8 8 25 25 Average Capacity 13 | 6 8 8 8 5 16 25 Most Carried 20 | 5 8 8 8 8 16 20 Average Carried 8 | . 5 7 8 4 7 16 Final Capacity 25 | 8 8 8 8 5 25 25 Final Carried 16 | . 7 8 8 5 16 12 Class Distribution -------------------- 49% | Mutant 32% | Skirmisher 14% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 1535 | 260 255 139 . 100 598 183 Remotely . | . . . . . . . Salvage Created 2002 | . 249 520 . 238 319 676 Parts 130 | . 17 41 . 4 20 48 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 46 | . 8 14 . 4 9 11 Melee 1 | . . . . . 1 . Guns 22 | . 8 4 . 2 5 3 Cannons 7 | . . . . . 3 4 AOE 14 | . . 10 . . . 4 Classes Destroyed 10 | . 3 4 . 1 . 2 Worker 5 | . . 2 . . . 3 Builder 5 | . . . . . . 5 Tunneler 1 | . . . . . . 1 Recycler 2 | . . 1 . 1 . . Mechanic 1 | . . 1 . . . . Watcher 4 | . 1 3 . . . . Swarmer 15 | . 5 3 . . 3 4 Grunt 19 | . 3 6 . 2 3 5 Sentry 10 | . . 5 . 1 3 1 Hunter 2 | . . . . 1 . 1 Best Kill Streak 14 | . 3 14 . 2 3 7 Combat Bots Only 8 | . 3 8 . 2 3 4 Max Kills in Single Turn 4 | . 2 2 . 1 1 4 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 2 . . . 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 497 | . 49 95 . 133 42 178 Missed 142 | . 18 29 . 32 10 53 Damage Taken 4887 | . 295 781 . 1335 464 2012 Core 1377 | . 31 106 . 514 15 711 Absorbed by Shields . | . . . . . . . Redirected to Shielding 70 | . 26 44 . . . . Core Remaining (%) 65 | 100 87 . 73 . 3 . Volleys Fired 120 | . 26 26 . 26 16 26 Largest 4 | . 2 3 . 2 3 4 Hottest 188 | . 90 142 . 50 92 188 Shots Fired 277 | . 49 71 . 37 35 85 Gun 203 | . 49 50 . 37 19 48 Cannon 43 | . . . . . 16 27 Launcher 31 | . . 21 . . . 10 Special . | . . . . . . . Kinetic 114 | . . 14 . 26 35 39 Thermal 90 | . 7 36 . 11 . 36 Explosive 21 | . . 21 . . . . Electromagnetic 52 | . 42 . . . . 10 Robot Hit Streak 11 | . 3 11 . 10 7 6 Robot Miss Streak 7 | . 3 4 . 5 7 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 173 | . 23 43 . 36 34 37 Core Hits 110 | . 12 31 . 9 24 34 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . Critical Strikes 13 | . 3 5 . 3 1 1 Burn 8 | . 1 5 . 1 . 1 Corrupt 2 | . 2 . . . . . Smash 3 | . . . . 2 1 . Melee Attacks 14 | . . . . 5 9 . Impact 14 | . . . . 5 9 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . 2 . Damage Inflicted 4554 | . 354 1393 . 693 707 1407 Guns 1901 | . 317 468 . 489 250 377 Cannons 502 | . . . . . 244 258 Explosions 1733 | . 37 924 . . . 772 Melee 417 | . . . . 204 213 . Ramming 1 | . . 1 . . . . Kinetic 1310 | . . 161 . 365 494 290 Thermal 897 | . 99 307 . 124 . 367 Explosive 924 | . . 924 . . . . Electromagnetic 1005 | . 255 . . . . 750 Impact 417 | . . . . 204 213 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . 10 11 5 Average Corruption 7 | . . . . 10 10 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . . . . 27 6 Message Errors 11 | . . . . . 9 2 Matter Fused 4 | . . . . . 4 . Heat Flow Errors 6 | . . . . . 6 . Energy Discharges 4 | . . . . . 2 2 Data Loss (minor) 4 | . . . . . 4 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 197 | . . 44 . 122 31 . Projectiles . | . . . . . . . Explosions 44 | . . 44 . . . . Melee 153 | . . . . 122 31 . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 217 | . . 108 . . . 109 Shots 10 | . . 5 . . . 5 Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 816 | . 210 277 . 67 238 816 Average Temperature 150 | . 69 91 . 27 84 298 Received Heat Transfer 1191 | . 66 225 . 369 144 387 Effects 35 | . . 1 . . 3 31 Shutdowns 8 | . . . . . . 8 Energy Bleed 6 | . . 1 . . 1 4 Interference 6 | . . . . . 2 4 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 4 | . . . . . . 4 Damage (major) 5 | . . . . . . 5 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . 1 . . 1 1 5 Impact Corruptions 5 | . . . . 4 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 2727 | . 309 1184 . 444 . 790 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Peak Influence 445 | . 161 398 143 125 445 375 Initial 200 | . . 27 143 55 3 200 Average 158 | . 45 202 143 63 245 226 Maximum Alert Level 2 | . . 1 . . 2 1 Low Security (%) 57 | 100 100 39 100 100 37 10 Level 1 37 | . . 60 . . 39 89 Level 2 5 | . . . . . 22 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 3 . 2 3 3 Investigation 4 | . . 2 . 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 1 . . 2 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 7 | . 2 3 . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 14 27 . 17 22 19 Peak Tracking Total 8 | . 4 8 . 6 5 6 Tactical Retreats 4 | . 1 . . 1 1 1 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 5 | . 1 1 . 1 1 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 8 | . . 2 . . 1 5 Max in Single Turn 2 | . . 1 . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 14 | . 3 3 . 1 5 2 Terminals 8 | . 2 1 . 1 3 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . 1 . Recycling Units 3 | . 1 1 . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 32 | . 9 6 . 2 11 4 Successful 18 | . 5 3 . . 7 3 Failed 14 | . 4 3 . 2 4 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 6 2 . 2 5 1 Fabricators . | . . . . . . . Repair Stations 6 | . . 2 . . 4 . Recycling Units 7 | . 3 2 . . 2 . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 7 | . 4 . . . 3 . Record 3 | . 3 . . . . . Open Door 2 | . . . . . 2 . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 2 . . 2 . Scan Component 4 | . . 2 . . 2 . Recycling Unit Hacks 4 | . 1 1 . . 2 . Report Inventory 2 | . . 1 . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer 3 | . . . . . . 3 Insert Component 1 | . . . . . . 1 Analyze 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 2 . 1 3 2 Full Trace Events 5 | . 2 1 . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 1 Highest-Rated Group 116 | . . . . . 116 100 Highest-Rated Ally 100 | . . . . . 100 100 Total Orders . | . . . . . . . Ally Attacks 33 | . . . . . 33 . Total Damage 901 | . . . . . 901 . Kills 12 | . . . . . 12 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 3207 | 72 599 501 85 539 712 699 Spaces Moved 1537 | 45 312 212 54 138 516 260 Core 134 | 11 . . . 123 . . Treads 626 | 34 312 212 54 14 . . Legs 33 | . . . . 1 24 8 Wheels . | . . . . . . . Hover 744 | . . . . . 492 252 Flight . | . . . . . . . Fastest Speed 42 | 50 160 160 160 50 42 218 Average Speed 166 | 133 160 160 160 289 115 220 Slowest Speed 350 | 160 160 160 160 350 282 282 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 42 28 36 17 62 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 143 | . 4 136 . . . 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 143 | . 4 136 . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 1944 | 58 362 317 53 231 586 337 Wait 124 | . . 52 . 41 . 31 Move 1531 | 44 311 211 53 137 515 260 Hop . | . . . . . . . Pick Up 71 | 7 14 10 . 9 24 7 Fast Attach . | . . . . . . . Attach 39 | 6 4 3 . 10 6 10 Detach . | . . . . . . . Swap 26 | . 4 7 . 1 12 2 Drop 21 | 1 3 7 . 2 7 1 Fire 120 | . 26 26 . 26 16 26 Melee 11 | . . . . 5 6 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 743 | -9/Materials | Discovered new exit (range 16) 836 | -9/Materials | Identified exit to Mines 961 | -9/Materials | Build established: Tank 1158 | -9/Materials | Discovered exit to Mines (range 10) 1171 | -9/Materials | Destroyed 8 combat bots 1173 | -9/Materials | Entered Mines 1188 | -9/Mines | Lost 6 parts (1p1n1u3w) 1194 | -9/Mines | Learned Materials stockpile data 1225 | -9/Mines | Discovered new exit (range 15) 1253 | -9/Mines | Identified exit to Materials 1258 | -9/Mines | Entered Materials 1258 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1302 | -8/Materials | Garrison activated, responded to threat 1388 | -8/Materials | Core integrity fell below 50% 1418 | -8/Materials | Lost 4 parts (1u3w) 1666 | -8/Materials | Build established: Mutant 1788 | -8/Materials | Discovered new exit (range 5) 1789 | -8/Materials | Core integrity fell below 20% 1792 | -8/Materials | Identified exit to Storage 1796 | -8/Materials | System corruption reached 10% 1797 | -8/Materials | Entered Storage 1832 | -8/Storage | Met 01-MTF 2335 | -8/Storage | Discovered new exit (range 20) 2451 | -8/Storage | Build established: Skirmisher 2506 | -8/Storage | Identified exit to Factory 2509 | -8/Storage | Entered Factory 2509 | -7/Factory | Accompanied by 1 ally (01-MTF) 2509 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2514 | -7/Factory | 01-MTF left 3016 | -7/Factory | Core integrity fell below 50% 3032 | -7/Factory | Core integrity fell below 20% 3052 | -7/Factory | Lost 3 parts (1p2w) 3195 | -7/Factory | Lost 6 parts (3p2n1w) 3208 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Cld. Ion Engine destroyed. Slug penetrates Wall. Penetrated by Slug. H-55 Commando destroyed. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. N6IBXIU62%Q071=K|TQ4N2#B/F|WLVD Y-54 Guardian destroyed. G-47 Trooper destroyed. U-05 Engineer builds a Door. System corrupted: Assault Cannon jammed. Overheating: Energy bleed (-34). Assault Cannon broken. Overheating: Short circuit. G-47 Trooper destroyed. Overheating: System interference. Enh. Autogun temporarily disabled. Adv. Beam Cannon temporarily disabled. Mic. Nuclear Core destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ##### #??????????????????????????????? | | % #??????????????????????????????? | | #??????????????????????????????? | | #############??????????????????? | | % ??????????????????? | | ?????????????????? | | % ?????????????????? | | != ?????????????????? | | ! ????????????????? | | %* ! ????????????????? | | % ????????????????? | | ####+############### ???????????????????? | | #### %% #??????????????????????????? | | ???# #??????????????????????????? | | ???# ! %% #??????????????????????????? | | ???# #??????????????????????????? | | ???# "" #######????????????????????? | | ???# [ =# #????????????????????? | | ???# "" ! !!#! #????????????????????? | | ???# "" * [+= #????????????????????? | | ???# """" =#=*= #????????????????????? | | ???# """" !#!%[% #???????#????????????? | | ???# !=###!###????## ###??????????? | | ???# ###%####### #??????????? | | ???#########/######[g * ###????????? | | ???????????# #????#! @ =%% +????? | | ???????????# #????#### u !! ##### #????? | | ???????????# #???????# # #??????????? | | ???????????###???????# ###+###??????????? | | ?????????????????????# #??? ???????????? | | ?????????????????????#=[! #????? ?????????? | | ?????????????????????#%[* #??????? #???????? | | ?????????????????????# = #????????#???????? | | ?????????????????????# #????????????????? | | ?????????????????????+ #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????? ?????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot Risk Taker Serviceable Loadout System Compromised Troublemaker Challenges ------------ None Game ------ Seed GravityShrapnelRegenerator Manual? 0 Play Time 00:57:07 Cumulative 1.8 hours Start 2024.04.19 @ 04:37:41 End 2024.04.20 @ 03:56:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 3be52d1c-b6c2-43a5-a0b8-91cb50c38944