Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 01:42:18 Player: Malvoes Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1440) 1440 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3450 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 202/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Disposable Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Plasma Cannon Flak Cannon > --- INVENTORY (25) --- Light Nuclear Core Heat Sink Disposable Heat Sink Medium Matter Pod (100) Structural Scanner Advanced Visual Processing Unit Signal Interpreter Targeting Computer Improved Targeting Computer Reaction Control System Medium Armor Plating Reactive Plating Reflective Plating Heavy EM Pulse Gun Beam Rifle Gatling Laser Plasma Cannon Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Reactive Plating > --- WEAPON ----------- Gatling Laser Great Maul > --- INVENTORY -------- Deuterium Engine Nuclear Core Disposable Heat Sink Medium Matter Pod Structural Scanner Advanced Visual Processing Unit Signal Interpreter Reactive Plating Medium Laser Gatling Laser Plasma Cannon Plasma Cannon [Rating: 34] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Protection Core Shielding Weapon Great Maul Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 53 | 6 6 10 1 30 Power 12 | 1 . 5 . 6 Engine 8 | 1 . 3 . 4 Core 4 | . . 2 . 2 Reactor . | . . . . . Propulsion 16 | 2 2 4 . 8 Treads . | . . . . . Leg 16 | 2 2 4 . 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 1 4 Device 3 | . 2 . . 1 Storage 3 | 1 . . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 16 | 2 2 . . 12 Energy Gun 7 | 1 1 . . 5 Energy Cannon 2 | . . . . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . 1 . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . 3 1 . 21 Power 4 | . . . . 4 Propulsion 6 | . . . . 6 Utility 5 | . 1 1 . 3 Weapon 10 | . 2 . . 8 Highest Loss Streak 6 | . 3 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 88 100 100 84 Engine 10 | . 14 17 11 9 Core 7 | . . 4 11 8 Leg 24 | . 28 33 33 22 Device 6 | . 4 4 . 7 Storage 10 | . 14 11 11 9 Protection 8 | . . 6 11 9 Energy Gun 8 | . 14 11 11 6 Ballistic Cannon 4 | . 8 11 11 1 Impact Weapon 5 | . . . . 7 Peak Build Rating 34 | 6 7 22 22 34 Average Rating 22 | 4 6 13 22 25 On Entrance 11 | . 6 7 22 22 Naked Turns . | . . . . . Heaviest Build 116 | 14 15 35 110 116 Greatest Support 53 | 20 20 36 36 53 Greatest Overweight (x) 33 | 1 . 1 3 33 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 21 | 7 8 8 19 25 Most Carried 22 | 3 6 8 9 22 Average Carried 12 | 1 3 6 8 15 Final Capacity 25 | 8 8 8 25 25 Final Carried 18 | 2 6 8 9 18 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 966 | 179 156 86 158 387 Remotely . | . . . . . Salvage Created 1429 | . 184 70 88 1087 Parts 73 | . 10 5 3 55 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 4 2 2 28 Melee 5 | . . . . 5 Guns 11 | . 1 . 1 9 Cannons 17 | . 2 2 1 12 AOE 1 | . 1 . . . Classes Destroyed 8 | . 3 1 1 3 Worker 4 | . 1 . . 3 Mechanic 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 7 | . . . . 7 Grunt 18 | . 4 . 1 13 Brawler 3 | . . . 1 2 Sentry 7 | . . 2 . 5 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 4 1 2 4 Combat Bots Only 4 | . 2 1 2 4 Max Kills in Single Turn 3 | . 3 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 329 | . 14 24 11 280 Missed 76 | . 6 1 . 69 Damage Taken 3827 | . 404 305 160 2958 Core 665 | . 72 . 11 582 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . . 50 Ignored by Resistances 90 | . . 24 . 66 Regen/Repaired (Parts) 208 | . . . . 208 Core Remaining (%) 89 | 100 71 . 97 . Volleys Fired 117 | . 11 11 7 88 Largest 2 | . 2 2 2 2 Hottest 80 | . 75 75 75 80 Shots Fired 150 | . 22 20 14 94 Gun 77 | . 17 9 7 44 Cannon 69 | . 5 11 7 46 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 70 | . 11 11 7 41 Thermal 61 | . 5 9 7 40 Explosive . | . . . . . Electromagnetic 19 | . 6 . . 13 Robot Hit Streak 23 | . 11 21 23 18 Robot Miss Streak 9 | . 1 . 1 9 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 148 | . 18 20 11 99 Core Hits 73 | . 9 4 4 56 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . . . 5 Burn 3 | . . . . 3 Blast 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 36 | . . . . 36 Impact 20 | . . . . 20 Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3388 | . 504 282 174 2428 Guns 1016 | . 155 99 64 698 Cannons 975 | . 89 183 84 619 Explosions 297 | . 259 . . 38 Melee 1073 | . . . . 1073 Ramming 27 | . 1 . 26 . Kinetic 953 | . 142 183 84 544 Thermal 1075 | . 280 99 64 632 Explosive . | . . . . . Electromagnetic 260 | . 81 . . 179 Impact 578 | . . . . 578 Slashing 495 | . . . . 495 Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 238 | . 79 . . 159 Projectiles 14 | . . . . 14 Explosions 79 | . 79 . . . Melee 145 | . . . . 145 Knockbacks 17 | . 1 . . 16 Impact 4 | . . . . 4 Kinetic 12 | . 1 . . 11 Secondary 1 | . . . . 1 Self-Inflicted Damage 288 | . 288 . . . Shots 4 | . 4 . . . Rammed . | . . . . . Targets Rammed 3 | . 1 . 2 . Kicked 3 | . 1 . 2 . Crushed . | . . . . . Highest Temperature 434 | . 78 325 363 434 Average Temperature 133 | . 31 121 211 128 Received Heat Transfer 1458 | . 69 135 48 1206 Effects 9 | . . 2 2 5 Shutdowns 2 | . . . . 2 Energy Bleed 4 | . . 1 1 2 Interference 3 | . . 1 1 1 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 8 | . 1 . . 7 Impact Corruptions 5 | . . . . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2377 | . 300 225 150 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 253 | . 203 180 120 253 Initial 85 | . . 85 70 . Average 72 | . 120 123 92 59 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 96 | 100 71 100 100 98 Level 1 3 | . 28 . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 5 3 2 43 Peak Tracking Total 6 | . 3 2 2 6 Tactical Retreats 8 | . . 1 . 7 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 3 . . 1 Max in Single Turn 3 | . 3 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 1 . . 5 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 4 . . 20 Successful 15 | . 1 . . 14 Failed 9 | . 3 . . 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 4 . . 11 Fabricators . | . . . . . Repair Stations 9 | . . . . 9 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 . . 8 Alert Level 1 | . . . . 1 Dispatch Records 2 | . . . . 2 Maintenance Status 1 | . . . . 1 Surveillance Status 1 | . . . . 1 Transport Status 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 114 | . . . . 114 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3909 | 72 332 290 480 2735 Spaces Moved 1144 | 47 201 155 152 589 Core 13 | 8 . . . 5 Treads . | . . . . . Legs 1131 | 39 201 155 152 584 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 190 Average Speed 251 | 113 120 119 223 349 Slowest Speed 1700 | 120 120 190 360 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 32 12 39 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 51 | . 50 . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 50 | . 50 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1953 | 65 268 244 276 1100 Wait 540 | 5 43 51 113 328 Move 1140 | 46 200 154 151 589 Hop . | . . . . . Pick Up 48 | 8 6 8 1 25 Fast Attach 14 | . 2 . . 12 Attach 25 | 6 2 3 . 14 Detach 1 | . . . . 1 Swap 14 | . 2 7 1 4 Drop 15 | . 1 10 1 3 Fire 117 | . 11 11 7 88 Melee 36 | . . . . 36 Ram . | . . . . . Kick 3 | . 1 . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Lost 3 parts (1u2w) 312 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 11) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 451 | -9/Materials | Discovered new exit (range 16) 695 | -9/Materials | Entered Mines 953 | -9/Mines | Assembled infested the area 1160 | -9/Mines | Discovered new exit (range 5) 1175 | -9/Mines | Entered Materials 1175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -8/Materials | Repaired Deuterium Engine 1944 | -8/Materials | Lost 4 parts (1p1n1u1w) 1994 | -8/Materials | Repaired VSS Leg 2052 | -8/Materials | Repaired Deuterium Engine 3079 | -8/Materials | Core integrity fell below 50% 3660 | -8/Materials | Lost 6 parts (2p2n2w) 3736 | -8/Materials | Core integrity fell below 20% 3910 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Acquired Lgt. Nuclear Core. Acquired 10 matter. Med. Laser destroyed. Core Shielding destroyed. K-01 Serf collects debris. S-10 Pest destroyed. S-10 Pest knocked back. S-10 Pest destroyed. S-10 Pest knocked back. S-10 Pest destroyed. S-10 Pest knocked back. S-10 Pest destroyed. Slug penetrates Wall. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Penetrated by Slug. Knocked back. Shock Bomb Launcher destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ??????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ???????######+##?????????????????????????????????? | | ???????? #?????????????????????????????????? | | ????????? #?????????????????????????????????? | | ?????????? #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #??????##?????????????????????????? | | ???????????# ########;###############+##???????? | | ?########### =%[ ??????? | | ?# ! # *%*%= ??????? | | ?# = # % @ ??????? | | ?# """ %%#! ########= ############???????????? | | ## "" %/%! #??????#% #??????????????????????? | | + """ [#! #??????# #??????????????????????? | | ## """ "T" # % #??????# ;??????????????????????? | | ?# """ """ #= #??????# ??????????????????????? | | ?# # #??????# ??????????????????????? | | ?########### #??????# H#??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ??????????? ??????# #??????????????????????? | | ??????????? ?????? h ??????????????????????? | | ??????????? = ??????? ??????????????????????? | | ??????????? ?????? ??????????????????????? | | ??????????? #?????? ???????????????????????? | | ???????????##+###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 23 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonSalvageBuckler Manual? 0 Play Time 00:46:30 Cumulative 17.7 hours Start 2025.05.04 @ 00:50:44 End 2025.05.04 @ 01:42:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e40f029b-e989-4070-9097-56ee2edb572d