Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 16:52:00 Player: omewwes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3477) 3477 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (602) 602 TOTAL SCORE: 8254 Bonus ------- High Alert Combat Kills 402 Entered Garrisons 200 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 25/290 System Corruption 0% Temperature Warm (151) Movement Treading (465) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Advanced Medium Treads Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Advanced Coolant Injector Huge Storage Unit Improved Signal Interpreter Quantum Capacitor > --- WEAPON (4) ------- Matter Neutralizer Heavy Mass Driver Force Lance > --- INVENTORY (25) --- Improved Deuterium Engine Compact Matter Pod (150) Improved Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Quantum Capacitor Damper Plating Advanced Thermal Shield Improved Force Field Ion Burst Cannon Heavy Battle Rifle Heavy Mass Driver Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Medium Treads Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Improved Signal Interpreter Quantum Capacitor > --- WEAPON ----------- Matter Neutralizer Heavy Mass Driver Force Lance > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Compact Matter Pod Improved Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Quantum Capacitor Damper Plating Advanced Thermal Shield Improved Force Field Ion Burst Cannon Heavy Battle Rifle Heavy Mass Driver Heavy Missile Launcher [Rating: 76] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Cannon Matter Neutralizer Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Mass Driver Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power . | . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . Utility 3 | . . . 1 . . . . 2 Weapon 2 | . . . 1 1 . . . . Parts Attached 92 | 8 13 13 14 2 7 3 24 8 Power 7 | 1 2 . 1 1 1 . 1 . Engine 4 | 1 2 . . . . . 1 . Core 2 | . . . 1 1 . . . . Reactor 1 | . . . . . 1 . . . Propulsion 27 | 4 1 4 7 . 2 . 6 3 Treads 18 | 2 1 4 3 . 2 . 6 . Leg 6 | 2 . . 4 . . . . . Wheel 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 3 1 4 . . 1 4 3 Device 10 | . 2 . 1 . . . 4 3 Storage 4 | 1 . 1 1 . . 1 . . Processor 2 | . . . 2 . . . . . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 41 | 2 7 8 2 1 4 2 13 2 Energy Gun . | . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 14 | 2 3 3 1 . 4 1 . . Ballistic Cannon 12 | . 2 3 . . . . 7 . Launcher 7 | . . 2 . . . 1 3 1 Special Weapon 2 | . 2 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . Piercing Weapon 2 | . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 15 | . 3 . 4 . . . 7 1 Power 3 | . 1 . 1 . . . 1 . Propulsion 7 | . . . 2 . . . 4 1 Utility 1 | . 1 . . . . . . . Weapon 4 | . 1 . 1 . . . 2 . Highest Loss Streak 4 | . 1 . 4 . . . 3 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 96 97 93 53 60 76 64 82 Engine 5 | . 13 11 . . . . 5 6 Core 1 | . . . 7 . . . . . Reactor 2 | . . . . . 5 7 1 . Treads 21 | . 28 41 24 . 7 15 14 12 Leg 1 | . . . 10 15 3 . . . Device 8 | . 10 11 8 7 7 7 6 13 Storage 8 | . 14 11 9 7 7 7 7 6 Processor 5 | . . . 8 7 7 7 7 6 Energy Cannon 1 | . . . . . . . 3 6 Ballistic Gun 14 | . 24 . 21 . 16 29 2 . Ballistic Cannon 6 | . 2 20 . . . . 9 6 Piercing Weapon 1 | . . . . . . . 3 5 Naked Turns . | . . . . . . . . . Heaviest Build 137 | 12 17 52 57 16 38 113 137 132 Greatest Support 140 | 40 40 86 83 20 140 140 140 50 Greatest Overweight (x) 8 | . . . 2 . . . 4 8 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 25 | 8 8 20 20 8 8 25 25 25 Average Capacity 15 | 5 8 13 16 8 8 12 25 25 Most Carried 25 | 4 8 12 20 6 8 14 25 20 Average Carried 11 | 1 5 8 11 5 4 8 20 19 Final Capacity 25 | 8 8 20 8 8 8 25 25 25 Final Carried 21 | 2 7 11 8 6 8 14 21 19 Class Distribution -------------------- 52% | Mutant 15% | Scavenger-Skirmisher 9% | Gunner 8% | Scavenger-Gunner 7% | Derelict-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Matter Collected 4099 | 253 387 842 623 . 90 259 1513 132 Remotely . | . . . . . . . . . Salvage Created 3631 | . 471 853 744 . . 315 705 543 Parts 192 | . 23 54 29 . . 27 38 21 Haulers Intercepted 7 | . 2 4 . . . . . 1 Recyclers Shooed 3 | . 1 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 82 | . 11 22 12 . . 4 25 8 Melee 4 | . . . 2 . . . 2 . Guns 27 | . 11 1 10 . . 4 1 . Cannons 28 | . . 12 . . . . 12 4 AOE 23 | . . 9 . . . . 10 4 Classes Destroyed 14 | . 3 4 2 . . 2 3 . Worker 11 | . . 5 1 . . 2 . 3 Builder 3 | . . . . . . 2 . 1 Hauler 7 | . 2 4 . . . . . 1 Recycler 6 | . . 1 2 . . 1 . 2 Watcher 2 | . . 1 . . . . . 1 Swarmer 19 | . 3 4 . . . . 9 3 Grunt 42 | . 8 14 7 . . . 9 4 Brawler 1 | . . . 1 . . . . . Duelist 3 | . . . . . . . 2 1 Sentry 9 | . . 4 2 . . 2 1 . Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . 2 . . . . . Programmer 3 | . . . . . . 2 1 . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 16 | . 3 4 5 . . 4 16 10 Combat Bots Only 16 | . 3 4 3 . . 1 16 3 Max Kills in Single Turn 7 | . 1 3 2 . . 1 2 7 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . 2 2 Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Damage Taken 5722 | . 526 784 1282 . . 392 2361 377 Core 731 | . 46 112 255 . . 46 272 . Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 113 | . . . . . . . 113 . Core Remaining (%) 72 | 100 81 72 53 . . . 54 . Volleys Fired 264 | . 49 79 36 . . 22 41 37 Largest 4 | . 2 2 3 . . 4 4 1 Hottest 150 | . 100 70 69 . . 132 150 105 Shots Fired 543 | . 97 152 108 . . 85 64 37 Gun 305 | . 91 14 108 . . 84 8 . Cannon 220 | . 4 132 . . . . 49 35 Launcher 16 | . . 6 . . . 1 7 2 Special 2 | . 2 . . . . . . . Kinetic 482 | . 95 146 108 . . 84 49 . Thermal 45 | . 2 . . . . . 8 35 Explosive 16 | . . 6 . . . 1 7 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 12 10 21 . . 12 4 9 Robot Miss Streak 5 | . 2 3 2 . . 5 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Capacitor 35 | . . . . . . . . 35 Shots Hit Robots 364 | . 66 97 89 . . 49 36 27 Core Hits 166 | . 24 38 31 . . 15 39 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 2 . . Critical Strikes 8 | . . 3 1 . . 2 2 . Destroy 3 | . . . 1 . . 2 . . Blast 4 | . . 3 . . . . 1 . Impale 1 | . . . . . . . 1 . Melee Attacks 21 | . . . 11 . . . 10 . Impact . | . . . . . . . . . Slashing 11 | . . . 11 . . . . . Piercing 10 | . . . . . . . 10 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11585 | . 859 2777 1660 . . 1202 3011 2076 Guns 3477 | . 839 167 1208 . . 1202 61 . Cannons 4061 | . 20 1460 . . . . 1537 1044 Explosions 3314 | . . 1150 . . . . 1132 1032 Melee 730 | . . . 449 . . . 281 . Ramming 3 | . . . 3 . . . . . Kinetic 6387 | . 859 1627 1208 . . 1202 1491 . Thermal 1912 | . . . . . . . 107 1805 Explosive 2553 | . . 1150 . . . . 1132 271 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 449 | . . . 449 . . . . . Piercing 281 | . . . . . . . 281 . Highest Corruption 2 | . 1 . . . . 1 2 . Average Corruption 1 | . 1 . . . . 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . 10 . . . . 2 16 . Message Errors 7 | . 1 . . . . 1 5 . Matter Fused 6 | . 1 . . . . 1 4 . Heat Flow Errors 2 | . 1 . . . . . 1 . Energy Discharges 4 | . 4 . . . . . . . Parts Rejected 2 | . 1 . . . . . 1 . Data Loss (minor) 4 | . 1 . . . . . 3 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . 1 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 788 | . . 189 26 . . . 150 423 Projectiles 165 | . . 17 . . . . 120 28 Explosions 597 | . . 172 . . . . 30 395 Melee 26 | . . . 26 . . . . . Knockbacks 14 | . 1 10 . . . . 3 . Impact . | . . . . . . . . . Kinetic 13 | . 1 9 . . . . 3 . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 156 | . . 9 . . . . 21 126 Shots 4 | . . 1 . . . . 1 2 Rammed 1 | . 1 . . . . . . . Targets Rammed 3 | . 1 . 2 . . . . . Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 334 | . 165 69 52 . . 334 187 317 Average Temperature 63 | . 20 22 20 . . 115 64 116 Received Heat Transfer 1668 | . 246 381 666 . . 42 252 81 Siege Activations 3 | . . . . . . . 3 . Total Turns 42 | . . . . . . . 42 . Longest Duration 20 | . . . . . . . 20 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 Heat Transferred 1634 | . . . . . . . 111 1523 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Peak Influence 836 | . 314 618 520 167 58 104 836 752 Initial 438 | . . 3 260 152 58 . 72 438 Average 278 | . 127 251 369 152 43 38 592 489 Maximum Alert Level 3 | . 1 2 2 . . . 3 3 Low Security (%) 51 | 100 84 45 . 100 100 100 16 . Level 1 19 | . 15 34 74 . . . 4 . Level 2 21 | . . 20 25 . . . 44 99 Level 3 7 | . . . . . . . 34 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 4 4 . . 4 . 1 Investigation 5 | . 2 1 2 . . . . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . . 3 1 . . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . 1 . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Distress Signals 7 | . 1 3 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 21 35 30 1 1 6 25 8 Peak Tracking Total 9 | . 6 8 9 1 1 2 6 3 Tactical Retreats 8 | . 1 3 3 . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Traps Triggered 5 | . . . 2 1 . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Machines Disabled 8 | . . 2 . . . . 3 3 Max in Single Turn 2 | . . 1 . . . . 1 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Machines Accessed 13 | . 4 3 1 . . 4 1 . Terminals 8 | . 2 2 1 . . 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 27 | . 8 5 4 . . 8 2 . Successful 9 | . 4 1 . . . 3 1 . Failed 18 | . 4 4 4 . . 5 1 . Catastrophic 4 | . 1 1 . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 20 | . 7 5 4 . . 4 . . Terminals 20 | . 5 4 4 . . 5 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 3 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 4 | . 2 . . . . 1 1 . Record 1 | . . . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 4 | . 2 1 . . . 1 . . Terminals 1 | . . . . . . 1 . . Track 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . Tunnel 3 | . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 2 1 . . 2 . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Turns Passed 6330 | 98 845 1024 907 39 532 1159 1389 337 Spaces Moved 3161 | 62 411 456 474 31 350 665 532 180 Core 10 | 10 . . . . . . . . Treads 2643 | 40 411 456 282 . 242 665 532 15 Legs 343 | 12 . . 192 31 108 . . . Wheels 165 | . . . . . . . . 165 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 160 152 130 Average Speed 164 | 134 160 160 144 120 147 160 218 145 Slowest Speed 465 | 160 160 160 260 120 160 160 465 312 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 62 57 42 2 95 16 56 7 Regions Visited 8 Branch Regions . Pre-discovered Areas 3 | . 2 1 . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . 2 . 1 . . 5 . . Terrain Destroyed 192 | . 2 92 1 . . 8 33 56 Melee 1 | . . . 1 . . . . . Projectile 30 | . 2 . . . . 3 22 3 AOE 161 | . . 92 . . . 5 11 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Total 3790 | 75 497 598 599 34 366 707 665 249 Wait 108 | . 10 35 22 . . 9 18 14 Move 3154 | 61 410 455 473 31 349 664 531 180 Hop . | . . . . . . . . . Pick Up 64 | 2 9 8 18 . 2 7 17 1 Fast Attach 40 | 8 3 3 7 . 7 . 9 3 Attach 23 | . 2 . 5 2 . . 13 1 Detach 21 | 2 . . 5 1 2 . 11 . Swap 29 | . 8 10 2 . . 3 2 4 Drop 55 | 2 5 8 18 . 6 2 13 1 Fire 264 | . 49 79 36 . . 22 41 37 Melee 21 | . . . 11 . . . 10 . Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 99 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Discovered new exit (range 10) 944 | -10/Materials | Entered another Materials area 944 | -9/Materials | Evolved 2 slots: Propulsion x2 1268 | -9/Materials | Discovered new exit (range 6) 1848 | -9/Materials | Discovered new exit (range 16) 1968 | -9/Materials | Entered another Materials area 1968 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2257 | -8/Materials | Garrison activated, responded to threat 2548 | -8/Materials | Build established: Scavenger-Gunner 2860 | -8/Materials | Discovered new exit (range 13) 2873 | -8/Materials | Identified exit to Factory 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2880 | -7/Factory | Lost 4 parts (1p2n1w) 2914 | -7/Factory | Sucked down chute 2914 | -7/Factory | Entered Waste 2914 | -7/Waste | The area was eerily silent 3139 | -7/Waste | Build established: Mutant 3273 | -7/Waste | Discovered new exit (range 16) 3300 | -7/Waste | Identified exit to Factory 3322 | -7/Waste | Found Damper Plating 3370 | -7/Waste | A Compactor rumbled back to life 3371 | -7/Waste | Spotted C-40 Crusher 3446 | -7/Waste | Entered Factory 3598 | -7/Factory | Build established: Scavenger-Skirmisher 3918 | -7/Factory | Discovered new exit (range 16) 3966 | -7/Factory | Identified exit to Factory 4174 | -7/Factory | Identified exit to Garrison 4453 | -7/Factory | Garrison activated, responded to threat 4597 | -7/Factory | Build established: Derelict-Skirmisher 4605 | -7/Factory | Entered Garrison 4631 | -7/Garrison | Discovered exit to Factory (range 43) 4631 | -7/Garrison | Discovered exit to Factory (range 55) 4631 | -7/Garrison | Discovered exit to Factory (range 41) 4656 | -7/Garrison | Triggered checkpoint 4834 | -7/Garrison | Triggered checkpoint 4854 | -7/Garrison | Triggered checkpoint 4874 | -7/Garrison | Triggered checkpoint 4907 | -7/Garrison | Triggered checkpoint 4943 | -7/Garrison | Destroyed 16 combat bots 5141 | -7/Garrison | Spotted B-75 Beast 5158 | -7/Garrison | Destroyed B-75 Beast 5247 | -7/Garrison | Found Quantum Capacitor 5250 | -7/Garrison | Found Quantum Capacitor 5575 | -7/Garrison | Lost 3 parts (2n1w) 5599 | -7/Garrison | Build established: Mutant 5994 | -7/Garrison | Entered Factory 5994 | -6/Factory | Evolved 2 slots: Utility x2 6331 | -6/Factory | Self-destructed Last Messages --------------- 06329_ R-10 Processor collects Prototype Ballistic Cannon. 06329_ Fusion Modulator explodes. 06329_ Destroyed Carbon-fiber Leg. 06329_ Com. Wheel melted. 06329_ R-10 Processor destroyed. 06329_ Destroyed Hpw. Tractor Beam. 06329_ K-01 Serf destroyed. 06329_ U-05 Engineer destroyed. 06329_ Fusion Modulator explodes. 06329_ Destroyed Com. Wheel. 06329_ Destroyed Imp. Ion Engine. 06329_ R-10 Processor destroyed. 06329_ Destroyed Wheel. 06329_ K-01 Serf destroyed. 06329_ Destroyed Carbon-fiber Leg. 06329_ G-50 Soldier destroyed. 06329_ Lgt. Treads destroyed. 06329_ Destroyed Lgt. Treads. 06330_ K-01 Serf collects debris. 06330_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????+?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????# | | ??????????????????????????????????? ?????????????# | | ???????????????????????????????????=????????????? | | ?????????????????????#????????????? ?????????????# | | ?????????????????????# ???????????# #??########### | | ?????????????????????# ############ #??# # | | ?????????????????????# #;;;; ;;;;## #??# """ # | | ?????????????????????#!;; ; #??# """ # | | ????????????????????##*;;! ; #??# """ / | | ????????????????????# ! ;[ ; #??#""" # | | ????????????????????# *%=! ; #??#"R # | | ????????????????????# % %% [] ; ####" # | | ????????????????????# *@]%%= %; + # | | ????????????????????# ; ]] %# ############## | | ????????????????????# ; [ =;u#????????????# | | ????????????????????# ;; ;;;;k#????######### | | ????????????????????# # ## # ## #????? # | | ????????????????????# ###?###?### #?????? # | | ????????????????????# ??????????# #?????"" 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""" # | | ??????????????????? ???????????# #??# """ """ # | | ?????????????????? ???????????? ???+ | | ?????????????????? ?????????????#???# | | ????????????????? ?????????????????# ! | | ????????????????#### ??????????????????########## | | ???????????????????# ???????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????########### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 100 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterHardcellCutter Manual? 0 Play Time 00:45:30 Cumulative 67.4 hours Start 2023.03.23 @ 01:52:34 End 2023.03.23 @ 16:52:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 439c597b-1b73-4b6e-afc3-81c92c8956d3