Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 17:32:17 Player: Timo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (46) 230 Value Destroyed (1643) 1643 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 5855 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 95/100 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Leg > --- UTILITY (7) ------ Enhanced Optical Array Improved System Restoration Module > --- WEAPON (4) ------- Spear Spear > --- INVENTORY (4) ---- Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Melee Analysis Suite Core Analyzer Improved Maneuvering Thrusters Improved Medium Armor Plating > --- WEAPON ----------- Spear Spear Spear Heavy Pick > --- INVENTORY -------- Advanced Weight Redist. System Enhanced Optical Array Maneuvering Thrusters Improved Utility Shielding Spear Spear [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Spear Energy Gun Medium Laser Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Slots Evolved 8 | . . . 2 2 . . 4 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . . 2 . . 3 . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 77 | . 5 13 5 24 9 . 16 2 3 Power 8 | . . 2 . 4 2 . . . . Engine 6 | . . 2 . 3 1 . . . . Core 2 | . . . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 22 | . 2 5 3 5 3 . 3 . 1 Treads 5 | . 2 . 2 . . . 1 . . Leg 12 | . . 2 . 4 3 . 2 . 1 Wheel 5 | . . 3 1 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | . 1 2 2 9 3 . 9 2 . Device 11 | . . 1 . 4 . . 5 1 . Storage 3 | . 1 1 1 . . . . . . Processor 4 | . . . . 1 . . 2 1 . Hackware . | . . . . . . . . . . Protection 10 | . . . 1 4 3 . 2 . . Artifact . | . . . . . . . . . . Weapon 19 | . 2 4 . 6 1 . 4 . 2 Energy Gun 3 | . 2 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . 3 . . . . . . . Impact Weapon 3 | . . . . 3 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 10 | . . . . 3 1 . 4 . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 34 | . 2 9 2 4 1 . 16 . . Power 5 | . . 2 1 . 1 . 1 . . Propulsion 10 | . . 2 . 2 . . 6 . . Utility 9 | . . . . 2 . . 7 . . Weapon 10 | . 2 5 1 . . . 2 . . Highest Loss Streak 16 | . 1 5 2 2 1 . 16 . . Average Slot Usage (%) 79 | . 97 63 62 95 98 100 92 3 14 Engine 5 | . 14 7 7 5 . 9 4 . . Core 1 | . . . . 3 7 . . . . Treads 5 | . 21 13 1 4 . . . . . Leg 11 | . 6 2 . 14 26 27 17 . . Wheel 3 | . . 3 24 6 . . . . . Device 5 | . . 1 5 8 . . 11 2 6 Storage 11 | . 25 17 15 9 9 9 5 . . Processor 6 | . . . . 3 9 9 18 1 6 Protection 6 | . . . . 13 17 18 6 . . Energy Gun 5 | . 28 12 . . . . . . . Special Weapon 1 | . . 6 6 . . . . . . Piercing Weapon 14 | . . . . 24 27 27 25 . . Naked Turns 129 | . . 33 . . . . 22 74 . Heaviest Build 45 | 13 45 43 12 29 25 23 27 4 4 Greatest Support 45 | 20 40 40 36 45 45 45 45 3 3 Greatest Overweight (x) 2 | . 2 1 . 2 1 . 1 1 1 Average Overweight (x) . | . . . . 1 . . . . 1 Largest Inventory Capacity 14 | . 14 14 8 6 6 6 6 4 4 Average Capacity 7 | . 12 9 6 6 6 6 5 4 4 Most Carried 11 | . 7 11 6 6 6 6 6 4 3 Average Carried 5 | . 5 6 4 5 5 6 4 3 2 Final Capacity 14 | 6 14 6 6 6 6 6 4 4 4 Final Carried 7 | 6 7 4 5 6 6 6 3 3 1 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Matter Collected 1004 | 200 83 259 . 262 90 . 110 . . Remotely 30 | . . 30 . . . . . . . Salvage Created 2007 | . 170 103 . 818 494 . 376 . 46 Parts 102 | . 13 4 . 52 27 . 5 . 1 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 42 | . 6 4 . 13 11 . 6 . 2 Melee 33 | . . 1 . 13 11 . 6 . 2 Guns 8 | . 6 2 . . . . . . . Cannons 1 | . . 1 . . . . . . . Classes Destroyed 12 | . 2 2 . 6 1 . 1 . . Worker 2 | . . 1 . . 1 . . . . Hauler 1 | . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 8 | . 3 . . . 3 . . . 2 Grunt 18 | . 3 2 . 5 4 . 4 . . Brawler 2 | . . . . 1 . . 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 9 | . . . . 5 4 . . . . Hunter 2 | . . . . 2 . . . . . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 5 | . 3 2 . 5 5 . 5 . 2 Combat Bots Only 5 | . 3 2 . 4 4 . 5 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . 1 . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Damage Taken 5085 | . 265 757 310 996 407 . 2190 . 160 Core 1385 | . 60 146 63 190 72 . 788 . 66 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 . 17 84 . . 52 . . . Volleys Fired 35 | . 18 17 . . . . . . . Largest 2 | . 2 2 . . . . . . . Hottest 140 | . 100 140 . . . . . . . Shots Fired 59 | . 34 25 . . . . . . . Gun 46 | . 34 12 . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 13 | . . 13 . . . . . . . Kinetic . | . . . . . . . . . . Thermal 59 | . 34 25 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 12 10 . . . . . . . Robot Miss Streak 3 | . 3 2 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 148 | . 25 14 . 32 27 1 45 . 4 Core Hits 85 | . 11 12 1 19 16 . 24 . 2 Critical Hits 4 | . . . . 1 2 . 1 . . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . 2 . 1 . . Melee Attacks 150 | . . . . 49 36 5 53 . 7 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 150 | . . . . 49 36 5 53 . 7 Sneak Attacks 6 | . . . . 3 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 34 | . . . . 7 7 2 17 . 1 Damage Inflicted 3976 | . 314 239 8 1080 905 30 1284 . 116 Guns 422 | . 314 108 . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 3413 | . . . . 1080 905 30 1282 . 116 Ramming 64 | . . 54 8 . . . 2 . . Kinetic . | . . . . . . . . . . Thermal 499 | . 314 185 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 3413 | . . . . 1080 905 30 1282 . 116 Highest Corruption 16 | . . 4 . . . . 8 16 15 Average Corruption 9 | . . 4 . . . . 8 14 15 Corruption Purged 1 | . . . . . . . . 1 . Effects 32 | . . 6 . . . . 5 6 15 Message Errors 4 | . . . . . . . 1 1 2 Matter Fused 8 | . . 4 . . . . . 1 3 Heat Flow Errors 7 | . . 1 . . . . 2 . 4 Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . 1 . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 5 | . . . . . . . . 2 3 Targeting Errors 3 | . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 99 | . . 8 . . 77 . 10 . 4 Projectiles 8 | . . 8 . . . . . . . Explosions . | . . . . . . . . . . Melee 91 | . . . . . 77 . 10 . 4 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 7 | . . 2 4 . . . 1 . . Shots . | . . . . . . . . . . Rammed 14 | . . 11 2 . . . 1 . . Targets Rammed 22 | . . 19 2 . . . 1 . . Kicked 7 | . . 7 . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 400 | . 400 162 . 9 . . 203 . 181 Average Temperature 133 | . 191 60 . 9 . . 88 . 85 Received Heat Transfer 1554 | . 126 42 162 360 135 . 729 . . Effects 3 | . 3 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Damage (major) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1434 | . 925 509 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Peak Influence 969 | . 175 50 81 342 366 99 969 273 191 Initial 941 | . . . . 33 144 64 941 258 191 Average 254 | . 86 22 23 146 218 76 876 269 143 Maximum Alert Level 3 | . . . . 1 1 . 3 1 . Low Security (%) 67 | . 100 100 100 73 44 100 . . 100 Level 1 14 | . . . . 26 55 . . 100 . Level 2 . | . . . . . . . . . . Level 3 18 | . . . . . . . 100 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 . 2 1 2 . 2 . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 2 . 2 1 2 . . . . Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Distress Signals 7 | . . 1 . 3 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 12 17 15 23 15 7 16 7 5 Peak Tracking Total 8 | . 5 8 5 5 6 4 8 6 4 Tactical Retreats 10 | . 1 4 2 1 . . . 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Traps Triggered 5 | . . . 1 1 . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . 3 . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Machines Accessed 16 | . . 1 1 2 4 4 2 . 2 Terminals 11 | . . 1 1 1 3 2 1 . 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 1 2 . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . . 3 3 5 11 6 5 . 3 Successful 24 | . . 1 2 4 9 4 3 . 1 Failed 12 | . . 2 1 1 2 2 2 . 2 Catastrophic 2 | . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . 3 2 . 2 1 . . 1 Terminals 28 | . . 3 3 2 10 4 3 . 3 Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 1 2 . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . . 1 1 2 8 2 1 . 1 Open Door 1 | . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . Alert Level 2 | . . . . . 2 . . . . Unreport Threat 2 | . . . . . 1 . . . 1 Locate Traps 2 | . . . . . 1 . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 5 | . . . 1 . 2 2 . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 2 . . . Report Inventory 3 | . . . . . 1 2 . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . . . 2 2 2 2 . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 2 | . . . . . . . 2 . . Matter 168 | . . . . . . . 168 . . Time 42 | . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Total Allies 4 | . . 4 . . . . . . . Largest Group 4 | . . 4 3 . . . . . . Highest-Rated Group 71 | . . 71 40 . . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . 4 11 . . . . . . Total Damage 187 | . . 63 124 . . . . . . Kills 4 | . . 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Turns Passed 3584 | . 423 530 258 733 402 197 660 107 274 Spaces Moved 2545 | 1 215 426 298 528 263 157 391 168 98 Core 578 | . . 264 . . . . 48 168 98 Treads 272 | . 158 113 . . . . 1 . . Legs 926 | 1 57 7 . 124 238 157 342 . . Wheels 769 | . . 42 298 404 25 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 50 80 80 110 120 50 50 100 Average Speed 105 | 120 167 89 82 104 119 120 112 58 100 Slowest Speed 180 | 120 180 180 86 120 150 120 160 100 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 2 37 59 25 39 36 41 7 76 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . 4 . . . . . . . Terrain Destroyed 5 | . . 5 . . . . . . . Melee . | . . . . . . . . . . Projectile 5 | . . 5 . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Was Fac Total 3193 | . 245 520 309 647 311 160 559 176 266 Wait 301 | . . 34 . 25 4 1 104 4 129 Move 2537 | . 214 425 297 527 262 156 391 167 98 Hop . | . . . . . . . . . . Pick Up 38 | . 6 6 1 14 3 . 6 2 . Fast Attach 40 | . . 8 3 16 6 . 5 1 1 Attach 29 | . 3 5 2 4 1 . 11 1 2 Detach 11 | . . 1 3 2 . . 5 . . Swap 8 | . 2 . . 4 2 . . . . Drop 35 | . 2 2 1 17 8 . 4 1 . Fire 35 | . 18 17 . . . . . . . Melee 104 | . . . . 38 25 3 32 . 6 Ram 3 | . . . 2 . . . 1 . . Kick 12 | . . 12 . . . . . . . Crush 7 | . . 7 . . . . . . . Escape Stasis 30 | . . . . . . . . . 30 Rewire . | . . . . . . . . . . Trap 3 | . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 15) 120 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered Mines 547 | -10/Mines | Found a hidden stash of uninstalled traps 589 | -10/Mines | Assembled infested the area 673 | -10/Mines | Core integrity fell below 50% 719 | -10/Mines | Lost 5 parts (1p2n2w) 725 | -10/Mines | Released all parts (4) 754 | -10/Mines | Received a Mining Laser from a helpful Derelict 768 | -10/Mines | Core integrity fell below 20% 927 | -10/Mines | Discovered new exit (range 9) 942 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 954 | -10/Mines | Entered Materials 954 | -9/Materials | Accompanied by 3 allies 954 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1200 | -9/Materials | Discovered new exit (range 16) 1212 | -9/Materials | Entered another Materials area 1212 | -8/Materials | Evolved 2 slots: Utility x2 1802 | -8/Materials | Discovered new exit (range 16) 1864 | -8/Materials | Build established: Scavenger-Mutant 1945 | -8/Materials | Entered Storage 2286 | -8/Storage | Discovered new exit (range 15) 2345 | -8/Storage | Used back door to open Recycling access 2347 | -8/Storage | Entered Recycling 2414 | -8/Recycling | Spotter reported a threat 2437 | -8/Recycling | Build established: Mutant 2443 | -8/Recycling | Spotter reported a threat 2455 | -8/Recycling | Spotter reported a threat 2464 | -8/Recycling | Spotter reported a threat 2466 | -8/Recycling | Spotter reported a threat 2500 | -8/Recycling | Spotter reported a threat 2515 | -8/Recycling | Spotter reported a threat 2517 | -8/Recycling | Spotter reported a threat 2530 | -8/Recycling | Discovered new exit (range 10) 2544 | -8/Recycling | Entered Factory 2544 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 2894 | -6/Factory | First assault squad dispatched 2911 | -6/Factory | Fabricated Spear (x2) 3175 | -6/Factory | Core integrity fell below 50% 3182 | -6/Factory | Core integrity fell below 20% 3182 | -6/Factory | Released all parts (5) 3204 | -6/Factory | Sucked down chute 3204 | -6/Factory | Entered Waste 3212 | -6/Waste | Lost 16 parts (1p6n7u2w) 3217 | -6/Waste | Spotted C-40 Crusher 3219 | -6/Waste | EMP discharged 3219 | -6/Waste | System corruption reached 10% 3226 | -6/Waste | Spotted C-40 Crusher 3228 | -6/Waste | Spotted C-40 Crusher 3228 | -6/Waste | Spotted C-40 Crusher 3251 | -6/Waste | Spotted C-40 Crusher 3254 | -6/Waste | Spotted C-40 Crusher 3274 | -6/Waste | Discovered new exit (range 13) 3311 | -6/Waste | Entered Factory 3585 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03506_ System corrupted: Heat flow error (+133). 03506_ Field strength at 46. 03507_ Field strength at 40. 03508_ Field strength at 34. 03509_ Field strength at 28. 03510_ Field strength at 22. 03511_ Field strength at 16. 03512_ Field strength at 10. 03513_ Field strength at 4. 03514_ Stasis field depleted. 03515_ U-05 Engineer lays Concrete. 03524_ Connecting with Terminal... 03530_ System corrupted: Matter fused (-10). 03547_ 1IPSD5YKAWHWGZCCTE1HQV|CPDZZU%XBR6U 03562_ Acquired Arm. Leg. 03567_ 80L7ENNO:EHMNR0Q6L,|B|DKSK 03574_ Destroyed VTOL Module. 03582_ System corrupted: Spear targeting data glitched. 03582_ Spear follow-up attack on S-27 Virus. 03582_ S-27 Virus destroyed. 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