Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 15:13:47 Player: Windjigo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (153) 765 Value Destroyed (5070) 5070 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1069) 1069 TOTAL SCORE: 9424 Bonus ------- High Alert Combat Kills 1069 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Rolling (135) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Weapon Cycler (fused) Improved Light Armor Plating > --- WEAPON (3) ------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Reinforced Deuterium Engine Medium Storage Unit Improved Sensor Array Improved Targeting Computer Armor Integrity Analyzer Kinecellerator Hardened Light Armor Plating Improved Field Recycling Unit (0) Minigun Advanced Assault Cannon Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Ion Engine Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core Advanced Heat Sink Improved Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating Improved Field Recycling Unit Cooled Particle Cannon Minigun Advanced EMP Blaster Mini Grenade Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Parts Attached 95 | 8 3 22 20 42 Power 8 | 1 . 2 3 2 Engine 6 | 1 . 2 3 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 26 | 2 . 8 2 14 Treads 14 | . . 3 2 9 Leg 2 | . . . . 2 Wheel 8 | 2 . 4 . 2 Hover 1 | . . . . 1 Flight 1 | . . 1 . . Utility 32 | 2 1 6 7 16 Device 9 | 1 . 3 . 5 Storage 4 | 1 1 . 2 . Processor 4 | . . 1 1 2 Hackware 2 | . . . 1 1 Protection 13 | . . 2 3 8 Artifact . | . . . . . Weapon 29 | 3 2 6 8 10 Energy Gun 7 | 2 . 4 . 1 Energy Cannon 4 | . . . . 4 Ballistic Gun 11 | 1 1 2 4 3 Ballistic Cannon 1 | . . . 1 . Launcher 5 | . 1 . 2 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 1 3 Parts Lost 34 | . 1 4 . 29 Power 1 | . . . . 1 Propulsion 14 | . . 2 . 12 Utility 8 | . . 1 . 7 Weapon 11 | . 1 1 . 9 Highest Loss Streak 8 | . 1 2 . 8 To Critical Strikes . | . . . . . Average Backups 14 | 2 6 18 14 14 Power 2 | 1 1 1 . 3 Propulsion 2 | . 1 5 2 . Utility 4 | . 1 5 3 5 Weapon 4 | . 3 5 5 3 Tool/Special . | . . . . . Unused Backups 32 | . . 9 7 16 Power 8 | . . 2 2 4 Propulsion 2 | . . 1 1 . Utility 14 | . . 3 3 8 Weapon 6 | . . 3 1 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 95 | . 100 88 99 95 Engine 6 | . 14 11 9 1 Core 2 | . . . . 5 Treads 21 | . . 6 26 26 Wheel 4 | . 28 15 . . Device 8 | . 14 12 . 10 Storage 8 | . 14 11 9 7 Processor 7 | . . 5 11 7 Hackware 3 | . . . 6 4 Protection 6 | . . 5 9 6 Energy Gun 3 | . 7 12 . . Energy Cannon 5 | . . . . 10 Ballistic Gun 14 | . 19 9 25 9 Peak Build Rating 46 | 7 7 22 36 46 Average Rating 32 | 4 6 16 34 41 On Entrance 14 | . 7 7 20 36 Naked Turns . | . . . . . Heaviest Build 63 | 15 51 63 47 58 Greatest Support 85 | 20 20 40 62 85 Greatest Overweight (x) 5 | . 2 5 . 3 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 15 Average Capacity 15 | 6 16 20 15 15 Most Carried 20 | 5 8 20 20 15 Average Carried 15 | 2 6 18 15 14 Final Capacity 20 | 8 20 20 15 15 Final Carried 20 | 4 7 20 15 13 Class Distribution -------------------- 33% | Mutant 27% | Gunner 15% | Skirmisher 9% | Scavenger-Skirmisher 6% | Hacker-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3731 | 99 88 513 1591 1440 Remotely . | . . . . . Salvage Created 5475 | 99 299 639 2289 2149 Parts 302 | 5 12 36 123 126 Haulers Intercepted 10 | . . 2 5 3 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 111 | . 6 13 45 47 Melee 4 | . . . . 4 Guns 67 | . 3 12 36 16 Cannons 15 | . . . 2 13 AOE 23 | . 3 . 7 13 Classes Destroyed 16 | 2 3 3 5 3 Worker 7 | . . . 4 3 Builder 6 | . 1 . 4 1 Tunneler 3 | 1 . . . 2 Hauler 10 | . . 2 5 3 Recycler 9 | 1 1 1 3 3 Mechanic 1 | . . . 1 . Watcher 6 | . 1 . 3 2 Swarmer 24 | . . 5 11 8 Grunt 44 | . 6 4 23 11 Brawler 5 | . . . 2 3 Duelist 3 | . . . 1 2 Protector 3 | . . . 1 2 Sentry 14 | . . 4 7 3 Specialist 2 | . . . . 2 Hunter 4 | . . . . 4 Programmer 12 | . . . . 12 Best Kill Streak 16 | 2 9 3 16 11 Combat Bots Only 12 | . 6 3 12 10 Max Kills in Single Turn 5 | 1 2 2 5 4 Gunslinging 1 | . . 1 1 . Exploded 3 | . 1 . 3 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 830 | . 44 130 137 519 Missed 269 | . 16 41 43 169 Hits 561 | . 28 89 94 350 Melee 9 | . . 1 . 8 Projectile 552 | . 28 88 94 342 Critical Strikes 21 | . . 2 3 16 Part Disruptions 1 | . . . . 1 Damage Taken 8453 | . 344 1172 1299 5638 Core 1098 | . 73 216 102 707 Absorbed by Shields 254 | . . . . 254 Regen/Repaired (Parts) 171 | . . 71 100 . Core Remaining (%) 74 | 100 70 46 81 . Volleys Fired 286 | 5 16 44 110 111 Largest 3 | 2 2 2 3 3 Hottest 270 | 60 60 112 135 270 Shots Fired 774 | 10 32 88 328 316 Gun 616 | 10 28 88 314 176 Cannon 131 | . . . 5 126 Launcher 26 | . 4 . 8 14 Special 1 | . . . 1 . Kinetic 531 | 5 27 18 315 166 Thermal 207 | . . 66 5 136 Explosive 26 | . 4 . 8 14 Electromagnetic 10 | 5 1 4 . . Robot Hit Streak 18 | 5 11 11 18 17 Robot Miss Streak 6 | 1 3 4 6 4 Penetration Max . | . . . . . Secondary Targets 13 | . 1 2 4 6 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 468 | 7 21 55 200 185 Core Hits 284 | 3 16 24 117 124 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 9 | . . 6 1 2 Burn 6 | . . 6 . . Meltdown 1 | . . . . 1 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12894 | 91 571 972 4924 6336 Guns 6570 | 91 248 961 3358 1912 Cannons 2042 | . . . 58 1984 Explosions 4157 | . 323 . 1490 2344 Melee . | . . . . . Ramming 125 | . . 11 18 96 Kinetic 5714 | 63 248 198 3366 1839 Thermal 3280 | . . 704 425 2151 Explosive 3688 | . 323 . 1115 2250 Electromagnetic 87 | 28 . 59 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . 3 . 20 Average Corruption 8 | . . 2 . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 86 | . . 4 . 82 Message Errors 16 | . . 3 . 13 Matter Fused 18 | . . . . 18 Heat Flow Errors 12 | . . . . 12 Energy Discharges 10 | . . 1 . 9 Parts Rejected 3 | . . . . 3 Parts Fused 4 | . . . . 4 Data Loss (minor) 9 | . . . . 9 Data Loss (major) 3 | . . . . 3 Misfires 7 | . . . . 7 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots 5 | . . . . 5 Overflow Damage 205 | . 7 . 80 118 Projectiles 34 | . . . . 34 Explosions 171 | . 7 . 80 84 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 684 | . . . . 684 Shots 17 | . . . . 17 Rammed 28 | . . 7 3 18 Targets Rammed 31 | . . 7 3 21 Kicked . | . . . . . Crushed 3 | . . . . 3 Highest Temperature 538 | . 9 216 331 538 Average Temperature 100 | . 4 65 89 121 Received Heat Transfer 1971 | . 192 258 540 981 Effects 14 | . . . 1 13 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . 1 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | 1 . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 16 | . . 5 1 10 Heat Transferred 5173 | . . 1961 411 2801 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . . 3 3 Low Security (%) 36 | 100 100 100 42 . Level 1 6 | . . . 18 1 Level 2 31 | . . . 35 45 Level 3 25 | . . . 3 53 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1093 | 10 159 173 816 1093 Initial 368 | . . 62 48 368 Average 437 | 1 60 62 274 741 Influence Increases 3749 | 10 237 401 1462 1639 Destroy 0b10 Robot/C 2160 | . 120 260 880 900 Destroy 0b10 Robot/NC 225 | 10 15 15 105 80 Destroy Leader 532 | . 32 74 196 230 Successful Hack 107 | . 28 20 14 45 Disable Machine 360 | . . . 150 210 Destroy Structure 230 | . 12 2 87 129 Lose Combat Pursuer 135 | . 30 30 30 45 Influence Decreases 2712 | 10 88 436 766 1412 Entered New Map 595 | . . 87 66 442 Time Decay 1637 | 10 78 319 550 680 Lost Part 330 | . 10 30 . 290 Purge Threat 150 | . . . 150 . Squads Dispatched 29 | . 1 1 6 21 Investigation 2 | . 1 . 1 . Extermination 6 | . . . . 6 Reinforcement 5 | . . 1 2 2 Assault 5 | . . . 1 4 Garrison 11 | . . . 2 9 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 1 . 5 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 184 | . 12 27 66 79 Peak Tracking Total 13 | . 7 5 9 13 Tactical Retreats 7 | . 1 2 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 24 | . . . 10 14 Max in Single Turn 6 | . . . 4 6 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 2 6 6 7 Terminals 15 | . 1 5 3 6 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 60 | . 5 16 22 17 Successful 33 | . 3 12 10 8 Failed 27 | . 2 4 12 9 Catastrophic 10 | . . 3 4 3 Database Lockouts . | . . . . . Manual 35 | . 1 11 10 13 Terminals 46 | . 2 14 14 16 Fabricators . | . . . . . Repair Stations 6 | . . 2 4 . Recycling Units 5 | . 3 . 1 1 Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 15 | . 1 6 3 5 Record 1 | . . . . 1 Prototype ID Bank 2 | . 1 1 . . Open DSF 1 | . . . . 1 Level Access Points 1 | . . . . 1 Branch Access Points 2 | . . . 1 1 Alert Level 2 | . . 1 1 . Unreport Threat 1 | . . . 1 . Zone Layout 5 | . . 4 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks 3 | . 1 . 1 1 Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Seal Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks 9 | . 1 4 2 2 Terminals 9 | . 1 4 2 2 Botnet 9 | . 1 4 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 2 6 5 5 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 92 | . . 32 60 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3034 | 2 212 603 . 2217 Sensors 2217 | . . . . 2217 Seismic 817 | 2 212 603 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5822 | 66 212 1131 1732 2681 Spaces Moved 2811 | 51 162 596 744 1258 Core 26 | 26 . . . . Treads 2034 | . . 61 744 1229 Legs . | . . . . . Wheels 751 | 25 162 535 . 29 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 105 161 115 Average Speed 154 | 64 95 136 169 165 Slowest Speed 330 | 80 110 330 170 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 33 43 56 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 1 5 Terrain Destroyed 250 | . 14 . 73 163 Melee . | . . . . . Projectile 18 | . . . 1 17 AOE 232 | . 14 . 72 146 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3809 | 72 185 811 1072 1669 Wait 359 | . 1 77 135 146 Move 2807 | 50 161 595 743 1258 Hop . | . . . . . Pick Up 108 | 9 4 38 18 39 Fast Attach 23 | 2 . 2 6 13 Attach 39 | 5 1 7 4 22 Detach 1 | . . . 1 . Swap 74 | 1 2 21 21 29 Drop 81 | . . 20 31 30 Fire 286 | 5 16 44 110 111 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 30 | . . 6 3 21 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 13) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 885 | -9/Materials | Discovered new exit (range 14) 900 | -9/Materials | Identified exit to Materials 1064 | -9/Materials | Repaired Hvy. Assault Rifle 1395 | -9/Materials | Core integrity fell below 50% 1410 | -9/Materials | Entered another Materials area 1410 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1773 | -8/Materials | Build established: Gunner 2389 | -8/Materials | Garrison activated, responded to threat 2804 | -8/Materials | Repaired Enh. Autogun 3010 | -8/Materials | First assault squad dispatched 3116 | -8/Materials | Discovered new exit (range 14) 3118 | -8/Materials | Destroyed 12 combat bots 3142 | -8/Materials | Entered Factory 3142 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3542 | -7/Factory | First assault squad dispatched 3714 | -7/Factory | Garrison activated, responded to threat 4027 | -7/Factory | Garrison activated, responded to threat 4047 | -7/Factory | Lost 4 parts (2n1u1w) 4070 | -7/Factory | Destroyed 7 combat bots 4177 | -7/Factory | Cargo convoy interrupted 4198 | -7/Factory | Core integrity fell below 50% 4219 | -7/Factory | Destroyed 10 combat bots 4226 | -7/Factory | Lost 8 parts (3n3u2w) 4427 | -7/Factory | Build established: Mutant 4809 | -7/Factory | Build established: Skirmisher 4949 | -7/Factory | System corruption reached 10% 4963 | -7/Factory | Garrison activated, responded to threat 5513 | -7/Factory | Identified exit to Factory 5513 | -7/Factory | Identified exit to Lower Caves 5795 | -7/Factory | Core integrity fell below 20% 5823 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05792_ Cld. Particle Cannon destroyed. 05793_ K-01 Serf collects debris. 05795_ U-05 Engineer forms the Earth. 05796_ U-05 Engineer builds a Wall. 05797_ M-28 Smith repairs G-47 Trooper. 05797_ U-05 Engineer builds a Wall. 05798_ System corrupted: Component data lost. 05799_ M-28 Smith repairs G-47 Trooper Imp. Heat Sink. 05801_ M-28 Smith repairs G-47 Trooper Aluminum Leg. 05809_ Slug penetrates B-48 Gladiator. 05813_ U-05 Engineer builds a Wall. 05813_ Critical hit (Burn: +37). 05814_ Imp. Light Armor Plating destroyed. 05819_ Lgt. Treads destroyed. 05821_ Imp. Signal Interpreter destroyed. 05821_ System corrupted by crushing effect (+2). 05822_ Enh. Nuclear Core destroyed. 05822_ System corrupted by crushing effect (+4). 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Assault Rifle | 38% | -9/Materials Enh. Autogun | 37% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipPointHumpback Manual? 0 Play Time 01:21:33 Cumulative 57.9 hours Start 2025.05.21 @ 07:56:52 End 2025.05.21 @ 15:13:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1ecbd1e-bd75-44c6-95bd-80d0c6f4dfd3