Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.14 @ 22:49:50 Player: Terminus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (603) 3015 Value Destroyed (35020) 35020 Prototype IDs (286) 5720 Alien Tech Used (18) 3600 Bonus (40425) 40425 TOTAL SCORE: 98880 Bonus ------- High Alert Combat Kills 7350 Follower Combat Kills 1351 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 800 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Win 3000 Friendly Fire -876 Cogmind --------- Core Integrity 48/1850 Matter 263/300 Energy 478/490 System Corruption 8% Temperature Cool (4) Movement Walking (102) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor > --- PROPULSION (6) --- Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (14) ----- High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Layered Medium Armor Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (3) ------- Neutron Cannon Long-range Phase Cannon > --- INVENTORY (20) --- Enhanced Flexi-carbon Leg Experimental Biometal Leg Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Advanced Targeting Computer Experimental Weapon Cycler Sigix Sheargun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield Antimissile System System Mapper Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Advanced Heat Sink Particle Accelerator Advanced Phase Shifter High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved Proton Missile Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 251] Favorites ----------- Power Zero-point Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Zero-point Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility Experimental Targeting Computer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Heavy Regenerative Plating Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 11 | . . . 1 . 1 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 826 | 8 12 3 18 1 19 19 . 15 13 13 46 7 8 17 32 15 48 5 12 29 43 9 7 25 21 21 21 81 17 53 21 97 70 Power 62 | 1 2 . 5 . . 1 . . . . 2 . . . 1 1 6 . 2 . 3 . . 1 3 1 . 4 1 10 5 8 5 Engine 14 | 1 2 . 5 . . 1 . . . . 2 . . . . 1 2 . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . Reactor 43 | . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . 1 3 1 . 4 1 10 5 8 5 Propulsion 144 | 4 . . 4 . 5 . . 2 1 . 8 . 1 3 3 5 17 1 1 7 8 . 2 9 . 3 4 13 3 8 4 17 11 Treads 22 | 2 . . 4 . 5 . . 2 1 . 5 . 1 . 2 . . . . . . . . . . . . . . . . . . Leg 115 | 2 . . . . . . . . . . . . . 3 1 1 17 1 1 7 8 . 2 9 . 3 4 13 3 8 4 17 11 Wheel 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 407 | 1 3 1 5 1 5 13 . 9 9 9 21 4 5 6 15 6 18 3 6 22 26 7 2 13 10 9 9 53 8 32 11 40 25 Device 288 | . . 1 3 . 2 11 . 9 2 9 16 4 3 4 9 4 9 . 4 20 16 6 2 9 8 7 7 38 7 29 10 22 17 Storage 15 | 1 2 . . 1 . . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 . . . 7 . Processor 31 | . . . . . 1 1 . . 5 . 1 . . 1 . . 2 . . . 2 . . 1 . 1 . 2 . 2 . 9 3 Hackware 6 | . . . . . . 1 . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Protection 59 | . 1 . 2 . 2 . . . 1 . 4 . 2 . 5 1 7 3 2 2 5 1 . 3 2 . 2 6 1 1 . 1 5 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 1 . Weapon 213 | 2 7 2 4 . 9 5 . 4 3 4 15 3 2 8 13 3 7 1 3 . 6 2 3 2 8 8 8 11 5 3 1 32 29 Energy Gun 36 | . . . . . 3 1 . . 1 1 4 . . 1 1 3 4 . 2 . . . . . . 2 . 3 . . . 10 . Energy Cannon 108 | . 3 1 1 . . . . 1 . . 4 1 . 3 9 . 1 . . . 4 1 2 1 4 5 6 6 4 3 1 18 29 Ballistic Gun 35 | 2 2 . 3 . 6 3 . 2 2 1 5 1 1 3 . . 2 1 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 2 1 . . . . . 1 . 1 . 1 . . 2 . . . . . 2 1 1 . 3 . . . . . . 3 . Special Weapon 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Piercing Weapon 9 | . . . . . . . . . . 1 1 . 1 1 . . . . . . . . . . 1 1 . 1 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 2 . 3 . . . 5 . 2 . . 3 1 1 . 2 . . 3 . . 4 . 2 3 5 . 6 . 3 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . System Corruption 24 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 6 . . . . . . 13 . Parts Lost 111 | . . 1 . . . . . 4 1 . 5 . 1 3 14 7 11 1 1 2 6 1 . . 1 . . 3 2 . 6 13 28 Power 15 | . . . . . . . . . . . . . . . 1 2 . . . . 2 . . . . . . . . . 2 3 5 Propulsion 28 | . . . . . . . . 2 . . 3 . 1 1 3 2 5 . . 1 . . . . . . . 1 . . . 4 5 Utility 49 | . . 1 . . . . . 2 1 . 1 . . 1 5 . 4 1 1 1 4 1 . . 1 . . 1 2 . 4 3 15 Weapon 19 | . . . . . . . . . . . 1 . . 1 5 3 2 . . . . . . . . . . 1 . . . 3 3 Highest Loss Streak 14 | . . 1 . . . . . 3 1 . 4 . 1 3 14 6 3 1 1 1 3 1 . . 1 . . 2 2 . 2 7 5 To Critical Strikes 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Average Slot Usage (%) 95 | . 99 100 99 100 99 100 100 100 97 100 98 99 99 92 95 77 98 100 99 99 99 100 100 99 99 94 90 89 94 94 91 87 86 Engine 4 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 4 4 4 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 5 . . 4 5 9 10 10 10 9 4 4 5 12 11 11 10 8 Treads 9 | . 28 28 22 22 27 23 23 23 23 23 16 6 7 9 2 11 1 . . . . . . . . . . . . . . . . Leg 13 | . . . . . . . . . . . . . . 5 15 . 24 27 26 26 25 25 25 25 25 26 27 26 25 24 23 22 22 Wheel 1 | . . . . . . . . . . . 8 20 18 10 4 1 . . . . . . . . . . . . . . . . . Device 12 | . . 10 11 11 9 7 7 7 6 7 12 12 12 11 13 11 10 16 17 21 23 19 20 19 24 18 16 14 18 15 14 13 12 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 11 | . . . . . 9 15 15 15 15 15 13 13 13 14 12 11 11 11 5 5 6 10 10 13 10 12 13 13 12 12 15 21 23 Hackware 4 | . . . . . . 6 7 7 7 7 6 6 6 6 4 4 5 5 5 5 9 10 10 6 5 9 9 5 4 4 3 . . Protection 6 | . 13 3 10 11 8 7 7 7 7 7 6 6 6 6 7 4 10 5 8 5 5 5 5 4 5 4 5 4 5 7 3 3 5 Energy Gun 2 | . . . . . . 6 7 7 6 9 8 6 6 2 4 1 9 5 3 5 . . . . . . . 4 . . . . . Energy Cannon 7 | . 8 13 11 11 9 . . . . . . 1 6 2 13 14 1 5 5 5 13 14 14 14 14 12 6 3 11 12 11 6 8 Ballistic Gun 6 | . 18 14 22 22 17 14 15 14 13 11 9 11 5 6 . . 4 5 5 5 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 11 53 53 66 106 107 108 108 108 114 109 133 112 129 114 148 158 145 140 153 159 154 112 107 110 115 132 128 149 175 176 176 181 178 Greatest Support 182 | 40 40 40 40 40 66 66 66 64 64 64 84 42 42 84 84 60 113 105 105 105 120 120 125 128 128 158 163 173 173 176 176 182 182 Greatest Overweight (x) 14 | 3 1 1 1 2 1 1 1 1 1 1 6 2 4 6 5 14 12 1 1 1 1 . . . . . . 1 1 1 . 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 2 2 2 2 1 2 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 7 14 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 2 13 16 20 21 25 25 25 25 25 25 25 25 25 25 25 20 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | 1 8 14 19 20 23 24 24 23 25 24 24 24 24 24 21 16 23 24 24 24 19 19 19 19 19 19 19 19 19 19 19 19 15 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 2 12 16 20 21 25 25 25 25 25 25 25 25 25 25 11 18 25 24 25 25 20 20 20 20 20 20 20 20 20 20 19 19 9 Class Distribution -------------------- 17% | Scavenger-Gunner 15% | Scavenger-Skirmisher 13% | Skirmisher 8% | Alien-Mutant 7% | Mutant 6% | Tank 6% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Hacker-Mutant 5% | Alien-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Alien-Gunner | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 11268 | 191 233 182 551 34 766 348 22 355 140 232 563 198 290 369 463 164 734 141 158 396 605 121 104 288 398 120 200 1051 197 347 96 919 292 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 37929 | . 423 70 702 120 1490 618 . 430 . 322 867 37 218 369 815 484 2168 207 458 1428 2024 198 349 483 2335 497 725 4177 1352 3271 2910 4990 3392 Parts 1675 | . 29 8 42 10 88 33 . 18 . 13 36 4 10 18 19 24 74 8 22 54 79 7 9 10 80 32 24 197 56 143 122 234 172 Haulers Intercepted 23 | . 2 . 5 . 5 1 . . . . 2 . . . . 1 . . . 2 1 . . . . . 1 1 1 1 . . . Recyclers Shooed 18 | . 1 . 3 . 2 4 . . . . 2 . . . . 1 1 . . 1 . . . . 1 . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 129 | . . . . . . . 7 17 2 14 . 3 4 . 19 . . . . . . 3 8 . 52 . . . . . . . . Prevented 53 | . . . . . . . . . . 2 . . . . . . . . . . . 2 6 . 43 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 485 | . 9 6 9 3 28 7 . 11 . 8 8 4 1 4 18 4 23 5 4 19 27 5 5 7 22 6 7 56 16 37 36 54 36 Melee 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . Guns 115 | . . 2 7 1 17 7 . 7 . 5 7 . . 4 . 1 18 5 2 9 1 . . . . . . 20 . . . 2 . Cannons 281 | . 4 1 2 2 10 . . . . . . . . . 8 2 2 . 2 10 22 1 3 7 10 5 7 28 12 33 31 43 36 AOE 38 | . 5 3 . . . . . 4 . 3 . 4 . . 9 . . . . . 1 4 . . 4 . . . 1 . . . . Classes Destroyed 25 | . 6 1 1 . 2 2 . 1 . 1 1 . 1 . 2 . . . . . . . . 1 1 . . 3 . 1 1 . . Worker 18 | . 2 . . . 1 7 . . . . 2 . . . . 1 . . . . 1 . . . . . . 3 . 1 . . . Builder 19 | . . . . . 3 1 . . . . . . . . . 2 1 . . 1 . . . . 1 1 . 2 . 5 2 . . Tunneler 3 | . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 5 . 5 1 . . . . 2 . . . . 1 . . . 2 1 . . . . . 1 1 1 1 . . . Recycler 13 | . . . . . 2 . . . . . 1 . . . . . 4 . . . 1 . . . 2 . 2 . . . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Operator 8 | . 1 . . . . . . . . . 1 . . . . . 1 . 2 . 1 . . . . 1 . . . 1 . . . Watcher 32 | . 3 . 2 . 3 1 . . . . . . . . . 1 . 1 . 1 2 . . . 2 1 2 4 1 2 4 2 . Swarmer 66 | . 3 6 . . 15 . . 3 . 3 . 4 . . . 1 . 3 . . 5 4 1 2 . . . 4 . 2 . 10 . Saboteur 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . Grunt 167 | . 6 . 7 3 7 3 . 6 . 2 . . . . 7 2 13 . . 11 12 . 4 1 9 . 4 21 8 17 19 5 . Brawler 18 | . . . . . . . . 1 . . . . . . 4 . . . . 1 2 . . 3 3 . . 2 2 . . . . Duelist 7 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 1 . . . . 2 . . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 37 | . . . 2 . 6 1 . 1 . . 3 . . . 1 . 7 . 4 2 . 1 . . 5 1 . 3 . . . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Hunter 53 | . . . . . . 2 . . . 2 . . . . . 2 . . . 3 4 . . . 2 . . 6 . 11 6 15 . Programmer 59 | . . . . . . 1 . . . 1 4 . . . 2 . . 1 . 2 4 . . . . 4 3 10 3 5 8 11 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 8 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . 1 1 . 1 1 . . 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 25 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 4 3 7 3 . 5 . 3 5 4 1 1 6 4 6 3 2 8 6 4 4 3 7 3 3 5 8 9 7 12 6 Combat Bots Only 12 | . 3 3 3 3 5 2 . 5 . 3 2 4 1 1 6 3 5 3 2 8 6 4 4 3 6 2 3 5 8 7 6 12 6 Max Kills in Single Turn 3 | . 2 2 2 1 2 3 . 2 . 1 1 2 1 1 2 2 1 2 1 2 2 1 1 1 2 2 1 2 2 2 1 2 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Exploded 2 | . 2 2 . . . . . 2 . 1 . 2 . . 2 . . . . . 1 1 . . 1 . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 40013 | . 151 182 275 22 530 472 . 743 . 373 1332 115 215 652 3587 1602 1832 183 150 1122 1647 152 347 351 822 257 932 4831 732 1543 1994 3993 8874 Core 4447 | . 9 14 25 . 51 29 . 80 . 50 157 12 30 187 365 204 106 . 28 83 183 . 55 . 64 11 128 698 74 81 114 383 1226 Absorbed by Shields 21363 | . . . . . . . . . . . 70 . . . . . 69 . . . . . . . . 267 901 3627 726 1609 1935 3683 8476 Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Regen/Repaired (Parts) 9882 | . 111 . 106 . 69 . . . 1017 . 283 . . . . 672 . . . . . . . 205 . 246 231 2452 263 983 538 1086 1620 Core Remaining (%) 65 | 100 . 90 . 93 90 . . . . 77 . . . . 11 . . . . 57 . . . . 73 . . 42 . 84 . . 2 Volleys Fired 1855 | . 36 9 41 3 72 28 . 23 . 22 44 3 11 26 29 31 78 14 18 63 74 15 17 24 55 37 67 230 33 82 77 167 426 Largest 3 | . 2 2 3 3 3 3 . 3 . 3 3 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 1 Hottest 360 | . 80 80 114 114 118 148 . 105 . 141 201 36 154 111 270 265 231 206 219 219 260 255 255 260 260 288 300 300 308 360 360 360 180 Shots Fired 3716 | . 67 17 123 9 213 85 . 62 . 52 128 5 34 77 66 61 227 40 54 168 205 36 42 56 113 65 98 338 99 235 231 285 425 Gun 1347 | . 50 8 82 6 144 75 . 58 . 49 119 2 23 77 6 14 220 28 36 106 18 . . . . 15 . 138 . . . 73 . Cannon 2289 | . 12 7 41 3 69 10 . . . . 8 . 11 . 54 47 7 12 18 62 183 31 37 53 87 50 98 198 99 235 231 201 425 Launcher 74 | . 5 2 . . . . . 4 . 3 . 3 . . 6 . . . . . 4 5 5 . 26 . . . . . . 11 . Special 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . 2 . . . . . Kinetic 725 | . 50 8 82 6 144 47 . 38 . 23 58 2 11 74 . . 86 14 19 53 10 . . . . . . . . . . . . Thermal 2467 | . 12 7 41 3 69 38 . 20 . 26 69 . 23 3 60 61 141 26 35 115 191 31 37 56 87 65 98 200 99 235 231 103 285 Explosive 23 | . 5 2 . . . . . 4 . 3 . 3 . . 6 . . . . . . . . . . . . . . . . . . Electromagnetic 52 | . . . . . . . . . . . . . . . . . . . . . 4 5 5 . 26 . . . . . . 12 . Slashing 448 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 . . . 170 140 Robot Hit Streak 54 | . 9 4 10 6 10 15 . 17 . 18 28 1 16 14 18 7 17 27 12 13 15 12 24 37 27 28 14 32 15 19 30 54 50 Robot Miss Streak 6 | . 3 1 3 . 5 2 . 3 . 2 3 3 1 2 3 6 2 2 2 4 3 . . 1 1 2 2 3 3 3 2 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . 1 . . . 1 1 Secondary Targets 9 | . . . . . . . . 3 . . . . . . . . 3 1 . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . Capacitor 441 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 425 Shots Hit Robots 2441 | . 38 10 79 4 122 55 . 42 . 39 95 1 23 63 43 26 181 25 37 109 124 6 12 37 62 25 49 236 52 134 126 218 368 Core Hits 1572 | . 25 6 22 4 57 26 . 23 . 18 36 4 8 30 42 15 72 12 20 46 65 7 8 13 61 11 22 113 28 71 67 221 419 Critical Kills 34 | . . . . . 1 . . . . . . . . . . 1 2 . 2 5 2 . . . . . . 5 1 5 5 5 . Critical Parts Destroyed 13 | . . . . . 1 . . . . . . . . . . . 2 . 2 5 . . . . . . 3 . . . . . . Critical Strikes 124 | . . . . . 2 1 . . . 3 4 . . 1 2 1 9 1 5 10 2 . . . . . 6 13 1 5 5 13 40 Burn 16 | . . . . . . 1 . . . 3 3 . . . 2 . 5 1 1 . . . . . . . . . . . . . . Meltdown 26 | . . . . . 1 . . . . . . . . . . 1 1 . . 1 1 . . . . . . 5 1 5 5 5 . Destroy 24 | . . . . . 1 . . . . . . . . . . . 3 . 4 9 1 . . . . . 6 . . . . . . Sever 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 8 40 Impale 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 61 | . . . . . . 1 . . . 4 8 . 1 11 . . . . . . . . . . 1 1 2 30 1 . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 29 . . . . . Piercing 29 | . . . . . . . . . . 4 8 . 1 11 . . . . . . . . . . 1 1 . 1 1 . . 1 . Sneak Attacks 7 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 107527 | . 899 338 1394 80 2408 1198 . 1000 . 921 1990 448 417 1158 2706 1343 4695 660 1085 3473 4473 366 711 1199 3748 1143 2230 11043 2834 7353 6183 14472 25559 Guns 22375 | . 338 62 784 12 1405 1015 . 737 . 631 1692 15 252 1054 115 128 4467 399 638 2142 202 . . . . . . 3980 . . . 2307 . Cannons 74297 | . 162 92 544 65 996 82 . . . . 139 . 165 . 1080 803 228 261 447 1202 3689 148 382 1182 1389 1129 2230 4994 2591 7353 6088 11491 25365 Explosions 7939 | . 338 142 . . . . . 263 . 156 . 433 . . 1511 412 . . . 110 570 218 329 . 2359 . . . 230 . . 674 194 Melee 2440 | . . . . . . . . . . 134 155 . . 104 . . . . . . . . . . . . . 2047 . . . . . Ramming 437 | . 61 42 66 3 7 101 . . . . 4 . . . . . . . . 19 12 . . . . 14 . . 13 . 95 . . Kinetic 9396 | . 338 62 784 12 1405 558 . 441 . 295 728 15 112 1012 . . 1899 205 341 1042 147 . . . . . . . . . . . . Thermal 59853 | . 162 92 544 65 996 539 . 296 . 336 1103 . 305 42 1373 1343 2796 455 744 2302 3883 148 382 1199 1794 1129 2230 5016 2591 7353 6088 3217 11330 Explosive 2966 | . 338 142 . . . . . 263 . 156 . 433 . . 1333 . . . . . 71 . . . . . . . 230 . . . . Electromagnetic 3429 | . . . . . . . . . . . . . . . . . . . . 110 360 218 329 . 1954 . . . . . . 458 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31053 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6027 . . . 10797 14229 Piercing 393 | . . . . . . . . . . 134 155 . . 104 . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 5 5 . . . 2 2 2 2 . 4 4 4 4 8 . . . 5 1 2 2 2 3 12 3 10 12 1 6 5 24 8 Average Corruption 6 | . 3 5 . . . 1 2 2 2 . 2 4 4 4 4 . . . 2 1 1 2 2 2 3 1 7 4 1 2 2 17 7 Corruption Purged 29 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 24 . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Effects 568 | . 5 38 . . . 6 8 16 . . 28 16 19 11 25 . . . 2 . 11 9 7 9 26 3 31 46 . 26 8 187 31 Message Errors 136 | . 2 11 . . . 2 3 3 . . 5 3 5 3 6 . . . . . 3 2 . 2 10 3 6 8 . 6 3 44 6 Matter Fused 144 | . 1 9 . . . 1 1 3 . . 6 5 5 4 6 . . . . . 3 2 2 3 5 . 8 14 . 9 3 47 7 Heat Flow Errors 71 | . 1 6 . . . . 1 1 . . 7 4 3 . 4 . . . . . . . 2 3 2 . 3 4 . 1 2 22 5 Energy Discharges 62 | . . 8 . . . . 1 4 . . 4 1 2 1 3 . . . . . 1 2 . . . . 5 3 . 1 . 23 3 Parts Rejected 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 2 . 2 . . . Data Loss (minor) 65 | . 1 3 . . . . 1 . . . 1 1 1 1 3 . . . . . . 2 2 1 7 . 1 5 . 6 . 25 4 Data Loss (major) 19 | . . . . . . 1 . 1 . . 1 . . 1 1 . . . 1 . 2 . . . . . 1 4 . . . 5 1 Misfires 31 | . . 1 . . . 1 . 2 . . 3 2 1 . 1 . . . 1 . 1 1 1 . . . 5 3 . . . 6 2 Alerts 13 | . . . . . . . 1 1 . . . . 2 . . . . . . . 1 . . . 2 . . . . . . 6 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 19 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 3 . 1 . 8 3 Overload Shots 16 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . 11 . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 1887 | . 13 . 3 . 12 3 . 4 . 56 10 66 11 148 15 101 4 . 16 26 98 2 . 2 45 78 39 508 144 152 67 156 108 Projectiles 960 | . 11 . 3 . 12 . . . . . 10 . 11 . 15 4 4 . 16 . 98 . . 2 5 78 39 47 144 152 45 156 108 Explosions 241 | . 2 . . . . . . 4 . 4 . 66 . . . 97 . . . 26 . 2 . . 40 . . . . . . . . Melee 686 | . . . . . . 3 . . . 52 . . . 148 . . . . . . . . . . . . . 461 . . 22 . . Knockbacks 5 | . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Impact 5 | . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 608 | . . 23 . . . . . . . . . . . . 132 316 . . . 91 . 18 . . . . . . 28 . . . . Shots 13 | . . 1 . . . . . . . . . . . . 4 5 . . . 1 . 1 . . . . . . 1 . . . . Rammed 33 | . 6 5 7 3 2 9 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 47 | . 8 6 7 3 2 10 . . . . 1 . . . . . . . . 2 2 . . . . 1 . . 1 . 4 . . Kicked 10 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . . 1 . 4 . . Crushed 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 127 261 156 54 243 159 242 249 . 232 297 183 145 8 303 403 223 142 181 305 354 114 297 124 191 176 317 204 163 163 198 198 178 Average Temperature 100 | . 21 83 47 29 62 53 128 85 . 81 81 84 40 6 120 82 44 67 76 77 72 64 74 58 59 48 106 125 114 120 129 117 108 Received Heat Transfer 3917 | . 63 12 105 12 180 69 . 336 . 30 140 . 24 . 501 297 478 . 18 315 193 27 106 18 147 12 46 334 68 84 262 40 . Effects 17 | . . . . . 1 . . . . . 1 . . . 2 1 . . . 3 . . . . . . . 9 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Interference 10 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 8 . . . . . . 3 . Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 7 . . . . . . 3 . Parts Fried 19 | . . . . . . . . . . . . . . . . . . . . . 2 1 2 . 12 . . . . . . 2 . Impact Corruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 29 | . . . . . 1 . . . . . . . . . . 1 3 . . 1 1 . . . . . . 5 2 5 5 5 . Combat Hostiles 26 | . . . . . 1 . . . . . . . . . . 1 3 . . . 1 . . . . . . 4 2 4 5 5 . Parts Melted 129 | . 1 . 2 . 2 1 . . . 1 9 . 1 . 5 2 11 2 1 9 10 . 2 5 2 2 1 15 8 13 18 6 . Heat Transferred 54284 | . 333 185 1110 111 1739 1073 . 555 . 851 2072 . 555 111 1040 1581 4790 770 1218 3169 4654 185 444 1369 2073 962 1628 4625 2072 5402 4958 2356 2293 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . 3 . . . 1 . . 3 2 Missiles Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1519 | . 234 252 129 70 345 293 . . . . 139 . . . . 285 436 330 287 421 805 . . . . 251 293 919 901 946 1343 1519 . Initial 859 | . . 58 . 3 . 126 . . . . . . . . . 56 74 151 132 30 205 . . . . 108 86 26 516 459 520 859 . Average 263 | . 95 76 36 10 164 134 . . . . 25 . . . . 111 232 261 225 208 407 . . . . 147 100 419 619 552 891 1287 . Maximum Alert Level 5 | . 1 1 . . 1 1 . . . . . . . . . 1 2 1 1 2 3 . . . . 1 1 3 3 3 4 5 . Low Security (%) 49 | 100 97 94 100 100 69 71 . . . . 100 . . . . 76 36 18 32 38 . . . . . 74 92 22 . . . . . Level 1 17 | . 2 5 . . 30 28 . . . . . . . . . 23 59 81 67 60 55 . . . . 25 7 24 . 9 . . . Level 2 10 | . . . . . . . . . . . . . . . . . 3 . . 1 29 . . . . . . 38 70 77 15 . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 14 29 13 59 3 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 18 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 3 . 2 . 4 7 . . . . 7 . . . 1 3 2 . . 5 7 . . . . 3 4 9 1 11 14 3 . Investigation 26 | . 1 . 2 . 1 1 . . . . 2 . . . . . . . . 2 1 . . . . 2 1 2 . 5 5 1 . Extermination 24 | . . . . . . 2 . . . . 2 . . . . 1 . . . 1 3 . . . . 1 2 4 . 2 4 2 . Reinforcement 22 | . 2 . . . 2 1 . . . . 3 . . . . 2 2 . . 2 2 . . . . . 1 1 1 1 2 . . Assault 9 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . 2 3 . . Garrison 5 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 1 . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 41 | . 1 . . . . 1 . . . . 1 . . . . . 2 1 . . . . . 2 2 . 1 2 6 . 3 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 763 | . 19 8 13 3 28 11 . 12 . 9 13 4 1 4 20 15 45 10 12 19 34 6 7 55 28 10 21 82 25 51 52 54 92 Peak Tracking Total 12 | . 3 3 2 1 5 2 . 6 . 3 4 4 1 1 9 5 9 5 1 3 7 5 7 12 7 3 6 9 6 7 10 8 8 Tactical Retreats 28 | . . . . . 1 . . . . . . . . . . 1 3 . . 1 1 1 1 1 3 . 6 4 2 . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 25 | . 4 . 1 . 1 2 . . . . 1 . . . . 1 2 . . 2 . . . . 1 . 2 5 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . 2 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . 2 . . . . . . . 8 . . . . . . . . . . . 4 . . . . . . . . . . . Triggered 26 | . . 2 . . . . . . . 2 2 . . . 4 . . . . . . 2 1 13 . . . . . . . . . Most Traps Carried 5 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 99 | . 2 1 1 . . . . . . . 1 . . 1 . 10 2 1 3 13 3 . . . 2 2 9 17 2 10 7 7 5 Max in Single Turn 9 | . 1 1 1 . . . . . . . 1 . . 1 . 9 . 1 1 9 1 . . . 1 1 1 1 1 2 2 1 1 Garrison Access 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 2 1 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 124 | . 7 2 6 1 4 4 . 2 . . 11 2 . 4 . 5 10 . . 3 4 . . . 2 10 10 12 2 13 8 2 . Terminals 82 | . 5 2 3 1 2 3 . . . . 8 . . . . 3 10 . . 3 2 . . . 1 5 8 10 . 8 6 2 . Fabricators 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . Repair Stations 10 | . 1 . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . 1 . 2 . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 . . . Garrison Access 9 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . 1 2 1 1 . . Total Hacks 421 | . 23 7 18 6 11 11 . 4 . . 28 6 . 27 . 12 26 . . 6 21 . . . 5 40 39 54 3 47 23 4 . Successful 266 | . 15 2 12 4 8 7 . 4 . . 17 6 . 27 . 10 20 . . 3 11 . . . 3 24 26 32 2 24 6 3 . Failed 155 | . 8 5 6 2 3 4 . . . . 11 . . . . 2 6 . . 3 10 . . . 2 16 13 22 1 23 17 1 . Catastrophic 22 | . . . . 1 . 1 . . . . 3 . . . . . . . . 1 3 . . . . 1 . 3 . 5 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 183 | . 17 6 9 7 5 4 . . . . 15 . . . . 3 15 . . 2 5 . . 1 . 21 21 21 . 21 7 3 . Terminals 287 | . 17 7 11 6 8 8 . . . . 21 . . . . 7 26 . . 6 13 . . . 1 26 33 46 . 31 16 4 . Fabricators 25 | . . . . . . 3 . . . . 2 . . . . 1 . . . . 5 . . . 4 4 . . . . 6 . . Repair Stations 39 | . 5 . 4 . 2 . . . . . 4 . . . . 4 . . . . . . . . . 6 . 5 . 9 . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . 6 . . 5 . . . Garrison Access 15 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 4 . 3 3 2 1 . . Terminal Hacks 142 | . 4 2 2 4 3 2 . 4 . . 6 6 . 27 . 3 14 . . 3 4 . . . 1 8 17 20 . 9 2 1 . Record 19 | . . . . . . . . 3 . . . 5 . 11 . . . . . . . . . . . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . 1 . . 10 . . 2 . . . . . . . . 1 2 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 3 . 1 . . . Prototype ID Bank 7 | . . 1 . 1 . . . . . . 1 . . 3 . . . . . . . . . . . . 1 . . . . . . Open Door 11 | . . . . . . . . 1 . . . 1 . . . 1 4 . . . . . . . 1 . . 2 . . . 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Branch Access Points 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 9 | . 1 . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 17 | . . . . . 1 . . . . . 1 . . . . . 4 . . . . . . . . 2 2 3 . 3 1 . . Unreport Threat 12 | . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . . . . 1 3 . 4 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Zone Layout 19 | . . 1 . 1 1 . . . . . 1 . . . . 1 3 . . . 1 . . . . 2 4 4 . . . . . Fabricator Hacks 12 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . 2 2 . . . . 2 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . Build 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . Repair Station Hacks 34 | . 4 . 4 . 2 . . . . . 4 . . . . 4 . . . . . . . . . 6 . 4 . 6 . . . Scan Component 17 | . 2 . 2 . 1 . . . . . 2 . . . . 2 . . . . . . . . . 3 . 2 . 3 . . . Repair 17 | . 2 . 2 . 1 . . . . . 2 . . . . 2 . . . . . . . . . 3 . 2 . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . 4 . . . Insert Component 8 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . 2 . . . Analyze 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Garrison Access Hacks 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 2 1 1 . . Seal Access 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 2 1 1 . . Unauthorized Hacks 58 | . 7 . 4 . 2 4 . . . . 6 . . . . 2 6 . . . 2 . . . . 6 5 7 . 4 1 2 . Terminals 52 | . 6 . 3 . 2 2 . . . . 6 . . . . 2 6 . . . 1 . . . . 5 5 7 . 4 1 2 . Track 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Assimilate 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 1 . . . 1 . Botnet 40 | . 4 . 3 . 2 2 . . . . 3 . . . . 2 5 . . . 1 . . . . 4 3 5 . 4 1 1 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 6 2 4 1 3 3 . . . . 10 . . . . 2 8 . . 3 4 . . . 1 9 10 9 1 12 7 1 . Full Trace Events 18 | . . . . . . 1 . . . . 2 . . . . . . . . 1 1 . . . 1 1 . 2 . 4 5 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 1 . . . . . 15 . 1 . . 10 . . 2 . . . 1 . . . . 1 2 3 . 2 . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 250 | . . . . . . . . . . . . . . . . . . . . . 38 . . . 64 37 . . . . 111 . . Total Part Build Rating 39 | . . . . . . . . . . . . . . . . . . . . . 5 . . . 16 9 . . . . 9 . . Parts Repaired 17 | . 2 . 2 . 1 . . . . . 2 . . . . 2 . . . . . . . . . 3 . 2 . 3 . . . Time 604 | . 52 . 70 . 38 . . . . . 94 . . . . 106 . . . . . . . . . 66 . 88 . 90 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 36 | . . . . . . . . . . . . . . . 2 1 20 . . . . . . . 13 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 48 | . . . . . . . . . 2 . 1 . . . 2 1 26 . . . . . . . 13 1 1 1 . . . . . Largest Group 10 | . . . . . . . . . 2 2 1 . . . 2 3 10 5 1 . . . . . 6 1 1 1 . . . . . Highest-Rated Group 384 | . . . . . . . . . 40 40 10 . . . 59 88 384 153 18 . . . . . 304 31 26 45 . . . . . Highest-Rated Ally 159 | . . . . . . . . . 20 20 10 . . . 30 30 159 39 18 . . . . . 56 31 26 45 . . . . . Total Orders 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 233 | . . . . . . . . . . 2 . . . . . 12 122 41 . . . . . . 56 . . . . . . . . Total Damage 5827 | . . . . . . . . . . 60 . . . . . 196 3073 707 . . . . . . 1791 . . . . . . . . Kills 30 | . . . . . . . . . . 2 . . . . . 1 19 4 . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 10 | . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 3 . 1 . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . 1 . . 1 1 . 2 . . . . . . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 45155 | 72 1514 1360 1924 1304 2260 1045 819 1162 2527 1361 1978 514 654 495 1194 922 2297 228 438 928 1141 739 695 1251 1297 940 1679 2536 905 1547 976 4780 1673 Spaces Moved 22222 | 51 695 545 600 492 654 362 362 456 1084 498 985 398 434 213 492 250 887 89 108 349 467 437 480 750 707 599 1037 1448 571 879 570 3400 873 Core 27 | 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6331 | 20 695 545 600 492 654 362 362 456 1084 498 295 . . . 56 201 11 . . . . . . . . . . . . . . . . Legs 13771 | 4 . . . . . . . . . . . . . 61 436 . 841 89 108 349 467 437 480 750 707 599 1037 1234 571 879 551 3298 873 Wheels 1758 | . . . . . . . . . . . 690 398 434 152 . 49 35 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 225 225 225 233 230 230 123 123 123 135 190 140 170 190 190 190 120 120 120 118 118 115 110 105 105 103 106 110 102 Average Speed 158 | 114 186 240 240 260 229 225 225 233 230 230 167 123 127 157 205 286 190 190 190 190 171 120 120 119 118 115 113 110 113 122 107 113 114 Slowest Speed 560 | 200 240 240 240 320 240 225 225 233 233 230 560 123 150 190 470 320 320 190 190 190 190 120 120 120 118 115 115 180 175 176 110 183 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 Microwarps 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 2 10 . Exploration Rate (%) 56 | 4 94 97 35 96 48 8 58 70 84 74 24 54 60 80 65 8 88 47 79 32 11 59 63 78 68 18 88 62 22 93 16 84 48 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 5 | . 1 . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 27 | . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Scrap Searched 31 | . . 1 . 1 . . 2 4 4 3 . 2 1 . 5 . . . . . . 2 3 . 3 . . . . . . . . Spaces Dug 212 | . 4 5 . . . . . . . 26 2 7 . . 1 5 . . . 8 1 21 12 2 20 12 15 20 11 17 12 2 9 Terrain Destroyed 1586 | . 9 11 . . . . . 22 . 29 4 12 . . 63 44 11 1 10 228 96 26 23 7 39 22 75 73 47 56 51 80 547 Melee 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 . . . . . Projectile 1139 | . . . . . . . . . . 5 4 . . . 13 19 11 1 10 56 55 26 23 7 33 22 73 71 33 56 51 51 519 AOE 426 | . 9 11 . . . . . 22 . 23 . 12 . . 50 25 . . . 172 41 . . . 6 . . . 14 . . 25 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 30276 | 62 841 574 1004 508 1296 535 368 519 1112 671 1214 417 514 327 611 397 1351 127 313 515 688 622 568 1072 1092 793 1456 2143 771 1225 814 4217 1539 Wait 4508 | . 76 1 300 3 519 98 5 23 1 120 101 8 50 35 18 76 107 15 157 59 59 158 60 247 233 121 294 472 135 157 142 541 117 Move 21880 | 50 694 544 599 491 653 361 361 455 1083 497 985 397 433 212 491 249 886 88 107 348 466 436 479 749 706 598 1036 1247 571 878 552 3307 871 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 326 | 2 12 7 18 4 12 8 1 3 2 2 12 1 5 14 3 10 44 1 8 5 20 . 1 6 3 6 11 28 5 9 6 33 24 Fast Attach 252 | 8 4 . 4 . 7 1 . . 11 2 11 . 1 2 7 6 13 2 7 . 2 . 1 8 3 3 9 33 5 39 7 35 21 Attach 182 | . . 1 2 . 2 3 . 4 . . 6 2 3 6 14 4 13 1 1 2 8 1 . 3 1 4 3 22 4 1 6 22 43 Detach 35 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 2 2 3 . . 1 9 14 Swap 411 | . 8 2 12 1 10 15 . 11 3 11 29 5 4 9 12 5 22 2 4 27 33 8 6 14 17 14 11 37 8 14 8 41 8 Drop 448 | 2 3 2 21 3 19 10 1 . 12 5 18 1 6 12 6 1 39 4 11 9 24 . 4 21 6 6 20 42 9 45 11 61 14 Fire 1855 | . 36 9 41 3 72 28 . 23 . 22 44 3 11 26 29 31 78 14 18 63 74 15 17 24 55 37 67 230 33 82 77 167 426 Melee 60 | . . . . . . 1 . . . 4 8 . 1 11 . . . . . . . . . . 1 1 2 29 1 . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . . . . 4 . . Crush 36 | . 8 6 7 3 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . 1 . . . . . 1 Rewire 251 | . . . . . . . . . . . . . . . 29 12 144 . . . . . . . 66 . . . . . . . . Trap 14 | . . 2 . . . . . . . 8 . . . . . . . . . . . 4 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Repaired Lgt. Treads 888 | -10/Materials | Repaired Lgt. Treads 1064 | -10/Materials | Discovered new exit (range 15) 1196 | -10/Materials | Discovered new exit (range 16) 1289 | -10/Materials | Discovered new exit (range 16) 1587 | -10/Materials | Entered Mines 1609 | -10/Mines | Identified exit to Materials 1944 | -10/Mines | Learned location of 1 exit from Materials 1987 | -10/Mines | Found a hidden stash of uninstalled traps 2379 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2525 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2554 | -10/Mines | Discovered exit to Materials (range 15) 2947 | -10/Mines | Entered Materials 2947 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2948 | -9/Materials | Identified exit to Materials 3302 | -9/Materials | Build established: Tank 3750 | -9/Materials | Discovered new exit (range 12) 4570 | -9/Materials | Repaired Imp. Heat Sink 4604 | -9/Materials | Repaired Med. Armor Plating 4871 | -9/Materials | Entered Mines 4897 | -9/Mines | Met a Derelict bent on vengeance 5303 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5419 | -9/Mines | Discovered exit to Materials (range 4) 5556 | -9/Mines | Discovered exit to Materials (range 14) 5736 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5780 | -9/Mines | Learned location of Storage (-7) 6175 | -9/Mines | Entered Materials 6175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6245 | -8/Materials | Garrison activated, responded to threat 6463 | -8/Materials | Build established: Scavenger-Gunner 7502 | -8/Materials | Build established: Gunner 7780 | -8/Materials | Repaired Hrd. Medium Armor Plating 8403 | -8/Materials | Discovered new exit (range 10) 8435 | -8/Materials | Entered Factory 8435 | -7/Factory | Evolved 2 slots: Utility x2 8449 | -7/Factory | Found Scrap Engine 8528 | -7/Factory | Garrison activated, responded to threat 8709 | -7/Factory | Identified exit to Storage 8709 | -7/Factory | Identified exit to Lower Caves 9120 | -7/Factory | Build established: Skirmisher 9480 | -7/Factory | Entered Lower Caves 9525 | -7/Lower Caves | Encountered a Warlord checkpoint 10217 | -7/Lower Caves | Discovered new exit (range 16) 10266 | -7/Lower Caves | Identified exit to Lower Caves 10299 | -7/Lower Caves | Entered another Lower Caves area 10301 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10344 | -7/Lower Caves | Lost 3 parts (2n1u) 10385 | -7/Lower Caves | Discovered new exit (range 15) 10427 | -7/Lower Caves | Encountered a Warlord checkpoint 11351 | -7/Lower Caves | Learned Research security intel 11437 | -7/Lower Caves | Discovered new exit (range 7) 11451 | -7/Lower Caves | Identified exit to Zion 11461 | -7/Lower Caves | Entered Zion 11568 | -7/Zion | System corruption cleaned by Quarantine Array 11783 | -7/Zion | Build established: Mutant 11816 | -7/Zion | Visited the Megawrench Repair Shop 11816 | -7/Zion | Megawrench repaired 12 parts 11874 | -7/Zion | Found Prototype Processor 11874 | -7/Zion | Identified Exp. Targeting Computer 11878 | -7/Zion | Found Prototype Processor 11878 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11885 | -7/Zion | Found Prototype Processor 11885 | -7/Zion | Identified Exp. Terrain Scan Processor 11889 | -7/Zion | Found Prototype Processor 11889 | -7/Zion | Identified Exp. Melee Analysis Suite 11946 | -7/Zion | Found Faulty Exp. Targeting Computer 12062 | -7/Zion | Learned Factory terminal intel 12119 | -7/Zion | Build established: Skirmisher 12357 | -7/Zion | Found CR-A16's Pointy Stick 13074 | -7/Zion | Given the Hacking Drone Bay 13369 | -7/Zion | Gained Derelict followers 13852 | -7/Zion | Discovered new exit (range 15) 13985 | -7/Zion | Identified exit to Proximity Caves 13988 | -7/Zion | Entered Proximity Caves 13988 | -6/Proximity Caves | Accompanied by 2 allies 14374 | -6/Proximity Caves | Spotted B-75 Beast 15333 | -6/Proximity Caves | Discovered new exit (range 6) 15346 | -6/Proximity Caves | Identified exit to Factory 15348 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15349 | -6/Proximity Caves | Entered Factory 15349 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15350 | -6/Factory | Loaded intel: 26 terminal locations 15662 | -6/Factory | Build established: Scavenger-Skirmisher 15735 | -6/Factory | Discovered new exit (range 15) 15778 | -6/Factory | Identified exit to Factory 16093 | -6/Factory | Spotted B-75 Beast 16129 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 16137 | -6/Factory | Destroyed B-75 Beast 16152 | -6/Factory | Cargo convoy interrupted 16184 | -6/Factory | Lost 4 parts (3n1u) 16305 | -6/Factory | Identified exit to Lower Caves 16330 | -6/Factory | Repaired Imp. Medium Armor Plating 16386 | -6/Factory | Repaired Imp. Medium Treads 17327 | -6/Factory | Entered Lower Caves 17459 | -6/Lower Caves | Learned location of 1 exit from Factory 17459 | -6/Lower Caves | Learned Armory terminal intel 17459 | -6/Lower Caves | Learned Factory garrison access intel 17789 | -6/Lower Caves | Discovered new exit (range 11) 17801 | -6/Lower Caves | Identified exit to Lower Caves 17841 | -6/Lower Caves | Entered another Lower Caves area 18209 | -6/Lower Caves | Discovered new exit (range 13) 18227 | -6/Lower Caves | Identified exit to Data Miner 18254 | -6/Lower Caves | Learned location of 1 exit from Factory 18348 | -6/Lower Caves | Spotted B-75 Beast 18355 | -6/Lower Caves | Destroyed B-75 Beast 18495 | -6/Lower Caves | Entered Data Miner 18495 | -6/Data Miner | Discovered new exit (range 6) 18501 | -6/Data Miner | Identified exit to Proximity Caves 18525 | -6/Data Miner | Met Data Miner 18550 | -6/Data Miner | Learned location of Section 7 (-3) 18550 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18569 | -6/Data Miner | Received God Mode back door access code from Data Miner 18648 | -6/Data Miner | Build established: Scavenger-Mutant 18660 | -6/Data Miner | Destroyed Data Miner 18663 | -6/Data Miner | Data Conduit disabled 18856 | -6/Data Miner | Found Prototype Device 18857 | -6/Data Miner | Identified Exp. Thermal Shield 18861 | -6/Data Miner | Lost 3 parts (1n1u1w) 18869 | -6/Data Miner | Found Prototype Hackware 18872 | -6/Data Miner | Found Prototype Hackware 18990 | -6/Data Miner | Entered Proximity Caves 18998 | -5/Proximity Caves | Learned Factory security intel 19044 | -5/Proximity Caves | Learned location of 1 exit from Factory 19130 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 19523 | -5/Proximity Caves | Found Alien Artifact 19523 | -5/Proximity Caves | Identified Core Expander 19523 | -5/Proximity Caves | Installed Core Expander, added new Utility slot 19870 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19901 | -5/Proximity Caves | Core integrity fell below 50% 19935 | -5/Proximity Caves | Core integrity fell below 20% 19991 | -5/Proximity Caves | Lost 14 parts (1p3n5u5w) 20164 | -5/Proximity Caves | Discovered exit to Factory (range 4) 20184 | -5/Proximity Caves | Entered Factory 20184 | -5/Factory | Accompanied by 2 allies 20184 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20185 | -5/Factory | Identified exit to Factory 20185 | -5/Factory | Identified exit to Extension 20187 | -5/Factory | Loaded intel: 4 garrison access locations 20314 | -5/Factory | Identified System Mapper 20316 | -5/Factory | Identified exit to Upper Caves 20659 | -5/Factory | Build established: Scavenger-Mutant 20680 | -5/Factory | Repaired Lyr. Heavy Armor Plating? 20745 | -5/Factory | Repaired Adv. Sensor Array 21106 | -5/Factory | Entered Extension 21132 | -5/Extension | Lost 6 parts (2p2n2w) 21158 | -5/Extension | Rescued a captive Derelict 21230 | -5/Extension | Lost 3 parts (2n1u) 21419 | -5/Extension | Lost 3 parts (2u1w) 21496 | -5/Extension | Build established: Scavenger-Tank 21575 | -5/Extension | Lost 3 parts (2n1w) 21681 | -5/Extension | Disrupted transfer network 21712 | -5/Extension | Rescued a captive Derelict 21712 | -5/Extension | Rescued a captive Derelict 22094 | -5/Extension | Rescued a captive Derelict 22099 | -5/Extension | Rescued A7 22680 | -5/Extension | Spotted B-75 Beast 22703 | -5/Extension | Spotted B-75 Beast 22707 | -5/Extension | Allies destroyed B-75 Beast 22725 | -5/Extension | Destroyed B-75 Beast 22730 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 22866 | -5/Extension | Rescued a captive Derelict 22867 | -5/Extension | Rescued a captive Derelict 23335 | -5/Extension | Discovered exit to Factory (range 10) 23337 | -5/Extension | Discovered new exit (range 6) 23373 | -5/Extension | Identified exit to Cetus 23403 | -5/Extension | Entered Cetus 23403 | -5/Cetus | Accompanied by 5 allies 23428 | -5/Cetus | Spotted Cetus Guard 23428 | -5/Cetus | Spotted Cetus Guard 23433 | -5/Cetus | Spotted Cetus Guard 23434 | -5/Cetus | Spotted Cetus Guard 23440 | -5/Cetus | Allies destroyed Cetus Guard 23445 | -5/Cetus | Destroyed Cetus Guard 23447 | -5/Cetus | Allies destroyed Cetus Guard 23451 | -5/Cetus | Allies destroyed Cetus Guard 23601 | -5/Cetus | Discovered new exit (range 15) 23628 | -5/Cetus | Identified exit to Archives 23631 | -5/Cetus | Entered Archives 23631 | -5/Archives | Accompanied by 1 ally 23683 | -5/Archives | Build established: Scavenger-Gunner 23778 | -5/Archives | Discovered exit to Factory (range 16) 23818 | -5/Archives | Discovered new exit (range 15) 24037 | -5/Archives | Discovered new exit (range 14) 24069 | -5/Archives | Entered Hub_04(d) 24208 | -5/Hub_04(d) | Destroyed 8 combat bots 24987 | -5/Hub_04(d) | Network Hub disabled 24997 | -5/Hub_04(d) | Entered Factory 24997 | -4/Factory | Evolved 2 slots: Utility x2 24998 | -4/Factory | Identified Quantum Router 25257 | -4/Factory | Discovered new exit (range 16) 25402 | -4/Factory | Lost 3 parts (1p2u) 25431 | -4/Factory | Found Prototype Hackware 25431 | -4/Factory | Identified Exp. System Shield 25572 | -4/Factory | Identified exit to Upper Caves 25747 | -4/Factory | First assault squad dispatched 25870 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 26138 | -4/Factory | Entered Upper Caves 26449 | -4/Upper Caves | Build established: Scavenger-Skirmisher 26612 | -4/Upper Caves | Learned Research emergency access door positions 26687 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26787 | -4/Upper Caves | Identified exit to Upper Caves 26877 | -4/Upper Caves | Entered another Upper Caves area 27321 | -4/Upper Caves | Encountered a Warlord checkpoint 27561 | -4/Upper Caves | Discovered new exit (range 10) 27570 | -4/Upper Caves | Identified exit to Warlord 27572 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27572 | -4/Upper Caves | Entered Warlord 27613 | -4/Warlord | System corruption cleaned by Quarantine Array 27850 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27886 | -4/Warlord | Met Warlord 27899 | -4/Warlord | Opened Warlord's prototype stash 27907 | -4/Warlord | Found Prototype Reactor 27911 | -4/Warlord | Warlord's base attacked by MAIN.C 27913 | -4/Warlord | Found Prototype Device 27913 | -4/Warlord | Identified System Purifier 27931 | -4/Warlord | Found System Mapper 28241 | -4/Warlord | Warlord forces counterattacked 28372 | -4/Warlord | Spotted Striker 28396 | -4/Warlord | Build established: Scavenger-Gunner 28433 | -4/Warlord | Spotted Executioner 28586 | -4/Warlord | Warlord base infiltrated, sounded retreat 28728 | -4/Warlord | Spotted Striker 28764 | -4/Warlord | Discovered new exit (range 14) 28777 | -4/Warlord | Identified exit to Proximity Caves 28823 | -4/Warlord | Entered Proximity Caves 28972 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 29220 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 29416 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 29661 | -3/Proximity Caves | Discovered new exit (range 11) 29862 | -3/Proximity Caves | Fabricated Adv. Force Field? 29991 | -3/Proximity Caves | Spotted B-86 Titan 29998 | -3/Proximity Caves | Destroyed B-86 Titan 30081 | -3/Proximity Caves | System corruption reached 10% 30118 | -3/Proximity Caves | Identified exit to Research 30120 | -3/Proximity Caves | Entered Research 30120 | -3/Research | Accompanied by 1 ally 30120 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30121 | -3/Research | Identified exit to Quarantine 30125 | -3/Research | Identified Vortex Chain Reactor 30552 | -3/Research | Spotted B-86 Titan 30567 | -3/Research | Destroyed B-86 Titan 30634 | -3/Research | Fabricated Exp. Force Field (x1) 30726 | -3/Research | Identified exit to Armory 30815 | -3/Research | Repaired Imp. Weapon Cycler 30836 | -3/Research | Repaired Myomer Leg 30920 | -3/Research | Repaired Hvy. Phase Cannon 31060 | -3/Research | Entered Quarantine 31122 | -3/Quarantine | Identified exit to Research 31249 | -3/Quarantine | Cryocooling Duct disabled 31264 | -3/Quarantine | Ambient heat levels rising (+20) 31264 | -3/Quarantine | Non-combat units ordered to evacuate 31392 | -3/Quarantine | Found Alien Slashing Weapon 31392 | -3/Quarantine | Identified Sigix Broadsword 31582 | -3/Quarantine | Found Alien Artifact 31659 | -3/Quarantine | Build established: Hacker-Mutant 31664 | -3/Quarantine | Found Alien Artifact 31670 | -3/Quarantine | Found Alien Artifact 31768 | -3/Quarantine | System corruption reached 10% 31851 | -3/Quarantine | Identified Transdimensional Reconstructor 31851 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 31851 | -3/Quarantine | Identified Subatomic Replicator 32139 | -3/Quarantine | Found Alien Artifact 32139 | -3/Quarantine | Identified Core Reset Matrix 32139 | -3/Quarantine | Used Core Reset Matrix 32143 | -3/Quarantine | Detected hypermatrix surge 32143 | -3/Quarantine | Sensed 11 artifacts in vicinity 32185 | -3/Quarantine | Discovered exit to Research (range 13) 32191 | -3/Quarantine | Warped through subspace 32225 | -3/Quarantine | Found Core Cannon 32287 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32290 | -3/Quarantine | Found Transdimensional Reconstructor 32482 | -3/Quarantine | Spotted Fortress 32735 | -3/Quarantine | Discovered new exit (range 5) 32738 | -3/Quarantine | Identified exit to Section 7 32739 | -3/Quarantine | Entered Section 7 32740 | -3/Section 7 | Sensed 24 artifacts in vicinity 33000 | -3/Section 7 | Repaired Biometal Leg 33056 | -3/Section 7 | Repaired Centrium Medium Armor Plating 33330 | -3/Section 7 | Found Microwarp Drive 33497 | -3/Section 7 | Spotted S7 Guard 33529 | -3/Section 7 | Warped through subspace 33560 | -3/Section 7 | Found Integrated Thermoelectric Network 33560 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 33606 | -3/Section 7 | Spotted B-86 Titan 33656 | -3/Section 7 | Destroyed S7 Guard 33680 | -3/Section 7 | Destroyed B-86 Titan 33703 | -3/Section 7 | Spotted S7 Guard 33709 | -3/Section 7 | Found Core Regenerator 33709 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 33752 | -3/Section 7 | Destroyed S7 Guard 33790 | -3/Section 7 | Found Prototype Protection 33790 | -3/Section 7 | Identified Hvy. Regenerative Plating 33972 | -3/Section 7 | Spotted Executioner 33972 | -3/Section 7 | Spotted Executioner 33988 | -3/Section 7 | Destroyed Executioner 33998 | -3/Section 7 | Destroyed Executioner 34011 | -3/Section 7 | Found Prototype Processor 34011 | -3/Section 7 | Identified Exp. Core Analyzer 34022 | -3/Section 7 | Found Exp. Core Analyzer 34195 | -3/Section 7 | Spotted Striker 34195 | -3/Section 7 | Spotted Striker 34212 | -3/Section 7 | Spotted Striker 34213 | -3/Section 7 | Spotted Striker 34236 | -3/Section 7 | Found Sigix Sheargun 34239 | -3/Section 7 | First assault squad dispatched 34239 | -3/Section 7 | Found Sigix Sheargun 34250 | -3/Section 7 | Destroyed Striker 34252 | -3/Section 7 | Destroyed Striker 34255 | -3/Section 7 | Destroyed Striker 34255 | -3/Section 7 | Destroyed Striker 34264 | -3/Section 7 | Found Sigix Sheargun 34286 | -3/Section 7 | Build established: Scavenger-Mutant 34296 | -3/Section 7 | Found Sigix Shearcannon 34499 | -3/Section 7 | Spotted B-99 Colossus 34501 | -3/Section 7 | Core integrity fell below 50% 34520 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 34523 | -3/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 34525 | -3/Section 7 | Found Integrated Reactor 34525 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34528 | -3/Section 7 | Found Integrated Reactor 34528 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34653 | -3/Section 7 | Found LRC Armor 34653 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 34664 | -3/Section 7 | Found LRC Energy Well 34664 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 34796 | -3/Section 7 | Build established: Alien-Gunner 35119 | -3/Section 7 | Found Integrated Reactor 35120 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35232 | -3/Section 7 | Found Integrated Mediator 35232 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 35275 | -3/Section 7 | Entered Research 35275 | -2/Research | Warlord forces began assault on 0b10 35275 | -2/Research | Evolved 2 slots: Power x1, Utility x1 35323 | -2/Research | Met up with Warlord 35385 | -2/Research | Research machine network offline 35563 | -2/Research | Build established: Scavenger-Gunner 35620 | -2/Research | Borebot progress halted 35643 | -2/Research | Spotted B-90 Cyclops 35647 | -2/Research | Destroyed B-90 Cyclops 35870 | -2/Research | Spotted Striker 35892 | -2/Research | Destroyed Striker 35905 | -2/Research | Borebot progress halted 35948 | -2/Research | Destroyed 8 combat bots 36108 | -2/Research | Borebot progress halted 36167 | -2/Research | Discovered new exit (range 8) 36178 | -2/Research | Identified exit to Testing 36180 | -2/Research | Entered Testing 36419 | -2/Testing | Repaired Imp. Weapon Cycler 36430 | -2/Testing | First assault squad dispatched 36487 | -2/Testing | Warped through subspace 36507 | -2/Testing | Discovered new exit (range 8) 36513 | -2/Testing | Garrison activated, responded to threat 36563 | -2/Testing | Destroyed 7 combat bots 36609 | -2/Testing | Identified exit to Access 36756 | -2/Testing | Found Prototype Device 36756 | -2/Testing | Identified AEGIS Remote Shield 36803 | -2/Testing | Found Prototype Device 36803 | -2/Testing | Identified Exp. Focal Shield 36876 | -2/Testing | Repaired Enh. Biometal Leg 36936 | -2/Testing | Repaired Enh. Biometal Leg 37051 | -2/Testing | Found Unknown Device 37051 | -2/Testing | Identified Antimissile System 37356 | -2/Testing | Found Prototype Device 37356 | -2/Testing | Identified Exp. Actuator Array 37379 | -2/Testing | Found Prototype Processor 37379 | -2/Testing | Identified Spectral Analyzer 37402 | -2/Testing | Spotted Striker 37404 | -2/Testing | Spotted Striker 37727 | -2/Testing | Entered Access 37727 | -1/Access | Evolved 2 slots: Utility x2 38019 | -1/Access | Build established: Alien-Gunner 38329 | -1/Access | Fabricated Imp. Quantum Reactor? 38524 | -1/Access | First assault squad dispatched 38701 | -1/Access | Discovered new exit (range 3) 38702 | -1/Access | Identified exit to Command 38703 | -1/Access | Entered Command 38989 | -1/Command | Spotted M Guard 38990 | -1/Command | Spotted Combat Programmer 38991 | -1/Command | Spotted Combat Programmer 39010 | -1/Command | Destroyed Combat Programmer 39018 | -1/Command | Destroyed Combat Programmer 39057 | -1/Command | Spotted M Guard 39202 | -1/Command | Destroyed M Guard 39217 | -1/Command | Destroyed M Guard 39217 | -1/Command | All MAIN.C guards destroyed 39252 | -1/Command | Destroyed 8 combat bots 39256 | -1/Command | Found AEGIS Remote Shield 39259 | -1/Command | Found Prototype Reactor 39260 | -1/Command | Identified Zero-point Reactor 39263 | -1/Command | Found Corrupted Zero-point Reactor 39269 | -1/Command | Found Corrupted Exp. Targeting Computer 39272 | -1/Command | Found AEGIS Remote Shield 39281 | -1/Command | System corruption reached 10% 39522 | -1/Command | Met MAIN.C 39522 | -1/Command | 0b10 Conduit disabled 39538 | -1/Command | Destroyed MAIN.C Shell 39539 | -1/Command | MAIN.C activated Command garrisons 39568 | -1/Command | Destroyed MAIN.C 39582 | -1/Command | Found Exp. Targeting Computer 39584 | -1/Command | Discovered new exit (range 46) 39584 | -1/Command | Discovered new exit (range 95) 39584 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39588 | -1/Command | Found Zero-point Reactor 39595 | -1/Command | Lost 7 parts (1p3u3w) 39599 | -1/Command | Found Exp. Powered Armor 39737 | -1/Command | Destroyed 12 combat bots 39933 | -1/Command | Found Quantum Capacitor 39958 | -1/Command | Spotted Executioner 39961 | -1/Command | Destroyed Executioner 39992 | -1/Command | Found Exp. Core Analyzer 40097 | -1/Command | Spotted B-99 Colossus 40121 | -1/Command | Destroyed B-99 Colossus 40222 | -1/Command | Build established: Scavenger-Mutant 40662 | -1/Command | Found Exp. Core Analyzer 40724 | -1/Command | Found Quantum Capacitor 41004 | -1/Command | Build established: Scavenger-Gunner 41494 | -1/Command | Found Prototype Launcher 41494 | -1/Command | Identified Gui. Micro-nuke Launcher 41871 | -1/Command | Build established: Alien-Mutant 42790 | -1/Command | Found Zero-point Reactor 42793 | -1/Command | Found Vortex Chain Reactor 42807 | -1/Command | Found Exp. Armor Integrity Analyzer 42810 | -1/Command | Found Adv. Particle Accelerator 42813 | -1/Command | Found Exp. System Purifier 43126 | -1/Command | Found Exp. Targeting Computer 43474 | -1/Command | Warped through subspace to slip node 43474 | -1/Command | Discovered new exit (range 4) 43483 | -1/Command | Entered Access_0 43484 | -1/Access_0 | Sensed 3 artifacts in vicinity 43484 | -1/Access_0 | Met Architect 43487 | -1/Access_0 | Architect warped through subspace 43498 | -1/Access_0 | Destroyed A8 43528 | -1/Access_0 | Architect warped through subspace 43556 | -1/Access_0 | Architect warped through subspace 43585 | -1/Access_0 | Architect warped through subspace 43609 | -1/Access_0 | Architect warped through subspace 43614 | -1/Access_0 | Found Exp. Targeting Computer 43632 | -1/Access_0 | Architect warped through subspace 43632 | -1/Access_0 | Found Exp. Phase Shifter 43668 | -1/Access_0 | Architect warped through subspace 43686 | -1/Access_0 | Architect warped through subspace 43707 | -1/Access_0 | Architect warped through subspace 43729 | -1/Access_0 | Architect warped through subspace 43751 | -1/Access_0 | Architect warped through subspace 43777 | -1/Access_0 | Architect warped through subspace 43801 | -1/Access_0 | Architect warped through subspace 43822 | -1/Access_0 | Architect warped through subspace 43880 | -1/Access_0 | Architect warped through subspace 43889 | -1/Access_0 | Lost 5 parts (1n3u1w) 43898 | -1/Access_0 | Architect warped through subspace 43918 | -1/Access_0 | Found Exp. Targeting Computer 43922 | -1/Access_0 | Found Exp. Phase Shifter 43941 | -1/Access_0 | Architect warped through subspace 43949 | -1/Access_0 | A6 warped into view 43950 | -1/Access_0 | Subspace Access Node disabled 43959 | -1/Access_0 | Core integrity fell below 50% 43960 | -1/Access_0 | Destroyed A6 43973 | -1/Access_0 | Architect warped through subspace 43996 | -1/Access_0 | Architect warped through subspace 44021 | -1/Access_0 | Architect warped through subspace 44044 | -1/Access_0 | Architect warped through subspace 44062 | -1/Access_0 | Architect warped through subspace 44102 | -1/Access_0 | Architect warped through subspace 44121 | -1/Access_0 | Architect warped through subspace 44146 | -1/Access_0 | Architect warped through subspace 44181 | -1/Access_0 | Architect warped through subspace 44188 | -1/Access_0 | Found Exp. Weapon Cycler 44221 | -1/Access_0 | Architect warped through subspace 44251 | -1/Access_0 | Architect warped through subspace 44285 | -1/Access_0 | Crushed by falling debris 44290 | -1/Access_0 | Found Integrated Dissipator 44291 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 44299 | -1/Access_0 | Architect warped through subspace 44340 | -1/Access_0 | Architect warped through subspace 44386 | -1/Access_0 | A5 warped into view 44398 | -1/Access_0 | Architect warped through subspace 44408 | -1/Access_0 | Destroyed A5 44424 | -1/Access_0 | Lost 3 parts (1p2u) 44450 | -1/Access_0 | Architect warped through subspace 44462 | -1/Access_0 | Found Exp. Phase Shifter 44516 | -1/Access_0 | Architect warped through subspace 44529 | -1/Access_0 | Found Exp. Phase Shifter 44549 | -1/Access_0 | Lost 3 parts (1p2u) 44560 | -1/Access_0 | Architect warped through subspace 44597 | -1/Access_0 | Architect warped through subspace 44639 | -1/Access_0 | Architect warped through subspace 44668 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 44682 | -1/Access_0 | Architect warped through subspace 44715 | -1/Access_0 | Core integrity fell below 20% 44717 | -1/Access_0 | Architect warped through subspace 44750 | -1/Access_0 | Architect warped through subspace 44781 | -1/Access_0 | Architect warped through subspace 44799 | -1/Access_0 | Architect warped through subspace 44835 | -1/Access_0 | Architect warped through subspace 44864 | -1/Access_0 | Architect warped through subspace 44868 | -1/Access_0 | Subspace Access Node disabled 44895 | -1/Access_0 | Architect warped through subspace 44922 | -1/Access_0 | Architect warped through subspace 44934 | -1/Access_0 | Subspace Access Node disabled 44960 | -1/Access_0 | Architect warped through subspace 44990 | -1/Access_0 | Architect warped through subspace 45015 | -1/Access_0 | Architect warped through subspace 45053 | -1/Access_0 | Architect warped through subspace 45070 | -1/Access_0 | Architect warped through subspace 45080 | -1/Access_0 | Lost 3 parts (1p1n1u) 45097 | -1/Access_0 | Architect warped through subspace 45114 | -1/Access_0 | Architect warped through subspace 45140 | -1/Access_0 | Architect warped through subspace 45149 | -1/Access_0 | Warped through subspace to slip node 45149 | -1/Access_0 | Discovered new exit (range 8) 45156 | *** | Heading to fleet! Last Messages --------------- 45109_ Penetrated by Quantum Shear. Architect warps through subspace. 45115_ System corrupted: Component data lost. 45121_ Centrium Leg destroyed. 45123_ Penetrated by Quantum Shear. 45132_ Hdn. Centrium Leg severed. 45133_ Acquired Hdn. Centrium Leg. 45135_ 1XIQVT HWQDY7|/VIPFKK5SXAQOTSRS1I=A 45135_ Penetrated by Quantum Shear. 45135_ Quantum Shear penetrates Wall. 45136_ System corrupted: Lrn. Phase Cannon failed to cycle. 45137_ Penetrated by Quantum Shear. 45137_ Antimatter Reactor destroyed. 45139_ Penetrated by Quantum Shear. Architect warps through subspace. 45148_ Quantum Shear penetrates Wall. 45149_ Warped through subspace, drawn to slip node. 45149_ EXIT=FOUND 45150_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 134 Energy Capacity 2080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1000 Resistance: TH 30 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 40 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 50 Offensive Hacking 40 Defensive Hacking 25 Item Schematics ----------------- Cld. Impulse Thruster | -3/Section 7 | Archive Prc. Energy Filter | -3/Section 7 | Archive Stealth Drone Bay | -3/Section 7 | Archive Exp. Force Field | -2/Testing | Scanalyzed Imp. Quantum Reactor | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Targeting Computer | x1 | -4/Factory Adv. Force Field | x2 | -3/Proximity Caves | Preloaded Exp. Force Field | x1 | -3/Research Imp. Quantum Reactor | x1 | -1/Access Alien Tech Used ----------------- Core Expander Sigix Broadsword Core Reset Matrix Transdimensional Reconstructor Core Cannon Integrated Thermoelectric Network Microwarp Drive Core Regenerator Sigix Sheargun Subatomic Replicator Supercharged Integrated Reactor Integrated Reactor LRC Armor LRC Energy Well Integrated Mediator High-powered Transdimensional Reconstructor Sigix Shearcannon Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed LightningScrapDetector Manual? 0 Play Time 06:06:06 Cumulative 1596.5 hours Start 2022.11.05 @ 12:20:40 End 2022.11.14 @ 22:49:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 564 Rogue 564 Adventurer 0 Explorer 0 Win Type 2 Total 116 Types 25/12/49/6/1/2/19/1/1 Lore% 97 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 947e7232-6ddd-46d5-9e39-bc4f251fb78c