Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 08:17:36 Player: AussieBBQ Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1050) 1050 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2500 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Heat Sink Experimental Sensor Array Seismic Detector Light Armor Plating Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Makeshift Spear > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Experimental Sensor Array Seismic Detector Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 1 8 6 14 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | . 2 2 8 Treads 2 | . 2 . . Leg 4 | . . 2 2 Wheel . | . . . . Hover 6 | . . . 6 Flight . | . . . . Utility 7 | 1 3 . 3 Device 2 | 1 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 8 | . 3 3 2 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | . 2 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 1 . 10 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 2 | . 1 . 1 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Backups 8 | 6 8 9 9 Power 1 | 1 1 1 1 Propulsion 1 | 4 2 1 . Utility 2 | . 1 2 3 Weapon 3 | 1 2 4 4 Tool/Special . | . . . . Unused Backups 19 | . 11 . 8 Power 3 | . 1 . 2 Propulsion 3 | . 3 . . Utility 4 | . 3 . 1 Weapon 8 | . 4 . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 100 100 69 Engine 12 | . 14 14 10 Treads 18 | . 27 20 1 Leg 3 | . . 7 7 Hover 5 | . . . 20 Device 8 | . 9 14 1 Storage 13 | . 14 14 11 Protection 3 | . 4 . 4 Energy Gun 3 | . 6 . . Ballistic Gun 17 | . 21 27 3 Piercing Weapon 2 | . . . 9 Peak Build Rating 25 | 7 11 10 25 Average Rating 10 | 6 8 8 14 On Entrance 7 | 6 7 9 9 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 24 | 15 23 19 24 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 6 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 9 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 909 | 219 363 105 222 Remotely . | . . . . Salvage Created 1924 | 93 529 148 1154 Parts 124 | 5 36 17 66 Haulers Intercepted 6 | . 1 . 5 Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 34 | . 16 6 12 Melee 12 | . . . 12 Guns 17 | . 16 1 . AOE 5 | . . 5 . Classes Destroyed 10 | 2 4 . 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 2 | 1 . 1 . Hauler 6 | . 1 . 5 Recycler 5 | 1 . 1 3 Operator 1 | . . . 1 Watcher 4 | . 2 . 2 Swarmer 15 | . 9 6 . Grunt 13 | . 7 . 6 Sentry 6 | . . . 6 Best Kill Streak 5 | 2 3 4 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 198 | . 85 12 101 Missed 46 | . 20 4 22 Hits 152 | . 65 8 79 Projectile 152 | . 65 8 79 Critical Strikes 4 | . . . 4 Damage Taken 1851 | . 643 65 1143 Core 508 | . 108 . 400 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 61 | . . . 61 Core Remaining (%) 78 | 100 . 56 . Volleys Fired 80 | 3 65 12 . Largest 2 | 2 2 2 . Hottest 85 | 60 85 40 . Shots Fired 152 | 6 126 20 . Gun 148 | 6 126 16 . Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 116 | 3 97 16 . Thermal 24 | . 24 . . Explosive 4 | . . 4 . Electromagnetic 8 | 3 5 . . Robot Hit Streak 7 | 4 7 3 . Robot Miss Streak 5 | . 5 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 131 | 4 75 8 44 Core Hits 66 | 3 25 11 27 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 7 | . 4 . 3 Burn 2 | . 2 . . Destroy 2 | . 2 . . Impale 3 | . . . 3 Melee Attacks 69 | . . . 69 Impact . | . . . . Slashing . | . . . . Piercing 69 | . . . 69 Sneak Attacks 12 | . . . 12 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 2932 | 54 943 296 1639 Guns 1087 | 54 926 107 . Cannons . | . . . . Explosions 176 | . . 176 . Melee 1624 | . . . 1624 Ramming 45 | . 17 13 15 Kinetic 866 | 41 718 107 . Thermal 185 | . 185 . . Explosive 176 | . . 176 . Electromagnetic 36 | 13 23 . . Impact . | . . . . Slashing . | . . . . Piercing 1624 | . . . 1624 Highest Corruption 3 | . 2 2 3 Average Corruption 1 | . 2 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 8 7 1 Message Errors 4 | . 1 3 . Matter Fused 6 | . 4 1 1 Heat Flow Errors 2 | . 1 1 . Energy Discharges 2 | . 1 1 . Data Loss (minor) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 50 | . . . 50 Projectiles . | . . . . Explosions . | . . . . Melee 50 | . . . 50 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 22 | . 4 2 16 Targets Rammed 25 | . 6 3 16 Kicked 1 | . . 1 . Crushed 2 | . 2 . . Highest Temperature 264 | . 264 109 20 Average Temperature 62 | . 64 63 9 Received Heat Transfer 684 | . 231 . 453 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 592 | . 592 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 162 | 10 162 107 137 Initial 49 | . . 49 25 Average 46 | 6 47 29 60 Influence Increases 1119 | 10 519 170 420 Destroy 0b10 Robot/C 680 | . 320 120 240 Destroy 0b10 Robot/NC 100 | 10 15 10 65 Destroy Leader 180 | . 56 20 104 Successful Hack 31 | . 20 . 11 Select Force Hacks 30 | . 30 . . Disable Machine 30 | . 30 . . Destroy Structure 23 | . 3 20 . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 1100 | 10 391 232 467 Entered New Map 120 | . . 79 41 Time Decay 870 | 10 381 153 326 Lost Part 110 | . 10 . 100 Squads Dispatched 4 | . 2 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 25 6 21 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 7 . 3 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 20 . 11 Successful 17 | . 10 . 7 Failed 13 | . 9 . 4 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 17 | . 15 . 2 Terminals 25 | . 19 . 6 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 . 3 Robot Analysis 3 | . 2 . 1 Prototype ID Bank 2 | . 2 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1029 | 12 570 343 104 Seismic 1029 | 12 570 343 104 Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2537 | 24 1203 587 723 Spaces Moved 1413 | 12 572 363 466 Core 5 | . . . 5 Treads 819 | . 572 247 . Legs 219 | 12 . 116 91 Wheels . | . . . . Hover 370 | . . . 370 Flight . | . . . . Fastest Speed 48 | 120 160 120 48 Average Speed 136 | 120 160 147 100 Slowest Speed 350 | 120 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 2 82 85 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 8 | . . 8 . Terrain Destroyed 23 | . . 23 . Melee . | . . . . Projectile . | . . . . AOE 23 | . . 23 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1788 | 15 740 397 636 Wait 120 | . 66 . 54 Move 1410 | 11 571 362 466 Hop . | . . . . Pick Up 20 | . 11 5 4 Fast Attach 12 | 1 1 . 10 Attach 3 | . 1 . 2 Detach 1 | . . . 1 Swap 23 | . 10 9 4 Drop 26 | . 9 6 11 Fire 80 | 3 65 12 . Melee 69 | . . . 69 Ram 15 | . . . 15 Kick 1 | . . 1 . Crush 8 | . 6 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Discovered new exit (range 16) 927 | -10/Materials | Discovered new exit (range 12) 1077 | -10/Materials | Discovered new exit (range 14) 1228 | -10/Materials | Entered Mines 1291 | -10/Mines | Discovered new exit (range 11) 1376 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1646 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1653 | -10/Mines | Found Prototype Device 1761 | -10/Mines | Discovered new exit (range 13) 1815 | -10/Mines | Entered Materials 1815 | -9/Materials | Evolved 2 slots: Propulsion x2 2047 | -9/Materials | Repaired Lgt. Armor Plating 2065 | -9/Materials | Discovered new exit (range 12) 2244 | -9/Materials | Lost 5 parts (3n2u) 2510 | -9/Materials | Core integrity fell below 50% 2528 | -9/Materials | Core integrity fell below 20% 2537 | -9/Materials | Lost 4 parts (1p2n1w) 2538 | -9/Materials | Core destroyed Last Messages --------------- 02502_ K-01 Serf collects debris. 02506_ Mak. Spear destroyed. 02506_ K-01 Serf collects debris. 02508_ Slammed into Y-45 Defender. 02510_ K-01 Serf collects debris. 02512_ Slammed into Y-45 Defender. 02514_ K-01 Serf collects debris. 02514_ Slammed into Y-45 Defender. 02517_ K-01 Serf collects debris. 02518_ Slammed into Y-45 Defender. 02521_ K-01 Serf collects debris. 02522_ Slammed into Y-45 Defender. 02522_ Destabilizing: Core damaged (-4). 02524_ Slammed into Y-45 Defender. 02524_ Destabilizing: Core damaged (-4). 02526_ Slammed into Y-45 Defender. 02526_ Destabilizing: System corrupted (+2). 02528_ Slammed into Y-45 Defender. 02530_ Critical hit (Burn: +37). 02530_ Slammed into Y-45 Defender. 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Armor Plating | 32% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowSpacefoldTerminator Manual? 0 Play Time 00:24:10 Cumulative 36.4 hours Start 2025.10.31 @ 07:57:50 End 2025.10.31 @ 08:17:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5ee702b-558a-4100-8890-4b6829acb624