Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 18:18:24 Player: BionicBot Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (279) 1395 Value Destroyed (12036) 12036 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (7312) 7312 TOTAL SCORE: 26343 Bonus ------- High Alert Combat Kills 3668 Follower Combat Kills 284 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -140 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Improved Signal Interpreter Targeting Computer Relay Coupler [Proto] (15) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Relay Coupler [Behemoth] (9) Mini Drone Bay (3/3) Improved Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Matter Compressor Improved Signal Interpreter Targeting Computer Improved Focal Shield Hacking Suite Relay Coupler [Heavy] Relay Coupler [Proto] > --- WEAPON ----------- Coil Gun Advanced Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Improved Core Shielding Relay Coupler [Behemoth] Mini Drone Bay Gauss Rifle Improved Remote Datajack Heavy Pick [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 2 . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 7 | . . . 1 2 . . . . . . . 2 . 2 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 328 | 6 18 4 40 16 30 10 31 7 9 2 27 18 34 76 Power 21 | 1 2 . 4 1 . . 1 . . . 3 3 . 6 Engine 17 | 1 2 . 4 1 . . 1 . . . 3 1 . 4 Core 4 | . . . . . . . . . . . . 2 . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 67 | 2 6 . 3 5 6 3 8 2 2 . 6 1 9 14 Treads . | . . . . . . . . . . . . . . . Leg 65 | 2 6 . 3 5 6 3 8 2 2 . 6 1 9 12 Wheel 2 | . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 80 | 1 4 1 13 7 8 2 2 1 2 . 2 4 6 27 Device 40 | . 1 1 7 4 6 . 2 . 1 . 1 2 2 13 Storage 11 | 1 2 . 2 . . . . . . . . 1 . 5 Processor 6 | . 1 . . 1 . . . . . . . . . 4 Hackware 7 | . . . . 1 . . . . . . . 1 3 2 Protection 16 | . . . 4 1 2 2 . 1 1 . 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 160 | 2 6 3 20 3 16 5 20 4 5 2 16 10 19 29 Energy Gun 41 | 1 3 2 10 2 3 3 4 2 . . . . 6 5 Energy Cannon 29 | . . . 4 1 5 1 7 1 1 . 1 4 . 4 Ballistic Gun 13 | 1 1 . . . . . . . . . 3 1 1 6 Ballistic Cannon 19 | . . . . . . . . . 3 1 6 3 3 3 Launcher 23 | . 2 1 6 . 6 1 3 1 . . 2 . . 1 Special Weapon 4 | . . . . . . . . . . . . 1 1 2 Impact Weapon 24 | . . . . . 2 . 6 . 1 1 4 1 6 3 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 4 Special Melee Weapon 3 | . . . . . . . . . . . . . 2 1 Unidentified Prototypes 7 | . . . 2 1 . . . 1 . . . 2 . 1 Parts Lost 68 | . 1 . 1 7 7 1 2 3 . . 7 . 7 32 Power 4 | . 1 . . . . . 1 . . . . . . 2 Propulsion 22 | . . . . 3 3 1 . 1 . . 2 . 2 10 Utility 24 | . . . 1 3 4 . 1 1 . . 1 . 1 12 Weapon 18 | . . . . 1 . . . 1 . . 4 . 4 8 Highest Loss Streak 12 | . 1 . 1 3 3 1 1 2 . . 3 . 2 12 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 97 | . 97 100 96 96 98 98 99 98 100 100 99 99 99 90 Engine 6 | . 14 14 11 8 9 9 9 7 7 7 7 1 . 1 Core 1 | . . . . . . . . . . . . 4 6 3 Leg 26 | . 28 28 32 25 26 26 26 29 30 30 29 26 25 16 Device 15 | . 7 14 11 9 16 18 17 15 17 23 22 25 17 10 Storage 8 | . 14 14 11 9 9 9 9 7 7 7 7 6 6 7 Processor 4 | . 4 . . 9 9 9 9 7 5 . . . . 6 Hackware 5 | . . . . 9 1 . . . . . . 6 15 20 Protection 6 | . . . 8 7 7 9 9 7 7 7 7 6 5 2 Energy Gun 5 | . 22 25 6 5 7 7 1 5 2 . . . 6 4 Energy Cannon 7 | . . . 14 12 7 7 14 16 15 15 3 6 . 3 Ballistic Gun 1 | . 4 . . . . . . . . . 7 3 2 2 Ballistic Cannon 2 | . . . . . . . . . . 4 10 4 2 2 Impact Weapon 1 | . . . . . . . 1 . 3 2 . . 3 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 66 | 10 22 22 40 41 49 49 59 63 64 64 66 63 61 63 Greatest Support 74 | 20 26 26 39 41 36 40 47 62 62 62 68 69 69 74 Greatest Overweight (x) 17 | . 1 . 1 2 2 2 17 1 1 1 1 . 1 12 Average Overweight (x) . | . . . . . 1 1 . 1 . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 13 | 7 9 10 12 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 2 10 10 15 15 15 15 15 14 15 15 15 15 15 15 Average Carried 13 | 1 7 10 11 14 14 14 14 12 14 15 14 14 14 10 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 15 14 15 15 15 14 15 15 15 15 15 5 Class Distribution -------------------- 44% | Mutant 16% | Scavenger-Tank 15% | Scavenger-Mutant 9% | Bothacker-Mutant 5% | Gunner 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Gunner | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 5641 | 255 259 50 562 140 334 160 383 91 . 75 913 146 856 1417 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9140 | . 466 155 1596 782 815 265 1283 140 . 75 1057 268 633 1605 Parts 526 | . 47 13 113 43 49 15 58 7 . 2 62 16 26 75 Haulers Intercepted 9 | . 1 . 5 2 . . . . . . . . . 1 Recyclers Shooed 7 | . . . 2 1 . 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 234 | . 16 6 39 21 27 8 30 4 . 1 32 8 19 23 Melee 1 | . . . . . . . . . . . . . . 1 Guns 59 | . 11 3 4 7 5 4 4 . . . 3 1 6 11 Cannons 109 | . . . 19 13 9 . 17 . . 1 23 7 10 10 AOE 53 | . 4 3 16 . 13 4 6 3 . . 4 . . . Classes Destroyed 17 | . 6 . 5 1 . . 2 . . . 1 . 1 1 Worker 6 | . . . 1 . . . . . . . . 2 . 3 Builder 1 | . . . . . . . . . . . . . . 1 Tunneler 4 | . . . 1 . . . . . . . . . . 3 Hauler 9 | . 1 . 5 2 . . . . . . . . . 1 Recycler 5 | . . . 3 . . . . . . . . . . 2 Operator 4 | . 2 . 2 . . . . . . . . . . . Watcher 15 | . 3 . 5 2 . . . 1 . . 1 . . 3 Swarmer 83 | . 9 3 14 11 12 3 3 3 . . 13 4 4 4 Cutter 3 | . . . . . . . . . . . . . 3 . Grunt 76 | . 5 3 16 5 9 3 16 . . . 7 . 8 4 Brawler 3 | . . . . . . . 1 . . 1 . . . 1 Duelist 3 | . . . 1 . . 1 . . . . 1 . . . Sentry 34 | . . . 8 4 5 1 6 1 . . 6 . 1 2 Specialist 3 | . . . . . . . . . . . 2 1 . . Hunter 9 | . . . . 1 1 . 2 . . . 3 . . 2 Programmer 18 | . . . . . . . 2 . . . . 3 3 10 Subdweller 2 | . 2 . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 6 3 9 5 6 5 3 3 . 1 4 4 6 4 Combat Bots Only 9 | . 6 3 9 4 6 5 3 3 . 1 4 2 6 3 Max Kills in Single Turn 5 | . 2 2 3 2 5 2 3 2 . 1 3 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 2 2 3 . 5 2 3 2 . . 2 . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1185 | . 62 13 77 128 75 22 80 54 . . 152 29 181 312 Missed 400 | . 25 2 23 43 23 9 29 15 . . 55 12 54 110 Damage Taken 12888 | . 541 111 637 1052 760 229 825 390 . . 1116 252 1892 5083 Core 1762 | . 122 9 82 99 37 26 63 59 . . 98 20 146 1001 Absorbed by Shields 41 | . . . . . . . . . . . 41 . . . Redirected to Shielding 73 | . . . . . . . . . . . . . . 73 Ignored by Resistances 272 | . . . . . . . . . . . 128 13 7 124 Regen/Repaired (Parts) 481 | . 26 . 128 188 . 126 . . . . . 13 . . Core Remaining (%) 73 | 100 . 47 79 . . . 59 . . . 77 . 80 . Volleys Fired 626 | . 59 8 89 78 68 16 88 8 . 2 56 18 57 79 Largest 3 | . 2 2 2 2 2 2 2 3 . 3 3 3 3 3 Hottest 256 | . 130 130 136 136 129 129 188 256 . 202 202 131 179 251 Shots Fired 1311 | . 117 16 175 146 110 32 167 20 . 6 158 48 118 198 Gun 509 | . 110 14 56 44 50 21 26 4 . . 19 10 57 98 Cannon 753 | . . . 104 102 53 9 135 14 . 6 136 36 58 100 Launcher 44 | . 7 2 15 . 7 2 6 2 . . 3 . . . Special 5 | . . . . . . . . . . . . 2 3 . Kinetic 347 | . 26 . . . . . . . . 2 105 31 56 127 Thermal 907 | . 84 14 160 146 103 30 161 14 . 4 50 15 59 67 Explosive 44 | . 7 2 15 . 7 2 6 2 . . 3 . . . Electromagnetic 8 | . . . . . . . . 4 . . . . . 4 Robot Hit Streak 26 | . 12 7 10 14 21 7 21 9 . 19 26 12 19 23 Robot Miss Streak 9 | . 5 1 4 4 3 3 3 1 . . 9 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 1 Shots Hit Robots 803 | . 68 11 102 94 62 20 79 15 . 5 102 27 81 137 Core Hits 467 | . 36 7 68 34 41 14 35 8 . 3 115 11 30 65 Critical Kills 7 | . 1 . . . . . 1 1 . . 2 . . 2 Critical Parts Destroyed 7 | . . . . . . . . . . . . . 4 3 Critical Strikes 44 | . 2 . 4 1 8 1 6 1 . . 2 2 7 10 Burn 22 | . 1 . 4 1 8 1 5 . . . . . 1 1 Meltdown 4 | . . . . . . . 1 1 . . 2 . . . Destroy 6 | . 1 . . . . . . . . . . . . 5 Blast 7 | . . . . . . . . . . . . 2 2 3 Smash 5 | . . . . . . . . . . . . . 4 1 Melee Attacks 157 | . . . . . 6 . 28 . 12 1 11 5 67 27 Impact 133 | . . . . . 6 . 28 . 12 1 11 5 65 5 Slashing . | . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . 22 Sneak Attacks 8 | . . . . . . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23749 | . 1386 309 3413 2020 2166 741 2706 574 . 146 2522 833 2363 4570 Guns 6401 | . 870 152 581 466 676 324 356 80 . . 222 129 897 1648 Cannons 11653 | . . . 1372 1542 544 82 1845 305 . 146 2026 689 1082 2020 Explosions 4297 | . 507 138 1418 . 946 320 505 189 . . 274 . . . Melee 1273 | . . . . . . . . . . . . . 384 889 Ramming 125 | . 9 19 42 12 . 15 . . . . . 15 . 13 Kinetic 5359 | . 135 . . . . . . . . 40 1460 532 984 2208 Thermal 12516 | . 735 152 1953 2008 1220 406 2201 305 . 106 788 286 995 1361 Explosive 4297 | . 507 138 1418 . 946 320 505 189 . . 274 . . . Electromagnetic 179 | . . . . . . . . 80 . . . . . 99 Impact 501 | . . . . . . . . . . . . . 384 117 Slashing . | . . . . . . . . . . . . . . . Piercing 772 | . . . . . . . . . . . . . . 772 Highest Corruption 16 | . . . . . . . . . . . 1 2 5 16 Average Corruption 4 | . . . . . . . . . . . 1 1 4 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 124 | . . . . . . . . . . . 3 9 52 60 Message Errors 30 | . . . . . . . . . . . 2 1 15 12 Matter Fused 27 | . . . . . . . . . . . . 3 10 14 Heat Flow Errors 16 | . . . . . . . . . . . . 1 6 9 Energy Discharges 16 | . . . . . . . . . . . . 1 8 7 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . . . . 1 . 4 8 Data Loss (major) 4 | . . . . . . . . . . . . . 2 2 Misfires 3 | . . . . . . . . . . . . . 1 2 Alerts 7 | . . . . . . . . . . . . 1 4 2 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . 2 2 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 837 | . 35 4 127 30 21 3 103 30 . . 12 9 137 326 Projectiles 261 | . . . 13 30 15 . 103 30 . . 6 9 2 53 Explosions 216 | . 35 4 109 . 6 3 . . . . 6 . . 53 Melee 360 | . . . 5 . . . . . . . . . 135 220 Knockbacks 74 | . . . . . . . . . . 2 35 5 12 20 Impact 3 | . . . . . . . . . . . . . 2 1 Kinetic 66 | . . . . . . . . . . 2 35 4 8 17 Secondary 5 | . . . . . . . . . . . . 1 2 2 Self-Inflicted Damage 312 | . . . 56 . . 12 6 . . . 41 . . 197 Shots 8 | . . . 2 . . 1 1 . . . 1 . . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 24 | . 6 2 7 4 . 3 . . . . . 1 . 1 Kicked 24 | . 6 2 7 4 . 3 . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 549 | . 473 231 281 240 549 48 210 156 . 21 102 62 212 341 Average Temperature 72 | . 81 88 59 70 143 18 47 70 . 14 32 36 50 93 Received Heat Transfer 2686 | . 135 36 210 396 324 99 333 60 . . 205 . 387 501 Effects 7 | . 1 . . . 6 . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 1 . . . . 2 1 Impact Corruptions 12 | . . . 1 . . . . . . . . 1 6 4 Robots Melted 8 | . . . . 1 . . 3 1 . . 2 . . 1 Combat Hostiles 8 | . . . . 1 . . 3 1 . . 2 . . 1 Parts Melted 51 | . 1 . 4 6 4 2 15 4 . . 3 2 3 7 Heat Transferred 22717 | . 1807 370 4144 3700 2390 814 3361 433 . 148 1221 370 1709 2250 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 2278 | . 234 171 1026 780 1557 1054 2278 1300 1345 742 1445 772 1699 1317 Initial 1195 | . . 5 66 406 498 758 685 1195 910 705 519 758 246 891 Average 862 | . 104 97 647 532 1018 855 1306 1264 1112 714 1051 521 990 879 Maximum Alert Level 5 | . 1 . 3 3 4 3 5 4 4 3 4 3 5 4 Low Security (%) 8 | 100 93 100 13 . . . . . . . . . . . Level 1 6 | . 6 . 3 5 . . . . . . . 41 15 . Level 2 17 | . . . 30 86 11 . 3 . . . 15 34 19 11 Level 3 39 | . . . 53 7 49 100 37 . 51 100 38 23 20 75 Level 4 23 | . . . . . 38 . 32 100 48 . 46 . 41 12 Level 5 3 | . . . . . . . 26 . . . . . 3 . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . 4 . 4 7 . 1 . 1 . 1 . 4 . 10 Investigation 7 | . 2 . 2 2 . 1 . . . . . . . . Extermination 6 | . . . . . . . . . . . . 2 . 4 Reinforcement 10 | . 2 . 2 2 . . . . . . . 1 . 3 Assault 3 | . . . . . . . . . . . . . . 3 Garrison 6 | . . . . 3 . . . 1 . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 12 | . . . 6 3 . 1 . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 332 | . 31 5 49 36 21 10 27 5 . 2 36 12 30 68 Peak Tracking Total 18 | . 5 3 6 6 5 5 4 3 . 2 6 4 7 18 Tactical Retreats 19 | . 1 . 1 4 . . 2 . . . . 1 4 6 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 34 | . 3 . . 1 8 . 10 . 2 . 7 . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . . . . . . 8 . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 51 | . 1 . 10 2 8 3 6 . . . 2 . 9 10 Max in Single Turn 5 | . 1 . 1 1 1 2 1 . . . 1 . 1 5 Garrison Relay 13 | . . . . . 5 . 2 . . . 1 . 5 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 52 | . 8 . 10 4 1 5 3 1 2 1 1 9 2 5 Terminals 35 | . 6 . 5 2 1 3 3 . 2 . 1 6 2 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . 2 1 . 1 . . . . . 2 . 1 Recycling Units 3 | . 1 . 2 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 125 | . 26 . 32 14 2 11 3 1 3 1 1 16 3 12 Successful 64 | . 13 . 19 8 . 5 1 1 2 1 . 8 2 4 Failed 61 | . 13 . 13 6 2 6 2 . 1 . 1 8 1 8 Catastrophic 13 | . 4 . 1 . . 3 1 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 42 | . 15 . 10 3 . 5 . . . . . 6 . 3 Terminals 84 | . 23 . 13 8 2 8 3 . 3 . 1 10 3 10 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 27 | . 2 . 11 5 . 2 . . . . . 5 . 2 Recycling Units 6 | . 1 . 5 . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 23 | . 6 . 2 2 . 2 1 . 2 . . 3 2 3 Record 2 | . . . . 1 . . . . . . . . . 1 Robot Schematic 1 | . . . . . . . . . . . . 1 . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . 1 . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . 1 . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . Investigation Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . 1 . 1 . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 2 . 7 4 . 2 . . . . . 3 . 1 Scan Component 12 | . 1 . 5 2 . 1 . . . . . 2 . 1 Repair 7 | . 1 . 2 2 . 1 . . . . . 1 . . Recycling Unit Hacks 5 | . 1 . 4 . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . Retrieve Components 4 | . 1 . 3 . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 10 | . 4 . 4 1 . . . . . . . 1 . . Terminals 9 | . 4 . 3 1 . . . . . . . 1 . . Track 1 | . 1 . . . . . . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . Botnet 6 | . 2 . 2 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . 8 3 1 4 2 . 1 1 1 8 1 5 Full Trace Events 5 | . . . 3 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 2 . 1 . . . . . 1 . . Time 254 | . 32 . 64 83 . 25 . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 29 | . 3 . 26 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Code Merge 1 | . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . Robots Hacked 4 | . . . . . . . . . . . . 1 2 1 Non-combat 1 | . . . . . . . . . . . . 1 . . Combat 3 | . . . . . . . . . . . . . 2 1 Autoassimilated 2 | . . . . . . . . . . . . . 1 1 Robot Hacks Applied 2 | . . . . . . . . . . . . 1 1 . parse_system 1 | . . . . . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released 52 | . . . . . 18 . 9 . . . 4 . 21 . Machine Destruction 48 | . . . . . 18 . 9 . . . 4 . 17 . Programmers 4 | . . . . . . . . . . . . . 4 . Attached 5 | . . . . . . . . . . . . 1 3 1 Merged Code Value 66 | . . . . . . . . . . . . 7 59 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 7 | . . . . . . . . . 2 . . 1 3 1 Largest Group 3 | . . . . . . . . . 2 2 2 1 3 2 Highest-Rated Group 171 | . . . . . . . . . 142 142 142 26 171 128 Highest-Rated Ally 80 | . . . . . . . . . 80 80 80 26 80 69 Total Orders 11 | . . . . . . . . . . . . 4 3 4 STAY 4 | . . . . . . . . . . . . 2 2 . FOLLOW 3 | . . . . . . . . . . . . 2 1 . EXPLORE 2 | . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . 2 Ally Attacks 68 | . . . . . . . . . . 3 3 . 46 16 Total Damage 2757 | . . . . . . . . . . 155 191 . 1616 795 Kills 13 | . . . . . . . . . . . . . 10 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 19344 | 60 1302 169 2018 1053 1960 385 2553 277 1223 51 1895 1667 2177 2554 Spaces Moved 10756 | 43 703 113 1189 487 871 153 1095 124 803 25 1166 1035 1404 1545 Core 241 | 4 . . . . . . 1 . . . . . . 236 Treads . | . . . . . . . . . . . . . . . Legs 10248 | 39 703 113 1189 487 871 153 1094 124 803 25 1166 1035 1404 1042 Wheels 267 | . . . . . . . . . . . . . . 267 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 123 192 122 122 112 112 110 50 Average Speed 136 | 113 142 120 127 131 190 194 180 192 140 152 132 112 119 103 Slowest Speed 900 | 120 190 120 190 260 260 260 900 193 192 192 192 112 190 650 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 81 27 88 41 84 22 87 5 98 . 74 30 93 37 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 84 | . . . . . 1 . 26 . 7 1 3 5 31 10 Terrain Destroyed 484 | . 9 11 128 . 57 16 75 11 7 1 24 12 31 102 Melee 64 | . . . . . 1 . 8 . 7 1 3 5 31 8 Projectile 66 | . . . 1 . 1 . 26 1 . . . 7 . 30 AOE 354 | . 9 11 127 . 55 16 41 10 . . 21 . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total 13891 | 51 892 129 1521 750 1045 206 1442 146 875 30 1375 1497 1658 2274 Wait 1609 | 1 72 2 146 151 17 17 141 3 32 . 78 400 65 484 Move 10746 | 42 702 112 1188 487 870 153 1094 124 802 25 1165 1034 1403 1545 Hop . | . . . . . . . . . . . . . . . Pick Up 104 | 2 15 . 17 8 6 1 7 4 7 . 5 6 6 20 Fast Attach 90 | 6 4 . 14 4 5 2 4 . 2 . 4 7 10 28 Attach 59 | . 2 . 5 8 3 1 4 5 2 . 4 3 2 20 Detach 31 | . 4 . 6 1 . 1 4 . 3 . . 2 1 9 Swap 179 | . 12 4 21 4 22 7 23 2 5 2 19 8 22 28 Drop 153 | . 16 1 28 5 8 5 14 . 9 . 10 13 11 33 Fire 626 | . 59 8 89 78 68 16 88 8 . 2 56 18 57 79 Melee 157 | . . . . . 6 . 28 . 12 1 11 5 67 27 Ram . | . . . . . . . . . . . . . . . Kick 24 | . 6 2 7 4 . 3 . . . . . 1 . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 103 | . . . . . 40 . 35 . . . 23 . 5 . Rewire 2 | . . . . . . . . . 1 . . . 1 . Trap 8 | . . . . . . . . . . . . . 8 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac x3 / [*Low] / [*Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 10) 493 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Discovered new exit (range 12) 761 | -10/Materials | Derelicts attacked the area 851 | -10/Materials | Discovered new exit (range 8) 1063 | -10/Materials | Repaired Sub. Optics 1278 | -10/Materials | Discovered new exit (range 4) 1363 | -10/Materials | Entered Mines 1400 | -10/Mines | Core integrity fell below 50% 1529 | -10/Mines | Discovered new exit (range 3) 1532 | -10/Mines | Entered Materials 1532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1890 | -9/Materials | Destroyed 9 combat bots 2075 | -9/Materials | Discovered new exit (range 11) 2258 | -9/Materials | Repaired Imp. Aluminum Leg 2292 | -9/Materials | Repaired Imp. Aluminum Leg 2494 | -9/Materials | Discovered new exit (range 15) 3422 | -9/Materials | Discovered new exit (range 9) 3550 | -9/Materials | Entered another Materials area 3550 | -8/Materials | Evolved 2 slots: Utility x2 3955 | -8/Materials | Garrison activated, responded to threat 3964 | -8/Materials | Lost 3 parts (2n1u) 4031 | -8/Materials | Lost 3 parts (2u1w) 4225 | -8/Materials | Repaired Imp. Aluminum Leg 4278 | -8/Materials | Repaired Cld. Ion Engine 4603 | -8/Materials | Identified exit to Garrison 4603 | -8/Materials | Entered Garrison 4628 | -8/Garrison | Triggered checkpoint 4695 | -8/Garrison | Triggered checkpoint 4742 | -8/Garrison | Garrison Relay disabled 4813 | -8/Garrison | Triggered checkpoint 4890 | -8/Garrison | Lost 3 parts (1n2u) 5163 | -8/Garrison | Build established: Scavenger-Mutant 5188 | -8/Garrison | Discovered new exit (range 10) 5228 | -8/Garrison | Triggered checkpoint 5363 | -8/Garrison | Installed Relay Interface Framework 5487 | -8/Garrison | Triggered checkpoint 5501 | -8/Garrison | Garrison Relay disabled 5663 | -8/Garrison | Triggered checkpoint 5693 | -8/Garrison | Garrison Relay disabled 5712 | -8/Garrison | Triggered checkpoint 5817 | -8/Garrison | Triggered checkpoint 5849 | -8/Garrison | Garrison Relay disabled 5931 | -8/Garrison | Discovered new exit (range 10) 6020 | -8/Garrison | Triggered checkpoint 6168 | -8/Garrison | Discovered new exit (range 13) 6295 | -8/Garrison | Triggered checkpoint 6383 | -8/Garrison | Triggered checkpoint 6563 | -8/Garrison | Entered Materials 6661 | -8/Materials | Repaired Adv. Beam Cannon? 6948 | -8/Materials | Identified exit to Garrison 6948 | -8/Materials | Entered Garrison 7008 | -8/Garrison | Triggered checkpoint 7100 | -8/Garrison | Build established: Mutant 7115 | -8/Garrison | Garrison Relay disabled 7294 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 7457 | -8/Garrison | Discovered new exit (range 8) 7493 | -8/Garrison | Triggered checkpoint 7515 | -8/Garrison | Garrison Relay disabled 8263 | -8/Garrison | Triggered checkpoint 8363 | -8/Garrison | Triggered checkpoint 8518 | -8/Garrison | Discovered new exit (range 13) 8721 | -8/Garrison | Triggered checkpoint 8962 | -8/Garrison | Discovered new exit (range 10) 9049 | -8/Garrison | Triggered checkpoint 9106 | -8/Garrison | Triggered checkpoint 9344 | -8/Garrison | Triggered checkpoint 9501 | -8/Garrison | Entered Factory 9501 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9502 | -7/Factory | Identified exit to Storage 9523 | -7/Factory | Garrison activated, responded to threat 9658 | -7/Factory | Discovered new exit (range 15) 9778 | -7/Factory | Identified exit to Garrison 9778 | -7/Factory | Entered Garrison 9778 | -7/Garrison | Discovered recently destroyed garrison 9866 | -7/Garrison | Build established: Gunner 10108 | -7/Garrison | Discovered new exit (range 12) 10177 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 10412 | -7/Garrison | Discovered new exit (range 10) 10637 | -7/Garrison | Discovered new exit (range 14) 10660 | -7/Garrison | Build established: Mutant 10672 | -7/Garrison | Found embedded Infiltrators 11001 | -7/Garrison | Entered Factory 11001 | -7/Factory | Accompanied by 2 allies 11037 | -7/Factory | Garrison activated, responded to threat 11052 | -7/Factory | Identified exit to Garrison 11052 | -7/Factory | Entered Garrison 11052 | -7/Garrison | Accompanied by 2 allies 11087 | -7/Garrison | Expanded RIF knowledge: Code Merge 11110 | -7/Garrison | Triggered checkpoint 11173 | -7/Garrison | Garrison Relay disabled 11296 | -7/Garrison | Triggered checkpoint 11381 | -7/Garrison | Lost 3 parts (1n2w) 11415 | -7/Garrison | Discovered new exit (range 10) 11432 | -7/Garrison | Triggered checkpoint 11456 | -7/Garrison | Triggered checkpoint 11755 | -7/Garrison | Triggered checkpoint 11934 | -7/Garrison | Triggered checkpoint 11996 | -7/Garrison | Discovered new exit (range 11) 12068 | -7/Garrison | Build established: Scavenger-Tank 12068 | -7/Garrison | Triggered checkpoint 12245 | -7/Garrison | Discovered new exit (range 13) 12304 | -7/Garrison | Triggered checkpoint 12476 | -7/Garrison | Triggered checkpoint 12947 | -7/Garrison | Entered Factory 12947 | -6/Factory | Evolved 2 slots: Utility x2 13149 | -6/Factory | Discovered new exit (range 7) 13926 | -6/Factory | Discovered new exit (range 16) 14080 | -6/Factory | Repaired Weapon Mount? 14217 | -6/Factory | Discovered new exit (range 19) 14336 | -6/Factory | Discovered new exit (range 18) 14593 | -6/Factory | Garrison activated, responded to threat 14609 | -6/Factory | Identified exit to Garrison 14614 | -6/Factory | Discovered new exit (range 11) 14614 | -6/Factory | Entered Garrison 14614 | -6/Garrison | Accompanied by 1 ally 14859 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 14897 | -6/Garrison | Triggered checkpoint 14918 | -6/Garrison | Build established: Scavenger-Mutant 14982 | -6/Garrison | Garrison Relay disabled 15258 | -6/Garrison | Triggered checkpoint 15297 | -6/Garrison | Discovered new exit (range 10) 15360 | -6/Garrison | Triggered checkpoint 15420 | -6/Garrison | Garrison Relay disabled 15588 | -6/Garrison | Found embedded Infiltrators 15719 | -6/Garrison | Found Relay Coupler [Proto] 15863 | -6/Garrison | Garrison Relay disabled 15883 | -6/Garrison | Discovered new exit (range 10) 15892 | -6/Garrison | Triggered checkpoint 15943 | -6/Garrison | Learned Factory security intel 15952 | -6/Garrison | Build established: Bothacker-Mutant 16015 | -6/Garrison | Garrison Relay disabled 16140 | -6/Garrison | Triggered checkpoint 16171 | -6/Garrison | Triggered checkpoint 16302 | -6/Garrison | Triggered checkpoint 16320 | -6/Garrison | Garrison Relay disabled 16430 | -6/Garrison | Discovered new exit (range 10) 16791 | -6/Garrison | Entered Factory 16791 | -5/Factory | Accompanied by 2 allies 16791 | -5/Factory | Evolved 2 slots: Utility x2 16800 | -5/Factory | Spotted B-75 Beast 17046 | -5/Factory | Lost 3 parts (1u2w) 17391 | -5/Factory | First assault squad dispatched 18058 | -5/Factory | Lost 12 parts (1p5n3u3w) 18450 | -5/Factory | Discovered new exit (range 5) 18557 | -5/Factory | Core integrity fell below 50% 18591 | -5/Factory | System corruption reached 10% 18663 | -5/Factory | Identified exit to Upper Caves 19302 | -5/Factory | Cargo convoy interrupted 19306 | -5/Factory | Build established: Scavenger-Gunner 19338 | -5/Factory | Discovered new exit (range 8) 19340 | -5/Factory | Core integrity fell below 20% 19345 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 19329_ Dropped Matter Compressor. 19329_ Slug penetrates Wall. 19329_ Lrn. Proton Cannon destroyed. 19329_ Slug penetrates Wall. 19330_ Dropped Hcp. Storage Unit. 19330_ Slug penetrates Wall. 19330_ Imp. Focal Shield destroyed. 19330_ Dropped Med. Storage Unit. 19331_ Slug penetrates Wall. 19331_ Dropped Enh. Gauss Cannon. 19331_ Dropped Neutrino Core. 19332_ P-70 Sage resets P-70 Sage, system corruption cleaned. 19336_ Slug penetrates Wall. 19336_ Imp. Core Shielding destroyed. 19338_ EXIT=FOUND 19339_ Knocked back. 19340_ Relay Coupler [Heavy] blown off. 19340_ Hacking Suite blown off. 19340_ E-15 Imp destroyed. 19343_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????############### | | ????????????????????????????????# !## | | ????????????????????????????????# ][/!* | | ????????????????????????????????# !## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# x ## | | ????????????????????????????????# [ ## | | ???????????????????????####+######p############ | | ???????????????????????# p | | ???????????????????????# =% | | ???????????????????????# H % | | ???????????????????????# | | ???????????????????????# @ | | ??????????????????????####;+;############+######## | | ??????????????????????# #?????? ????????# | | ??????????????????????# % "" #????? ?????????# | | ??????????????????????# """"" #????? ??????????# | | ??????????????????????# """"" #????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????# "T" #????????????????# | | ??????????????????????# """ #????????????????# | | ??????????????????????###########????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 23 Energy Capacity 510 Matter Stores 326 Matter Capacity 550 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 25 Resistance: EX 25 Resistance: EM 15 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 20 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 141 Authchip Count 1 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Hammer | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force GoHome() Hehehe Infiltrator Challenges ------------ None Game ------ Seed CoreDefenseMace Manual? 0 Play Time 04:07:01 Cumulative 51.6 hours Start 2024.05.06 @ 20:04:09 End 2024.05.07 @ 18:18:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a92d9ca5-b067-4b25-a82a-425e50bd0292