Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 18:49:53 Player: WazdakkaGutsmek Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3198) 3198 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 8759 Bonus ------- Follower Combat Kills 166 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (15) Movement Flying (40) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Graphene Brace Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Improved System Shield Heavy Riot Gun Long-range Missile Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Improved VSS Leg Improved Flight Unit Surge Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Graphene Brace Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Proton Cannon Proton Cannon > --- INVENTORY -------- Improved Deuterium Engine Target Analyzer Improved System Shield High-powered Shock Rifle Heavy Ion Cannon [Rating: 61] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 1 . . . . Utility 4 | . . . . . 2 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 121 | . 3 1 . 3 28 10 51 12 3 1 9 Power 18 | . 1 . . . 4 2 6 2 1 . 2 Engine 9 | . . . . . 1 1 3 1 1 . 2 Core 8 | . 1 . . . 3 1 2 1 . . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 36 | . . . . . 7 5 16 4 . . 4 Treads 21 | . . . . . 7 4 5 1 . . 4 Leg 3 | . . . . . . . 3 . . . . Wheel 8 | . . . . . . . 8 . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . 1 . 3 . . . Utility 33 | . 1 . . . 6 3 16 3 2 1 1 Device 13 | . . . . . 2 1 7 1 1 1 . Storage 2 | . . . . . . 2 . . . . . Processor 7 | . . . . . 2 . 2 1 1 . 1 Hackware 2 | . . . . . . . 1 1 . . . Protection 9 | . 1 . . . 2 . 6 . . . . Artifact . | . . . . . . . . . . . . Weapon 34 | . 1 1 . 3 11 . 13 3 . . 2 Energy Gun 4 | . . . . . 3 . . . . . 1 Energy Cannon 11 | . . . . . 4 . 5 2 . . . Ballistic Gun 14 | . . 1 . 3 4 . 5 . . . 1 Ballistic Cannon 2 | . . . . . . . 2 . . . . Launcher 3 | . 1 . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 1 1 . . 1 . Parts Lost 37 | . . 1 . 1 1 1 17 13 . . 3 Power 4 | . . . . . 1 . 2 1 . . . Propulsion 19 | . . . . 1 . 1 11 5 . . 1 Utility 8 | . . . . . . . 3 4 . . 1 Weapon 6 | . . 1 . . . . 1 3 . . 1 Highest Loss Streak 12 | . . 1 . 1 1 1 4 12 . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 99 100 100 88 93 83 70 48 53 68 Engine 3 | . 8 . . . 2 5 4 4 5 6 5 Core 3 | . 5 14 14 14 6 1 1 1 . . . Treads 15 | . . . . . 32 36 14 3 . . 10 Leg 6 | . 28 28 28 28 . . 4 5 . . . Wheel 2 | . . . . . . . 5 8 . . . Flight 1 | . . . . . . . . 7 13 13 12 Device 7 | . . . . . 6 15 7 9 8 13 6 Storage 7 | . 14 14 14 14 9 9 6 3 . . . Processor 7 | . . . . . 5 . 11 5 7 6 12 Hackware 4 | . . . . . . . 5 9 13 13 13 Protection 6 | . 14 14 14 14 9 7 5 2 . . . Energy Cannon 3 | . . . . . 4 15 2 6 . . . Ballistic Gun 8 | . 14 13 14 22 13 . 8 . . . 2 Launcher 1 | . 2 14 14 5 . . . . . . . Peak Build Rating 61 | . 11 11 11 12 29 34 56 61 35 41 57 Average Rating 35 | . 8 10 11 11 19 30 48 42 31 35 43 On Entrance 22 | 6 6 11 11 11 11 29 31 56 30 35 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 124 | 12 19 19 19 21 44 124 59 56 11 11 22 Greatest Support 100 | 20 20 20 20 20 80 100 100 48 11 11 96 Greatest Overweight (x) 5 | . . . . 1 . 1 5 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 8 25 15 15 5 5 5 Average Capacity 11 | . 8 8 8 8 8 14 15 10 5 5 5 Most Carried 15 | . 6 7 7 8 8 11 15 15 2 4 5 Average Carried 9 | . 5 6 7 7 5 8 14 8 2 3 4 Final Capacity 15 | 8 8 8 8 8 8 15 15 5 5 5 5 Final Carried 15 | 6 6 7 7 8 8 10 15 2 2 4 5 Class Distribution -------------------- 50% | Scavenger-Mutant 37% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 3156 | 200 67 58 . 70 777 92 1596 127 20 20 129 Remotely . | . . . . . . . . . . . . Salvage Created 4409 | . 129 65 . 40 1107 382 2488 . . . 198 Parts 223 | . 11 8 . 3 68 10 117 . . . 6 Haulers Intercepted 5 | . . . . . 4 . 1 . . . . Recyclers Shooed 6 | . . . . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 6 3 . 12 Prevented 7 | . . . . . . . . . . . 7 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 58 | . 5 5 . 1 13 5 26 . . . 3 Guns 33 | . 2 . . 1 11 . 17 . . . 2 Cannons 12 | . . . . . 2 4 6 . . . . AOE 12 | . 3 5 . . . . 3 . . . 1 Classes Destroyed 16 | . 4 . . . 6 1 5 . . . . Worker 9 | . 1 . . . 1 . 7 . . . . Builder 4 | . . . . . 1 . 3 . . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 5 | . . . . . 4 . 1 . . . . Recycler 7 | . . . . . 1 1 5 . . . . Mechanic 1 | . 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 5 | . . . . . 3 . 2 . . . . Swarmer 6 | . 3 3 . . . . . . . . . Grunt 22 | . 2 2 . 1 6 1 10 . . . . Brawler 1 | . . . . . . . 1 . . . . Sentry 10 | . . . . . 4 3 3 . . . . Specialist 2 | . . . . . . . 2 . . . . Hunter 7 | . . . . . 3 . 1 . . . 3 Programmer 9 | . . . . . . 1 8 . . . . Heavy 1 | . . . . . . . 1 . . . . Best Kill Streak 10 | . 5 5 . 1 4 2 10 . . . 2 Combat Bots Only 5 | . 3 5 . 1 2 2 4 . . . 2 Max Kills in Single Turn 3 | . 3 3 . 1 1 1 2 . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 3 . . . . 2 . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 784 | . 33 22 . 26 103 119 312 94 1 . 74 Missed 291 | . 13 7 . 7 22 57 117 33 . . 35 Damage Taken 7405 | . 212 159 . 281 1219 590 2969 1228 22 . 725 Core 1190 | . 39 29 . 103 163 5 358 199 22 . 272 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 31 70 99 . . . . . Volleys Fired 301 | . 12 5 . 8 92 26 135 5 . . 18 Largest 2 | . 2 2 . 2 2 2 2 2 . . 2 Hottest 150 | . 60 50 . 43 130 130 150 130 . . 88 Shots Fired 581 | . 23 8 . 16 184 46 270 10 . . 24 Gun 431 | . 20 3 . 16 166 . 202 . . . 24 Cannon 139 | . . . . . 18 46 65 10 . . . Launcher 11 | . 3 5 . . . . 3 . . . . Special . | . . . . . . . . . . . . Kinetic 422 | . 12 3 . 16 166 . 214 . . . 11 Thermal 131 | . 8 . . . 18 46 49 10 . . . Explosive 11 | . 3 5 . . . . 3 . . . . Electromagnetic 17 | . . . . . . . 4 . . . 13 Robot Hit Streak 14 | . 5 6 . 3 14 14 14 5 . . 13 Robot Miss Streak 6 | . 3 4 . 2 4 4 6 1 . . 2 Penetration Max 1 | . . . . . 1 . 1 . . . . Secondary Targets 5 | . 1 . . 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . Shots Hit Robots 353 | . 15 4 . 9 103 32 164 8 . . 18 Core Hits 168 | . 14 7 . 3 47 9 80 1 . . 7 Critical Kills 5 | . . . . 1 2 . 2 . . . . Critical Parts Destroyed 4 | . . . . . 2 . 2 . . . . Critical Strikes 9 | . . . . 1 4 . 4 . . . . Destroy 9 | . . . . 1 4 . 4 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9233 | . 459 304 . 107 1583 1013 5106 218 . . 443 Guns 5293 | . 123 10 . 107 1256 . 3445 . . . 352 Cannons 2712 | . . . . . 303 1009 1182 218 . . . Explosions 1125 | . 332 288 . . . . 414 . . . 91 Melee . | . . . . . . . . . . . . Ramming 103 | . 4 6 . . 24 4 65 . . . . Kinetic 5101 | . 57 10 . 107 1256 . 3585 . . . 86 Thermal 2639 | . 66 . . . 303 1009 952 218 . . 91 Explosive 970 | . 332 288 . . . . 350 . . . . Electromagnetic 420 | . . . . . . . 154 . . . 266 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 4 1 5 5 5 4 . Average Corruption 3 | . . . . . 4 1 3 5 4 3 . Corruption Purged 2 | . . . . . . . . . 1 1 . Corruption Blocked . | . . . . . . . . . . . . Effects 75 | . . . . . 4 1 61 7 2 . . Message Errors 18 | . . . . . 1 . 14 2 1 . . Matter Fused 15 | . . . . . 2 . 9 4 . . . Heat Flow Errors 11 | . . . . . . . 10 1 . . . Energy Discharges 7 | . . . . . 1 . 6 . . . . Parts Rejected 3 | . . . . . . . 3 . . . . Data Loss (minor) 8 | . . . . . . 1 7 . . . . Data Loss (major) 4 | . . . . . . . 4 . . . . Misfires 6 | . . . . . . . 6 . . . . Alerts 2 | . . . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 82 | . 5 28 . . . 4 45 . . . . Projectiles 33 | . . . . . . 4 29 . . . . Explosions 45 | . 5 28 . . . . 12 . . . . Melee 4 | . . . . . . . 4 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 60 | . . 31 . . . . 29 . . . . Shots 2 | . . 2 . . . . . . . . . Rammed 15 | . . . . . 6 1 8 . . . . Targets Rammed 17 | . 1 1 . . 6 1 8 . . . . Kicked 2 | . 1 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 255 | . 237 74 . 209 25 23 255 217 . . 35 Average Temperature 53 | . 97 45 . 111 6 12 82 94 . . 15 Received Heat Transfer 1437 | . 87 33 . 180 306 168 507 99 9 . 48 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . . . 2 Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 9 | . . . . . 1 6 2 . . . . Heat Transferred 3297 | . 150 . . . 370 1184 1197 296 . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Peak Influence 395 | . 141 201 . 20 273 255 395 . . . . Initial 99 | . . 54 . . 3 99 44 . . . . Average 134 | . 35 131 . 2 152 134 138 . . . . Maximum Alert Level 1 | . . 1 . . 1 1 1 . . . . Low Security (%) 69 | . 100 35 . 100 60 73 75 . . . . Level 1 30 | . . 64 . . 39 26 24 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 2 1 11 . . . 1 Investigation 2 | . . . . . 1 . 1 . . . . Extermination 6 | . . . . . . 1 5 . . . . Reinforcement 6 | . . . . . 1 . 5 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 5 | . . . . . 3 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 8 5 . 3 26 7 39 14 3 . 17 Peak Tracking Total 12 | . 5 5 . 3 3 4 4 12 4 . 9 Tactical Retreats 13 | . . . . . 2 . 4 4 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 3 | . . . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . . . . . . . 1 . 4 . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 10 | . 2 . . . 1 . 7 . . . . Max in Single Turn 2 | . 2 . . . 1 . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 13 | . . . . . 1 . 12 . . . . Terminals 7 | . . . . . 1 . 6 . . . . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Total Hacks 29 | . . . . . 5 . 24 . . . . Successful 8 | . . . . . . . 8 . . . . Failed 21 | . . . . . 5 . 16 . . . . Catastrophic 7 | . . . . . . . 7 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . . . . . 5 . 16 . . . . Terminals 17 | . . . . . 5 . 12 . . . . Fabricators 9 | . . . . . . . 9 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 3 | . . . . . . . 3 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . . . . 4 . . . . Terminals 1 | . . . . . . . 1 . . . . Botnet 1 | . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 3 . . . . Fabnet 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 . 10 . . . . Full Trace Events 2 | . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 3 Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . 9 Autooverrided 3 | . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 9 | . . 2 . . . . . . . 4 3 Largest Group 5 | . . 2 2 . . . . . . 4 5 Highest-Rated Group 197 | . . 56 56 . . . . . . 156 197 Highest-Rated Ally 41 | . . 31 31 . . . . . . 41 41 Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks 42 | . . . . . . . . . . . 42 Total Damage 533 | . . . . . . . . . . . 533 Kills 7 | . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 1 . 1 Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 7460 | . 151 601 300 122 987 719 3457 217 69 518 319 Spaces Moved 5387 | 1 91 478 251 74 398 341 1960 346 168 899 380 Core . | . . . . . . . . . . . . Treads 1832 | . . . . . 398 341 1033 . . . 60 Legs 904 | 1 91 478 251 74 . . 9 . . . . Wheels 987 | . . . . . . . 918 69 . . . Hover . | . . . . . . . . . . . . Flight 1664 | . . . . . . . . 277 168 899 320 Fastest Speed 37 | 120 120 120 120 120 160 160 92 37 37 37 37 Average Speed 110 | 120 120 120 120 123 160 179 144 52 37 37 59 Slowest Speed 330 | 120 120 120 120 190 160 240 330 115 37 37 166 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 2 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 2 22 84 73 23 35 11 46 56 31 88 47 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 2 . 2 . . . 1 3 2 1 Spaces Dug 14 | . . . . . . 2 12 . . . . Terrain Destroyed 154 | . 10 26 . . 8 11 94 1 . . 4 Melee . | . . . . . . . . . . . . Projectile 65 | . . . . . 8 11 45 1 . . . AOE 89 | . 10 26 . . . . 49 . . . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 6305 | . 112 497 250 92 568 403 2307 372 173 1083 448 Wait 387 | . . 12 . 5 18 16 115 3 1 181 36 Move 5369 | . 90 477 250 73 397 340 1959 341 167 898 377 Hop 3 | . . . . . . . . 2 . . 1 Pick Up 37 | . 3 1 . 1 8 3 18 . . 2 1 Fast Attach 53 | . 1 1 . . 7 4 29 1 3 1 6 Attach 26 | . . . . 1 5 1 8 10 . . 1 Detach 4 | . . . . . 1 2 1 . . . . Swap 42 | . 2 . . 2 16 5 14 1 . . 2 Drop 66 | . 3 . . 2 18 5 20 9 2 1 6 Fire 301 | . 12 5 . 8 92 26 135 5 . . 18 Melee . | . . . . . . . . . . . . Ram 7 | . . . . . . . 7 . . . . Kick 2 | . 1 1 . . . . . . . . . Crush 8 | . . . . . 6 1 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 8) 152 | -10/Materials | Entered Mines 152 | -10/Mines | Discovered new exit (range 14) 161 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 329 | -10/Mines | Discovered new exit (range 5) 400 | -10/Mines | Found a hidden stash of uninstalled traps 422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 422 | -10/Mines | Discovered new exit (range 5) 485 | -10/Mines | Learned location of Storage (-8) 572 | -10/Mines | Learned Materials emergency access door positions 753 | -10/Mines | Entered Exiles 753 | -10/Exiles | Accompanied by 2 allies 783 | -10/Exiles | Led the pair of lost Derelicts to a safe place 783 | -10/Exiles | Met 8R-AWN 803 | -10/Exiles | Met EX-HEX 855 | -10/Exiles | Met EX-DEC 882 | -10/Exiles | Visited The Gauntlet 1040 | -10/Exiles | Discovered new exit (range 12) 1053 | -10/Exiles | Entered Mines 1144 | -9/Mines | Discovered new exit (range 5) 1162 | -9/Mines | Core integrity fell below 50% 1175 | -9/Mines | Entered Materials 1175 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1676 | -8/Materials | Build established: Scavenger-Mutant 2141 | -8/Materials | Discovered new exit (range 14) 2162 | -8/Materials | Entered Factory 2162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2861 | -7/Factory | Discovered new exit (range 12) 2881 | -7/Factory | Entered another Factory area 2881 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3520 | -6/Factory | Discovered new exit (range 23) 4555 | -6/Factory | Build established: Mutant 4862 | -6/Factory | Lost 3 parts (2n1u) 4998 | -6/Factory | Lost 4 parts (1p2n1w) 5042 | -6/Factory | Cargo convoy interrupted 5086 | -6/Factory | Lost 4 parts (4n) 5682 | -6/Factory | Identified exit to Lower Caves 5909 | -6/Factory | Spotted B-75 Beast 6030 | -6/Factory | Discovered new exit (range 13) 6166 | -6/Factory | Build established: Scavenger-Mutant 6338 | -6/Factory | Entered Lower Caves 6418 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6443 | -6/Lower Caves | Core integrity fell below 50% 6460 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6462 | -6/Lower Caves | Encountered a Warlord checkpoint 6478 | -6/Lower Caves | Lost 12 parts (5n4u3w) 6520 | -6/Lower Caves | Learned Factory emergency access door positions 6532 | -6/Lower Caves | Learned 4 Factory zone layouts 6541 | -6/Lower Caves | Lost 3 allies 6553 | -6/Lower Caves | Discovered new exit (range 6) 6555 | -6/Lower Caves | Identified exit to Lower Caves 6555 | -6/Lower Caves | Entered another Lower Caves area 6585 | -6/Lower Caves | Learned location of 1 exit from Factory 6617 | -6/Lower Caves | Discovered new exit (range 14) 6621 | -6/Lower Caves | Identified exit to Zion 6624 | -6/Lower Caves | Entered Zion 6656 | -6/Zion | Discovered new exit (range 14) 6665 | -6/Zion | System corruption cleaned by Quarantine Array 6723 | -6/Zion | Found Prototype Device 6723 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6743 | -6/Zion | Given A8's code to call for help 6746 | -6/Zion | Build established: Hacker-Mutant 6875 | -6/Zion | Met Imprinter 6882 | -6/Zion | Imprinted 6884 | -6/Zion | Declared Zion's savior 6964 | -6/Zion | Identified exit to Proximity Caves 7142 | -6/Zion | Entered Proximity Caves 7142 | -5/Proximity Caves | Accompanied by 4 allies 7146 | -5/Proximity Caves | Spotter reported a threat 7147 | -5/Proximity Caves | Spotter reported a threat 7189 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7255 | -5/Proximity Caves | Lost 4 allies 7311 | -5/Proximity Caves | Core integrity fell below 20% 7388 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7434 | -5/Proximity Caves | Spotted B-75 Beast 7448 | -5/Proximity Caves | Identified exit to Factory 7461 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07388_ Dropped Med. Treads. 07389_ Fabnet algorithm triggers S-27 Virus IFF filter rewrite. 07389_ S-27 Virus destroyed. 07389_ Slug penetrates Wall. 07389_ Dropped Med. Treads. 07389_ Dropped Arm. Treads. 07392_ Y-72 Warden: "REQUESTING BACKUP." 07405_ Penetrated by Slug. 07420_ Searching scrap... 07420_ Found Imp. Signal Interpreter. 07420_ Found 34 Matter. 07421_ Acquired 10 matter. 07448_ Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... 07453_ Slug penetrates Wall. 07453_ Xenon Bombardment Thruster destroyed. 07454_ Dropped Lgt. Angular Momentum Engine. 07458_ Slug penetrates Wall. 07461_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????####???????###??????????????????????????? | | # #???## ####???## ########???????????????????? | | # #### #???? #???????????????????? | | ??# #????# #???????????????????? | | #???# ##???# #???????????????????? | | ##???# #???# #???????????????????? | | ###?### #??## #????????????????????? | | ##### #?## #?????????????????????? | | * #### #??????????????????????? | | # # ##; %##?????????????????????? | | ## # ## ##????????????????????? | | ## # BB @ #????????????????????? | | ###; BB #???????????????????? | | ###; #### ?????????????? | | ## #########??###; #????????????? | | ### ### #?????????????; ##????????????? | | ??## ##?# #????????????? #?????????????? | | ???###?## ####?????????? #?????????????? | | ???##### ##????????? #?????????????? | | ??## ## #????????? ????????????? | | ??# #?????????? #???????????? | | ??## ## #?????????? #???????????? | | ??## ## #????????? #???????????? | | ?## ## #? #?????????##### ???????????? | | ## ### #?## ?????????????# #??????????? | | % #?### #??? ????????????? #??????????? | | ! #???# ##??? ????????????? #??????????? | | #### ##??## #???? #???????????? ????????????? | | ???# ##??## ##?????##?????????????????????????? | | ???# #???# #?????????????????????????????????? | | ???# #???# ##?????????????????????????????????? | | ???# #???# ##?????????????????????????????????? | | ???# #???### ######????????????????????????????? | | ???# #?????# ####?????????????????????????? | | ???# #?????# ##????????????????????????? | | ??? ?????# #### #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Corruption Block 7 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 22 Offensive Hacking 22 Item Schematics ----------------- Plasma Rifle | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Energy Well | -6/Zion | Archive Neutrino Core | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveRelayManipulator Manual? 0 Play Time 00:56:23 Cumulative 175.7 hours Start 2024.12.01 @ 15:26:49 End 2024.12.01 @ 18:49:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 137 Adventurer 16 Explorer 3 Win Type - Total 15 Types 8/0/6/1/0/0/0/0/0 Lore% 47 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc66b5ab-ea06-4695-be10-8d1455a9b2c0