Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.25 @ 00:35:37 Player: lumberblack Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2607) 2607 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 7414 Bonus ------- Follower Combat Kills 120 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -768 Cogmind --------- Core Integrity 0/700 Matter 82/300 Energy 66/290 System Corruption 8% Temperature Danger (424) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Medium Storage Unit Medium Storage Unit Compact Battery (200) Experimental Sensor Array Improved Field Recycling Unit (39) Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Flak Gun Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Improved Airjet > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Armor Integrity Analyzer Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Medium Storage Unit Compact Battery Experimental Sensor Array Armor Integrity Analyzer Medium Reactive Plating Medium Reactive Plating Improved Field Recycling Unit Advanced Beam Rifle Advanced Beam Rifle Gauss Cannon Advanced EMP Blaster Proton Missile Launcher [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Medium Reactive Plating Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 112 | 4 2 4 3 5 50 15 6 10 2 11 Power 7 | . . . . 1 5 . . 1 . . Engine 7 | . . . . 1 5 . . 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 1 1 . 10 4 1 3 . . Treads 17 | 2 . 1 1 . 9 1 . 3 . . Leg . | . . . . . . . . . . . Wheel 4 | . . . . . 1 2 1 . . . Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 30 | 1 1 1 . 2 11 5 1 4 . 4 Device 9 | 1 . 1 . 1 3 1 . 1 . 1 Storage 5 | . . . . 1 2 . 1 1 . . Processor 5 | . . . . . 2 2 . . . 1 Hackware . | . . . . . . . . . . . Protection 11 | . 1 . . . 4 2 . 2 . 2 Artifact . | . . . . . . . . . . . Weapon 53 | 1 1 2 2 2 24 6 4 2 2 7 Energy Gun 23 | . . 1 1 1 10 3 2 . . 5 Energy Cannon 3 | . . . . . 3 . . . . . Ballistic Gun 8 | 1 . 1 . . 5 . . . . 1 Ballistic Cannon 6 | . . . . 1 2 2 . . . 1 Launcher 12 | . . . 1 . 4 1 2 2 2 . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 7 1 . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 4 | . . . . . 4 . . . . . Parts Lost 16 | . 1 . . 1 1 . 1 2 . 10 Power 1 | . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 1 . . 4 Utility 7 | . . . . 1 1 . . 1 . 4 Weapon 3 | . 1 . . . . . . . . 2 Highest Loss Streak 5 | . 1 . . 1 1 . 1 1 . 5 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 69 70 71 92 97 99 99 99 85 88 Engine 6 | . . . . 11 8 7 7 6 7 7 Treads 24 | . 28 28 28 28 26 23 18 15 15 12 Wheel 6 | . . . . . 7 6 11 15 15 8 Device 6 | . 14 14 14 14 4 5 3 4 . . Storage 7 | . . . . 8 9 7 11 9 15 11 Processor 9 | . . . . . 10 17 15 15 15 15 Protection 9 | . . . . . 10 15 15 15 15 13 Energy Gun 12 | . 14 13 13 14 12 14 14 5 . 4 Energy Cannon 1 | . . . . . 2 . . . . . Ballistic Gun 3 | . 10 13 14 6 . . . . . . Launcher 1 | . . . . . . . . 9 1 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 3 3 3 3 34 53 77 73 84 84 84 Greatest Support 80 | 3 3 20 20 40 80 62 32 32 32 56 Greatest Overweight (x) 5 | . . . . . 3 4 4 2 2 5 Average Overweight (x) 1 | . . . . . 2 3 2 1 2 2 Largest Inventory Capacity 15 | 8 5 5 5 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 11 15 15 15 15 15 15 Most Carried 15 | 6 5 5 5 10 15 15 15 15 15 15 Average Carried 12 | 2 4 4 4 7 14 14 14 14 15 13 Final Capacity 15 | 5 5 5 5 15 15 15 15 15 15 15 Final Carried 15 | 2 5 5 5 10 15 15 14 15 15 10 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1686 | 243 . 58 . 134 709 189 104 189 . 60 Remotely . | . . . . . . . . . . . Salvage Created 3885 | 10 56 139 . 113 1463 606 236 556 . 706 Parts 180 | 4 3 9 . 19 87 19 7 17 . 15 Haulers Intercepted 6 | . . . . . 6 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 4 | . . . . . 4 . . . . . Retrieved Matter 71 | . . . . . 71 . . . . . Parts Self-Destructed 13 | . . . . . . . . 1 . 12 Prevented 8 | . . . . . . . 5 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 64 | . . 3 . 7 25 9 4 6 . 10 Guns 35 | . . 3 . 5 15 6 . . . 6 Cannons 9 | . . . . 2 6 . . . . 1 AOE 14 | . . . . . 4 1 3 5 . 1 Classes Destroyed 14 | 1 1 2 . . 7 2 . 1 . . Worker 3 | . . 1 . . 2 . . . . . Tunneler 2 | 1 . . . 1 . . . . . . Hauler 6 | . . . . . 6 . . . . . Recycler 4 | . 1 1 . . 1 1 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 5 | . . . . . 4 1 . . . . Swarmer 21 | . . 3 . 7 11 . . . . . Grunt 19 | . . . . . 4 3 4 2 . 6 Brawler 2 | . . . . . 1 . . . . 1 Duelist 2 | . . . . . . 1 . 1 . . Sentry 12 | . . . . . 8 3 . . . 1 Hunter 4 | . . . . . 1 1 . . . 2 Programmer 1 | . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . 3 . . Thug 2 | . . . . . 1 . . 1 . . Butcher 2 | . . . . . . . . 2 . . Best Kill Streak 6 | 1 1 4 . 4 4 3 4 3 . 6 Combat Bots Only 6 | . . 3 . 4 3 2 4 3 . 6 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 1 1 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 4435 | . 330 64 24 181 580 839 278 475 . 1664 Core 902 | . 68 9 . 41 65 79 16 35 . 589 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 54 | . . . . . 54 . . . . . Core Remaining (%) 80 | 100 . . . 52 88 . . . . . Volleys Fired 229 | 3 3 8 2 12 104 45 4 19 . 29 Largest 2 | 2 2 2 1 2 2 2 2 2 . 2 Hottest 123 | 60 100 60 33 113 123 122 75 122 . 122 Shots Fired 421 | 6 4 16 2 24 183 85 8 37 . 56 Gun 327 | 6 2 16 . 17 145 80 . 19 . 42 Cannon 53 | . . . . 7 36 4 . . . 6 Launcher 39 | . . . 2 . 2 1 8 18 . 8 Special 2 | . 2 . . . . . . . . . Kinetic 76 | 3 1 8 . 12 37 4 . . . 11 Thermal 306 | 3 3 8 . 12 144 80 . 19 . 37 Explosive 3 | . . . 2 . 1 . . . . . Electromagnetic 36 | . . . . . 1 1 8 18 . 8 Robot Hit Streak 20 | 1 1 9 . 7 15 17 18 20 . 7 Robot Miss Streak 5 | 2 1 2 . 3 5 3 1 2 . 4 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 6 | . . 1 . 2 . . . . . 3 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . 1 Shots Hit Robots 278 | 2 1 11 . 13 119 59 6 26 . 41 Core Hits 140 | 1 1 7 . 8 51 20 7 19 . 26 Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 24 | . . . . . 9 10 . 2 . 3 Burn 20 | . . . . . 6 10 . 2 . 2 Destroy 3 | . . . . . 3 . . . . . Blast 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6802 | 20 13 114 . 208 2675 1298 438 879 . 1157 Guns 4347 | 20 10 114 . 120 1987 1210 . 280 . 606 Cannons 704 | . . . . 88 499 . . . . 117 Explosions 1748 | . . . . . 189 88 438 599 . 434 Melee . | . . . . . . . . . . . Ramming 3 | . 3 . . . . . . . . . Kinetic 920 | . 10 34 . 113 580 . . . . 183 Thermal 4221 | 20 . 80 . 95 1906 1210 . 370 . 540 Explosive 235 | . . . . . 147 88 . . . . Electromagnetic 1423 | . . . . . 42 . 438 509 . 434 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 5 1 2 5 5 8 Average Corruption 2 | . . . . . 2 1 1 3 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . . . . . 16 2 10 11 1 8 Message Errors 13 | . . . . . 2 1 3 5 1 1 Matter Fused 9 | . . . . . 6 . 1 1 . 1 Heat Flow Errors 7 | . . . . . 5 . 1 1 . . Energy Discharges 5 | . . . . . . 1 3 1 . . Data Loss (minor) 8 | . . . . . 2 . 2 . . 4 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . . 1 . . . . . Alerts 2 | . . . . . . . . 1 . 1 Weapon Failures 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 40 | . . . . . 13 . . 24 . 3 Projectiles 13 | . . . . . 13 . . . . . Explosions 27 | . . . . . . . . 24 . 3 Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . 1 4 . . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . 1 4 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 376 | . . . 24 . . . 120 232 . . Shots 19 | . . . 1 . . . 6 12 . . Rammed 4 | . 4 . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 654 | 10 24 19 . 357 255 199 145 228 . 654 Average Temperature 114 | 7 13 8 . 141 52 104 59 83 . 363 Received Heat Transfer 843 | . 66 9 . . 135 228 99 72 . 234 Effects 36 | . . . . 1 . . . . . 35 Shutdowns 5 | . . . . 1 . . . . . 4 Energy Bleed 4 | . . . . . . . . . . 4 Interference 5 | . . . . . . . . . . 5 Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 5 | . . . . . . . . . . 5 Damage (major) 8 | . . . . . . . . . . 8 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 1 . 3 Combat Hostiles 4 | . . . . . . . 1 1 . 2 Parts Fried 11 | . . . . . . . 4 3 . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Melted 33 | . . . . . 9 13 . 3 . 8 Heat Transferred 9342 | 50 . 175 . 211 4033 2960 . 766 . 1147 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 390 | 5 229 181 . 170 390 213 . . . . Initial 100 | . 3 88 . . 66 100 . . . . Average 129 | 2 63 81 . 96 165 117 . . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 81 | 100 93 100 . 100 66 90 . . . . Level 1 18 | . 7 . . . 33 9 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 5 . . . 1 7 . . . 1 Investigation 4 | . 3 . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . 2 . . . . 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 5 | . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . 2 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 22 5 . 7 35 12 4 7 . 13 Peak Tracking Total 10 | . 10 3 9 4 5 3 4 4 . 8 Tactical Retreats 8 | . 4 . . . 2 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . 1 . 3 . . . . Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 8 | . . . 3 . 3 2 . . . . Max in Single Turn 2 | . . . 2 . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 27 | . 5 1 1 1 11 6 . . 2 . Terminals 13 | . 4 1 . . 6 2 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 89 | . 16 3 1 1 36 15 . . 17 . Successful 50 | . 8 2 1 1 16 5 . . 17 . Failed 39 | . 8 1 . . 20 10 . . . . Catastrophic 8 | . 1 . . . 5 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 14 3 1 . 14 6 . . . . Terminals 42 | . 15 3 . . 17 7 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 6 | . . . . . 6 . . . . . Recycling Units 5 | . 1 . . . . 4 . . . . Scanalyzers 11 | . . . . . 11 . . . . . Garrison Access 3 | . . . . . 2 1 . . . . Terminal Hacks 30 | . 3 1 1 1 5 2 . . 17 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Terminal Index 2 | . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . Insert Component 4 | . . . . . 4 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 5 1 . . . 2 . . . . Terminals 6 | . 4 1 . . . 1 . . . . Track 1 | . . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . Disrupt 3 | . 2 1 . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Recyclers 1 | . . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 21 | . 3 1 . . 11 6 . . . . Full Trace Events 3 | . 1 . . . 2 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 88 | . . . . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 3 | . . 2 . . . . . . . 1 Largest Group 2 | . . 2 2 . . . . . . 1 Highest-Rated Group 96 | . . 50 50 . . . . . . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . 9 . . . . . . . 5 Total Damage 407 | . . 178 . . . . . . . 229 Kills 4 | . . 4 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7110 | 28 200 1047 207 346 2563 1090 622 636 120 251 Spaces Moved 4330 | 21 348 612 265 342 1463 300 371 413 90 105 Core 1414 | 21 348 610 207 228 . . . . . . Treads 299 | . . 2 58 114 121 1 . 1 . 2 Legs . | . . . . . . . . . . . Wheels 2617 | . . . . . 1342 299 371 412 90 103 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 115 160 130 115 130 130 Average Speed 111 | 50 50 50 74 86 138 160 140 130 130 132 Slowest Speed 320 | 50 50 160 160 160 160 241 160 320 130 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 4 61 99 69 62 82 7 60 63 72 18 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . 1 2 . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . 2 4 . . Spaces Dug 7 | . 1 . . . 5 1 . . . . Terrain Destroyed 80 | . 2 . 13 6 22 26 3 7 . 1 Melee . | . . . . . . . . . . . Projectile 23 | . 2 . . 6 13 1 . . . 1 AOE 57 | . . . 13 . 9 25 3 7 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 6195 | 34 362 1336 272 368 1825 821 460 468 93 156 Wait 1382 | . 1 707 1 1 123 439 80 21 . 9 Move 4320 | 20 347 611 264 341 1462 299 370 412 89 105 Hop . | . . . . . . . . . . . Pick Up 49 | 1 3 2 1 6 30 2 . 3 . 1 Fast Attach 42 | 1 1 2 . 4 24 5 . 3 2 . Attach 20 | 2 . 2 1 . 4 3 1 2 . 5 Detach 9 | . . 1 . . 8 . . . . . Swap 50 | 1 1 . 2 1 22 7 5 5 . 6 Drop 73 | 6 1 3 1 3 48 5 . 3 2 1 Fire 229 | 3 3 8 2 12 104 45 4 19 . 29 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 3) 225 | -10/Materials | Discovered new exit (range 9) 229 | -10/Materials | Entered Mines 259 | -10/Mines | Discovered new exit (range 13) 294 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 295 | -10/Mines | Found Prototype Device 295 | -10/Mines | Identified Exp. Sensor Array 307 | -10/Mines | Learned location of Storage (-9) 317 | -10/Mines | Build established: Mutant 356 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 357 | -10/Mines | Discovered new exit (range 5) 414 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1122 | -10/Mines | Learned location of Zion (-6) 1199 | -10/Mines | Discovered new exit (range 6) 1276 | -10/Mines | Entered Exiles 1276 | -10/Exiles | Accompanied by 2 allies 1289 | -10/Exiles | Met 8R-AWN 1296 | -10/Exiles | Met EX-HEX 1306 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1311 | -10/Exiles | Met EX-BIN 1319 | -10/Exiles | Aligned with FarCom system 1319 | -10/Exiles | Given EX-Vault access code 1332 | -10/Exiles | Opened EX-Vault 1343 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1359 | -10/Exiles | Met EX-DEC 1472 | -10/Exiles | Attacked by the Exiles 1479 | -10/Exiles | Discovered new exit (range 10) 1483 | -10/Exiles | Entered Mines 1515 | -9/Mines | Learned Materials emergency access door positions 1618 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1816 | -9/Mines | Discovered new exit (range 7) 1829 | -9/Mines | Entered Materials 1829 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2408 | -8/Materials | Build established: Scavenger-Mutant 2462 | -8/Materials | Repaired Imp. Deuterium Engine 2508 | -8/Materials | Repaired Imp. Shield Generator 3110 | -8/Materials | Discovered new exit (range 5) 3363 | -8/Materials | Build established: Mutant 3476 | -8/Materials | Discovered new exit (range 15) 4058 | -8/Materials | Discovered new exit (range 10) 4392 | -8/Materials | Entered Factory 4392 | -7/Factory | Evolved 2 slots: Utility x2 4516 | -7/Factory | Discovered new exit (range 10) 4644 | -7/Factory | Identified exit to Lower Caves 4831 | -7/Factory | Garrison activated, responded to threat 5369 | -7/Factory | Garrison activated, responded to threat 5482 | -7/Factory | Entered Lower Caves 6093 | -7/Lower Caves | Learned Factory security intel 6097 | -7/Lower Caves | Discovered new exit (range 6) 6104 | -7/Lower Caves | Entered another Lower Caves area 6301 | -7/Lower Caves | Ambushed by wild Derelicts 6580 | -7/Lower Caves | Discovered new exit (range 18) 6608 | -7/Lower Caves | Encountered a Warlord checkpoint 6659 | -7/Lower Caves | Learned Factory terminal intel 6740 | -7/Lower Caves | Entered Data Miner 6741 | -7/Data Miner | Discovered new exit (range 6) 6761 | -7/Data Miner | Met Data Miner 6813 | -7/Data Miner | Received God Mode back door access code from Data Miner 6860 | -7/Data Miner | Entered Proximity Caves 6886 | -6/Proximity Caves | Escorted by Enhanced Grunt 7007 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7057 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 7068 | -6/Proximity Caves | Core integrity fell below 50% 7084 | -6/Proximity Caves | Core integrity fell below 20% 7111 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07094_ Overheating: Adv. Visual Processing Unit damaged (-14). 07096_ Adv. Beam Rifle broken. 07096_ Overheating: Short circuit. 07099_ Overheating: Core damaged (-105). 07100_ Power failure, Imp. Deuterium Engine shutdown. 07100_ Overheating: Matter decay (-18). 07100_ 6I= Q56FVM#JW#Z7YK=D