Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:01:02 Player: f3-rnm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (131) 655 Value Destroyed (5293) 5293 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1359) 1359 TOTAL SCORE: 9727 Bonus ------- High Alert Combat Kills 882 Follower Combat Kills 154 Entered Garrisons 400 Friendly Fire -77 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 99/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Structural Scanner Improved Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Remote Datajack > --- INVENTORY -------- Light Nuclear Core High-capacity Storage Unit Huge Storage Unit Compact Matter Pod Structural Scanner Machine Analyzer Light Armor Plating Light Armor Plating Light Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Reactive Plating Reactive Plating Long-range Tractor Beam Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Improved Grenade Launcher Flail [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flail Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Slots Evolved 4 | . . 2 2 . . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . 1 1 . . . . Weapon . | . . . . . . . . Parts Attached 86 | 5 3 10 20 16 . 28 4 Power 12 | 1 1 1 3 2 . 4 . Engine 9 | 1 1 1 2 1 . 3 . Core 3 | . . . 1 1 . 1 . Reactor . | . . . . . . . . Propulsion 29 | 2 . 5 9 3 . 8 2 Treads 25 | 2 . 3 8 3 . 7 2 Leg . | . . . . . . . . Wheel 4 | . . 2 1 . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | . 2 1 5 4 . 6 2 Device 6 | . . . 3 1 . 2 . Storage 4 | . 1 . . 1 . 2 . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . 1 . . . Protection 8 | . . 1 2 1 . 2 2 Artifact . | . . . . . . . . Weapon 25 | 2 . 3 3 7 . 10 . Energy Gun 1 | . . . . . . 1 . Energy Cannon 2 | . . . 1 1 . . . Ballistic Gun 10 | 2 . 3 . 3 . 2 . Ballistic Cannon 3 | . . . 2 1 . . . Launcher 5 | . . . . 1 . 4 . Special Weapon 1 | . . . . . . 1 . Impact Weapon 3 | . . . . 1 . 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 3 | . . . . . . 3 . System Corruption 17 | . . . . . . 17 . Parts Lost 44 | . . 7 11 3 . 17 6 Power 6 | . . 1 2 . . 3 . Propulsion 21 | . . 3 6 1 . 8 3 Utility 6 | . . . 2 . . 2 2 Weapon 11 | . . 3 1 2 . 4 1 Highest Loss Streak 15 | . . 2 4 2 . 15 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 89 91 95 97 100 83 87 Engine 7 | . 13 10 6 2 . 8 8 Core 2 | . . . 2 6 9 . . Treads 30 | . 28 22 30 33 36 29 35 Wheel 2 | . . 10 5 . . . . Device 7 | . . . 9 9 9 9 8 Storage 9 | . 12 11 9 9 9 9 8 Processor 3 | . 6 11 9 1 . . . Hackware 2 | . . . . 7 9 1 . Protection 6 | . . 5 4 9 9 8 8 Energy Cannon 3 | . . . 7 8 9 . . Ballistic Gun 6 | . 28 21 1 5 9 . . Ballistic Cannon 2 | . . . 9 4 . . . Launcher 1 | . . . . . . 4 8 Impact Weapon 2 | . . . . . . 7 8 Naked Turns 4 | . . . . . . . 4 Heaviest Build 117 | 8 48 50 65 98 98 117 117 Greatest Support 84 | 40 40 60 80 80 80 80 84 Greatest Overweight (x) 5 | . 1 3 5 1 1 3 1 Average Overweight (x) 1 | . . 2 2 . 1 . . Largest Inventory Capacity 25 | 5 20 20 20 25 25 25 25 Average Capacity 21 | 5 17 20 20 20 25 22 24 Most Carried 25 | 3 15 20 20 22 24 24 25 Average Carried 19 | 1 10 17 18 20 23 20 24 Final Capacity 25 | 5 20 20 20 25 25 25 5 Final Carried 24 | 2 15 18 20 22 24 23 4 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Matter Collected 2630 | 156 177 373 707 438 . 714 65 Remotely 174 | . . . 174 . . . . Salvage Created 4648 | . 254 793 917 706 . 1277 701 Parts 270 | . 19 51 42 43 . 67 48 Haulers Intercepted 4 | . 2 1 1 . . . . Recyclers Shooed 4 | . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Combat Hostiles Destroyed 104 | . 7 17 20 22 . 31 7 Melee 1 | . . . . . . 1 . Guns 28 | . 7 17 . 3 . 1 . Cannons 34 | . . . 19 14 . 1 . AOE 29 | . . . . 4 . 22 3 Classes Destroyed 14 | . 4 5 1 . . 2 2 Worker 3 | . . 2 . . . . 1 Builder 7 | . . . . . . . 7 Hauler 4 | . 2 1 1 . . . . Recycler 3 | . . 1 2 . . . . Mechanic 1 | . . 1 . . . . . Operator 3 | . . 1 1 . . . 1 Watcher 6 | . 1 2 . . . . 3 Swarmer 28 | . 6 6 3 5 . 8 . Grunt 49 | . 1 8 13 9 . 14 4 Duelist 2 | . . . . . . 1 1 Protector 1 | . . . . . . . 1 Sentry 19 | . . 3 3 5 . 7 1 Hunter 4 | . . . 1 3 . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 4 6 7 5 . 5 6 Combat Bots Only 6 | . 3 6 6 5 . 5 4 Max Kills in Single Turn 3 | . 1 2 1 3 . 3 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . 3 . 3 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Hostile Shots Fired 638 | . 48 133 120 112 15 176 34 Missed 143 | . 14 38 24 18 4 35 10 Damage Taken 6872 | . 295 1075 1457 1150 80 2318 497 Core 837 | . 68 213 123 119 6 217 91 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 183 | . . . 15 135 . 33 . Core Remaining (%) 72 | 100 72 46 . . . . . Volleys Fired 356 | . 25 91 77 70 . 75 18 Largest 2 | . 2 2 2 2 . 2 1 Hottest 112 | . 40 40 112 112 . 100 39 Shots Fired 617 | . 50 178 140 137 . 93 19 Gun 285 | . 50 178 6 29 . 22 . Cannon 262 | . . . 134 105 . 23 . Launcher 64 | . . . . 3 . 42 19 Special 6 | . . . . . . 6 . Kinetic 405 | . 50 178 91 69 . 17 . Thermal 137 | . . . 49 65 . 23 . Explosive 11 | . . . . 3 . 8 . Electromagnetic 58 | . . . . . . 39 19 Robot Hit Streak 20 | . 9 12 20 18 . 13 6 Robot Miss Streak 5 | . 4 4 5 3 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 6 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 361 | . 21 125 85 59 . 60 11 Core Hits 210 | . 12 57 40 34 . 43 24 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 6 | . . . . 1 . 4 1 Critical Strikes 11 | . . . 4 2 . 4 1 Meltdown 2 | . . . 1 1 . . . Destroy 1 | . . . . 1 . . . Blast 3 | . . . 3 . . . . Smash 5 | . . . . . . 4 1 Melee Attacks 27 | . . . . 4 . 21 2 Impact 27 | . . . . 4 . 21 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9870 | . 274 1140 1959 1926 . 3095 1476 Guns 1776 | . 274 1120 15 143 . 224 . Cannons 3523 | . . . 1920 1191 . 412 . Explosions 4159 | . . . . 592 . 2144 1423 Melee 368 | . . . . . . 315 53 Ramming 44 | . . 20 24 . . . . Kinetic 3431 | . 274 1120 1255 616 . 166 . Thermal 2056 | . . . 680 718 . 580 78 Explosive 1252 | . . . . 592 . 660 . Electromagnetic 2719 | . . . . . . 1374 1345 Impact 368 | . . . . . . 315 53 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . . . . . . 21 22 Average Corruption 15 | . . . . . . 13 21 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 79 | . . . . . . 53 26 Message Errors 18 | . . . . . . 11 7 Matter Fused 18 | . . . . . . 15 3 Heat Flow Errors 12 | . . . . . . 8 4 Energy Discharges 9 | . . . . . . 8 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 4 7 Data Loss (major) 2 | . . . . . . 2 . Misfires 2 | . . . . . . 1 1 Alerts 2 | . . . . . . 2 . Misdirections 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 225 | . . . 8 21 . 104 92 Projectiles 16 | . . . 8 8 . . . Explosions 83 | . . . . 13 . 31 39 Melee 126 | . . . . . . 73 53 Knockbacks 18 | . . 1 11 4 . 1 1 Impact 3 | . . 1 . . . 1 1 Kinetic 14 | . . . 10 4 . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 482 | . . 10 12 119 . 261 80 Shots 23 | . . . . 3 . 16 4 Rammed 3 | . . 1 2 . . . . Targets Rammed 3 | . . 1 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 346 | . 6 42 226 117 . 346 255 Average Temperature 71 | . 6 10 84 35 . 118 93 Received Heat Transfer 2775 | . 54 408 720 369 . 1044 180 Effects 2 | . . . . . . 2 . Interference 1 | . . . . . . 1 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 9 | . . . . . . 4 5 Combat Hostiles 8 | . . . . . . 4 4 Parts Fried 28 | . . . . . . 13 15 Impact Corruptions 6 | . . . . . . 5 1 Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 8 | . . . 2 6 . . . Heat Transferred 3349 | . . . 1221 1256 . 672 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . . 3 3 Alert | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Peak Influence 1600 | . 206 345 295 1127 549 1600 983 Initial 780 | . . 1 108 112 549 356 780 Average 565 | . 52 167 184 705 549 918 854 Maximum Alert Level 5 | . 1 1 1 4 2 5 3 Low Security (%) 27 | 100 95 68 55 9 . . . Level 1 20 | . 4 31 44 14 . 19 . Level 2 13 | . . . . 25 100 16 . Level 3 20 | . . . . 26 . 22 100 Level 4 16 | . . . . 23 . 38 . Level 5 1 | . . . . . . 3 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 2 2 . . . 3 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 1 2 . . . 2 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Distress Signals 10 | . 1 2 5 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 8 30 31 24 2 42 19 Peak Tracking Total 7 | . 4 5 7 5 2 6 7 Tactical Retreats 15 | . . . 3 . . 11 1 Traps | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Traps Triggered 12 | . . 1 . 2 . 8 1 Indirectly 3 | . . . . . . 2 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Machines Disabled 16 | . . . 2 6 . 3 5 Max in Single Turn 2 | . . . 1 1 . 1 2 Garrison Relay 6 | . . . . 5 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Machines Accessed 14 | . . . 5 4 1 4 . Terminals 12 | . . . 4 4 . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 32 | . . . 12 9 1 10 . Successful 12 | . . . 7 2 1 2 . Failed 20 | . . . 5 7 . 8 . Catastrophic 5 | . . . . 3 . 2 . Database Lockouts . | . . . . . . . . Manual 3 | . . . 3 . . . . Terminals 28 | . . . 9 9 . 10 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 3 . 1 . . Terminal Hacks 10 | . . . 6 2 . 2 . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 3 | . . . 1 1 . 1 . Alert Level 3 | . . . 3 . . . . Unreport Threat 1 | . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . . 4 3 . 3 . Full Trace Events 3 | . . . 1 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 29 | . . . . 20 . 9 . Machine Destruction 25 | . . . . 20 . 5 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Total Allies 4 | . . . . 1 . 3 . Largest Group 3 | . . . . 1 . 3 . Highest-Rated Group 76 | . . . . 31 . 76 . Highest-Rated Ally 31 | . . . . 31 . 31 . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . 7 . 16 . Total Damage 485 | . . . . 108 . 377 . Kills 6 | . . . . 2 . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Turns Passed 6712 | 61 504 718 1222 1676 137 1909 485 Spaces Moved 2879 | 34 187 311 577 819 56 696 199 Core 27 | 3 . . . . . . 24 Treads 2199 | 31 187 26 209 819 56 696 175 Legs . | . . . . . . . . Wheels 653 | . . 285 368 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 135 145 160 240 160 50 Average Speed 187 | 150 222 142 156 172 240 230 216 Slowest Speed 400 | 160 240 240 162 240 240 400 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 5 39 36 41 93 7 86 31 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 106 | . . . 14 8 . 74 10 Melee . | . . . . . . . . Projectile 14 | . . . 14 . . . . AOE 92 | . . . . 8 . 74 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Total 3573 | 42 232 437 764 944 58 870 226 Wait 103 | . 1 13 49 18 . 22 . Move 2874 | 33 186 310 577 818 56 695 199 Hop . | . . . . . . . . Pick Up 80 | 3 15 12 25 6 2 15 2 Fast Attach 16 | 5 2 . 2 1 . 6 . Attach 49 | . 1 9 15 5 . 15 4 Detach 1 | . . . . . . 1 . Swap 21 | . . 1 3 10 . 7 . Drop 29 | 1 2 . 14 8 . 4 . Fire 356 | . 25 91 77 70 . 75 18 Melee 27 | . . . . 4 . 21 2 Ram 4 | . . 1 2 . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . 4 . 9 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 3 exits: [*Fac] / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 903 | -9/Materials | Discovered new exit (range 8) 1161 | -9/Materials | Core integrity fell below 50% 1284 | -9/Materials | Entered another Materials area 1284 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -8/Materials | Lost 4 parts (1p2n1u) 1555 | -8/Materials | Lost 4 parts (2n1u1w) 1711 | -8/Materials | Build established: Scavenger-Mutant 2375 | -8/Materials | Identified exit to Storage 2489 | -8/Materials | Discovered new exit (range 15) 2506 | -8/Materials | Identified exit to Garrison 2506 | -8/Materials | Entered Garrison 2554 | -8/Garrison | Triggered checkpoint 2602 | -8/Garrison | Triggered checkpoint 2664 | -8/Garrison | Garrison Relay disabled 2772 | -8/Garrison | Triggered checkpoint 2833 | -8/Garrison | Discovered new exit (range 14) 2938 | -8/Garrison | Triggered checkpoint 2997 | -8/Garrison | Garrison Relay disabled 3046 | -8/Garrison | Rescued a captive Derelict 3090 | -8/Garrison | Triggered checkpoint 3151 | -8/Garrison | Discovered new exit (range 10) 3192 | -8/Garrison | Triggered checkpoint 3234 | -8/Garrison | Garrison Relay disabled 3332 | -8/Garrison | Triggered checkpoint 3334 | -8/Garrison | Triggered checkpoint 3486 | -8/Garrison | Discovered new exit (range 9) 3499 | -8/Garrison | Garrison Relay disabled 3538 | -8/Garrison | Triggered checkpoint 3542 | -8/Garrison | Garrison Relay disabled 4182 | -8/Garrison | Entered Materials 4278 | -8/Materials | Discovered exit to Storage (range 13) 4319 | -8/Materials | Identified exit to Garrison 4319 | -8/Materials | Entered Garrison 4423 | -8/Garrison | Core integrity fell below 50% 4541 | -8/Garrison | Lost 15 parts (3p7n2u3w) 4734 | -8/Garrison | Triggered checkpoint 4950 | -8/Garrison | Triggered checkpoint 5086 | -8/Garrison | Triggered checkpoint 5117 | -8/Garrison | System corruption reached 10% 5210 | -8/Garrison | Discovered new exit (range 10) 5260 | -8/Garrison | Triggered checkpoint 5280 | -8/Garrison | Core integrity fell below 20% 5386 | -8/Garrison | Triggered checkpoint 5654 | -8/Garrison | Triggered checkpoint 5756 | -8/Garrison | Discovered new exit (range 14) 5922 | -8/Garrison | Triggered checkpoint 6117 | -8/Garrison | Discovered new exit (range 10) 6200 | -8/Garrison | Triggered checkpoint 6228 | -8/Garrison | Entered Materials 6628 | -8/Materials | First assault squad dispatched 6700 | -8/Materials | Released all parts (8) 6712 | -8/Materials | Discovered new exit (range 7) 6713 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06697_ K-01 Serf collects debris. 06700_ System corrupted: Energy discharge (-56). 06700_ Released Proton Missile Launcher. 06700_ Released Flail. 06700_ Released Imp. Ion Engine. 06700_ Released Huge Storage Unit. 06700_ Lgt. Armor Plating crushed and broken. 06700_ Proton Missile Launcher crushed and broken. 06700_ Released Lgt. Treads. 06700_ Lgt. Treads crushed and broken. 06700_ Released Adv. Treads. 06700_ Adv. Treads crushed and broken. 06700_ Released Adv. Treads. 06700_ Adv. Treads crushed and broken. 06700_ Released Hrd. Heavy Armor Plating. 06700_ Hrd. Heavy Armor Plating crushed and broken. 06700_ K-01 Serf collects debris. 06712_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??######/#/##!=! #?????????????????? | | ??+ =!%!=!%! # " #???????? | | ???????# *%!%==%[! 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